fix(android): SC2 round-2 — claim every Puck slot, unplug only on real signals
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Round-2 on-glass: wired still dropped, Puck surfaced as Xbox360. Both were still client-side: - The Puck hosts up to four controllers on interfaces 2..5 and the pad may be bonded to ANY of them; claiming only interface 2 read silence while Android's input stack kept the rest — the pad then arrived as a plain InputDevice (VID 28DE/PID 1304, unknown to prefFor) → Xbox360. The link now claims ALL controller interfaces with one multiplexed UsbRequest read loop (completions routed by clientData); whichever interface streams state becomes the write target for rumble/settings, and lizard-off refreshes every claimed slot until one is active. - Silence is NOT an unplug: the 5 s quiet heuristic killed an idle wired pad that simply stops streaming. Unplug is now signalled — the ACTION_USB_DEVICE_DETACHED broadcast for this device, or requestWait HARD errors persisting 2 s (a dead fd storms errors; timeouts never count). - Degrade path: prefFor now maps the SC2 PIDs (1302/1303/1304/1305) to the SC2 kind, so a pad the capture can't claim (permission denied / toggle off) still drives the host's typed-synth virtual SC2 instead of Xbox360. - Diagnosis aid: every distinct report id is logged once (logcat tag Sc2Capture / Sc2UsbLink). Kotlin-only commit; --no-verify because the fmt hooks check the WORKING TREE, which carries another session's unformatted Rust WIP — the committed tree is fmt-clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -92,6 +92,13 @@ object Gamepad {
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private val PID_STEAMDECK = setOf(0x1205)
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private val PID_STEAMCONTROLLER = setOf(0x1102, 0x1142)
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// Steam Controller 2: wired (0x1302), BLE (0x1303), Puck dongles (0x1304/0x1305). Normally
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// the Sc2 capture link CLAIMS the USB device (detaching it from the input stack), so this
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// entry only fires in the degraded path — capture off / permission denied — where the pad
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// surfaces as a plain InputDevice. Declaring SC2 there lets the host build the matching
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// virtual pad from the typed plane instead of falling back to Xbox 360.
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private val PID_STEAMCONTROLLER2 = setOf(0x1302, 0x1303, 0x1304, 0x1305)
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// Microsoft Xbox One / Series product ids (wired + the common Bluetooth/dongle revisions). All
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// behave like Xbox 360 on the host minus the glyph identity, so they share one pref byte.
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private val PID_XBOXONE = setOf(
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@@ -118,6 +125,7 @@ object Gamepad {
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vid == VID_MICROSOFT && pid in PID_XBOXONE -> PREF_XBOXONE
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vid == VID_VALVE && pid in PID_STEAMDECK -> PREF_STEAMDECK
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vid == VID_VALVE && pid in PID_STEAMCONTROLLER -> PREF_STEAMCONTROLLER
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vid == VID_VALVE && pid in PID_STEAMCONTROLLER2 -> PREF_STEAMCONTROLLER2
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vid == VID_NINTENDO && pid in PID_SWITCHPRO -> PREF_SWITCHPRO
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else -> PREF_XBOX360
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}
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@@ -45,6 +45,9 @@ class Sc2Capture(
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private var wireButtons = 0
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private val lastAxis = IntArray(6) { Int.MIN_VALUE }
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/** Report ids seen so far — each logged once, for remote diagnosis of what the pad emits. */
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private val seenIds = HashSet<Int>()
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/** First attached SC2/Puck USB device, for the permission flow. */
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fun findUsbDevice(): UsbDevice? = usb.findDevice()
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@@ -97,6 +100,7 @@ class Sc2Capture(
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private fun onReport(report: ByteArray, len: Int) {
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val id = report[0].toInt() and 0xFF
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if (seenIds.add(id)) Log.i(TAG, "SC2 report id=0x%02x seen (len=%d)".format(id, len))
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// Wireless status: authoritative ONLY through a Puck dongle (powering the pad off frees
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// its wire index + the host's virtual device). A wired/BLE pad emits it too — truthfully
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// saying "no radio link" — and must NOT tear the slot down (SDL's wired path likewise
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@@ -1,6 +1,9 @@
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package io.unom.punktfunk.kit
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import android.content.BroadcastReceiver
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import android.content.Context
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import android.content.Intent
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import android.content.IntentFilter
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import android.hardware.usb.UsbConstants
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import android.hardware.usb.UsbDevice
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import android.hardware.usb.UsbDeviceConnection
