feat(apple): stage-2 default + pixel-perfect, decode robustness, UI/rumble polish
Stream reliability - Default to the stage-2 presenter (VTDecompressionSession + CAMetalLayer): it detects and recovers a wedged decoder, where stage-1's AVSampleBufferDisplayLayer freezes hard on a lost HEVC reference frame with no app-side recovery (confirmed Apple limitation). Stage 1 is now a DEBUG-only presenter toggle, plus the automatic no-Metal fallback. - Stage-2 pixel-perfect: render the drawable at the decoded size (shader stays 1:1 = identity) and let the layer's contentsGravity scale via the system compositor — the same path stage-1's videoGravity used — instead of scaling in-shader. - Loss recovery in both pumps is now a persistent awaitingIDR want, retried until an IDR actually lands, so a keyframe request swallowed by the throttle can't strand a frozen frame; 100 ms keyframe throttle to match the Android path. - Fix "Publishing changes from within view updates": defer the HostStore writes out of the .onChange(of: model.phase) callback. - Move AVAudioSession setActive/setCategory off the main thread (async on a shared serial queue) to stop the UI-stall warning. Controllers - Rumble: capped-exponential backoff when the gamecontrollerd.haptics XPC breaks (-4811) so a transient server interruption self-heals instead of cascading; playsHapticsOnly so a controller engine doesn't join the always-active streaming audio session. - Host cards: iPad pointer "magnet" hover effect; iPhone press scale + light haptic. UI / design - Ship Geist (SIL OFL 1.1) as the app font (bundled OTFs + registration), with the license surfaced in Acknowledgements. - Restructure iOS/iPadOS Settings into a category NavigationSplitView; resolution wheel with custom-resolution entry; 10-bit HDR toggle in Display. - Industrial host-card redesign (left-aligned, bold, brand monogram tiles). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -52,7 +52,7 @@ struct SpeedTestSheet: View {
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var body: some View {
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VStack(spacing: 20) {
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Label("Speed test — \(host.displayName)", systemImage: "gauge.with.needle")
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.font(.headline)
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.font(.geist(17, .semibold, relativeTo: .headline))
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.foregroundStyle(.tint)
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switch phase {
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@@ -73,7 +73,7 @@ struct SpeedTestSheet: View {
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resultView(result)
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case .failed(let message):
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Text(message)
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.font(.callout)
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.font(.geist(16, relativeTo: .callout))
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.foregroundStyle(.red)
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.multilineTextAlignment(.center)
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}
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@@ -149,13 +149,13 @@ struct SpeedTestSheet: View {
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if let rec = Self.recommendedKbps(result) {
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Text("Recommended bitrate: \(Self.mbpsLabel(kbps: rec)) "
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+ "(~70% of measured, headroom for encoder bursts).")
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.font(.caption)
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.font(.geist(12, relativeTo: .caption))
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.foregroundStyle(.secondary)
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.multilineTextAlignment(.center)
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} else {
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Text("Too little data made it through to recommend a bitrate — "
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+ "check the network and retry.")
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.font(.caption)
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.font(.geist(12, relativeTo: .caption))
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.foregroundStyle(.secondary)
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.multilineTextAlignment(.center)
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}
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