feat(encode): native QSV backend — libvpl-sys + qsv.rs (Phases 0-3 of design/native-qsv-encoder.md)

Vendored MIT VPL dispatcher (static, trimmed tree, pin 674d015b/v2.17.0) built
via cmake+bindgen behind new feature 'qsv' (pf-encode + punktfunk-host forward).
qsv.rs: dispatcher session on the capture adapter (LUID-matched), SetHandle
D3D11, AsyncDepth=1/GopRefDist=1/VDEnc/CBR + HRD-off low-latency config,
GetSurfaceForEncode + GPU CopySubresourceRegion input (zero-copy, no readback
path), bounded sync-point poll, in-place reset with teardown escalation, no-IDR
bitrate retarget (Reset + StartNewSequence=OFF), 10-bit P010 HEVC-Main10/AV1,
HDR mastering/CLL SEI-OBU at IDR + BT.2020/PQ VSI, LTR-RFI via mfxExtRefListCtrl
(AMF slot policy port, Query-gated per codec, wire-index FrameOrder pinning).
Dispatch: native-first with ffmpeg fallback + PUNKTFUNK_QSV_FFMPEG hatch;
probes (can_encode_10bit / windows_codec_support / windows_backend_is_probed)
now answer natively for QSV.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-17 19:34:18 +02:00
parent bbe4380b41
commit 55e7f3fca9
88 changed files with 29515 additions and 16 deletions
@@ -0,0 +1,2 @@
The files in this preview folder are provided as a preview of upcoming features.
The content of this folder may be changed or removed without respect for backward compatibility.
@@ -0,0 +1,25 @@
The file preview/legacy/mfxvideo++.h is a preview implementation of "class
MFXVideoSession" which takes advantage of API 2.0 functions of the
Intel® Video Processing Library (Intel® VPL) for implementation selection and
session creation.
Known limitations:
- The parameter mfxInitParam.ExternalThreads is not supported.
- The API version returned by MFXVideoSession::QueryVersion() may be different
on platforms for which libmfx-gen is the default runtime implementation.
- On Windows, accelerators selected using MFX_IMPL_HARDWARE, MFX_IMPL_HARDWARE2,
MFX_IMPL_HARDWARE3, or MFX_IMPL_HARDWARE4 are always enumerated according to
IDXGIFactory::EnumAdapters (i.e. D3D11) indexes, regardless of the
acceleration mode selected. On a multi-monitor or multi-adapter system, D3D9
and D3D11 adapter indexing may not match. Applications needing to create a
session on a specific D3D9 adapter should instead use the Dispatcher
Configuration Property mfxExtendedDeviceId.DeviceLUID to select the desired
adapter.
- Identical behavior between the production implementation of mfxvideo++.h and
the preview is not guaranteed. Applications may however define
MFXVIDEO_CPP_USE_DEPRECATED when compiling the preview application to build
with the previous implementation.
@@ -0,0 +1,581 @@
/*###########################################################################
# Copyright Intel Corporation
#
# SPDX-License-Identifier: MIT
###########################################################################*/
#ifndef __MFXVIDEOPLUSPLUS_H
#define __MFXVIDEOPLUSPLUS_H
#include "vpl/mfx.h"
#define MFX_IMPL_ACCELMODE(x) (0xff00 & (x))
class MFXVideoSessionBase {
public:
virtual ~MFXVideoSessionBase() {}
virtual mfxStatus Init(mfxIMPL impl, mfxVersion* ver) = 0;
virtual mfxStatus InitEx(mfxInitParam par) = 0;
virtual mfxStatus Close(void) = 0;
virtual mfxStatus QueryIMPL(mfxIMPL* impl) = 0;
virtual mfxStatus QueryVersion(mfxVersion* version) = 0;
virtual mfxStatus JoinSession(mfxSession child_session) = 0;
virtual mfxStatus DisjoinSession() = 0;
