feat(gamestream): AV1 negotiation + 5.1/7.1 surround audio
Codec negotiation (M2 polish):
- ServerCodecModeSupport now advertises what we encode: H264|HEVC|AV1_MAIN8
= 65793 (flags verified against moonlight-common-c Limelight.h). The old
placeholder 3843 wrongly claimed HEVC Main10 + 4:4:4 and no AV1. Main10
bits stay off on purpose: Moonlight ties 10-bit to HDR, and capture is
8-bit SDR BGRx with no HDR metadata path (av1_nvenc -highbitdepth was
validated working for later).
- RTSP ANNOUNCE: bitStreamFormat 0/1/2 -> H264/HEVC/AV1 (already plumbed to
av1_nvenc; validated e2e via `m0 --codec av1` + ffprobe av01), and a
dynamicRangeMode!=0 request now logs + falls back to 8-bit SDR.
Surround audio (M2 polish):
- ANNOUNCE x-nv-audio.surround.{numChannels,AudioQuality} +
x-nv-aqos.packetDuration -> per-session AudioParams; DESCRIBE advertises
all six Opus configs (normal before HQ per channel count). Normal-quality
mappings are pre-rotated for the client's GFE-order LFE swap
(RtspConnection.c, verified verbatim) so its derived decoder mapping
equals our encoder mapping — including 7.1, where Sunshine's rotate only
covers [3,6) and scrambles LFE/SL/SR.
- 5.1/7.1 encode via libopus multistream (audiopus_sys, the sys layer the
opus crate already links) with Sunshine's layouts/bitrates, RAII wrapper;
the live-validated stereo wire is byte-identical (plain Opus, no FEC).
- Surround sessions add Sunshine-style RS(4,2) audio FEC (packetType 127 +
AUDIO_FEC_HEADER, the OpenFEC parity matrix both ends hardcode, nanors
gemm semantics verified from nanors/rs.c).
- PipeWire capture generalized to the negotiated channel count with explicit
FL FR FC LFE RL RR [SL SR] positions; missing sink channels are zero-
filled by the channel-mixer. PwAudioCapturer now tears down cleanly on
Drop (pipewire channel -> loop quit), so a channel-count change can
reopen without leaking a capture stream.
Tests: serverinfo mask, RTSP codec/audio param parsing, DESCRIBE contents,
surround-params strings + client-swap round trip, FEC parity self-recovery
and packet layout, real-codec 5.1 channel-identity round trip, and an
ignored live test (ran green against a 6ch null sink monitor).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -5,29 +5,58 @@
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//! default sink's monitor into us — no portal needed (unlike screen capture). The (`!Send`)
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//! MainLoop/Stream live on a dedicated thread; interleaved `f32` chunks leave over a bounded
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//! channel (dropped if the encoder falls behind, never blocking the PipeWire loop).
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//!
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//! The stream is opened at the *session's* channel count (2/6/8). If the sink has fewer
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//! channels than requested, PipeWire's channel-mixer fills the extra positions with silence
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//! (zero upmix), so a stereo desktop still produces a valid 5.1/7.1 capture. Dropping the
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//! capturer quits the loop thread (via a `pipewire::channel` Terminate message), tearing the
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//! stream down promptly — required so a surround session can replace a stereo capturer
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//! without leaking a PipeWire consumer (see CLAUDE.md: a wedged link head-blocks the daemon).
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use super::{AudioCapturer, CHANNELS, SAMPLE_RATE};
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use super::{AudioCapturer, SAMPLE_RATE};
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use anyhow::{anyhow, Context, Result};
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use std::sync::mpsc::{sync_channel, Receiver, RecvTimeoutError};
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use std::thread;
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use std::time::Duration;
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/// Message asking the PipeWire loop thread to quit (sent from `Drop`).
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struct Terminate;
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pub struct PwAudioCapturer {
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chunks: Receiver<Vec<f32>>,
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channels: u32,
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quit: pipewire::channel::Sender<Terminate>,
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}
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impl PwAudioCapturer {
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pub fn open() -> Result<PwAudioCapturer> {
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pub fn open(channels: u32) -> Result<PwAudioCapturer> {
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anyhow::ensure!(
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matches!(channels, 1 | 2 | 6 | 8),
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"unsupported audio channel count {channels} (want 2, 6 or 8)"
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);
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let (tx, rx) = sync_channel::<Vec<f32>>(64);
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let (quit_tx, quit_rx) = pipewire::channel::channel::<Terminate>();
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thread::Builder::new()
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.name("punktfunk-pw-audio".into())
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.spawn(move || {
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if let Err(e) = pw_thread(tx) {
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if let Err(e) = pw_thread(tx, quit_rx, channels) {
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tracing::error!(error = %format!("{e:#}"), "pipewire audio thread failed");
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}
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})
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.context("spawn pipewire audio thread")?;
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Ok(PwAudioCapturer { chunks: rx })
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Ok(PwAudioCapturer {
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chunks: rx,
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channels,
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quit: quit_tx,
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})
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}
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}
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impl Drop for PwAudioCapturer {
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fn drop(&mut self) {
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// Ask the loop thread to quit; the stream/core/loop unwind there (RAII). A failed
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// send means the thread already exited — nothing to tear down.
