feat(host/windows): seal the host↔driver channels (frame + gamepad, proto v2)

Frame ring (pf-vdisplay) and both gamepad SHM channels move off named Global\
objects (openable by any sibling LocalService) to UNNAMED sections/events whose
handles the host DuplicateHandles into the driver's verified WUDFHost with least
access — frame delivery over the SYSTEM+admins-only IOCTL_SET_FRAME_CHANNEL,
pads over a 32-byte named bootstrap mailbox (pid + handle value only, DoS-bounded;
HID minidrivers have no control device). Driver-validated pad_index kills
cross-pad redirects; v1↔v2 mixes fail closed with diagnosis logs on both sides.
Sibling-LocalService denial proven empirically (design/idd-push-security.md,
design/gamepad-channel-sealing.md).

Driver-side raw ops now live behind pf-umdf-util (checked shm accessors, the
forbid(unsafe_code) ChannelClient state machine, WDF request tokens) — the pad
drivers' logic is 100% safe Rust; whole drivers workspace clippy-gated in CI.

driver install --gamepad now sweeps SWD\punktfunk phantom devnodes: a re-created
SwDevice REVIVES the old devnode with its previously-bound driver (never
re-ranks), so an upgrade otherwise leaves the old driver serving — or, across
the v1→v2 fence, a dead pad (found live on the RTX box).

On-glass validated on the RTX 4090 box: frame path 7007 frames p50 2.06 ms
cross-machine; DualSense + XUSB "sealed pad channel mapped"/proto=2 attach via
both the test harness and a real streaming session; phantom-sweep repro.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-03 12:08:56 +00:00
parent a3e1ea2b44
commit 95a08e99c3
37 changed files with 2985 additions and 1174 deletions
@@ -42,6 +42,10 @@ pub struct WinCaptureTarget {
pub gdi_name: String,
/// Stable SudoVDA target id — re-resolved to the current GDI name on every recovery.
pub target_id: u32,
/// The pf-vdisplay driver's WUDFHost pid (from the ADD reply) — the process the IDD-push capturer
/// duplicates the sealed frame channel's handles INTO (`idd_push::ChannelBroker`). `0` = unknown
/// (a pre-v2 pairing can't occur — the version handshake is hard — so this only guards misuse).
pub wudf_pid: u32,
}
/// A GPU-resident captured texture (future NVENC-D3D11 zero-copy path).
@@ -1,14 +1,20 @@
//! P2 direct frame push (kill DDA) — HOST side. The pf-vdisplay driver's WUDFHost canNOT create named
//! kernel objects, so — exactly like the gamepad UMDF drivers (`inject/dualsense_windows.rs`) — the
//! HOST (privileged) CREATES the shared header + frame-ready event + ring of keyed-mutex textures
//! (`Global\` names, scoped `D:(A;;GA;;;SY)(A;;GA;;;LS)` to SYSTEM + the driver's LocalService host —
//! see `shared_object_sa`) on the discrete render GPU, and the driver only OPENS them and copies frames in. We then consume the ring
//! straight into the zero-copy NVENC path — no DXGI Desktop Duplication, no `win32u` hook. Gated by
//! `PUNKTFUNK_IDD_PUSH`. Driver counterpart: `packaging/windows/drivers/pf-vdisplay/src/
//! P2 direct frame push (kill DDA) — HOST side, over the **sealed channel**
//! (`design/idd-push-security.md`). The frame channel carries whole-desktop pixels, so its protection
//! must match DDA's (where capturer and consumer are one process and there is no openable channel at
//! all): the HOST (SYSTEM) creates the shared header + frame-ready event + ring of keyed-mutex textures
//! **UNNAMED** on the discrete render GPU — nothing to enumerate, open by name, or pre-create
//! ("squat") — then DUPLICATES the handles into the pf-vdisplay driver's WUDFHost process
//! ([`ChannelBroker`]; SYSTEM can `DuplicateHandle` into the LocalService host, the reverse is
//! correctly denied, which is why the HOST is the broker) and delivers the handle VALUES over the
//! SYSTEM-only control device (`IOCTL_SET_FRAME_CHANNEL`). A handle value is meaningless outside the
//! target process's handle table, so the bootstrap's ACL is not load-bearing; the only way to reach the
//! frames is to already be one of the two endpoint processes. The driver copies frames in; we consume
//! the ring straight into the zero-copy NVENC path — no DXGI Desktop Duplication, no `win32u` hook.
//! Gated by `PUNKTFUNK_IDD_PUSH`. Driver counterpart: `packaging/windows/drivers/pf-vdisplay/src/
//! frame_transport.rs`. The shared `SharedHeader` layout, `MAGIC`/`VERSION`/`RING_LEN`, the
//! `DRV_STATUS_*` codes, the `Global\` name scheme and the publish token all come from
//! [`pf_driver_proto::frame`] (which OWNS the contract, with `const` size asserts) — both sides
//! `use` it, so drift is a compile error rather than a "must match" comment.
//! `DRV_STATUS_*` codes, the channel-delivery struct and the publish token all come from
//! [`pf_driver_proto`] (which OWNS the contract, with `const` size asserts) — both sides `use` it, so
//! drift is a compile error rather than a "must match" comment.
// Every `unsafe` block in this file carries a `// SAFETY:` proof; enforce it (unsafe-proof program).
#![deny(clippy::undocumented_unsafe_blocks)]
@@ -16,12 +22,15 @@
use super::dxgi::{make_device, D3d11Frame, HdrP010Converter, VideoConverter, WinCaptureTarget};
use super::{CapturedFrame, Capturer, FramePayload, PixelFormat};
use anyhow::{bail, Context, Result};
use pf_driver_proto::frame;
use pf_driver_proto::{control, frame};
use std::os::windows::io::{AsRawHandle, FromRawHandle, OwnedHandle};
use std::sync::atomic::{AtomicU32, AtomicU64, Ordering};
use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
use windows::core::{w, Interface, HSTRING};
use windows::Win32::Foundation::{HANDLE, INVALID_HANDLE_VALUE, LUID};
use windows::core::{w, Interface, PCWSTR, PWSTR};
use windows::Win32::Foundation::{
DuplicateHandle, DUPLICATE_CLOSE_SOURCE, DUPLICATE_HANDLE_OPTIONS, DUPLICATE_SAME_ACCESS,
HANDLE, INVALID_HANDLE_VALUE, LUID,
};
use windows::Win32::Graphics::Direct3D11::{
ID3D11Device, ID3D11DeviceContext, ID3D11ShaderResourceView, ID3D11Texture2D,
D3D11_BIND_RENDER_TARGET, D3D11_BIND_SHADER_RESOURCE, D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX,
@@ -42,47 +51,43 @@ use windows::Win32::System::Memory::{
CreateFileMappingW, MapViewOfFile, UnmapViewOfFile, FILE_MAP_ALL_ACCESS,
MEMORY_MAPPED_VIEW_ADDRESS, PAGE_READWRITE,
};
use windows::Win32::System::Threading::{CreateEventW, WaitForSingleObject};
use windows::Win32::System::Threading::{
CreateEventW, GetCurrentProcess, OpenProcess, QueryFullProcessImageNameW, WaitForSingleObject,
PROCESS_DUP_HANDLE, PROCESS_NAME_WIN32, PROCESS_QUERY_LIMITED_INFORMATION,
};
// The frame-transport contract — `SharedHeader` layout, `MAGIC`/`VERSION`/`RING_LEN`, the
// `DRV_STATUS_*` codes and the `Global\` name helpers — lives in `pf_driver_proto::frame`; both sides
// `use frame::*`, so a layout/name/code drift is a compile error (the proto has `const` size asserts).
// `DRV_STATUS_*` codes and the channel-delivery struct — lives in `pf_driver_proto`; both sides
// `use` it, so a layout/code drift is a compile error (the proto has `const` size asserts).
use frame::{
event_name, header_name, texture_name, SharedHeader, DRV_STATUS_NO_DEVICE1, DRV_STATUS_OPENED,
DRV_STATUS_TEX_FAIL, MAGIC, RING_LEN, VERSION,
SharedHeader, DRV_STATUS_NO_DEVICE1, DRV_STATUS_OPENED, DRV_STATUS_TEX_FAIL, MAGIC, RING_LEN,
VERSION,
};
/// `DXGI_SHARED_RESOURCE_READ | _WRITE` for `CreateSharedHandle`/`OpenSharedResourceByName`. Local (not
/// part of the proto contract — it is a DXGI sharing-API arg, mirrored on the driver side).
const DXGI_SHARED_RESOURCE_RW: u32 = 0x8000_0000 | 0x1;
/// Least access the driver needs on the duplicated **header section**: map it read/write (it reads the
/// layout + writes `driver_status`/`driver_render_luid`/the publish token). `SECTION_MAP_READ |
/// SECTION_MAP_WRITE` (== the driver's `FILE_MAP_READ | FILE_MAP_WRITE` map flag). Duplicating with
/// exactly this — instead of `DUPLICATE_SAME_ACCESS`, which would copy the host's full-access creator
/// handle — is the "grant least privilege" discipline for unnamed shared objects (Raymond Chen,
/// *"unnamed objects aren't safe just because they're unnamed"*): a compromised driver's handle can't
/// `WRITE_DAC`/`WRITE_OWNER`/`DELETE` the object, only map it.
const SECTION_MAP_RW: u32 = 0x0004 | 0x0002;
/// Least access the driver needs on the duplicated **frame-ready event**: it only `SetEvent`s it, which
/// requires `EVENT_MODIFY_STATE`. (The host holds `SYNCHRONIZE` on its own handle to wait.)
const EVENT_MODIFY_STATE: u32 = 0x0002;
/// Host-owned output-ring depth: distinct NVENC-input textures rotated per frame so the in-flight
/// encode of frame N and the convert/copy of frame N+1 never touch the same texture. 3 covers a
/// pipeline depth of 2 with one slot of margin.
const OUT_RING: usize = 3;
/// Bring-up debug block (fixed name) — the host creates it; the driver writes diagnostics into it
/// independent of the per-target header. NOT part of `pf_driver_proto` (a host-side bring-up channel,
/// not the data path); the matching `DebugBlock` lives in the OLD oracle driver's `frame_transport.rs`.
#[repr(C)]
struct DebugBlock {
magic: u32,
run_core_entries: u32,
resolved_target_id: u32,
header_open_attempts: u32,
last_open_error: u32,
header_opened: u32,
render_luid_low: u32,
render_luid_high: i32,
frames_acquired: u32,
_pad: u32,
}
const DBG_NAME: &str = "Global\\pfvd-dbg";
const DBG_MAGIC: u32 = 0x4742_4450;
/// Monotonic per-process generation: each capturer instance stamps its ring-texture names with a
/// fresh value so a retried/overlapping `open()` never collides with a previous attempt's not-yet-
/// released shared-handle names (`DXGI_ERROR_NAME_ALREADY_EXISTS`). The driver reads it from the header.
/// Monotonic per-process generation stamped into the header + every publish token, so the host rejects
/// a stale-ring publish and the driver detects a recreate. (With unnamed textures there is no name
/// collision to avoid — the generation's remaining job is the recreate/stale-publish handshake.)
static IDD_GENERATION: AtomicU32 = AtomicU32::new(1);
fn now_ns() -> u64 {
@@ -94,7 +99,7 @@ fn now_ns() -> u64 {
/// RAII wrapper for a file-mapping object + its mapped view: on drop the view is `UnmapViewOfFile`'d,
/// THEN the [`OwnedHandle`] closes the underlying mapping object (order matters — unmap before close).
/// A `header`/`dbg_block` raw pointer borrows into the view via [`ptr`](Self::ptr); the section must
/// A `header` raw pointer borrows into the view via [`ptr`](Self::ptr); the section must
/// outlive it (it's declared before it in [`IddPushCapturer`], and moving the section doesn't move the
/// OS mapping, so the borrowed pointer stays valid).
struct MappedSection {
@@ -122,10 +127,9 @@ impl Drop for MappedSection {
struct HostSlot {
tex: ID3D11Texture2D,
mutex: IDXGIKeyedMutex,
/// The named shared-resource handle, held only to keep the resource alive (the driver opens it by
/// NAME). An [`OwnedHandle`] so it closes on drop (was a manual `CloseHandle` in a `Drop` impl);
/// never read directly — its sole purpose is the RAII close.
#[allow(dead_code)]
/// The UNNAMED shared-resource NT handle: keeps the resource alive for the session AND is the
/// source the [`ChannelBroker`] duplicates into the driver's WUDFHost (the ONLY way the driver can
/// reach this texture — there is no name to open). An [`OwnedHandle`] so it closes on drop.
shared: OwnedHandle,
/// SRV on the slot texture so the HDR path samples the FP16 slot DIRECTLY (no slot→scratch copy);
/// the convert pass writes the output ring while holding the slot's keyed mutex. Unused for SDR
@@ -168,28 +172,238 @@ impl Drop for KeyedMutexGuard<'_> {
}
}
/// Confirm the process is a genuine system WUDFHost — `%SystemRoot%\System32\WUDFHost.exe` — before a
/// broker duplicates sensitive handles into it. The pid is driver-reported (the frame channel's
/// [`control::AddReply::wudf_pid`], or the gamepad bootstrap's `driver_pid`); a spoofed devnode / a
/// tampered mailbox could name an arbitrary process to receive the channel, so this is the
/// confused-deputy gate. Best-effort image-path identity is proportionate: a fully-compromised REAL
/// driver is already a channel endpoint, and any *other* process (attacker exe, a non-driver pid)
/// fails this WUDFHost image check. `what` names the channel in the error (e.g. `"frame-channel"`);
/// shared with the gamepad sealed channel (`inject/windows/gamepad_raii.rs`).