virtual mfxStatus CloneSession(mfxSession* clone) = 0;
virtual mfxStatus SetPriority(mfxPriority priority) = 0;
virtual mfxStatus GetPriority(mfxPriority* priority) = 0;
virtual mfxStatus SetFrameAllocator(mfxFrameAllocator* allocator) = 0;
virtual mfxStatus SetHandle(mfxHandleType type, mfxHDL hdl) = 0;
virtual mfxStatus GetHandle(mfxHandleType type, mfxHDL* hdl) = 0;
virtual mfxStatus QueryPlatform(mfxPlatform* platform) = 0;
virtual mfxStatus SyncOperation(mfxSyncPoint syncp, mfxU32 wait) = 0;
virtual mfxStatus GetSurfaceForEncode(mfxFrameSurface1** output_surf) = 0;
virtual mfxStatus GetSurfaceForDecode(mfxFrameSurface1** output_surf) = 0;
virtual mfxStatus GetSurfaceForVPP(mfxFrameSurface1** output_surf) = 0;
virtual mfxStatus GetSurfaceForVPPOut(mfxFrameSurface1** output_surf) = 0;
virtual operator mfxSession(void) = 0;
};
class MFXVideoENCODEBase {
public:
virtual ~MFXVideoENCODEBase() {}
virtual mfxStatus Query(mfxVideoParam* in, mfxVideoParam* out) = 0;
virtual mfxStatus QueryIOSurf(mfxVideoParam* par, mfxFrameAllocRequest* request) = 0;
virtual mfxStatus Init(mfxVideoParam* par) = 0;
virtual mfxStatus Reset(mfxVideoParam* par) = 0;
virtual mfxStatus Close(void) = 0;
virtual mfxStatus GetVideoParam(mfxVideoParam* par) = 0;
virtual mfxStatus GetEncodeStat(mfxEncodeStat* stat) = 0;
virtual mfxStatus EncodeFrameAsync(mfxEncodeCtrl* ctrl,
mfxFrameSurface1* surface,
mfxBitstream* bs,
mfxSyncPoint* syncp) = 0;
virtual mfxStatus GetSurface(mfxFrameSurface1** output_surf) = 0;
};
class MFXVideoDECODEBase {
public:
virtual ~MFXVideoDECODEBase() {}
virtual mfxStatus Query(mfxVideoParam* in, mfxVideoParam* out) = 0;
virtual mfxStatus DecodeHeader(mfxBitstream* bs, mfxVideoParam* par) = 0;
virtual mfxStatus QueryIOSurf(mfxVideoParam* par, mfxFrameAllocRequest* request) = 0;
virtual mfxStatus Init(mfxVideoParam* par) = 0;
virtual mfxStatus Reset(mfxVideoParam* par) = 0;
virtual mfxStatus Close(void) = 0;
virtual mfxStatus GetVideoParam(mfxVideoParam* par) = 0;
virtual mfxStatus GetDecodeStat(mfxDecodeStat* stat) = 0;
virtual mfxStatus GetPayload(mfxU64* ts, mfxPayload* payload) = 0;
virtual mfxStatus SetSkipMode(mfxSkipMode mode) = 0;
virtual mfxStatus DecodeFrameAsync(mfxBitstream* bs,
mfxFrameSurface1* surface_work,
mfxFrameSurface1** surface_out,
mfxSyncPoint* syncp) = 0;
virtual mfxStatus GetSurface(mfxFrameSurface1** output_surf) = 0;
};
class MFXVideoVPPBase {
public:
virtual ~MFXVideoVPPBase() {}
virtual mfxStatus Query(mfxVideoParam* in, mfxVideoParam* out) = 0;
virtual mfxStatus QueryIOSurf(mfxVideoParam* par, mfxFrameAllocRequest request[2]) = 0;
virtual mfxStatus Init(mfxVideoParam* par) = 0;
virtual mfxStatus Reset(mfxVideoParam* par) = 0;
virtual mfxStatus Close(void) = 0;
virtual mfxStatus GetVideoParam(mfxVideoParam* par) = 0;
virtual mfxStatus GetVPPStat(mfxVPPStat* stat) = 0;
virtual mfxStatus RunFrameVPPAsync(mfxFrameSurface1* in,
mfxFrameSurface1* out,
mfxExtVppAuxData* aux,
mfxSyncPoint* syncp) = 0;
virtual mfxStatus GetSurfaceIn(mfxFrameSurface1** output_surf) = 0;
virtual mfxStatus GetSurfaceOut(mfxFrameSurface1** output_surf) = 0;
virtual mfxStatus ProcessFrameAsync(mfxFrameSurface1* in, mfxFrameSurface1** out) = 0;
};
class MFXVideoSession : public MFXVideoSessionBase {
public:
MFXVideoSession(void) {
m_session = (mfxSession)0;
#ifndef MFXVIDEO_CPP_USE_DEPRECATED
m_loader = (mfxLoader)0;
#endif
}
virtual ~MFXVideoSession(void) {
Close();
