feat(clients): tiered stats overlay everywhere — Compact/Normal/Detailed on every platform
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Ship the Android client's 3-tier stats-overlay semantics in every other client (design/stats-unification.md vocabulary): Off → Compact (one line: fps · e2e ms · Mb/s + loss flag) → Normal (mode + e2e p50/p95 + loss counters) → Detailed (decoder path, HDR tag, per-stage latency equation). Apple: new StatsVerbosity in PunktfunkKit persisted under punktfunk.statsVerbosity (migrates the legacy hudEnabled bool: explicit off → Off, else Normal). The existing three-finger tap (TouchMouse, trackpad/pointer modes only — touch passthrough untouched) now cycles the tiers instead of toggling, matching Android; ⌃⌥⇧S (menu + captured-state monitor) cycles the same ladder. Tiered StreamHUDView (compact glass pill / headline HUD / full equation HUD); the iOS corner disconnect also shows in Compact (the pill carries no button). Tier pickers on iOS, macOS, tvOS and the gamepad settings UI. Session stack (Linux + Windows + Deck share punktfunk-session): shared pf_client_core::trust::StatsVerbosity; Settings grows stats_verbosity with a show_stats fallback, and writes keep the legacy bool in sync so pre-tier binaries reading the same JSON agree on off vs on. Ctrl+Alt+Shift+S cycles the tier and re-renders the OSD immediately from the last stats window; the stdout stats: line always carries the full Detailed text so the shell status card and scripts keep a stable shape; --stats bumps Off → Normal without demoting a richer tier. Tier pickers in the GTK dialog, the WinUI settings page and the console-UI settings row; shortcut copy updated (GTK shortcuts window, Windows help, session README). The Windows legacy builtin path keeps its bool HUD. Tests: tier migration/round-trip in trust.rs, tiered stats_text output in pf-presenter. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -254,6 +254,50 @@ pub fn probe_reachable_many(
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.collect()
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}
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/// How much the on-stream statistics overlay shows — the Android client's tiers, shared
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/// across every client (design/stats-unification.md): each tier is a strict superset of
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/// the previous. Ctrl+Alt+Shift+S cycles Off → Compact → Normal → Detailed live.
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#[derive(Clone, Copy, PartialEq, Eq, Debug, Serialize, Deserialize)]
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#[serde(rename_all = "lowercase")]
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pub enum StatsVerbosity {
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Off,
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/// One glanceable line: fps · end-to-end ms · Mb/s.
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Compact,
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/// Stream mode plus the end-to-end latency percentiles and loss counters.
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Normal,
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/// Everything: decoder path, HDR tags, and the per-stage latency equation.
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Detailed,
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}
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impl StatsVerbosity {
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/// Cycle order (also the settings pickers' option order).
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pub const ALL: [StatsVerbosity; 4] = [
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StatsVerbosity::Off,
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StatsVerbosity::Compact,
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StatsVerbosity::Normal,
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StatsVerbosity::Detailed,
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];
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/// The next tier in the live cycle, wrapping back to Off.
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pub fn next(self) -> StatsVerbosity {
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match self {
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StatsVerbosity::Off => StatsVerbosity::Compact,
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StatsVerbosity::Compact => StatsVerbosity::Normal,
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StatsVerbosity::Normal => StatsVerbosity::Detailed,
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StatsVerbosity::Detailed => StatsVerbosity::Off,
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}
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}
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pub fn label(self) -> &'static str {
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match self {
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StatsVerbosity::Off => "Off",
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StatsVerbosity::Compact => "Compact",
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StatsVerbosity::Normal => "Normal",
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StatsVerbosity::Detailed => "Detailed",
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}
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}
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}
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/// App settings, persisted as JSON. Stringly-typed gamepad/compositor prefs so the file
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/// stays readable; parsed with `*Pref::from_name` at connect time.
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#[derive(Clone, Serialize, Deserialize)]
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@@ -301,10 +345,16 @@ pub struct Settings {
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/// `default = true`: the Linux stores never carried this and always advertised.
