feat(clients): in-app OSS / third-party-license screens
Surface THIRD-PARTY-NOTICES.txt in every GUI client (the desktop packages already
ship it as a file; this adds the on-glass screen):
- Linux: Preferences -> About -> Third-party licenses (adw::AboutDialog with the app
license + Legal sections; include_str! the root notices).
- Apple: macOS About tab / iOS+tvOS Acknowledgements link; notices bundled as
PunktfunkKit SPM resources, read via Bundle.module (the Xcode app links the SPM
product, so they ride along - no .pbxproj edit).
- Android: Settings -> About -> Open-source licenses (reads the bundled asset).
- (Windows landed earlier in d1d2ca2: Settings -> About -> Third-party licenses.)
gen-third-party-notices.sh now copies the generated file into the Apple Resources/
and Android assets/ trees so the in-tree copies never drift.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -16,6 +16,15 @@ let package = Package(
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.target(
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name: "PunktfunkKit",
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dependencies: ["PunktfunkCore"],
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// OSS attribution shown by the app's Acknowledgements screen. Bundled here (not in the
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// app target) so it rides along via Bundle.module in both `swift build` and the Xcode
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// app, which links the PunktfunkKit product. Refresh with
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// scripts/gen-third-party-notices.sh (it copies the generated file into Resources/).
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resources: [
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.copy("Resources/THIRD-PARTY-NOTICES.txt"),
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.copy("Resources/LICENSE-MIT.txt"),
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.copy("Resources/LICENSE-APACHE.txt"),
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],
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linkerSettings: [
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// Rust staticlib system deps.
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.linkedFramework("Security"),
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