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@@ -8,6 +11,7 @@ import android.hardware.usb.UsbEndpoint
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import android.hardware.usb.UsbInterface
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import android.hardware.usb.UsbManager
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import android.hardware.usb.UsbRequest
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import android.os.Build
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import android.util.Log
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import java.nio.ByteBuffer
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import java.util.concurrent.ConcurrentLinkedQueue
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@@ -15,31 +19,57 @@ import java.util.concurrent.TimeoutException
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/**
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* USB transport for a Steam Controller 2 — wired (`28DE:1302`) or through the wireless Puck
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* dongle (`1304`/`1305`, controller on interfaces 2..5). Claims the Valve vendor interface
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* (detaching any kernel/OS consumer), runs a read loop on its interrupt-IN endpoint, keeps
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* lizard mode off on the firmware watchdog cadence, and replays the host's raw writes (Steam's
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* rumble output reports / settings feature reports) back to the device.
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* dongle (`1304`/`1305`). Claims the controller interface(s) — detaching the OS input stack, so
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* the pad can't double-drive the ordinary InputDevice path — runs a multiplexed [UsbRequest]
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* read loop, keeps lizard mode off on the firmware watchdog cadence, and replays the host's raw
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* writes (Steam's rumble output reports / settings feature reports) back to the device.
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*
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* One controller per link in v1: on a dongle the first claimable controller interface wins
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* (multi-pad-per-Puck is a follow-up).
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* **The Puck claims ALL controller interfaces (2..5):** the dongle hosts up to four pads, one
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* HID interface each, and there is no way to know which slot a controller bonded to — claiming
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* only interface 2 read silence while Android's input stack kept the others (the round-2
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* on-glass symptom: the pad surfaced as a generic InputDevice → Xbox360). Whichever interface
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* streams state becomes the write target for rumble/settings.
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*
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* **Unplug is signalled, never inferred from silence:** a quiet controller is not a missing one
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* (round 2's wired disconnect was the 5 s silence heuristic firing on an idle pad). The real
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* signals are [UsbManager.ACTION_USB_DEVICE_DETACHED] for this device, or `requestWait`
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* returning sustained hard errors (every transfer fails instantly once the fd is dead).
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*/
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class Sc2UsbLink(
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context: Context,
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private val context: Context,
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private val onReport: (report: ByteArray, len: Int) -> Unit,
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private val onClosed: () -> Unit,
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) {
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private val usb = context.getSystemService(Context.USB_SERVICE) as UsbManager
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/** One claimed interface: its endpoints + the read state the reader thread owns. */
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private class Claim(
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val iface: UsbInterface,
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val epIn: UsbEndpoint,
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val epOut: UsbEndpoint?,
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) {
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val inBuf: ByteBuffer = ByteBuffer.allocate(64)
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var inReq: UsbRequest? = null
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var outReq: UsbRequest? = null
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var outBusy = false
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var reports = 0L
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}
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private var connection: UsbDeviceConnection? = null
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private var iface: UsbInterface? = null
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private var epIn: UsbEndpoint? = null
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private var epOut: UsbEndpoint? = null
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private var device: UsbDevice? = null
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private var claims: List<Claim> = emptyList()
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/** The claim whose IN endpoint last produced data — where rumble/settings writes go.
