feat(host): vendor PyroWave + minimal Granite subset as crates/pyrowave-sys

Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low-
latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775,
volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB
the standalone no-renderer build needs; scripts/vendor-pyrowave.sh
reproduces the tree (a pin bump is protocol-affecting, plan §4.2).

build.rs drives the wrapper CMakeLists (static archives incl. a static
C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and
Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7).
Offline-safe by construction: no network, no system lib, vendored Vulkan
headers — same model as the opus dep (flatpak builder has no network).

Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03):
- upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier
  Vulkan<->Vulkan) pass, from the pristine AND the pruned tree
- GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p,
  0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of
  magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of
  target
- cargo test -p pyrowave-sys green (static link + API-version pin check)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-15 00:35:10 +02:00
parent 1b73361372
commit 4c3b11445c
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/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "timer.hpp"
#include "logging.hpp"
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#else
#include <time.h>
#include <errno.h>
#endif
#ifdef __SSE2__
#include <emmintrin.h>
#endif
namespace Util
{
FrameTimer::FrameTimer()
{
reset();
}
void FrameTimer::reset()
{
start = get_time();
last = start;
last_period = 0;
}
void FrameTimer::enter_idle()
{
idle_start = get_time();
}
void FrameTimer::leave_idle()
{
auto idle_end = get_time();
idle_time += idle_end - idle_start;
}
double FrameTimer::get_frame_time() const
{
return double(last_period) * 1e-9;
}
double FrameTimer::frame()
{
auto new_time = get_time() - idle_time;
last_period = new_time - last;
last = new_time;
return double(last_period) * 1e-9;
}
double FrameTimer::frame(double frame_time)
{
last_period = int64_t(frame_time * 1e9);
last += last_period;
return frame_time;
}
double FrameTimer::get_elapsed() const
{
return double(last - start) * 1e-9;
}
int64_t FrameTimer::get_time()
{
return get_current_time_nsecs();
}
#ifdef _WIN32
struct QPCFreq
{
QPCFreq()
{
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
inv_freq = 1e9 / double(freq.QuadPart);
}
double inv_freq;
} static static_qpc_freq;
#endif
int64_t get_current_time_nsecs()
{
#ifdef _WIN32
LARGE_INTEGER li;
if (!QueryPerformanceCounter(&li))
return 0;
return int64_t(double(li.QuadPart) * static_qpc_freq.inv_freq);
#else
struct timespec ts = {};
constexpr auto timebase = CLOCK_MONOTONIC;
if (clock_gettime(timebase, &ts) < 0)
return 0;
return ts.tv_sec * 1000000000ll + ts.tv_nsec;
#endif
}
void sleep_until_nsecs(int64_t timepoint)
{
#ifdef _WIN32
// Somewhat naive path. Improve this later.
int64_t d = get_current_time_nsecs() - timepoint;
if (d <= 0)
return;
// Assumes timer resolution has been set.
Sleep(d / 1000000);
// Spin the rest of the way.
while (get_current_time_nsecs() < timepoint)
{
#ifdef __SSE2__
_mm_pause();
#endif
}
#else
constexpr auto timebase = CLOCK_MONOTONIC;
struct timespec ts = {};
ts.tv_sec = timepoint / 1000000000ll;
ts.tv_nsec = timepoint % 1000000000ll;
// Linux does not support clock_nanosleep with MONOTONIC_RAW :(
int ret;
while ((ret = clock_nanosleep(timebase, TIMER_ABSTIME, &ts, nullptr)) == EINTR) {}
#endif
}
void Timer::start()
{
t = get_current_time_nsecs();
}
double Timer::end()
{
auto nt = get_current_time_nsecs();
return double(nt - t) * 1e-9;
}
}