feat(client/speedtest): request the host's full 3 Gbps probe ceiling
The Apple speed test asked for only 400 Mbps, capping the measured throughput
there and hiding the link's real headroom. Request the host's full
MAX_PROBE_KBPS (3 Gbps) instead, and raise the recommended-bitrate clamp from
500 Mbps to the host's 2 Gbps session ceiling so a fast measurement yields a
usable recommendation.
Also fix the stale caps left when the host clamps were raised (b8a33e2): the
resolved-bitrate range and the probe doc comments (abi.rs, client.rs,
regenerated header), plus the section 9 roadmap copy, now read 3 Gbps probe /
2 Gbps session.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -77,6 +77,7 @@ final class SessionModel: ObservableObject {
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func connect(to host: StoredHost, width: UInt32, height: UInt32, hz: UInt32,
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compositor: PunktfunkConnection.Compositor = .auto,
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gamepad: PunktfunkConnection.GamepadType = .auto,
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bitrateKbps: UInt32 = 0,
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autoTrust: Bool = false) {
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guard phase == .idle else { return }
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phase = .connecting
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@@ -93,7 +94,7 @@ final class SessionModel: ObservableObject {
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host: host.address, port: host.port,
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width: width, height: height, refreshHz: hz,
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pinSHA256: pin, identity: identity, compositor: compositor,
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gamepad: gamepad) }
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gamepad: gamepad, bitrateKbps: bitrateKbps) }
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await MainActor.run { [weak self] in
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guard let self else { return }
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// The user may have abandoned this attempt (window closed, another host
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@@ -16,6 +16,7 @@ struct SettingsView: View {
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@AppStorage("punktfunk.hz") private var hz = 60
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@AppStorage("punktfunk.compositor") private var compositor = 0
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@AppStorage("punktfunk.gamepadType") private var gamepadType = 0
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@AppStorage("punktfunk.bitrateKbps") private var bitrateKbps = 0
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@AppStorage("punktfunk.micEnabled") private var micEnabled = true
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@ObservedObject private var gamepads = GamepadManager.shared
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#if os(macOS)
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@@ -77,11 +78,19 @@ struct SettingsView: View {
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return ScrollView {
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VStack(spacing: 16) {
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TVSelectionRow(title: "Stream mode", options: options, selection: modeTag)
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TVSelectionRow(
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title: "Bitrate", options: bitrateOptions, selection: $bitrateKbps)
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if bitrateKbps > 1_000_000 {
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Label(Self.gigabitWarning, systemImage: "exclamationmark.triangle.fill")
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.font(.caption)
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.foregroundStyle(.orange)
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.multilineTextAlignment(.center)
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}
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TVSelectionRow(
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title: "Compositor", options: compositors, selection: $compositor)
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Text("The host creates a virtual output at exactly this mode — native "
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+ "resolution, no scaling. A specific compositor is honored only if "
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+ "available on the host.")
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+ "resolution, no scaling. \(Self.bitrateFooter) A specific compositor "
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+ "is honored only if available on the host.")
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.font(.caption)
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.foregroundStyle(.secondary)
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.multilineTextAlignment(.center)
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@@ -114,6 +123,77 @@ struct SettingsView: View {
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}
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#endif
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// MARK: - Bitrate
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/// Slider domain, log-scale: the useful range spans three orders of magnitude
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/// (a few Mbps … 3 Gbps) — linear would cram everything below 100 Mbps into the
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/// first pixels.
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private static let minSliderKbps = 2_000.0
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private static let maxSliderKbps = 3_000_000.0
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private static let bitrateFooter =
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"Automatic uses the host's default bitrate (20 Mbps); the host clamps any choice "
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+ "to its supported range. Run a speed test from a host card's context menu to "
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+ "pick an informed value. Applies from the next session."
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private static let gigabitWarning =
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"Above 1 Gbps — test the network speed first (a host card's context menu → "
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+ "Test Network Speed…). A bitrate beyond what the link sustains causes loss "
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+ "and stutter."
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/// `bitrateKbps == 0` is Automatic; switching to manual lands on the host default.
