feat(host): vendor PyroWave + minimal Granite subset as crates/pyrowave-sys

Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low-
latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775,
volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB
the standalone no-renderer build needs; scripts/vendor-pyrowave.sh
reproduces the tree (a pin bump is protocol-affecting, plan §4.2).

build.rs drives the wrapper CMakeLists (static archives incl. a static
C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and
Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7).
Offline-safe by construction: no network, no system lib, vendored Vulkan
headers — same model as the opus dep (flatpak builder has no network).

Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03):
- upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier
  Vulkan<->Vulkan) pass, from the pristine AND the pruned tree
- GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p,
  0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of
  magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of
  target
- cargo test -p pyrowave-sys green (static link + API-version pin check)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-15 00:35:10 +02:00
parent 1b73361372
commit 4c3b11445c
396 changed files with 140058 additions and 0 deletions
@@ -0,0 +1,7 @@
add_granite_internal_lib(granite-threading
thread_group.cpp thread_group.hpp
thread_latch.cpp thread_latch.hpp
task_composer.cpp task_composer.hpp)
target_include_directories(granite-threading PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(granite-threading PUBLIC granite-util granite-application-global)
@@ -0,0 +1,91 @@
/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "task_composer.hpp"
namespace Granite
{
TaskComposer::TaskComposer(ThreadGroup &group_)
: group(group_)
{
}
void TaskComposer::set_incoming_task(TaskGroupHandle group_)
{
current = std::move(group_);
}
TaskGroup &TaskComposer::begin_pipeline_stage()
{
auto new_group = group.create_task();
auto new_deps = group.create_task();
if (current)
group.add_dependency(*new_deps, *current);
if (next_stage_deps)
group.add_dependency(*new_deps, *next_stage_deps);
next_stage_deps.reset();
group.add_dependency(*new_group, *new_deps);
current = std::move(new_group);
incoming_deps = std::move(new_deps);
return *current;
}
TaskGroup &TaskComposer::get_group()
{
if (!current)
return begin_pipeline_stage();
else
return *current;
}
TaskGroupHandle TaskComposer::get_outgoing_task()
{
begin_pipeline_stage();
auto ret = std::move(incoming_deps);
incoming_deps = {};
current = {};
return ret;
}
TaskGroupHandle TaskComposer::get_pipeline_stage_dependency()
{
return incoming_deps;
}
TaskGroupHandle TaskComposer::get_deferred_enqueue_handle()
{
if (!next_stage_deps)
next_stage_deps = group.create_task();
return next_stage_deps;
}
ThreadGroup &TaskComposer::get_thread_group()
{
return group;
}
void TaskComposer::add_outgoing_dependency(TaskGroup &task)
{
group.add_dependency(task, *get_outgoing_task());
}
}
@@ -0,0 +1,59 @@
/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "thread_group.hpp"
// Designed to compose a series of pipelined tasks.
namespace Granite
{
class TaskComposer
{
public:
explicit TaskComposer(ThreadGroup &group);
void set_incoming_task(TaskGroupHandle group);
TaskGroup &begin_pipeline_stage();
TaskGroup &get_group();
// Returns a waitable handle that can be waited on.
TaskGroupHandle get_outgoing_task();
TaskGroupHandle get_pipeline_stage_dependency();
ThreadGroup &get_thread_group();
// If this is called, the next pipeline stage will implicitly depend
// on the task returned. This is useful if a pipeline stage will spawn tasks on its own,
// which can only be known at the time of task execution.
// As long as the enqueue handle is kept alive in child tasks,
// the next pipeline stage will not begin.