///
/// # Safety
/// `process` must be a live process handle carrying `PROCESS_QUERY_LIMITED_INFORMATION`.
pub(crate) unsafe fn verify_is_wudfhost(process: HANDLE, wudf_pid: u32, what: &str) -> Result<()> {
let mut buf = [0u16; 512];
let mut len = buf.len() as u32;
// SAFETY: `process` carries QUERY_LIMITED per the contract; `buf`/`len` are a valid out-buffer and
// its capacity, and on success `len` is updated to the count of UTF-16 units written (no NUL).
unsafe {
QueryFullProcessImageNameW(
process,
PROCESS_NAME_WIN32,
PWSTR(buf.as_mut_ptr()),
&mut len,
)
.with_context(|| format!("QueryFullProcessImageNameW on the {what} pid"))?;
}
let path = String::from_utf16_lossy(&buf[..len as usize]);
let got = path.to_ascii_lowercase().replace('/', "\\");
let sysroot = std::env::var("SystemRoot").unwrap_or_else(|_| r"C:\Windows".to_string());
let expected = format!("{}\\system32\\wudfhost.exe", sysroot.to_ascii_lowercase());
if got != expected {
bail!(
"{what} pid {wudf_pid} is not the system WUDFHost (image={path:?}, expected \
{expected:?}) — refusing to duplicate the channel's handles into it (spoofed driver / \
wrong devnode?)"
);
}
Ok(())
}
/// The sealed channel's handle-duplication broker (`design/idd-push-security.md`): the frame objects
/// are unnamed, so the ONLY way the driver can reach them is handles this broker duplicates into its
/// WUDFHost process and delivers — as bare handle VALUES — over the SYSTEM-only control device
/// (`IOCTL_SET_FRAME_CHANNEL`). Ownership is a strict hand-off: on IOCTL success the DRIVER owns the
/// duplicates (it closes them); on any failure [`Self::send`] reaps every duplicate it already made
/// (`DUPLICATE_CLOSE_SOURCE`), so a half-delivered channel never leaks handles in WUDFHost.
struct ChannelBroker {
/// `PROCESS_DUP_HANDLE` handle to the driver's WUDFHost (pid from the ADD reply;
/// `ProcessSharingDisabled` makes that process exclusively pf-vdisplay's).
process: OwnedHandle,
/// The pf-vdisplay control device — owned by the `VirtualDisplayManager`, never closed for the
/// process lifetime, so holding the bare `HANDLE` is sound.
control: HANDLE,
}
impl ChannelBroker {
/// Open the duplication target. Fails when the driver predates the sealed channel (`wudf_pid == 0`
/// can't survive the v2 version handshake, but guard anyway) or the WUDFHost is gone (device
/// restart mid-open) — either way the caller fails the capture open cleanly.
///
/// `wudf_pid` comes from the driver's ADD reply, so before we duplicate whole-desktop frame handles
/// INTO it we VERIFY it is a genuine system WUDFHost ([`verify_is_wudfhost`]). Without that check a
/// spoofed devnode (same interface GUID) could name an arbitrary process and receive the frames; a
/// fully-compromised REAL pf_vdisplay driver is already a frame endpoint, so this specifically closes
/// the reachable-without-owning-the-driver case (`design/idd-push-security.md` §hardening).
fn open(wudf_pid: u32) -> Result<Self> {
if wudf_pid == 0 {
bail!("driver reported no WUDFHost pid for the frame channel");
}
let control = crate::vdisplay::manager::control_device_handle().context(
"pf-vdisplay control device not open (monitor not created via the manager?)",
)?;
// SAFETY: plain FFI; `wudf_pid` is a copy. The handle (checked by `?`) is owned solely here and
// moved into the `OwnedHandle` (single owner, closes on drop); `verify_is_wudfhost` borrows it
// for the duration of the synchronous check and forms no lasting alias.
let process = unsafe {
let h = OpenProcess(
PROCESS_DUP_HANDLE | PROCESS_QUERY_LIMITED_INFORMATION,
false,
wudf_pid,
)
.context("OpenProcess(PROCESS_DUP_HANDLE) on the driver's WUDFHost")?;
let process = OwnedHandle::from_raw_handle(h.0 as _);
verify_is_wudfhost(HANDLE(process.as_raw_handle()), wudf_pid, "frame-channel")?;
process
};
Ok(Self { process, control })
}
/// Duplicate `h` into the WUDFHost handle table, returning the handle VALUE valid there (and only
/// there — the value is meaningless in any other process). `access = Some(rights)` grants the
/// driver's handle exactly those rights (least privilege — see [`SECTION_MAP_RW`]);
/// `access = None` copies the source handle's access (`DUPLICATE_SAME_ACCESS`), used only where the
/// source is already scoped (the DXGI shared-texture handles, minted by `CreateSharedHandle` with
/// just `DXGI_SHARED_RESOURCE_READ|WRITE`).
///
/// # Safety
/// `h` must be a live handle of the current process.
unsafe fn dup_into(&self, h: HANDLE, access: Option<u32>) -> Result<u64> {
let mut out = HANDLE::default();
let (desired, options) = match access {
Some(rights) => (rights, DUPLICATE_HANDLE_OPTIONS(0)),
None => (0, DUPLICATE_SAME_ACCESS),
};
// SAFETY: `h` is live per the contract; `self.process` is the live PROCESS_DUP_HANDLE target;
// `&mut out` is a valid out-param. Either an explicit least-privilege access mask (options == 0)
// or `DUPLICATE_SAME_ACCESS` (desired ignored) — never both.
unsafe {
DuplicateHandle(
GetCurrentProcess(),
h,
HANDLE(self.process.as_raw_handle()),
&mut out,
desired,
false,
options,
)
}
.context("DuplicateHandle into the driver's WUDFHost")?;
Ok(out.0 as usize as u64)
}
/// Close a handle VALUE inside the WUDFHost table (the failure-path reaper): `DUPLICATE_CLOSE_SOURCE`
/// with no target closes the source handle regardless of the (ignored) result.
fn close_remote(&self, value: u64) {
if value == 0 {
return;
}
// SAFETY: `self.process` is the live duplication target and `value` is a handle value THIS
// broker just created in that process's table (callers only pass back `dup_into` results the
// driver never received); closing it there cannot touch any other process's handles.
unsafe {
let _ = DuplicateHandle(
HANDLE(self.process.as_raw_handle()),
HANDLE(value as usize as *mut core::ffi::c_void),
HANDLE::default(),
std::ptr::null_mut(),
0,
false,
DUPLICATE_CLOSE_SOURCE,
);
}
}
/// Duplicate the whole ring (header + event + every slot texture) into WUDFHost and deliver the
/// values via `IOCTL_SET_FRAME_CHANNEL`. All-or-nothing: on any failure every duplicate already
/// made is reaped remotely and an error returns (the caller fails the open / logs the recreate).
/// The ownership contract with the driver is adopt-on-success only — it closes the handles iff the
/// IOCTL succeeded, we reap them iff it didn't, so no value is ever closed twice.
///
/// # Safety
/// `header` and `event` must be live handles of the current process (the capturer's own section +
/// event, borrowed for this synchronous call).
unsafe fn send(
&self,
target_id: u32,
generation: u32,
header: HANDLE,
event: HANDLE,
slots: &[HostSlot],
) -> Result<()> {
debug_assert!(slots.len() <= control::RING_LEN_USIZE);
let mut req = control::SetFrameChannelRequest {
target_id,
generation,
ring_len: slots.len() as u32,
_pad: 0,
header_handle: 0,
event_handle: 0,
texture_handles: [0; control::RING_LEN_USIZE],
};
// SAFETY: `header`/`event` are live per this fn's contract; each slot's `shared` is the live
// `OwnedHandle` the slot keeps for exactly this purpose.
let result = unsafe { self.duplicate_and_deliver(&mut req, header, event, slots) };
if result.is_err() {
// The driver never adopted the delivery — reap every remote duplicate so nothing lingers.
self.close_remote(req.header_handle);
self.close_remote(req.event_handle);
for v in req.texture_handles {
self.close_remote(v);
}
}
result
}
/// The fallible middle of [`Self::send`]: fill `req` with fresh duplicates, then issue the IOCTL.
/// Split out so `send` can reap whatever landed in `req` when any step errors.
///
/// # Safety
/// As [`Self::send`].
unsafe fn duplicate_and_deliver(
&self,
req: &mut control::SetFrameChannelRequest,
header: HANDLE,
event: HANDLE,
slots: &[HostSlot],
) -> Result<()> {
// SAFETY: forwarded from the caller's contract — `header`/`event`/each `slot.shared` are live
// handles of this process, and `self.control` is the manager's control handle, never closed for
// the process lifetime (`send_frame_channel`'s precondition).
unsafe {
// Least privilege per handle: the header maps read/write, the event is only signalled, and
// the textures keep their already-scoped `CreateSharedHandle` access (see `dup_into`).
req.header_handle = self.dup_into(header, Some(SECTION_MAP_RW))?;
req.event_handle = self.dup_into(event, Some(EVENT_MODIFY_STATE))?;
for (k, s) in slots.iter().enumerate() {
req.texture_handles[k] = self.dup_into(HANDLE(s.shared.as_raw_handle()), None)?;
}
crate::vdisplay::pf_vdisplay::send_frame_channel(self.control, req)
}
}
}
/// Creates + owns the shared ring; yields the driver's frames as [`FramePayload::D3d11`].
pub struct IddPushCapturer {
device: ID3D11Device,
context: ID3D11DeviceContext,
target_id: u32,
/// Owns the shared-header file mapping + its mapped view (RAII unmap-then-close). Declared BEFORE
/// `header`, which is a raw pointer borrowed into this view via [`MappedSection::ptr`]. Never read
/// directly (the `header` pointer is) — held purely so the mapping outlives the capturer.
#[allow(dead_code)]
/// `header`, which is a raw pointer borrowed into this view via [`MappedSection::ptr`]. Also the
/// duplication source for the driver's header handle on every [`ChannelBroker::send`].
section: MappedSection,
header: *mut SharedHeader,
event: OwnedHandle,
/// Owns the bring-up debug section (mapping + view), or `None` when the debug block wasn't created.
/// Never read directly (the `dbg_block` pointer is) — held purely for the RAII unmap/close.
#[allow(dead_code)]
dbg_section: Option<MappedSection>,
dbg_block: *mut DebugBlock,
/// The sealed channel's handle-duplication broker (WUDFHost process + control device); used at open
/// and again on every ring recreate to deliver fresh duplicates.
broker: ChannelBroker,
width: u32,
height: u32,
slots: Vec<HostSlot>,
/// The ring/texture generation, bumped every time the ring is recreated at a new format (the
/// display's HDR mode flipped). Stamped into the texture names + the header so the driver re-attaches.
/// display's HDR mode flipped). Stamped into the header + each delivery so the driver re-attaches
/// (and so stale-ring publishes are rejected).
generation: u32,
/// The CLIENT's advertised 10-bit capability (= negotiated `bit_depth >= 10`). Only used at `open`
/// to PROACTIVELY enable advanced color (so a 10-bit client gets HDR without a manual toggle); it
@@ -228,25 +442,31 @@ pub struct IddPushCapturer {
status_logged: bool,
_keepalive: Box<dyn Send>,
}
// SAFETY: `IddPushCapturer` is `!Send` only because of its `*mut SharedHeader`/`*mut DebugBlock` raw
// pointers (and the COM interfaces). It is created, used, and dropped by a SINGLE thread — the owning
// capture/encode thread — never shared: the `ID3D11DeviceContext` is the device's IMMEDIATE context
// (single-threaded by D3D11 contract) and is only ever touched from that thread, and the header/
// dbg_block pointers (into mappings this struct owns) are only dereferenced there. `Send` transfers
// ownership to one thread at a time with NO concurrent access; we do not (and must not) claim `Sync`.
// SAFETY: `IddPushCapturer` is `!Send` only because of its `*mut SharedHeader` raw pointer (and the
// COM interfaces / the broker's bare control `HANDLE`, which is process-global and never closed). It is
// created, used, and dropped by a SINGLE thread — the owning capture/encode thread — never shared: the
// `ID3D11DeviceContext` is the device's IMMEDIATE context (single-threaded by D3D11 contract) and is
// only ever touched from that thread, and the header pointer (into the mapping this struct owns) is
// only dereferenced there. `Send` transfers ownership to one thread at a time with NO concurrent
// access; we do not (and must not) claim `Sync`.
unsafe impl Send for IddPushCapturer {}
/// Build a `SECURITY_ATTRIBUTES` granting GENERIC_ALL to **SYSTEM** (the host creates+publishes the
/// shared event + texture ring) and **LocalService** (the account the pf_vdisplay WUDFHost runs under,
/// which consumes them) — `D:(A;;GA;;;SY)(A;;GA;;;LS)`, the same scoping as the gamepad section. The
/// old SDDL granted **Everyone** (`WD`), which let any local user open the `Global\pfvd-*` objects and
/// read captured screen frames (security-review 2026-06-28 #5). Verified on the RTX box (2026-06-29):
/// the WUDFHost token is `S-1-5-19` (LocalService), SYSTEM integrity, zero restricted SIDs — so SY+LS
/// suffices for the driver and excludes normal user processes. `psd` must outlive `sa`.