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private var automaticBitrate: Binding<Bool> {
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Binding(
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get: { bitrateKbps == 0 },
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set: { bitrateKbps = $0 ? 0 : 20_000 })
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}
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/// Slider position 0...1 ↔ kbps on the log scale, snapped to two significant figures
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/// so the readout shows round numbers instead of 47_322.
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private var bitrateSlider: Binding<Double> {
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Binding(
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get: {
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let v = Double(bitrateKbps).clamped(Self.minSliderKbps, Self.maxSliderKbps)
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return log(v / Self.minSliderKbps)
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/ log(Self.maxSliderKbps / Self.minSliderKbps)
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},
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set: { pos in
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let raw = Self.minSliderKbps
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* pow(Self.maxSliderKbps / Self.minSliderKbps, pos)
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let mag = pow(10, floor(log10(raw)) - 1)
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bitrateKbps = Int((raw / mag).rounded() * mag)
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})
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}
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#if os(tvOS)
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/// tvOS has no Slider — the focus-native control is the pushed picker (the same
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/// pattern as the stream mode), so the rates are presets here, up to the same 3 Gbps
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/// ceiling, plus a custom entry so a non-preset stored value stays visible.
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private static let bitratePresets: [(label: String, tag: Int)] = [
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("Automatic", 0),
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("10 Mbps", 10_000),
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("20 Mbps", 20_000),
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("40 Mbps", 40_000),
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("80 Mbps", 80_000),
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("150 Mbps", 150_000),
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("300 Mbps", 300_000),
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("500 Mbps", 500_000),
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("1 Gbps", 1_000_000),
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("1.5 Gbps", 1_500_000),
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("2 Gbps", 2_000_000),
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("3 Gbps", 3_000_000),
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]
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private var bitrateOptions: [(label: String, tag: Int)] {
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var options = Self.bitratePresets
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if !options.contains(where: { $0.tag == bitrateKbps }) {
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options.insert(
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(SpeedTestSheet.mbpsLabel(kbps: bitrateKbps) + " (custom)", bitrateKbps), at: 1)
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}
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return options
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}
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#endif
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// MARK: - Controllers
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private static let padTypes: [(label: String, tag: Int)] = [
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@@ -200,11 +280,32 @@ struct SettingsView: View {
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LabeledContent("") {
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Button("Use this display's mode") { fillFromMainScreen() }
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}
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// (sharedBody is unused on tvOS — its body still compiles there, and
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// Slider doesn't exist on tvOS; the tv path has its own preset picker.)
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#if !os(tvOS)
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Toggle("Automatic bitrate", isOn: automaticBitrate)
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if bitrateKbps != 0 {
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HStack(spacing: 12) {
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Slider(value: bitrateSlider, in: 0...1) {
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Text("Bitrate")
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}
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Text(SpeedTestSheet.mbpsLabel(kbps: bitrateKbps))
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.monospacedDigit()
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.foregroundStyle(.secondary)
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.frame(minWidth: 76, alignment: .trailing)
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}
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if bitrateKbps > 1_000_000 {
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Label(Self.gigabitWarning, systemImage: "exclamationmark.triangle.fill")
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.font(.caption)
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.foregroundStyle(.orange)
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}
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}
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#endif
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} header: {
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Text("Stream mode")
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} footer: {
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Text("The host creates a virtual output at exactly this mode — "
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+ "native resolution, no scaling.")
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+ "native resolution, no scaling. \(Self.bitrateFooter)")
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.font(.caption)
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.foregroundStyle(.secondary)
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}
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@@ -324,3 +425,10 @@ struct SettingsView: View {
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#endif
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}
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}
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extension Double {
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/// The log-scale slider mapping needs a bounded input (Automatic stores 0).
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fileprivate func clamped(_ lo: Double, _ hi: Double) -> Double {
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Swift.min(Swift.max(self, lo), hi)
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}
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}
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@@ -0,0 +1,237 @@
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// Network speed-test sheet (roadmap §9): connect to the host, ask it to burst probe
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// filler over the real data plane (FEC-encoded UDP, video paused — the measurement IS the
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// streaming path), poll the measurement, and recommend a bitrate (~70% of the measured
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// goodput, headroom for encoder burstiness). "Use N Mbps" writes the bitrate setting; it
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// applies from the next session.
