feat(host): vendor PyroWave + minimal Granite subset as crates/pyrowave-sys
Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low- latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775, volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB the standalone no-renderer build needs; scripts/vendor-pyrowave.sh reproduces the tree (a pin bump is protocol-affecting, plan §4.2). build.rs drives the wrapper CMakeLists (static archives incl. a static C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7). Offline-safe by construction: no network, no system lib, vendored Vulkan headers — same model as the opus dep (flatpak builder has no network). Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03): - upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier Vulkan<->Vulkan) pass, from the pristine AND the pruned tree - GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p, 0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of target - cargo test -p pyrowave-sys green (static link + API-version pin check) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,719 @@
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/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
|
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* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
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||||
*
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||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "enum_cast.hpp"
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#include "event.hpp"
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#include <stdint.h>
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#include "math.hpp"
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#include <limits.h>
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#include <float.h>
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#include <mutex>
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namespace Granite
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{
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enum class JoypadKey
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{
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Left,
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Right,
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Up,
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Down,
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East,
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South,
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West,
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North,
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LeftShoulder,
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RightShoulder,
|
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LeftThumb,
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RightThumb,
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Start,
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Select,
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Mode,
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Count,
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Unknown
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};
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||||
const char *joypad_key_to_tag(JoypadKey key);
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|
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enum class JoypadAxis
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{
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LeftX,
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LeftY,
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RightX,
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RightY,
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LeftTrigger,
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RightTrigger,
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Count,
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Unknown
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};
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const char *joypad_axis_to_tag(JoypadAxis axis);
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enum class JoypadKeyState
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{
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Pressed,
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Released,
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Count
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};
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|
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enum class Key
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{
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Unknown,
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A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z,
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Return,
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LeftCtrl,
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LeftAlt,
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LeftShift,
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Space,
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Escape,
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Left, Right, Up, Down,
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_1, _2, _3, _4, _5, _6, _7, _8, _9, _0,
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Count
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};
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enum class MouseButton
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{
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Left,
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Middle,
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Right,
