feat(clients): host/network split in every stats HUD (stats phase 2, client side)
Consumes the 0xCF host-timing plane (449a67c) on all four GUI clients: each
keeps a bounded pending ring of receipt samples keyed by pts, matches the
host's per-AU capture→sent reports against it, and the HUD equation becomes
= host 3.1 + network 6.7 + decode 2.1 + display 2.3
falling back to the combined `= host+network …` term whenever no timing
matched the window (old host / datagram loss) — same total, one split
fewer, never a misleading zero. Apple additionally gains the split as the
only equation line under the stage-1 fallback presenter (receipt is
presenter-independent), a `nextHostTiming` wrapper with its own plane lock,
and a unit-tested `HostNetworkSplitter`; Android extends the JNI stats
array 16→18 doubles (0–15 unchanged); Windows/Linux thread the split
through `Stats` into the HUD and the headless/debug logs.
Docs updated: design/stats-unification.md Phase 2 → implemented (wire
format, fallback semantics), and the docs-site matrix's Sunshine "Host
processing latency" row is now a direct match (ours includes the paced
send; avg vs p50).
Verified here: linux client clippy -D warnings green on the live tree,
windows stub check + hand-verified diff, android cargo-ndk arm64 check
green, apple loopback test extended (needs the rebuilt xcframework + swift
test on the mac). On-glass: pending on all platforms.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -25,6 +25,11 @@ use std::time::{Duration, Instant};
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/// flight, so anything beyond this is stale (codec flushed / HUD toggled) and gets evicted.
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const IN_FLIGHT_CAP: usize = 64;
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/// Cap on received AUs awaiting their 0xCF host timing (Phase 2 host/network split): the timing
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/// datagram trails its AU by at most the wire, so a match lands within a frame or two — anything
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/// this deep is a lost datagram (or an old host that never sends any) and gets evicted.
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const PENDING_SPLIT_CAP: usize = 256;
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/// The decode loop. Runs on the `pf-decode` thread until `shutdown` is set or the session closes.
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pub fn run(
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client: Arc<NativeClient>,
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@@ -155,6 +160,11 @@ pub fn run(
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// point (output-buffer dequeue — MediaCodec round-trips presentationTimeUs) can be paired back
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// to its receipt for the `decode` stage. Only fed while the HUD is visible.
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let mut in_flight: VecDeque<(u64, i128)> = VecDeque::new();
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// Phase-2 host/network split (design/stats-unification.md): received AUs awaiting their 0xCF
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// host timing, as (pts_ns, capture→received µs). The timings are drained non-blockingly right
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// where receipts are recorded and matched by pts; `network = hostnet − host` (saturating).
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// Only fed while the HUD is visible; an old host never sends a 0xCF, so entries just age out.
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let mut pending_split: VecDeque<(u64, u64)> = VecDeque::new();
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// The dataspace we've signalled on the Surface so far (None = default/SDR). Set reactively once
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// the decoder reports an HDR stream (see `drain`); avoids re-applying every format event.
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let mut applied_ds: Option<DataSpace> = None;
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@@ -190,6 +200,26 @@ pub fn run(
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if in_flight.len() > IN_FLIGHT_CAP {
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in_flight.pop_front(); // stale — codec never echoed it back
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}
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// Phase-2 split: park this AU's capture→received sample, then match any
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// 0xCF host timings that have arrived — host = the host's own
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// capture→sent, network = our capture→received minus it (per-frame
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// tiling; saturating in case of clock jitter).
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if let Some(hostnet_us) = lat_us {
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pending_split.push_back((frame.pts_ns, hostnet_us));
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if pending_split.len() > PENDING_SPLIT_CAP {
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pending_split.pop_front(); // 0xCF lost / old host — evict
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}
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}
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while let Ok(t) = client.next_host_timing(Duration::ZERO) {
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if let Some(i) = pending_split.iter().position(|&(p, _)| p == t.pts_ns)
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{
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let (_, hostnet_us) = pending_split.remove(i).unwrap();
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stats.note_host_split(
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t.host_us as u64,
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hostnet_us.saturating_sub(t.host_us as u64),
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);
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}
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}
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}
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pending = Some(frame);
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}
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