fix(host): silence write-only cur_node_id on non-Linux encoder builds
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cur_node_id (the capture 5-tuple's node id, added for the Linux dedicated-
game-exit check) is read only under #[cfg(target_os = "linux")], so on the
Windows nvenc/amf-qsv build it was assigned but never read — failing
`clippy -D warnings`. Read it on non-Linux platforms (the `let _ = &launch`
idiom already used in this file).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-06 10:49:45 +00:00
parent 215a8aa9dc
commit 39889c3102
+5
View File
@@ -3387,6 +3387,11 @@ fn virtual_stream(ctx: SessionContext) -> Result<()> {
// library instead of surfacing a failure — rather than the capture-loss rebuild + 40 s
// timeout. Gated to the dedicated bare-spawn launch (`launch_is_nested`), so a normal
// Bazzite/desktop capture loss still rebuilds in place.
// `cur_node_id` (the capture 5-tuple's node id) is read only by the Linux
// dedicated-game-exit check below; keep it read on other platforms so it isn't a
// write-only variable under `-D warnings` (the `let _ = &launch` idiom above).
#[cfg(not(target_os = "linux"))]
let _ = &cur_node_id;
#[cfg(target_os = "linux")]
if launch.is_some()
&& crate::vdisplay::launch_is_nested(compositor)