refactor(windows-host): confine platform code under windows/ + linux/ folders (Goal-1 stage 6)

Move 36 platform-specific files into per-module `windows/` and `linux/` subfolders (and the
shared HID codecs into `inject/proto/`):
  capture/{windows,linux}/  encode/{windows,linux}/  inject/{windows,linux,proto}/
  audio/{windows,linux}/  vdisplay/{windows,linux}/
  src/windows/ (service, wgc_helper, win_adapter, win_display)
  src/linux/  (dmabuf_fence, drm_sync, zerocopy/)

Done with `#[path]`, NOT a module rename: every file moves into its folder while the
`crate::*::*` module names stay FLAT, so all caller paths and every internal `super::`/`crate::`
reference are unchanged — only the parent `mod` decls gained `#[path = "..."]`. This is the
codebase's existing pattern (inject's gamepad_windows) and makes the move byte-identical in
behaviour with ZERO reference churn, far lower risk than collapsing to a single
`crate::capture::windows::` namespace (that deeper rename is an optional follow-on; this delivers
the cfg-sprawl folder confinement the stage is about). Done LAST, after the semantic stages, so
the path churn didn't fight them.

Verified: Linux cargo check + clippy (-D warnings) clean; my mod-decl changes fmt-clean (the 3
remaining fmt diffs are pre-existing local-rustfmt-version skew that moved with their files); all
36 `#[path]` targets exist; no internal `#[path]`/`include!`/file-child-mod in any moved file
(the inline `mod X {` blocks are self-contained). Box build to follow.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-25 18:53:45 +00:00
parent a0427cd2a3
commit 38c68c33e5
49 changed files with 62 additions and 6 deletions
@@ -0,0 +1,275 @@
//! Input injection through the wlroots virtual-input Wayland protocols
//! (`zwlr_virtual_pointer_manager_v1` + `zwp_virtual_keyboard_manager_v1`) — the headless-Sway
//! path. We connect as an ordinary Wayland client (the host inherits Sway's
//! `WAYLAND_DISPLAY`/`XDG_RUNTIME_DIR`), bind the two managers, upload a standard evdev/US xkb
//! keymap, and translate events into virtual pointer/keyboard requests, tracking modifier state
//! so the compositor resolves shifted keysyms correctly.
use super::{gs_button_to_evdev, vk_to_evdev, InputEvent, InputInjector};
use anyhow::{bail, Context, Result};
use punktfunk_core::input::InputKind;
use std::io::Write;
use std::os::fd::{AsFd, FromRawFd};
use std::time::Instant;
use wayland_client::protocol::{wl_output::WlOutput, wl_pointer, wl_registry, wl_seat::WlSeat};
use wayland_client::{Connection, Dispatch, EventQueue, Proxy, QueueHandle};
use wayland_protocols_misc::zwp_virtual_keyboard_v1::client::{
zwp_virtual_keyboard_manager_v1::ZwpVirtualKeyboardManagerV1,
zwp_virtual_keyboard_v1::ZwpVirtualKeyboardV1,
};
use wayland_protocols_wlr::virtual_pointer::v1::client::{
zwlr_virtual_pointer_manager_v1::ZwlrVirtualPointerManagerV1,
zwlr_virtual_pointer_v1::ZwlrVirtualPointerV1,
};
use xkbcommon::xkb;
/// `code` value marking a horizontal scroll event (mirrors `gamestream::input`).
const SCROLL_HORIZONTAL: u32 = 1;
/// Globals bound from the registry (the Wayland dispatch state).
