feat(host): --no-mdns/PUNKTFUNK_MDNS gate + punktfunk1-host --pairing-pin — docker-testing enablers
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mDNS advertisement (native _punktfunk._udp AND GameStream _nvstream) can now be disabled with --no-mdns on serve/punktfunk1-host or PUNKTFUNK_MDNS=0 (the PUNKTFUNK_ZEROCOPY off-grammar) — for multicast-dead environments (bridged Docker, CI netns) where the advert reaches nobody or fails outright and aborts the GameStream plane; clients dial a manually-added host instead (mDNS-blind host-add works since the 0.8.4 dial-first fix). Unit tests no longer advertise on the LAN (mdns: false). punktfunk1-host gains --pairing-pin <PIN> (the already-plumbed fixed-PIN test seam, now CLI-exposed; empty refused like --mgmt-token) so a CI harness runs a deterministic SPAKE2 ceremony instead of scraping the logged PIN. Verified live: --no-mdns + PUNKTFUNK_MDNS=0 skip the advert, --pairing-pin arms with the fixed PIN, and a punktfunk1-host --source synthetic + punktfunk-probe loopback run passes verification (60/60 frames, 0 mismatch). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -34,6 +34,7 @@ punktfunk-host serve --gamestream
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| `--open` | Don't require pairing — serve any device on the network. Off by default; only for trusted single-user setups. |
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| `--mgmt-bind <IP:PORT>` | Management API address (default `0.0.0.0:47990` — all interfaces, so paired clients can browse the game library over mTLS; pass `127.0.0.1:47990` to keep it loopback-only). |
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| `--mgmt-token <TOKEN>` | Override the bearer token for the management API. |
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| `--no-mdns` | Skip the mDNS adverts (native + GameStream) — for networks/containers where multicast doesn't work. Clients connect via a manually added host instead. Same as `PUNKTFUNK_MDNS=0`. |
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These are the only flags `serve` accepts.
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@@ -69,13 +70,17 @@ punktfunk-host punktfunk1-host --source virtual
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| `--max-sessions <N>` | Exit after N sessions (0 = serve forever). |
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| `--allow-pairing` | Accept PIN pairing; the host prints a PIN when a client pairs. |
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| `--require-pairing` | Only serve paired devices (implies `--allow-pairing`). |
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| `--pairing-pin <PIN>` | Use a fixed pairing PIN instead of a fresh random one per ceremony. For test harnesses/CI only — a guessable PIN defeats the ceremony's rate limit. |
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| `--no-mdns` | Skip the `_punktfunk._udp` advert; clients use `--connect HOST:PORT`. Same as `PUNKTFUNK_MDNS=0`. |
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`--max-concurrent`, `--allow-pairing`, and `--require-pairing` are **`punktfunk1-host`-only** — `serve` does not
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accept them. On `serve` you arm pairing from the web console instead, and concurrency is fixed at
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the built-in default (4 sessions) rather than settable from the command line.
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Both `serve` and `punktfunk1-host` advertise the host on the network so clients can discover it. List
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hosts from another machine with `punktfunk-probe --discover`.
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hosts from another machine with `punktfunk-probe --discover`. Where multicast doesn't work (some
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Docker/VLAN setups), pass `--no-mdns` (or set `PUNKTFUNK_MDNS=0`) and add the host in the client by
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address instead.
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## Environment
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