}
virtual mfxStatus Init(mfxIMPL impl, mfxVersion *ver) override {
#ifndef MFXVIDEO_CPP_USE_DEPRECATED
mfxInitParam par = {};
par.Implementation = impl;
par.Version = *ver;
return InitSession(par);
#else
return MFXInit(impl, ver, &m_session);
#endif
}
virtual mfxStatus InitEx(mfxInitParam par) override {
#ifndef MFXVIDEO_CPP_USE_DEPRECATED
return InitSession(par);
#else
return MFXInitEx(par, &m_session);
#endif
}
virtual mfxStatus Close(void) override {
#ifndef MFXVIDEO_CPP_USE_DEPRECATED
if (m_session) {
mfxStatus mfxRes;
mfxRes = MFXClose(m_session);
m_session = (mfxSession)0;
if (m_loader) {
MFXUnload(m_loader);
m_loader = (mfxLoader)0;
}
return mfxRes;
}
else {
return MFX_ERR_NONE;
}
#else
mfxStatus mfxRes;
mfxRes = MFXClose(m_session);
m_session = (mfxSession)0;
return mfxRes;
#endif
}
virtual mfxStatus QueryIMPL(mfxIMPL *impl) override {
return MFXQueryIMPL(m_session, impl);
}
virtual mfxStatus QueryVersion(mfxVersion *version) override {
return MFXQueryVersion(m_session, version);
}
virtual mfxStatus JoinSession(mfxSession child_session) override {
return MFXJoinSession(m_session, child_session);
}
virtual mfxStatus DisjoinSession() override {
return MFXDisjoinSession(m_session);
}
virtual mfxStatus CloneSession(mfxSession *clone) override {
return MFXCloneSession(m_session, clone);
}
virtual mfxStatus SetPriority(mfxPriority priority) override {
return MFXSetPriority(m_session, priority);
}
virtual mfxStatus GetPriority(mfxPriority *priority) override {
return MFXGetPriority(m_session, priority);
}
virtual mfxStatus SetFrameAllocator(mfxFrameAllocator *allocator) override {
return MFXVideoCORE_SetFrameAllocator(m_session, allocator);
}
virtual mfxStatus SetHandle(mfxHandleType type, mfxHDL hdl) override {
return MFXVideoCORE_SetHandle(m_session, type, hdl);
}
virtual mfxStatus GetHandle(mfxHandleType type, mfxHDL *hdl) override {
return MFXVideoCORE_GetHandle(m_session, type, hdl);
}
virtual mfxStatus QueryPlatform(mfxPlatform *platform) override {
return MFXVideoCORE_QueryPlatform(m_session, platform);
}
virtual mfxStatus SyncOperation(mfxSyncPoint syncp, mfxU32 wait) override {
return MFXVideoCORE_SyncOperation(m_session, syncp, wait);
}
virtual mfxStatus GetSurfaceForEncode(mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForEncode(m_session, output_surf);
}
virtual mfxStatus GetSurfaceForDecode(mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForDecode(m_session, output_surf);
}
virtual mfxStatus GetSurfaceForVPP (mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForVPP (m_session, output_surf);
}
virtual mfxStatus GetSurfaceForVPPOut(mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForVPPOut(m_session, output_surf);
}
virtual operator mfxSession(void) override {
return m_session;
}
protected:
mfxSession m_session; // (mfxSession) handle to the owning session
#ifndef MFXVIDEO_CPP_USE_DEPRECATED
mfxLoader m_loader;
inline void InitVariant(mfxVariant *var, mfxU32 data) {
var->Version.Version = (mfxU16)MFX_VARIANT_VERSION;
var->Type = MFX_VARIANT_TYPE_U32;
var->Data.U32 = data;
}
inline void InitVariant(mfxVariant *var, mfxU16 data) {
var->Version.Version = (mfxU16)MFX_VARIANT_VERSION;
var->Type = MFX_VARIANT_TYPE_U16;
var->Data.U16 = data;
}
inline void InitVariant(mfxVariant *var, mfxHDL data) {
var->Version.Version = (mfxU16)MFX_VARIANT_VERSION;
var->Type = MFX_VARIANT_TYPE_PTR;
var->Data.Ptr = data;
}