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Count
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};
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|
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enum class KeyState
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{
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Pressed,
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Released,
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Repeat,
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Count
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};
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static_assert(Util::ecast(Key::Count) <= 64, "Cannot have more than 64 keys for bit-packing.");
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struct TouchState
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{
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enum { PointerCount = 16 };
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struct Pointer
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{
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unsigned id;
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float start_x;
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float start_y;
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float last_x;
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float last_y;
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float x;
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float y;
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};
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Pointer pointers[PointerCount] = {};
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unsigned active_pointers = 0;
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unsigned width;
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unsigned height;
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};
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struct JoypadState
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{
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bool is_button_pressed(JoypadKey key) const
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{
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return (button_mask & (1u << Util::ecast(key))) != 0;
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}
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float get_axis(JoypadAxis a) const
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{
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return snapped_axis[Util::ecast(a)];
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}
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void snap_deadzone(float deadzone);
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float raw_axis[Util::ecast(JoypadAxis::Count)] = {};
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float snapped_axis[Util::ecast(JoypadAxis::Count)] = {};
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uint32_t button_mask = 0;
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uint32_t vid = 0;
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uint32_t pid = 0;
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||||
};
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static_assert(Util::ecast(JoypadKey::Count) <= 32, "Cannot have more than 32 joypad buttons.");
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class InputTrackerHandler;
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class InputTracker
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{
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||||
public:
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void key_event(Key key, KeyState state);
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void mouse_button_event(MouseButton button, double x, double y, bool pressed);
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void mouse_button_event_normalized(MouseButton button, double x, double y, bool pressed);
|
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void mouse_button_event(MouseButton button, bool pressed);
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void mouse_move_event_absolute(double x, double y);
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void mouse_move_event_absolute_normalized(double x, double y);
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void mouse_move_event_relative(double x, double y);
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void dispatch_current_state(double delta_time, InputTrackerHandler *override_handler = nullptr);
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void orientation_event(quat rot);
|
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void joypad_key_state(unsigned index, JoypadKey key, JoypadKeyState state);
|
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void joyaxis_state(unsigned index, JoypadAxis axis, float value);
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|
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void on_touch_down(unsigned id, float x, float y);
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void on_touch_move(unsigned id, float x, float y);
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||||
void on_touch_up(unsigned id, float x, float y);
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void mouse_enter(double x, double y);
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void mouse_leave();
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|
||||
bool key_pressed(Key key) const
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{
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return (key_state & (1ull << Util::ecast(key))) != 0;
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||||
}
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||||
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bool joykey_pressed(unsigned index, JoypadKey key) const
