feat(clients): host/network split in every stats HUD (stats phase 2, client side)
Consumes the 0xCF host-timing plane (449a67c) on all four GUI clients: each
keeps a bounded pending ring of receipt samples keyed by pts, matches the
host's per-AU capture→sent reports against it, and the HUD equation becomes
= host 3.1 + network 6.7 + decode 2.1 + display 2.3
falling back to the combined `= host+network …` term whenever no timing
matched the window (old host / datagram loss) — same total, one split
fewer, never a misleading zero. Apple additionally gains the split as the
only equation line under the stage-1 fallback presenter (receipt is
presenter-independent), a `nextHostTiming` wrapper with its own plane lock,
and a unit-tested `HostNetworkSplitter`; Android extends the JNI stats
array 16→18 doubles (0–15 unchanged); Windows/Linux thread the split
through `Stats` into the HUD and the headless/debug logs.
Docs updated: design/stats-unification.md Phase 2 → implemented (wire
format, fallback semantics), and the docs-site matrix's Sunshine "Host
processing latency" row is now a direct match (ours includes the paced
send; avg vs p50).
Verified here: linux client clippy -D warnings green on the live tree,
windows stub check + hand-verified diff, android cargo-ndk arm64 check
green, apple loopback test extended (needs the rebuilt xcframework + swift
test on the mac). On-glass: pending on all platforms.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -83,6 +83,9 @@ public final class PunktfunkConnection {
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/// Same role for the feedback drain thread (rumble + HID-output — two core planes,
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/// drained sequentially by one thread).
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private let feedbackLock = NSLock()
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/// Same role for the host-timing (0xCF) puller — its own plane in the core, drained
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/// non-blockingly by the app's 1 s stats tick (never contends with the blocking pullers).
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private let statsLock = NSLock()
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/// Negotiated session mode (host-confirmed).
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public private(set) var width: UInt32 = 0
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@@ -665,6 +668,40 @@ public final class PunktfunkConnection {
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}
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}
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/// One per-AU host-timing report (0xCF): the host's capture→fully-sent duration for the
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/// access unit whose `AccessUnit.ptsNs` equals `ptsNs` exactly. The stats consumer derives
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/// `network = (receivedNs + clockOffsetNs − ptsNs) − hostUs` — the host/network split of the
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/// HUD's `host+network` stage (design/stats-unification.md Phase 2).
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public struct HostTiming: Sendable, Equatable {
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/// The AU's capture stamp (host capture clock — matches the AU's `ptsNs`).
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public let ptsNs: UInt64
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/// Host capture→sent duration, µs.
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public let hostUs: UInt32
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}
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/// Pull the next per-AU host timing; nil on timeout, throws `.closed` once the session
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/// ended. Best-effort plane: an older host never emits any — keep showing the combined
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/// `host+network` stage then. Drain non-blockingly (`timeoutMs: 0`) from ONE stats
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/// consumer (its own core plane, safe alongside the other pullers).
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public func nextHostTiming(timeoutMs: UInt32 = 0) throws -> HostTiming? {
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statsLock.lock()
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defer { statsLock.unlock() }
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guard let h = liveHandle() else { throw PunktfunkClientError.closed }
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var out = PunktfunkHostTiming()
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let rc = punktfunk_connection_next_host_timing(h, &out, timeoutMs)
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switch rc {
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case statusOK:
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return HostTiming(ptsNs: out.pts_ns, hostUs: out.host_us)
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case statusNoFrame:
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return nil
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case statusClosed:
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throw PunktfunkClientError.closed
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default:
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throw PunktfunkClientError.status(rc)
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}
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}
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/// Send one input event (delivered to the host as a QUIC datagram). Thread-safe;
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/// silently dropped after close.
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public func send(_ event: PunktfunkInputEvent) {
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@@ -684,10 +721,12 @@ public final class PunktfunkConnection {
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pumpLock.lock() // pullers exit at their next poll boundary, releasing these
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audioLock.lock()
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feedbackLock.lock()
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statsLock.lock()
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abiLock.lock()
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let h = handle
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handle = nil
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abiLock.unlock()
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statsLock.unlock()
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feedbackLock.unlock()
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audioLock.unlock()
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pumpLock.unlock()
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@@ -0,0 +1,88 @@
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// Splits the unified stats model's `host+network` stage (capture→received) into its `host`
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// (capture→fully-sent, reported per AU by the host on the 0xCF plane) and `network`
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// (the remainder) terms — design/stats-unification.md Phase 2.
