docs(host): prove unsafe blocks in the Windows + cross-platform files + gate them (unsafe-proof program 3/N)

Continues the unsafe-proof program across the Windows/cross-platform host files
(~75 blocks, 21 files), each with a SAFETY proof of the real invariant and a
per-file #![deny(clippy::undocumented_unsafe_blocks)] gate:

  capture/windows: dxgi.rs, wgc_relay.rs, wgc.rs, desktop_watch.rs, composed_flip.rs
                   (windows-rs COM: interface validity, same-D3D11-device textures,
                    immediate-context single-thread, borrowed args outlive the call)
  windows: service.rs (SCM/token/CreateProcessAsUserW/event handles — OwnedHandle
           liveness, no double-close/signal race), win_display, wgc_helper, interactive
  vdisplay/windows: manager.rs, pf_vdisplay.rs (SwDeviceCreate/IddCx/ioctl handle
                    liveness via the OnceLock VDM singleton + OwnedHandle)
  encode/windows: ffmpeg_win.rs (full AVBufferRef refcount audit — balanced, NO leaks,
                  unlike the vaapi sibling), sw.rs
  cross-platform: gamestream/audio.rs (libopus), gamestream/stream.rs (sendmmsg),
                  inject/windows/sendinput.rs, audio/windows/wasapi_mic.rs,
                  session_tuning.rs, vdisplay.rs

Two findings (handled separately):
- wgc_relay.rs `unsafe impl Sync for HelperRelay` is UNSOUND (its mpsc Receiver is
  !Sync) though not live-exploited — marked SUSPECT inline; fix pending box check
  (it touches the in-flight punktfunk1.rs).
- capture.rs / encode.rs (PARENT modules of the WIP idd_push.rs / nvenc.rs) do NOT
  get the file deny yet — it would propagate the lint into the undocumented WIP
  children. The deny lands there once those are documented (after the WIP commits).

Linux-visible parts verified green (cargo clippy -p punktfunk-host --all-targets
-- -D warnings). The cfg(windows) deny gates are box-verified next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-26 09:23:25 +00:00
parent 9777ed7fb3
commit 327a5fa828
21 changed files with 554 additions and 6 deletions
@@ -16,6 +16,9 @@
//! Limitation: WGC cannot capture the secure desktop (lock / UAC / login) — the caller falls back to
//! the DDA backend ([`super::dxgi::DuplCapturer`]) for those (see capture.rs).
// Every `unsafe` block in this file carries a `// SAFETY:` proof; enforce it (unsafe-proof program).
#![deny(clippy::undocumented_unsafe_blocks)]
use super::dxgi::{
find_output, hdr_shader_p010_enabled, make_device, nudge_cursor_onto, D3d11Frame, HdrConverter,
HdrP010Converter, VideoConverter, WinCaptureTarget,
@@ -92,6 +95,10 @@ struct Deimpersonate(Option<HANDLE>);
impl Drop for Deimpersonate {
fn drop(&mut self) {
if let Some(tok) = self.0.take() {
// SAFETY: `RevertToSelf` takes no arguments and undoes the thread impersonation set during
// WGC activation; `tok` is the impersonation token `HANDLE` from `impersonate_active_user`,
// owned by this `Deimpersonate` and closed exactly once here (taken out of the `Option`, so
// no double-close). Both are FFI calls borrowing no Rust memory.
unsafe {
let _ = RevertToSelf();
let _ = CloseHandle(tok);
@@ -174,7 +181,12 @@ pub struct WgcCapturer {
_keepalive: Option<Box<dyn Send>>,
}
// COM + WinRT pointers; confined to the single owning (encode) thread, like DuplCapturer.
// SAFETY: like `DuplCapturer`. `WgcCapturer` holds D3D11 (free-threaded device/context) plus WGC WinRT
// objects (`Direct3D11CaptureFramePool` etc., created free-threaded via `CreateFreeThreaded`). COM/WinRT
// reference counting is interlocked, and the capturer is owned + used by exactly one encode thread,
// moved to it once and never shared (no `Sync`), so transferring ownership across threads is sound. The
// free-threaded `FrameArrived` callback touches only the `Arc<WgcSignal>` (itself `Send + Sync`), not
// the capturer's COM fields.
unsafe impl Send for WgcCapturer {}
impl WgcCapturer {
@@ -182,6 +194,15 @@ impl WgcCapturer {
/// [`attach_keepalive`](Self::attach_keepalive) only after open succeeds, so a failure leaves the
/// keepalive with the caller to hand to the DDA fallback.
pub fn open(target: WinCaptureTarget, preferred: Option<(u32, u32, u32)>) -> Result<Self> {
// SAFETY: runs on the thread opening the WGC session. `RoInitialize` inits this thread's WinRT
// apartment (idempotent; result ignored). `impersonate_active_user()` and `find_output()` are
// this module's `unsafe fn`s whose contracts (call on the activating thread; pass a GDI name)
// are met, and the impersonation is reverted by `_deimp`'s Drop on every return path. Every
// COM/WinRT call thereafter operates on an object obtained + `?`-checked earlier in this same
// block on this single thread — the `IDXGIOutput1` from `find_output`, the device/context from
// `make_device`, the factory/interop/item/pool/session — and the `TypedEventHandler` closure
// captures an `Arc<WgcSignal>` (Send+Sync) by move. No raw pointers are dereferenced; borrowed
// locals outlive their synchronous calls.
unsafe {
// WGC is WinRT — the calling thread needs a COM/WinRT apartment for the GraphicsCaptureItem
// activation factory (RoGetActivationFactory). Initialize MTA; ignore "already initialized"
@@ -585,6 +606,15 @@ impl WgcCapturer {
}
fn process_frame(&mut self, frame: Direct3D11CaptureFrame) -> Result<CapturedFrame> {
// SAFETY: runs on the capturer's single owning thread. `frame` is a live
// `Direct3D11CaptureFrame` from `self.pool`; `frame.Surface().cast::<IDirect3DDxgiInterfaceAccess
// >().GetInterface()` yields the frame's backing `ID3D11Texture2D`, which belongs to
// `self.device` (the pool was created on it via `CreateDirect3D11DeviceFromDXGIDevice`). Every
// helper called here — `hdr_to_p010`, `convert_to_yuv`, `ensure_fp16_src`, `ensure_out_ring`,
// `HdrConverter::convert`, `CopyResource`, `CreateRenderTargetView` — operates on
// `self.device`/`self.context` and that same-device texture, so all resources share one device.
// The frame is held in `self.held` until its async GPU read completes for the zero-copy paths.
// Single-threaded immediate-context use; borrowed textures/SRVs/RTVs outlive each synchronous call.
unsafe {
let surface = frame.Surface().context("frame Surface")?;
let access: IDirect3DDxgiInterfaceAccess = surface