feat(host): vendor PyroWave + minimal Granite subset as crates/pyrowave-sys
Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low- latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775, volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB the standalone no-renderer build needs; scripts/vendor-pyrowave.sh reproduces the tree (a pin bump is protocol-affecting, plan §4.2). build.rs drives the wrapper CMakeLists (static archives incl. a static C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7). Offline-safe by construction: no network, no system lib, vendored Vulkan headers — same model as the opus dep (flatpak builder has no network). Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03): - upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier Vulkan<->Vulkan) pass, from the pristine AND the pruned tree - GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p, 0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of target - cargo test -p pyrowave-sys green (static link + API-version pin check) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
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/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "input.hpp"
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#include "event.hpp"
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#include "muglm/muglm_impl.hpp"
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#include "logging.hpp"
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#include <algorithm>
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#include <string.h>
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using namespace Util;
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namespace Granite
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{
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const char *joypad_key_to_tag(JoypadKey key)
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{
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#define D(k) case JoypadKey::k: return #k
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switch (key)
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{
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D(Left);
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D(Right);
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D(Up);
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D(Down);
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D(LeftShoulder);
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D(RightShoulder);
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D(West);
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D(East);
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D(North);
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D(South);
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D(LeftThumb);
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D(RightThumb);
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D(Mode);
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D(Start);
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D(Select);
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default:
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return "Unknown";
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}
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#undef D
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}
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const char *joypad_axis_to_tag(JoypadAxis axis)
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{
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#define D(k) case JoypadAxis::k: return #k
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switch (axis)
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{
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D(LeftX);
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D(LeftY);
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D(RightX);
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D(RightY);
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D(LeftTrigger);
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D(RightTrigger);
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default:
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return "Unknown";
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}
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#undef D
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}
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void InputTracker::orientation_event(quat rot)
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{
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OrientationEvent event(rot);
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if (handler)
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handler->dispatch(event);
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}
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void InputTracker::on_touch_down(unsigned id, float x, float y)
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{
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if (touch.active_pointers >= TouchCount)
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{
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LOGE("Touch pointer overflow!\n");
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return;
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}
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unsigned index = touch.active_pointers++;
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auto &pointer = touch.pointers[index];
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pointer.id = id;
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pointer.start_x = x;
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pointer.start_y = y;
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pointer.last_x = x;
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pointer.last_y = y;
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pointer.x = x;
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pointer.y = y;
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TouchDownEvent event(index, id, x, y, touch.width, touch.height);
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if (handler)
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handler->dispatch(event);
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}
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void InputTracker::dispatch_touch_gesture()
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{
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TouchGestureEvent event(touch);
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if (handler)
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handler->dispatch(event);
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}
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void InputTracker::on_touch_move(unsigned id, float x, float y)
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{
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auto &pointers = touch.pointers;
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auto itr = std::find_if(std::begin(pointers), std::begin(pointers) + touch.active_pointers, [id](const TouchState::Pointer &pointer) {
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return pointer.id == id;
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});
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if (itr == std::end(pointers))
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{
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LOGE("Could not find pointer!\n");
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return;
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}
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itr->x = x;
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itr->y = y;
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}
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void InputTracker::on_touch_up(unsigned id, float x, float y)
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{
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auto &pointers = touch.pointers;
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auto itr = std::find_if(std::begin(pointers), std::begin(pointers) + touch.active_pointers, [id](const TouchState::Pointer &pointer) {
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return pointer.id == id;
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});
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if (itr == std::end(pointers))
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{
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LOGE("Could not find pointer!\n");
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return;
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}
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auto index = itr - std::begin(pointers);
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TouchUpEvent event(itr->id, x, y, itr->start_x, itr->start_y, touch.width, touch.height);
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if (handler)
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handler->dispatch(event);
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memmove(&pointers[index], &pointers[index + 1], (TouchCount - (index + 1)) * sizeof(TouchState::Pointer));
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touch.active_pointers--;
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}
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void InputTracker::joypad_key_state(unsigned index, JoypadKey key, JoypadKeyState state)
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{
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if (index >= Joypads)
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return;
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assert(active_joypads & (1u << index));
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auto &joy = joypads[index];
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unsigned key_index = Util::ecast(key);
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unsigned key_mask = 1u << key_index;
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if (state == JoypadKeyState::Pressed)
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{
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if ((joy.button_mask & key_mask) == 0)
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{
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JoypadButtonEvent event(index, key, state);
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if (handler)
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handler->dispatch(event);
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}
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joy.button_mask |= key_mask;
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}
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else if (state == JoypadKeyState::Released)
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{
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if ((joy.button_mask & key_mask) != 0)
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{
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JoypadButtonEvent event(index, key, state);
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if (handler)
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handler->dispatch(event);
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}
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joy.button_mask &= ~key_mask;
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}
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}
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void JoypadState::snap_deadzone(float deadzone)
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{
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memcpy(snapped_axis, raw_axis, sizeof(raw_axis));
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static const JoypadAxis fused_axes[2][2] = {
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{ JoypadAxis::LeftX, JoypadAxis::LeftY },
