feat(host/windows): seal the host↔driver channels (frame + gamepad, proto v2)
Frame ring (pf-vdisplay) and both gamepad SHM channels move off named Global\ objects (openable by any sibling LocalService) to UNNAMED sections/events whose handles the host DuplicateHandles into the driver's verified WUDFHost with least access — frame delivery over the SYSTEM+admins-only IOCTL_SET_FRAME_CHANNEL, pads over a 32-byte named bootstrap mailbox (pid + handle value only, DoS-bounded; HID minidrivers have no control device). Driver-validated pad_index kills cross-pad redirects; v1↔v2 mixes fail closed with diagnosis logs on both sides. Sibling-LocalService denial proven empirically (design/idd-push-security.md, design/gamepad-channel-sealing.md). Driver-side raw ops now live behind pf-umdf-util (checked shm accessors, the forbid(unsafe_code) ChannelClient state machine, WDF request tokens) — the pad drivers' logic is 100% safe Rust; whole drivers workspace clippy-gated in CI. driver install --gamepad now sweeps SWD\punktfunk phantom devnodes: a re-created SwDevice REVIVES the old devnode with its previously-bound driver (never re-ranks), so an upgrade otherwise leaves the old driver serving — or, across the v1→v2 fence, a dead pad (found live on the RTX box). On-glass validated on the RTX 4090 box: frame path 7007 frames p50 2.06 ms cross-machine; DualSense + XUSB "sealed pad channel mapped"/proto=2 attach via both the test harness and a real streaming session; phantom-sweep repro. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -39,11 +39,13 @@ pub(crate) enum MonitorKey {
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Session(u64),
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}
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/// What a backend's `add_monitor` returns: the REMOVE key + the OS target id + the render LUID.
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/// What a backend's `add_monitor` returns: the REMOVE key + the OS target id + the render LUID + the
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/// driver's WUDFHost pid (the sealed frame channel's handle-duplication target).
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pub(crate) struct AddedMonitor {
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pub key: MonitorKey,
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pub target_id: u32,
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pub luid: LUID,
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pub wudf_pid: u32,
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}
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/// The backend-specific IOCTL surface — the *only* thing that differs between SudoVDA and pf-vdisplay.
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@@ -91,6 +93,9 @@ struct Monitor {
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key: MonitorKey,
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target_id: u32,
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luid: LUID,
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/// The driver's WUDFHost pid (from the ADD reply) — carried into [`WinCaptureTarget`] so the
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/// IDD-push capturer knows where to duplicate the sealed frame channel's handles.
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wudf_pid: u32,
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gdi_name: Option<String>,
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mode: Mode,
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stop: Arc<AtomicBool>,
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@@ -109,6 +114,7 @@ impl Monitor {
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adapter_luid: crate::capture::dxgi::pack_luid(self.luid),
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gdi_name: n,
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target_id: self.target_id,
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wudf_pid: self.wudf_pid,
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})
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}
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}
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@@ -166,6 +172,14 @@ pub(crate) fn vdm() -> &'static VirtualDisplayManager {
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.expect("VirtualDisplayManager used before a backend initialised it")
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}
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/// The live pf-vdisplay control-device handle, for the IDD-push capturer's sealed-channel delivery
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/// (`IOCTL_SET_FRAME_CHANNEL`). Safe to hand out as a bare `HANDLE`: the device lives in a `OnceLock`
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/// that is never cleared or closed for the process lifetime. `None` before the first backend open —
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/// impossible for a capturer, which only exists on a monitor the manager created.
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pub(crate) fn control_device_handle() -> Option<HANDLE> {
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VDM.get().and_then(VirtualDisplayManager::device_handle)
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}
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impl VirtualDisplayManager {
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pub(crate) fn backend_name(&self) -> &'static str {
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self.driver.name()
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@@ -436,6 +450,7 @@ impl VirtualDisplayManager {
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key: added.key,
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target_id: added.target_id,
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luid: added.luid,
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wudf_pid: added.wudf_pid,
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gdi_name,
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mode,
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stop,
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