feat(host/windows,drivers): gamepad driver attach/heartbeat health surfaced in logs
The gamepad drivers have no IOCTL plane (hidclass gates the stack), so until now the host had ZERO visibility into whether a driver ever bound: a pad could be "created" with no driver installed and nothing was logged. Two health fields are carved from reserved shm space (layout-compatible; pf-driver-proto pins the offsets): driver_proto — stamped by pf-xusb at device add + per serviced XInput IOCTL (movement = the game-visible path) and by pf-dualsense/DS4 from its ~125Hz timer — and driver_heartbeat. Host-side, every pad owns a DriverAttach watcher fed from the existing service() poll: INFO on attach (WARN on proto mismatch), and after 3s of silence ONE diagnosis WARN combining a cached pnputil /enum-drivers store check, the devnode's CM problem code (CM_Locate_DevNodeW/CM_Get_DevNode_Status on the instance id now captured from the create callback, with plain-language hints: 28 = not installed, 52 = signature/Memory Integrity, …) and the driver's debug log path. Also fixes a real bug both SwDeviceCreate wrappers shared: the 10s WaitForSingleObject result was ignored and the callback HRESULT zero-initialised, so a PnP timeout read as SUCCESS (now E_FAIL init + explicit timeout error). Failure-mode table: design/gamepad-driver-health.md. Linux workspace green; Windows host + drivers CI-compile only, on-box recipe at the bottom of the design doc. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -36,6 +36,15 @@ Low-latency desktop/game streaming stack, Linux-first, with a shared Rust protoc
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boundary, and finished captures are saved as on-disk recordings
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boundary, and finished captures are saved as on-disk recordings
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(`~/.config/punktfunk/captures/*.json`) browsable/exportable from the console's **Performance** page
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(`~/.config/punktfunk/captures/*.json`) browsable/exportable from the console's **Performance** page
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(recharts). Endpoints `/api/v1/stats/*` (bearer-only). *Implemented; not yet on-glass validated.*
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(recharts). Endpoints `/api/v1/stats/*` (bearer-only). *Implemented; not yet on-glass validated.*
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**Web-console log view** (`log_capture.rs`): a `tracing` layer tees DEBUG-and-up (independent of
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`RUST_LOG`) into a 4096-entry in-memory ring, served cursor-paged at `GET /api/v1/logs`
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(bearer-only) → the console's **Logs** page (follow/pause · level filter · search). The Windows
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gamepad drivers now stamp attach/heartbeat marks into their shm sections and the host's
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`DriverAttach` watcher turns silence into a one-shot diagnosis WARN (driver-store check + CM
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devnode problem code) — failure-mode table: [`design/gamepad-driver-health.md`](design/gamepad-driver-health.md).
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The Android client gained Settings → **Connected controllers** (device list + VID/PID + resolved
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pad type + live input test) for the client end of the same chain. *Log view + driver health:
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Linux-tested; Windows/Android sides CI/device-validation pending.*
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- **Native protocol (`punktfunk/1`): full session planes, validated live.** QUIC
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- **Native protocol (`punktfunk/1`): full session planes, validated live.** QUIC
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control plane (`punktfunk-core` `quic` feature: Hello{mode}/Welcome{full Config}/Start), data
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control plane (`punktfunk-core` `quic` feature: Hello{mode}/Welcome{full Config}/Start), data
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plane = the hardened core `Session` over raw UDP with **GF(2¹⁶) Leopard FEC + AES-GCM**
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plane = the hardened core `Session` over raw UDP with **GF(2¹⁶) Leopard FEC + AES-GCM**
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@@ -311,6 +311,13 @@ pub mod gamepad {
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/// `device_type` = DualShock 4 (`VID_054C&PID_09CC` HID identity).
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/// `device_type` = DualShock 4 (`VID_054C&PID_09CC` HID identity).
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pub const DEVTYPE_DUALSHOCK4: u8 = 1;
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pub const DEVTYPE_DUALSHOCK4: u8 = 1;
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/// The value a gamepad driver writes into its section's `driver_proto` field once it attaches —
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/// the host's positive "driver is alive on this section" signal (health check + version audit).
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/// The section starts zeroed, so `0` always means "no driver has attached (yet)"; a pre-health
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/// driver never writes the field and reads as not-attached, which the host log line calls out
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/// (the remedy is the same: reinstall the drivers). Bump on a gamepad-layout change.
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pub const GAMEPAD_PROTO_VERSION: u32 = 1;
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/// `Global\pfxusb-shm-<index>` — the virtual Xbox 360 (XInput) shared section.
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/// `Global\pfxusb-shm-<index>` — the virtual Xbox 360 (XInput) shared section.
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pub fn xusb_shm_name(index: u8) -> String {
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pub fn xusb_shm_name(index: u8) -> String {
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alloc::format!("Global\\pfxusb-shm-{index}")
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alloc::format!("Global\\pfxusb-shm-{index}")
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@@ -342,7 +349,14 @@ pub mod gamepad {
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pub rumble_seq: u32,
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pub rumble_seq: u32,
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pub rumble_large: u8,
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pub rumble_large: u8,
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pub rumble_small: u8,
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pub rumble_small: u8,
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pub _reserved1: [u8; 34],
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pub _pad0: [u8; 2],
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/// Written by the driver when it binds (device add) and on every serviced IOCTL:
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/// [`GAMEPAD_PROTO_VERSION`]. `0` = no driver attached — the host health check keys off it.
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pub driver_proto: u32,
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/// Bumped by the driver on every serviced XInput IOCTL — proves the game-visible path (it
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/// only advances while something polls the slot, so a static value is not an error).
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pub driver_heartbeat: u32,
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pub _reserved1: [u8; 24],
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}
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}
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/// Virtual DualSense / DualShock 4 shared section (256 B). The host writes the `0x01`-style HID
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/// Virtual DualSense / DualShock 4 shared section (256 B). The host writes the `0x01`-style HID
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@@ -363,7 +377,14 @@ pub mod gamepad {
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pub output: [u8; 64],
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pub output: [u8; 64],
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/// HID identity selector — see [`DEVTYPE_DUALSENSE`] / [`DEVTYPE_DUALSHOCK4`].
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/// HID identity selector — see [`DEVTYPE_DUALSENSE`] / [`DEVTYPE_DUALSHOCK4`].
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pub device_type: u8,
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pub device_type: u8,
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pub _reserved1: [u8; 115],
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pub _pad0: [u8; 3],
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/// Written by the driver's timer while it has the section mapped: [`GAMEPAD_PROTO_VERSION`].
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/// `0` = no driver attached — the host health check keys off it.
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pub driver_proto: u32,
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/// Bumped by the driver's ~125 Hz timer each tick — a true liveness heartbeat (unlike the
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/// XUSB one, this advances whenever the driver is loaded, game or not).
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pub driver_heartbeat: u32,
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pub _reserved1: [u8; 104],
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}
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}
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// Offsets are the wire contract the shipped drivers already read by hand — pin every one. A failing
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// Offsets are the wire contract the shipped drivers already read by hand — pin every one. A failing
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@@ -385,6 +406,8 @@ pub mod gamepad {
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assert!(offset_of!(XusbShm, rumble_seq) == 24);
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assert!(offset_of!(XusbShm, rumble_seq) == 24);
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assert!(offset_of!(XusbShm, rumble_large) == 28);
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assert!(offset_of!(XusbShm, rumble_large) == 28);
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assert!(offset_of!(XusbShm, rumble_small) == 29);
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assert!(offset_of!(XusbShm, rumble_small) == 29);
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assert!(offset_of!(XusbShm, driver_proto) == 32);
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assert!(offset_of!(XusbShm, driver_heartbeat) == 36);
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assert!(size_of::<PadShm>() == 256);
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assert!(size_of::<PadShm>() == 256);
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assert!(offset_of!(PadShm, magic) == 0);
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assert!(offset_of!(PadShm, magic) == 0);
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@@ -392,6 +415,8 @@ pub mod gamepad {
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assert!(offset_of!(PadShm, out_seq) == 72);
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assert!(offset_of!(PadShm, out_seq) == 72);
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assert!(offset_of!(PadShm, output) == 76);
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assert!(offset_of!(PadShm, output) == 76);
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assert!(offset_of!(PadShm, device_type) == 140);
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assert!(offset_of!(PadShm, device_type) == 140);
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assert!(offset_of!(PadShm, driver_proto) == 144);
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assert!(offset_of!(PadShm, driver_heartbeat) == 148);
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};
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};
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}
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}
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@@ -1174,17 +1174,13 @@ impl Encoder for NvencD3d11Encoder {
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// the oldest ready AU. `None` = nothing completed yet — the session loop keeps the frame
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// the oldest ready AU. `None` = nothing completed yet — the session loop keeps the frame
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// in flight and re-polls next tick, capture never blocks on the WDDM scheduling wait.
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// in flight and re-polls next tick, capture never blocks on the WDDM scheduling wait.
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if self.async_rt.is_some() {
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if self.async_rt.is_some() {
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loop {
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while let Ok(done) = self
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let done = match self
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.async_rt
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.async_rt
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.as_mut()
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.as_mut()
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.expect("checked just above")
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.expect("checked just above")
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.done_rx
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.done_rx
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.try_recv()
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.try_recv()
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{
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{
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Ok(d) => d,
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Err(_) => break,
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};
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self.absorb_done(done)?;
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self.absorb_done(done)?;
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}
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}
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return Ok(self
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return Ok(self
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@@ -29,7 +29,7 @@ use windows::core::{w, GUID, HRESULT, HSTRING, PCWSTR};
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use windows::Win32::Devices::Enumeration::Pnp::{
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use windows::Win32::Devices::Enumeration::Pnp::{
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SwDeviceClose, SwDeviceCreate, HSWDEVICE, SW_DEVICE_CREATE_INFO,
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SwDeviceClose, SwDeviceCreate, HSWDEVICE, SW_DEVICE_CREATE_INFO,
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};
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};
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use windows::Win32::Foundation::{CloseHandle, HANDLE};
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use windows::Win32::Foundation::{CloseHandle, E_FAIL, HANDLE, WAIT_OBJECT_0};
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use windows::Win32::System::Threading::{CreateEventW, SetEvent, WaitForSingleObject};
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use windows::Win32::System::Threading::{CreateEventW, SetEvent, WaitForSingleObject};
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/// Shared-section layout — the single source of truth is [`pf_driver_proto::gamepad::PadShm`] (offset
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/// Shared-section layout — the single source of truth is [`pf_driver_proto::gamepad::PadShm`] (offset
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@@ -47,6 +47,8 @@ pub(super) const OFF_OUTPUT: usize =
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/// DualSense (the default — the section is zeroed), 1 = DualShock 4.