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#[serde(default = "default_true")]
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pub hdr_enabled: bool,
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/// Show the on-stream statistics overlay (toggle live with Ctrl+Alt+Shift+S).
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/// `alias`: the pre-unification WinUI shell (≤ 0.8.4) persisted this as `show_hud`.
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/// Legacy on/off for the stats overlay — superseded by `stats_verbosity` but kept
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/// written in sync (`set_stats_verbosity`) so pre-tier binaries reading the same
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/// file keep working. `alias`: the pre-unification WinUI shell (≤ 0.8.4) persisted
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/// this as `show_hud`.
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#[serde(alias = "show_hud")]
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pub show_stats: bool,
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/// Stats overlay tier. `None` = a pre-tier store; resolve through
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/// [`Settings::stats_verbosity`], which falls back to `show_stats`.
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#[serde(skip_serializing_if = "Option::is_none")]
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pub stats_verbosity: Option<StatsVerbosity>,
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/// Enter fullscreen when a stream starts (F11 / the controller chord / the top-edge
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/// header reveal exit it). Gaming-Mode launches (`--fullscreen`) fullscreen regardless.
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pub fullscreen_on_stream: bool,
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@@ -322,6 +372,23 @@ fn default_true() -> bool {
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}
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impl Settings {
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/// The stats-overlay tier, resolving pre-tier stores: an old `show_stats = false`
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/// reads as Off, everything else as Normal (≈ what the pre-tier overlay showed).
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pub fn stats_verbosity(&self) -> StatsVerbosity {
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self.stats_verbosity.unwrap_or(if self.show_stats {
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StatsVerbosity::Normal
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} else {
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StatsVerbosity::Off
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})
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}
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/// Set the tier, keeping the legacy `show_stats` bool coherent for pre-tier
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/// binaries that read the same settings file.
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pub fn set_stats_verbosity(&mut self, v: StatsVerbosity) {
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self.stats_verbosity = Some(v);
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self.show_stats = v != StatsVerbosity::Off;
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}
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/// The `codec` setting as a `quic::CODEC_*` preference bit (`0` = auto).
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pub fn preferred_codec(&self) -> u8 {
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match self.codec.as_str() {
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@@ -351,6 +418,7 @@ impl Default for Settings {
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adapter: String::new(),
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hdr_enabled: true,
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show_stats: true,
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stats_verbosity: None,
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fullscreen_on_stream: true,
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library_enabled: false,
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}
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@@ -432,6 +500,28 @@ mod tests {
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assert!(!s.library_enabled);
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}
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/// Stats-tier resolution: a pre-tier store falls back to `show_stats` (off → Off,
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/// on/absent → Normal), an explicit tier wins, and setting a tier keeps the legacy
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/// bool in sync so pre-tier binaries reading the same file agree on off vs on.
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#[test]
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fn stats_verbosity_migrates_and_round_trips() {
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let mut s: Settings = serde_json::from_str("{}").unwrap();
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assert_eq!(s.stats_verbosity(), StatsVerbosity::Normal);
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let off: Settings = serde_json::from_str(r#"{"show_stats":false}"#).unwrap();
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assert_eq!(off.stats_verbosity(), StatsVerbosity::Off);
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s.set_stats_verbosity(StatsVerbosity::Compact);
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assert!(s.show_stats);
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s.set_stats_verbosity(StatsVerbosity::Off);
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assert!(!s.show_stats);
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s.set_stats_verbosity(StatsVerbosity::Detailed);
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let round: Settings = serde_json::from_str(&serde_json::to_string(&s).unwrap()).unwrap();
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assert_eq!(round.stats_verbosity(), StatsVerbosity::Detailed);
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// The tier serializes lowercase — the file stays human-readable.