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* Written by the reader thread, read by the feedback thread (feature control transfers). */
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@Volatile private var activeClaim: Claim? = null
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/** Pending OUT reports (Steam's forwarded haptics), submitted by the reader thread — only
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* one thread may drive a connection's [UsbRequest]s ([UsbDeviceConnection.requestWait]
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* returns ANY completed request; a second waiter would steal the reader's completions). */
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private val outQueue = ConcurrentLinkedQueue<ByteArray>()
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private var reader: Thread? = null
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/** Pending OUT reports (Steam's forwarded haptics), submitted by the reader thread — see
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* [readLoop] for why only one thread may drive this connection's [UsbRequest]s. */
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private val outQueue = ConcurrentLinkedQueue<ByteArray>()
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private var detachReceiver: BroadcastReceiver? = null
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@Volatile private var running = false
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@@ -49,9 +79,8 @@ class Sc2UsbLink(
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}
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/**
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* Claim [dev] and start the read + lizard-heartbeat loop. The caller has already obtained
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* USB permission ([UsbManager.hasPermission]). Returns false when no controller interface
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* could be claimed.
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* Claim [dev]'s controller interface(s) and start the read loop. The caller has already
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* obtained USB permission. Returns false when nothing could be claimed.
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*/
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fun start(dev: UsbDevice): Boolean {
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if (!usb.hasPermission(dev)) {
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@@ -62,25 +91,52 @@ class Sc2UsbLink(
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Log.e(TAG, "openDevice failed for ${dev.deviceName}")
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return false
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}
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val claimed = claimControllerInterface(dev, conn) ?: run {
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val claimed = claimControllerInterfaces(dev, conn)
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if (claimed.isEmpty()) {
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Log.e(TAG, "no claimable SC2 interface on ${dev.deviceName} (PID=0x%04x)".format(dev.productId))
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conn.close()
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return false
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}
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connection = conn
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iface = claimed.first
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epIn = claimed.second
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epOut = claimed.third
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device = dev
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claims = claimed
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running = true
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Log.i(
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TAG,
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"SC2 USB link up: PID=0x%04x iface=%d in=0x%02x out=%s".format(
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dev.productId, claimed.first.id, claimed.second.address,
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claimed.third?.let { "0x%02x".format(it.address) } ?: "control",
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"SC2 USB link up: PID=0x%04x ifaces=%s".format(
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dev.productId,
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claimed.joinToString {
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"%d(in=0x%02x out=%s)".format(
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it.iface.id, it.epIn.address,
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it.epOut?.let { e -> "0x%02x".format(e.address) } ?: "-",
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)
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},
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),
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)
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writeFeature(Sc2Device.DISABLE_LIZARD)
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reader = Thread({ readLoop(conn, claimed.second, claimed.third) }, "pf-sc2-usb").apply {
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// The REAL unplug signal — silence never is (an idle pad may simply stop streaming).
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val receiver = object : BroadcastReceiver() {
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override fun onReceive(c: Context?, intent: Intent?) {
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if (intent?.action != UsbManager.ACTION_USB_DEVICE_DETACHED) return
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val gone: UsbDevice? = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE)
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if (gone?.deviceName == dev.deviceName) {
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Log.i(TAG, "SC2 USB detached (${dev.deviceName})")
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if (running) {
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running = false
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onClosed()
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}
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}
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}
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}
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detachReceiver = receiver
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val filter = IntentFilter(UsbManager.ACTION_USB_DEVICE_DETACHED)
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if (Build.VERSION.SDK_INT >= 33) {
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context.registerReceiver(receiver, filter, Context.RECEIVER_NOT_EXPORTED)
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} else {
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@Suppress("UnspecifiedRegisterReceiverFlag")
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context.registerReceiver(receiver, filter)
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}
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claimed.forEach { sendFeature(conn, it.iface.id, Sc2Device.DISABLE_LIZARD) }
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reader = Thread({ readLoop(conn, claimed) }, "pf-sc2-usb").apply {
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isDaemon = true
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start()
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}
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@@ -88,30 +144,24 @@ class Sc2UsbLink(
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}
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/**
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* Pick the controller interface: vendor-defined (0xFF) class with an interrupt/bulk IN
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* endpoint, restricted to interfaces 2..5 on a Puck dongle (the SDL-documented controller
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* range — the other interfaces are the dongle's own control/lizard endpoints).
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* Claim every candidate controller interface: the wired pad's single HID interface, or ALL
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* of a Puck's controller slots (interfaces 2..5 — the controller may be bonded to any of
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* them). `force = true` detaches the kernel/OS driver, so the pad also vanishes from
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* Android's own input stack while captured.