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/// DualSense (the default — the section is zeroed), 1 = DualShock 4.
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pub(super) const OFF_DEVTYPE: usize =
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pub(super) const OFF_DEVTYPE: usize =
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core::mem::offset_of!(pf_driver_proto::gamepad::PadShm, device_type);
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core::mem::offset_of!(pf_driver_proto::gamepad::PadShm, device_type);
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pub(super) const OFF_DRIVER_PROTO: usize =
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core::mem::offset_of!(pf_driver_proto::gamepad::PadShm, driver_proto);
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pub(super) const DEVTYPE_DUALSHOCK4: u8 = pf_driver_proto::gamepad::DEVTYPE_DUALSHOCK4;
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pub(super) const DEVTYPE_DUALSHOCK4: u8 = pf_driver_proto::gamepad::DEVTYPE_DUALSHOCK4;
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/// A single virtual DualSense: the SwDeviceCreate'd `pf_pad_<index>` software devnode (the driver
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/// A single virtual DualSense: the SwDeviceCreate'd `pf_pad_<index>` software devnode (the driver
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@@ -58,16 +60,20 @@ struct DsWinPad {
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_sw: Option<super::gamepad_raii::SwDevice>,
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_sw: Option<super::gamepad_raii::SwDevice>,
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/// The named shared section the driver maps (RAII — unmapped + closed on drop).
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/// The named shared section the driver maps (RAII — unmapped + closed on drop).
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shm: super::gamepad_raii::Shm,
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shm: super::gamepad_raii::Shm,
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/// Watches the section's `driver_proto` field and logs attach / never-attached diagnosis.
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attach: super::gamepad_raii::DriverAttach,
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seq: u8,
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seq: u8,
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ts: u32,
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ts: u32,
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last_out_seq: u32,
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last_out_seq: u32,
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}
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}
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|
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/// Context for the `SwDeviceCreate` completion callback: an event to signal + the HRESULT it reports.
|
/// Context for the `SwDeviceCreate` completion callback: an event to signal, the HRESULT it reports,
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|
/// and the PnP instance id PnP assigned (captured for devnode health diagnostics).
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#[repr(C)]
|
#[repr(C)]
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struct SwCreateCtx {
|
struct SwCreateCtx {
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event: HANDLE,
|
event: HANDLE,
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result: HRESULT,
|
result: HRESULT,
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|
instance_id: [u16; 128],
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}
|
}
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||||||
|
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||||||
/// `SwDeviceCreate` fires this once PnP has enumerated the device; stash the result and wake the
|
/// `SwDeviceCreate` fires this once PnP has enumerated the device; stash the result and wake the
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@@ -76,18 +82,35 @@ unsafe extern "system" fn sw_create_cb(
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_dev: HSWDEVICE,
|
_dev: HSWDEVICE,
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result: HRESULT,
|
result: HRESULT,
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ctx: *const c_void,
|
ctx: *const c_void,
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_id: PCWSTR,
|
id: PCWSTR,
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) {
|
) {
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if !ctx.is_null() {
|
if !ctx.is_null() {
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// SAFETY: ctx is the &mut SwCreateCtx the creator passed; it outlives this callback.
|
// SAFETY: ctx is the &mut SwCreateCtx the creator passed; it outlives this callback (the
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|
// creator blocks on the event). `id` is a NUL-terminated string for the callback's duration.
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unsafe {
|
unsafe {
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let c = ctx as *mut SwCreateCtx;
|
let c = ctx as *mut SwCreateCtx;
|
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(*c).result = result;
|
(*c).result = result;
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|
if !id.is_null() {
|
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|
for i in 0..(*c).instance_id.len() - 1 {
|
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|
let ch = *id.0.add(i);
|
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|
(*c).instance_id[i] = ch;
|
||||||
|
if ch == 0 {
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|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
let _ = SetEvent((*c).event);
|
let _ = SetEvent((*c).event);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl SwCreateCtx {
|
||||||
|
fn instance_id(&self) -> Option<String> {
|
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|
let len = self.instance_id.iter().position(|&c| c == 0)?;
|
||||||
|
(len > 0).then(|| String::from_utf16_lossy(&self.instance_id[..len]))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// The PnP identity for a virtual controller devnode — varies by controller type so the same
|
/// The PnP identity for a virtual controller devnode — varies by controller type so the same
|
||||||
/// [`create_swdevice`] builds a DualSense (`VID_054C&PID_0CE6`) or a DualShock 4
|
/// [`create_swdevice`] builds a DualSense (`VID_054C&PID_0CE6`) or a DualShock 4
|
||||||
/// (`VID_054C&PID_09CC`). The fields map onto the `SW_DEVICE_CREATE_INFO` identity discussed below.
|
/// (`VID_054C&PID_09CC`). The fields map onto the `SW_DEVICE_CREATE_INFO` identity discussed below.
|
||||||
@@ -131,7 +154,7 @@ pub(super) struct SwDeviceProfile<'a> {
|
|||||||
/// (hence `punktfunk`, not `pf_dualsense`), and the completion callback is mandatory (the docs mark
|
/// (hence `punktfunk`, not `pf_dualsense`), and the completion callback is mandatory (the docs mark
|
||||||
/// `pCallback` as `[in]`, not optional — a NULL callback is rejected). The caller must be
|
/// `pCallback` as `[in]`, not optional — a NULL callback is rejected). The caller must be
|
||||||
/// Administrator (the host service runs as LocalSystem).
|
/// Administrator (the host service runs as LocalSystem).
|
||||||
pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<HSWDEVICE> {
|
pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<(HSWDEVICE, Option<String>)> {
|
||||||
// Build a double-NUL-terminated UTF-16 multi-sz from a list of ids.
|
// Build a double-NUL-terminated UTF-16 multi-sz from a list of ids.
|
||||||
let multi_sz = |ids: &[&str]| -> Vec<u16> {
|
let multi_sz = |ids: &[&str]| -> Vec<u16> {
|
||||||
ids.iter()
|
ids.iter()
|
||||||
@@ -189,9 +212,12 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<HSWDEVICE> {
|
|||||||
|
|
||||||
// SAFETY: a manual-reset, initially-unsignaled, unnamed event.
|
// SAFETY: a manual-reset, initially-unsignaled, unnamed event.
|
||||||
let event = unsafe { CreateEventW(None, true, false, PCWSTR::null())? };
|
let event = unsafe { CreateEventW(None, true, false, PCWSTR::null())? };
|
||||||
|
// `result` starts as E_FAIL, NOT S_OK: if the wait below times out, a zero-initialised HRESULT
|
||||||
|
// would read as success and mask the failure (found by the 2026-07 driver-health audit).
|
||||||
let mut ctx = SwCreateCtx {
|
let mut ctx = SwCreateCtx {
|
||||||
event,
|
event,
|
||||||
result: HRESULT(0),
|
result: E_FAIL,
|
||||||
|
instance_id: [0; 128],
|
||||||
};
|
};
|
||||||
// SAFETY: info + the buffers + ctx outlive the call (we wait on the event before returning);
|
// SAFETY: info + the buffers + ctx outlive the call (we wait on the event before returning);
|
||||||
// windows-rs returns the HSWDEVICE (the C out-param) as the Result value.
|
// windows-rs returns the HSWDEVICE (the C out-param) as the Result value.
|
||||||
@@ -216,10 +242,18 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<HSWDEVICE> {
|
|||||||
};
|
};
|
||||||
// Block until PnP finishes enumerating (the callback signals), then check its result.
|
// Block until PnP finishes enumerating (the callback signals), then check its result.
|
||||||
// SAFETY: event is valid.
|
// SAFETY: event is valid.
|
||||||
|
let wait = unsafe { WaitForSingleObject(event, 10_000) };
|
||||||
|
// SAFETY: event is valid.
|
||||||
unsafe {
|
unsafe {
|
||||||
WaitForSingleObject(event, 10_000);
|
|
||||||
let _ = CloseHandle(event);
|
let _ = CloseHandle(event);
|
||||||
}
|
}
|
||||||
|
if wait != WAIT_OBJECT_0 {
|
||||||
|
// SAFETY: hsw is the handle SwDeviceCreate returned.
|
||||||
|
unsafe { SwDeviceClose(hsw) };
|
||||||
|
return Err(anyhow!(
|
||||||
|
"SwDeviceCreate enumeration callback never fired (10s) — PnP may be wedged"
|
||||||
|
));
|
||||||
|
}
|
||||||
if ctx.result.is_err() {
|
if ctx.result.is_err() {
|
||||||
// SAFETY: hsw is the handle SwDeviceCreate returned.
|
// SAFETY: hsw is the handle SwDeviceCreate returned.