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assert!(serde_json::to_string(&s).unwrap().contains("\"detailed\""));
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}
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/// The WinUI shell's known-hosts shape (no `last_used` field) loads losslessly — same
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/// filename, same directory, so on Windows the two clients genuinely share the store.
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#[test]
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@@ -10,6 +10,7 @@ use crate::screens::{Ctx, Outbox};
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use crate::theme::{Fonts, DIM, W};
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use crate::widgets::{ListMsg, MenuList, RowSpec};
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use pf_client_core::gamepad::{MenuEvent, MenuPulse};
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use pf_client_core::trust::StatsVerbosity;
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use skia_safe::{Canvas, Rect};
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/// Stable row identity — adjust/activate dispatch by id so nothing acts on a stale
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@@ -241,7 +242,7 @@ fn row_spec(id: RowId, ctx: &Ctx) -> RowSpec {
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RowId::Stats => (
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Some("Interface"),
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"Statistics overlay",
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on_off(s.show_stats).into(),
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s.stats_verbosity().label().into(),
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),
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};
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RowSpec {
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@@ -274,7 +275,10 @@ fn detail(id: RowId) -> &'static str {
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RowId::Mic => "Send this device's microphone to the host's virtual mic.",
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RowId::Pad => "Which pad is forwarded to the host, as player 1.",
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RowId::PadType => "The virtual pad the host creates — Automatic matches this controller.",
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RowId::Stats => "Resolution, frame rate, throughput and latency while streaming.",
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RowId::Stats => {
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"How much the overlay shows: Compact (one line) → Normal → Detailed. \
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Ctrl+Alt+Shift+S cycles it live while streaming."
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}
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}
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}
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@@ -332,7 +336,13 @@ fn adjust(id: RowId, delta: i32, wrap: bool, ctx: &mut Ctx) -> bool {
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step_option(cur, keys.len(), delta, wrap).map(|i| s.forward_pad = keys[i].clone())
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}
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RowId::PadType => step_str(&PAD_TYPES, &mut s.gamepad, delta, wrap),
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RowId::Stats => toggle(&mut s.show_stats, delta, wrap),
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RowId::Stats => {
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let cur = StatsVerbosity::ALL
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.iter()
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.position(|v| *v == s.stats_verbosity());
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step_option(cur, StatsVerbosity::ALL.len(), delta, wrap)
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.map(|i| s.set_stats_verbosity(StatsVerbosity::ALL[i]))
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}
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}
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.is_some()
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}
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+162
-31
@@ -8,8 +8,10 @@
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//! library; the app quits only on B/window-close).
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//!
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//! Stdout is the machine interface (the shell↔session contract): one `{"ready":true}`
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//! line after the first presented frame, `stats: …` lines once per window while enabled
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//! (Ctrl+Alt+Shift+S toggles). Logs go to stderr (the binary configures tracing so).
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//! line after the first presented frame, `stats: …` lines once per window while the
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//! overlay tier isn't Off (Ctrl+Alt+Shift+S cycles Off → Compact → Normal → Detailed;
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//! the stdout line always carries the full Detailed text so parsers see a stable
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//! shape). Logs go to stderr (the binary configures tracing so).
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use crate::input::Capture;
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use crate::overlay::{FrameCtx, Overlay, OverlayAction, OverlayFrame, SessionPhase};
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@@ -17,6 +19,7 @@ use crate::vk::{FrameInput, Presenter};
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use anyhow::{Context as _, Result};
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use pf_client_core::gamepad::GamepadService;
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use pf_client_core::session::{self, SessionEvent, SessionHandle, SessionParams, Stats};
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use pf_client_core::trust::StatsVerbosity;
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use pf_client_core::video::VulkanDecodeDevice;
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use pf_client_core::video::{DecodedFrame, DecodedImage};
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use punktfunk_core::client::NativeClient;
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@@ -37,8 +40,9 @@ pub struct SessionOpts {
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/// changing content, not a window jumping displays). Fullscreen follows the display
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/// this lands on.
