feat(client): Vulkan session binary — SDL3 + ash presenter MVP (phase 1)

punktfunk-session streams one --connect session in an SDL3 window: ash
swapchain with a transfer-only letterboxed blit of the software-decode
path (no graphics pipeline until the phase-2 dmabuf/CSC pass), the
ui_stream input-capture state machine on SDL events (scancode→VK table
cross-checked against the evdev one), gamepads via a new caller-pumped
GamepadService mode (SDL video owns the main thread here), and the
shell↔session stdout contract: {"ready":true}, per-window stats:
lines, JSON error + exit codes 0/2/3/4. Strict trust — no pin, no
connect. Design: punktfunk-planning linux-client-rearchitecture.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-07 16:55:07 +02:00
parent 0ab97b597c
commit 89d45f2a55
12 changed files with 2014 additions and 27 deletions
+2
View File
@@ -6,9 +6,11 @@ members = [
"crates/punktfunk-host/vendor/usbip-sim",
"crates/punktfunk-tray",
"crates/pf-client-core",
"crates/pf-presenter",
"crates/pf-driver-proto",
"clients/probe",
"clients/linux",
"clients/linux-session",
"clients/windows",
"clients/android/native",
"tools/latency-probe",