/// Build a `SECURITY_ATTRIBUTES` granting GENERIC_ALL to **SYSTEM only** — `D:P(A;;GA;;;SY)`, protected
/// (no inherited ACEs), `bInheritHandle: false`. The sealed channel makes this the strictly-minimal
/// DACL: the objects are UNNAMED and the driver reaches them via **duplicated handles** (which carry the
/// source handle's access — `OpenSharedResourceByName`/`OpenSharedResource1` on a handle does not
/// re-check the object DACL against the opener), so the pf_vdisplay WUDFHost (LocalService) no longer
/// needs a DACL ACE. Dropping the `LS` ACE removes the last theoretical surface where a leaked handle or
/// a name-grown-by-accident could be opened by the (many-service-shared) LocalService SID. Empirically
/// confirmed unreachable regardless: a LocalService token is DACL-denied `OpenProcess` on the WUDFHost
/// (`PROCESS_DUP_HANDLE`/`VM_READ`/even `QUERY_LIMITED` → ACCESS_DENIED, tested on the RTX box
/// 2026-07-03), so it cannot dup the handles out either. History: `Global\`-named + world-openable
/// (`WD`, security-review 2026-06-28 #5) → SY+LS-scoped → nameless → now SY-only. `psd` must outlive
/// `sa`. See `design/idd-push-security.md`.
unsafe fn shared_object_sa() -> Result<(SECURITY_ATTRIBUTES, PSECURITY_DESCRIPTOR)> {
let mut psd = PSECURITY_DESCRIPTOR::default();
ConvertStringSecurityDescriptorToSecurityDescriptorW(
w!("D:(A;;GA;;;SY)(A;;GA;;;LS)"),
w!("D:P(A;;GA;;;SY)"),
SDDL_REVISION_1,
&mut psd,
None,
@@ -262,20 +482,18 @@ unsafe fn shared_object_sa() -> Result<(SECURITY_ATTRIBUTES, PSECURITY_DESCRIPTO
impl IddPushCapturer {
/// Create the `RING_LEN` shared keyed-mutex textures for one ring generation, at `format` (matched
/// to the display's composition format — FP16 in HDR, BGRA in SDR). Each is shared by the name
/// `pfvd-tex-<target>-<generation>-<k>` so the driver opens it; a fresh generation gives fresh names
/// (so a recreate never collides with the old ring's not-yet-released handles).
/// to the display's composition format — FP16 in HDR, BGRA in SDR). Each is shared through an
/// UNNAMED NT handle (nothing to open by name — the sealed channel); the driver reaches it only via
/// the duplicate the [`ChannelBroker`] sends after the ring is published.
unsafe fn create_ring_slots(
device: &ID3D11Device,
target_id: u32,
generation: u32,
w: u32,
h: u32,
format: DXGI_FORMAT,
) -> Result<Vec<HostSlot>> {
let (sa, _psd) = shared_object_sa()?;
let mut slots = Vec::new();
for k in 0..RING_LEN {
for _ in 0..RING_LEN {
let desc = D3D11_TEXTURE2D_DESC {
Width: w,
Height: h,
@@ -304,7 +522,7 @@ impl IddPushCapturer {
.CreateSharedHandle(
Some(&sa as *const SECURITY_ATTRIBUTES),
DXGI_SHARED_RESOURCE_RW,
&HSTRING::from(texture_name(target_id, generation, k)),
PCWSTR::null(), // UNNAMED — reachable only through the broker's duplicate
)
.context("CreateSharedHandle(IDD-push ring slot)")?;
// Own the shared handle so the slot's `Drop` closes it via RAII (was a manual `CloseHandle`).
@@ -381,22 +599,22 @@ impl IddPushCapturer {
// `u32` target id; they read/flip CCD display config and return owned values, borrowing nothing.
// - `CreateDXGIFactory1`, `EnumAdapterByLuid`, `make_device`, `shared_object_sa`, `CreateFileMappingW`,
// `MapViewOfFile`, `CreateEventW`, and `create_ring_slots` are all `?`-checked, so every returned
// interface/handle/view is non-error before use; `&sa`/`&adapter`/`&device`/the `&HSTRING` names
// are live borrows that outlive each synchronous call, and `sa.lpSecurityDescriptor` stays valid
// because its backing `_psd` is held in scope for the whole block.
// interface/handle/view is non-error before use; `&sa`/`&adapter`/`&device` are live borrows that
// outlive each synchronous call, and `sa.lpSecurityDescriptor` stays valid because its backing
// `_psd` is held in scope for the whole block.
// - The header mapping is created AND viewed at `bytes == size_of::<SharedHeader>().max(64)`; the
// view's null is checked (`bail!` on failure, after which the owned `map` closes the mapping). The
// OS view base is page-aligned, so `section.ptr::<SharedHeader>()` is suitably aligned for a
// `SharedHeader`, and `write_bytes(.., 0, bytes)` plus the `(*header).field = ..` writes all stay
// within those `bytes` and write THROUGH the raw pointer without forming any `&mut`. The debug
// section is the same pattern at `dbg_bytes == size_of::<DebugBlock>()`, only entered when its
// own view is non-null.
// within those `bytes` and write THROUGH the raw pointer without forming any `&mut`.
// - The `magic` publish stores through `addr_of!((*header).magic) as *const AtomicU32`: `addr_of!`
// takes the field address without a reference; the field is a 4-aligned `u32` (valid for
// `AtomicU32`), and the `Release` store after the `Release` fence is the cross-process handshake
// that orders all preceding writes before the driver may observe `MAGIC`.
// - `header`/`dbg_block` point into the OS mappings, NOT into the `MappedSection` structs, so moving
// `section`/`dbg_section` into `me` leaves them valid (see the `MappedSection` doc comment).
// - `broker.send` requires live `header`/`event` handles of this process: both borrow the just-
// created owned section/event for the duration of that synchronous call.
// - `header` points into the OS mapping, NOT into the `MappedSection` struct, so moving `section`
// into `me` leaves it valid (see the `MappedSection` doc comment).
unsafe {
// If we ENABLE advanced color for a 10-bit client, trust it (the driver will compose FP16) and
// size the ring FP16 directly — don't race the advanced_color_enabled poll, which may not have
@@ -428,14 +646,14 @@ impl IddPushCapturer {
let (sa, _psd) = shared_object_sa()?;
let bytes = std::mem::size_of::<SharedHeader>().max(64);
// Header.
// Header — UNNAMED (the sealed channel: the driver gets a duplicated handle, not a name).
let map = CreateFileMappingW(
INVALID_HANDLE_VALUE,
Some(&sa),
PAGE_READWRITE,
0,
bytes as u32,
&HSTRING::from(header_name(target.target_id)),
PCWSTR::null(),
)
.context("CreateFileMapping(IDD-push header)")?;
// Own the mapping handle so it (and its view) free via `MappedSection` RAII even on bail.
@@ -463,69 +681,45 @@ impl IddPushCapturer {
// reads this into its `ring_format` and drops any surface that doesn't match.
(*header).dxgi_format = ring_fmt.0 as u32;
// Frame-ready event (auto-reset).
let event = CreateEventW(
Some(&sa),
false,
false,
&HSTRING::from(event_name(target.target_id)),
)
.context("CreateEvent(IDD-push)")?;
// Frame-ready event (auto-reset) — UNNAMED, like everything on this channel.
let event = CreateEventW(Some(&sa), false, false, PCWSTR::null())
.context("CreateEvent(IDD-push)")?;
let event = OwnedHandle::from_raw_handle(event.0 as _);
// Ring of shared keyed-mutex textures, format matched to the display's current mode.
let slots =
Self::create_ring_slots(&device, target.target_id, generation, w, h, ring_fmt)?;
let slots = Self::create_ring_slots(&device, w, h, ring_fmt)?;
// Bring-up debug block (fixed name) — the driver writes diagnostics here. Best-effort.
let dbg_bytes = std::mem::size_of::<DebugBlock>();
let (dbg_section, dbg_block) = match CreateFileMappingW(
INVALID_HANDLE_VALUE,
Some(&sa),
PAGE_READWRITE,
0,
dbg_bytes as u32,
&HSTRING::from(DBG_NAME),
) {
Ok(dm) => {
// Own the mapping handle so it (and its view) free via `MappedSection` RAII.
let dm = OwnedHandle::from_raw_handle(dm.0 as _);
let dv = MapViewOfFile(
HANDLE(dm.as_raw_handle()),
FILE_MAP_ALL_ACCESS,
0,
0,
dbg_bytes,
);
if dv.Value.is_null() {
(None, std::ptr::null_mut()) // `dm` drops → mapping closed
} else {
let section = MappedSection {
handle: dm,
view: dv,
};
let p = section.ptr::<DebugBlock>();
std::ptr::write_bytes(p.cast::<u8>(), 0, dbg_bytes);
(*p).magic = DBG_MAGIC;
(Some(section), p)
}
}
Err(_) => (None, std::ptr::null_mut()),
};
// Publish: magic LAST (Release) — signals the driver the ring is ready to open.
// Publish: magic LAST (Release) — the ring must be fully initialized before the driver
// (which receives the channel strictly afterwards) can observe MAGIC.
std::sync::atomic::fence(Ordering::Release);
(*(std::ptr::addr_of!((*header).magic) as *const AtomicU32))
.store(MAGIC, Ordering::Release);
// Deliver the sealed channel: duplicate header + event + every slot texture into the
// driver's WUDFHost and hand it the values over the control device. All-or-nothing (the
// broker reaps its remote duplicates on failure), and a failure fails the open — without
// the delivery the driver can never attach.
let broker = ChannelBroker::open(target.wudf_pid)?;
broker
.send(
target.target_id,
generation,
HANDLE(section.handle.as_raw_handle()),
HANDLE(event.as_raw_handle()),
&slots,
)
.context("deliver IDD-push frame channel to the driver")?;
tracing::info!(
target_id = target.target_id,
wudf_pid = target.wudf_pid,
render_luid = format!("{:08x}:{:08x}", luid.HighPart, luid.LowPart),
mode = format!("{w}x{h}"),
display_hdr,
client_10bit,
ring_fp16 = display_hdr,
"IDD push(host): created shared ring; waiting for the driver to attach + publish"
"IDD push(host): created sealed ring + delivered the channel; waiting for the driver \
to attach + publish"
);
let me = Self {
device,
@@ -534,8 +728,7 @@ impl IddPushCapturer {
section,
header,
event,
dbg_section,
dbg_block,
broker,
width: w,
height: h,
slots,
@@ -659,34 +852,6 @@ impl IddPushCapturer {
}
}
/// Log the driver's bring-up diagnostics (the fixed-name debug block) — independent of the
/// per-target header, so it tells us whether the swap-chain processor ran, what target_id it
/// resolved, whether the header opened (+ error), and whether frames flowed.
fn log_debug_block(&self) {
if self.dbg_block.is_null() {
tracing::warn!("IDD push DEBUG: no debug block");
return;
}
// SAFETY: `self.dbg_block` was just checked non-null (the early return above); it points into the
// owned `dbg_section` mapping sized exactly `size_of::<DebugBlock>()` and page-aligned, so it is
// valid + aligned for `DebugBlock`. `d` is a short-lived SHARED reference used only to read the
// fields below; we never form `&mut` into this region, and the driver's cross-process writes are
// aligned `u32`s that don't tear (best-effort bring-up diagnostics).
let d = unsafe { &*self.dbg_block };
tracing::error!(
run_core_entries = d.run_core_entries,
resolved_target_id = d.resolved_target_id,
header_open_attempts = d.header_open_attempts,
last_open_error = format!("0x{:08x}", d.last_open_error),
header_opened = d.header_opened,
driver_render_luid = format!("{:08x}:{:08x}", d.render_luid_high, d.render_luid_low),
frames_acquired = d.frames_acquired,
"IDD push DEBUG: driver-reported diagnostics (run_core_entries=0 ⇒ swap-chain processor \
never ran; resolved_target_id≠ours ⇒ name mismatch; last_open_error 0x80070002 ⇒ header \
not found; frames_acquired=0 ⇒ idle display)"
);
}
/// The output texture format + the [`PixelFormat`] NVENC encodes, driven SOLELY by the DISPLAY's HDR
/// state (like the WGC path): HDR → `P010` (BT.2020 PQ 10-bit limited) → NVENC Main10, and the client
/// auto-detects PQ from the HEVC VUI; SDR → `Nv12` (BT.709 8-bit limited). Both are native YUV so
@@ -712,9 +877,10 @@ impl IddPushCapturer {
}
/// Recreate the ring at the format for `new_display_hdr` (the user flipped "Use HDR"). Bumps the
/// generation so the driver re-attaches ([`is_stale`]) to the new-format textures; clears the
/// header's `latest` so we don't consume a stale slot from the old ring; drops the conversion
/// textures so they rebuild at the new format.