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{ JoypadAxis::RightX, JoypadAxis::RightY },
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};
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for (auto &fused : fused_axes)
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{
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if (std::abs(raw_axis[int(fused[0])]) < deadzone && std::abs(raw_axis[int(fused[1])]) < deadzone)
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for (auto &axis : fused)
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snapped_axis[int(axis)] = 0.0f;
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}
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}
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void InputTracker::joyaxis_state(unsigned index, JoypadAxis axis, float value)
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{
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if (index >= Joypads)
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return;
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assert(active_joypads & (1u << index));
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auto &joy = joypads[index];
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unsigned axis_index = Util::ecast(axis);
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auto &a = joy.raw_axis[axis_index];
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if (a != value)
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{
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JoypadAxisEvent event(index, axis, value);
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if (handler)
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handler->dispatch(event);
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}
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a = value;
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}
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void InputTracker::key_event(Key key, KeyState state)
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{
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if (state == KeyState::Released)
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key_state &= ~(1ull << ecast(key));
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else if (state == KeyState::Pressed)
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key_state |= 1ull << ecast(key);
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KeyboardEvent event(key, state);
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if (handler)
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handler->dispatch(event);
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}
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void InputTracker::mouse_button_event(Granite::MouseButton button, bool pressed)
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{
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mouse_button_event(button, last_mouse_x, last_mouse_y, pressed);
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}
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void InputTracker::mouse_button_event(MouseButton button, double x, double y, bool pressed)
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{
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if (pressed)
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mouse_button_state |= 1ull << ecast(button);
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else
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mouse_button_state &= ~(1ull << ecast(button));
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if (mouse_active)
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{
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last_mouse_x = x;
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last_mouse_y = y;
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}
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MouseButtonEvent event(button, x, y, pressed);
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if (handler)
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handler->dispatch(event);
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}
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void InputTracker::mouse_move_event_relative(double x, double y)
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{
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x *= mouse_speed_x;
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y *= mouse_speed_y;
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if (mouse_active)
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{
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last_mouse_x += x;
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last_mouse_y += y;
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last_mouse_x = clamp(last_mouse_x, mouse_relative_range_x,
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mouse_relative_range_x + mouse_relative_range_width);
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last_mouse_y = clamp(last_mouse_y, mouse_relative_range_y,
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mouse_relative_range_y + mouse_relative_range_height);
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MouseMoveEvent event(x, y, last_mouse_x, last_mouse_y, key_state, mouse_button_state);
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if (handler)
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handler->dispatch(event);
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}
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}
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void InputTracker::mouse_move_event_absolute(double x, double y)
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{
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if (mouse_active)
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{
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double delta_x = x - last_mouse_x;
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double delta_y = y - last_mouse_y;
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last_mouse_x = x;
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last_mouse_y = y;
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MouseMoveEvent event(delta_x, delta_y, x, y, key_state, mouse_button_state);
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if (handler)
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handler->dispatch(event);
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}
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}
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void InputTracker::mouse_move_event_absolute_normalized(double x, double y)
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{
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mouse_move_event_absolute(x * double(touch.width), y * double(touch.height));
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}
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void InputTracker::mouse_button_event_normalized(MouseButton button, double x, double y, bool pressed)
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{
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mouse_button_event(button, x * double(touch.width), y * double(touch.height), pressed);
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}
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void InputTracker::mouse_enter(double x, double y)
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{
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mouse_active = true;
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last_mouse_x = x;
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last_mouse_y = y;
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}
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void InputTracker::mouse_leave()
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{
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mouse_active = false;
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}
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void InputTracker::dispatch_current_state(double delta_time, InputTrackerHandler *override_handler)
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{
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if (!override_handler)
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override_handler = handler;
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if (override_handler)
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{
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for (auto &pad : joypads)
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pad.snap_deadzone(axis_deadzone);
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override_handler->dispatch(JoypadStateEvent{active_joypads, joypads, Joypads, delta_time});
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override_handler->dispatch(InputStateEvent{last_mouse_x, last_mouse_y,
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delta_time, key_state, mouse_button_state, mouse_active});
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}
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}
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int InputTracker::find_vacant_joypad_index() const
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{
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for (int i = 0; i < Joypads; i++)
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{
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if ((active_joypads & (1 << i)) == 0)
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return i;
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}
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return -1;
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}
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void InputTracker::enable_joypad(unsigned index, uint32_t vid, uint32_t pid)
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{
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if (index >= Joypads)
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return;
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if (active_joypads & (1u << index))
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return;
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active_joypads |= 1u << index;
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joypads[index] = {};
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joypads[index].vid = vid;
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joypads[index].pid = pid;
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JoypadConnectionEvent event(index, true, vid, pid);
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if (handler)
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handler->dispatch(event);
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}
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void InputTracker::disable_joypad(unsigned index, uint32_t vid, uint32_t pid)
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{
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if (index >= Joypads)
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return;
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if ((active_joypads & (1u << index)) == 0)
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return;
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active_joypads &= ~(1u << index);
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joypads[index] = {};
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JoypadConnectionEvent event(index, false, vid, pid);
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if (handler)
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handler->dispatch(event);
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}
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std::mutex &InputTracker::get_lock()
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{
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return dispatch_lock;
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}
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}
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