|
||||||
unsafe { SwDeviceClose(hsw) };
|
unsafe { SwDeviceClose(hsw) };
|
||||||
@@ -228,7 +262,7 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<HSWDEVICE> {
|
|||||||
ctx.result
|
ctx.result
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
Ok(hsw)
|
Ok((hsw, ctx.instance_id()))
|
||||||
}
|
}
|
||||||
|
|
||||||
impl DsWinPad {
|
impl DsWinPad {
|
||||||
@@ -236,10 +270,8 @@ impl DsWinPad {
|
|||||||
/// `root\pf_dualsense` devnode (the driver loads on it and maps the section). The devnode lives
|
/// `root\pf_dualsense` devnode (the driver loads on it and maps the section). The devnode lives
|
||||||
/// for the pad's lifetime — dropping the pad removes it (`SwDeviceClose`).
|
/// for the pad's lifetime — dropping the pad removes it (`SwDeviceClose`).
|
||||||
fn open(index: u8) -> Result<DsWinPad> {
|
fn open(index: u8) -> Result<DsWinPad> {
|
||||||
let shm = super::gamepad_raii::Shm::create(
|
let shm_name = pf_driver_proto::gamepad::pad_shm_name(index);
|
||||||
&HSTRING::from(pf_driver_proto::gamepad::pad_shm_name(index)),
|
let shm = super::gamepad_raii::Shm::create(&HSTRING::from(shm_name.as_str()), SHM_SIZE)?;
|
||||||
SHM_SIZE,
|
|
||||||
)?;
|
|
||||||
let base = shm.base();
|
let base = shm.base();
|
||||||
// Stamp the neutral input report, then the magic LAST (the driver only accepts the section
|
// Stamp the neutral input report, then the magic LAST (the driver only accepts the section
|
||||||
// once magic is set). The device-type stays 0 (DualSense — the section is already zeroed).
|
// once magic is set). The device-type stays 0 (DualSense — the section is already zeroed).
|
||||||
@@ -256,23 +288,30 @@ impl DsWinPad {
|
|||||||
// rare failure we keep the section + data plane and fall back to an out-of-band `pf_dualsense`
|
// rare failure we keep the section + data plane and fall back to an out-of-band `pf_dualsense`
|
||||||
// devnode (installer / dev-box devgen).
|
// devnode (installer / dev-box devgen).
|
||||||
let inst = format!("pf_pad_{index}");
|
let inst = format!("pf_pad_{index}");
|
||||||
let hsw = match create_swdevice(&SwDeviceProfile {
|
let (hsw, instance_id) = match create_swdevice(&SwDeviceProfile {
|
||||||
instance: &inst,
|
instance: &inst,
|
||||||
container_index: index,
|
container_index: index,
|
||||||
hwid: "pf_dualsense",
|
hwid: "pf_dualsense",
|
||||||
usb_vid_pid: "VID_054C&PID_0CE6",
|
usb_vid_pid: "VID_054C&PID_0CE6",
|
||||||
description: "punktfunk Virtual DualSense",
|
description: "punktfunk Virtual DualSense",
|
||||||
}) {
|
}) {
|
||||||
Ok(h) => Some(h),
|
Ok((h, id)) => (Some(h), id),
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; falling back to an out-of-band pf_dualsense devnode");
|
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; falling back to an out-of-band pf_dualsense devnode");
|
||||||
None
|
(None, None)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
|
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
|
||||||
Ok(DsWinPad {
|
Ok(DsWinPad {
|
||||||
_sw,
|
_sw,
|
||||||
shm,
|
shm,
|
||||||
|
attach: super::gamepad_raii::DriverAttach::new(
|
||||||
|
"pf_dualsense",
|
||||||
|
"pf_dualsense.inf",
|
||||||
|
"C:\\Users\\Public\\pfds-driver.log",
|
||||||
|
shm_name,
|
||||||
|
instance_id,
|
||||||
|
),
|
||||||
seq: 0,
|
seq: 0,
|
||||||
ts: 0,
|
ts: 0,
|
||||||
last_out_seq: 0,
|
last_out_seq: 0,
|
||||||
@@ -292,10 +331,17 @@ impl DsWinPad {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Poll the section's output slot; parse a new `0x02` report (rumble / LEDs / triggers) into a
|
/// Poll the section's output slot; parse a new `0x02` report (rumble / LEDs / triggers) into a
|
||||||
/// [`DsFeedback`] for pad `pad`. Returns empty feedback if the driver hasn't published anything new.
|
/// [`DsFeedback`] for pad `pad`. Returns empty feedback if the driver hasn't published anything
|
||||||
|
/// new. Also feeds the driver-attach health watcher (the driver's ~125 Hz timer stamps
|
||||||
|
/// `driver_proto` while it has the section mapped).
|
||||||
fn service(&mut self, pad: u8) -> DsFeedback {
|
fn service(&mut self, pad: u8) -> DsFeedback {
|
||||||
let mut fb = DsFeedback::default();
|
let mut fb = DsFeedback::default();
|
||||||
// SAFETY: base points at SHM_SIZE bytes.
|
// SAFETY: base points at SHM_SIZE bytes.
|
||||||
|
let proto = unsafe {
|
||||||
|
std::ptr::read_unaligned(self.shm.base().add(OFF_DRIVER_PROTO) as *const u32)
|
||||||
|
};
|
||||||
|
self.attach.observe(proto);
|
||||||
|
// SAFETY: base points at SHM_SIZE bytes.
|
||||||
let seq =
|
let seq =
|
||||||
unsafe { std::ptr::read_unaligned(self.shm.base().add(OFF_OUT_SEQ) as *const u32) };
|
unsafe { std::ptr::read_unaligned(self.shm.base().add(OFF_OUT_SEQ) as *const u32) };
|
||||||
if seq != self.last_out_seq {
|
if seq != self.last_out_seq {
|
||||||
@@ -471,7 +517,7 @@ impl DualSenseWindowsManager {
|
|||||||
self.last_write[idx] = Instant::now();
|
self.last_write[idx] = Instant::now();
|
||||||
}
|
}
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
tracing::error!(error = %format!("{e:#}"), "virtual DualSense creation failed — controller input disabled");
|
tracing::error!(error = %format!("{e:#}"), "virtual DualSense creation failed — controller input disabled until the next client connect (install/repair: punktfunk-host.exe driver install --gamepad)");
|
||||||
self.broken = true;
|
self.broken = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,8 +9,8 @@
|
|||||||
|
|
||||||
use super::dualsense_proto::DsState;
|
use super::dualsense_proto::DsState;
|
||||||
use super::dualsense_windows::{
|
use super::dualsense_windows::{
|
||||||
create_swdevice, SwDeviceProfile, DEVTYPE_DUALSHOCK4, OFF_DEVTYPE, OFF_INPUT, OFF_OUTPUT,
|
create_swdevice, SwDeviceProfile, DEVTYPE_DUALSHOCK4, OFF_DEVTYPE, OFF_DRIVER_PROTO, OFF_INPUT,
|
||||||
OFF_OUT_SEQ, SHM_MAGIC, SHM_SIZE,
|
OFF_OUTPUT, OFF_OUT_SEQ, SHM_MAGIC, SHM_SIZE,
|
||||||
};
|
};
|
||||||
use super::dualshock4_proto::{
|
use super::dualshock4_proto::{
|
||||||
parse_ds4_output, serialize_state, Ds4Feedback, DS4_INPUT_REPORT_LEN, DS4_TOUCH_H, DS4_TOUCH_W,
|
parse_ds4_output, serialize_state, Ds4Feedback, DS4_INPUT_REPORT_LEN, DS4_TOUCH_H, DS4_TOUCH_W,
|
||||||
@@ -28,6 +28,8 @@ struct Ds4WinPad {
|
|||||||
_sw: Option<super::gamepad_raii::SwDevice>,
|
_sw: Option<super::gamepad_raii::SwDevice>,
|
||||||
/// The named shared section the driver maps (RAII — unmapped + closed on drop).
|
/// The named shared section the driver maps (RAII — unmapped + closed on drop).
|
||||||
shm: super::gamepad_raii::Shm,
|
shm: super::gamepad_raii::Shm,
|
||||||
|
/// Watches the section's `driver_proto` field and logs attach / never-attached diagnosis.
|
||||||
|
attach: super::gamepad_raii::DriverAttach,
|
||||||
counter: u8,
|
counter: u8,
|
||||||
ts: u16,
|
ts: u16,
|
||||||
last_out_seq: u32,
|
last_out_seq: u32,
|
||||||
@@ -37,10 +39,8 @@ impl Ds4WinPad {
|
|||||||
/// Create + map the section, stamp `device_type = DualShock 4` + a neutral report + the magic,
|
/// Create + map the section, stamp `device_type = DualShock 4` + a neutral report + the magic,
|
||||||
/// then spawn the `pf_ds4_<index>` devnode (the driver loads on it and maps the section).
|
/// then spawn the `pf_ds4_<index>` devnode (the driver loads on it and maps the section).
|
||||||
fn open(index: u8) -> Result<Ds4WinPad> {
|
fn open(index: u8) -> Result<Ds4WinPad> {
|
||||||
let shm = super::gamepad_raii::Shm::create(
|
let shm_name = pf_driver_proto::gamepad::pad_shm_name(index);
|
||||||
&HSTRING::from(pf_driver_proto::gamepad::pad_shm_name(index)),
|
let shm = super::gamepad_raii::Shm::create(&HSTRING::from(shm_name.as_str()), SHM_SIZE)?;
|
||||||
SHM_SIZE,
|
|
||||||
)?;
|
|
||||||
let base = shm.base();
|
let base = shm.base();
|
||||||
// device-type FIRST (so it's visible the moment magic is), neutral report, magic LAST.
|
// device-type FIRST (so it's visible the moment magic is), neutral report, magic LAST.
|
||||||
// SAFETY: base points at SHM_SIZE writable bytes; OFF_DEVTYPE/OFF_INPUT are in range.
|
// SAFETY: base points at SHM_SIZE writable bytes; OFF_DEVTYPE/OFF_INPUT are in range.
