feat(windows): parallel virtual displays — proto v3 ring binding, manager slot map, group topology (W0–W3)
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design/windows-parallel-virtual-displays.md (display-management Stage 7 / §6.6): N simultaneously-live pf-vdisplay monitors, one sealed ring each, every idd-push-security invariant preserved per-ring. - proto v3: SharedHeader._pad → target_id — the ring NAMES its monitor, host-stamped before the magic; the driver publisher refuses a cross-bound ring via the shared, unit-tested frame::check_attach (new DRV_STATUS_BIND_FAIL — the gamepad pad_index validation applied to frames, invariant #10); the host's wait_for_attach surfaces the refusal loudly and self-checks its own stamp. - manager: the one-monitor MgrState becomes a slot map keyed by the client's identity slot (0 = anonymous/GameStream); per-slot reconnect + dead-WUDFHost preempts, slot-scoped begin_idd_setup (a different identity is an admission question, never a preempt), ONE device-level watchdog pinger, per-slot /display/state + /display/release. - group topology: isolate_displays_ccd takes the managed target SET (a sibling slot is never deactivated); SavedConfig + the DDC/PnP axes move to the group record (first-in captures, last-out restores); desktop layout via CCD source origins from the pure layout::arrange (auto-row default, manual pins win), re-applied on create + reconfigure. - admission: the Windows separate→reject override now sits behind the PUNKTFUNK_WIN_SEPARATE=1 validation hatch (the wedge it guarded is structurally gone — a second identity gets its own monitor + ring; default flips in W5 after soak); max_displays and NVENC session-unit budgets decline an unaffordable display AT admission; kick_dwm_compose is process-globally throttled and per-display — cursor jump + 35 ms dwell (a sub-tick jump composes nothing; DWM reads dirties from current state at the next vsync tick). On-glass on the RTX box: V1/V2/V4/V5/V6/V9 green — two paired clients on two monitors streaming ~60 fps each with zero mismatches and zero bind failures, churn-hammer clean (no 0x80070490), per-ring mode-change recreate leaves the sibling untouched, typed budget rejection, fault-injected cross-bind refused loudly with the sibling undisturbed. V7: WUDFHost-kill shared fate is clean; in-process device recovery is a known follow-up (the retired-never-closed control handles block the adapter cycle — reset-pf-vdisplay.ps1 recovers). DWM composes two IDD monitors concurrently at 60 fps — the plan's load-bearing unknown, answered yes. Also carries the client-HDR EDID forwarding that shared this working tree (Hello::display_hdr → AddRequest luminance tail → the monitor's CTA-861.3 HDR block, PUNKTFUNK_CLIENT_PEAK_NITS hatch) and the Deck client fixes (40 ms rumble keep-alive with 1-LSB jitter, HDR self-diagnosing presenter warn, flatpak HDR env). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -295,6 +295,13 @@
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#define HDR_META_MAGIC 206
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#endif
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#if defined(PUNKTFUNK_FEATURE_QUIC)
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// Wire length of an [`HdrMeta`] body (no tag byte): 6×u16 primaries + 2×u16 white + 2×u32
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// luminance + 2×u16 CLL/FALL = 28 bytes. Shared by the [`HDR_META_MAGIC`] datagram (which
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// prefixes the tag) and the `Hello::display_hdr` trailing field (which carries the bare body).
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#define HDR_META_BODY_LEN (((12 + 4) + 8) + 4)
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#endif
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#if defined(PUNKTFUNK_FEATURE_QUIC)
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// Per-AU host-timing datagram tag, host → client (see [`HostTiming`]). Next tag after
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// [`HDR_META_MAGIC`]. Emitted once per access unit, right after its last packet left the host's
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@@ -314,11 +321,13 @@
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#if defined(PUNKTFUNK_FEATURE_QUIC)
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// [`Hello::video_caps`] bit: the client can decode a full-chroma **4:4:4** HEVC stream (HEVC
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// Range Extensions / Rec.ITU-T H.265 `chroma_format_idc = 3`). The host emits 4:4:4 ONLY when this
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// bit is set, the host opted in (`PUNKTFUNK_444`), the codec is HEVC, **and** the GPU/driver
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// actually supports a 4:4:4 encode (probed) — otherwise the session stays 4:2:0 and
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// [`Welcome::chroma_format`] reflects the real resolved value. Independent of 10-bit/HDR (4:4:4 is a
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// chroma decision, bit depth is a depth decision; the two may combine where the hardware allows).
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// Range Extensions / Rec.ITU-T H.265 `chroma_format_idc = 3`) AND its user turned 4:4:4 on (a
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// client-side setting, default OFF — the per-session policy switch). The host emits 4:4:4 ONLY
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// when this bit is set, the host allows it (`PUNKTFUNK_444`, default on), the codec is HEVC,
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// **and** the GPU/driver actually supports a 4:4:4 encode (probed) — otherwise the session stays
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// 4:2:0 and [`Welcome::chroma_format`] reflects the real resolved value. Independent of
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// 10-bit/HDR (4:4:4 is a chroma decision, bit depth is a depth decision; the two may combine
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// where the hardware allows).
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#define VIDEO_CAP_444 4
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#endif
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