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pub window_pos: Option<(i32, i32)>,
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/// Print `stats:` lines (Ctrl+Alt+Shift+S toggles live).
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pub print_stats: bool,
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/// Stats overlay tier at start — gates the OSD panel AND the stdout `stats:` lines
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/// (Ctrl+Alt+Shift+S cycles Off → Compact → Normal → Detailed live).
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pub stats_verbosity: StatsVerbosity,
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/// Emit the `{"ready":true}` stdout line after the first presented frame.
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pub json_status: bool,
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/// Called once on `Connected` with the host's fingerprint (trust persistence is the
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@@ -162,8 +166,11 @@ struct StreamState {
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// all) demotes the decoder to software via the shared flag — once per session.
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dmabuf_demoted: bool,
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hw_fails: u32,
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/// The OSD's text (multi-line; rebuilt each Stats window).
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/// The OSD's text (multi-line; rebuilt each Stats window and on a live tier cycle).
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osd_text: String,
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/// The last pump window, kept so a Ctrl+Alt+Shift+S tier cycle can re-render the
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/// OSD immediately instead of waiting up to 1 s for the next Stats event.
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last_stats: Option<Stats>,
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}
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impl StreamState {
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@@ -207,6 +214,7 @@ impl StreamState {
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dmabuf_demoted: false,
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hw_fails: 0,
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osd_text: String::new(),
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last_stats: None,
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}
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}
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@@ -351,7 +359,7 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
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let mouse = sdl.mouse();
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let mut fullscreen = opts.fullscreen;
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let mut print_stats = opts.print_stats;
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let mut stats_verbosity = opts.stats_verbosity;
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let mut overlay_frame: Option<OverlayFrame> = None;
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// SDL text input tracks the overlay's editing state (started = IME/`TextInput`
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// events on desktop, and the door Steam's on-screen keyboard types through under
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@@ -452,7 +460,24 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
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continue;
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}
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if chord && sc == Scancode::S {
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print_stats = !print_stats;
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stats_verbosity = stats_verbosity.next();
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tracing::info!(tier = ?stats_verbosity, "chord: stats verbosity");
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// Re-render the OSD from the last window immediately — waiting
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// for the next Stats event would lag the keypress by up to 1 s.
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if let Some(st) = &mut stream {
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let text = match &st.last_stats {
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Some(s) => stats_text(
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stats_verbosity,
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&st.mode_line,
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s,
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&st.presented,
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st.hdr,
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presenter.hdr_active(),
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),
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None => String::new(),
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};
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st.osd_text = text;
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}
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continue;
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}
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// F11 or Alt+Enter (some keyboards' Fn layer sends a media key for
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@@ -647,15 +672,27 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
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}
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SessionEvent::Stats(s) => {
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st.osd_text = stats_text(
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stats_verbosity,
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&st.mode_line,
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&s,
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&st.presented,
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st.hdr,
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presenter.hdr_active(),
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);
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if print_stats {
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println!("stats: {}", st.osd_text.replace('\n', " | "));
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if stats_verbosity != StatsVerbosity::Off {
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// The stdout line is the machine interface (shell status card,
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// scripts) — always the full Detailed text, whatever the OSD tier.
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let full = stats_text(
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StatsVerbosity::Detailed,
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&st.mode_line,
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&s,
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&st.presented,
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st.hdr,
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presenter.hdr_active(),
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);
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println!("stats: {}", full.replace('\n', " | "));
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}
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st.last_stats = Some(s);
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}
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SessionEvent::Failed {
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msg,
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@@ -728,7 +765,8 @@ fn run_inner(mut opts: SessionOpts, mut mode: ModeCtl) -> Result<Option<Outcome>
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_ => None,
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};
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(
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(print_stats && !st.osd_text.is_empty()).then_some(st.osd_text.as_str()),
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(stats_verbosity != StatsVerbosity::Off && !st.osd_text.is_empty())
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.then_some(st.osd_text.as_str()),
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hint,
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)
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}
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@@ -996,45 +1034,138 @@ const HINT_KEYBOARD: &str = "Click the stream to capture input · Ctrl+Alt+Shift
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const HINT_WITH_PAD: &str = "Click the stream to capture input · Ctrl+Alt+Shift+Q releases · \
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Ctrl+Alt+Shift+D disconnects · hold L1 + R1 + Start + Select to leave";
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/// The unified stats window (design/stats-unification.md) as OSD text — multi-line for
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/// the console-UI panel; the stdout `stats:` line joins it with `|`.