|
||||||
@@ -54,23 +54,30 @@ impl Ds4WinPad {
|
|||||||
std::ptr::write_unaligned(base as *mut u32, SHM_MAGIC);
|
std::ptr::write_unaligned(base as *mut u32, SHM_MAGIC);
|
||||||
}
|
}
|
||||||
let inst = format!("pf_ds4_{index}");
|
let inst = format!("pf_ds4_{index}");
|
||||||
let hsw = match create_swdevice(&SwDeviceProfile {
|
let (hsw, instance_id) = match create_swdevice(&SwDeviceProfile {
|
||||||
instance: &inst,
|
instance: &inst,
|
||||||
container_index: index,
|
container_index: index,
|
||||||
hwid: "pf_dualshock4",
|
hwid: "pf_dualshock4",
|
||||||
usb_vid_pid: "VID_054C&PID_09CC",
|
usb_vid_pid: "VID_054C&PID_09CC",
|
||||||
description: "punktfunk Virtual DualShock 4",
|
description: "punktfunk Virtual DualShock 4",
|
||||||
}) {
|
}) {
|
||||||
Ok(h) => Some(h),
|
Ok((h, id)) => (Some(h), id),
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; DualShock 4 devnode unavailable");
|
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; DualShock 4 devnode unavailable");
|
||||||
None
|
(None, None)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
|
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
|
||||||
Ok(Ds4WinPad {
|
Ok(Ds4WinPad {
|
||||||
_sw,
|
_sw,
|
||||||
shm,
|
shm,
|
||||||
|
attach: super::gamepad_raii::DriverAttach::new(
|
||||||
|
"pf_dualshock4",
|
||||||
|
"pf_dualsense.inf", // one driver package serves both HID identities
|
||||||
|
"C:\\Users\\Public\\pfds-driver.log",
|
||||||
|
shm_name,
|
||||||
|
instance_id,
|
||||||
|
),
|
||||||
counter: 0,
|
counter: 0,
|
||||||
ts: 0,
|
ts: 0,
|
||||||
last_out_seq: 0,
|
last_out_seq: 0,
|
||||||
@@ -90,10 +97,16 @@ impl Ds4WinPad {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Poll the section's output slot; parse a new `0x05` report (rumble / lightbar) into a
|
/// Poll the section's output slot; parse a new `0x05` report (rumble / lightbar) into a
|
||||||
/// [`Ds4Feedback`]. Returns empty feedback if the driver hasn't published anything new.
|
/// [`Ds4Feedback`]. Returns empty feedback if the driver hasn't published anything new. Also
|
||||||
|
/// feeds the driver-attach health watcher (the driver's ~125 Hz timer stamps `driver_proto`).
|
||||||
fn service(&mut self) -> Ds4Feedback {
|
fn service(&mut self) -> Ds4Feedback {
|
||||||
let mut fb = Ds4Feedback::default();
|
let mut fb = Ds4Feedback::default();
|
||||||
// SAFETY: base points at SHM_SIZE bytes.
|
// SAFETY: base points at SHM_SIZE bytes.
|
||||||
|
let proto = unsafe {
|
||||||
|
std::ptr::read_unaligned(self.shm.base().add(OFF_DRIVER_PROTO) as *const u32)
|
||||||
|
};
|
||||||
|
self.attach.observe(proto);
|
||||||
|
// SAFETY: base points at SHM_SIZE bytes.
|
||||||
let seq =
|
let seq =
|
||||||
unsafe { std::ptr::read_unaligned(self.shm.base().add(OFF_OUT_SEQ) as *const u32) };
|
unsafe { std::ptr::read_unaligned(self.shm.base().add(OFF_OUT_SEQ) as *const u32) };
|
||||||
if seq != self.last_out_seq {
|
if seq != self.last_out_seq {
|
||||||
@@ -272,7 +285,7 @@ impl DualShock4WindowsManager {
|
|||||||
self.last_write[idx] = Instant::now();
|
self.last_write[idx] = Instant::now();
|
||||||
}
|
}
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
tracing::error!(error = %format!("{e:#}"), "virtual DualShock 4 creation failed — controller input disabled");
|
tracing::error!(error = %format!("{e:#}"), "virtual DualShock 4 creation failed — controller input disabled until the next client connect (install/repair: punktfunk-host.exe driver install --gamepad)");
|
||||||
self.broken = true;
|
self.broken = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,7 +9,13 @@
|
|||||||
|
|
||||||
use anyhow::{anyhow, Result};
|
use anyhow::{anyhow, Result};
|
||||||
use std::os::windows::io::{FromRawHandle, OwnedHandle};
|
use std::os::windows::io::{FromRawHandle, OwnedHandle};
|
||||||
|
use std::sync::OnceLock;
|
||||||
|
use std::time::{Duration, Instant};
|
||||||
use windows::core::{w, HSTRING, PCWSTR};
|
use windows::core::{w, HSTRING, PCWSTR};
|
||||||
|
use windows::Win32::Devices::DeviceAndDriverInstallation::{
|
||||||
|
CM_Get_DevNode_Status, CM_Locate_DevNodeW, CM_DEVNODE_STATUS_FLAGS, CM_LOCATE_DEVNODE_NORMAL,
|
||||||
|
CM_PROB, CR_SUCCESS, DN_DRIVER_LOADED, DN_HAS_PROBLEM, DN_STARTED,
|
||||||
|
};
|
||||||
use windows::Win32::Devices::Enumeration::Pnp::{SwDeviceClose, HSWDEVICE};
|
use windows::Win32::Devices::Enumeration::Pnp::{SwDeviceClose, HSWDEVICE};
|
||||||
use windows::Win32::Foundation::INVALID_HANDLE_VALUE;
|
use windows::Win32::Foundation::INVALID_HANDLE_VALUE;
|
||||||
use windows::Win32::Security::Authorization::{
|
use windows::Win32::Security::Authorization::{
|
||||||
@@ -121,3 +127,204 @@ impl Drop for SwDevice {
|
|||||||
unsafe { SwDeviceClose(self.0) };
|
unsafe { SwDeviceClose(self.0) };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ── Driver health surfacing ─────────────────────────────────────────────────────────────────────
|
||||||
|
//
|
||||||
|
// The gamepad drivers have no IOCTL plane (hidclass gates the stack), so the only cross-process
|
||||||
|
// signal is the shared section itself. The drivers stamp `driver_proto` into their section once
|
||||||
|
// attached (pf_driver_proto::gamepad::GAMEPAD_PROTO_VERSION); [`DriverAttach`] watches that field
|
||||||
|
// from the host's regular pump and turns silence into actionable WARN/ERROR log lines — the piece
|
||||||
|
// that used to be missing entirely: a pad could be "created" with no driver installed and nothing
|
||||||
|
// was ever logged until the user gave up ("host doesn't see my controller" bug reports).
|
||||||
|
|
||||||
|
/// How long to give PnP to bind the driver + the driver to stamp the section before warning.
|
||||||
|
const ATTACH_GRACE: Duration = Duration::from_secs(3);
|
||||||
|
|
||||||
|
/// Per-pad driver-attach watcher: feed it the section's `driver_proto` on every service tick; it
|
||||||
|
/// logs the attach (INFO), a version mismatch (WARN), or — after [`ATTACH_GRACE`] of silence — one
|
||||||
|
/// diagnosis WARN combining the driver-store check and the devnode problem code. States never
|
||||||
|
/// repeat their log line, so the pump can call this at full rate.
|
||||||
|
pub(super) struct DriverAttach {
|
||||||
|
/// Driver label for log lines (`pf_xusb` / `pf_dualsense` / `pf_dualshock4`).
|
||||||
|
driver: &'static str,
|
||||||
|
/// The INF the driver store must hold for this driver (`pf_xusb.inf` / `pf_dualsense.inf`).
|
||||||
|
inf: &'static str,
|
||||||
|
/// The driver's own debug log, referenced in the diagnosis line.
|
||||||
|
driver_log: &'static str,
|
||||||
|
/// Section name, for log lines.
|
||||||
|
shm_name: String,
|
||||||
|
/// PnP instance id of the SwDeviceCreate'd devnode (`None` on the out-of-band fallback path).
|
||||||
|
instance_id: Option<String>,
|
||||||
|
created: Instant,
|
||||||
|
state: AttachState,
|
||||||
|
}
|
||||||
|
|
||||||
|
enum AttachState {
|
||||||
|
Waiting,
|
||||||
|
/// Diagnosis logged; still watching so a late attach gets its INFO line.
|
||||||
|
Warned,
|
||||||
|
Attached,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl DriverAttach {
|
||||||
|
pub(super) fn new(
|
||||||
|
driver: &'static str,
|
||||||
|
inf: &'static str,
|
||||||
|
driver_log: &'static str,
|
||||||
|
shm_name: String,
|
||||||
|
instance_id: Option<String>,
|
||||||
|
) -> DriverAttach {
|
||||||
|
DriverAttach {
|
||||||
|
driver,
|
||||||
|
inf,
|
||||||
|
driver_log,
|
||||||
|
shm_name,
|
||||||
|
instance_id,
|
||||||
|
created: Instant::now(),
|
||||||
|
state: AttachState::Waiting,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `driver_proto` is the section field the driver stamps once attached (0 = not attached).