#[derive(Default)]
struct Globals {
pointer_mgr: Option<ZwlrVirtualPointerManagerV1>,
keyboard_mgr: Option<ZwpVirtualKeyboardManagerV1>,
seat: Option<WlSeat>,
output: Option<WlOutput>,
}
impl Dispatch<wl_registry::WlRegistry, ()> for Globals {
fn event(
state: &mut Self,
registry: &wl_registry::WlRegistry,
event: wl_registry::Event,
_: &(),
_: &Connection,
qh: &QueueHandle<Self>,
) {
if let wl_registry::Event::Global {
name,
interface,
version,
} = event
{
match interface.as_str() {
"zwlr_virtual_pointer_manager_v1" => {
state.pointer_mgr = Some(registry.bind(name, version.min(2), qh, ()));
}
"zwp_virtual_keyboard_manager_v1" => {
state.keyboard_mgr = Some(registry.bind(name, version.min(1), qh, ()));
}
"wl_seat" => {
state.seat = Some(registry.bind(name, version.min(7), qh, ()));
}
"wl_output" if state.output.is_none() => {
state.output = Some(registry.bind(name, version.min(3), qh, ()));
}
_ => {}
}
}
}
}
// The managers, the two virtual devices, the seat and the output emit no events we use.
macro_rules! ignore_events {
($($t:ty),* $(,)?) => {$(
impl Dispatch<$t, ()> for Globals {
fn event(_: &mut Self, _: &$t, _: <$t as Proxy>::Event, _: &(), _: &Connection, _: &QueueHandle<Self>) {}
}
)*};
}
ignore_events!(
WlSeat,
WlOutput,
ZwlrVirtualPointerManagerV1,
ZwlrVirtualPointerV1,
ZwpVirtualKeyboardManagerV1,
ZwpVirtualKeyboardV1,
);
pub struct WlrootsInjector {
conn: Connection,
queue: EventQueue<Globals>,
globals: Globals,
pointer: ZwlrVirtualPointerV1,
keyboard: ZwpVirtualKeyboardV1,
xkb_state: xkb::State,
_keymap_file: std::fs::File, // keep the memfd alive for the compositor's mmap
start: Instant,
}
impl WlrootsInjector {
pub fn open() -> Result<Self> {
let conn = Connection::connect_to_env()
.context("connect to Wayland (is Sway up + WAYLAND_DISPLAY/XDG_RUNTIME_DIR set?)")?;
let mut queue = conn.new_event_queue();
let qh = queue.handle();
let _registry = conn.display().get_registry(&qh, ());
let mut globals = Globals::default();
queue
.roundtrip(&mut globals)
.context("Wayland registry roundtrip")?;
let pointer_mgr = globals
.pointer_mgr
.clone()
.context("compositor lacks zwlr_virtual_pointer_manager_v1")?;
let keyboard_mgr = globals
.keyboard_mgr
.clone()
.context("compositor lacks zwp_virtual_keyboard_manager_v1")?;
let seat = globals
.seat
.clone()
.context("compositor advertised no wl_seat")?;
let pointer = pointer_mgr.create_virtual_pointer_with_output(
Some(&seat),
globals.output.as_ref(),
&qh,
(),
);
let keyboard = keyboard_mgr.create_virtual_keyboard(&seat, &qh, ());
// A standard evdev/US keymap so raw evdev keycodes resolve to the right keysyms.
let ctx = xkb::Context::new(xkb::CONTEXT_NO_FLAGS);
let keymap = xkb::Keymap::new_from_names(
&ctx,
"evdev",
"pc105",
"us",
"",
None,
xkb::KEYMAP_COMPILE_NO_FLAGS,
)
.context("compile xkb keymap")?;
let keymap_str = keymap.get_as_string(xkb::KEYMAP_FORMAT_TEXT_V1);
let xkb_state = xkb::State::new(&keymap);
let file = memfd_with(&keymap_str)?;
let size = keymap_str.len() as u32 + 1; // include the trailing NUL
keyboard.keymap(1 /* XKB_V1 */, file.as_fd(), size);
queue
.roundtrip(&mut globals)
.context("keymap upload roundtrip")?;
conn.flush().ok();
tracing::info!(
output = globals.output.is_some(),
"wlroots virtual input ready (pointer + keyboard)"
);
Ok(Self {
conn,
queue,
globals,
pointer,
keyboard,
xkb_state,
_keymap_file: file,
start: Instant::now(),
})
}
fn now_ms(&self) -> u32 {
self.start.elapsed().as_millis() as u32
}
/// Update xkb state for a key and tell the compositor the resulting modifier mask.
