fix(fmt) + feat(gamepad): CI-matching rustfmt everywhere, enforced by repo git hooks; N4 spike flips to GO via MI_02
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Three things that belong together:
1. rustfmt the gamepad-new-types host files ci.yml's `cargo fmt --all
--check` gate flags (the .21/.133 verify recipes ran clippy+tests
but never fmt — the same class of miss as 69f30f30).
2. Enforce it at the source: scripts/git-hooks/{pre-commit,pre-push}
run the exact CI fmt gates (main workspace + the shipped-driver
crates of the UMDF workspace); CONTRIBUTING documents the one-time
`git config core.hooksPath scripts/git-hooks`. pre-push is the
enforcement point (plumbing commits bypass pre-commit).
3. N4 follow-up — the spike verdict FLIPS TO GO: SwDeviceProfile grows
`usb_mi`, synthesizing `&MI_02` into the Deck spike's USB hardware
ids. hidclass mirrors the parent's USB tokens into the HID child's
hardware ids, and hidapi/SDL/Steam parse `MI_` as bInterfaceNumber
(defaulting to 0 when absent — the exact gate the first run hit:
Steam wants the Deck controller on interface 2). Re-run live on
.173: Steam logs `Interface: 2`, then `!! Steam controller device
opened`, `Steam Controller reserving XInput slot 0`, and activates
a mapping — full Steam Input promotion of the software-devnode
Deck, no driver change needed. The PS identities pass
`usb_mi: None` (real single-interface devices carry no MI_ token).
A proper Windows-Deck backend phase is now justified; planned
separately.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -30,6 +30,16 @@ file with `scripts/gen-third-party-notices.sh` when the dependency tree changes.
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## Before you push
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Enable the repo git hooks once per clone — they run the exact rustfmt gates CI runs (main
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workspace + the UMDF driver workspace) on every commit and push, so a push can never fail CI
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on formatting alone:
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```sh
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git config core.hooksPath scripts/git-hooks
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```
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Then the usual full pass:
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```sh
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cargo fmt --all --check
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cargo clippy --workspace --all-targets -- -D warnings
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@@ -22,9 +22,9 @@ pub(crate) enum GlyphStyle {
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impl GlyphStyle {
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pub(crate) fn from_pref(pref: Option<GamepadPref>) -> GlyphStyle {
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match pref {
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Some(
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GamepadPref::DualSense | GamepadPref::DualSenseEdge | GamepadPref::DualShock4,
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) => GlyphStyle::Shapes,
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Some(GamepadPref::DualSense | GamepadPref::DualSenseEdge | GamepadPref::DualShock4) => {
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GlyphStyle::Shapes
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}
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Some(_) => GlyphStyle::Letters,
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None => GlyphStyle::Keyboard,
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}
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@@ -473,6 +473,11 @@ fn gs_button_to_evdev(b: u32) -> Option<u32> {
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#[cfg(target_os = "linux")]
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#[path = "inject/linux/dualsense.rs"]
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pub mod dualsense;
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/// Windows: virtual DualSense **Edge** via the same UMDF minidriver + shared-memory channel
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/// (device-type 2) — the wire back grips land on the Edge's native back/Fn buttons.
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#[cfg(target_os = "windows")]
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#[path = "inject/windows/dualsense_edge_windows.rs"]
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pub mod dualsense_edge_windows;
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/// Transport-independent DualSense HID contract, shared by the Linux UHID backend ([`dualsense`])
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/// and the Windows UMDF-driver backend ([`dualsense_windows`]).
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#[cfg(any(target_os = "linux", target_os = "windows"))]
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@@ -482,11 +487,6 @@ pub mod dualsense_proto;
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#[cfg(target_os = "windows")]
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#[path = "inject/windows/dualsense_windows.rs"]
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pub mod dualsense_windows;
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/// Windows: virtual DualSense **Edge** via the same UMDF minidriver + shared-memory channel
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/// (device-type 2) — the wire back grips land on the Edge's native back/Fn buttons.
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#[cfg(target_os = "windows")]
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#[path = "inject/windows/dualsense_edge_windows.rs"]
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pub mod dualsense_edge_windows;
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#[cfg(target_os = "linux")]
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#[path = "inject/linux/dualshock4.rs"]
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pub mod dualshock4;
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@@ -527,15 +527,6 @@ pub mod pad_slots;
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#[cfg(target_os = "linux")]
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#[path = "inject/linux/steam_controller.rs"]
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pub mod steam_controller;
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/// Linux: virtual Nintendo Switch Pro Controller via UHID (kernel `hid-nintendo`).
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#[cfg(target_os = "linux")]
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#[path = "inject/linux/switch_pro.rs"]
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pub mod switch_pro;
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/// Transport-independent Switch Pro Controller codec + the canned `hid-nintendo` handshake
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/// replies, used by the Linux UHID backend ([`switch_pro`]).