template <typename varDataType>
mfxStatus CreateConfig(varDataType data, const char *propertyName) {
mfxConfig cfg = MFXCreateConfig(m_loader);
if (cfg == nullptr)
return MFX_ERR_NULL_PTR;
mfxVariant variant;
InitVariant(&variant, data);
return MFXSetConfigFilterProperty(cfg, (mfxU8 *)propertyName, variant);
}
mfxStatus InitSession(mfxInitParam par) {
// already initialized
if (m_session)
return MFX_ERR_NONE;
m_loader = MFXLoad();
if (!m_loader)
return MFX_ERR_NOT_FOUND;
mfxStatus mfxRes = MFX_ERR_NONE;
mfxU32 implBaseType = MFX_IMPL_BASETYPE(par.Implementation);
// select implementation type
switch (implBaseType) {
case MFX_IMPL_AUTO:
case MFX_IMPL_AUTO_ANY:
break;
case MFX_IMPL_SOFTWARE:
mfxRes = CreateConfig<mfxU32>(MFX_IMPL_TYPE_SOFTWARE, "mfxImplDescription.Impl");
break;
case MFX_IMPL_HARDWARE:
case MFX_IMPL_HARDWARE_ANY:
case MFX_IMPL_HARDWARE2:
case MFX_IMPL_HARDWARE3:
case MFX_IMPL_HARDWARE4:
mfxRes = CreateConfig<mfxU32>(MFX_IMPL_TYPE_HARDWARE, "mfxImplDescription.Impl");
break;
default:
mfxRes = MFX_ERR_UNSUPPORTED;
break;
}
if (MFX_ERR_NONE != mfxRes)
return MFX_ERR_UNSUPPORTED;
// select adapter index (if specified)
// see notes below about how VendorImplID is interpreted for each acceleration mode
switch (implBaseType) {
case MFX_IMPL_HARDWARE:
mfxRes = CreateConfig<mfxU32>(0, "mfxImplDescription.VendorImplID");
break;
case MFX_IMPL_HARDWARE2:
mfxRes = CreateConfig<mfxU32>(1, "mfxImplDescription.VendorImplID");
break;
case MFX_IMPL_HARDWARE3:
mfxRes = CreateConfig<mfxU32>(2, "mfxImplDescription.VendorImplID");
break;
case MFX_IMPL_HARDWARE4:
mfxRes = CreateConfig<mfxU32>(3, "mfxImplDescription.VendorImplID");
break;
}
if (MFX_ERR_NONE != mfxRes)
return MFX_ERR_UNSUPPORTED;
mfxU32 implAccelMode = MFX_IMPL_ACCELMODE(par.Implementation);
if (implAccelMode == MFX_IMPL_VIA_D3D9) {
// D3D9 - because VendorImplID corresponds to DXGI adapter index (DX11 enumeration),
// this may not map directly to D3D9 index in multi-adapter/multi-monitor configurations
mfxRes = CreateConfig<mfxU32>(MFX_ACCEL_MODE_VIA_D3D9,
"mfxImplDescription.AccelerationMode");
}
else if (implAccelMode == MFX_IMPL_VIA_D3D11) {
// D3D11 - VendorImplID corresponds to DXGI adapter index
mfxRes = CreateConfig<mfxU32>(MFX_ACCEL_MODE_VIA_D3D11,
"mfxImplDescription.AccelerationMode");
}
else if (implAccelMode == MFX_IMPL_VIA_VAAPI) {
// VAAPI - in general MFXInitEx treats any HARDWAREn the same way (relies on application to pass
// correct VADisplay via SetHandle), but 2.x RT only reports actual number of adapters
mfxRes = CreateConfig<mfxU32>(MFX_ACCEL_MODE_VIA_VAAPI,
"mfxImplDescription.AccelerationMode");
}
if (MFX_ERR_NONE != mfxRes)
return MFX_ERR_UNSUPPORTED;
// set required API level
mfxRes =
CreateConfig<mfxU32>(par.Version.Version, "mfxImplDescription.ApiVersion.Version");
if (MFX_ERR_NONE != mfxRes)
return MFX_ERR_UNSUPPORTED;
// set GPUCopy parameter
if (par.GPUCopy) {
mfxRes = CreateConfig<mfxU16>(par.GPUCopy, "DeviceCopy");
if (MFX_ERR_NONE != mfxRes)
return MFX_ERR_UNSUPPORTED;
}
// set ExternalThreads parameter
if (par.ExternalThreads) {
// TO DO - need to add this as config filter property and member of mfxInitializationParam
return MFX_ERR_UNSUPPORTED;
}
// pass extBufs
if (par.NumExtParam) {
for (mfxU32 idx = 0; idx < par.NumExtParam; idx++) {
mfxRes = CreateConfig<mfxHDL>(par.ExtParam[idx], "ExtBuffer");
if (MFX_ERR_NONE != mfxRes)
return MFX_ERR_UNSUPPORTED;
}
}
