feat(client-linux): native GTK4 client — stage 1, first light at 1080p60
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New crate crates/punktfunk-client-linux (binary punktfunk-client), the
native Linux client on the Option A architecture (2026-06-12 research):

- GTK4/libadwaita shell linking punktfunk-core directly (no C ABI):
  mDNS host list, TOFU fingerprint prompt, SPAKE2 PIN pairing dialog,
  preferences (mode/bitrate/gamepad/shortcut capture), stats overlay,
  --connect host[:port] for scripting.
- Video: FFmpeg software HEVC decode (LOW_DELAY, slice threads) ->
  RGBA -> GdkMemoryTexture inside GtkGraphicsOffload (the dmabuf
  subsurface path lights up when VAAPI lands; black-background keeps
  fullscreen scanout-eligible).
- Audio: Opus -> PipeWire playback stream, the host virtual-mic's
  adaptive jitter ring inverted.
- Input: keyboard as the exact inverse of the host VK table (evdev
  keycodes, layout-independent; unit-tested), absolute mouse through
  the Contain-fit transform, WHEEL_DELTA(120) scroll, compositor
  shortcut inhibition while streaming, Ctrl+Alt+Shift+Q release chord,
  F11 fullscreen. SDL3 gamepad capture (single pad-0 model) + rumble
  and DualSense lightbar feedback on the same thread.
- Session pump owns video+audio pulls; the gamepad thread owns
  rumble+hidout — possible because NativeClient's plane receivers are
  now mutexed, making it Sync (Arc-shared, compiler-verified per-plane
  contract instead of the ABI's manual assertion).
- Linux-gated deps + a stub main keep cargo build --workspace green on
  macOS.

Validated live against serve --native on this box: 1920x1080@60,
locked 60 fps, capture->decoded p50 ~6.4 ms (software decode, debug
build). Teardown keys off AdwNavigationPage::hidden — NavigationView
push fires a transient unmap/map cycle that must not end the session.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-06-12 20:16:30 +00:00
parent 99b4de32ee
commit 96a35ca84c
17 changed files with 2518 additions and 4 deletions
+154
View File
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//! Client identity, the known-hosts (pinned fingerprint) store, and app settings.
//!
//! The identity shares `~/.config/punktfunk/client-{cert,key}.pem` with `punktfunk-client-rs`
//! so a box pairs once whichever client it uses.
use anyhow::{anyhow, Context, Result};
use punktfunk_core::quic::endpoint;
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
pub fn config_dir() -> Result<PathBuf> {
let home = std::env::var("HOME").context("HOME unset")?;
Ok(PathBuf::from(home).join(".config/punktfunk"))
}
/// This client's persistent identity, generated on first use — presented on every connect
/// so hosts can recognize it once paired.
pub fn load_or_create_identity() -> Result<(String, String)> {
let dir = config_dir()?;
let (cp, kp) = (dir.join("client-cert.pem"), dir.join("client-key.pem"));
if let (Ok(c), Ok(k)) = (std::fs::read_to_string(&cp), std::fs::read_to_string(&kp)) {
return Ok((c, k));
}
let (c, k) = endpoint::generate_identity().map_err(|e| anyhow!("generate identity: {e}"))?;
std::fs::create_dir_all(&dir)?;
std::fs::write(&cp, &c)?;
std::fs::write(&kp, &k)?;
tracing::info!(cert = %cp.display(), "generated client identity");
Ok((c, k))
}
pub fn hex(fp: &[u8; 32]) -> String {
fp.iter().map(|b| format!("{b:02x}")).collect()
}
pub fn parse_hex32(s: &str) -> Option<[u8; 32]> {
if s.len() != 64 {
return None;
}
let mut out = [0u8; 32];
for (i, b) in out.iter_mut().enumerate() {
*b = u8::from_str_radix(&s[2 * i..2 * i + 2], 16).ok()?;
}
Some(out)
}
/// One trusted host: its pinned certificate fingerprint plus how we got there (TOFU or a
/// PIN ceremony) and where we last reached it.
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct KnownHost {
pub name: String,
pub addr: String,
pub port: u16,
/// SHA-256 of the host certificate, lowercase hex — the pin for every later connect.
pub fp_hex: String,
/// True if trust came from the SPAKE2 PIN ceremony (vs. trust-on-first-use).
pub paired: bool,
}
#[derive(Default, Serialize, Deserialize)]
pub struct KnownHosts {
pub hosts: Vec<KnownHost>,
}
impl KnownHosts {
fn path() -> Result<PathBuf> {
Ok(config_dir()?.join("client-known-hosts.json"))
}
pub fn load() -> KnownHosts {
Self::path()
.and_then(|p| Ok(std::fs::read_to_string(p)?))
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default()
}
pub fn save(&self) -> Result<()> {
let p = Self::path()?;
std::fs::create_dir_all(p.parent().unwrap())?;
std::fs::write(&p, serde_json::to_string_pretty(self)?)?;
Ok(())
}
pub fn find_by_fp(&self, fp_hex: &str) -> Option<&KnownHost> {
self.hosts.iter().find(|h| h.fp_hex == fp_hex)
}
pub fn find_by_addr(&self, addr: &str, port: u16) -> Option<&KnownHost> {
self.hosts.iter().find(|h| h.addr == addr && h.port == port)
}
/// Insert or refresh an entry, keyed by fingerprint. `paired` only ever upgrades
/// (a later TOFU connect must not demote a PIN-paired host).
pub fn upsert(&mut self, entry: KnownHost) {
if let Some(h) = self.hosts.iter_mut().find(|h| h.fp_hex == entry.fp_hex) {
h.name = entry.name;
h.addr = entry.addr;
h.port = entry.port;
h.paired |= entry.paired;
} else {
self.hosts.push(entry);
}
}
}
/// App settings, persisted as JSON. Stringly-typed gamepad pref so the file stays
/// readable; parsed with `GamepadPref::from_name` at connect time.
#[derive(Clone, Serialize, Deserialize)]
pub struct Settings {
pub width: u32,
pub height: u32,
pub refresh_hz: u32,
/// Requested encoder bitrate (kbps); 0 = host default.
pub bitrate_kbps: u32,
pub gamepad: String,
/// Grab compositor shortcuts (Alt+Tab, Super…) while streaming.
pub inhibit_shortcuts: bool,
}
impl Default for Settings {
fn default() -> Self {
Settings {
width: 1920,
height: 1080,
refresh_hz: 60,
bitrate_kbps: 0,
gamepad: "auto".into(),
inhibit_shortcuts: true,
}
}
}
impl Settings {
fn path() -> Result<PathBuf> {
Ok(config_dir()?.join("client-gtk-settings.json"))
}
pub fn load() -> Settings {
Self::path()
.and_then(|p| Ok(std::fs::read_to_string(p)?))
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default()
}
pub fn save(&self) {
let Ok(p) = Self::path() else { return };
let _ = std::fs::create_dir_all(p.parent().unwrap());
if let Ok(s) = serde_json::to_string_pretty(self) {
let _ = std::fs::write(&p, s);
}
}
}