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let _ = self.quit.send(Terminate);
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}
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}
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@@ -40,12 +69,47 @@ impl AudioCapturer for PwAudioCapturer {
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}
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}
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fn channels(&self) -> u32 {
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self.channels
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}
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fn drain(&mut self) {
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while self.chunks.try_recv().is_ok() {}
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}
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}
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fn pw_thread(tx: std::sync::mpsc::SyncSender<Vec<f32>>) -> Result<()> {
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/// SPA channel position array for the GameStream surround order FL FR FC LFE RL RR [SL SR]
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/// (= the PipeWire/PulseAudio default map for 6/8 channels, and the order Moonlight's
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/// renderers expect — moonlight-common-c: "we use FL FR C LFE RL RR SL SR"). Values are
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/// `enum spa_audio_channel` (spa/param/audio/raw.h): FL=3 FR=4 FC=5 LFE=6 SL=7 SR=8 RL=12
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/// RR=13.
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fn spa_positions(channels: u32) -> [u32; 64] {
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const FL: u32 = 3;
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const FR: u32 = 4;
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const FC: u32 = 5;
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const LFE: u32 = 6;
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const SL: u32 = 7;
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const SR: u32 = 8;
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const RL: u32 = 12;
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const RR: u32 = 13;
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const MONO: u32 = 2;
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let mut pos = [0u32; 64];
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let order: &[u32] = match channels {
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1 => &[MONO],
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2 => &[FL, FR],
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6 => &[FL, FR, FC, LFE, RL, RR],
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8 => &[FL, FR, FC, LFE, RL, RR, SL, SR],
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_ => unreachable!("validated in open()"),
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};
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pos[..order.len()].copy_from_slice(order);
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pos
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}
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fn pw_thread(
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tx: std::sync::mpsc::SyncSender<Vec<f32>>,
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quit_rx: pipewire::channel::Receiver<Terminate>,
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channels: u32,
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) -> Result<()> {
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use pipewire as pw;
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use pw::{properties::properties, spa};
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use spa::param::audio::{AudioFormat, AudioInfoRaw};
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@@ -58,6 +122,12 @@ fn pw_thread(tx: std::sync::mpsc::SyncSender<Vec<f32>>) -> Result<()> {
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.connect_rc(None)
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.context("pw audio connect (is PipeWire running in this session?)")?;
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// Cross-thread teardown: the capturer's Drop sends Terminate; quit the loop here.
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let _quit_guard = quit_rx.attach(mainloop.loop_(), {
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let mainloop = mainloop.clone();
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move |_| mainloop.quit()
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});
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let stream = pw::stream::StreamBox::new(
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&core,
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"punktfunk-audio",
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@@ -118,7 +188,7 @@ fn pw_thread(tx: std::sync::mpsc::SyncSender<Vec<f32>>) -> Result<()> {
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static FIRST: std::sync::atomic::AtomicBool =
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std::sync::atomic::AtomicBool::new(true);
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if FIRST.swap(false, std::sync::atomic::Ordering::Relaxed) {
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tracing::info!(samples = n, frames = n / 2, "audio first capture buffer");
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tracing::info!(samples = n, "audio first capture buffer");
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}
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let mut samples = Vec::with_capacity(n);
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for i in 0..n {
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@@ -139,11 +209,13 @@ fn pw_thread(tx: std::sync::mpsc::SyncSender<Vec<f32>>) -> Result<()> {
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.register()
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.context("register audio stream listener")?;
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// Request F32LE, 48 kHz, stereo.
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// Request F32LE, 48 kHz, at the session's channel count with explicit positions —
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// PipeWire's channel-mixer up/downmixes the sink monitor to this layout.
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let mut info = AudioInfoRaw::new();
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info.set_format(AudioFormat::F32LE);
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info.set_rate(SAMPLE_RATE);
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info.set_channels(CHANNELS as u32);
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info.set_channels(channels);
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info.set_position(spa_positions(channels));
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let obj = pw::spa::pod::Object {
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type_: pw::spa::utils::SpaTypes::ObjectParamFormat.as_raw(),
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id: pw::spa::param::ParamType::EnumFormat.as_raw(),
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@@ -168,5 +240,6 @@ fn pw_thread(tx: std::sync::mpsc::SyncSender<Vec<f32>>) -> Result<()> {
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.context("pw audio stream connect")?;
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mainloop.run();
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tracing::debug!("pipewire audio loop exited (capturer dropped)");
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Ok(())
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}
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