feat(decky): pinned-games library + self-update robustness; fix gamepad tab-nav
Decky client batch: - Pinned games / library picker: per-host game grid (GamePickerModal), pin/unpin, one-tap streams surfaced on the Hosts tab and QAM (usePins/streamPin/resolvePinHost, new src/library.tsx). - Self-update + client-update plumbing (main.py check_update, hooks.ts applyUpdate) with a CA-bundle-resolving SSL context and per-channel manifest polling; steam.ts / punktfunkrun.sh launch tweaks. - scripts/test-backend.py harness for the backend RPCs; README refresh. Fix: the fullscreen page wrapped <Tabs> in an overflow-visible box, so Valve's L1/R1 tab slide + autoFocusContents scrollIntoView panned #GamepadUI itself — the whole Steam UI slid left until a tab was clicked. Clip the Tabs wrapper (overflow:hidden), matching Valve's own Tabs containers. (On-glass verification pending — Deck offline this session.) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -12,18 +12,30 @@ import {
|
||||
} from "@decky/ui";
|
||||
import { definePlugin, routerHook } from "@decky/api";
|
||||
import { FC } from "react";
|
||||
import { FaDownload, FaLock, FaLockOpen, FaSyncAlt, FaTv } from "react-icons/fa";
|
||||
import { FaDownload, FaLock, FaLockOpen, FaPlay, FaSyncAlt, FaTv } from "react-icons/fa";
|
||||
import { PluginErrorBoundary } from "./boundary";
|
||||
import { applyUpdate, checkForUpdatesNow, hasUpdate, startStream, useHosts, useUpdate } from "./hooks";
|
||||
import {
|
||||
applyUpdate,
|
||||
checkForUpdatesNow,
|
||||
hasUpdate,
|
||||
resolvePinHost,
|
||||
startStream,
|
||||
useHosts,
|
||||
usePins,
|
||||
useUpdate,
|
||||
} from "./hooks";
|
||||
import { streamPin } from "./library";
|
||||
import { PunktfunkRoute, ROUTE } from "./page";
|
||||
import { PairModal } from "./pair";
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
// QAM panel — quick status + entry into the full page + one-tap stream for known hosts.
|
||||
// QAM panel — quick status + entry into the full page + one-tap stream for known hosts
|
||||
// and pinned games.
|
||||
// ----------------------------------------------------------------------------------------
|
||||
const QamPanel: FC = () => {
|
||||
const { hosts, scanning, refresh } = useHosts();
|
||||
const { info: update, checking, check } = useUpdate();
|
||||
const pins = usePins();
|
||||
|
||||
return (
|
||||
<>
|
||||
@@ -65,6 +77,31 @@ const QamPanel: FC = () => {
|
||||
</PanelSectionRow>
|
||||
</PanelSection>
|
||||
|
||||
{/* Pinned games — the "jump straight into Playnite" rows. Pin games from a host's
|
||||
picker (fullscreen page → host row → games button). */}
|
||||
{pins.pins.length > 0 && (
|
||||
<PanelSection title="Games">
|
||||
{pins.pins.map((pin) => {
|
||||
const { online } = resolvePinHost(pin, hosts);
|
||||
return (
|
||||
<PanelSectionRow key={`${pin.host_fp}:${pin.game_id}`}>
|
||||
<ButtonItem
|
||||
layout="below"
|
||||
onClick={() => streamPin(pin, hosts, pins)}
|
||||
label={pin.title}
|
||||
description={`${pin.host_name}${online ? "" : " · offline?"}${
|
||||
pin.paired ? "" : " · pairing required"
|
||||
}`}
|
||||
>
|
||||
<FaPlay style={{ marginRight: "0.5em" }} />
|
||||
Stream
|
||||
</ButtonItem>
|
||||
</PanelSectionRow>
|
||||
);
|
||||
})}
|
||||
</PanelSection>
|
||||
)}
|
||||
|
||||
<PanelSection title="Hosts">
|
||||
<PanelSectionRow>
|
||||
<ButtonItem layout="below" onClick={refresh} disabled={scanning}>
|
||||
|
||||
Reference in New Issue
Block a user