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//
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// Runs only while idle (the host serves one session at a time, so it can't share the wire
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// with a live stream — the host-card grid is the idle UI anyway). Trust: a pinned host is
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// verified as usual; an unpinned one is probed trust-on-first-use WITHOUT persisting
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// anything — a bandwidth number doesn't justify a trust decision.
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import Foundation
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import PunktfunkKit
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import SwiftUI
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/// Dismissal must abandon the in-flight probe: the connect/poll loop runs detached and
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/// checks this flag, closing the connection itself. Only the flag is shared; it is safe
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/// to read/write from the loop and the main actor (single Bool, torn reads harmless).
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private final class ProbeToken: @unchecked Sendable {
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var cancelled = false
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}
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/// What the host is asked to burst: the host's full probe ceiling (it clamps to ≤ 3 Gbps),
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/// so the measurement surfaces the link's real ceiling instead of an artificial cap —
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/// bursting ABOVE what the link can carry is how the probe finds where delivery falls off.
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/// Two seconds rides out scheduler jitter. File-scope so the detached probe task reads them
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/// without crossing into the view's main actor.
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private let probeTargetKbps: UInt32 = 3_000_000
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private let probeDurationMs: UInt32 = 2_000
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struct SpeedTestSheet: View {
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@Environment(\.dismiss) private var dismiss
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let host: StoredHost
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@AppStorage("punktfunk.width") private var width = 1920
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@AppStorage("punktfunk.height") private var height = 1080
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@AppStorage("punktfunk.hz") private var hz = 60
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@AppStorage("punktfunk.bitrateKbps") private var bitrateKbps = 0
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private enum Phase: Equatable {
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case connecting
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case probing(partial: PunktfunkConnection.ProbeResult?)
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case done(PunktfunkConnection.ProbeResult)
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case failed(String)
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}
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@State private var phase: Phase = .connecting
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@State private var token = ProbeToken()
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var body: some View {
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VStack(spacing: 20) {
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Label("Speed test — \(host.displayName)", systemImage: "gauge.with.needle")
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.font(.headline)
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.foregroundStyle(.tint)
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switch phase {
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case .connecting:
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ProgressView("Connecting…")
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.padding(.vertical, 12)
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case .probing(let partial):
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VStack(spacing: 8) {
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ProgressView("Measuring — the host is bursting probe data…")
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if let partial, partial.throughputKbps > 0 {
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Text("~\(Self.mbpsLabel(kbps: Int(partial.throughputKbps))) so far")
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.font(.callout.monospacedDigit())
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.foregroundStyle(.secondary)
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}
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}
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.padding(.vertical, 12)
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case .done(let result):
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resultView(result)
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case .failed(let message):
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Text(message)
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.font(.callout)
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.foregroundStyle(.red)
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.multilineTextAlignment(.center)
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}
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HStack(spacing: 24) {
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Button(phaseIsFinal ? "Close" : "Cancel", role: .cancel) {
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token.cancelled = true
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dismiss()
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}
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#if !os(tvOS)
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.keyboardShortcut(.cancelAction)
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#endif
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if case .done(let result) = phase, let rec = Self.recommendedKbps(result) {
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Button("Use \(Self.mbpsLabel(kbps: rec))") {
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bitrateKbps = rec
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dismiss()
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}
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.buttonStyle(.borderedProminent)
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#if !os(tvOS)
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.keyboardShortcut(.defaultAction)
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#endif
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}
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if case .failed = phase {
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Button("Retry") { run() }
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.buttonStyle(.borderedProminent)
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}
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}
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}
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#if os(tvOS)
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.frame(maxWidth: 1000)
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.padding(60)
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#else
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.padding(24)
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#endif
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#if os(macOS)
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.frame(width: 420)
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.fixedSize(horizontal: false, vertical: true)
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#endif
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.onAppear { run() }
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.onDisappear { token.cancelled = true }
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}
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private var phaseIsFinal: Bool {
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switch phase {
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case .done, .failed: return true
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case .connecting, .probing: return false
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}
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}
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private func resultView(_ result: PunktfunkConnection.ProbeResult) -> some View {
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VStack(spacing: 10) {
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Text(Self.mbpsLabel(kbps: Int(result.throughputKbps)))
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.font(.system(.largeTitle, design: .rounded).weight(.semibold))
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.monospacedDigit()
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Grid(alignment: .leading, horizontalSpacing: 16, verticalSpacing: 4) {
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GridRow {
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Text("Loss").foregroundStyle(.secondary)
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Text(String(format: "%.1f %%", result.lossPct)).monospacedDigit()
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}
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GridRow {
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Text("Received").foregroundStyle(.secondary)
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Text("\(ByteCountFormatter.string(fromByteCount: Int64(result.recvBytes), countStyle: .binary)) in \(result.elapsedMs) ms")
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.monospacedDigit()
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}
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}
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.font(.callout)
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if let rec = Self.recommendedKbps(result) {
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Text("Recommended bitrate: \(Self.mbpsLabel(kbps: rec)) "
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+ "(~70% of measured, headroom for encoder bursts).")
