feat(windows-client): SDL3 gamepads + docs — full stage-1 parity, MSVC-green
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Adds the SDL3 gamepad service (near-verbatim port of the GTK client's — SDL3 is cross-platform) and wires it into the winit app: per-session capture (buttons/axes, DualSense touchpad + motion 0xCC), feedback (rumble, lightbar, raw DualSense effects), single-pad-forwarded model with auto pad-type from the physical controller. Built from source on Windows (no system SDL3). - gamepad.rs: GamepadService (app-lifetime SDL thread) attach/detach on session connect/end; auto_pref resolves "Automatic" to the attached pad's type. - app.rs: hold the service, attach on Connected, detach on Ended/Failed/close. Also simplify the keydown path (drop the identical if/else arms). - main.rs: start the service for the windowed path, resolve GamepadPref from settings + the physical pad. Build gotcha documented + fixed in the dev loop: SDL3's build-from-source MSVC precompiled-header chokes on the `ü` in the dev box's username embedded in the cargo registry path (MSB8084/C4828) — CARGO_HOME must be an ASCII path (C:\Users\Public\.cargo). Unrelated to our code. Docs: CLAUDE.md M4 + docs/windows-client-bootstrap.md status banner (winit-not-Reactor rationale, CARGO_HOME gotcha, what's pending) + docs-site clients.md "Windows desktop client (in development)". Crate is build + clippy + fmt + test green on x86_64-pc-windows-msvc. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -54,6 +54,23 @@ connect straight away:
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punktfunk-client --connect <host>:9777 # skip the picker, start a session immediately
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```
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## Windows desktop client (in development)
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`punktfunk-client` for Windows (`crates/punktfunk-client-windows`) is the native graphical client
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for Windows — pure Rust, the same `punktfunk/1` core as the Apple and Linux apps, with a winit +
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Direct3D11 present surface, WASAPI audio, FFmpeg decode, SDL3 controllers, network discovery, and
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PIN pairing. It builds on `x86_64-pc-windows-msvc` and runs the connect/decode/present/input path;
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hardware (D3D11VA) decode, 10-bit/HDR present, and a native host-list/settings window are in
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progress, so it is not yet packaged. For now it is driven from the command line:
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```sh
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punktfunk-client --discover # list hosts on the network
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punktfunk-client --connect <host>:9777 # stream (trust-on-first-use)
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punktfunk-client --connect <host>:9777 --pair 1234 # pair with the PIN the host shows
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```
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Until it ships, **Moonlight** remains the recommended way to stream to Windows (see below).
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## Linux reference client (headless)
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`punktfunk-client-rs` (in the repo) is a command-line client for the native protocol, used for
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