// create session with highest priority implementation remaining after filters
mfxRes = MFXCreateSession(m_loader, 0, &m_session);
return mfxRes;
}
#endif
private:
MFXVideoSession(const MFXVideoSession &);
void operator=(MFXVideoSession &);
};
class MFXVideoENCODE : public MFXVideoENCODEBase {
public:
explicit MFXVideoENCODE(mfxSession session) {
m_session = session;
}
virtual ~MFXVideoENCODE(void) {
Close();
}
virtual mfxStatus Query(mfxVideoParam *in, mfxVideoParam *out) override {
return MFXVideoENCODE_Query(m_session, in, out);
}
virtual mfxStatus QueryIOSurf(mfxVideoParam *par, mfxFrameAllocRequest *request) override {
return MFXVideoENCODE_QueryIOSurf(m_session, par, request);
}
virtual mfxStatus Init(mfxVideoParam *par) override {
return MFXVideoENCODE_Init(m_session, par);
}
virtual mfxStatus Reset(mfxVideoParam *par) override {
return MFXVideoENCODE_Reset(m_session, par);
}
virtual mfxStatus Close(void) override {
return MFXVideoENCODE_Close(m_session);
}
virtual mfxStatus GetVideoParam(mfxVideoParam *par) override {
return MFXVideoENCODE_GetVideoParam(m_session, par);
}
virtual mfxStatus GetEncodeStat(mfxEncodeStat *stat) override {
return MFXVideoENCODE_GetEncodeStat(m_session, stat);
}
virtual mfxStatus EncodeFrameAsync(mfxEncodeCtrl *ctrl,
mfxFrameSurface1 *surface,
mfxBitstream *bs,
mfxSyncPoint *syncp) override {
return MFXVideoENCODE_EncodeFrameAsync(m_session, ctrl, surface, bs, syncp);
}
virtual mfxStatus GetSurface(mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForEncode(m_session, output_surf);
}
protected:
mfxSession m_session; // (mfxSession) handle to the owning session
};
class MFXVideoDECODE : public MFXVideoDECODEBase {
public:
explicit MFXVideoDECODE(mfxSession session) {
m_session = session;
}
virtual ~MFXVideoDECODE(void) {
Close();
}
virtual mfxStatus Query(mfxVideoParam *in, mfxVideoParam *out) override {
return MFXVideoDECODE_Query(m_session, in, out);
}
virtual mfxStatus DecodeHeader(mfxBitstream *bs, mfxVideoParam *par) override {
return MFXVideoDECODE_DecodeHeader(m_session, bs, par);
}
virtual mfxStatus QueryIOSurf(mfxVideoParam *par, mfxFrameAllocRequest *request) override {
return MFXVideoDECODE_QueryIOSurf(m_session, par, request);
}
virtual mfxStatus Init(mfxVideoParam *par) override {
return MFXVideoDECODE_Init(m_session, par);
}
virtual mfxStatus Reset(mfxVideoParam *par) override {
return MFXVideoDECODE_Reset(m_session, par);
}
virtual mfxStatus Close(void) override {
return MFXVideoDECODE_Close(m_session);
}
virtual mfxStatus GetVideoParam(mfxVideoParam *par) override {
return MFXVideoDECODE_GetVideoParam(m_session, par);
}
virtual mfxStatus GetDecodeStat(mfxDecodeStat *stat) override {
return MFXVideoDECODE_GetDecodeStat(m_session, stat);
}
virtual mfxStatus GetPayload(mfxU64 *ts, mfxPayload *payload) override {
return MFXVideoDECODE_GetPayload(m_session, ts, payload);
}
virtual mfxStatus SetSkipMode(mfxSkipMode mode) override {
return MFXVideoDECODE_SetSkipMode(m_session, mode);
}
virtual mfxStatus DecodeFrameAsync(mfxBitstream *bs,
mfxFrameSurface1 *surface_work,
mfxFrameSurface1 **surface_out,
mfxSyncPoint *syncp) override {
return MFXVideoDECODE_DecodeFrameAsync(m_session, bs, surface_work, surface_out, syncp);
}
virtual mfxStatus GetSurface(mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForDecode(m_session, output_surf);
}
protected:
mfxSession m_session; // (mfxSession) handle to the owning session