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.font(.caption)
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.foregroundStyle(.secondary)
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.multilineTextAlignment(.center)
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} else {
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Text("Too little data made it through to recommend a bitrate — "
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+ "check the network and retry.")
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.font(.caption)
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.foregroundStyle(.secondary)
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.multilineTextAlignment(.center)
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}
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}
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}
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/// ~70% of the measured goodput, whole Mbps, clamped to the host's session bitrate
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/// ceiling (2 Gbps — it clamps any session request above that, so recommending more is
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/// pointless). nil when the measurement carried too little signal to recommend anything.
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static func recommendedKbps(_ result: PunktfunkConnection.ProbeResult) -> Int? {
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guard result.throughputKbps >= 2_000 else { return nil }
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let raw = Int(result.throughputKbps) * 7 / 10
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let wholeMbps = max(raw / 1_000, 2)
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return min(wholeMbps, 2_000) * 1_000
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}
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static func mbpsLabel(kbps: Int) -> String {
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if kbps >= 1_000_000 {
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let gbps = Double(kbps) / 1_000_000
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return gbps == gbps.rounded()
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? "\(Int(gbps)) Gbps"
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: String(format: "%.1f Gbps", gbps)
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}
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return kbps % 1_000 == 0
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? "\(kbps / 1_000) Mbps"
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: String(format: "%.1f Mbps", Double(kbps) / 1_000)
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}
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private func run() {
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phase = .connecting
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let token = token
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let address = host.address
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let port = host.port
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let pin = host.pinnedSHA256
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let (w, h, fps) = (UInt32(clamping: width), UInt32(clamping: height), UInt32(clamping: hz))
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Task.detached(priority: .userInitiated) {
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// Connect (blocking) — same identity/trust as a session, but TOFU results are
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// NOT persisted from here.
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let identity = (try? ClientIdentityStore.shared.load())?.identity
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let conn: PunktfunkConnection
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do {
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conn = try PunktfunkConnection(
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host: address, port: port, width: w, height: h, refreshHz: fps,
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pinSHA256: pin, identity: identity)
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} catch {
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await MainActor.run {
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guard !token.cancelled else { return }
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phase = .failed(
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"Could not connect to \(address):\(port) — is punktfunk-host "
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+ "running and not mid-session?")
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}
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return
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}
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defer { conn.close() }
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conn.startSpeedTest(targetKbps: probeTargetKbps, durationMs: probeDurationMs)
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await MainActor.run { if !token.cancelled { phase = .probing(partial: nil) } }
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// Poll until the host's end-of-burst report lands (or a generous deadline —
|
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// the host clamps the burst to ≤ 5 s).
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let deadline = Date().addingTimeInterval(Double(probeDurationMs) / 1000 + 8)
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var final: PunktfunkConnection.ProbeResult?