/// generation so the driver re-attaches ([`is_stale`]) to the new-format textures and DELIVERS the
/// new channel (fresh duplicates of the header + event + the new textures — every delivery is a
/// self-contained handle set the driver owns); clears the header's `latest` so we don't consume a
/// stale slot from the old ring; drops the conversion textures so they rebuild at the new format.
fn recreate_ring(&mut self, new_display_hdr: bool, new_w: u32, new_h: u32) -> Result<()> {
self.display_hdr = new_display_hdr;
self.width = new_w;
@@ -725,16 +891,8 @@ impl IddPushCapturer {
// borrow of `self.device` (the capturer's own device, on which the slots are created) plus plain
// `u32`/`DXGI_FORMAT` values, and `?` propagates any failure before the slots are used. Every
// returned slot's texture + keyed mutex belongs to that same `self.device`.
let new_slots = unsafe {
Self::create_ring_slots(
&self.device,
self.target_id,
new_gen,
self.width,
self.height,
fmt,
)?
};
let new_slots =
unsafe { Self::create_ring_slots(&self.device, self.width, self.height, fmt)? };
// SAFETY: `self.header` is the live, owned shared-header mapping (page-aligned, sized for a
// `SharedHeader`). The `latest`/`generation` stores go through `addr_of!`-formed field pointers (no
// references) of correctly-aligned `u64`/`u32` fields, valid for `AtomicU64`/`AtomicU32`; the
@@ -759,6 +917,26 @@ impl IddPushCapturer {
}
self.slots = new_slots; // drops the old slots → closes their shared handles + SRVs
self.generation = new_gen;
// Deliver the new generation's channel. The driver's old publisher sees the generation bump
// (`is_stale`), drops (closing its old handles), and re-attaches from this delivery. On failure
// the broker already reaped its remote duplicates; the recover-or-drop window in `try_consume`
// then ends the session cleanly (the driver can never attach to an undelivered ring).
// SAFETY: `broker.send` requires live `header`/`event` handles of this process — both borrow the
// owned `self.section.handle`/`self.event` for the duration of the synchronous call.
if let Err(e) = unsafe {
self.broker.send(
self.target_id,
new_gen,
HANDLE(self.section.handle.as_raw_handle()),
HANDLE(self.event.as_raw_handle()),
&self.slots,
)
} {
tracing::warn!(
error = %format!("{e:#}"),
"IDD push: frame-channel re-delivery failed after ring recreate"
);
}
self.last_seq = 0;
self.out_ring.clear(); // the output format changed → rebuild lazily at the new format
self.video_conv = None; // converters are sized + HDR-specific → rebuild at the new mode
@@ -982,44 +1160,6 @@ impl IddPushCapturer {
}
}
/// Diagnostic observer (O3.1): create the IDD-push ring + debug block as the SYSTEM host (LocalSystem
/// — proper privileges, the gamepad pattern) ALONGSIDE the normal WGC path, which provides the
/// presentation trigger. Logs whether the driver's `run_core` ran and pushed frames into a
/// host-created ring — resolving the `run_core=0` ambiguity (a user-created ring may be unwritable by
/// the driver). Gated by `PUNKTFUNK_IDD_PUSH_OBSERVE`; spawns a short-lived sampling thread.
pub fn spawn_observer(target: WinCaptureTarget, preferred: Option<(u32, u32, u32)>) {
std::thread::spawn(move || {
let tid = target.target_id;
tracing::info!(
target_id = tid,
"IDD push OBSERVER: creating host ring (LocalSystem) + debug block alongside WGC"
);
match IddPushCapturer::open(target, preferred, false, Box::new(())) {
Ok(mut cap) => {
let mut frames = 0u32;
for _ in 0..40 {
match cap.try_consume() {
Ok(Some(_)) => frames += 1,
Ok(None) => {}
Err(e) => tracing::warn!("IDD push OBSERVER: consume error: {e:#}"),
}
std::thread::sleep(Duration::from_millis(750));
}
tracing::info!(
target_id = tid,
frames_from_ring = frames,
"IDD push OBSERVER: sampling done"
);
cap.log_debug_block();
}
Err((e, _keep)) => tracing::warn!(
target_id = tid,
"IDD push OBSERVER: ring open failed: {e:#}"
),
}
});
}
/// The selected render GPU LUID (where the encoder runs), falling back to the monitor's `OsAdapterLuid`.
fn resolve_render_adapter_luid_or(fallback_packed: i64) -> LUID {
if let Some(l) = crate::win_adapter::resolve_render_adapter_luid() {
@@ -1046,7 +1186,6 @@ impl Capturer for IddPushCapturer {
return Ok(f);
}
if Instant::now() > deadline {
self.log_debug_block();
// SAFETY: four in-bounds, aligned reads of the live, owned shared-header mapping — the same
// best-effort diagnostic fields as `log_driver_status_once` (aligned word reads can't tear;
// no reference into the shared region is formed).
@@ -1093,8 +1232,10 @@ impl Capturer for IddPushCapturer {
impl Drop for IddPushCapturer {
fn drop(&mut self) {
self.slots.clear();
// The shared header + debug sections (`MappedSection`) and the frame-ready `event`
// (`OwnedHandle`) free themselves via RAII (each unmaps its view, then closes its handle).
// _keepalive drops after, REMOVEing the virtual display.
// The shared header section (`MappedSection`), the frame-ready `event` (`OwnedHandle`) and the
// broker's WUDFHost process handle free themselves via RAII (unmap view, then close handle)
// nothing of this session's channel outlives the capturer on the host side; the driver's
// duplicates die with its publisher / monitor / WUDFHost (teardown invariant,
// `design/idd-push-security.md`). _keepalive drops after, REMOVEing the virtual display.
}
}
@@ -1,15 +1,16 @@
//! Virtual Sony DualSense on Windows via the UMDF minidriver (`packaging/windows/dualsense-driver`).
//! Virtual Sony DualSense on Windows via the UMDF minidriver (`packaging/windows/drivers/pf-dualsense`).
//!
//! The Windows analogue of the Linux UHID backend ([`super::dualsense`]): same [`DsState`] model and
//! the same byte-level report codec ([`super::dualsense_proto`]), but a different transport. Where
//! the Linux backend writes report `0x01` to `/dev/uhid` and reads report `0x02` via `UHID_OUTPUT`,
//! the Windows backend talks to the UMDF driver over a **named shared-memory section**
//! `Global\pfds-shm-<idx>` (256 B: magic `u32@0`, input report `@8`, output seq `u32@72`, output
//! report `@76`). The host creates the section (privileged → a permissive SDDL so the WUDFHost can
//! open it); the driver maps it from its timer, feeds game `READ_REPORT`s from the input bytes, and
//! publishes a game's `0x02` (rumble / lightbar / player-LEDs / adaptive triggers) into the output
//! bytes. `hidclass` gates the device stack, so this user-mode IPC is the only viable channel (a
//! UMDF driver has no control device); see `windows-dualsense-scoping.md`.
//! the Windows backend talks to the UMDF driver over an **unnamed shared DATA section** (256 B `PadShm`:
//! magic `u32@0`, input report `@8`, output seq `u32@72`, output report `@76`) reached over the
//! **sealed channel** ([`PadChannel`], `design/gamepad-channel-sealing.md`): the host duplicates the
//! section handle into the driver's WUDFHost, bootstrapped via the named `Global\pfds-boot-<idx>`
//! mailbox. The driver feeds game `READ_REPORT`s from the input bytes and publishes a game's `0x02`
//! (rumble / lightbar / player-LEDs / adaptive triggers) into the output bytes. `hidclass` gates the
//! device stack, so this user-mode IPC is the only viable channel (a UMDF driver has no control
//! device); see `windows-dualsense-scoping.md`.
//!
//! Device lifecycle: each pad `SwDeviceCreate`s a `pf_pad_<index>` software devnode (hardware id
//! `pf_dualsense`, enumerator `punktfunk`) on open and `SwDeviceClose`s it on drop, so the virtual
@@ -20,12 +21,13 @@ use super::dualsense_proto::{
parse_ds_output, serialize_state, DsFeedback, DsState, DS_INPUT_REPORT_LEN, DS_TOUCH_H,
DS_TOUCH_W,
};
use super::gamepad_raii::PadChannel;
use crate::gamestream::gamepad::{GamepadEvent, MAX_PADS};
use anyhow::{anyhow, Result};
use punktfunk_core::quic::{HidOutput, RichInput};
use std::ffi::c_void;
use std::time::{Duration, Instant};
use windows::core::{w, GUID, HRESULT, HSTRING, PCWSTR};
use windows::core::{w, GUID, HRESULT, PCWSTR};
use windows::Win32::Devices::Enumeration::Pnp::{
SwDeviceClose, SwDeviceCreate, HSWDEVICE, SW_DEVICE_CREATE_INFO,
};
@@ -49,17 +51,19 @@ pub(super) const OFF_DEVTYPE: usize =
core::mem::offset_of!(pf_driver_proto::gamepad::PadShm, device_type);
pub(super) const OFF_DRIVER_PROTO: usize =
core::mem::offset_of!(pf_driver_proto::gamepad::PadShm, driver_proto);
pub(super) const OFF_PAD_INDEX: usize =
core::mem::offset_of!(pf_driver_proto::gamepad::PadShm, pad_index);
pub(super) const DEVTYPE_DUALSHOCK4: u8 = pf_driver_proto::gamepad::DEVTYPE_DUALSHOCK4;
/// A single virtual DualSense: the SwDeviceCreate'd `pf_pad_<index>` software devnode (the driver
/// loads on it and the HID DualSense appears to games) plus the shared-memory section the driver maps.
/// Dropping it removes the devnode (`SwDeviceClose`) and unmaps + closes the section.
/// loads on it and the HID DualSense appears to games) plus the sealed shared-memory channel.
/// Dropping it removes the devnode (`SwDeviceClose`) and closes both sections.
struct DsWinPad {
/// Per-session devnode from SwDeviceCreate, when it succeeds (RAII — `SwDeviceClose` on drop).
/// `None` falls back to an out-of-band `pf_dualsense` devnode (installer/devgen).
_sw: Option<super::gamepad_raii::SwDevice>,
/// The named shared section the driver maps (RAII — unmapped + closed on drop).
shm: super::gamepad_raii::Shm,
/// The sealed channel: unnamed DATA section (`PadShm`) + bootstrap mailbox + handle delivery.
channel: PadChannel,
/// Watches the section's `driver_proto` field and logs attach / never-attached diagnosis.
attach: super::gamepad_raii::DriverAttach,
seq: u8,
@@ -184,7 +188,7 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<(HSWDEVICE, Option<
.encode_utf16()
.chain(std::iter::once(0))
.collect();
// The pad index, stamped into the device Location — the driver reads it to map `pfds-shm-<index>`
// The pad index, stamped into the device Location — the driver reads it to poll `pfds-boot-<index>`
// (multi-pad). The buffer outlives the SwDeviceCreate call (we wait on the event before return).
let loc: Vec<u16> = format!("{}", p.container_index)
.encode_utf16()
@@ -266,17 +270,20 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<(HSWDEVICE, Option<
}
impl DsWinPad {
/// Create + map the section `Global\pfds-shm-<index>`, stamp the magic, then spawn the
/// `root\pf_dualsense` devnode (the driver loads on it and maps the section). The devnode lives
/// for the pad's lifetime — dropping the pad removes it (`SwDeviceClose`).
/// Create the sealed channel (unnamed DATA section + `Global\pfds-boot-<index>` mailbox), stamp
/// the pad index + neutral report + the magic LAST, then spawn the `pf_pad_<index>` devnode (the
/// driver loads on it and receives the DATA handle over the bootstrap). The devnode lives for the
/// pad's lifetime — dropping the pad removes it (`SwDeviceClose`).
fn open(index: u8) -> Result<DsWinPad> {
let shm_name = pf_driver_proto::gamepad::pad_shm_name(index);
let shm = super::gamepad_raii::Shm::create(&HSTRING::from(shm_name.as_str()), SHM_SIZE)?;
let base = shm.base();
// Stamp the neutral input report, then the magic LAST (the driver only accepts the section
// once magic is set). The device-type stays 0 (DualSense — the section is already zeroed).
// SAFETY: base points at SHM_SIZE writable bytes.
let boot_name = pf_driver_proto::gamepad::pad_boot_name(index);
let mut channel = PadChannel::create(boot_name.clone(), SHM_SIZE)?;
let base = channel.data_base();
// Stamp the pad index (the driver validates it on attach) + the neutral input report, then
// the magic LAST (the driver only accepts the section once magic is set). The device-type
// stays 0 (DualSense — the section arrives zeroed).
// SAFETY: base points at SHM_SIZE writable bytes; OFF_PAD_INDEX/OFF_INPUT are in range.
unsafe {
std::ptr::write_unaligned(base.add(OFF_PAD_INDEX) as *mut u32, index as u32);
std::ptr::write_unaligned(base.add(OFF_INPUT) as *mut [u8; DS_INPUT_REPORT_LEN], {
let mut r = [0u8; DS_INPUT_REPORT_LEN];
serialize_state(&mut r, &DsState::neutral(), 0, 0);
@@ -286,7 +293,7 @@ impl DsWinPad {
}
// Spawn the per-session devnode via SwDeviceCreate; `SwDeviceClose` removes it on drop. On the
// rare failure we keep the section + data plane and fall back to an out-of-band `pf_dualsense`
// devnode (installer / dev-box devgen).