|
||||||
|
pub(super) fn observe(&mut self, driver_proto: u32) {
|
||||||
|
match self.state {
|
||||||
|
AttachState::Attached => {}
|
||||||
|
AttachState::Waiting | AttachState::Warned if driver_proto != 0 => {
|
||||||
|
let late = matches!(self.state, AttachState::Warned);
|
||||||
|
tracing::info!(
|
||||||
|
driver = self.driver,
|
||||||
|
shm = %self.shm_name,
|
||||||
|
proto = driver_proto,
|
||||||
|
late,
|
||||||
|
"gamepad driver attached to the shared section"
|
||||||
|
);
|
||||||
|
if driver_proto != pf_driver_proto::gamepad::GAMEPAD_PROTO_VERSION {
|
||||||
|
tracing::warn!(
|
||||||
|
driver = self.driver,
|
||||||
|
driver_proto,
|
||||||
|
host_proto = pf_driver_proto::gamepad::GAMEPAD_PROTO_VERSION,
|
||||||
|
"gamepad driver/host protocol mismatch — update the drivers: punktfunk-host.exe driver install --gamepad"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
self.state = AttachState::Attached;
|
||||||
|
}
|
||||||
|
AttachState::Waiting if self.created.elapsed() >= ATTACH_GRACE => {
|
||||||
|
self.diagnose();
|
||||||
|
self.state = AttachState::Warned;
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// One-shot WARN with everything the host can find out about WHY the driver isn't attached:
|
||||||
|
/// driver-store presence, the devnode's PnP status/problem code, and where to look next.
|
||||||
|
fn diagnose(&self) {
|
||||||
|
let store = match driver_store_has(self.inf) {
|
||||||
|
Some(true) => "driver package present in the driver store",
|
||||||
|
Some(false) => {
|
||||||
|
"driver package NOT in the driver store — run: punktfunk-host.exe driver install --gamepad"
|
||||||
|
}
|
||||||
|
None => "driver store could not be queried (pnputil failed)",
|
||||||
|
};
|
||||||
|
let devnode = match &self.instance_id {
|
||||||
|
Some(id) => devnode_status_line(id),
|
||||||
|
None => {
|
||||||
|
"no per-session devnode (SwDeviceCreate failed earlier — see the warning above)"
|
||||||
|
.to_string()
|
||||||
|
}
|
||||||
|
};
|
||||||
|
tracing::warn!(
|
||||||
|
driver = self.driver,
|
||||||
|
shm = %self.shm_name,
|
||||||
|
grace_secs = ATTACH_GRACE.as_secs(),
|
||||||
|
store,
|
||||||
|
devnode = %devnode,
|
||||||
|
driver_log = self.driver_log,
|
||||||
|
"gamepad driver has not attached to the shared section — the virtual pad exists but no \
|
||||||
|
driver is serving it (games will not see it); an old (pre-health) driver also reads as \
|
||||||
|
not-attached: update with punktfunk-host.exe driver install --gamepad"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Driver-store inventory (`pnputil /enum-drivers`), lower-cased, fetched once per process — only
|
||||||
|
/// consulted on the failure path, so the one-off subprocess cost never hits a healthy session.
|
||||||
|
fn driver_store_inventory() -> &'static str {
|
||||||
|
static INV: OnceLock<String> = OnceLock::new();
|
||||||
|
INV.get_or_init(|| {
|
||||||
|
std::process::Command::new("pnputil")
|
||||||
|
.arg("/enum-drivers")
|
||||||
|
.output()
|
||||||
|
.map(|o| String::from_utf8_lossy(&o.stdout).to_ascii_lowercase())
|
||||||
|
.unwrap_or_default()
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Whether the driver store holds `inf` (e.g. `pf_xusb.inf`). `None` = pnputil unavailable/failed.
|
||||||
|
fn driver_store_has(inf: &str) -> Option<bool> {
|
||||||
|
let inv = driver_store_inventory();
|
||||||
|
if inv.is_empty() {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
Some(inv.contains(&inf.to_ascii_lowercase()))
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Human-readable PnP status of a devnode: driver bound/started or the CM problem code with a hint.
|
||||||
|
fn devnode_status_line(instance_id: &str) -> String {
|
||||||
|
let wide: Vec<u16> = instance_id
|
||||||
|
.encode_utf16()
|
||||||
|
.chain(std::iter::once(0))
|
||||||
|
.collect();
|
||||||
|
let mut devinst = 0u32;
|
||||||
|
// SAFETY: `wide` is a valid NUL-terminated UTF-16 instance id; `devinst` receives the handle.
|
||||||
|
let cr = unsafe {
|
||||||
|
CM_Locate_DevNodeW(
|
||||||
|
&mut devinst,
|
||||||
|
PCWSTR(wide.as_ptr()),
|
||||||
|
CM_LOCATE_DEVNODE_NORMAL,
|
||||||
|
)
|
||||||
|
};
|
||||||
|
if cr != CR_SUCCESS {
|
||||||
|
return format!(
|
||||||
|
"devnode {instance_id} not found (CM_Locate_DevNodeW CR={})",
|
||||||
|
cr.0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
let mut status = CM_DEVNODE_STATUS_FLAGS(0);
|
||||||
|
let mut problem = CM_PROB(0);
|
||||||
|
// SAFETY: devinst is the devnode located above; the two out-params receive status + problem.
|
||||||
|
let cr = unsafe { CM_Get_DevNode_Status(&mut status, &mut problem, devinst, 0) };
|
||||||
|
if cr != CR_SUCCESS {
|
||||||
|
return format!("devnode {instance_id}: status query failed (CR={})", cr.0);
|
||||||
|
}
|
||||||
|
if status.0 & DN_HAS_PROBLEM.0 != 0 {
|
||||||
|
return format!(
|
||||||
|
"devnode {instance_id} has PnP problem code {} ({}) [status 0x{:08x}]",
|
||||||
|
problem.0,
|
||||||
|
cm_problem_hint(problem.0),
|
||||||
|
status.0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
format!(
|
||||||
|
"devnode {instance_id} status 0x{:08x} (driver_loaded={} started={})",
|
||||||
|
status.0,
|
||||||
|
status.0 & DN_DRIVER_LOADED.0 != 0,
|
||||||
|
status.0 & DN_STARTED.0 != 0,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The CM_PROB_* codes a virtual-pad devnode realistically hits, with the operator-facing cause.
|
||||||
|
fn cm_problem_hint(problem: u32) -> &'static str {
|
||||||
|
match problem {
|
||||||
|
1 => "not configured — no driver bound; install the drivers",
|
||||||
|
10 => "device failed to start — driver bound but its start failed; check the driver log",
|
||||||
|
18 => "reinstall required — re-run driver install",
|
||||||
|
24 => "device not present/working — PnP could not start the virtual devnode",
|
||||||
|
28 => "drivers not installed — the pf driver package is missing from the store or its certificate is not trusted",
|
||||||
|
31 => "driver failed to load — binding found the package but loading it failed",
|
||||||
|
39 => "driver corrupt or missing — reinstall the drivers",
|
||||||
|
43 => "reported failure after start — check the driver log",
|
||||||
|
52 => "driver signature rejected — certificate not in Root/TrustedPublisher, or blocked by Memory Integrity",
|
||||||
|
_ => "see Device Manager for this code",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ use windows::core::{w, GUID, HRESULT, HSTRING, PCWSTR};
|
|||||||
use windows::Win32::Devices::Enumeration::Pnp::{
|
use windows::Win32::Devices::Enumeration::Pnp::{
|
||||||
SwDeviceClose, SwDeviceCreate, HSWDEVICE, SW_DEVICE_CREATE_INFO,
|
SwDeviceClose, SwDeviceCreate, HSWDEVICE, SW_DEVICE_CREATE_INFO,
|
||||||
};
|
};
|
||||||
use windows::Win32::Foundation::{CloseHandle, HANDLE};
|
use windows::Win32::Foundation::{CloseHandle, E_FAIL, HANDLE, WAIT_OBJECT_0};
|
||||||
use windows::Win32::System::Threading::{CreateEventW, SetEvent, WaitForSingleObject};
|
use windows::Win32::System::Threading::{CreateEventW, SetEvent, WaitForSingleObject};
|
||||||
|
|
||||||
// Shared-section layout — the single source of truth is `pf_driver_proto::gamepad::XusbShm` (offset
|
// Shared-section layout — the single source of truth is `pf_driver_proto::gamepad::XusbShm` (offset
|
||||||
@@ -40,12 +40,15 @@ const OFF_RX: usize = core::mem::offset_of!(XusbShm, thumb_rx);
|
|||||||
const OFF_RY: usize = core::mem::offset_of!(XusbShm, thumb_ry);
|
const OFF_RY: usize = core::mem::offset_of!(XusbShm, thumb_ry);
|
||||||
const OFF_RUMBLE_SEQ: usize = core::mem::offset_of!(XusbShm, rumble_seq);
|
const OFF_RUMBLE_SEQ: usize = core::mem::offset_of!(XusbShm, rumble_seq);
|
||||||
const OFF_RUMBLE: usize = core::mem::offset_of!(XusbShm, rumble_large); // large @28, small @29
|
const OFF_RUMBLE: usize = core::mem::offset_of!(XusbShm, rumble_large); // large @28, small @29
|
||||||
|
const OFF_DRIVER_PROTO: usize = core::mem::offset_of!(XusbShm, driver_proto);
|
||||||
|
|
||||||
/// Context for the `SwDeviceCreate` completion callback: an event to signal + the HRESULT it reports.
|
/// Context for the `SwDeviceCreate` completion callback: an event to signal, the HRESULT it reports,
|
||||||
|
/// and the PnP instance id PnP assigned (captured for devnode health diagnostics).
