feat(gamepad): GamepadPref wire bytes for DualSense Edge (7) + Switch Pro (8)
Phase 0 of gamepad-new-types: the two new kinds exist on the wire (enum, to_u8/from_u8/from_name/as_str, C-ABI constants + header), and pick_gamepad folds them to the closest EXISTING backend until their own backends land — DualSenseEdge -> DualSense (keeps the rich planes; only the paddles go through the fold policy), SwitchPro -> Xbox360. Wire round-trip pinned 0..=8 + unknown->Auto; fold table extended. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -275,18 +275,45 @@ fn gamepad_pref_wire_and_names() {
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GamepadPref::DualSense,
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GamepadPref::XboxOne,
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GamepadPref::DualShock4,
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GamepadPref::SteamController,
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GamepadPref::SteamDeck,
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GamepadPref::DualSenseEdge,
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GamepadPref::SwitchPro,
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] {
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assert_eq!(GamepadPref::from_u8(p.to_u8()), p);
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assert_eq!(GamepadPref::from_name(p.as_str()), Some(p));
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}
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// Distinct wire bytes (forward-compat with peers that only know 0..=2).
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assert_eq!(GamepadPref::XboxOne.to_u8(), 3);
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assert_eq!(GamepadPref::DualShock4.to_u8(), 4);
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// Every wire byte 0..=8 is assigned, distinct, and pinned (forward-compat with peers
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// that only know a prefix of the range).
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for (v, p) in [
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(0, GamepadPref::Auto),
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(1, GamepadPref::Xbox360),
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(2, GamepadPref::DualSense),
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(3, GamepadPref::XboxOne),
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(4, GamepadPref::DualShock4),
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(5, GamepadPref::SteamController),
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(6, GamepadPref::SteamDeck),
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(7, GamepadPref::DualSenseEdge),
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(8, GamepadPref::SwitchPro),
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] {
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assert_eq!(p.to_u8(), v);
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assert_eq!(GamepadPref::from_u8(v), p);
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}
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// The next unassigned byte degrades to Auto today; assigning it later must update this.
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assert_eq!(GamepadPref::from_u8(9), GamepadPref::Auto);
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// Aliases + unknowns.
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assert_eq!(GamepadPref::from_name("PS5"), Some(GamepadPref::DualSense));
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assert_eq!(GamepadPref::from_name("x360"), Some(GamepadPref::Xbox360));
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assert_eq!(GamepadPref::from_name("ps4"), Some(GamepadPref::DualShock4));
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assert_eq!(GamepadPref::from_name("DS4"), Some(GamepadPref::DualShock4));
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assert_eq!(
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GamepadPref::from_name("edge"),
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Some(GamepadPref::DualSenseEdge)
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);
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assert_eq!(
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GamepadPref::from_name("Switch-Pro"),
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Some(GamepadPref::SwitchPro)
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);
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assert_eq!(
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GamepadPref::from_name("xbox-one"),
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Some(GamepadPref::XboxOne)
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