feat(host): vendor PyroWave + minimal Granite subset as crates/pyrowave-sys
Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low- latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775, volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB the standalone no-renderer build needs; scripts/vendor-pyrowave.sh reproduces the tree (a pin bump is protocol-affecting, plan §4.2). build.rs drives the wrapper CMakeLists (static archives incl. a static C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7). Offline-safe by construction: no network, no system lib, vendored Vulkan headers — same model as the opus dep (flatpak builder has no network). Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03): - upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier Vulkan<->Vulkan) pass, from the pristine AND the pruned tree - GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p, 0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of target - cargo test -p pyrowave-sys green (static link + API-version pin check) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "timer.hpp"
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#include "logging.hpp"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#else
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#include <time.h>
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#include <errno.h>
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#endif
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#ifdef __SSE2__
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#include <emmintrin.h>
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#endif
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namespace Util
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{
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FrameTimer::FrameTimer()
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{
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reset();
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}
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void FrameTimer::reset()
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{
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start = get_time();
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last = start;
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last_period = 0;
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}
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void FrameTimer::enter_idle()
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{
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idle_start = get_time();
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}
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void FrameTimer::leave_idle()
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{
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auto idle_end = get_time();
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idle_time += idle_end - idle_start;
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}
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double FrameTimer::get_frame_time() const
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{
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return double(last_period) * 1e-9;
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}
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double FrameTimer::frame()
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{
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auto new_time = get_time() - idle_time;
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last_period = new_time - last;
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last = new_time;
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return double(last_period) * 1e-9;
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}
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double FrameTimer::frame(double frame_time)
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{
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last_period = int64_t(frame_time * 1e9);
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last += last_period;
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return frame_time;
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}
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double FrameTimer::get_elapsed() const
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{
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return double(last - start) * 1e-9;
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}
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int64_t FrameTimer::get_time()
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{
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return get_current_time_nsecs();
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}
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#ifdef _WIN32
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struct QPCFreq
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{
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QPCFreq()
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{
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LARGE_INTEGER freq;
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QueryPerformanceFrequency(&freq);
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inv_freq = 1e9 / double(freq.QuadPart);
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}
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double inv_freq;
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} static static_qpc_freq;
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#endif
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int64_t get_current_time_nsecs()
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{
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#ifdef _WIN32
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LARGE_INTEGER li;
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if (!QueryPerformanceCounter(&li))
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return 0;
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return int64_t(double(li.QuadPart) * static_qpc_freq.inv_freq);
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#else
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struct timespec ts = {};
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constexpr auto timebase = CLOCK_MONOTONIC;
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if (clock_gettime(timebase, &ts) < 0)
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return 0;
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return ts.tv_sec * 1000000000ll + ts.tv_nsec;
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#endif
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}
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void sleep_until_nsecs(int64_t timepoint)
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{
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#ifdef _WIN32
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// Somewhat naive path. Improve this later.
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int64_t d = get_current_time_nsecs() - timepoint;
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if (d <= 0)
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return;
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// Assumes timer resolution has been set.
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Sleep(d / 1000000);
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// Spin the rest of the way.
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while (get_current_time_nsecs() < timepoint)
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{
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#ifdef __SSE2__
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_mm_pause();
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#endif
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}
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#else
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constexpr auto timebase = CLOCK_MONOTONIC;
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struct timespec ts = {};
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ts.tv_sec = timepoint / 1000000000ll;
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ts.tv_nsec = timepoint % 1000000000ll;
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// Linux does not support clock_nanosleep with MONOTONIC_RAW :(
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int ret;
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while ((ret = clock_nanosleep(timebase, TIMER_ABSTIME, &ts, nullptr)) == EINTR) {}
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#endif
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}
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void Timer::start()
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{
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t = get_current_time_nsecs();
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}
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double Timer::end()
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{
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auto nt = get_current_time_nsecs();
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return double(nt - t) * 1e-9;
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}
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}
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