feat(host/gamescope): headless game mode that follows the box + matches the client
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Make Steam game mode work on a display-less streaming host and stream it at the client's resolution: * Ship /etc/gamescope-session-plus/sessions.d/steam (packaging/bazzite/ gamescope-headless-session, installed by the RPM + Arch PKGBUILD): fall back to gamescope's headless backend when no display is connected, so "Switch to Game Mode" boots offscreen instead of crashing on the missing panel (and 5-striking back to desktop). No-op on display-attached boxes; only sets unset values so the host's per-client mode still wins. * Default Bazzite/SteamOS to ATTACH (PUNKTFUNK_GAMESCOPE_ATTACH=1 in host.env): the box owns its session (Desktop<->Game, persistent), the host follows + captures it and never tears it down — so switching is rock-solid and a disconnect leaves the box in its mode (reconnect returns there). * Resize-on-attach (gamescope.rs): on connect, ensure the box's own game-mode session runs at the CLIENT's resolution — reuse it when already matching (fast path, no restart), else reconfigure + restart the box's own autologin gamescope-session-plus@<client> at the client mode (cooperative: no competing unit, so no autologin-respawn fight). Detect the live gamescope's -W/-H via argv[0] in /proc (its /proc/<pid>/exe is unreadable for that process). Validated live on a headless bazzite-deck-nvidia box: game mode boots headless + stable (0 strikes); the host attaches + streams video/audio/EIS input; a 5120x1440 client reuses the matching session and streams at 5120x1440. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -233,6 +233,13 @@ install -Dm0644 packaging/kde/host.env %{buildroot}%{_datadir}/%
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# screencast/virtual-output grant ships as io.unom.Punktfunk.Host.desktop, installed above).
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install -d %{buildroot}%{_datadir}/%{name}/bazzite
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install -Dm0755 packaging/bazzite/kde-desktop-setup.sh %{buildroot}%{_datadir}/%{name}/bazzite/kde-desktop-setup.sh
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# Headless GAME-mode fix: a gamescope-session-plus sessions.d drop-in that falls back to gamescope's
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# headless backend when no display is connected (so "Switch to Game Mode" works on a display-less
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# streaming host instead of crashing + 5-striking back to desktop). No-op on display-attached boxes.
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# Sourced by gamescope-session-plus as /etc/gamescope-session-plus/sessions.d/steam (after its
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# /usr/share defaults). Harmless on non-gamescope systems (the file is simply never read).
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install -Dm0644 packaging/bazzite/gamescope-headless-session \
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%{buildroot}/etc/gamescope-session-plus/sessions.d/steam
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install -Dm0644 api/openapi.json %{buildroot}%{_datadir}/%{name}/openapi.json
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%if %{with web}
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@@ -262,6 +269,9 @@ install -Dm0644 web/web.env.example %{buildroot}%{_datadir}/punkt
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%{_userunitdir}/punktfunk-host.service
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%{_userunitdir}/punktfunk-kde-session.service
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%{_datadir}/applications/io.unom.Punktfunk.Host.desktop
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%dir /etc/gamescope-session-plus
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%dir /etc/gamescope-session-plus/sessions.d
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%config(noreplace) /etc/gamescope-session-plus/sessions.d/steam
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%dir %{_datadir}/%{name}
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%{_datadir}/%{name}/*
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