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||||
{
|
||||
if (index >= Joypads)
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return false;
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||||
|
||||
return (joypads[index].button_mask & (1u << Util::ecast(key))) != 0;
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||||
}
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bool mouse_button_pressed(MouseButton button) const
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{
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return (mouse_button_state & (1ull << Util::ecast(button))) != 0;
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||||
}
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||||
|
||||
void dispatch_touch_gesture();
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void set_axis_deadzone(float deadzone)
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{
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axis_deadzone = deadzone;
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||||
}
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||||
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||||
void set_relative_mouse_rect(double x, double y, double width, double height)
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||||
{
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mouse_relative_range_x = x;
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mouse_relative_range_y = y;
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||||
mouse_relative_range_width = width;
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mouse_relative_range_height = height;
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}
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|
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void set_relative_mouse_speed(double speed_x, double speed_y)
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||||
{
|
||||
mouse_speed_x = speed_x;
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mouse_speed_y = speed_y;
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||||
}
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||||
|
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void enable_joypad(unsigned index, uint32_t vid, uint32_t pid);
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||||
void disable_joypad(unsigned index, uint32_t vid, uint32_t pid);
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int find_vacant_joypad_index() const;
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||||
|
||||
void set_touch_resolution(unsigned width, unsigned height)
|
||||
{
|
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touch.width = width;
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touch.height = height;
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||||
}
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|
||||
void set_input_handler(InputTrackerHandler *handler_)
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{
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handler = handler_;
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}
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// To support dispatching input manager (i.e. polling) state from async threads.
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std::mutex &get_lock();
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enum { TouchCount = 16 };
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enum { Joypads = 8 };
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private:
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InputTrackerHandler *handler = nullptr;
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std::mutex dispatch_lock;
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uint64_t key_state = 0;
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uint8_t mouse_button_state = 0;
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bool mouse_active = false;
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|
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double last_mouse_x = 0.0;
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double last_mouse_y = 0.0;
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double mouse_relative_range_x = 0.0;
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double mouse_relative_range_y = 0.0;
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double mouse_relative_range_width = DBL_MAX;
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double mouse_relative_range_height = DBL_MAX;
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double mouse_speed_x = 1.0;
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double mouse_speed_y = 1.0;
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uint8_t active_joypads = 0;
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JoypadState joypads[Joypads] = {};
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TouchState touch;
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float axis_deadzone = 0.3f;
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};
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class JoypadConnectionEvent : public Granite::Event
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{
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public:
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GRANITE_EVENT_TYPE_DECL(JoypadConnectionEvent)
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JoypadConnectionEvent(unsigned index_, bool connected_, uint32_t vid_, uint32_t pid_)
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: index(index_), connected(connected_), vid(vid_), pid(pid_)
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{
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}
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unsigned get_index() const