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#[cfg(target_os = "linux")]
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#[path = "inject/proto/switch_proto.rs"]
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pub mod switch_proto;
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/// Linux: virtual Steam Deck via the USB gadget subsystem (`raw_gadget` + `dummy_hcd`) — the only
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/// virtual-Deck transport Steam Input promotes (presents the controller on USB interface 2).
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/// SteamOS-host only (needs `dummy_hcd` + `raw_gadget`).
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@@ -559,6 +550,15 @@ pub mod steam_remap;
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#[cfg(target_os = "linux")]
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#[path = "inject/linux/steam_usbip.rs"]
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pub mod steam_usbip;
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/// Linux: virtual Nintendo Switch Pro Controller via UHID (kernel `hid-nintendo`).
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#[cfg(target_os = "linux")]
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#[path = "inject/linux/switch_pro.rs"]
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pub mod switch_pro;
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/// Transport-independent Switch Pro Controller codec + the canned `hid-nintendo` handshake
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/// replies, used by the Linux UHID backend ([`switch_pro`]).
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#[cfg(target_os = "linux")]
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#[path = "inject/proto/switch_proto.rs"]
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pub mod switch_proto;
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/// The generic stateful virtual-pad manager ([`uhid_manager::UhidManager`]) — event routing, frame
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/// merge, heartbeat, and feedback pump shared by the five UHID/UMDF backends; each supplies only
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/// its per-controller protocol via [`uhid_manager::PadProto`] (G12).
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@@ -13,10 +13,9 @@
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//! UMDF-driver backend; this module is just the `/dev/uhid` plumbing around it.
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use super::dualsense_proto::{
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edge_paddle_bits, parse_ds_output, serialize_state, DsFeedback, DsState,
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DS_EDGE_PRODUCT, DS_FEATURE_CALIBRATION, DS_FEATURE_FIRMWARE, DS_FEATURE_PAIRING,
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DS_INPUT_REPORT_LEN, DS_PRODUCT, DS_TOUCH_H, DS_TOUCH_W, DS_VENDOR, DUALSENSE_EDGE_RDESC,
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DUALSENSE_RDESC,
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edge_paddle_bits, parse_ds_output, serialize_state, DsFeedback, DsState, DS_EDGE_PRODUCT,
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DS_FEATURE_CALIBRATION, DS_FEATURE_FIRMWARE, DS_FEATURE_PAIRING, DS_INPUT_REPORT_LEN,
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DS_PRODUCT, DS_TOUCH_H, DS_TOUCH_W, DS_VENDOR, DUALSENSE_EDGE_RDESC, DUALSENSE_RDESC,
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};
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use crate::inject::uhid_manager::{PadFeedback, PadProto, UhidManager};
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use anyhow::{Context, Result};
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@@ -102,7 +101,8 @@ impl DualSensePad {
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format!("open {UHID_PATH} (is the 60-punktfunk.rules uhid rule installed + are you in 'input'?)")
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})?;
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let mut ds = DualSensePad { fd, seq: 0, ts: 0 };
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ds.send_create2(index, id).context("UHID_CREATE2 DualSense")?;
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ds.send_create2(index, id)
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.context("UHID_CREATE2 DualSense")?;
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Ok(ds)
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}
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@@ -84,7 +84,12 @@ impl SwitchProPad {
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let mut ev = [0u8; UHID_EVENT_SIZE];
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ev[0..4].copy_from_slice(&UHID_CREATE2.to_ne_bytes());
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// union (uhid_create2_req) starts at byte 4.
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put_cstr(&mut ev, 4, 128, &format!("Punktfunk Switch Pro Controller {index}")); // name[128]
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put_cstr(
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&mut ev,
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4,
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128,
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&format!("Punktfunk Switch Pro Controller {index}"),
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); // name[128]
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put_cstr(&mut ev, 132, 64, &format!("punktfunk/switchpro/{index}")); // phys[64]
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put_cstr(&mut ev, 196, 64, &format!("punktfunk-swpro-{index}")); // uniq[64]
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ev[260..262].copy_from_slice(&(PROCON_RDESC.len() as u16).to_ne_bytes()); // rd_size
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@@ -123,7 +128,13 @@ impl SwitchProPad {
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let reply = match id {
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// Device info — the fatal one (probe aborts without it): type = Pro Controller +
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// this pad's virtual MAC. Real hardware acks it with 0x82.
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0x02 => build_subcmd_reply(&st, self.timer, 0x82, id, &device_info_payload(&switch_mac(self.index))),
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0x02 => build_subcmd_reply(
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&st,
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self.timer,
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0x82,
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id,
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&device_info_payload(&switch_mac(self.index)),
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),
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// SPI flash read: echoed addr + len + the canned calibration bytes. An unmapped
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// range answers zeroes (echoed header, zero data) — the driver then warns and uses
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// its defaults instead of stalling through 2 × 1 s timeouts.