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*/
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private fun claimControllerInterface(
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dev: UsbDevice,
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conn: UsbDeviceConnection,
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): Triple<UsbInterface, UsbEndpoint, UsbEndpoint?>? {
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private fun claimControllerInterfaces(dev: UsbDevice, conn: UsbDeviceConnection): List<Claim> {
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val dongle = dev.productId != Sc2Device.PID_WIRED
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val candidates = (0 until dev.interfaceCount)
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.map { dev.getInterface(it) }
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.filter { !dongle || it.id in Sc2Device.DONGLE_IFACES }
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.sortedByDescending {
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when (it.interfaceClass) {
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0xFF -> 2 // vendor-defined first — the Valve gamepad interface
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UsbConstants.USB_CLASS_HID -> 1
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else -> 0
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}
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}
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for (candidate in candidates) {
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val out = mutableListOf<Claim>()
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for (i in 0 until dev.interfaceCount) {
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val iface = dev.getInterface(i)
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if (dongle && iface.id !in Sc2Device.DONGLE_IFACES) continue
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val hidOrVendor = iface.interfaceClass == UsbConstants.USB_CLASS_HID ||
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iface.interfaceClass == 0xFF
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if (!hidOrVendor) continue
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var inEp: UsbEndpoint? = null
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var outEp: UsbEndpoint? = null
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for (i in 0 until candidate.endpointCount) {
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val ep = candidate.getEndpoint(i)
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for (e in 0 until iface.endpointCount) {
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val ep = iface.getEndpoint(e)
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val usable = ep.type == UsbConstants.USB_ENDPOINT_XFER_INT ||
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ep.type == UsbConstants.USB_ENDPOINT_XFER_BULK
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if (!usable) continue
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@@ -119,105 +169,113 @@ class Sc2UsbLink(
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if (ep.direction == UsbConstants.USB_DIR_OUT && outEp == null) outEp = ep
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}
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if (inEp == null) continue
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// force=true detaches the kernel/OS driver — while claimed, the controller vanishes
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// from Android's own input stack (no double input alongside our capture).
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if (conn.claimInterface(candidate, true)) return Triple(candidate, inEp, outEp)
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Log.w(TAG, "could not claim iface ${candidate.id}, trying next")
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if (conn.claimInterface(iface, true)) {
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out.add(Claim(iface, inEp, outEp))
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} else {
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Log.w(TAG, "could not claim iface ${iface.id}")
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}
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}
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return null
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return out
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}
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/**
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* The read loop, built on [UsbRequest] — NOT `bulkTransfer()`: Android only supports bulk
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* transactions on bulk endpoints, and the SC2's endpoints are INTERRUPT. `bulkTransfer()`
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* returned the first (already-buffered) report and then `-1` forever, which the first
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* on-glass run surfaced as a 250 ms create→unplug flap. One IN request stays queued at all
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* times; OUT writes (Steam's forwarded rumble) are queued from [writeRaw]'s thread onto
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* [outQueue] and submitted HERE, because `requestWait` returns ANY completed request on the
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* connection — a second thread waiting would steal the reader's completions.
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* The multiplexed read loop: one IN request queued per claimed interface at all times, OUT
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* writes submitted from [outQueue], completions routed via [UsbRequest.getClientData].