// devnode (installer / dev-box devgen) — its persistent driver polls the same mailbox name.
let inst = format!("pf_pad_{index}");
let (hsw, instance_id) = match create_swdevice(&SwDeviceProfile {
instance: &inst,
@@ -302,14 +309,17 @@ impl DsWinPad {
}
};
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
// Bounded eager delivery so the driver holds the DATA section before hidclass asks it for
// descriptors (the driver reads `device_type` from the section to pick its HID identity).
channel.deliver_eager(Duration::from_millis(1500));
Ok(DsWinPad {
_sw,
shm,
channel,
attach: super::gamepad_raii::DriverAttach::new(
"pf_dualsense",
"pf_dualsense.inf",
"C:\\Users\\Public\\pfds-driver.log",
shm_name,
boot_name,
instance_id,
),
seq: 0,
@@ -326,30 +336,40 @@ impl DsWinPad {
serialize_state(&mut r, st, self.seq, self.ts);
// SAFETY: base points at SHM_SIZE bytes; input slot is OFF_INPUT..OFF_INPUT+64.
unsafe {
std::ptr::copy_nonoverlapping(r.as_ptr(), self.shm.base().add(OFF_INPUT), r.len())
std::ptr::copy_nonoverlapping(
r.as_ptr(),
self.channel.data_base().add(OFF_INPUT),
r.len(),
)
};
}
/// Poll the section's output slot; parse a new `0x02` report (rumble / LEDs / triggers) into a
/// [`DsFeedback`] for pad `pad`. Returns empty feedback if the driver hasn't published anything
/// new. Also feeds the driver-attach health watcher (the driver's ~125 Hz timer stamps
/// `driver_proto` while it has the section mapped).
/// new. Also ticks the sealed-channel delivery and feeds the driver-attach health watcher (the
/// driver's ~125 Hz timer stamps `driver_proto` while it has the section mapped).
fn service(&mut self, pad: u8) -> DsFeedback {
self.channel.pump();
let mut fb = DsFeedback::default();
// SAFETY: base points at SHM_SIZE bytes.
let proto = unsafe {
std::ptr::read_unaligned(self.shm.base().add(OFF_DRIVER_PROTO) as *const u32)
std::ptr::read_unaligned(self.channel.data_base().add(OFF_DRIVER_PROTO) as *const u32)
};
self.attach.observe(proto);
// SAFETY: base points at SHM_SIZE bytes.
let seq =
unsafe { std::ptr::read_unaligned(self.shm.base().add(OFF_OUT_SEQ) as *const u32) };
let seq = unsafe {
std::ptr::read_unaligned(self.channel.data_base().add(OFF_OUT_SEQ) as *const u32)
};
if seq != self.last_out_seq {
self.last_out_seq = seq;
let mut out = [0u8; 64];
// SAFETY: output slot is OFF_OUTPUT..OFF_OUTPUT+64 within the section.
unsafe {
std::ptr::copy_nonoverlapping(self.shm.base().add(OFF_OUTPUT), out.as_mut_ptr(), 64)
std::ptr::copy_nonoverlapping(
self.channel.data_base().add(OFF_OUTPUT),
out.as_mut_ptr(),
64,
)
};
parse_ds_output(pad, &out, &mut fb);
}
@@ -1,33 +1,33 @@
//! Virtual Sony DualShock 4 on Windows via the UMDF minidriver — the PS4 sibling of
//! [`super::dualsense_windows`]. Same transport (a per-session `SwDeviceCreate` devnode + the
//! `Global\pfds-shm-<idx>` shared section the driver maps), same controller model ([`DsState`]); only
//! the PnP identity (`VID_054C&PID_09CC`, hardware id `pf_dualshock4`) and the report codec
//! ([`super::dualshock4_proto`]) differ. The host stamps `device_type = 1` (DualShock 4) into the
//! section so the one UMDF driver serves the DS4 descriptor / attributes / features instead of the
//! DualSense ones. Feedback is motor rumble (universal 0xCA plane) + the lightbar (0xCD `Led`); a DS4
//! has no adaptive triggers / player LEDs.
//! [`super::dualsense_windows`]. Same transport (a per-session `SwDeviceCreate` devnode + the sealed
//! shared-memory channel bootstrapped via `Global\pfds-boot-<idx>`), same controller model
//! ([`DsState`]); only the PnP identity (`VID_054C&PID_09CC`, hardware id `pf_dualshock4`) and the
//! report codec ([`super::dualshock4_proto`]) differ. The host stamps `device_type = 1` (DualShock 4)
//! into the DATA section so the one UMDF driver serves the DS4 descriptor / attributes / features
//! instead of the DualSense ones. Feedback is motor rumble (universal 0xCA plane) + the lightbar
//! (0xCD `Led`); a DS4 has no adaptive triggers / player LEDs.
use super::dualsense_proto::DsState;
use super::dualsense_windows::{
create_swdevice, SwDeviceProfile, DEVTYPE_DUALSHOCK4, OFF_DEVTYPE, OFF_DRIVER_PROTO, OFF_INPUT,
OFF_OUTPUT, OFF_OUT_SEQ, SHM_MAGIC, SHM_SIZE,
OFF_OUTPUT, OFF_OUT_SEQ, OFF_PAD_INDEX, SHM_MAGIC, SHM_SIZE,
};
use super::dualshock4_proto::{
parse_ds4_output, serialize_state, Ds4Feedback, DS4_INPUT_REPORT_LEN, DS4_TOUCH_H, DS4_TOUCH_W,
};
use super::gamepad_raii::PadChannel;
use crate::gamestream::gamepad::{GamepadEvent, MAX_PADS};
use anyhow::Result;
use punktfunk_core::quic::{HidOutput, RichInput};
use std::time::{Duration, Instant};
use windows::core::HSTRING;
/// A single virtual DualShock 4: the `SwDeviceCreate`'d `pf_ds4_<index>` devnode plus the mapped
/// shared section. Dropping it removes the devnode and unmaps + closes the section.
/// A single virtual DualShock 4: the `SwDeviceCreate`'d `pf_ds4_<index>` devnode plus the sealed
/// shared-memory channel. Dropping it removes the devnode and closes both sections.
struct Ds4WinPad {
/// Per-session devnode from SwDeviceCreate, when it succeeds (RAII — `SwDeviceClose` on drop).
_sw: Option<super::gamepad_raii::SwDevice>,
/// The named shared section the driver maps (RAII — unmapped + closed on drop).
shm: super::gamepad_raii::Shm,
/// The sealed channel: unnamed DATA section (`PadShm`) + bootstrap mailbox + handle delivery.
channel: PadChannel,
/// Watches the section's `driver_proto` field and logs attach / never-attached diagnosis.
attach: super::gamepad_raii::DriverAttach,
counter: u8,
@@ -36,16 +36,19 @@ struct Ds4WinPad {
}
impl Ds4WinPad {
/// Create + map the section, stamp `device_type = DualShock 4` + a neutral report + the magic,
/// then spawn the `pf_ds4_<index>` devnode (the driver loads on it and maps the section).
/// Create the sealed channel, stamp `device_type = DualShock 4` + the pad index + a neutral
/// report + the magic LAST, then spawn the `pf_ds4_<index>` devnode (the driver loads on it and
/// receives the DATA handle over the bootstrap).
fn open(index: u8) -> Result<Ds4WinPad> {
let shm_name = pf_driver_proto::gamepad::pad_shm_name(index);
let shm = super::gamepad_raii::Shm::create(&HSTRING::from(shm_name.as_str()), SHM_SIZE)?;
let base = shm.base();
// device-type FIRST (so it's visible the moment magic is), neutral report, magic LAST.
// SAFETY: base points at SHM_SIZE writable bytes; OFF_DEVTYPE/OFF_INPUT are in range.
let boot_name = pf_driver_proto::gamepad::pad_boot_name(index);
let mut channel = PadChannel::create(boot_name.clone(), SHM_SIZE)?;
let base = channel.data_base();
// device-type FIRST (so it's visible the moment magic is), pad index, neutral report,
// magic LAST.
// SAFETY: base points at SHM_SIZE writable bytes; the OFF_* offsets are in range.
unsafe {
*base.add(OFF_DEVTYPE) = DEVTYPE_DUALSHOCK4;
std::ptr::write_unaligned(base.add(OFF_PAD_INDEX) as *mut u32, index as u32);
std::ptr::write_unaligned(base.add(OFF_INPUT) as *mut [u8; DS4_INPUT_REPORT_LEN], {
let mut r = [0u8; DS4_INPUT_REPORT_LEN];
serialize_state(&mut r, &DsState::neutral(), 0, 0);
@@ -68,14 +71,18 @@ impl Ds4WinPad {
}
};
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
// Bounded eager delivery — for the DS4 this is what closes the identity race: the driver
// must read `device_type = 1` from the delivered DATA section before hidclass asks it for
// descriptors, or the pad would enumerate with the (default) DualSense identity.
channel.deliver_eager(Duration::from_millis(1500));
Ok(Ds4WinPad {
_sw,
shm,
channel,
attach: super::gamepad_raii::DriverAttach::new(
"pf_dualshock4",
"pf_dualsense.inf", // one driver package serves both HID identities
"C:\\Users\\Public\\pfds-driver.log",
shm_name,
boot_name,
instance_id,
),
counter: 0,
@@ -92,29 +99,40 @@ impl Ds4WinPad {
serialize_state(&mut r, st, self.counter, self.ts);
// SAFETY: base points at SHM_SIZE bytes; input slot is OFF_INPUT..OFF_INPUT+64.
unsafe {
std::ptr::copy_nonoverlapping(r.as_ptr(), self.shm.base().add(OFF_INPUT), r.len())
std::ptr::copy_nonoverlapping(
r.as_ptr(),
self.channel.data_base().add(OFF_INPUT),
r.len(),
)
};
}
/// Poll the section's output slot; parse a new `0x05` report (rumble / lightbar) into a
/// [`Ds4Feedback`]. Returns empty feedback if the driver hasn't published anything new. Also
/// feeds the driver-attach health watcher (the driver's ~125 Hz timer stamps `driver_proto`).
/// ticks the sealed-channel delivery and feeds the driver-attach health watcher (the driver's
/// ~125 Hz timer stamps `driver_proto`).
fn service(&mut self) -> Ds4Feedback {
self.channel.pump();
let mut fb = Ds4Feedback::default();
// SAFETY: base points at SHM_SIZE bytes.
let proto = unsafe {
std::ptr::read_unaligned(self.shm.base().add(OFF_DRIVER_PROTO) as *const u32)
std::ptr::read_unaligned(self.channel.data_base().add(OFF_DRIVER_PROTO) as *const u32)
};
self.attach.observe(proto);
// SAFETY: base points at SHM_SIZE bytes.
let seq =
unsafe { std::ptr::read_unaligned(self.shm.base().add(OFF_OUT_SEQ) as *const u32) };
let seq = unsafe {
std::ptr::read_unaligned(self.channel.data_base().add(OFF_OUT_SEQ) as *const u32)
};
if seq != self.last_out_seq {
self.last_out_seq = seq;
let mut out = [0u8; 64];
// SAFETY: output slot is OFF_OUTPUT..OFF_OUTPUT+64 within the section.
unsafe {
std::ptr::copy_nonoverlapping(self.shm.base().add(OFF_OUTPUT), out.as_mut_ptr(), 64)
std::ptr::copy_nonoverlapping(
self.channel.data_base().add(OFF_OUTPUT),
out.as_mut_ptr(),
64,
)
};
parse_ds4_output(&out, &mut fb);
}
@@ -1,14 +1,29 @@
//! Per-pad Windows resource RAII for the gamepad backends (DualSense / DualShock 4 / XUSB).
//! Per-pad Windows resource RAII + the **sealed gamepad channel** broker (DualSense / DualShock 4 /
//! XUSB backends).
//!
//! Each virtual pad owns two OS resources: the named shared-memory section (+ its mapped view) the
//! `pf_dualsense`/`pf_xusb` driver reads, and the `SwDeviceCreate`'d software devnode the driver loads
//! on. Before this module, all three backends hand-rolled the same `CreateFileMappingW` +
//! `MapViewOfFile` and an identical `Drop` doing `SwDeviceClose` + `UnmapViewOfFile` + `CloseHandle` —
//! easy to drift or leak on an error path. [`Shm`] and [`SwDevice`] own those resources with RAII, so a
//! backend just holds them and the cleanup (and ordering) happens by construction.
//! Each virtual pad owns three OS resources: the **unnamed** DATA section the `pf_dualsense`/`pf_xusb`
//! driver works against (`XusbShm`/`PadShm`), the tiny **named** bootstrap mailbox
//! (`pf_driver_proto::gamepad::PadBootstrap`) that hands the driver a duplicated handle to it, and the
//! `SwDeviceCreate`'d software devnode the driver loads on. [`Shm`] and [`SwDevice`] own the resources
//! with RAII; [`PadChannel`] owns the two sections plus the delivery handshake.
//!
