feat(encode): native QSV backend — libvpl-sys + qsv.rs (Phases 0-3 of design/native-qsv-encoder.md)
Vendored MIT VPL dispatcher (static, trimmed tree, pin 674d015b/v2.17.0) built via cmake+bindgen behind new feature 'qsv' (pf-encode + punktfunk-host forward). qsv.rs: dispatcher session on the capture adapter (LUID-matched), SetHandle D3D11, AsyncDepth=1/GopRefDist=1/VDEnc/CBR + HRD-off low-latency config, GetSurfaceForEncode + GPU CopySubresourceRegion input (zero-copy, no readback path), bounded sync-point poll, in-place reset with teardown escalation, no-IDR bitrate retarget (Reset + StartNewSequence=OFF), 10-bit P010 HEVC-Main10/AV1, HDR mastering/CLL SEI-OBU at IDR + BT.2020/PQ VSI, LTR-RFI via mfxExtRefListCtrl (AMF slot policy port, Query-gated per codec, wire-index FrameOrder pinning). Dispatch: native-first with ffmpeg fallback + PUNKTFUNK_QSV_FFMPEG hatch; probes (can_encode_10bit / windows_codec_support / windows_backend_is_probed) now answer natively for QSV. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,32 @@
|
||||
//! Raw FFI bindings to the vendored Intel VPL C API (`vpl/mfx.h`) plus the
|
||||
//! statically linked MIT dispatcher.
|
||||
//!
|
||||
//! Empty on targets other than Windows — see build.rs. The safe wrapper lives
|
||||
//! with its consumer (`pf-encode`'s `enc/windows/qsv.rs`); this crate is
|
||||
//! bindings only.
|
||||
|
||||
#![allow(non_upper_case_globals)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_snake_case)]
|
||||
// Bindgen output for a C API: u128 layout warnings and the like are upstream's concern.
|
||||
#![allow(improper_ctypes)]
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
|
||||
|
||||
#[cfg(all(test, target_os = "windows"))]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
/// Link sanity: the static dispatcher resolves and its loader spins up
|
||||
/// without an Intel driver present (enumeration may find zero
|
||||
/// implementations — that's fine, MFXLoad itself must still succeed).
|
||||
#[test]
|
||||
fn dispatcher_links_and_loads() {
|
||||
unsafe {
|
||||
let loader = MFXLoad();
|
||||
assert!(!loader.is_null(), "MFXLoad returned NULL");
|
||||
MFXUnload(loader);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user