TaskGroupHandle get_deferred_enqueue_handle();
void add_outgoing_dependency(TaskGroup &task);
private:
ThreadGroup &group;
TaskGroupHandle current;
TaskGroupHandle incoming_deps;
TaskGroupHandle next_stage_deps;
};
}
@@ -0,0 +1,447 @@
/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "thread_group.hpp"
#include <assert.h>
#include <stdexcept>
#include <type_traits>
#include "logging.hpp"
#include "thread_id.hpp"
#include "thread_priority.hpp"
#include "string_helpers.hpp"
#include "timeline_trace_file.hpp"
#include "thread_name.hpp"
#include "environment.hpp"
namespace Granite
{
namespace Internal
{
void TaskDeps::notify_dependees()
{
if (signal)
signal->signal_increment();
for (auto &dep : pending)
dep->dependency_satisfied();
pending.clear();
{
std::lock_guard<std::mutex> holder{cond_lock};
done = true;
cond.notify_all();
}
}
void TaskDeps::task_completed()
{
auto old_tasks = count.fetch_sub(1, std::memory_order_acq_rel);
assert(old_tasks > 0);
if (old_tasks == 1)
notify_dependees();
}
void TaskDeps::dependency_satisfied()
{
auto old_deps = dependency_count.fetch_sub(1, std::memory_order_acq_rel);
assert(old_deps > 0);
if (old_deps == 1)
{
if (pending_tasks.empty())
notify_dependees();
else
{
group->move_to_ready_tasks(pending_tasks);
pending_tasks.clear();
}
}
}
}
TaskGroup::TaskGroup(ThreadGroup *group_)
: group(group_)
{
}
void TaskGroup::flush()
{
if (flushed)
throw std::logic_error("Cannot flush more than once.");
flushed = true;
deps->dependency_satisfied();
}
void TaskGroup::wait()
{
if (!flushed)
flush();
std::unique_lock<std::mutex> holder{deps->cond_lock};
deps->cond.wait(holder, [this]() {
return deps->done;
});
}
bool TaskGroup::poll()
{
if (!flushed)
flush();
return deps->count.load(std::memory_order_acquire) == 0;
}
TaskGroup::~TaskGroup()
{
if (!flushed)
flush();
}
void ThreadGroup::set_async_main_thread()
{
Util::set_current_thread_name("MainAsyncThread");
Util::TimelineTraceFile::set_tid("main-async");
// Seems reasonable to make sure main thread is making forward progress when it has something useful to do.
Util::set_current_thread_priority(Util::ThreadPriority::High);
}
static void set_main_thread_name()
{
Util::set_current_thread_name("MainThread");
Util::TimelineTraceFile::set_tid("main");
// Seems reasonable to make sure main thread is making forward progress when it has something useful to do.
Util::set_current_thread_priority(Util::ThreadPriority::High);
}
static void set_worker_thread_name_and_prio(unsigned index, TaskClass task_class)
{
auto name = Util::join(task_class == TaskClass::Foreground ? "FG-" : "BG-", index);
Util::set_current_thread_name(name.c_str());
Util::TimelineTraceFile::set_tid(name.c_str());
Util::set_current_thread_priority(task_class == TaskClass::Foreground ?
Util::ThreadPriority::Default : Util::ThreadPriority::Low);
}
void ThreadGroup::refresh_global_timeline_trace_file()
{
Util::TimelineTraceFile::set_per_thread(timeline_trace_file.get());
}
void ThreadGroup::set_thread_context()
{
refresh_global_timeline_trace_file();
}
Util::TimelineTraceFile *ThreadGroup::get_timeline_trace_file()
{
return timeline_trace_file.get();
}
void ThreadGroup::start(unsigned num_threads_foreground,
unsigned num_threads_background,
const std::function<void ()> &on_thread_begin)
{
if (active)
throw std::logic_error("Cannot start a thread group which has already started.");
dead = false;
active = true;
fg.thread_group.resize(num_threads_foreground);
bg.thread_group.resize(num_threads_background);
#ifndef GRANITE_SHIPPING
std::string path;
if (Util::get_environment("GRANITE_TIMELINE_TRACE", path))
{
LOGI("Enabling JSON timeline tracing to %s.\n", path.c_str());
timeline_trace_file = std::make_unique<Util::TimelineTraceFile>(path);
}
#endif
refresh_global_timeline_trace_file();
set_main_thread_name();
unsigned self_index = 1;