//! **Why the channel is sealed** (`design/gamepad-channel-sealing.md`): the DATA section used to be a
//! `Global\pf…-shm-<index>` named section with an SY+LS DACL, which let any *sibling LocalService*
//! process open it by name to read the live controller input or inject/forge input and rumble — the
//! same name-open vector the frame ring closed (`design/idd-push-security.md`). The DATA section is now
//! UNNAMED with a SYSTEM-only DACL and reaches the driver exclusively as a handle this host duplicated
//! into its WUDFHost (a duplicated handle carries the source's access, so no LS ACE is needed). The pad
//! drivers are UMDF HID minidrivers with **no control device** (hidclass owns the stack), so unlike the
//! frame channel there is no IOCTL to deliver the handle or learn the WUDFHost pid — hence the
//! late-bound [`PadBootstrap`] mailbox handshake, the one *named* object left. It carries only pids and
//! a handle VALUE (meaningless outside the target process), so tampering with it yields at worst a
//! gamepad DoS, never a read or an injection; the empirical floor from the frame work holds here too
//! (a LocalService token is DACL-denied `OpenProcess` on a UMDF WUDFHost for every access right).
use anyhow::{anyhow, Result};
use std::os::windows::io::{FromRawHandle, OwnedHandle};
use anyhow::{anyhow, bail, Context, Result};
use pf_driver_proto::gamepad::{PadBootstrap, BOOT_MAGIC, GAMEPAD_PROTO_VERSION};
use std::os::windows::io::{AsRawHandle, FromRawHandle, OwnedHandle};
use std::sync::atomic::{fence, AtomicU32, AtomicU64, Ordering};
use std::sync::OnceLock;
use std::time::{Duration, Instant};
use windows::core::{w, HSTRING, PCWSTR};
@@ -17,7 +32,10 @@ use windows::Win32::Devices::DeviceAndDriverInstallation::{
CM_PROB, CR_SUCCESS, DN_DRIVER_LOADED, DN_HAS_PROBLEM, DN_STARTED,
};
use windows::Win32::Devices::Enumeration::Pnp::{SwDeviceClose, HSWDEVICE};
use windows::Win32::Foundation::INVALID_HANDLE_VALUE;
use windows::Win32::Foundation::{
DuplicateHandle, GetLastError, SetLastError, DUPLICATE_HANDLE_OPTIONS, ERROR_ALREADY_EXISTS,
HANDLE, INVALID_HANDLE_VALUE, WIN32_ERROR,
};
use windows::Win32::Security::Authorization::{
ConvertStringSecurityDescriptorToSecurityDescriptorW, SDDL_REVISION_1,
};
@@ -26,54 +44,102 @@ use windows::Win32::System::Memory::{
CreateFileMappingW, MapViewOfFile, UnmapViewOfFile, FILE_MAP_ALL_ACCESS,
MEMORY_MAPPED_VIEW_ADDRESS, PAGE_READWRITE,
};
use windows::Win32::System::Threading::{
GetCurrentProcess, OpenProcess, PROCESS_DUP_HANDLE, PROCESS_QUERY_LIMITED_INFORMATION,
};
/// A named, anonymous (pagefile-backed) shared section + its mapped read/write view. RAII: drop unmaps
/// the view, then the [`OwnedHandle`] closes the section handle (in that order). Replaces the three
/// backends' hand-duplicated `CreateFileMappingW` + `MapViewOfFile` + manual `Drop`.
///
/// SDDL `D:(A;;GA;;;SY)(A;;GA;;;LS)`: GENERIC_ALL to **SYSTEM** (the host creates the section and
/// writes the live HID input report into it) and **LocalService** (the account the UMDF driver's
/// WUDFHost runs under, which reads it). The old SDDL granted **Everyone** (`WD`) — on the (mistaken)
/// assumption the driver needed a restricted token's broad access — letting any local user
/// `OpenFileMapping` the section to inject controller input or tamper the trusted channel
/// (security-review 2026-06-28 #5). Verified on the RTX box (2026-06-29): the WUDFHost token is
/// `S-1-5-19` (LocalService), SYSTEM integrity, with **zero restricted SIDs** — so scoping to SY+LS is
/// sufficient for the driver and excludes normal (medium-IL, non-service) user processes.
/// Least access the pad driver needs on the duplicated DATA section: it only MAPS it read/write, so
/// `SECTION_MAP_READ | SECTION_MAP_WRITE` (== the driver's `FILE_MAP_RW`). Granted explicitly in
/// [`PadChannel::deliver_to`] instead of `DUPLICATE_SAME_ACCESS` (least privilege for the sealed
/// section — the driver's handle then can't take ownership / change security / delete the object).
const SECTION_MAP_RW: u32 = 0x0004 | 0x0002;
/// An anonymous (pagefile-backed) shared section + its mapped read/write view. RAII: drop unmaps the
/// view, then the [`OwnedHandle`] closes the section handle (in that order). Created either
/// [unnamed](Self::create_unnamed) (the sealed DATA section — reachable only by handle duplication) or
/// [named](Self::create_named) (the bootstrap mailbox the driver opens by name).
pub(super) struct Shm {
/// Owns the section handle (closed on drop). Held only for ownership — never read after construction.
_handle: OwnedHandle,
/// Owns the section handle (closed on drop). Also the duplication source for the sealed channel —
/// see [`Shm::raw_handle`].
handle: OwnedHandle,
view: MEMORY_MAPPED_VIEW_ADDRESS,
}
/// Build a `SECURITY_ATTRIBUTES` from an SDDL literal (`psd` is OS-allocated and leaked — acceptable
/// for the handful of pad channels a host creates; it must outlive the returned `SECURITY_ATTRIBUTES`).
fn sddl_sa(sddl: PCWSTR) -> Result<SECURITY_ATTRIBUTES> {
let mut psd = PSECURITY_DESCRIPTOR::default();
// SAFETY: the SDDL literal is valid; `psd` receives an OS-allocated descriptor (leaked — see above).
unsafe {
ConvertStringSecurityDescriptorToSecurityDescriptorW(
sddl,
SDDL_REVISION_1,
&mut psd,
None,
)?;
}
Ok(SECURITY_ATTRIBUTES {
nLength: core::mem::size_of::<SECURITY_ATTRIBUTES>() as u32,
lpSecurityDescriptor: psd.0,
bInheritHandle: false.into(),
})
}
impl Shm {
/// Create + zero a `size`-byte section named `name`, mapped read/write. The section handle is owned
/// immediately, so any failure below (or the returned `Shm`'s drop) closes it.
pub(super) fn create(name: &HSTRING, size: usize) -> Result<Shm> {
let mut psd = PSECURITY_DESCRIPTOR::default();
// SAFETY: the SDDL literal is valid; `psd` receives an OS-allocated descriptor (freed at process
// exit — acceptable for a host-lifetime object).
unsafe {
ConvertStringSecurityDescriptorToSecurityDescriptorW(
w!("D:(A;;GA;;;SY)(A;;GA;;;LS)"),
SDDL_REVISION_1,
&mut psd,
None,
)?;
/// Create + zero an **unnamed** `size`-byte section, mapped read/write — the sealed DATA section.
/// SDDL `D:P(A;;GA;;;SY)` (SYSTEM-only, protected): with no name there is nothing to enumerate,
/// open, or squat, and the driver reaches it through a duplicated handle, which carries the
/// source's access without re-checking the object DACL (the exact property the frame ring
/// validated on-glass — `design/idd-push-security.md`).
pub(super) fn create_unnamed(size: usize) -> Result<Shm> {
let sa = sddl_sa(w!("D:P(A;;GA;;;SY)"))?;
Self::create_inner(&sa, PCWSTR::null(), size).context("create unnamed gamepad DATA section")
}
/// Create + zero a **named** `size`-byte section, mapped read/write — the bootstrap mailbox. SDDL
/// `D:(A;;GA;;;SY)(A;;GA;;;LS)`: SYSTEM (this host) + LocalService (the driver's WUDFHost opens it
/// by name). Safe to leave name-openable because it carries nothing exploitable (see the module
/// docs). **Squat-checked**: `Global\` names are creatable by any service holding
/// `SeCreateGlobalPrivilege` (LocalService has it), so if the name already exists —
/// `ERROR_ALREADY_EXISTS`, meaning `CreateFileMappingW` silently *opened* a pre-existing object we
/// don't control — we close and retry briefly (our own driver holds the name for microseconds per
/// poll tick), then fail loudly rather than run the handshake through an attacker-owned (or
/// another host instance's) mailbox.
pub(super) fn create_named(name: &HSTRING, size: usize) -> Result<Shm> {
let sa = sddl_sa(w!("D:(A;;GA;;;SY)(A;;GA;;;LS)"))?;
for attempt in 0..5 {
if attempt > 0 {
std::thread::sleep(Duration::from_millis(50));
}
// SAFETY: clearing the thread error slot so ERROR_ALREADY_EXISTS below is unambiguous.
unsafe { SetLastError(WIN32_ERROR(0)) };
let shm = Self::create_inner(&sa, PCWSTR(name.as_ptr()), size)
.with_context(|| format!("create gamepad bootstrap mailbox {name}"))?;
// SAFETY: read immediately after the create; windows-rs only touches the error slot on
// failure, so a success here preserves CreateFileMappingW's ALREADY_EXISTS signal.
if unsafe { GetLastError() } != ERROR_ALREADY_EXISTS {
return Ok(shm);
}
// `shm` drops here → unmap + close our handle to the foreign object, then retry.
}
let sa = SECURITY_ATTRIBUTES {
nLength: core::mem::size_of::<SECURITY_ATTRIBUTES>() as u32,
lpSecurityDescriptor: psd.0,
bInheritHandle: false.into(),
};
// SAFETY: an anonymous (pagefile-backed) section of `size` bytes with the SDDL above.
bail!(
"bootstrap mailbox {name} already exists and stayed alive across retries — another \
punktfunk-host instance is serving this pad index, or a local service is squatting the \
name (gamepad DoS attempt?)"
);
}
fn create_inner(sa: &SECURITY_ATTRIBUTES, name: PCWSTR, size: usize) -> Result<Shm> {
// SAFETY: an anonymous (pagefile-backed) section of `size` bytes with the caller's SDDL; the
// descriptor behind `sa` outlives this call (leaked by `sddl_sa`).
let map = unsafe {
CreateFileMappingW(
INVALID_HANDLE_VALUE,
Some(&sa),
Some(sa),
PAGE_READWRITE,
0,
size as u32,
PCWSTR(name.as_ptr()),
name,
)?
};
// SAFETY: `map` is a fresh section handle we own; take ownership immediately so that the early
@@ -84,14 +150,11 @@ impl Shm {
let view = unsafe { MapViewOfFile(map, FILE_MAP_ALL_ACCESS, 0, 0, size) };
if view.Value.is_null() {
// `handle` drops here → closes the section. No view to unmap.
return Err(anyhow!("MapViewOfFile failed for {name}"));
return Err(anyhow!("MapViewOfFile failed"));
}
// SAFETY: `view` points at `size` writable bytes (just mapped).
unsafe { core::ptr::write_bytes(view.Value as *mut u8, 0, size) };
Ok(Shm {
_handle: handle,
view,
})
Ok(Shm { handle, view })
}
/// The mapped section's base pointer. Stable for the `Shm`'s lifetime (moving the `Shm` does not
@@ -99,11 +162,16 @@ impl Shm {
pub(super) fn base(&self) -> *mut u8 {
self.view.Value as *mut u8
}
/// The section handle as a borrowed `HANDLE` (the sealed channel's duplication source).
fn raw_handle(&self) -> HANDLE {
HANDLE(self.handle.as_raw_handle())
}
}
impl Drop for Shm {
fn drop(&mut self) {
// SAFETY: `view` came from `MapViewOfFile`; unmap it BEFORE the `_handle` field closes the
// SAFETY: `view` came from `MapViewOfFile`; unmap it BEFORE the `handle` field closes the
// section (struct fields drop only after this `Drop::drop` returns).
unsafe {
let _ = UnmapViewOfFile(self.view);
@@ -111,6 +179,230 @@ impl Drop for Shm {
}
}
// ── The sealed-channel bootstrap broker ─────────────────────────────────────────────────────────
/// Global delivery sequence for [`PadBootstrap::handle_seq`] — host-wide monotonic and never 0, so two
/// consecutive pads on the same index can't hand the (persistent, out-of-band-devnode) driver the same
/// seq twice. Starts at 1.
static BOOT_SEQ: AtomicU32 = AtomicU32::new(1);
/// Hard cap on delivery attempts per pad: each attempt duplicates a handle into a WUDFHost, so a
/// tampered mailbox flapping `driver_pid` must not mint unbounded remote handles (DoS containment).