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
struct SwCreateCtx {
|
struct SwCreateCtx {
|
||||||
event: HANDLE,
|
event: HANDLE,
|
||||||
result: HRESULT,
|
result: HRESULT,
|
||||||
|
instance_id: [u16; 128],
|
||||||
}
|
}
|
||||||
|
|
||||||
/// `SwDeviceCreate` fires this once PnP has enumerated the device; stash the result + wake the creator.
|
/// `SwDeviceCreate` fires this once PnP has enumerated the device; stash the result + wake the creator.
|
||||||
@@ -53,24 +56,41 @@ unsafe extern "system" fn sw_create_cb(
|
|||||||
_dev: HSWDEVICE,
|
_dev: HSWDEVICE,
|
||||||
result: HRESULT,
|
result: HRESULT,
|
||||||
ctx: *const c_void,
|
ctx: *const c_void,
|
||||||
_id: PCWSTR,
|
id: PCWSTR,
|
||||||
) {
|
) {
|
||||||
if !ctx.is_null() {
|
if !ctx.is_null() {
|
||||||
// SAFETY: ctx is the &mut SwCreateCtx the creator passed; it outlives this callback.
|
// SAFETY: ctx is the &mut SwCreateCtx the creator passed; it outlives this callback (the
|
||||||
|
// creator blocks on the event). `id` is a NUL-terminated string for the callback's duration.
|
||||||
unsafe {
|
unsafe {
|
||||||
let c = ctx as *mut SwCreateCtx;
|
let c = ctx as *mut SwCreateCtx;
|
||||||
(*c).result = result;
|
(*c).result = result;
|
||||||
|
if !id.is_null() {
|
||||||
|
for i in 0..(*c).instance_id.len() - 1 {
|
||||||
|
let ch = *id.0.add(i);
|
||||||
|
(*c).instance_id[i] = ch;
|
||||||
|
if ch == 0 {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
let _ = SetEvent((*c).event);
|
let _ = SetEvent((*c).event);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl SwCreateCtx {
|
||||||
|
fn instance_id(&self) -> Option<String> {
|
||||||
|
let len = self.instance_id.iter().position(|&c| c == 0)?;
|
||||||
|
(len > 0).then(|| String::from_utf16_lossy(&self.instance_id[..len]))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// Spawn the `pf_xusb_<index>` companion devnode (hardware id `pf_xusb`, enumerator `punktfunk`). The
|
/// Spawn the `pf_xusb_<index>` companion devnode (hardware id `pf_xusb`, enumerator `punktfunk`). The
|
||||||
/// INF (System class) binds our UMDF driver, which registers the XUSB interface. Unlike the HID pads,
|
/// INF (System class) binds our UMDF driver, which registers the XUSB interface. Unlike the HID pads,
|
||||||
/// no USB compatible-ids are needed — XInput finds the device by the interface GUID, not VID/PID — but
|
/// no USB compatible-ids are needed — XInput finds the device by the interface GUID, not VID/PID — but
|
||||||
/// we still pass a deterministic non-null `pContainerId` (the null-sentinel trips an `xinput1_4`
|
/// we still pass a deterministic non-null `pContainerId` (the null-sentinel trips an `xinput1_4`
|
||||||
/// slot-skip bug). `SwDeviceClose` removes it on drop.
|
/// slot-skip bug). `SwDeviceClose` removes it on drop.
|
||||||
fn create_swdevice(index: u8) -> Result<HSWDEVICE> {
|
fn create_swdevice(index: u8) -> Result<(HSWDEVICE, Option<String>)> {
|
||||||
let hwids: Vec<u16> = "pf_xusb".encode_utf16().chain([0u16, 0u16]).collect();
|
let hwids: Vec<u16> = "pf_xusb".encode_utf16().chain([0u16, 0u16]).collect();
|
||||||
let instid: Vec<u16> = format!("pf_xusb_{index}")
|
let instid: Vec<u16> = format!("pf_xusb_{index}")
|
||||||
.encode_utf16()
|
.encode_utf16()
|
||||||
@@ -100,9 +120,12 @@ fn create_swdevice(index: u8) -> Result<HSWDEVICE> {
|
|||||||
|
|
||||||
// SAFETY: a manual-reset, initially-unsignaled, unnamed event.
|
// SAFETY: a manual-reset, initially-unsignaled, unnamed event.
|
||||||
let event = unsafe { CreateEventW(None, true, false, PCWSTR::null())? };
|
let event = unsafe { CreateEventW(None, true, false, PCWSTR::null())? };
|
||||||
|
// `result` starts as E_FAIL, NOT S_OK: if the wait below times out, a zero-initialised HRESULT
|
||||||
|
// would read as success and mask the failure (found by the 2026-07 driver-health audit).
|
||||||
let mut ctx = SwCreateCtx {
|
let mut ctx = SwCreateCtx {
|
||||||
event,
|
event,
|
||||||
result: HRESULT(0),
|
result: E_FAIL,
|
||||||
|
instance_id: [0; 128],
|
||||||
};
|
};
|
||||||
// SAFETY: info + buffers + ctx outlive the call (we wait on the event before returning).
|
// SAFETY: info + buffers + ctx outlive the call (we wait on the event before returning).
|
||||||
let hsw = match unsafe {
|
let hsw = match unsafe {
|
||||||
@@ -125,10 +148,18 @@ fn create_swdevice(index: u8) -> Result<HSWDEVICE> {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
// SAFETY: event valid; block until PnP finishes enumerating, then check the callback result.
|
// SAFETY: event valid; block until PnP finishes enumerating, then check the callback result.
|
||||||
|
let wait = unsafe { WaitForSingleObject(event, 10_000) };
|
||||||
|
// SAFETY: event is valid.
|
||||||
unsafe {
|
unsafe {
|
||||||
WaitForSingleObject(event, 10_000);
|
|
||||||
let _ = CloseHandle(event);
|
let _ = CloseHandle(event);
|
||||||
}
|
}
|
||||||
|
if wait != WAIT_OBJECT_0 {
|
||||||
|
// SAFETY: hsw is the handle SwDeviceCreate returned.
|
||||||
|
unsafe { SwDeviceClose(hsw) };
|
||||||
|
return Err(anyhow!(
|
||||||
|
"SwDeviceCreate(pf_xusb) enumeration callback never fired (10s) — PnP may be wedged"
|
||||||
|
));
|
||||||
|
}
|
||||||
if ctx.result.is_err() {
|
if ctx.result.is_err() {
|
||||||
// SAFETY: hsw is the handle SwDeviceCreate returned.
|
// SAFETY: hsw is the handle SwDeviceCreate returned.
|
||||||
unsafe { SwDeviceClose(hsw) };
|
unsafe { SwDeviceClose(hsw) };
|
||||||
@@ -137,7 +168,7 @@ fn create_swdevice(index: u8) -> Result<HSWDEVICE> {
|
|||||||
ctx.result
|
ctx.result
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
Ok(hsw)
|
Ok((hsw, ctx.instance_id()))
|
||||||
}
|
}
|
||||||
|
|
||||||
/// A single virtual Xbox 360 pad: the `pf_xusb_<index>` devnode plus the mapped shared section.
|
/// A single virtual Xbox 360 pad: the `pf_xusb_<index>` devnode plus the mapped shared section.
|
||||||
@@ -146,6 +177,8 @@ struct XusbWinPad {
|
|||||||
_sw: Option<super::gamepad_raii::SwDevice>,
|
_sw: Option<super::gamepad_raii::SwDevice>,
|
||||||
/// Owns `Global\pfxusb-shm-<index>` (the section + its mapped view; drop unmaps + closes).
|
/// Owns `Global\pfxusb-shm-<index>` (the section + its mapped view; drop unmaps + closes).
|
||||||
shm: super::gamepad_raii::Shm,
|
shm: super::gamepad_raii::Shm,
|
||||||
|
/// Watches the section's `driver_proto` field and logs attach / never-attached diagnosis.
|
||||||
|
attach: super::gamepad_raii::DriverAttach,
|
||||||
packet: u32,
|
packet: u32,
|
||||||
last_rumble_seq: u32,
|
last_rumble_seq: u32,
|
||||||
}
|
}
|
||||||
@@ -155,10 +188,8 @@ impl XusbWinPad {
|
|||||||
fn open(index: u8) -> Result<XusbWinPad> {
|
fn open(index: u8) -> Result<XusbWinPad> {
|
||||||
// Permissive-DACL named section the WUDFHost (whatever account) can open; `Shm` owns the
|
// Permissive-DACL named section the WUDFHost (whatever account) can open; `Shm` owns the
|
||||||
// section handle + its mapped view (zero-filled) and unmaps/closes on drop.
|
// section handle + its mapped view (zero-filled) and unmaps/closes on drop.
|
||||||
let shm = super::gamepad_raii::Shm::create(
|
let shm_name = pf_driver_proto::gamepad::xusb_shm_name(index);
|
||||||
&HSTRING::from(pf_driver_proto::gamepad::xusb_shm_name(index)),
|
let shm = super::gamepad_raii::Shm::create(&HSTRING::from(shm_name.as_str()), SHM_SIZE)?;
|
||||||
SHM_SIZE,
|
|
||||||
)?;
|
|
||||||
let base = shm.base();
|
let base = shm.base();
|
||||||
// Zero the section then stamp the magic LAST (the driver only accepts it once magic is set).
|
// Zero the section then stamp the magic LAST (the driver only accepts it once magic is set).
|
||||||
// SAFETY: base points at SHM_SIZE writable bytes.
|
// SAFETY: base points at SHM_SIZE writable bytes.
|
||||||
@@ -166,17 +197,24 @@ impl XusbWinPad {
|
|||||||
std::ptr::write_bytes(base, 0, SHM_SIZE);
|
std::ptr::write_bytes(base, 0, SHM_SIZE);
|
||||||
std::ptr::write_unaligned(base as *mut u32, SHM_MAGIC);
|
std::ptr::write_unaligned(base as *mut u32, SHM_MAGIC);
|
||||||
}
|
}
|
||||||
let hsw = match create_swdevice(index) {
|
let (hsw, instance_id) = match create_swdevice(index) {
|
||||||
Ok(h) => Some(h),
|
Ok((h, id)) => (Some(h), id),
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; XUSB devnode unavailable");
|
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; XUSB devnode unavailable");
|
||||||
None
|
(None, None)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
|
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
|
||||||
Ok(XusbWinPad {
|
Ok(XusbWinPad {
|
||||||
_sw,
|
_sw,
|
||||||
shm,
|
shm,
|
||||||
|
attach: super::gamepad_raii::DriverAttach::new(
|
||||||
|
"pf_xusb",
|
||||||
|
"pf_xusb.inf",
|
||||||
|
"C:\\Users\\Public\\pfxusb-driver.log",
|
||||||
|
shm_name,
|
||||||
|
instance_id,
|
||||||
|
),
|
||||||
packet: 0,
|
packet: 0,
|
||||||
last_rumble_seq: 0,
|
last_rumble_seq: 0,
|
||||||
})
|
})
|
||||||
@@ -204,10 +242,14 @@ impl XusbWinPad {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Poll the section for a game's rumble (the driver bumps `rumble_seq` on each SET_STATE). Returns
|
/// Poll the section for a game's rumble (the driver bumps `rumble_seq` on each SET_STATE). Returns
|
||||||
/// `(large, small)` motor levels (0..=255) when a new one arrived.
