fix(host): compile punktfunk-host on windows (x86_64-pc-windows-msvc)

Gate the Linux-only bits so the host crate builds on MSVC (it already built on Linux + macOS): drm_sync/dmabuf_fence use DRM ioctls + libc (a linux-only target dep) and have no non-Linux callers; VirtualOutput.remote_fd is a PipeWire concept. The full dep tree (aws-lc-rs, quinn, rusty_enet, axum) builds clean on MSVC and the binary runs (openapi emits the spec) — only these 3 cfg-gates were needed. First step of the Windows host port (docs/windows-host.md).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-14 23:30:24 +00:00
parent f869b434ba
commit 5fddaac6af
2 changed files with 4 additions and 0 deletions
+2
View File
@@ -16,7 +16,9 @@
mod audio;
mod capture;
mod discovery;
#[cfg(target_os = "linux")]
mod dmabuf_fence;
#[cfg(target_os = "linux")]
mod drm_sync;
mod encode;
mod gamestream;