/// A legitimate pad needs exactly one (a driver restart within one pad lifetime is not a thing —
/// the WUDFHost dies with the devnode).
const MAX_DELIVERY_ATTEMPTS: u32 = 16;
/// One pad's sealed host↔driver channel: the unnamed DATA section (the real `XusbShm`/`PadShm`), the
/// named bootstrap mailbox, and the delivery state machine ([`Self::pump`]) that hands the driver's
/// WUDFHost a duplicated DATA handle once it publishes its pid. Owns both sections (RAII teardown —
/// dropping the channel closes the mailbox, whose *name* then disappears, which is how a persistent
/// (out-of-band-devnode) driver detects the host is gone).
pub(super) struct PadChannel {
data: Shm,
boot: Shm,
boot_name: String,
/// Last `driver_pid` acted on (delivered or rejected) — never retry the same value, so a failed
/// verify can't be spun into a hot loop by a static mailbox.
last_seen_pid: u32,
attempts: u32,
delivered: bool,
warned_proto: bool,
warned_cap: bool,
}
impl PadChannel {
/// Create the unnamed DATA section (`data_size` bytes, zeroed — the caller stamps its layout and
/// magic) plus the named bootstrap mailbox, stamped `host_proto` first and `BOOT_MAGIC` last so a
/// driver only trusts a fully-initialized mailbox.
pub(super) fn create(boot_name: String, data_size: usize) -> Result<PadChannel> {
let data = Shm::create_unnamed(data_size)?;
let boot = Shm::create_named(
&HSTRING::from(boot_name.as_str()),
core::mem::size_of::<PadBootstrap>(),
)?;
let base = boot.base();
// SAFETY: `base` is the live, page-aligned mailbox view (>= size_of::<PadBootstrap>()); the
// field offsets are pinned by the proto's asserts and naturally aligned, so the atomic views
// are valid. `host_proto` is published BEFORE `magic` (Release) — a driver that observes the
// magic (Acquire) sees the version.
unsafe {
(*(base.add(core::mem::offset_of!(PadBootstrap, host_proto)) as *const AtomicU32))
.store(GAMEPAD_PROTO_VERSION, Ordering::Relaxed);
fence(Ordering::Release);
(*(base.add(core::mem::offset_of!(PadBootstrap, magic)) as *const AtomicU32))
.store(BOOT_MAGIC, Ordering::Release);
}
Ok(PadChannel {
data,
boot,
boot_name,
last_seen_pid: 0,
attempts: 0,
delivered: false,
warned_proto: false,
warned_cap: false,
})
}
/// The DATA section's mapped base (the host side of `XusbShm`/`PadShm`).
pub(super) fn data_base(&self) -> *mut u8 {
self.data.base()
}
/// The bootstrap mailbox name (log labelling).
pub(super) fn boot_name(&self) -> &str {
&self.boot_name
}
/// Atomic `u32` load from a mailbox field.
fn boot_load(&self, off: usize) -> u32 {
// SAFETY: the mailbox view is live (owned by `self.boot`), page-aligned, and every
// `PadBootstrap` u32 field offset is 4-aligned (proto asserts), so the atomic view is valid;
// no reference into the shared region outlives the load.
unsafe { (*(self.boot.base().add(off) as *const AtomicU32)).load(Ordering::Acquire) }
}
/// One tick of the delivery state machine — called from the pad's regular service pump (≤4 ms
/// cadence) and from [`Self::deliver_eager`]. Cheap when idle: two atomic loads.
pub(super) fn pump(&mut self) {
// Version diagnostics: the driver writes its own proto version even when it refuses to
// publish a pid (host/driver mismatch), so the operator sees WHY the pad never attaches.
let drv_proto = self.boot_load(core::mem::offset_of!(PadBootstrap, driver_proto));
if drv_proto != 0 && drv_proto != GAMEPAD_PROTO_VERSION && !self.warned_proto {
self.warned_proto = true;
tracing::warn!(
mailbox = %self.boot_name,
driver_proto = drv_proto,
host_proto = GAMEPAD_PROTO_VERSION,
"gamepad driver/host protocol mismatch on the bootstrap mailbox — update the \
drivers: punktfunk-host.exe driver install --gamepad"
);
}
let pid = self.boot_load(core::mem::offset_of!(PadBootstrap, driver_pid));
if pid == 0 || pid == self.last_seen_pid {
return;
}
self.last_seen_pid = pid;
if self.attempts >= MAX_DELIVERY_ATTEMPTS {
if !self.warned_cap {
self.warned_cap = true;
tracing::warn!(
mailbox = %self.boot_name,
attempts = self.attempts,
"gamepad channel delivery cap reached — the bootstrap mailbox keeps changing \
its driver pid (tampering?); no further handles will be duplicated"
);
}
return;
}
self.attempts += 1;
match self.deliver_to(pid) {
Ok(seq) => {
self.delivered = true;
tracing::info!(
mailbox = %self.boot_name,
wudf_pid = pid,
seq,
"sealed gamepad channel delivered (DATA handle duplicated into the driver's \
WUDFHost)"
);
}
Err(e) => {
tracing::warn!(
mailbox = %self.boot_name,
pid,
error = %format!("{e:#}"),
"sealed gamepad channel delivery failed — will retry when the mailbox reports \
a different driver pid"
);
}
}
}
/// Duplicate the DATA section into `pid`'s handle table (after verifying it is a genuine
/// WUDFHost) and publish the handle value + owning pid, bumping `handle_seq` LAST. The driver
/// adopts the handle by consuming the delivery; an unconsumed duplicate dies with the target
/// process (nothing to reap — there is no fallible step after the duplication).
fn deliver_to(&self, pid: u32) -> Result<u32> {
// SAFETY: plain FFI; the handle (checked by `?`) is owned solely here and moved into the
// `OwnedHandle` (single owner, closes on drop); `verify_is_wudfhost` borrows it for the
// synchronous check and forms no lasting alias.
let process = unsafe {
let h = OpenProcess(
PROCESS_DUP_HANDLE | PROCESS_QUERY_LIMITED_INFORMATION,
false,
pid,
)
.context("OpenProcess(PROCESS_DUP_HANDLE) on the mailbox-reported pid")?;
let process = OwnedHandle::from_raw_handle(h.0 as _);
crate::capture::idd_push::verify_is_wudfhost(
HANDLE(process.as_raw_handle()),
pid,
"gamepad-channel",
)?;
process
};
let mut remote = HANDLE::default();
// SAFETY: `self.data.raw_handle()` is the live section handle this channel owns;
// `process` is the live PROCESS_DUP_HANDLE target; `&mut remote` is a valid out-param.
// Least privilege: the pad driver only MAPS the DATA section read/write (its `FILE_MAP_RW` =
// `SECTION_MAP_READ | SECTION_MAP_WRITE`), so grant exactly that instead of copying our
// full-access creator handle via `DUPLICATE_SAME_ACCESS` (Chen: don't over-grant unnamed
// shared objects — a compromised driver's handle then can't `WRITE_DAC`/`DELETE` the section).
unsafe {
DuplicateHandle(
GetCurrentProcess(),
self.data.raw_handle(),
HANDLE(process.as_raw_handle()),
&mut remote,
SECTION_MAP_RW,
false,
DUPLICATE_HANDLE_OPTIONS(0),
)
.context("DuplicateHandle(gamepad DATA section) into the driver's WUDFHost")?;
}
let value = remote.0 as usize as u64;
let base = self.boot.base();
let seq = BOOT_SEQ.fetch_add(1, Ordering::Relaxed);
// SAFETY: live, page-aligned mailbox view; `data_handle` is 8-aligned and `handle_pid`/
// `handle_seq` 4-aligned (proto asserts). The handle value + owning pid are published BEFORE
// the seq (Release) — a driver that observes the new seq (Acquire) sees a complete delivery.
unsafe {
(*(base.add(core::mem::offset_of!(PadBootstrap, data_handle)) as *const AtomicU64))
.store(value, Ordering::Relaxed);
(*(base.add(core::mem::offset_of!(PadBootstrap, handle_pid)) as *const AtomicU32))
.store(pid, Ordering::Relaxed);
fence(Ordering::Release);
(*(base.add(core::mem::offset_of!(PadBootstrap, handle_seq)) as *const AtomicU32))
.store(seq, Ordering::Release);
}
Ok(seq)
}
/// Bounded wait at pad-open: pump until the mailbox produces a driver pid we act on (delivered or
/// rejected) or `timeout` passes. Closes the identity race for the DualShock 4 (the driver reads
/// `device_type` from the DATA section when hidclass asks for descriptors — the channel should be
/// attached by then); the regular service pump takes over afterwards either way.
pub(super) fn deliver_eager(&mut self, timeout: Duration) {
let deadline = Instant::now() + timeout;
loop {
self.pump();
if self.last_seen_pid != 0 || Instant::now() >= deadline {
if !self.delivered {
tracing::debug!(
mailbox = %self.boot_name,
"eager gamepad-channel delivery window passed without an attach — the \
service pump keeps polling (driver-attach diagnosis follows if it stays \
silent)"
);
}
return;
}
std::thread::sleep(Duration::from_millis(10));
}
}
}
/// A `SwDeviceCreate`'d software devnode; drop removes it via `SwDeviceClose`. Replaces the manual
/// `SwDeviceClose` each backend used to call in its `Drop`.
pub(super) struct SwDevice(HSWDEVICE);
@@ -151,7 +443,7 @@ pub(super) struct DriverAttach {
inf: &'static str,
/// The driver's own debug log, referenced in the diagnosis line.
driver_log: &'static str,
/// Section name, for log lines.
/// Bootstrap-mailbox name, for log lines (the DATA section is unnamed).
shm_name: String,
/// PnP instance id of the SwDeviceCreate'd devnode (`None` on the out-of-band fallback path).
instance_id: Option<String>,
@@ -241,8 +533,8 @@ impl DriverAttach {
devnode = %devnode,
driver_log = self.driver_log,
"gamepad driver has not attached to the shared section — the virtual pad exists but no \
driver is serving it (games will not see it); an old (pre-health) driver also reads as \
not-attached: update with punktfunk-host.exe driver install --gamepad"
driver is serving it (games will not see it); an old (pre-sealed-channel) driver also \
reads as not-attached: update with punktfunk-host.exe driver install --gamepad"
);
}
}
@@ -1,23 +1,23 @@
//! Windows virtual Xbox 360 gamepad via the punktfunk **XUSB companion** UMDF driver
//! (`packaging/windows/xusb-driver`) — the in-tree replacement for ViGEmBus. One virtual Xbox 360
//! (`packaging/windows/drivers/pf-xusb`) — the in-tree replacement for ViGEmBus. One virtual Xbox 360
//! controller per client pad index, visible to classic **XInput** (`XInputGetState`) with no kernel
//! bus driver: each pad `SwDeviceCreate`s a `pf_xusb_<index>` devnode (the driver loads on it and
//! registers `GUID_DEVINTERFACE_XUSB`) and the host pushes the XInput state into the shared section
//! `Global\pfxusb-shm-<index>`. GameStream/Moonlight already speak the XInput conventions (low-16
//! button bits, sticks 32768..32767 +Y up, triggers 0..255), so the state copy is ~1:1.
//! registers `GUID_DEVINTERFACE_XUSB`) and the host pushes the XInput state into an **unnamed** shared
//! DATA section the driver reaches over the **sealed channel** ([`PadChannel`] — handle duplicated
//! into its WUDFHost, bootstrapped via `Global\pfxusb-boot-<index>`; see
//! `design/gamepad-channel-sealing.md`). GameStream/Moonlight already speak the XInput conventions
//! (low-16 button bits, sticks 32768..32767 +Y up, triggers 0..255), so the state copy is ~1:1.
//!
//! Rumble flows back the other way: a game writes force-feedback via `XInputSetState`, the driver
//! parses the `SET_STATE` packet into the shared section, and [`GamepadManager::pump_rumble`] relays
//! level changes to the client (the universal 0xCA plane), mirroring the Linux `EV_FF` read path.
//!
//! NB: the driver currently maps `Global\pfxusb-shm-0` (hardcoded), so a single pad (index 0) is
//! fully correct; mixed multi-pad needs the driver to read its own index first (same limitation as
//! the DualSense backend).
use super::gamepad_raii::PadChannel;
use crate::gamestream::gamepad::{GamepadEvent, MAX_PADS};
use anyhow::{anyhow, Result};
use std::ffi::c_void;
use windows::core::{w, GUID, HRESULT, HSTRING, PCWSTR};
use std::time::Duration;
use windows::core::{w, GUID, HRESULT, PCWSTR};
use windows::Win32::Devices::Enumeration::Pnp::{
SwDeviceClose, SwDeviceCreate, HSWDEVICE, SW_DEVICE_CREATE_INFO,
};
@@ -41,6 +41,7 @@ const OFF_RY: usize = core::mem::offset_of!(XusbShm, thumb_ry);
const OFF_RUMBLE_SEQ: usize = core::mem::offset_of!(XusbShm, rumble_seq);
const OFF_RUMBLE: usize = core::mem::offset_of!(XusbShm, rumble_large); // large @28, small @29
const OFF_DRIVER_PROTO: usize = core::mem::offset_of!(XusbShm, driver_proto);
const OFF_PAD_INDEX: usize = core::mem::offset_of!(XusbShm, pad_index);
/// Context for the `SwDeviceCreate` completion callback: an event to signal, the HRESULT it reports,
/// and the PnP instance id PnP assigned (captured for devnode health diagnostics).
@@ -100,7 +101,7 @@ fn create_swdevice(index: u8) -> Result<(HSWDEVICE, Option<String>)> {
.encode_utf16()
.chain(std::iter::once(0))
.collect();
// The pad index, stamped into the device Location — the driver reads it to map `pfxusb-shm-<index>`
// The pad index, stamped into the device Location — the driver reads it to poll `pfxusb-boot-<index>`
// (multi-pad). The buffer must outlive the SwDeviceCreate call (it does; we wait on the event).
let loc: Vec<u16> = format!("{index}")
.encode_utf16()
@@ -171,12 +172,13 @@ fn create_swdevice(index: u8) -> Result<(HSWDEVICE, Option<String>)> {
Ok((hsw, ctx.instance_id()))
}
/// A single virtual Xbox 360 pad: the `pf_xusb_<index>` devnode plus the mapped shared section.
