fix(core): split WIRE_VERSION from ABI_VERSION — new clients locked out of every deployed host

ABI_VERSION was doing double duty: the embeddable C surface AND the punktfunk/1
Hello/Welcome version that hosts equality-check. The WoL feature's v3 bump added
a client-local FFI function without changing a single wire byte — and every new
client started refusing against every deployed host ("ABI mismatch: client 3
host 2", observed live Deck → Bazzite). The wire now carries its own
WIRE_VERSION (still 2); ABI_VERSION stays 3 for the C header and the mgmt API's
informational field. Bump WIRE_VERSION only when the handshake/planes actually
change incompatibly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-04 14:29:33 +00:00
parent 6c4ba77606
commit 7930d2f0f4
5 changed files with 25 additions and 9 deletions
+1 -1
View File
@@ -412,7 +412,7 @@ async fn session(args: Args) -> Result<()> {
io::write_msg(
&mut send,
&Hello {
abi_version: punktfunk_core::ABI_VERSION,
abi_version: punktfunk_core::WIRE_VERSION,
mode: args.mode,
compositor: args.compositor,
gamepad: args.gamepad,