feat(dualsense): Phase C/D/E — virtual DualSense routing + 0xCC/0xCD planes + C ABI
ci / rust (push) Has been cancelled
ci / rust (push) Has been cancelled
PUNKTFUNK_GAMEPAD=dualsense now routes a session's gamepad through a real virtual
DualSense (UHID + hid-playstation) end to end:
- host: a `PadBackend` enum (m3.rs) selects `GamepadManager` (uinput xpad, default)
or the new `DualSenseManager` (dualsense.rs) per session. The manager keeps each
pad's full DsState so touchpad + motion (rich-input plane) persist across
button/stick frames, and services the !Send /dev/uhid fd only on the input thread
(which cycles <=4ms, so the GET_REPORT init handshake completes).
- feedback: `service()` now returns `DsFeedback { hidout, rumble }`. Motor rumble
stays on the universal 0xCA plane (so non-DualSense clients still feel it; manager
dedups change); lightbar / player LEDs / adaptive-trigger effects ride the new
0xCD HID-output plane (host->client) as `HidOutput`.
- rich input: touchpad contacts + motion ride the 0xCC plane (client->host) as
`RichInput`, applied via `DualSenseManager::apply_rich` (merged with button state;
touch normalized 0..65535 -> the touchpad resolution).
- connector + C ABI: `NativeClient::next_hidout` / `send_rich_input`, exported as
`punktfunk_connection_next_hidout` (-> PunktfunkHidOutput) and
`punktfunk_connection_send_rich_input` (<- PunktfunkRichInput); header regenerated.
- reference client: `--rich-input-test` drives the DualSense touchpad + motion and
logs the 0xCD feedback that comes back.
Validated live on-box: a synthetic-source m3-host + client-rs created the real
kernel DualSense, drove 0xCC, and decoded 12 live 0xCD events (the kernel's actual
lightbar/trigger init reports) with the data plane unaffected (600/600 frames).
Adversarial review fixes folded in: the input loop no longer skips the rich drain +
feedback pump on a dropped gamepad event, and the touch contact id is clamped to its
slot. Remaining: the Apple client renders triggers/rumble on a real DualSense.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -14,7 +14,9 @@
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use crate::config::{CompositorPref, Mode, Role};
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use crate::error::{PunktfunkError, Result};
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use crate::input::InputEvent;
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use crate::quic::{endpoint, io, Hello, Reconfigure, Reconfigured, Start, Welcome};
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use crate::quic::{
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endpoint, io, Hello, HidOutput, Reconfigure, Reconfigured, RichInput, Start, Welcome,
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};
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use crate::session::{Frame, Session};
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use crate::transport::UdpTransport;
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use std::sync::atomic::{AtomicBool, Ordering};
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@@ -36,6 +38,10 @@ const AUDIO_QUEUE: usize = 64;
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/// periodically, so a dropped transition (including a stop) heals within ~500 ms.
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const RUMBLE_QUEUE: usize = 16;
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/// HID-output (DualSense lightbar / player LEDs / adaptive triggers) buffered for the embedder.
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/// Same overflow discipline as rumble; the host re-sends on the next feedback change.
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const HIDOUT_QUEUE: usize = 32;
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/// One Opus packet from the host's audio datagram stream (48 kHz stereo, 5 ms frames).
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#[derive(Clone, Debug)]
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pub struct AudioPacket {
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@@ -49,9 +55,13 @@ pub struct NativeClient {
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frames: Receiver<Frame>,
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audio: Receiver<AudioPacket>,
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rumble: Receiver<(u16, u16, u16)>,
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/// Inbound DualSense feedback (lightbar / player LEDs / adaptive triggers) — 0xCD datagrams.
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hidout: Receiver<HidOutput>,
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input_tx: tokio::sync::mpsc::UnboundedSender<InputEvent>,
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/// Outbound mic frames `(seq, pts_ns, opus)` → encoded as 0xCB datagrams by the worker.
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mic_tx: tokio::sync::mpsc::UnboundedSender<(u32, u64, Vec<u8>)>,
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/// Outbound rich input (DualSense touchpad / motion) → 0xCC datagrams by the worker.