fn send_modifiers(&mut self, evdev: u16, down: bool) {
let kc = xkb::Keycode::new(evdev as u32 + 8); // evdev -> xkb keycode
let dir = if down {
xkb::KeyDirection::Down
} else {
xkb::KeyDirection::Up
};
self.xkb_state.update_key(kc, dir);
let depressed = self.xkb_state.serialize_mods(xkb::STATE_MODS_DEPRESSED);
let latched = self.xkb_state.serialize_mods(xkb::STATE_MODS_LATCHED);
let locked = self.xkb_state.serialize_mods(xkb::STATE_MODS_LOCKED);
let group = self.xkb_state.serialize_layout(xkb::STATE_LAYOUT_EFFECTIVE);
self.keyboard.modifiers(depressed, latched, locked, group);
}
}
impl InputInjector for WlrootsInjector {
fn inject(&mut self, event: &InputEvent) -> Result<()> {
let t = self.now_ms();
match event.kind {
InputKind::MouseMove => {
self.pointer.motion(t, event.x as f64, event.y as f64);
self.pointer.frame();
}
InputKind::MouseMoveAbs => {
let w = (event.flags >> 16) & 0xffff;
let h = event.flags & 0xffff;
if w > 0 && h > 0 {
let x = event.x.clamp(0, w as i32) as u32;
let y = event.y.clamp(0, h as i32) as u32;
self.pointer.motion_absolute(t, x, y, w, h);
self.pointer.frame();
}
}
InputKind::MouseButtonDown | InputKind::MouseButtonUp => {
if let Some(btn) = gs_button_to_evdev(event.code) {
let st = if event.kind == InputKind::MouseButtonDown {
wl_pointer::ButtonState::Pressed
} else {
wl_pointer::ButtonState::Released
};
self.pointer.button(t, btn, st);
self.pointer.frame();
}
}
InputKind::MouseScroll => {
let axis = if event.code == SCROLL_HORIZONTAL {
wl_pointer::Axis::HorizontalScroll
} else {
wl_pointer::Axis::VerticalScroll
};
// GameStream sends WHEEL_DELTA(120)-scaled units; a notch ≈ 15px. Positive
// GameStream = up (vertical), negative on the Wayland axis; but = RIGHT
// (horizontal), already positive there (moonlight-qt/Sunshine pass
// horizontal through unnegated) — only the vertical axis flips.
let notches = event.x as f64 / 120.0;
let sign = if event.code == SCROLL_HORIZONTAL {
1.0
} else {
-1.0
};
self.pointer.axis_source(wl_pointer::AxisSource::Wheel);
self.pointer.axis(t, axis, sign * notches * 15.0);
self.pointer.frame();
}
InputKind::KeyDown | InputKind::KeyUp => {
let down = event.kind == InputKind::KeyDown;
if let Some(evdev) = vk_to_evdev(event.code as u8) {
self.keyboard.key(t, evdev as u32, if down { 1 } else { 0 });
self.send_modifiers(evdev, down);
} else {
tracing::debug!(vk = event.code, "unmapped VK keycode — dropped");
}
}
InputKind::GamepadButton | InputKind::GamepadAxis => {} // not yet injected
// wlroots has no virtual-touch protocol wired here; touch is the libei path only.
InputKind::TouchDown | InputKind::TouchMove | InputKind::TouchUp => {}
}
// Surface protocol errors / disconnects, then push the batch to the compositor.
self.queue
.dispatch_pending(&mut self.globals)
.context("wayland dispatch")?;
self.conn.flush().context("wayland flush")?;
Ok(())
}
}
/// Create an anonymous in-memory file holding `s` + a trailing NUL (for the keymap fd).
fn memfd_with(s: &str) -> Result<std::fs::File> {
let name = b"punktfunk-keymap\0";
let fd = unsafe { libc::memfd_create(name.as_ptr() as *const libc::c_char, libc::MFD_CLOEXEC) };
if fd < 0 {
bail!("memfd_create failed: {}", std::io::Error::last_os_error());
}
let mut f = unsafe { std::fs::File::from_raw_fd(fd) };
f.write_all(s.as_bytes()).context("write keymap")?;
f.write_all(&[0]).context("write keymap NUL")?;
Ok(f)
}