for (auto &t : fg.thread_group)
{
t = std::make_unique<std::thread>([this, on_thread_begin, self_index]() {
refresh_global_timeline_trace_file();
set_worker_thread_name_and_prio(self_index - 1, TaskClass::Foreground);
if (on_thread_begin)
on_thread_begin();
thread_looper(self_index, TaskClass::Foreground);
});
self_index++;
}
for (auto &t : bg.thread_group)
{
t = std::make_unique<std::thread>([this, on_thread_begin, self_index]() {
refresh_global_timeline_trace_file();
set_worker_thread_name_and_prio(self_index - 1, TaskClass::Background);
if (on_thread_begin)
on_thread_begin();
thread_looper(self_index, TaskClass::Background);
});
self_index++;
}
}
void ThreadGroup::submit(TaskGroupHandle &group)
{
group->flush();
group.reset();
}
void ThreadGroup::add_dependency(TaskGroup &dependee, TaskGroup &dependency)
{
if (dependency.flushed)
throw std::logic_error("Cannot wait for task group which has been flushed.");
if (dependee.flushed)
throw std::logic_error("Cannot add dependency to task group which has been flushed.");
dependency.deps->pending.push_back(dependee.deps);
dependee.deps->dependency_count.fetch_add(1, std::memory_order_relaxed);
}
void ThreadGroup::move_to_ready_tasks(const Util::SmallVector<Internal::Task *> &list)
{
unsigned fg_task_count = 0;
unsigned bg_task_count = 0;
for (auto *t : list)
{
if (t->deps->task_class == TaskClass::Foreground)
fg_task_count++;
else
bg_task_count++;
}
total_tasks.fetch_add(list.size(), std::memory_order_relaxed);
if (fg_task_count)
{
std::lock_guard<std::mutex> holder{fg.cond_lock};
for (auto &t : list)
fg.ready_tasks.push(t);
if (fg_task_count >= fg.thread_group.size())
fg.cond.notify_all();
else
{
for (unsigned i = 0; i < fg_task_count; i++)
fg.cond.notify_one();
}
}
if (bg_task_count)
{
std::lock_guard<std::mutex> holder{bg.cond_lock};
for (auto &t : list)
bg.ready_tasks.push(t);
if (bg_task_count >= bg.thread_group.size())
bg.cond.notify_all();
else
{
for (unsigned i = 0; i < bg_task_count; i++)
bg.cond.notify_one();
}
}
}
void Internal::TaskGroupDeleter::operator()(TaskGroup *group)
{
group->group->free_task_group(group);
}
void Internal::TaskDepsDeleter::operator()(Internal::TaskDeps *deps)
{
deps->group->free_task_deps(deps);
}
void ThreadGroup::free_task_group(TaskGroup *group)
{
task_group_pool.free(group);
}
void ThreadGroup::free_task_deps(Internal::TaskDeps *deps)
{
task_deps_pool.free(deps);
}
void TaskSignal::signal_increment()
{
std::lock_guard<std::mutex> holder{lock};
counter++;
cond.notify_all();
}
void TaskSignal::wait_until_at_least(uint64_t count)
{
std::unique_lock<std::mutex> holder{lock};
cond.wait(holder, [&]() -> bool {
return counter >= count;
});
}
uint64_t TaskSignal::get_count()
{
std::lock_guard<std::mutex> holder{lock};
return counter;
}
TaskGroupHandle ThreadGroup::create_task()
{
TaskGroupHandle group(task_group_pool.allocate(this));
group->deps = Internal::TaskDepsHandle(task_deps_pool.allocate(this));
group->deps->count.store(0, std::memory_order_relaxed);
return group;
}
void TaskGroup::set_fence_counter_signal(TaskSignal *signal)
{
deps->signal = signal;
}
ThreadGroup *TaskGroup::get_thread_group() const
{
return group;
}
void TaskGroup::set_desc(const char *desc)
{
snprintf(deps->desc, sizeof(deps->desc), "%s", desc);
}
void TaskGroup::set_task_class(TaskClass task_class)
{
deps->task_class = task_class;
}
void ThreadGroup::wait_idle()
{
std::unique_lock<std::mutex> holder{wait_cond_lock};
wait_cond.wait(holder, [&]() {
return total_tasks.load(std::memory_order_relaxed) == completed_tasks.load(std::memory_order_relaxed);
});
}
bool ThreadGroup::is_idle()
{
return total_tasks.load(std::memory_order_acquire) == completed_tasks.load(std::memory_order_acquire);
}
void ThreadGroup::thread_looper(unsigned index, TaskClass task_class)
{
Util::register_thread_index(index);
