fix(windows/vdisplay): drop now-unused INFINITE import (poll-loop wait)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-22 23:43:23 +02:00
co-authored by Claude Opus 4.8
parent e59634a578
commit 9162e7b451
@@ -26,7 +26,7 @@ use windows::Win32::Foundation::{CloseHandle, HANDLE, WAIT_OBJECT_0, WAIT_TIMEOU
use windows::Win32::System::Memory::{ use windows::Win32::System::Memory::{
FILE_MAP_READ, FILE_MAP_WRITE, MEMORY_MAPPED_VIEW_ADDRESS, MapViewOfFile, UnmapViewOfFile, FILE_MAP_READ, FILE_MAP_WRITE, MEMORY_MAPPED_VIEW_ADDRESS, MapViewOfFile, UnmapViewOfFile,
}; };
use windows::Win32::System::Threading::{CreateEventW, INFINITE, SetEvent, WaitForMultipleObjects}; use windows::Win32::System::Threading::{CreateEventW, SetEvent, WaitForMultipleObjects};
/// The host's `IOCTL_SET_CURSOR_CHANNEL` delivery: the [`CursorShm`] mapping handle VALUE, /// The host's `IOCTL_SET_CURSOR_CHANNEL` delivery: the [`CursorShm`] mapping handle VALUE,
/// already duplicated into this WUDFHost process. Owning a `CursorChannel` means owning the /// already duplicated into this WUDFHost process. Owning a `CursorChannel` means owning the