fix(client/wol): retry the QUIC dial across the connect budget so wake-from-sleep launches survive
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Launching from the Decky plugin against a sleeping host fired the Wake-on-LAN packet and dialed immediately — but the dial was a single quinn attempt that gave up after the transport's 8 s idle window, far shorter than a suspend-to-RAM resume. The host woke to find the client already gone (its retransmitted Initials show up host-side as "QUIC accept failed error=timed out"), the stream shortcut exited, and the launch looked cancelled. - punktfunk-core: dial in a loop until the embedder's connect budget is spent — short 3 s attempts keep the Initial cadence dense, so the connect lands within ~a second of the host's network returning. Only silence is retried: pin mismatches, typed rejections, and any real answer surface immediately, and the shutdown flag stops the loop. - decky: stretch the budget to 75 s when a magic packet actually went out (PF_CONNECT_TIMEOUT → --connect-timeout via the wrapper), so the retry window covers the resume; an awake host still connects in <1 s. - host: a clean close before the control handshake is a reachability probe (hosts-page online pips), not a failed session — log it at debug instead of WARN "session ended with error", which buried the real failures in the reporter's log. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -439,7 +439,11 @@ pub(crate) async fn serve(
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)
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.await
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{
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Ok(()) => tracing::info!(%peer, "session complete"),
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Ok(Served::Session) => tracing::info!(%peer, "session complete"),
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Ok(Served::ProbeClose) => tracing::debug!(
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%peer,
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"closed before the control handshake (reachability probe)"
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),
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Err(e) => {
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tracing::warn!(%peer, error = %format!("{e:#}"), "session ended with error")
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}
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@@ -629,6 +633,15 @@ type AudioCapSlot = Arc<std::sync::Mutex<Option<Box<dyn crate::audio::AudioCaptu
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/// connection (the host stops waiting at once).
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const PENDING_APPROVAL_WAIT: std::time::Duration = std::time::Duration::from_secs(180);
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/// How a served connection ended. A peer that completes the QUIC handshake and closes cleanly
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/// (code 0) without ever opening the control stream is a reachability probe (the clients'
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/// hosts-page "online" pips / `--reachable`) or an abandoned connect — routine, and logged
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/// quietly: as a WARN it buried the real failures in a wake-on-LAN triage log.
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enum Served {
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Session,
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ProbeClose,
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}
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/// One client session: handshake → input/audio planes → data plane until done/disconnect.
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/// Everything torn down on return (RAII: virtual output, encoder, threads via channel close).
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/// A connection whose first message is a PairRequest runs the pairing ceremony instead.
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@@ -651,14 +664,23 @@ async fn serve_session(
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// parked knock can't hold a streaming slot. `sem` is the pool it re-acquires from.
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mut permit: tokio::sync::OwnedSemaphorePermit,
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sem: Arc<tokio::sync::Semaphore>,
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) -> Result<()> {
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) -> Result<Served> {
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let peer = conn.remote_address();
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// First message decides what this connection is: a pairing ceremony or a session.
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let (mut send, mut recv) = tokio::time::timeout(HANDSHAKE_TIMEOUT, conn.accept_bi())
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let (mut send, mut recv) = match tokio::time::timeout(HANDSHAKE_TIMEOUT, conn.accept_bi())
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.await
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.map_err(|_| anyhow!("control stream timeout"))?
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.context("accept control stream")?;
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{
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// A clean close before any control stream: a reachability probe / abandoned connect,
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// not a failed session (see [`Served::ProbeClose`]).
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Err(quinn::ConnectionError::ApplicationClosed(ref ac))
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if ac.error_code == quinn::VarInt::from_u32(0) =>
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{
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return Ok(Served::ProbeClose);
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}
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r => r.context("accept control stream")?,
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};
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let first = tokio::time::timeout(HANDSHAKE_TIMEOUT, io::read_msg(&mut recv))
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.await
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.map_err(|_| anyhow!("first message timeout"))??;
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@@ -709,7 +731,9 @@ async fn serve_session(
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}
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*last = Some(std::time::Instant::now());
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}
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return pair_ceremony(&conn, send, recv, req, host_fp, np, &pin).await;
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return pair_ceremony(&conn, send, recv, req, host_fp, np, &pin)
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.await
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.map(|()| Served::Session);
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}
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// Pairing gate for a session Hello (a PairRequest was handled above). Lifted OUT of the
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@@ -1392,7 +1416,7 @@ async fn serve_session(
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// host-managed gamescope path on a box that autologs into gaming mode (Bazzite default), put the
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// TV's gaming session back so it's the default when no one is streaming.
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crate::vdisplay::restore_managed_session();
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result
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result.map(|()| Served::Session)
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}
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/// Backoff between reopen attempts after a host-lifetime service's backend (a capturer) fails
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