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/// The unified stats window (design/stats-unification.md) as OSD text at the given tier
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/// (the Android client's vocabulary, each a strict superset of the previous):
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/// Compact = one glanceable line, Normal = mode + end-to-end percentiles + loss,
|
||||
/// Detailed = decoder path, HDR tag and the per-stage equation on top. Off reads empty.
|
||||
/// Multi-line for the console-UI panel; the stdout `stats:` line joins Detailed with `|`.
|
||||
///
|
||||
/// The HDR tag is honest about the display path: `HDR` only when the swapchain actually
|
||||
/// runs HDR10 (`hdr_display`); a PQ stream tone-mapped onto an SDR surface (no HDR10
|
||||
/// format offered, HDR off in the compositor) shows `HDR→SDR` instead.
|
||||
fn stats_text(
|
||||
verbosity: StatsVerbosity,
|
||||
mode_line: &str,
|
||||
s: &Stats,
|
||||
p: &PresentedWindow,
|
||||
hdr_stream: bool,
|
||||
hdr_display: bool,
|
||||
) -> String {
|
||||
let mut text = format!(
|
||||
"{mode_line} · {:.0} fps · {:.1} Mb/s · {}{}",
|
||||
s.fps,
|
||||
s.mbps,
|
||||
if s.decoder.is_empty() { "-" } else { s.decoder },
|
||||
match (hdr_stream, hdr_display) {
|
||||
(true, true) => " · HDR",
|
||||
(true, false) => " · HDR→SDR",
|
||||
_ => "",
|
||||
},
|
||||
);
|
||||
match verbosity {
|
||||
StatsVerbosity::Off => return String::new(),
|
||||
StatsVerbosity::Compact => {
|
||||
// fps · e2e ms · Mb/s — the latency term waits for the first presenter
|
||||
// window (0 = no capture→displayed samples yet).
|
||||
let mut text = format!("{:.0} fps", s.fps);
|
||||
if p.e2e_p50_ms > 0.0 {
|
||||
text.push_str(&format!(" · {:.1} ms", p.e2e_p50_ms));
|
||||
}
|
||||
text.push_str(&format!(" · {:.0} Mb/s", s.mbps));
|
||||
if s.lost > 0 {
|
||||
text.push_str(&format!(" · lost {}", s.lost));
|
||||
}
|
||||
return text;
|
||||
}
|
||||
StatsVerbosity::Normal | StatsVerbosity::Detailed => {}
|
||||
}
|
||||
let detailed = verbosity == StatsVerbosity::Detailed;
|
||||
let mut text = if detailed {
|
||||
format!(
|
||||
"{mode_line} · {:.0} fps · {:.1} Mb/s · {}{}",
|
||||
s.fps,
|
||||
s.mbps,
|
||||
if s.decoder.is_empty() { "-" } else { s.decoder },
|
||||
match (hdr_stream, hdr_display) {
|
||||
(true, true) => " · HDR",
|
||||
(true, false) => " · HDR→SDR",
|
||||
_ => "",
|
||||
},
|
||||
)
|
||||
} else {
|
||||
format!("{mode_line} · {:.0} fps · {:.1} Mb/s", s.fps, s.mbps)
|
||||
};
|
||||
text.push_str(&format!(
|
||||
"\ne2e {:.1}/{:.1} ms (p50/p95)",
|
||||
p.e2e_p50_ms, p.e2e_p95_ms
|
||||
));
|
||||
if s.split {
|
||||
text.push_str(&format!(" · host {:.1} · net {:.1}", s.host_ms, s.net_ms));
|
||||
