feat(host/windows): ViGEm virtual gamepad backend
apple / swift (push) Successful in 53s
android / android (push) Failing after 2m28s
ci / web (push) Successful in 27s
ci / docs-site (push) Failing after 13s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 1s
ci / rust (push) Failing after 44s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
decky / build-publish (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m40s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m40s
docker / deploy-docs (push) Successful in 6s
apple / swift (push) Successful in 53s
android / android (push) Failing after 2m28s
ci / web (push) Successful in 27s
ci / docs-site (push) Failing after 13s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 1s
ci / rust (push) Failing after 44s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
decky / build-publish (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m40s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m40s
docker / deploy-docs (push) Successful in 6s
Windows GamepadManager via vigem-client (ViGEmBus) — the uinput-xpad analogue: one virtual Xbox 360 controller per client pad index, created lazily on first State. GameStream/Moonlight already uses the XInput conventions (low-16 button bits, sticks -32768..32767 +Y up, triggers 0..255), so the GamepadFrame->XGamepad mapping is 1:1. Replaces the non-Linux GamepadManager stub (same new/handle/pump_rumble API the m3 PadBackend drives, so no m3 change). Graceful when ViGEmBus is absent (gamepad disabled, session continues). Compiles clean on Windows + Linux; live-test needs the ViGEmBus driver + a physical pad. Rumble back-channel is a TODO (ViGEm notification API). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -127,6 +127,8 @@ windows = { version = "0.62", features = [
|
||||
openh264 = "0.9"
|
||||
# WASAPI loopback audio capture (default render endpoint -> 48 kHz stereo f32 for the Opus path).
|
||||
wasapi = "0.23"
|
||||
# Virtual Xbox 360 gamepad via ViGEmBus (the uinput-xpad analogue) — driver installed separately.
|
||||
vigem-client = "0.1"
|
||||
# NVENC hardware encoder (NVENC SDK, D3D11 input). The SDK pins `cudarc` with
|
||||
# `cuda-version-from-build-system` (a build-time CUDA-toolkit probe); its `ci-check` feature switches
|
||||
# cudarc to `dynamic-loading` (loads nvcuda.dll at runtime — nothing needed at build), which is how
|
||||
|
||||
Reference in New Issue
Block a user