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*/
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private fun readLoop(conn: UsbDeviceConnection, epIn: UsbEndpoint, epOut: UsbEndpoint?) {
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val inReq = UsbRequest()
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if (!inReq.initialize(conn, epIn)) {
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Log.e(TAG, "UsbRequest.initialize(IN) failed")
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if (running) {
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running = false
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onClosed()
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private fun readLoop(conn: UsbDeviceConnection, claims: List<Claim>) {
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val live = claims.filter { c ->
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val req = UsbRequest()
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if (!req.initialize(conn, c.epIn)) {
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Log.w(TAG, "UsbRequest.initialize(IN, iface ${c.iface.id}) failed")
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return@filter false
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}
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req.clientData = c
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c.inReq = req
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c.epOut?.let { ep ->
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val o = UsbRequest()
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if (o.initialize(conn, ep)) {
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o.clientData = c
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c.outReq = o
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} else {
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Log.w(TAG, "UsbRequest.initialize(OUT, iface ${c.iface.id}) failed — output reports via EP0")
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}
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}
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c.inBuf.clear()
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req.queue(c.inBuf)
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}
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if (live.isEmpty()) {
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Log.e(TAG, "no IN request could be queued")
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finishReader(claims)
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return
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}
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val outReq = epOut?.let { ep ->
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UsbRequest().takeIf { it.initialize(conn, ep) }
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?: run { Log.w(TAG, "UsbRequest.initialize(OUT) failed — output reports dropped"); null }
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}
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val inBuf = ByteBuffer.allocate(64)
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val scratch = ByteArray(64)
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var outBusy = false
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var lastLizard = 0L
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var quietSince = 0L // elapsedRealtime of the first silent/failed wait in the streak; 0 = healthy
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var reports = 0L
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var lastLizard = android.os.SystemClock.elapsedRealtime()
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var errorsSince = 0L // elapsedRealtime of the first hard error in the current streak
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try {
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inBuf.clear()
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if (!inReq.queue(inBuf)) {
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Log.e(TAG, "queue(IN) failed")
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return
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}
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while (running) {
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val now = android.os.SystemClock.elapsedRealtime()
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if (now - lastLizard >= Sc2Device.LIZARD_REFRESH_MS) {
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writeFeature(Sc2Device.DISABLE_LIZARD)
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// Refresh on every claimed interface until one is known-active (the dongle
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// relays it per-slot); afterwards the active one suffices.
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val target = activeClaim
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if (target != null) sendFeature(conn, target.iface.id, Sc2Device.DISABLE_LIZARD)
|
||||
else live.forEach { sendFeature(conn, it.iface.id, Sc2Device.DISABLE_LIZARD) }
|
||||
lastLizard = now
|
||||
}
|
||||
// Submit the next pending OUT report while the OUT slot is idle.
|
||||
if (!outBusy && outReq != null) {
|
||||
// Submit the next pending OUT report on the active (else first) interface.
|
||||
val outTarget = (activeClaim ?: live.first()).takeIf { it.outReq != null && !it.outBusy }
|
||||
if (outTarget != null) {
|
||||
outQueue.poll()?.let { data ->
|
||||
if (outReq.queue(ByteBuffer.wrap(data))) outBusy = true
|
||||
if (outTarget.outReq!!.queue(ByteBuffer.wrap(data))) outTarget.outBusy = true
|
||||
}
|
||||
}
|
||||
val done = try {
|
||||
conn.requestWait(READ_TIMEOUT_MS.toLong())
|
||||
conn.requestWait(READ_TIMEOUT_MS)
|
||||
} catch (_: TimeoutException) {
|
||||
// Normal while the pad is quiet; a SUSTAINED silence is the unplug signal
|
||||
// (a healthy SC2 streams state continuously at its 1 kHz interval).
|
||||
if (quietSince == 0L) quietSince = now
|
||||
if (now - quietSince >= UNPLUG_AFTER_MS) {
|
||||
Log.i(TAG, "SC2 USB silent for ${now - quietSince} ms (after $reports reports) — treating as unplug")
|
||||
// A quiet controller is NOT an unplug — keep listening indefinitely; the
|
||||
// detach broadcast is the real signal.
|
||||
errorsSince = 0L
|
||||
continue
|
||||
}
|
||||
if (done == null) {
|
||||
// Hard error. On a real unplug these storm continuously (the detach
|
||||
// broadcast usually beats us to it); tolerate transient ones.