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@@ -134,7 +145,11 @@ impl SwitchProPad {
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.unwrap_or(0);
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let len = args.get(4).copied().unwrap_or(0);
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let payload = spi_flash_read(addr, len).unwrap_or_else(|| {
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tracing::debug!(addr = format!("{addr:#x}"), len, "unmapped SPI read — zero fill");
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tracing::debug!(
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addr = format!("{addr:#x}"),
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len,
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"unmapped SPI read — zero fill"
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);
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let mut p = Vec::with_capacity(5 + len as usize);
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p.extend_from_slice(&addr.to_le_bytes());
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p.push(len);
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@@ -824,11 +824,7 @@ mod tests {
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fn sc_serialize_and_mapping() {
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// Full mapping: face + grips + clicks + a deflected right stick.
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let s = sc_from_gamepad(
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gs::BTN_A
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| gs::BTN_PADDLE1
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| gs::BTN_PADDLE2
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| gs::BTN_LS_CLICK
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| gs::BTN_RS_CLICK,
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gs::BTN_A | gs::BTN_PADDLE1 | gs::BTN_PADDLE2 | gs::BTN_LS_CLICK | gs::BTN_RS_CLICK,
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1000,
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-2000,
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3000,
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@@ -88,6 +88,11 @@ pub(super) struct SwDeviceProfile<'a> {
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pub hwid: &'a str,
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/// The USB VID&PID token (`VID_054C&PID_0CE6`) used to synthesize the USB hardware/compatible ids.
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pub usb_vid_pid: &'a str,
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/// USB composite interface number to synthesize (`&MI_xx` appended to the USB hardware ids).
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/// hidclass mirrors the parent's `USB\VID…` tokens into the HID child's hardware ids, and
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/// hidapi/SDL/Steam parse the child's `MI_` token as `bInterfaceNumber` (defaulting to 0 when
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/// absent) — the Steam Deck's controller lives on interface 2, the gate the N4 spike hit.
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pub usb_mi: Option<u8>,
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/// Device description shown in Device Manager.
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pub description: &'a str,
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}
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@@ -126,8 +131,9 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<(HSWDEVICE, Option<
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.chain(std::iter::once(0))
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.collect()
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};
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let usb_rev = format!("USB\\{}&REV_0100", p.usb_vid_pid);
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let usb = format!("USB\\{}", p.usb_vid_pid);
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let mi = p.usb_mi.map(|n| format!("&MI_{n:02}")).unwrap_or_default();
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let usb_rev = format!("USB\\{}&REV_0100{mi}", p.usb_vid_pid);
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let usb = format!("USB\\{}{mi}", p.usb_vid_pid);
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let hwids = multi_sz(&[
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p.hwid, // FIRST → the INF binds our UMDF driver on this id
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usb_rev.as_str(),
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@@ -297,6 +303,7 @@ impl DsWinPad {
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container_index: index,
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hwid: id.hwid,
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usb_vid_pid: id.usb_vid_pid,
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usb_mi: None, // single-interface USB devices (real DS/Edge have no MI_ token)
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description: id.description,
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}) {
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Ok((h, i)) => (Some(h), i),
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@@ -498,6 +505,9 @@ pub fn deck_spike_hold(index: u8, secs: u64) -> Result<()> {
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container_index: index,
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hwid: "pf_steamdeck",
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usb_vid_pid: "VID_28DE&PID_1205",
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// The Deck's controller interface — the promotion gate the first spike run hit
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// (hidapi parses MI_ from the child hwids; absent = interface 0, Steam wants 2).
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usb_mi: Some(2),
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description: "punktfunk Virtual Steam Deck (spike)",
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})?;
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let _sw = super::gamepad_raii::SwDevice::new(hsw);
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@@ -515,9 +525,8 @@ pub fn deck_spike_hold(index: u8, secs: u64) -> Result<()> {
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channel.pump();
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// Log any feature/output traffic Steam sends — each one is spike evidence.
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// SAFETY: base points at SHM_SIZE bytes; OFF_OUT_SEQ is in range.
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let seq = unsafe {
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std::ptr::read_unaligned(channel.data_base().add(OFF_OUT_SEQ) as *const u32)
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};
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let seq =
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unsafe { std::ptr::read_unaligned(channel.data_base().add(OFF_OUT_SEQ) as *const u32) };
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if seq != last_out_seq {
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last_out_seq = seq;
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let mut out = [0u8; 16];
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@@ -64,6 +64,7 @@ impl Ds4WinPad {
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container_index: index,
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hwid: "pf_dualshock4",
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usb_vid_pid: "VID_054C&PID_09CC",
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usb_mi: None,
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description: "punktfunk Virtual DualShock 4",
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}) {
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Ok((h, id)) => (Some(h), id),
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@@ -432,7 +432,8 @@ fn real_main() -> Result<()> {
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// report byte 10 (0x80|0x40) next to Cross.
