style(host/windows): rustfmt the Windows backends

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-15 01:50:16 +00:00
parent 46faa0dfc9
commit 50dec9e7cb
12 changed files with 177 additions and 93 deletions
+7 -3
View File
@@ -18,8 +18,8 @@ use std::ffi::c_void;
use std::ptr;
use windows::core::Interface;
use windows::Win32::Graphics::Direct3D11::{
ID3D11Device, ID3D11DeviceContext, ID3D11Texture2D, D3D11_BIND_RENDER_TARGET, D3D11_TEXTURE2D_DESC,
D3D11_USAGE_DEFAULT,
ID3D11Device, ID3D11DeviceContext, ID3D11Texture2D, D3D11_BIND_RENDER_TARGET,
D3D11_TEXTURE2D_DESC, D3D11_USAGE_DEFAULT,
};
use windows::Win32::Graphics::Dxgi::Common::{DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_SAMPLE_DESC};
@@ -94,7 +94,11 @@ impl NvencD3d11Encoder {
/// Lazily create the session on the first frame's D3D11 device (so capture + encode share it).
fn init_session(&mut self, device: &ID3D11Device) -> Result<()> {
unsafe {
self.ctx = Some(device.GetImmediateContext().context("D3D11 immediate context")?);
self.ctx = Some(
device
.GetImmediateContext()
.context("D3D11 immediate context")?,
);
// 1. open the session bound to the D3D11 device.
let mut params = nv::NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS {
+6 -4
View File
@@ -132,10 +132,12 @@ impl Encoder for OpenH264Encoder {
);
match self.src_format {
PixelFormat::Rgb => self.yuv.read_rgb(RgbSliceU8::new(&bytes[..w * h * 3], (w, h))),
PixelFormat::Bgra | PixelFormat::Bgrx => {
self.yuv.read_rgb(BgraSliceU8::new(&bytes[..w * h * 4], (w, h)))
}
PixelFormat::Rgb => self
.yuv
.read_rgb(RgbSliceU8::new(&bytes[..w * h * 3], (w, h))),
PixelFormat::Bgra | PixelFormat::Bgrx => self
.yuv
.read_rgb(BgraSliceU8::new(&bytes[..w * h * 4], (w, h))),
PixelFormat::Rgba | PixelFormat::Rgbx => {
self.normalize_to_bgra(bytes, 4, true);
self.yuv.read_rgb(BgraSliceU8::new(&self.scratch, (w, h)));