|
/// `(large, small)` motor levels (0..=255) when a new one arrived. Also feeds the driver-attach
|
||||||
|
/// health watcher (the driver stamps `driver_proto` at device add + on every serviced IOCTL).
|
||||||
fn service(&mut self) -> Option<(u8, u8)> {
|
fn service(&mut self) -> Option<(u8, u8)> {
|
||||||
let base = self.shm.base();
|
let base = self.shm.base();
|
||||||
// SAFETY: base points at SHM_SIZE bytes.
|
// SAFETY: base points at SHM_SIZE bytes.
|
||||||
|
let proto = unsafe { std::ptr::read_unaligned(base.add(OFF_DRIVER_PROTO) as *const u32) };
|
||||||
|
self.attach.observe(proto);
|
||||||
|
// SAFETY: base points at SHM_SIZE bytes.
|
||||||
let seq = unsafe { std::ptr::read_unaligned(base.add(OFF_RUMBLE_SEQ) as *const u32) };
|
let seq = unsafe { std::ptr::read_unaligned(base.add(OFF_RUMBLE_SEQ) as *const u32) };
|
||||||
if seq == self.last_rumble_seq {
|
if seq == self.last_rumble_seq {
|
||||||
return None;
|
return None;
|
||||||
@@ -257,7 +299,7 @@ impl GamepadManager {
|
|||||||
self.last_rumble[idx] = (0, 0);
|
self.last_rumble[idx] = (0, 0);
|
||||||
}
|
}
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
tracing::error!(error = %format!("{e:#}"), "virtual Xbox 360 creation failed — controller input disabled (is the pf_xusb driver installed?)");
|
tracing::error!(error = %format!("{e:#}"), "virtual Xbox 360 creation failed — controller input disabled until the next client connect (install/repair: punktfunk-host.exe driver install --gamepad)");
|
||||||
self.broken = true;
|
self.broken = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,65 @@
|
|||||||
|
# Windows gamepad-driver health: failure modes and how each is surfaced
|
||||||
|
|
||||||
|
Written for the "host doesn't see the client's gamepad" class of bug report (2026-07-02). The
|
||||||
|
Windows virtual pads have many silent ways to fail: the stack spans the host process, a named
|
||||||
|
shared-memory section, a PnP software devnode, a UMDF driver in its own WUDFHost.exe, and finally
|
||||||
|
the game's input API (XInput / HID / SDL). Before this work the host logged only its *own* create
|
||||||
|
calls — a pad could "exist" with no driver installed and nothing was ever logged. This document
|
||||||
|
enumerates the failure modes and states, for each, how it is now detected and what the log line
|
||||||
|
says. All host lines land in stderr / `%ProgramData%\punktfunk\logs\host.log` (service) **and** the
|
||||||
|
in-memory ring served at `GET /api/v1/logs` → the web console **Logs** page.
|
||||||
|
|
||||||
|
## The health signals
|
||||||
|
|
||||||
|
The gamepad drivers have no IOCTL plane (`hidclass` gates the device stack), so the only
|
||||||
|
cross-process channel is the shared section itself. Two fields were carved out of reserved space
|
||||||
|
(layout-compatible; old drivers simply never write them, `pf-driver-proto` pins the offsets):
|
||||||
|
|
||||||
|
| field | XusbShm | PadShm | writer | meaning |
|
||||||
|
|---|---|---|---|---|
|
||||||
|
| `driver_proto` | @32 | @144 | driver | `GAMEPAD_PROTO_VERSION` once attached; `0` = no driver on this section |
|
||||||
|
| `driver_heartbeat` | @36 | @148 | driver | XUSB: +1 per serviced XInput IOCTL (game-visible path). DS/DS4: +1 per ~8 ms timer tick (liveness) |
|
||||||
|
|
||||||
|
Host side, every pad owns a `DriverAttach` watcher (`inject/windows/gamepad_raii.rs`), fed from the
|
||||||
|
existing `service()` poll. State machine, each transition logs exactly once:
|
||||||
|
|
||||||
|
- `driver_proto != 0` → INFO `gamepad driver attached to the shared section` (with `late=true` if
|
||||||
|
it came after the warning); WARN on a proto/host version mismatch.
|
||||||
|
- 3 s of silence → one diagnosis WARN combining: **driver-store check** (`pnputil /enum-drivers`,
|
||||||
|
cached once per process, only run on the failure path), **devnode PnP status** (`CM_Locate_DevNodeW`
|
||||||
|
+ `CM_Get_DevNode_Status` on the instance id captured from the SwDeviceCreate callback, with a
|
||||||
|
plain-language hint per CM problem code), and the driver's own debug log path.
|
||||||
|
|
||||||
|
## Failure modes
|
||||||
|
|
||||||
|
| # | failure | cause examples | detection | surfaced as |
|
||||||
|
|---|---|---|---|---|
|
||||||
|
| 1 | Driver package not installed | fresh box, installer's `driver install --gamepad` skipped/failed, package pruned | attach timeout → `pnputil /enum-drivers` misses `pf_xusb.inf`/`pf_dualsense.inf` | WARN `driver package NOT in the driver store — run: punktfunk-host.exe driver install --gamepad` |
|
||||||
|
| 2 | Package present but binding failed | certificate not in Root/TrustedPublisher, Memory Integrity (HVCI) rejects it, stale DriverVer kept the old binary | attach timeout → devnode problem code (28 = drivers not installed, 52 = signature rejected, 31/39 = load failure) | WARN with the CM problem code + hint |
|
||||||
|
| 3 | Driver bound but crashed / never started | WUDFHost crash, `WdfDeviceCreate`/queue failure inside the driver | attach timeout → devnode status shows `driver_loaded`/`started` flags; the driver's own log (`C:\Users\Public\pf*-driver.log`) has the failing WDF call | WARN referencing both |
|
||||||
|
| 4 | `SwDeviceCreate` fails outright | not Administrator/SYSTEM, PnP wedged, `_` in enumerator (E_INVALIDARG) | existing error path (unchanged) | WARN `SwDeviceCreate failed; … devnode unavailable`, pad continues on the out-of-band fallback |
|
||||||
|
| 5 | `SwDeviceCreate` callback never fires | PnP service hung | **was silently mis-read as success** (zero-init `HRESULT(0)` + ignored `WaitForSingleObject` return). Fixed: `result` inits to `E_FAIL`, the wait result is checked | ERROR `enumeration callback never fired (10s) — PnP may be wedged` |
|
||||||
|
| 6 | Driver attached, then WUDFHost died mid-session | crash, killed | `driver_heartbeat` freezes (DS/DS4: timer-driven, so a freeze is conclusive; XUSB: only advances while a game polls, so absence is *not* an error) | field exists for a future stall check; not auto-warned yet (XUSB semantics make a generic rule false-positive-prone) |
|
||||||
|
| 7 | Version skew host↔driver | new host + old installed driver (or vice versa) | `driver_proto` ≠ host's `GAMEPAD_PROTO_VERSION`; pre-health drivers read as never-attached | WARN `driver/host protocol mismatch — update the drivers` (mismatch) / the mode-1 diagnosis text notes the pre-health case |
|
||||||
|
| 8 | Whole backend latched off | first pad creation failed → `broken` latch disables pads for the session | existing behaviour, now with remedy text | ERROR `…controller input disabled until the next client connect (install/repair: punktfunk-host.exe driver install --gamepad)` |
|
||||||
|
| 9 | Section created but game can't see the pad | XInput slot ordering, HidHide-style HID filters on the game process, RPCS3 pad-handler config, GameInput's instance-path VID/PID parse | **not host-detectable** — outside our process and the driver's stack. XUSB `driver_heartbeat` advancing proves "some XInput client polls us", which brackets the problem to the game's side | diagnosis text points at the driver log; the client-side controller view (Android "Connected controllers") covers the other end of the chain |
|
||||||
|
|
||||||
|
## What deliberately did NOT change
|
||||||
|
|
||||||
|
- The `broken` latch stays one-way per session (retry loops against a missing driver would spam
|
||||||
|
PnP); the log line now says so and gives the remedy.
|
||||||
|
- No mgmt-API health endpoint yet — the log ring is the surfacing channel. If the web console ever
|
||||||
|
grows a "gamepad health" card, `DriverAttach` is the state to expose.
|
||||||
|
- The DS/DS4 heartbeat is not yet watched for mid-session stalls (mode 6): worth adding once the
|
||||||
|
XUSB/DS semantics split is encoded (DS freeze = conclusive, XUSB freeze = normal when no game
|
||||||
|
polls).
|
||||||
|
|
||||||
|
## Validation status
|
||||||
|
|
||||||
|
- Linux-side: workspace build/tests/clippy green; `pf-driver-proto` layout asserts pin the new
|
||||||
|
offsets (compile-time).
|
||||||
|
- Windows host code + both drivers: compile-checked in CI only (this box cannot cross-build the
|
||||||
|
native deps); **not yet on-box validated**. On-box test recipe: stop the service, `pnputil
|
||||||
|
/delete-driver` the gamepad package, connect a client with a pad → expect the mode-1 WARN in the
|
||||||
|
console Logs page within ~3 s of the pad arriving; reinstall drivers → expect the
|
||||||
|
`attached (late=true)` INFO on the next session.