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while !token.cancelled, Date() < deadline {
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try? await Task.sleep(nanoseconds: 200_000_000)
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guard let r = conn.probeResult() else { break } // closed underneath us
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if r.done {
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final = r
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break
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}
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await MainActor.run {
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if !token.cancelled { phase = .probing(partial: r) }
|
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}
|
||||
}
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let result = final
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await MainActor.run {
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guard !token.cancelled else { return }
|
||||
if let result {
|
||||
phase = .done(result)
|
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} else {
|
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phase = .failed(
|
||||
"The measurement never completed — the connection may have "
|
||||
+ "dropped mid-probe. Retry?")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -202,6 +202,11 @@ public final class PunktfunkConnection {
|
||||
/// machines. `0` = no correction (an older host that didn't answer, or synchronized clocks).
|
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public private(set) var clockOffsetNs: Int64 = 0
|
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|
||||
/// The video encoder bitrate (kbps) the host actually configured — the requested
|
||||
/// `bitrateKbps` clamped to the host's range ([500, 2 000 000] kbps), or its default
|
||||
/// (20 000) when 0 was requested. `0` = an older host that didn't report it.
|
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public private(set) var resolvedBitrateKbps: UInt32 = 0
|
||||
|
||||
/// Connect and start a session at the requested mode (the host creates a native virtual
|
||||
/// output at exactly this size/refresh). Blocks up to `timeoutMs`.
|
||||
///
|
||||
@@ -218,6 +223,10 @@ public final class PunktfunkConnection {
|
||||
///
|
||||
/// `gamepad`: which virtual pad the host creates for this session's controllers (see
|
||||
/// `GamepadType`; `.auto` = host decides). Check `resolvedGamepad` afterwards.
|
||||
///
|
||||
/// `bitrateKbps`: requested video encoder bitrate (0 = host default; the host clamps
|
||||
/// to its supported range). Check `resolvedBitrateKbps` afterwards — a speed test
|
||||
/// (`startSpeedTest`) is how a client picks an informed value.
|
||||
public init(
|
||||
host: String, port: UInt16 = 9777,
|
||||
width: UInt32, height: UInt32, refreshHz: UInt32,
|
||||
@@ -225,6 +234,7 @@ public final class PunktfunkConnection {
|
||||
identity: ClientIdentity? = nil,
|
||||
compositor: Compositor = .auto,
|
||||
gamepad: GamepadType = .auto,
|
||||
bitrateKbps: UInt32 = 0,
|
||||
timeoutMs: UInt32 = 10_000
|
||||
) throws {
|
||||
if let pin = pinSHA256, pin.count != 32 { throw PunktfunkClientError.invalidPin }
|
||||
@@ -234,16 +244,16 @@ public final class PunktfunkConnection {
|
||||
withOptionalCString(identity?.keyPEM) { key in
|
||||
if let pin = pinSHA256 {
|
||||
return pin.withUnsafeBytes { p in
|
||||
punktfunk_connect_ex2(
|
||||
punktfunk_connect_ex3(
|
||||
cs, port, width, height, refreshHz, compositor.rawValue,
|
||||
gamepad.rawValue,
|
||||
gamepad.rawValue, bitrateKbps,
|
||||
p.bindMemory(to: UInt8.self).baseAddress, &observed,
|
||||
cert, key, timeoutMs)
|
||||
}
|
||||
}
|
||||
return punktfunk_connect_ex2(
|
||||
return punktfunk_connect_ex3(
|
||||
cs, port, width, height, refreshHz, compositor.rawValue,
|
||||
gamepad.rawValue,
|
||||
gamepad.rawValue, bitrateKbps,
|
||||
nil, &observed, cert, key, timeoutMs)
|
||||
}
|
||||
}
|
||||
@@ -261,6 +271,54 @@ public final class PunktfunkConnection {
|
||||
var offset: Int64 = 0
|
||||
_ = punktfunk_connection_clock_offset_ns(handle, &offset)
|
||||
clockOffsetNs = offset
|
||||
var br: UInt32 = 0
|
||||
_ = punktfunk_connection_bitrate(handle, &br)
|
||||
resolvedBitrateKbps = br
|
||||
}
|
||||
|
||||
/// A bandwidth speed-test measurement (see `startSpeedTest`). Partial until `done`.
|
||||
public struct ProbeResult: Sendable, Equatable {
|
||||
/// The host's end-of-burst report arrived — the numbers are final.