};
class MFXVideoVPP : public MFXVideoVPPBase {
public:
explicit MFXVideoVPP(mfxSession session) {
m_session = session;
}
virtual ~MFXVideoVPP(void) {
Close();
}
virtual mfxStatus Query(mfxVideoParam *in, mfxVideoParam *out) override {
return MFXVideoVPP_Query(m_session, in, out);
}
virtual mfxStatus QueryIOSurf(mfxVideoParam *par, mfxFrameAllocRequest request[2]) override {
return MFXVideoVPP_QueryIOSurf(m_session, par, request);
}
virtual mfxStatus Init(mfxVideoParam *par) override {
return MFXVideoVPP_Init(m_session, par);
}
virtual mfxStatus Reset(mfxVideoParam *par) override {
return MFXVideoVPP_Reset(m_session, par);
}
virtual mfxStatus Close(void) override {
return MFXVideoVPP_Close(m_session);
}
virtual mfxStatus GetVideoParam(mfxVideoParam *par) override {
return MFXVideoVPP_GetVideoParam(m_session, par);
}
virtual mfxStatus GetVPPStat(mfxVPPStat *stat) override {
return MFXVideoVPP_GetVPPStat(m_session, stat);
}
virtual mfxStatus RunFrameVPPAsync(mfxFrameSurface1 *in,
mfxFrameSurface1 *out,
mfxExtVppAuxData *aux,
mfxSyncPoint *syncp) override {
return MFXVideoVPP_RunFrameVPPAsync(m_session, in, out, aux, syncp);
}
virtual mfxStatus GetSurfaceIn(mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForVPP(m_session, output_surf);
}
virtual mfxStatus GetSurfaceOut(mfxFrameSurface1** output_surf) override {
return MFXMemory_GetSurfaceForVPPOut(m_session, output_surf);
}
virtual mfxStatus ProcessFrameAsync(mfxFrameSurface1 *in, mfxFrameSurface1 **out) override {
return MFXVideoVPP_ProcessFrameAsync(m_session, in, out);
}
protected:
mfxSession m_session; // (mfxSession) handle to the owning session
};
class MFXVideoDECODE_VPP
{
public:
explicit MFXVideoDECODE_VPP(mfxSession session) {
m_session = session;
}
virtual ~MFXVideoDECODE_VPP(void) {
Close();
}
virtual mfxStatus Init(mfxVideoParam* decode_par, mfxVideoChannelParam** vpp_par_array, mfxU32 num_channel_par) {
return MFXVideoDECODE_VPP_Init(m_session, decode_par, vpp_par_array, num_channel_par);
}
virtual mfxStatus Reset(mfxVideoParam* decode_par, mfxVideoChannelParam** vpp_par_array, mfxU32 num_channel_par) {
return MFXVideoDECODE_VPP_Reset(m_session, decode_par, vpp_par_array, num_channel_par);
}
virtual mfxStatus GetChannelParam(mfxVideoChannelParam *par, mfxU32 channel_id) {
return MFXVideoDECODE_VPP_GetChannelParam(m_session, par, channel_id);
}
virtual mfxStatus DecodeFrameAsync(mfxBitstream *bs, mfxU32* skip_channels, mfxU32 num_skip_channels, mfxSurfaceArray **surf_array_out) {
return MFXVideoDECODE_VPP_DecodeFrameAsync(m_session, bs, skip_channels, num_skip_channels, surf_array_out);
}
virtual mfxStatus DecodeHeader(mfxBitstream *bs, mfxVideoParam *par) {
return MFXVideoDECODE_VPP_DecodeHeader(m_session, bs, par);
}
virtual mfxStatus Close(void) {
return MFXVideoDECODE_VPP_Close(m_session);
}
virtual mfxStatus GetVideoParam(mfxVideoParam *par) {
return MFXVideoDECODE_VPP_GetVideoParam(m_session, par);
}
virtual mfxStatus GetDecodeStat(mfxDecodeStat *stat) {
return MFXVideoDECODE_VPP_GetDecodeStat(m_session, stat);
}
virtual mfxStatus GetPayload(mfxU64 *ts, mfxPayload *payload) {
return MFXVideoDECODE_VPP_GetPayload(m_session, ts, payload);
}
virtual mfxStatus SetSkipMode(mfxSkipMode mode) {
return MFXVideoDECODE_VPP_SetSkipMode(m_session, mode);
}
protected:
mfxSession m_session; // (mfxSession) handle to the owning session
};
#endif //__MFXVIDEOPLUSPLUS_H