/// A single virtual Xbox 360 pad: the `pf_xusb_<index>` devnode plus the sealed shared-memory channel.
struct XusbWinPad {
/// Owns the `pf_xusb_<index>` devnode (dropped → `SwDeviceClose`). `None` if `SwDeviceCreate` failed.
_sw: Option<super::gamepad_raii::SwDevice>,
/// Owns `Global\pfxusb-shm-<index>` (the section + its mapped view; drop unmaps + closes).
shm: super::gamepad_raii::Shm,
/// The sealed channel: the unnamed DATA section (the `XusbShm`) + the bootstrap mailbox + the
/// handle-delivery state machine (drop closes both sections).
channel: PadChannel,
/// Watches the section's `driver_proto` field and logs attach / never-attached diagnosis.
attach: super::gamepad_raii::DriverAttach,
packet: u32,
@@ -184,17 +186,18 @@ struct XusbWinPad {
}
impl XusbWinPad {
/// Create + map `Global\pfxusb-shm-<index>`, stamp the magic, then spawn the devnode.
/// Create the sealed channel (unnamed DATA section + `Global\pfxusb-boot-<index>` mailbox), stamp
/// the pad index then the magic LAST, spawn the devnode, and eagerly deliver the DATA handle once
/// the driver publishes its pid.
fn open(index: u8) -> Result<XusbWinPad> {
// Permissive-DACL named section the WUDFHost (whatever account) can open; `Shm` owns the
// section handle + its mapped view (zero-filled) and unmaps/closes on drop.
let shm_name = pf_driver_proto::gamepad::xusb_shm_name(index);
let shm = super::gamepad_raii::Shm::create(&HSTRING::from(shm_name.as_str()), SHM_SIZE)?;
let base = shm.base();
// Zero the section then stamp the magic LAST (the driver only accepts it once magic is set).
// SAFETY: base points at SHM_SIZE writable bytes.
let boot_name = pf_driver_proto::gamepad::xusb_boot_name(index);
let mut channel = PadChannel::create(boot_name.clone(), SHM_SIZE)?;
let base = channel.data_base();
// The section arrives zeroed; stamp the pad index (the driver validates it against its own
// devnode index on attach) then the magic LAST (the driver only accepts it once magic is set).
// SAFETY: base points at SHM_SIZE writable bytes; OFF_PAD_INDEX is in range.
unsafe {
std::ptr::write_bytes(base, 0, SHM_SIZE);
std::ptr::write_unaligned(base.add(OFF_PAD_INDEX) as *mut u32, index as u32);
std::ptr::write_unaligned(base as *mut u32, SHM_MAGIC);
}
let (hsw, instance_id) = match create_swdevice(index) {
@@ -205,14 +208,18 @@ impl XusbWinPad {
}
};
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
// Bounded eager delivery: the driver's EvtDeviceAdd publishes its pid right away; handing it
// the DATA handle before we return means the pad is live for the game's first XInput poll.
// On a missing/old driver this waits out the window once and the service pump takes over.
channel.deliver_eager(Duration::from_millis(1500));
Ok(XusbWinPad {
_sw,
shm,
channel,
attach: super::gamepad_raii::DriverAttach::new(
"pf_xusb",
"pf_xusb.inf",
"C:\\Users\\Public\\pfxusb-driver.log",
shm_name,
boot_name,
instance_id,
),
packet: 0,
@@ -225,7 +232,7 @@ impl XusbWinPad {
#[allow(clippy::too_many_arguments)]
fn write_state(&mut self, buttons: u16, lt: u8, rt: u8, lx: i16, ly: i16, rx: i16, ry: i16) {
self.packet = self.packet.wrapping_add(1);
let base = self.shm.base();
let base = self.channel.data_base();
// SAFETY: `base` is the start of the mapped section (`SHM_SIZE` bytes, owned by `Shm`); every
// `OFF_*` is a fixed in-range offset into it and `write_unaligned` handles the unaligned field
// writes. Single owner (`&mut self`), so no concurrent writer races these stores.
@@ -242,10 +249,12 @@ impl XusbWinPad {
}
/// Poll the section for a game's rumble (the driver bumps `rumble_seq` on each SET_STATE). Returns
/// `(large, small)` motor levels (0..=255) when a new one arrived. Also feeds the driver-attach
/// health watcher (the driver stamps `driver_proto` at device add + on every serviced IOCTL).
/// `(large, small)` motor levels (0..=255) when a new one arrived. Also ticks the sealed-channel
/// delivery (a late-binding driver gets its handle here) and feeds the driver-attach health
/// watcher (the driver stamps `driver_proto` once it maps the delivered section + per IOCTL).
fn service(&mut self) -> Option<(u8, u8)> {
let base = self.shm.base();
self.channel.pump();
let base = self.channel.data_base();
// SAFETY: base points at SHM_SIZE bytes.
let proto = unsafe { std::ptr::read_unaligned(base.add(OFF_DRIVER_PROTO) as *const u32) };
self.attach.observe(proto);
@@ -39,11 +39,13 @@ pub(crate) enum MonitorKey {
Session(u64),
}
/// What a backend's `add_monitor` returns: the REMOVE key + the OS target id + the render LUID.
/// What a backend's `add_monitor` returns: the REMOVE key + the OS target id + the render LUID + the
/// driver's WUDFHost pid (the sealed frame channel's handle-duplication target).
pub(crate) struct AddedMonitor {
pub key: MonitorKey,
pub target_id: u32,
pub luid: LUID,
pub wudf_pid: u32,
}
/// The backend-specific IOCTL surface — the *only* thing that differs between SudoVDA and pf-vdisplay.
@@ -91,6 +93,9 @@ struct Monitor {
key: MonitorKey,
target_id: u32,
luid: LUID,
/// The driver's WUDFHost pid (from the ADD reply) — carried into [`WinCaptureTarget`] so the
/// IDD-push capturer knows where to duplicate the sealed frame channel's handles.
wudf_pid: u32,
gdi_name: Option<String>,
mode: Mode,
stop: Arc<AtomicBool>,
@@ -109,6 +114,7 @@ impl Monitor {
adapter_luid: crate::capture::dxgi::pack_luid(self.luid),
gdi_name: n,
target_id: self.target_id,
wudf_pid: self.wudf_pid,
})
}
}
@@ -166,6 +172,14 @@ pub(crate) fn vdm() -> &'static VirtualDisplayManager {
.expect("VirtualDisplayManager used before a backend initialised it")
}
/// The live pf-vdisplay control-device handle, for the IDD-push capturer's sealed-channel delivery
/// (`IOCTL_SET_FRAME_CHANNEL`). Safe to hand out as a bare `HANDLE`: the device lives in a `OnceLock`
/// that is never cleared or closed for the process lifetime. `None` before the first backend open —
/// impossible for a capturer, which only exists on a monitor the manager created.
pub(crate) fn control_device_handle() -> Option<HANDLE> {
VDM.get().and_then(VirtualDisplayManager::device_handle)
}
impl VirtualDisplayManager {
pub(crate) fn backend_name(&self) -> &'static str {
self.driver.name()
@@ -436,6 +450,7 @@ impl VirtualDisplayManager {
key: added.key,
target_id: added.target_id,
luid: added.luid,
wudf_pid: added.wudf_pid,
gdi_name,
mode,
stop,
@@ -158,6 +158,33 @@ unsafe fn set_render_adapter(h: HANDLE, luid: LUID) -> Result<()> {
.context("pf-vdisplay SET_RENDER_ADAPTER")
}
/// Deliver a monitor's sealed frame channel to the driver: the handle values `req` carries were just
/// duplicated into the driver's WUDFHost by the IDD-push capturer's broker (`idd_push::ChannelBroker`),
/// and on IOCTL success the DRIVER owns them. No output buffer. The caller reaps the remote duplicates
/// on failure (the broker's `DUPLICATE_CLOSE_SOURCE` sweep) so no path leaks WUDFHost handles.
///
/// # Safety
/// `dev` must be a live pf-vdisplay control handle (see [`super::manager::control_device_handle`]).
pub(crate) unsafe fn send_frame_channel(
dev: HANDLE,
req: &control::SetFrameChannelRequest,
) -> Result<()> {
let mut none: [u8; 0] = [];
// SAFETY: per this fn's contract `dev` is the live control handle. `bytes_of(req)` borrows the
// caller's request for the duration of this synchronous call as the input bytes; `none` is empty,
// so there is no output buffer.
unsafe {
ioctl(
dev,
control::IOCTL_SET_FRAME_CHANNEL,
bytemuck::bytes_of(req),
&mut none,
)
}
.map(|_| ())
.context("pf-vdisplay SET_FRAME_CHANNEL")
}
unsafe fn open_device() -> Result<HANDLE> {
let hdev = SetupDiGetClassDevsW(
Some(&PF_VDISPLAY_INTERFACE),
@@ -354,12 +381,13 @@ impl VdisplayDriver for PfVdisplayDriver {
HighPart: reply.adapter_luid_high,
};
tracing::info!(
"pf-vdisplay created {}x{}@{} (target_id={}, adapter_luid={:#x})",
"pf-vdisplay created {}x{}@{} (target_id={}, adapter_luid={:#x}, wudf_pid={})",
mode.width,
mode.height,
mode.refresh_hz,
reply.target_id,
luid.LowPart
luid.LowPart,
reply.wudf_pid
);
// Per-client identity diagnostic: did the driver honor the host's preferred (stable) monitor id?
// A pre-Phase-2 driver leaves resolved_monitor_id=0 (it ignored the field); a current driver echoes
@@ -395,6 +423,7 @@ impl VdisplayDriver for PfVdisplayDriver {
key: MonitorKey::Session(session_id),
target_id: reply.target_id,
luid,
wudf_pid: reply.wudf_pid,
})
}
@@ -162,9 +162,28 @@ fn install_gamepad(dir: &Path) -> Result<()> {
eprintln!("warning: pnputil /add-driver {} failed", inf.display());
}
}
// Sweep pad devnodes, INCLUDING phantoms a host crash / service stop left behind: a re-created
// SwDevice with a known instance id REVIVES the existing devnode with its previously-bound
// driver — it never re-ranks against the store — so after an upgrade the old driver keeps
// serving (or, across the v1→v2 sealed-channel fence, fails closed and the pad plays dead).
// Proven in the field on the RTX box: a v1 phantom pinned the old package through a v2
// install. The devnodes are per-session objects the host recreates on demand, so removing
// them at driver-install time is always safe; the next pad binds the fresh package.
remove_pad_devnodes();
Ok(())
}
/// `pnputil /remove-device` every punktfunk virtual-pad devnode (live or phantom).
fn remove_pad_devnodes() {
for id in pad_instance_ids() {
if run_quiet("pnputil", &["/remove-device", &id]) {
println!("removed stale pad devnode {id}");
} else {
eprintln!("warning: pnputil /remove-device {id} failed");
}
}
}
// ── `driver uninstall [--gamepad]` ──────────────────────────────────────────────────────────────
// The uninstaller's cleanup counterpart (Inno [UninstallRun]) — the field report was that our
// virtual-device drivers survived an uninstall. Removes the pf-vdisplay device node(s) + driver
@@ -204,6 +223,9 @@ fn uninstall_pf_vdisplay() -> Result<()> {
}
fn uninstall_gamepad() -> Result<()> {
// Devnodes first (incl. phantoms — the same ghost-device complaint the vdisplay uninstall
// fixed), then the store packages.
remove_pad_devnodes();
delete_store_drivers(&["pf_dualsense", "pf_dualshock4", "pf_xusb"]);
Ok(())
}
@@ -235,6 +257,28 @@ fn pf_vdisplay_instance_ids() -> Vec<String> {
ids
}
/// Instance IDs of punktfunk virtual-pad devnodes (`SWD\PUNKTFUNK\…`), INCLUDING phantoms left by
/// a host crash / service stop (`pnputil /enum-devices` lists disconnected devnodes too). Same
/// un-localized VALUE-side parsing as [`pf_vdisplay_instance_ids`]; matched on the instance-id
/// prefix itself — the pads span two device classes (HIDClass + System), so no `/class` filter.
fn pad_instance_ids() -> Vec<String> {
let out = run_capture("pnputil", &["/enum-devices"]);
let mut ids = Vec::new();
for block in out.split("\r\n\r\n").flat_map(|b| b.split("\n\n")) {
let Some(first) = block.lines().find(|l| !l.trim().is_empty()) else {
continue;
};
let Some((_, value)) = first.split_once(':') else {
continue;
};
let id = value.trim();
if id.to_ascii_uppercase().starts_with("SWD\\PUNKTFUNK\\") && !id.contains(' ') {
ids.push(id.to_string());
}
}
ids
}
/// Delete every driver-store package (`%WINDIR%\INF\oem*.inf`) whose INF text mentions one of
/// `needles` — our driver names are unique enough that a content match identifies the package
/// without parsing `pnputil /enum-drivers`' localized output. `/uninstall /force` also unbinds it