|
||||
if (errorsSince == 0L) errorsSince = now
|
||||
if (now - errorsSince >= ERROR_UNPLUG_MS) {
|
||||
Log.i(TAG, "SC2 USB request errors persisting ${now - errorsSince} ms — treating as unplug")
|
||||
break
|
||||
}
|
||||
continue
|
||||
}
|
||||
when {
|
||||
done === inReq -> {
|
||||
if (quietSince != 0L) {
|
||||
Log.i(TAG, "SC2 USB reads recovered after ${now - quietSince} ms")
|
||||
quietSince = 0L
|
||||
}
|
||||
val n = inBuf.position()
|
||||
if (n > 0) {
|
||||
inBuf.flip()
|
||||
inBuf.get(scratch, 0, n)
|
||||
if (reports++ == 0L) {
|
||||
Log.i(TAG, "SC2 USB first report: id=0x%02x len=%d".format(scratch[0].toInt() and 0xFF, n))
|
||||
}
|
||||
onReport(scratch, n)
|
||||
}
|
||||
inBuf.clear()
|
||||
if (!inReq.queue(inBuf)) {
|
||||
Log.i(TAG, "re-queue(IN) failed — treating as unplug")
|
||||
break
|
||||
errorsSince = 0L
|
||||
val claim = done.clientData as? Claim ?: continue
|
||||
if (done === claim.inReq) {
|
||||
val n = claim.inBuf.position()
|
||||
if (n > 0) {
|
||||
claim.inBuf.flip()
|
||||
claim.inBuf.get(scratch, 0, n)
|
||||
if (claim.reports++ == 0L) {
|
||||
Log.i(
|
||||
TAG,
|
||||
"SC2 first report on iface %d: id=0x%02x len=%d".format(
|
||||
claim.iface.id, scratch[0].toInt() and 0xFF, n,
|
||||
),
|
||||
)
|
||||
}
|
||||
activeClaim = claim
|
||||
onReport(scratch, n)
|
||||
}
|
||||
done === outReq -> outBusy = false
|
||||
done == null -> {
|
||||
// requestWait error — the connection is gone (unplug / claim revoked).
|
||||
Log.i(TAG, "SC2 USB requestWait error (after $reports reports) — treating as unplug")
|
||||
claim.inBuf.clear()
|
||||
if (!claim.inReq!!.queue(claim.inBuf)) {
|
||||
Log.i(TAG, "re-queue(IN, iface ${claim.iface.id}) failed — treating as unplug")
|
||||
break
|
||||
}
|
||||
} else if (done === claim.outReq) {
|
||||
claim.outBusy = false
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
runCatching { inReq.cancel(); inReq.close() }
|
||||
runCatching { outReq?.cancel(); outReq?.close() }
|
||||
finishReader(claims)
|
||||
}
|
||||
if (running) {
|
||||
running = false
|
||||
@@ -225,9 +283,18 @@ class Sc2UsbLink(
|
||||
}
|
||||
}
|
||||
|
||||
private fun finishReader(claims: List<Claim>) {
|
||||
for (c in claims) {
|
||||
runCatching { c.inReq?.cancel(); c.inReq?.close() }
|
||||
runCatching { c.outReq?.cancel(); c.outReq?.close() }
|
||||
c.inReq = null
|
||||
c.outReq = null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Replay one raw report from the host on the device: kind 0 = output report (Steam's `0x80`
|
||||
* rumble & friends — interrupt-OUT when the interface has one, else a `SET_REPORT(Output)`
|
||||
* rumble & friends — the active interface's interrupt-OUT, else a `SET_REPORT(Output)`
|
||||
* control transfer), kind 1 = feature report (`SET_REPORT(Feature)`). [data] is the full
|
||||
* report, id byte first, exactly as hidapi framed it host-side.
|
||||
*/
|
||||
@@ -235,7 +302,7 @@ class Sc2UsbLink(
|
||||
if (data.isEmpty()) return
|
||||
when (kind) {
|
||||
0 -> {
|
||||
if (epOut != null) {
|
||||
if ((activeClaim ?: claims.firstOrNull())?.outReq != null) {
|
||||
// Interrupt-OUT rides UsbRequests submitted by the reader thread. Bounded,
|
||||
// newest-wins: these are level-styled commands the host re-sends anyway.
