feat(packaging/flatpak,decky): Steam Deck client flatpak + plugin deploy + CI
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Ship the punktfunk Linux client to the Steam Deck as a Flatpak — the only viable
SteamOS install path, since /usr is read-only and lacks libadwaita/SDL3 — and
publish both it and the Decky plugin through Gitea. Built and validated live on a
Steam Deck (SteamOS 3.7): bundle installs user-scope, all libs resolve, libavcodec
resolves to the codecs-extra HEVC build, devices=all for DualSense hidraw.
packaging/flatpak (new):
- io.unom.Punktfunk.yml on GNOME 50 / freedesktop-sdk 25.08. rust-stable//25.08
(rustc 1.96 — the GTK4 chain needs >=1.92; the EOL GNOME-48/24.08 rust-stable at
1.89 could not build it) + llvm20 (libclang for bindgen in ffmpeg-sys-next/sdl3-sys).
HEVC libavcodec comes from the runtime's auto codecs-extra extension point (no
app-side codec declaration). Bundled SDL3 3.4.10 (matches sdl3-sys 0.6.6+SDL-3.4.10).
finish-args: wayland/fallback-x11, --device=all (GPU/VAAPI + evdev + hidraw — flatpak
cannot bind /dev/hidrawN char devices via --filesystem), pulseaudio, network,
~/.config/punktfunk.
- metainfo.xml, desktop, square SVG icon, build-flatpak.sh (offline cargo-sources;
on-Deck org.flatpak.Builder or CI), README.
clients/decky:
- add LICENSE (MIT), fix package.json license (BSD-3-Clause -> Apache-2.0 OR MIT),
add scripts/{package.sh,deploy.sh} (the plugins dir is root-owned: stage to /tmp,
sudo install, restart plugin_loader), align the launcher fallback to the real
flatpak app id io.unom.Punktfunk, rewrite the install section.
.gitea/workflows:
- flatpak.yml: privileged Fedora container builds the bundle and publishes to the
Gitea generic registry (+ release attachment on tags).
- decky.yml: pnpm build -> store-layout zip -> registry (stable latest/ URL for
Decky "install from URL").
docs: packaging/README + packaging/flatpak/README.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Executable
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#!/usr/bin/env bash
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# Deploy the staged plugin tree (out/<name>, produced by scripts/package.sh) into a Steam
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# Deck's ~/homebrew/plugins/, then restart Decky Loader.
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#
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# Decky's plugins dir is ROOT-OWNED (PluginLoader runs as root and manages it), so the install
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# step needs sudo on the Deck. We rsync to a deck-writable /tmp first (no privilege), then
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# sudo-copy into place. Out-of-band installs only appear after a loader restart.
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#
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# Usage:
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# DECK=deck@192.168.1.235 bash scripts/deploy.sh # interactive sudo (prompts on the Deck)
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# DECK=deck@192.168.1.235 DECKPASS=... bash scripts/deploy.sh # non-interactive (scripted/CI)
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set -euo pipefail
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HERE="$(cd "$(dirname "$0")/.." && pwd)"
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DECK="${DECK:?set DECK=deck@<ip>}"
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NAME="$(python3 -c 'import json;print(json.load(open("'"$HERE"'/plugin.json"))["name"])')"
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STAGE_LOCAL="$HERE/out/$NAME"
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[ -d "$STAGE_LOCAL" ] || { echo "$STAGE_LOCAL missing — run scripts/package.sh first" >&2; exit 1; }
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# 1. push to a deck-writable temp dir (deck owns its $HOME)
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rsync -azp --delete -e ssh "$STAGE_LOCAL/" "$DECK:/tmp/$NAME/"
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# 2. sudo-install into the root-owned plugins dir, match Decky's root:root ownership, reload
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INSTALL="rm -rf /home/deck/homebrew/plugins/$NAME \
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&& cp -r /tmp/$NAME /home/deck/homebrew/plugins/$NAME \
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&& chown -R root:root /home/deck/homebrew/plugins/$NAME \
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&& rm -rf /tmp/$NAME \
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&& systemctl restart plugin_loader"
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if [ -n "${DECKPASS:-}" ]; then
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ssh "$DECK" "echo '$DECKPASS' | sudo -S sh -c '$INSTALL'"
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else
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echo "==> sudo on the Deck will prompt for ${DECK}'s password:"
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ssh -t "$DECK" "sudo sh -c '$INSTALL'"
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fi
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echo "deployed $NAME → $DECK:~/homebrew/plugins/$NAME and restarted plugin_loader"
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