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rich_input_tx: tokio::sync::mpsc::UnboundedSender<RichInput>,
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reconfig_tx: tokio::sync::mpsc::UnboundedSender<Mode>,
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shutdown: Arc<AtomicBool>,
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worker: Option<std::thread::JoinHandle<()>>,
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@@ -86,8 +96,10 @@ impl NativeClient {
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let (frame_tx, frame_rx) = std::sync::mpsc::sync_channel::<Frame>(FRAME_QUEUE);
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let (audio_tx, audio_rx) = std::sync::mpsc::sync_channel::<AudioPacket>(AUDIO_QUEUE);
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let (rumble_tx, rumble_rx) = std::sync::mpsc::sync_channel::<(u16, u16, u16)>(RUMBLE_QUEUE);
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let (hidout_tx, hidout_rx) = std::sync::mpsc::sync_channel::<HidOutput>(HIDOUT_QUEUE);
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let (input_tx, input_rx) = tokio::sync::mpsc::unbounded_channel::<InputEvent>();
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let (mic_tx, mic_rx) = tokio::sync::mpsc::unbounded_channel::<(u32, u64, Vec<u8>)>();
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let (rich_input_tx, rich_input_rx) = tokio::sync::mpsc::unbounded_channel::<RichInput>();
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let (reconfig_tx, reconfig_rx) = tokio::sync::mpsc::unbounded_channel::<Mode>();
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let (ready_tx, ready_rx) = std::sync::mpsc::channel::<Result<(Mode, [u8; 32])>>();
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let shutdown = Arc::new(AtomicBool::new(false));
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@@ -120,8 +132,10 @@ impl NativeClient {
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frame_tx,
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audio_tx,
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rumble_tx,
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hidout_tx,
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input_rx,
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mic_rx,
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rich_input_rx,
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reconfig_rx,
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ready_tx,
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shutdown: shutdown_w,
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@@ -143,8 +157,10 @@ impl NativeClient {
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frames: frame_rx,
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audio: audio_rx,
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rumble: rumble_rx,
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hidout: hidout_rx,
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input_tx,
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mic_tx,
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rich_input_tx,
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reconfig_tx,
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shutdown,
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worker: Some(worker),
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@@ -297,6 +313,18 @@ impl NativeClient {
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}
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}
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/// Pull the next DualSense HID-output feedback event (lightbar / player LEDs / adaptive
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/// trigger) the host's virtual pad received from a game; same timeout/closed semantics as
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/// [`NativeClient::next_rumble`]. Replay it on a real DualSense (e.g. via the platform's
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/// `GCDualSenseAdaptiveTrigger` API). Only the DualSense host backend emits these.
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pub fn next_hidout(&self, timeout: Duration) -> Result<HidOutput> {
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match self.hidout.recv_timeout(timeout) {
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Ok(h) => Ok(h),
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Err(RecvTimeoutError::Timeout) => Err(PunktfunkError::NoFrame),
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Err(RecvTimeoutError::Disconnected) => Err(PunktfunkError::Closed),
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}
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}
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/// Queue one input event for delivery as a QUIC datagram.
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pub fn send_input(&self, ev: &InputEvent) -> Result<()> {
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self.input_tx.send(*ev).map_err(|_| PunktfunkError::Closed)
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@@ -311,6 +339,15 @@ impl NativeClient {
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.send((seq, pts_ns, opus))
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.map_err(|_| PunktfunkError::Closed)
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}
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/// Queue one rich input event (DualSense touchpad contact or motion sample) for delivery as a
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/// 0xCC datagram. The host applies it to its virtual DualSense pad. Best-effort, dropped under
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/// loss like every datagram. No-op unless the host runs the DualSense gamepad backend.
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pub fn send_rich_input(&self, rich: RichInput) -> Result<()> {
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self.rich_input_tx
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.send(rich)
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.map_err(|_| PunktfunkError::Closed)
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}
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}
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impl Drop for NativeClient {
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@@ -332,8 +369,10 @@ struct WorkerArgs {
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frame_tx: SyncSender<Frame>,
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audio_tx: SyncSender<AudioPacket>,
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rumble_tx: SyncSender<(u16, u16, u16)>,
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hidout_tx: SyncSender<HidOutput>,
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input_rx: tokio::sync::mpsc::UnboundedReceiver<InputEvent>,
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mic_rx: tokio::sync::mpsc::UnboundedReceiver<(u32, u64, Vec<u8>)>,
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rich_input_rx: tokio::sync::mpsc::UnboundedReceiver<RichInput>,
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reconfig_rx: tokio::sync::mpsc::UnboundedReceiver<Mode>,
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ready_tx: std::sync::mpsc::Sender<Result<(Mode, [u8; 32])>>,
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shutdown: Arc<AtomicBool>,
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@@ -353,8 +392,10 @@ async fn worker_main(args: WorkerArgs) {
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frame_tx,
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audio_tx,
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rumble_tx,
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hidout_tx,
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mut input_rx,
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mut mic_rx,
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mut rich_input_rx,
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mut reconfig_rx,
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ready_tx,
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shutdown,
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@@ -455,6 +496,14 @@ async fn worker_main(args: WorkerArgs) {
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}
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});
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// Rich-input task: embedder DualSense touchpad / motion → 0xCC uplink datagrams.
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let rich_conn = conn.clone();
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tokio::spawn(async move {
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while let Some(rich) = rich_input_rx.recv().await {
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let _ = rich_conn.send_datagram(rich.encode().into());
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}
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});
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// Control task: the handshake stream stays open for mid-stream renegotiation. One
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// request at a time — write Reconfigure, await Reconfigured, publish the active mode.
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{
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@@ -504,6 +553,11 @@ async fn worker_main(args: WorkerArgs) {
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let _ = rumble_tx.try_send(r);
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}
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}
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Some(&crate::quic::HIDOUT_MAGIC) => {
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if let Some(h) = HidOutput::decode(&d) {
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let _ = hidout_tx.try_send(h);
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}
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}
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_ => {} // unknown tag — a newer host; ignore
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}
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}
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