|
||||||
@@ -229,11 +229,14 @@ static INPUT_REPORT: std::sync::Mutex<[u8; 64]> = std::sync::Mutex::new(NEUTRAL_
|
|||||||
// UMDF runs in WUDFHost.exe (user-mode) and hidclass blocks a control channel on the device stack
|
// UMDF runs in WUDFHost.exe (user-mode) and hidclass blocks a control channel on the device stack
|
||||||
// (custom interface CreateFile → err 31; custom IOCTL on the HID handle → err 1) and UMDF has no
|
// (custom interface CreateFile → err 31; custom IOCTL on the HID handle → err 1) and UMDF has no
|
||||||
// control device, so the host channel is a named section the (privileged) host CREATES and the driver
|
// control device, so the host channel is a named section the (privileged) host CREATES and the driver
|
||||||
// OPENS. Layout (256 B): magic u32 @0 ("PFDS"), input_seq u32 @4, input_report[64] @8,
|
// OPENS. Layout (256 B, must match pf_driver_proto::gamepad::PadShm): magic u32 @0 ("PFDS"),
|
||||||
// output_seq u32 @72, output_report[64] @76.
|
// input_seq u32 @4, input_report[64] @8, output_seq u32 @72, output_report[64] @76,
|
||||||
|
// device_type u8 @140, driver_proto u32 @144 (we stamp GAMEPAD_PROTO_VERSION = the host's
|
||||||
|
// driver-attach health signal), driver_heartbeat u32 @148 (we bump per timer tick = liveness).
|
||||||
const FILE_MAP_RW: u32 = 0x0002 | 0x0004; // FILE_MAP_WRITE | FILE_MAP_READ
|
const FILE_MAP_RW: u32 = 0x0002 | 0x0004; // FILE_MAP_WRITE | FILE_MAP_READ
|
||||||
const SHM_MAGIC: u32 = 0x5046_4453; // "PFDS" little-endian
|
const SHM_MAGIC: u32 = 0x5046_4453; // "PFDS" little-endian
|
||||||
const SHM_SIZE: usize = 256;
|
const SHM_SIZE: usize = 256;
|
||||||
|
const GAMEPAD_PROTO_VERSION: u32 = 1; // must match pf_driver_proto::gamepad::GAMEPAD_PROTO_VERSION
|
||||||
static LOGGED_SHM: core::sync::atomic::AtomicBool = core::sync::atomic::AtomicBool::new(false);
|
static LOGGED_SHM: core::sync::atomic::AtomicBool = core::sync::atomic::AtomicBool::new(false);
|
||||||
|
|
||||||
// kernel32 file-mapping APIs (resolved via std's kernel32 import; UMDF permits file mapping).
|
// kernel32 file-mapping APIs (resolved via std's kernel32 import; UMDF permits file mapping).
|
||||||
@@ -770,6 +773,15 @@ extern "C" fn evt_timer(timer: WDFTIMER) {
|
|||||||
*g = buf;
|
*g = buf;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// Health marks the host watches: driver_proto @144 (attach signal, idempotent) and
|
||||||
|
// driver_heartbeat @148 (+1 per ~8 ms tick = liveness). Lets the host tell "driver bound
|
||||||
|
// and alive" apart from "driver package missing/failed to bind".
|
||||||
|
// SAFETY: view points at a mapped 256-byte section; proto @144, heartbeat @148.
|
||||||
|
unsafe {
|
||||||
|
core::ptr::write_unaligned(view.add(144) as *mut u32, GAMEPAD_PROTO_VERSION);
|
||||||
|
let hb = view.add(148) as *mut u32;
|
||||||
|
core::ptr::write_unaligned(hb, core::ptr::read_unaligned(hb).wrapping_add(1));
|
||||||
|
}
|
||||||
});
|
});
|
||||||
// SAFETY: timer valid; parent is the manual queue.
|
// SAFETY: timer valid; parent is the manual queue.
|
||||||
let queue =
|
let queue =
|
||||||
|
|||||||
@@ -70,13 +70,16 @@ const XUSB_VERSION: u16 = 0x0103;
|
|||||||
const WdfIoQueueDispatchParallel: i32 = 2;
|
const WdfIoQueueDispatchParallel: i32 = 2;
|
||||||
const WdfUseDefault: i32 = 2; // WDF_TRI_STATE
|
const WdfUseDefault: i32 = 2; // WDF_TRI_STATE
|
||||||
|
|
||||||
// ---- shared-memory layout (host ↔ driver), must match the host's xbox_xusb_windows backend ----
|
// ---- shared-memory layout (host ↔ driver), must match pf_driver_proto::gamepad::XusbShm ----
|
||||||
// magic u32 @0 ("PFXU"); packet u32 @4 (host bumps on state change → dwPacketNumber); the XUSB_REPORT
|
// magic u32 @0 ("PFXU"); packet u32 @4 (host bumps on state change → dwPacketNumber); the XUSB_REPORT
|
||||||
// payload @8: wButtons u16 @8, bLeftTrigger @10, bRightTrigger @11, sThumbLX i16 @12, LY @14, RX @16,
|
// payload @8: wButtons u16 @8, bLeftTrigger @10, bRightTrigger @11, sThumbLX i16 @12, LY @14, RX @16,
|
||||||
// RY @18; rumble_seq u32 @24 (driver bumps on SET_STATE); rumble large @28, small @29.
|
// RY @18; rumble_seq u32 @24 (driver bumps on SET_STATE); rumble large @28, small @29;
|
||||||
|
// driver_proto u32 @32 (we stamp GAMEPAD_PROTO_VERSION = attach signal for the host's health check);
|
||||||
|
// driver_heartbeat u32 @36 (we bump per serviced IOCTL = the game-visible polling path moves).
|
||||||
const FILE_MAP_RW: u32 = 0x0002 | 0x0004;
|
const FILE_MAP_RW: u32 = 0x0002 | 0x0004;
|
||||||
const SHM_MAGIC: u32 = 0x5558_4650; // "PFXU" little-endian
|
const SHM_MAGIC: u32 = 0x5558_4650; // "PFXU" little-endian
|
||||||
const SHM_SIZE: usize = 64;
|
const SHM_SIZE: usize = 64;
|
||||||
|
const GAMEPAD_PROTO_VERSION: u32 = 1; // must match pf_driver_proto::gamepad::GAMEPAD_PROTO_VERSION
|
||||||
|
|
||||||
unsafe extern "system" {
|
unsafe extern "system" {
|
||||||
fn OpenFileMappingW(access: u32, inherit: i32, name: *const u16) -> *mut c_void;
|
fn OpenFileMappingW(access: u32, inherit: i32, name: *const u16) -> *mut c_void;
|
||||||
@@ -234,6 +237,9 @@ extern "C" fn evt_device_add(_driver: WDFDRIVER, mut device_init: PWDFDEVICE_INI
|
|||||||
return st;
|
return st;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Tell the host we're alive on the section (its driver-attach health check keys off this).
|
||||||
|
touch_driver_marks();
|
||||||
|
|
||||||
log("[pf-xusb] device ready (XUSB interface registered)");
|
log("[pf-xusb] device ready (XUSB interface registered)");
|
||||||
STATUS_SUCCESS
|
STATUS_SUCCESS
|
||||||
}
|
}
|
||||||
@@ -285,6 +291,22 @@ fn read_state() -> (u32, u16, u8, u8, i16, i16, i16, i16) {
|
|||||||
out
|
out
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Stamp the driver health marks the host watches: `driver_proto` @32 (the attach signal,
|
||||||
|
/// idempotent) and `driver_heartbeat` @36 (+1). Called at device add and on every serviced IOCTL,
|
||||||
|
/// so the host can tell "driver bound and alive" apart from "driver package missing/failed to
|
||||||
|
/// bind" and see the game-visible polling path advance. No-op until the host's section exists
|
||||||
|
/// (with_shm re-opens per access, so a section created after we started still gets marked).
|
||||||
|
fn touch_driver_marks() {
|
||||||
|
with_shm(|v| {
|
||||||
|
// SAFETY: v points at a mapped SHM_SIZE section with valid magic; proto @32, heartbeat @36.
|
||||||
|
unsafe {
|
||||||
|
core::ptr::write_unaligned(v.add(32) as *mut u32, GAMEPAD_PROTO_VERSION);
|
||||||
|
let hb = v.add(36) as *mut u32;
|
||||||
|
core::ptr::write_unaligned(hb, core::ptr::read_unaligned(hb).wrapping_add(1));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
/// Publish a game's rumble (from SET_STATE) into shared memory for the host to forward.
|
/// Publish a game's rumble (from SET_STATE) into shared memory for the host to forward.
|
||||||
fn publish_rumble(large: u8, small: u8) {
|
fn publish_rumble(large: u8, small: u8) {
|
||||||
with_shm(|v| {
|
with_shm(|v| {
|
||||||
@@ -352,6 +374,9 @@ extern "C" fn evt_io_device_control(
|
|||||||
input_len: usize,
|
input_len: usize,
|
||||||
ioctl: ULONG,
|
ioctl: ULONG,
|
||||||
) {
|
) {
|
||||||
|
// Health marks first: attach signal + heartbeat (also covers a section the host created after
|
||||||
|
// this device started — the marks land on the next XInput poll).
|
||||||
|
touch_driver_marks();
|
||||||
let status: NTSTATUS = match ioctl {
|
let status: NTSTATUS = match ioctl {
|
||||||
IOCTL_XUSB_GET_INFORMATION => copy_to_output(request, &build_information()),
|
IOCTL_XUSB_GET_INFORMATION => copy_to_output(request, &build_information()),
|
||||||
IOCTL_XUSB_GET_INFORMATION_EX => {
|
IOCTL_XUSB_GET_INFORMATION_EX => {
|
||||||
|
|||||||
Reference in New Issue
Block a user