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//
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// Receipt samples are recorded per frame from the pump path; host timings are matched to them
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// by exact pts (the 0xCF datagram carries the AU's own `pts_ns`). Best-effort by construction:
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// a lost 0xCF datagram, an FEC-dropped AU, or an old host that never emits the plane simply
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// contributes no split sample — the HUD then keeps the combined `host+network` line. NSLock
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// rather than an actor — the receipt writer is the non-async pump path (same pattern as
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// LatencyMeter/FrameMeter).
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import Foundation
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/// Per-frame `host` / `network` sampler: `recordReceipt` at AU receipt (pts + the combined
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/// capture→received interval), `noteHostTiming` per drained 0xCF report, `drain` the window's
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/// p50s once a second. The pending ring is bounded (drop-oldest) so an old host — receipts
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/// forever, timings never — costs a fixed ~4 KB, not growth.
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public final class HostNetworkSplitter: @unchecked Sendable {
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private let lock = NSLock()
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/// Received AUs awaiting their 0xCF host timing: (pts, combined capture→received µs).
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private var pending: [(ptsNs: UInt64, combinedUs: Int64)] = []
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private var hostUsSamples: [Int64] = []
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private var networkUsSamples: [Int64] = []
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/// ~1 s of frames at 240 fps; beyond it the oldest receipt can no longer expect a match.
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private static let pendingCap = 256
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public init() {}
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/// Record one frame at receipt. `ptsNs` is the host capture clock (the AU's pts),
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/// `receivedNs` the client `CLOCK_REALTIME` receipt instant (`AccessUnit.receivedNs`),
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/// `offsetNs` the connect-time host−client clock offset (0 = uncorrected). Same
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/// absurd-value clamp as LatencyMeter — a sample it would drop must not linger here.
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public func recordReceipt(ptsNs: UInt64, receivedNs: Int64, offsetNs: Int64) {
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let combinedNs = receivedNs &+ offsetNs &- Int64(bitPattern: ptsNs)
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guard combinedNs > 0, combinedNs < 10_000_000_000 else { return }
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lock.lock()
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pending.append((ptsNs: ptsNs, combinedUs: combinedNs / 1000))
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if pending.count > Self.pendingCap {
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pending.removeFirst(pending.count - Self.pendingCap)
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}
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lock.unlock()
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}
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/// Match one host timing (0xCF) to its receipt: `host` = the reported capture→sent,
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/// `network` = the combined interval minus it, floored at 0 (the terms tile per frame; a
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/// slightly-off skew offset must not produce a negative wire time). Unmatched timings —
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/// the AU was FEC-dropped, or its receipt raced this drain — are simply skipped.
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public func noteHostTiming(ptsNs: UInt64, hostUs: UInt32) {
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lock.lock()
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defer { lock.unlock() }
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guard let i = pending.firstIndex(where: { $0.ptsNs == ptsNs }) else { return }
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let combinedUs = pending.remove(at: i).combinedUs
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hostUsSamples.append(Int64(hostUs))
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networkUsSamples.append(max(0, combinedUs - Int64(hostUs)))
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}
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public struct Split: Sendable {
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public let hostP50Ms: Double
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public let networkP50Ms: Double
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public let count: Int
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}
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/// The window's p50s since the last drain, then reset (matched samples only; the pending
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/// ring survives — a receipt may still match a timing drained next tick). `nil` when no
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/// timing matched in the interval — the caller falls back to the combined stage.
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public func drain() -> Split? {
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lock.lock()
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let host = hostUsSamples.sorted()
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let network = networkUsSamples.sorted()
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hostUsSamples.removeAll(keepingCapacity: true)
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networkUsSamples.removeAll(keepingCapacity: true)
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lock.unlock()
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guard !host.isEmpty else { return nil }
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func p50(_ sorted: [Int64]) -> Double {
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Double(sorted[min(sorted.count / 2, sorted.count - 1)]) / 1000.0 // µs → ms
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}
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return Split(hostP50Ms: p50(host), networkP50Ms: p50(network), count: host.count)
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}
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/// Forget everything (pending receipts + window) — a fresh connection starts clean.
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public func reset() {
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lock.lock()
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pending.removeAll()
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hostUsSamples.removeAll()
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networkUsSamples.removeAll()
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lock.unlock()
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}
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}
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