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{
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return index;
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}
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bool is_connected() const
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||||
{
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return connected;
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}
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uint32_t get_vid() const
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||||
{
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return vid;
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}
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uint32_t get_pid() const
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||||
{
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return pid;
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}
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private:
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unsigned index;
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bool connected;
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uint32_t vid, pid;
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};
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||||
|
||||
class TouchGestureEvent : public Granite::Event
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{
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||||
public:
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GRANITE_EVENT_TYPE_DECL(TouchGestureEvent)
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explicit TouchGestureEvent(const TouchState &state_)
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: state(state_)
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{
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||||
}
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||||
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||||
const TouchState &get_state() const
|
||||
{
|
||||
return state;
|
||||
}
|
||||
|
||||
private:
|
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const TouchState &state;
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||||
};
|
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|
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class TouchDownEvent : public Granite::Event
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||||
{
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||||
public:
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GRANITE_EVENT_TYPE_DECL(TouchDownEvent)
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||||
TouchDownEvent(unsigned index_, unsigned id_,
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float x_, float y_,
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unsigned screen_width_, unsigned screen_height_)
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||||
: index(index_), id(id_),
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x(x_), y(y_),
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width(screen_width_), height(screen_height_)
|
||||
{
|
||||
}
|
||||
|
||||
float get_x() const
|
||||
{
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||||
return x;
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||||
}
|
||||
|
||||
float get_y() const
|
||||
{
|
||||
return y;
|
||||
}
|
||||
|
||||
unsigned get_index() const
|
||||
{
|
||||
return index;
|
||||
}
|
||||
|
||||
unsigned get_id() const
|
||||
{
|
||||
return id;
|
||||
}
|
||||
|
||||
unsigned get_screen_width() const
|
||||
{
|
||||
return width;
|
||||
}
|
||||
|
||||
unsigned get_screen_height() const
|
||||
{
|
||||
return height;
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned index, id;
|
||||
float x, y;
|
||||
unsigned width, height;
|
||||
};
|
||||
|
||||
class TouchUpEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(TouchUpEvent)
|
||||
|
||||
TouchUpEvent(unsigned id_, float x_, float y_,
|
||||
float start_x_, float start_y_,
|
||||
unsigned screen_width_, unsigned screen_height_)
|
||||
: id(id_), x(x_), y(y_),
|
||||
start_x(start_x_), start_y(start_y_),
|
||||
width(screen_width_), height(screen_height_)
|
||||
{
|
||||
}
|
||||
|
||||
float get_x() const
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
float get_y() const
|
||||
{
|
||||
return y;
|
||||
}
|
||||
|
||||
float get_start_x() const
|
||||
{
|
||||
return start_x;
|
||||
}
|
||||
|
||||
float get_start_y() const
|
||||
{
|
||||
return start_y;
|
||||
}
|
||||
|
||||
unsigned get_id() const
|
||||
{
|
||||
return id;
|
||||
}
|
||||
|
||||
unsigned get_screen_width() const
|
||||
{
|
||||
return width;
|
||||
}
|
||||
|
||||
unsigned get_screen_height() const
|
||||
{
|
||||
return height;
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned id;
|
||||
float x, y;
|
||||
float start_x, start_y;
|
||||
unsigned width, height;
|
||||
};
|
||||
|
||||
class JoypadButtonEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(JoypadButtonEvent)
|
||||
|
||||
JoypadButtonEvent(unsigned index_, JoypadKey key_, JoypadKeyState state_)
|
||||
: index(index_), key(key_), state(state_)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned get_index() const
|
||||
{
|
||||
return index;
|
||||
}
|
||||
|
||||
JoypadKey get_key() const
|
||||
{
|
||||
return key;
|
||||
}
|
||||
|
||||
JoypadKeyState get_state() const
|
||||
{
|
||||
return state;
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned index;
|
||||
JoypadKey key;
|
||||
JoypadKeyState state;
|
||||
};
|
||||
|
||||
class JoypadAxisEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(JoypadAxisEvent)
|
||||
|
||||
JoypadAxisEvent(unsigned index_, JoypadAxis axis_, float value_)
|
||||
: index(index_), axis(axis_), value(value_)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned get_index() const
|
||||
{
|
||||
return index;
