feat: M2 teardown — persistent capturers for clean reconnects

Disconnect/reconnect now works reliably. Previously each stream spawned its own
portal+PipeWire (and PipeWire audio) capture threads and never stopped them, so a
reconnect opened a SECOND screencast session that conflicted with the leaked
first one ("no PipeWire frame within 10s" → black screen on reconnect).

- The screen capturer and audio capturer are now persistent, held in AppState and
  reused across streams (created on the first stream). One screencast session for
  the host's lifetime → no conflict, and instant reconnect (no re-handshake).
  Verified live: 3 stream cycles, 1 create + 2 "reusing capturer", clean every time.
- Capturer::set_active gates the (5K, ~1.3 GB/s) de-pad copy to active streams, so
  the persistent video capturer is nearly free while idle between streams.
- AudioCapturer::drain discards buffered chunks on reuse so the client never hears
  stale audio captured while idle.
- stream.rs / gamestream/audio.rs split into a borrow-the-capturer wrapper + the
  encode/send body, so the capturer is always returned to its slot on exit.

This holds whether the client reconnects via /resume (Moonlight's "running →
play/continue") or a fresh /launch — both re-run RTSP PLAY → a new stream cycle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-09 12:35:10 +00:00
parent 5ba3e99dab
commit 489f14e019
8 changed files with 148 additions and 22 deletions
+6
View File
@@ -58,6 +58,12 @@ pub trait Capturer: Send {
fn try_latest(&mut self) -> Result<Option<CapturedFrame>> {
self.next_frame().map(Some)
}
/// Gate expensive per-frame work so the capturer can be kept alive (reused) between
/// streams without burning CPU. The portal capturer skips the de-pad copy while inactive;
/// the default is a no-op (synthetic sources are produced on demand). Set `true` for the
/// duration of a stream, `false` when it ends.
fn set_active(&self, _active: bool) {}
}
/// A deterministic moving test pattern (BGRx). Lets M0 exercise the encode → file →