feat(apple/M0): App Group + PunktfunkShared + punktfunk:// deep links
Foundation milestone for Live Activities & Widgets (design/apple-live- activities-and-widgets.md). No user-visible change beyond the URL scheme. - New dependency-free PunktfunkShared SwiftPM target (+ library product) so a future widget extension can link it WITHOUT PunktfunkKit (Rust staticlib + presentation layer). Moves StoredHost (model + JSON codec), DefaultsKeys, and punktfunkDefaultMgmtPort there; adds AppGroup.suiteName and the punktfunk:// DeepLink builder/parser. PunktfunkKit @_exported-imports it (no call-site churn for consumers; intra-Kit files import it explicitly since imports are file-scoped). - HostStore reads/writes the shared App-Group suite (group.io.unom.punktfunk) with a one-time migration from UserDefaults.standard (old value left in place for staged rollout); reloads the "PunktfunkHosts" widget timeline on change. - App Group entitlement on iOS/tvOS + macOS. - CFBundleURLTypes scheme `punktfunk`; ContentView.onOpenURL routes connect/<uuid>[?launch=<GameEntry.id>] into the existing connect() path (unknown host / already-streaming guards; never tears down a live session). - Round-trip tests: StoredHost JSON codec (+ legacy missing-optional decode), DeepLink grammar. `swift build` + `swift test` green (142 tests, 0 failures). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -23,6 +23,7 @@ import Combine
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import CoreHaptics
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import Foundation
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import GameController
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import PunktfunkShared
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public final class GamepadFeedback {
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private let connection: PunktfunkConnection
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@@ -20,6 +20,7 @@
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import Combine
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import Foundation
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import GameController
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import PunktfunkShared
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@MainActor
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public final class GamepadManager: ObservableObject {
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@@ -6,6 +6,7 @@
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// the two combine without adding a second ObservableObject or an environment key nobody else needs.
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import Foundation
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import PunktfunkShared
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public enum GamepadUIEnvironment {
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/// `enabledSetting` is the user's Settings toggle (`DefaultsKey.gamepadUIEnabled`);
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