|
||||
}
|
||||
|
||||
JoypadAxis get_axis() const
|
||||
{
|
||||
return axis;
|
||||
}
|
||||
|
||||
float get_value() const
|
||||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
private:
|
||||
unsigned index;
|
||||
JoypadAxis axis;
|
||||
float value;
|
||||
};
|
||||
|
||||
class KeyboardEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(KeyboardEvent)
|
||||
|
||||
KeyboardEvent(Key key_, KeyState state_)
|
||||
: key(key_), state(state_)
|
||||
{
|
||||
}
|
||||
|
||||
Key get_key() const
|
||||
{
|
||||
return key;
|
||||
}
|
||||
|
||||
KeyState get_key_state() const
|
||||
{
|
||||
return state;
|
||||
}
|
||||
|
||||
private:
|
||||
Key key;
|
||||
KeyState state;
|
||||
};
|
||||
|
||||
class OrientationEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(OrientationEvent)
|
||||
explicit OrientationEvent(const quat &rot_)
|
||||
: rot(rot_)
|
||||
{
|
||||
}
|
||||
|
||||
const quat &get_rotation() const
|
||||
{
|
||||
return rot;
|
||||
}
|
||||
|
||||
private:
|
||||
quat rot;
|
||||
};
|
||||
|
||||
class MouseButtonEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(MouseButtonEvent)
|
||||
|
||||
MouseButtonEvent(MouseButton button_, double abs_x_, double abs_y_, bool pressed_)
|
||||
: button(button_), abs_x(abs_x_), abs_y(abs_y_), pressed(pressed_)
|
||||
{
|
||||
}
|
||||
|
||||
MouseButton get_button() const
|
||||
{
|
||||
return button;
|
||||
}
|
||||
|
||||
double get_abs_x() const
|
||||
{
|
||||
return abs_x;
|
||||
}
|
||||
|
||||
double get_abs_y() const
|
||||
{
|
||||
return abs_y;
|
||||
}
|
||||
|
||||
bool get_pressed() const
|
||||
{
|
||||
return pressed;
|
||||
}
|
||||
|
||||
private:
|
||||
MouseButton button;
|
||||
double abs_x;
|
||||
double abs_y;
|
||||
bool pressed;
|
||||
};
|
||||
|
||||
class MouseMoveEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(MouseMoveEvent);
|
||||
|
||||
MouseMoveEvent(double delta_x_, double delta_y_, double abs_x_, double abs_y_,
|
||||
uint64_t key_mask_, uint8_t btn_mask_)
|
||||
: delta_x(delta_x_), delta_y(delta_y_),
|
||||
abs_x(abs_x_), abs_y(abs_y_),
|
||||
key_mask(key_mask_), btn_mask(btn_mask_)
|
||||
{
|
||||
}
|
||||
|
||||
bool get_mouse_button_pressed(MouseButton button) const
|
||||
{
|
||||
return (btn_mask & (1 << Util::ecast(button))) != 0;
|
||||
}
|
||||
|
||||
bool get_key_pressed(Key key) const
|
||||
{
|
||||
return (key_mask & (1ull << Util::ecast(key))) != 0;
|
||||
}
|
||||
|
||||
double get_delta_x() const
|
||||
{
|
||||
return delta_x;
|
||||
}
|
||||
|
||||
double get_delta_y() const
|
||||
{
|
||||
return delta_y;
|
||||
}
|
||||
|
||||
double get_abs_x() const
|
||||
{
|
||||
return abs_x;
|
||||
}
|
||||
|
||||
double get_abs_y() const
|
||||
{
|
||||
return abs_y;
|
||||
}
|
||||
|
||||
private:
|
||||
double delta_x, delta_y, abs_x, abs_y;
|
||||
uint64_t key_mask;
|
||||
uint8_t btn_mask;
|
||||
};
|
||||
|
||||
class JoypadStateEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(JoypadStateEvent)
|
||||
|
||||
JoypadStateEvent(uint8_t active_mask_, const JoypadState *states_,
|
||||
unsigned count_, double delta_time_)
|
||||
: states(states_), count(count_), delta_time(delta_time_), active_mask(active_mask_)
|
||||
{
|
||||
}
|
||||
|
||||
bool is_connected(unsigned index) const
|
||||
{
|
||||
if (index >= count)
|
||||
return false;
|
||||
return (active_mask & (1u << index)) != 0;
|
||||
}
|
||||
|
||||
unsigned get_num_indices() const
|
||||
{
|
||||
return count;
|
||||
}
|
||||
|
||||
const JoypadState &get_state(unsigned index) const
|
||||
{
|
||||
return states[index];
|
||||
}
|
||||
|
||||
double get_delta_time() const
|
||||
{
|
||||
return delta_time;
|
||||
}
|
||||
|
||||
private:
|
||||
const JoypadState *states;
|
||||
unsigned count;
|
||||
double delta_time;
|
||||
uint8_t active_mask;
|
||||
};
|
||||
|
||||
class InputStateEvent : public Granite::Event
|
||||
{
|
||||
public:
|
||||
GRANITE_EVENT_TYPE_DECL(InputStateEvent)
|
||||
|
||||
InputStateEvent(double abs_x_, double abs_y_,
|
||||
double delta_time_, uint64_t key_mask_, uint8_t btn_mask_, bool mouse_active_)
|
||||
: abs_x(abs_x_), abs_y(abs_y_),
|
||||
delta_time(delta_time_), key_mask(key_mask_),
|
||||
btn_mask(btn_mask_), mouse_active(mouse_active_)
|
||||
{
|
||||
}
|
||||
|
||||
double get_delta_time() const
|
||||
{
|
||||
return delta_time;
|
||||
}
|
||||
|
||||
bool get_mouse_active() const
|
||||
{
|
||||
return mouse_active;
|
||||
}
|
||||
|
||||
bool get_mouse_button_pressed(MouseButton button) const
|
||||
{
|
||||
return (btn_mask & (1 << Util::ecast(button))) != 0;
|
||||
}
|
||||
|
||||
bool get_key_pressed(Key key) const
|
||||
{
|
||||
return (key_mask & (1ull << Util::ecast(key))) != 0;
|
||||
}
|
||||
|
||||
double get_mouse_x() const
|
||||
{
|
||||
return abs_x;
|
||||
}
|
||||
|
||||
double get_mouse_y() const
|
||||
{
|
||||
return abs_y;
|
||||
}
|
||||
|
||||
private:
|
||||
double abs_x, abs_y;
|
||||
double delta_time;
|
||||
uint64_t key_mask;
|
||||
uint8_t btn_mask;
|
||||
bool mouse_active;
|
||||
};
|
||||
|
||||
class InputTrackerHandler
|
||||
{
|
||||
public:
|
||||
virtual ~InputTrackerHandler() = default;
|
||||
virtual void dispatch(const TouchDownEvent &e) = 0;
|
||||
virtual void dispatch(const TouchUpEvent &e) = 0;
|
||||
virtual void dispatch(const TouchGestureEvent &e) = 0;
|
||||
virtual void dispatch(const JoypadButtonEvent &e) = 0;
|
||||
virtual void dispatch(const JoypadAxisEvent &e) = 0;
|
||||
virtual void dispatch(const KeyboardEvent &e) = 0;
|
||||
virtual void dispatch(const OrientationEvent &e) = 0;
|
||||
virtual void dispatch(const MouseButtonEvent &e) = 0;
|
||||
virtual void dispatch(const MouseMoveEvent &e) = 0;
|
||||
virtual void dispatch(const JoypadStateEvent &e) = 0;
|
||||
virtual void dispatch(const InputStateEvent &e) = 0;
|
||||
virtual void dispatch(const JoypadConnectionEvent &e) = 0;
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user