perf(android): low-latency decode overhaul — vendor keys, async loop, system tuning
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Close the latency gap on the Android client with per-SoC decoder tuning, an
event-driven decode loop, and full system integration.

- Decoder selection: rank MediaCodecList decoders in Kotlin (hardware/vendor
  preferred, software avoided, FEATURE_LowLatency probed) and create the chosen
  one by name. Per-SoC low-latency keys gated on the codec-name prefix: Qualcomm
  picture-order + low-latency, Exynos (also Google Tensor), Amlogic, HiSilicon;
  MediaTek vdec-lowlatency set unconditionally. operating-rate = MAX (Qualcomm)
  vs priority = 0 (else) are mutually exclusive. NVIDIA/Rockchip/Realtek have no
  vendor key — covered by ranking + the standard low-latency key.

- Async decode loop: AMediaCodec async-notify replaces the poll loop, presenting a
  decoded frame the instant it is ready instead of waiting out a poll interval.
  Behind USE_ASYNC_DECODE with the synchronous loop kept for A/B during bring-up.

- System integration: Wi-Fi FULL_LOW_LATENCY lock and HDMI ALLM
  (setPreferMinimalPostProcessing) for the stream's lifetime; game_mode_config.xml
  opting out of OEM downscaling / FPS overrides.

- Pipeline: boost the data-plane pump + audio thread priorities, AAudio usage=Game,
  DSCP marking on by default on Android, ADPF setPreferPowerEfficiency(false),
  and setFrameRateWithChangeStrategy(ALWAYS) to force the HDMI mode switch on TV.

- lowLatencyMode master toggle (default on) as the escape hatch; the stats HUD now
  shows the resolved decoder name.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-06 07:21:57 +02:00
parent 69fcb6e0b1
commit 27c53a4b53
14 changed files with 1098 additions and 58 deletions
+76 -5
View File
@@ -2,20 +2,31 @@
//! ~1 Hz decode-stats drain for the HUD.
use jni::objects::JObject;
use jni::sys::{jboolean, jdoubleArray, jlong, jsize};
// Used only by the android-gated `nativeStartVideo`; on the host build that fn is cfg'd out.
#[cfg(target_os = "android")]
use jni::objects::JString;
use jni::sys::{jboolean, jdoubleArray, jlong, jsize, jstring};
use jni::JNIEnv;
use super::{jni_guard, SessionHandle};
/// `NativeBridge.nativeStartVideo(handle, surface)` — wrap the SurfaceView's `Surface` as an
/// `ANativeWindow` and start the HEVC decode thread rendering onto it. No-op if already started.
/// `NativeBridge.nativeStartVideo(handle, surface, decoderName, lowLatencyMode, lowLatencyFeature)`
/// — wrap the SurfaceView's `Surface` as an `ANativeWindow` and start the decode thread rendering
/// onto it. `decoderName` is the codec Kotlin ranked from `MediaCodecList` (`""` = let the platform
/// resolve the default for the MIME); `lowLatencyMode` is the user's master toggle;
/// `lowLatencyFeature` is whether that decoder advertised `FEATURE_LowLatency` (HUD label only).
/// No-op if already started.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo(
env: JNIEnv,
mut env: JNIEnv,
_this: JObject,
handle: jlong,
surface: JObject,
decoder_name: JString,
low_latency_mode: jboolean,
ll_feature: jboolean,
is_tv: jboolean,
) {
use super::VideoThread;
use std::sync::atomic::AtomicBool;
@@ -24,6 +35,12 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo(
if handle == 0 {
return;
}
// The decoder name Kotlin picked (empty string / read failure ⇒ None ⇒ default resolver).
let decoder = env
.get_string(&decoder_name)
.ok()
.map(String::from)
.filter(|s| !s.is_empty());
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut guard = h.video.lock().unwrap();
@@ -48,13 +65,67 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo(
let client = h.client.clone();
let sd = shutdown.clone();
let st = h.stats.clone(); // session-lifetime stats (gate survives surface recreate)
let opts = crate::decode::DecodeOptions {
decoder_name: decoder,
ll_feature: ll_feature != 0,
low_latency_mode: low_latency_mode != 0,
is_tv: is_tv != 0,
};
let join = std::thread::Builder::new()
.name("pf-decode".into())
.spawn(move || crate::decode::run(client, window, sd, st))
.spawn(move || crate::decode::run(client, window, sd, st, opts))
.ok();
*guard = Some(VideoThread { shutdown, join });
}
/// `NativeBridge.nativeVideoMime(handle): String` — the MediaCodec MIME for the codec the host
/// resolved (`"video/hevc"` / `"video/avc"` / `"video/av01"`), so Kotlin can rank `MediaCodecList`
/// decoders for it before calling [`Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo`].
/// Empty string on a `0` handle. Cheap; safe on the UI thread.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoMime<'local>(
env: JNIEnv<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jstring {
jni_guard(std::ptr::null_mut(), || {
if handle == 0 {
return std::ptr::null_mut();
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
match env.new_string(crate::decode::codec_mime(h.client.codec)) {
Ok(s) => s.into_raw(),
Err(_) => std::ptr::null_mut(),
}
})
}
/// `NativeBridge.nativeVideoDecoderLabel(handle): String` — the resolved decoder identity for the
/// HUD, e.g. `c2.qti.avc.decoder · low-latency`, or `""` before the decode thread has resolved one.
/// One-shot (the decoder is fixed for the session); poll once after the HUD appears. Not
/// android-gated — pure `jni` + a lock, so it links on the host build too (Kotlin only calls it on
/// device).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoDecoderLabel<'local>(
env: JNIEnv<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jstring {
jni_guard(std::ptr::null_mut(), || {
if handle == 0 {
return std::ptr::null_mut();
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
match env.new_string(h.stats.decoder_label()) {
Ok(s) => s.into_raw(),
Err(_) => std::ptr::null_mut(),
}
})
}
/// `NativeBridge.nativeStopVideo(handle)` — stop + join the decode thread (without closing the
/// session). No-op on `0`.
#[no_mangle]