auto &ctx = task_class == TaskClass::Foreground ? fg : bg;
for (;;)
{
Internal::Task *task = nullptr;
{
std::unique_lock<std::mutex> holder{ctx.cond_lock};
ctx.cond.wait(holder, [&]() {
return dead || !ctx.ready_tasks.empty();
});
if (dead && ctx.ready_tasks.empty())
break;
task = ctx.ready_tasks.front();
ctx.ready_tasks.pop();
}
if (task->callable)
{
GRANITE_SCOPED_TIMELINE_EVENT_FILE(timeline_trace_file.get(), task->deps->desc);
task->callable.call();
}
task->deps->task_completed();
task_pool.free(task);
{
auto completed = completed_tasks.fetch_add(1, std::memory_order_relaxed) + 1;
//LOGI("Task completed (%u / %u)!\n", completed, total_tasks.load(memory_order_relaxed));
if (completed == total_tasks.load(std::memory_order_relaxed))
{
std::lock_guard<std::mutex> holder{wait_cond_lock};
wait_cond.notify_all();
}
}
}
}
ThreadGroup::ThreadGroup()
{
total_tasks.store(0);
completed_tasks.store(0);
}
ThreadGroup::~ThreadGroup()
{
stop();
}
void ThreadGroup::stop()
{
if (!active)
return;
wait_idle();
{
std::lock_guard<std::mutex> holder_fg{fg.cond_lock};
std::lock_guard<std::mutex> holder_bg{bg.cond_lock};
dead = true;
fg.cond.notify_all();
bg.cond.notify_all();
}
for (auto &t : fg.thread_group)
{
if (t && t->joinable())
{
t->join();
t.reset();
}
}
for (auto &t : bg.thread_group)
{
if (t && t->joinable())
{
t->join();
t.reset();
}
}
active = false;
dead = false;
}
}
@@ -0,0 +1,244 @@
/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <condition_variable>
#include <mutex>
#include <thread>
#include <vector>
#include <queue>
#include <future>
#include <memory>
#include "object_pool.hpp"
#include "variant.hpp"
#include "intrusive.hpp"
#include "timeline_trace_file.hpp"
#include "global_managers.hpp"
#include "small_vector.hpp"
#include "small_callable.hpp"
namespace Granite
{
class ThreadGroup;
struct TaskSignal
{
std::condition_variable cond;
std::mutex lock;
uint64_t counter = 0;
void signal_increment();
void wait_until_at_least(uint64_t count);
uint64_t get_count();
};
enum class TaskClass : uint8_t
{
Foreground,
Background
};
struct TaskGroup;
namespace Internal
{
struct TaskDeps;
struct Task;
struct TaskDepsDeleter
{
void operator()(TaskDeps *deps);
};
struct TaskGroupDeleter
{
void operator()(TaskGroup *group);
};
struct TaskDeps : Util::IntrusivePtrEnabled<TaskDeps, TaskDepsDeleter, Util::MultiThreadCounter>
{
explicit TaskDeps(ThreadGroup *group_)
: group(group_)
{
count.store(0, std::memory_order_relaxed);
// One implicit dependency is the flush() happening.
dependency_count.store(1, std::memory_order_relaxed);
desc[0] = '\0';
}
ThreadGroup *group;
Util::SmallVector<Util::IntrusivePtr<TaskDeps>> pending;
std::atomic_uint count;
Util::SmallVector<Task *> pending_tasks;
TaskSignal *signal = nullptr;
std::atomic_uint dependency_count;
void task_completed();
void dependency_satisfied();
void notify_dependees();
std::condition_variable cond;
std::mutex cond_lock;
bool done = false;
TaskClass task_class = TaskClass::Foreground;
char desc[64];
};
using TaskDepsHandle = Util::IntrusivePtr<TaskDeps>;
struct Task
{
template <typename Func>
Task(TaskDepsHandle deps_, Func&& func)
: callable(std::forward<Func>(func)), deps(std::move(deps_))
{
}
Task() = default;
Util::SmallCallable<void (), 64 - sizeof(TaskDepsHandle), alignof(TaskDepsHandle)> callable;
TaskDepsHandle deps;
};
static_assert(sizeof(Task) == 64, "sizeof(Task) is unexpected.");
}
struct TaskGroup : Util::IntrusivePtrEnabled<TaskGroup, Internal::TaskGroupDeleter, Util::MultiThreadCounter>
{
explicit TaskGroup(ThreadGroup *group);
~TaskGroup();
void flush();
void wait();
bool poll();
ThreadGroup *group;
Internal::TaskDepsHandle deps;
template <typename Func>
void enqueue_task(Func&& func);
void set_fence_counter_signal(TaskSignal *signal);
ThreadGroup *get_thread_group() const;
void set_desc(const char *desc);