} else {
|
||||
text.push_str(&format!(" · host+net {:.1}", s.host_net_ms));
|
||||
if detailed {
|
||||
if s.split {
|
||||
text.push_str(&format!(" · host {:.1} · net {:.1}", s.host_ms, s.net_ms));
|
||||
} else {
|
||||
text.push_str(&format!(" · host+net {:.1}", s.host_net_ms));
|
||||
}
|
||||
text.push_str(&format!(
|
||||
" · decode {:.1} · display {:.1} ms",
|
||||
s.decode_ms, p.display_ms
|
||||
));
|
||||
}
|
||||
text.push_str(&format!(
|
||||
" · decode {:.1} · display {:.1} ms",
|
||||
s.decode_ms, p.display_ms
|
||||
));
|
||||
if s.lost > 0 {
|
||||
text.push_str(&format!("\nlost {} ({:.1}%)", s.lost, s.lost_pct));
|
||||
}
|
||||
text
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn sample() -> (Stats, PresentedWindow) {
|
||||
(
|
||||
Stats {
|
||||
fps: 119.6,
|
||||
mbps: 24.3,
|
||||
host_net_ms: 2.1,
|
||||
host_ms: 1.2,
|
||||
net_ms: 0.9,
|
||||
split: true,
|
||||
decode_ms: 1.8,
|
||||
lost: 3,
|
||||
lost_pct: 0.4,
|
||||
decoder: "vulkan",
|
||||
},
|
||||
PresentedWindow {
|
||||
e2e_p50_ms: 6.4,
|
||||
e2e_p95_ms: 9.1,
|
||||
display_ms: 1.1,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
/// The tier ladder: Off is empty, Compact is one line, Normal adds the mode + e2e
|
||||
/// lines but no stage terms or decoder tag, Detailed carries everything.
|
||||
#[test]
|
||||
fn stats_text_tiers() {
|
||||
let (s, p) = sample();
|
||||
let text = |v| stats_text(v, "1920×1080@120", &s, &p, true, false);
|
||||
|
||||
assert_eq!(text(StatsVerbosity::Off), "");
|
||||
|
||||
let compact = text(StatsVerbosity::Compact);
|
||||
assert_eq!(compact, "120 fps · 6.4 ms · 24 Mb/s · lost 3");
|
||||
assert_eq!(compact.lines().count(), 1);
|
||||
|
||||
let normal = text(StatsVerbosity::Normal);
|
||||
assert!(normal.starts_with("1920×1080@120 · 120 fps · 24.3 Mb/s\n"));
|
||||
assert!(normal.contains("e2e 6.4/9.1 ms (p50/p95)"));
|
||||
assert!(normal.contains("lost 3 (0.4%)"));
|
||||
assert!(!normal.contains("vulkan"), "decoder tag is Detailed-only");
|
||||
assert!(!normal.contains("decode"), "stage terms are Detailed-only");
|
||||
|
||||
let detailed = text(StatsVerbosity::Detailed);
|
||||
assert!(detailed.contains("vulkan · HDR→SDR"));
|
||||
assert!(detailed.contains("host 1.2 · net 0.9 · decode 1.8 · display 1.1 ms"));
|
||||
assert!(detailed.contains("lost 3 (0.4%)"));
|
||||
}
|
||||
|
||||
/// Compact omits the latency term until the presenter's first e2e window lands.
|
||||
#[test]
|
||||
fn compact_waits_for_e2e() {
|
||||
let (mut s, _) = sample();
|
||||
s.lost = 0;
|
||||
let p = PresentedWindow::default();
|
||||
assert_eq!(
|
||||
stats_text(StatsVerbosity::Compact, "m", &s, &p, false, false),
|
||||
"120 fps · 24 Mb/s"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user