feat(clients/windows): single-window handoff, shared settings store, console-UI surfacing
UX polish batch 1 (clients/windows/ui-polish-plan.md, workstreams W0/A1/B/C/E):
- W0: the shell's duplicated trust/settings structs are gone — src/trust.rs
re-exports pf-client-core's, so the shell and the spawned session binary share
ONE Settings shape over client-windows-settings.json. Fixes real bugs: the
shell's saves no longer drop session-side fields; the stats-overlay toggle
(show_hud -> show_stats, serde alias migrates old files) and the forwarded-
controller pick now actually reach the spawned session. The "Streaming engine"
Settings combo is gone (PUNKTFUNK_BUILTIN_STREAM=1 stays as the dev A/B knob).
- Forwarded-controller pinning by stable key (vid:pid:name, pf-client-core's
format): persisted as forward_pad, applied by the shell's own service at
startup AND by the session binary in session_params (both OSes — the session
never applied the pin before).
- A1 single window: the shell hides itself when the spawned session window
presents its first frame ({"ready":true}) and restores + foregrounds on the
child's exit — exactly one visible Punktfunk window at any time. Restore runs
before the request-access cancel gate so a Ready/Cancel race can't strand the
shell hidden.
- C console UI: punktfunk-session --browse gains --json-status (ready when the
library window presents; error line on a failed start), and the shell
surfaces it — "Open console UI" on paired hosts' menus, plus a controller-
detected hint card targeting the most recent paired host (x64 only; aarch64
ships no skia ui feature). Browse spawns hide/restore the shell like streams.
- B responsive: minimum window size (420x360); the hosts header collapses to
icon-only buttons below 700 px; the session status card shrinks instead of
clipping (max_width); busy pages, help actions, licenses and long labels wrap.
- E polish: session exe gets the app icon (winresource + WM_SETICON via the new
pf-presenter win32.rs); both exes share an explicit AppUserModelID on
unpackaged runs (packaged identity wins) so the windows group as one taskbar
app across the visibility handoff; "Start streams fullscreen" toggle passes
--fullscreen (GTK parity); connects stamp KnownHost::last_used; the connect
target is stashed for every route so "Connecting to X" always names the host.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -50,6 +50,9 @@ fn initiate_opts(
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set_status: &AsyncSetState<String>,
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wake_on_fail: bool,
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) {
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// Every route reads the target back for its screen copy ("Connecting to X",
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// "Streaming to X") — stash it up front, not just on the pairing route.
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*ctx.shared.target.lock().unwrap() = target.clone();
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let known = KnownHosts::load();
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let pin = target
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.fp_hex
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@@ -292,10 +295,12 @@ fn connect_with(
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port: target.port,
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fp_hex: trust::hex(&fingerprint),
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paired: persist_paired,
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last_used: None,
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mac: target.mac.clone(),
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});
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let _ = k.save();
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}
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trust::touch_last_used(&trust::hex(&fingerprint));
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gamepad.attach(connector.clone());
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*shared.stats.lock().unwrap() = Stats::default(); // clear any prior session's numbers
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*shared.handoff.lock().unwrap() =
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@@ -367,6 +372,8 @@ fn connect_spawn(
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let child = crate::spawn::SessionChild::default();
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*ctx.shared.session.lock().unwrap() = child.clone();
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ctx.shared.stats_line.lock().unwrap().clear();
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ctx.shared.browse.store(false, Ordering::SeqCst);
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let fullscreen = ctx.settings.lock().unwrap().fullscreen_on_stream;
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set_status.call(String::new());
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set_screen.call(if opts.awaiting_approval {
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Screen::RequestAccess
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@@ -388,9 +395,16 @@ fn connect_spawn(
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port,
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&fp_arg,
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opts.connect_timeout.as_secs(),
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fullscreen,
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None,
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child,
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move |event| {
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use crate::spawn::SpawnEvent;
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// The child is gone — bring the shell back BEFORE the cancel gate below, so a
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// Ready that raced a Cancel (and hid the shell) can never strand it hidden.
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if matches!(event, SpawnEvent::Exited { .. }) {
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crate::shell_window::restore();
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}
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// A cancelled request-access connect that resolved late: tear down silently —
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// Cancel already killed the child and returned the UI to the host list.
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if cancel.as_ref().is_some_and(|c| c.load(Ordering::SeqCst)) {
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@@ -410,10 +424,15 @@ fn connect_spawn(
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port: target.port,
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fp_hex: fp_hex.clone(),
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paired: persist_paired,
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last_used: None,
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mac: target.mac.clone(),
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});
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let _ = k.save();
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}
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// The child presented its first frame — its window is up, so the
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// shell yields: one visible Punktfunk window at a time. Every exit
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// path restores it (the `Exited` handling above).
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crate::shell_window::hide();
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ss.call(Screen::Stream);
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}
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SpawnEvent::Stats(line) => *shared.stats_line.lock().unwrap() = line,
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@@ -452,6 +471,53 @@ fn connect_spawn(
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}
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}
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/// "Open console UI": run the gamepad library (`punktfunk-session --browse`) for a
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/// PAIRED host in the session window. The shell yields exactly like a stream — hidden on
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/// the library window's `ready`, restored when the child exits (launched titles stream
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/// in that same window, so the whole couch round-trip happens without the shell).
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pub(crate) fn open_console(
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ctx: &Arc<AppCtx>,
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target: Target,
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set_screen: &AsyncSetState<Screen>,
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set_status: &AsyncSetState<String>,
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) {
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let child = crate::spawn::SessionChild::default();
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*ctx.shared.session.lock().unwrap() = child.clone();
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ctx.shared.stats_line.lock().unwrap().clear();
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ctx.shared.browse.store(true, Ordering::SeqCst);
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*ctx.shared.target.lock().unwrap() = target.clone();
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let fullscreen = ctx.settings.lock().unwrap().fullscreen_on_stream;
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set_status.call(String::new());
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set_screen.call(Screen::Connecting);
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let shared = ctx.shared.clone();
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let (ss, st) = (set_screen.clone(), set_status.clone());
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let spawned =
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crate::spawn::spawn_browse(&target.addr, target.port, fullscreen, child, move |event| {
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use crate::spawn::SpawnEvent;
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match event {
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SpawnEvent::Ready => {
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// The library window presented — the shell yields (same one-visible-
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// window rule as a stream).
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crate::shell_window::hide();
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ss.call(Screen::Stream);
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}
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SpawnEvent::Stats(line) => *shared.stats_line.lock().unwrap() = line,
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SpawnEvent::Exited { error, ended } => {
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crate::shell_window::restore();
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// Quit from the library (B / closing the window) returns silently;
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// a failed start surfaces its error line.
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st.call(error.map(|(msg, _)| msg).or(ended).unwrap_or_default());
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ss.call(Screen::Hosts);
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}
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}
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});
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if let Err(e) = spawned {
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set_status.call(e);
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set_screen.call(Screen::Hosts);
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}
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}
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/// The no-PIN "request access" flow: open an identified connect that the host PARKS until the
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/// operator approves this device in its console (or web UI), showing a cancelable "waiting"
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/// screen meanwhile. On approval the SAME connection is admitted (no reconnect) and the host is
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@@ -553,6 +619,7 @@ fn wake_and_connect(
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port: target.port,
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fp_hex: fp,
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paired: false,
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last_used: None,
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mac: target.mac.clone(),
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});
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let _ = k.save();
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