void set_task_class(TaskClass task_class);
unsigned id = 0;
bool flushed = false;
};
using TaskGroupHandle = Util::IntrusivePtr<TaskGroup>;
class ThreadGroup final : public ThreadGroupInterface
{
public:
ThreadGroup();
~ThreadGroup();
ThreadGroup(ThreadGroup &&) = delete;
void operator=(ThreadGroup &&) = delete;
void start(unsigned num_threads_foreground,
unsigned num_threads_background,
const std::function<void ()> &on_thread_begin) override;
unsigned get_num_threads() const
{
return unsigned(fg.thread_group.size() + bg.thread_group.size());
}
void stop();
template <typename Func>
void enqueue_task(TaskGroup &group, Func&& func);
template <typename Func>
TaskGroupHandle create_task(Func&& func);
TaskGroupHandle create_task();
void move_to_ready_tasks(const Util::SmallVector<Internal::Task *> &list);
void add_dependency(TaskGroup &dependee, TaskGroup &dependency);
void free_task_group(TaskGroup *group);
void free_task_deps(Internal::TaskDeps *deps);
void submit(TaskGroupHandle &group);
void wait_idle();
bool is_idle();
Util::TimelineTraceFile *get_timeline_trace_file();
void refresh_global_timeline_trace_file();
static void set_async_main_thread();
private:
Util::ThreadSafeObjectPool<Internal::Task> task_pool;
Util::ThreadSafeObjectPool<TaskGroup> task_group_pool;
Util::ThreadSafeObjectPool<Internal::TaskDeps> task_deps_pool;
struct
{
std::vector<std::unique_ptr<std::thread>> thread_group;
std::queue<Internal::Task *> ready_tasks;
std::mutex cond_lock;
std::condition_variable cond;
} fg, bg;
void thread_looper(unsigned self_index, TaskClass task_class);
bool active = false;
bool dead = false;
std::condition_variable wait_cond;
std::mutex wait_cond_lock;
std::atomic_uint total_tasks;
std::atomic_uint completed_tasks;
std::unique_ptr<Util::TimelineTraceFile> timeline_trace_file;
void set_thread_context() override;
};
template <typename Func>
TaskGroupHandle ThreadGroup::create_task(Func&& func)
{
TaskGroupHandle group(task_group_pool.allocate(this));
group->deps = Internal::TaskDepsHandle(task_deps_pool.allocate(this));
group->deps->pending_tasks.push_back(task_pool.allocate(group->deps, std::forward<Func>(func)));
group->deps->count.store(1, std::memory_order_relaxed);
return group;
}
template <typename Func>
void ThreadGroup::enqueue_task(TaskGroup &group, Func&& func)
{
if (group.flushed)
throw std::logic_error("Cannot enqueue work to a flushed task group.");
group.deps->pending_tasks.push_back(task_pool.allocate(group.deps, std::forward<Func>(func)));
group.deps->count.fetch_add(1, std::memory_order_relaxed);
}
template <typename Func>
void TaskGroup::enqueue_task(Func&& func)
{
group->enqueue_task(*this, std::forward<Func>(func));
}
}
@@ -0,0 +1,68 @@
/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "thread_latch.hpp"
#include <assert.h>
namespace Granite
{
void ThreadLatch::set_latch()
{
std::lock_guard<std::mutex> holder{lock};
assert(!latch);
latch = true;
cond.notify_one();
}
void ThreadLatch::clear_latch()
{
std::lock_guard<std::mutex> holder{lock};
assert(latch);
latch = false;
cond.notify_one();
}
bool ThreadLatch::wait_latch_set()
{
std::unique_lock<std::mutex> holder{lock};
cond.wait(holder, [this]() {
return latch || dead;
});
return !dead;
}
bool ThreadLatch::wait_latch_cleared()
{
std::unique_lock<std::mutex> holder{lock};
cond.wait(holder, [this]() {
return !latch || dead;
});
return !dead;
}
void ThreadLatch::kill_latch()
{
std::lock_guard<std::mutex> holder{lock};
dead = true;
cond.notify_one();
}
}
@@ -0,0 +1,46 @@
/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <condition_variable>
#include <mutex>
namespace Granite
{
class ThreadLatch
{
public:
void set_latch();
void clear_latch();
bool wait_latch_cleared();
bool wait_latch_set();
void kill_latch();
private:
std::condition_variable cond;
std::mutex lock;
bool latch = false;
bool dead = false;
};
}