|
||||
public let done: Bool
|
||||
/// Probe payload bytes / packets the client received.
|
||||
public let recvBytes: UInt64
|
||||
public let recvPackets: UInt32
|
||||
/// Probe payload bytes / packets the host reported sending.
|
||||
public let hostBytes: UInt64
|
||||
public let hostPackets: UInt32
|
||||
/// Client-measured receive window (first→last probe AU), milliseconds.
|
||||
public let elapsedMs: UInt32
|
||||
/// Measured goodput, kilobits per second.
|
||||
public let throughputKbps: UInt32
|
||||
/// Delivery loss `(hostBytes − recvBytes) / hostBytes`, percent (0 if unknown).
|
||||
public let lossPct: Float
|
||||
}
|
||||
|
||||
/// Start a bandwidth speed test: the host bursts filler over the data plane at
|
||||
/// `targetKbps` of goodput for `durationMs` (clamped host-side to ≤ 3 Gbps / ≤ 5 s),
|
||||
/// briefly pausing video. Non-blocking — poll `probeResult()` until `done`. Starting
|
||||
/// a probe resets any prior measurement. Silently dropped after close.
|
||||
public func startSpeedTest(targetKbps: UInt32, durationMs: UInt32) {
|
||||
abiLock.lock()
|
||||
defer { abiLock.unlock() }
|
||||
guard let h = handle, !closeRequested else { return }
|
||||
_ = punktfunk_connection_speed_test(h, targetKbps, durationMs)
|
||||
}
|
||||
|
||||
/// The current speed-test measurement (zeros before any probe; partial until `done`).
|
||||
/// Safe to poll from any thread; nil after close.
|
||||
public func probeResult() -> ProbeResult? {
|
||||
abiLock.lock()
|
||||
defer { abiLock.unlock() }
|
||||
guard let h = handle, !closeRequested else { return nil }
|
||||
var out = PunktfunkProbeResult()
|
||||
guard punktfunk_connection_probe_result(h, &out) == statusOK else { return nil }
|
||||
return ProbeResult(
|
||||
done: out.done != 0,
|
||||
recvBytes: out.recv_bytes, recvPackets: out.recv_packets,
|
||||
hostBytes: out.host_bytes, hostPackets: out.host_packets,
|
||||
elapsedMs: out.elapsed_ms, throughputKbps: out.throughput_kbps,
|
||||
lossPct: out.loss_pct)
|
||||
}
|
||||
|
||||
/// Ask the host to switch the live session to a new mode (window resized) — no
|
||||
@@ -509,6 +567,17 @@ public extension PunktfunkInputEvent {
|
||||
static func mouseMove(dx: Int32, dy: Int32) -> PunktfunkInputEvent {
|
||||
make(PUNKTFUNK_INPUT_KIND_MOUSE_MOVE.rawValue, code: 0, x: dx, y: dy)
|
||||
}
|
||||
/// Absolute cursor position in client-surface pixels — the host places its cursor
|
||||
/// there (same letterbox mapping and `flags` surface-dims packing as the touch events).
|
||||
/// Used by the iPad pointer fallback when the scene can't pointer-lock and GCMouse's
|
||||
/// relative deltas aren't available; the surface dimensions must each fit in 16 bits.
|
||||
static func mouseMoveAbs(
|
||||
x: Int32, y: Int32, surfaceWidth: UInt32, surfaceHeight: UInt32
|
||||
) -> PunktfunkInputEvent {
|
||||
make(
|
||||
PUNKTFUNK_INPUT_KIND_MOUSE_MOVE_ABS.rawValue, code: 0, x: x, y: y,
|
||||
flags: ((surfaceWidth & 0xFFFF) << 16) | (surfaceHeight & 0xFFFF))
|
||||
}
|
||||
/// GameStream button ids: 1=left 2=middle 3=right 4=X1 5=X2 (host maps to evdev BTN_*).
|
||||
static func mouseButton(_ button: UInt32, down: Bool) -> PunktfunkInputEvent {
|
||||
make(
|
||||
|
||||
Reference in New Issue
Block a user