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let edge = args.iter().any(|a| a == "--edge");
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let extra_buttons: u32 = if edge {
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punktfunk_core::input::gamepad::BTN_PADDLE1 | punktfunk_core::input::gamepad::BTN_PADDLE2
|
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punktfunk_core::input::gamepad::BTN_PADDLE1
|
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| punktfunk_core::input::gamepad::BTN_PADDLE2
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} else {
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0
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};
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@@ -5400,14 +5400,14 @@ mod tests {
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pick_gamepad(DualSenseEdge, None, false, true),
|
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DualSenseEdge
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);
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assert_eq!(
|
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pick_gamepad(Auto, Some("edge"), true, false),
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DualSenseEdge
|
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);
|
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assert_eq!(pick_gamepad(Auto, Some("edge"), true, false), DualSenseEdge);
|
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assert_eq!(pick_gamepad(DualSenseEdge, None, false, false), Xbox360);
|
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// Switch Pro: native on Linux (UHID hid-nintendo); Xbox360 on Windows and elsewhere.
|
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assert_eq!(pick_gamepad(SwitchPro, None, true, false), SwitchPro);
|
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assert_eq!(pick_gamepad(Auto, Some("switchpro"), true, false), SwitchPro);
|
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assert_eq!(
|
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pick_gamepad(Auto, Some("switchpro"), true, false),
|
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SwitchPro
|
||||
);
|
||||
assert_eq!(pick_gamepad(Auto, Some("switch"), true, false), SwitchPro);
|
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assert_eq!(pick_gamepad(SwitchPro, None, false, true), Xbox360);
|
||||
assert_eq!(pick_gamepad(SwitchPro, None, false, false), Xbox360);
|
||||
|
||||
Executable
+9
@@ -0,0 +1,9 @@
|
||||
#!/bin/sh
|
||||
# Repo pre-commit hook: the same rustfmt gates as pre-push, but at commit time for faster
|
||||
# feedback. Enable once per clone:
|
||||
#
|
||||
# git config core.hooksPath scripts/git-hooks
|
||||
#
|
||||
# NOTE this is the convenience layer only — plumbing commits (commit-tree) bypass pre-commit,
|
||||
# which is why pre-push re-runs the identical checks and is the actual enforcement point.
|
||||
exec "$(git rev-parse --show-toplevel)/scripts/git-hooks/pre-push"
|
||||
Executable
+37
@@ -0,0 +1,37 @@
|
||||
#!/bin/sh
|
||||
# Repo pre-push hook: run the exact rustfmt gates CI runs, so a push can never fail on
|
||||
# formatting alone. Enable once per clone:
|
||||
#
|
||||
# git config core.hooksPath scripts/git-hooks
|
||||
#
|
||||
# Kept to the CHEAP checks on purpose (rustfmt only parses — a couple of seconds): clippy/tests
|
||||
# stay in CI and the per-box verify recipes. Runs regardless of how the commits were made
|
||||
# (plain `git commit`, amends, or plumbing like commit-tree — pre-push sees them all).
|
||||
#
|
||||
# Escape hatch for a genuine emergency: `git push --no-verify`.
|
||||
|
||||
set -eu
|
||||
root=$(git rev-parse --show-toplevel)
|
||||
|
||||
fail() {
|
||||
echo "pre-push: $1" >&2
|
||||
echo "pre-push: fix with: $2" >&2
|
||||
echo "pre-push: (bypass in an emergency with: git push --no-verify)" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
# 1. Main workspace — mirrors ci.yml "Format": cargo fmt --all --check.
|
||||
if ! (cd "$root" && cargo fmt --all --check >/dev/null 2>&1); then
|
||||
fail "main workspace is not rustfmt-clean (ci.yml would fail)" \
|
||||
"cargo fmt --all"
|
||||
fi
|
||||
|
||||
# 2. UMDF driver workspace — mirrors windows-drivers.yml's gate (the shipped drivers + the
|
||||
# audited safe layer; pf-vdisplay is deliberately NOT gated there, so not here either).
|
||||
if ! (cd "$root/packaging/windows/drivers" \
|
||||
&& cargo fmt -p pf-umdf-util -p pf-xusb -p pf-dualsense --check >/dev/null 2>&1); then
|
||||
fail "driver workspace is not rustfmt-clean (windows-drivers.yml would fail)" \
|
||||
"(cd packaging/windows/drivers && cargo fmt -p pf-umdf-util -p pf-xusb -p pf-dualsense)"
|
||||
fi
|
||||
|
||||
exit 0
|
||||
Reference in New Issue
Block a user