feat: HDR Step-0 colour-metadata transport + security-audit hardening
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Two strands, entangled in punktfunk1.rs, committed together (one builds-green tree). HDR pipeline Step 0 — glass-to-glass colour-metadata transport (docs/hdr-pipeline-plan.md): - Protocol/ABI: ColorInfo on the Welcome + a 0xCE HdrMeta datagram carry the source colour space + HDR10 static mastering metadata (quic.rs, abi.rs connect_ex5 fixing caps=0). - New platform-independent, unit-tested HDR static-metadata helpers (hdr.rs): chromaticities (1/50000), mastering luminance (0.0001 cd/m2), MaxCLL/MaxFALL in HDR10/ST.2086 units. - Capture/encode hooks (capture.rs, encode.rs set_hdr_meta) + Linux client / probe plumbing. Security-audit hardening — top 3 from docs/security-review.md, each adversarially verified: - #1 [HIGH] Secret file permissions. The host key.pem/cert.pem and both trust stores are now written owner-only: 0600 + dir 0700 on Unix (mirrors mgmt_token), best-effort SYSTEM/Administrators/OWNER-only icacls DACL on Windows (%ProgramData% is Users-readable). Closes a local key-disclosure -> host-impersonation gap. New gamestream::{create_private_dir, write_secret_file} + a 0600 regression test. - #2 [HIGH] Native SPAKE2 PIN is single-use. The PIN is consumed the moment the host sends its key-confirmation (which lets the client test its one guess), before reading the proof, so any completed attempt -- right OR wrong -- disarms the window. A wrong PIN isn't observable host-side (the client aborts before sending its proof), so consuming on first attempt is what delivers the documented "one online guess" instead of an unbounded brute-force of the static 4-digit PIN. Test verifies single-use. - #3 [MEDIUM] RTSP packetSize is bounded ([64,2048] in stream_config) and VideoPacketizer::new uses saturating .max(1), killing a PRE-AUTH div-by-zero/underflow panic of the video thread. Tests for {0,15,16,17} + out-of-range rejection. fmt + clippy -D warnings clean; full workspace test suite green (93 host tests). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -402,6 +402,9 @@ async fn session(args: Args) -> Result<()> {
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frames = welcome.frames,
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compositor = welcome.compositor.as_str(),
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gamepad = welcome.gamepad.as_str(),
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bit_depth = welcome.bit_depth,
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color = ?welcome.color,
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hdr = welcome.color.is_hdr(),
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"session offer"
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);
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@@ -826,12 +829,20 @@ async fn session(args: Args) -> Result<()> {
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let conn2 = conn.clone();
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tokio::spawn(async move {
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use std::sync::atomic::Ordering::Relaxed;
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let mut hdr_logged = false;
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while let Ok(d) = conn2.read_datagram().await {
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if let Some((_, _, opus)) = punktfunk_core::quic::decode_audio_datagram(&d) {
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a.fetch_add(1, Relaxed);
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ab.fetch_add(opus.len() as u64, Relaxed);
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} else if punktfunk_core::quic::decode_rumble_datagram(&d).is_some() {
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r.fetch_add(1, Relaxed);
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} else if let Some(meta) = punktfunk_core::quic::decode_hdr_meta_datagram(&d) {
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// HDR static metadata (0xCE). Log the first receipt so a loopback test can
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// assert the host sent it for an HDR session.
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if !hdr_logged {
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hdr_logged = true;
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tracing::info!(?meta, "HDR static metadata (0xCE)");
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}
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} else if let Some(hid) = punktfunk_core::quic::HidOutput::decode(&d) {
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// The DualSense feedback plane (lightbar / player LEDs / adaptive triggers).
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// Log the first few so a playtest can see triggers/LEDs arrive without spam.
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