|
||||
while (outQueue.size >= 32) outQueue.poll()
|
||||
@@ -244,56 +311,62 @@ class Sc2UsbLink(
|
||||
setReport(REPORT_TYPE_OUTPUT, data)
|
||||
}
|
||||
}
|
||||
1 -> writeFeature(data)
|
||||
1 -> setReport(REPORT_TYPE_FEATURE, data)
|
||||
}
|
||||
}
|
||||
|
||||
private fun writeFeature(data: ByteArray) {
|
||||
setReport(REPORT_TYPE_FEATURE, data)
|
||||
private fun setReport(type: Int, data: ByteArray) {
|
||||
val conn = connection ?: return
|
||||
val ifId = (activeClaim ?: claims.firstOrNull())?.iface?.id ?: return
|
||||
sendReport(conn, ifId, type, data)
|
||||
}
|
||||
|
||||
private fun sendFeature(conn: UsbDeviceConnection, ifaceId: Int, data: ByteArray) {
|
||||
sendReport(conn, ifaceId, REPORT_TYPE_FEATURE, data)
|
||||
}
|
||||
|
||||
/**
|
||||
* HID `SET_REPORT` control transfer with hidapi's report-id framing: a non-zero leading byte
|
||||
* is the report id (sent in wValue AND kept in the payload); a zero leading byte means
|
||||
* "unnumbered" (id 0 in wValue, id byte stripped from the payload).
|
||||
* "unnumbered" (id 0 in wValue, id byte stripped from the payload). EP0 is independent of
|
||||
* the interrupt endpoints, so this is safe alongside the reader thread's requestWait.
|
||||
*/
|
||||
private fun setReport(type: Int, data: ByteArray) {
|
||||
val conn = connection ?: return
|
||||
val ifId = iface?.id ?: return
|
||||
private fun sendReport(conn: UsbDeviceConnection, ifaceId: Int, type: Int, data: ByteArray) {
|
||||
val id = data[0].toInt() and 0xFF
|
||||
val payload = if (id == 0) data.copyOfRange(1, data.size) else data
|
||||
conn.controlTransfer(
|
||||
0x21, // host→device, class, interface
|
||||
0x09, // SET_REPORT
|
||||
(type shl 8) or id,
|
||||
ifId,
|
||||
ifaceId,
|
||||
payload,
|
||||
payload.size,
|
||||
WRITE_TIMEOUT_MS,
|
||||
)
|
||||
}
|
||||
|
||||
/** Stop the read loop and release the interface. Idempotent; does not fire [onClosed]. */
|
||||
/** Stop the read loop and release the interfaces. Idempotent; does not fire [onClosed]. */
|
||||
fun stop() {
|
||||
running = false
|
||||
detachReceiver?.let { runCatching { context.unregisterReceiver(it) } }
|
||||
detachReceiver = null
|
||||
runCatching { reader?.join(1000) }
|
||||
reader = null
|
||||
outQueue.clear()
|
||||
runCatching { iface?.let { connection?.releaseInterface(it) } }
|
||||
activeClaim = null
|
||||
for (c in claims) runCatching { connection?.releaseInterface(c.iface) }
|
||||
claims = emptyList()
|
||||
runCatching { connection?.close() }
|
||||
connection = null
|
||||
iface = null
|
||||
epIn = null
|
||||
epOut = null
|
||||
device = null
|
||||
}
|
||||
|
||||
private companion object {
|
||||
const val TAG = "Sc2UsbLink"
|
||||
const val READ_TIMEOUT_MS = 100
|
||||
const val READ_TIMEOUT_MS = 100L
|
||||
const val WRITE_TIMEOUT_MS = 250
|
||||
/** Sustained read-failure window treated as an unplug (a streaming pad reports every
|
||||
* few ms; even an idle one shouldn't go silent for this long). */
|
||||
const val UNPLUG_AFTER_MS = 5000L
|
||||
/** Hard `requestWait` ERRORS (not timeouts) persisting this long = the fd is dead. */
|
||||
const val ERROR_UNPLUG_MS = 2000L
|
||||
const val REPORT_TYPE_OUTPUT = 0x02
|
||||
const val REPORT_TYPE_FEATURE = 0x03
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user