feat(apple): PyroWave Phase 5 — native Metal decode on Mac / Apple TV / iPad (§4.7)
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The Apple client now decodes PyroWave natively on the presenter's own MTLDevice —
no MoltenVK, no upstream C++ in the app. Completes and wires up the decoder whose
early working-tree snapshot rode along in 9127c346:
- MetalWaveletShaders.swift: wavelet_dequant + idwt hand-ported from the vendored
GLSL (STORAGE_MODE 0 only; subgroup scans → 32-wide simdgroups; DCShift spec
constant → function constant; precision-1 split: fp16 levels 0-1 / fp32 2-4).
- MetalWaveletDecoder.swift: Swift reimplementation of push_packet/decode_packet
incl. the Phase-4 chunk-aligned window walk (FRAG chains, zeroed missing shards,
the >half-blocks partial rule), init_block_meta's block-index space, and the
42-dequant + 13-idwt dispatch structure with encoder-boundary barriers. SOF-dims
changes rebuild the size-dependent resources, which is also the mid-stream
resize path. Ring of 4 output plane sets on the presenter's queue.
- Presenter: pf_frag_planar (3xR8, the planar_csc.frag twin) + renderPlanar with
a shared present tail; ReadyFrame carries an image enum (.video | .planar).
- Stage2Pipeline: a dedicated PyroWave pump — no VideoToolbox machinery, no
keyframe/re-anchor recovery (all-intra; partials render as localized blur by
design), newest-frame-index staleness guard for late partials.
- Opt-in: "PyroWave (wired LAN)" codec entry (probe-gated, ≈A13 floor via a real
kernel-compile probe), selecting it advertises + prefers the codec and forces
the session SDR (HDR/10-bit/4:4:4 caps dropped, plan contract).
- Core ABI: punktfunk_connection_shard_payload() — the Welcome's negotiated shard
payload, needed by native decoders to walk chunk-aligned AUs.
- Validation: golden fixtures generated by the host encoder + upstream's own
decoder (pyrowave_dump_golden, RTX 5070 Ti); the Metal decode PSNR-matches at
77-88 dB across all planes for dense AND chunk-aligned AUs, and a hole-punched
partial still decodes. Parser unit tests cover the window walk, FRAG chains,
broken chains, the half-blocks gate, and the block-index layout.
Tests: apple 134 green (mac; iOS/tvOS build), host 312 w/ pyrowave on .21,
core 148 w/ quic; clippy/fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -27,8 +27,10 @@ public enum DefaultsKey {
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/// Requested audio channel count: 2 (stereo), 6 (5.1) or 8 (7.1). The host clamps to what it
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/// can capture; the resolved count drives the in-core decode + AVAudioEngine layout.
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public static let audioChannels = "punktfunk.audioChannels"
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/// Preferred video codec: `"auto"` (host decides), `"hevc"`, or `"h264"`. A soft preference —
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/// the host emits it when it can, else falls back. Drives the decoder via `Welcome.codec`.
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/// Preferred video codec: `"auto"` (host decides), `"hevc"`, `"h264"`, `"av1"`, or
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/// `"pyrowave"` (the opt-in wired-LAN wavelet codec — picking it advertises AND prefers it,
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/// and forces the session SDR). A soft preference — the host emits it when it can, else
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/// falls back. Drives the decoder via `Welcome.codec`.
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public static let codec = "punktfunk.codec"
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public static let micEnabled = "punktfunk.micEnabled"
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public static let speakerUID = "punktfunk.speakerUID"
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