refactor(host/W6.2): extract virtual-display orchestration into the pf-vdisplay crate

vdisplay.rs + vdisplay/* (the per-compositor Linux backends — KWin zkde-screencast,
wlroots swaymsg, Mutter RemoteDesktop, Hyprland — and the Windows IddCx/pf-vdisplay
driver backend, behind one VirtualDisplay trait; the mode-conflict admission
registry, the display policy/identity/custom-preset state, and the session-env /
gamescope routing) move into crates/pf-vdisplay (plan §W6). The DDC/CI panel-power
control (used only here) and the KWin zkde protocol XML move with it. This
completes the host-crate decomposition: capture, encode, inject, and vdisplay are
now four subsystem crates over the shared leaves, and punktfunk-host is the
orchestrator (serve/supervisor + native + gamestream + mgmt).

Coupling breaks (all down-only, cargo-tree acyclic):
- capture::dxgi identity -> pf_frame::dxgi; win_display/monitor_devnode/
  console_session_mismatch -> pf-win-display leaf; can_open_another_session ->
  pf-encode (the NVENC session-budget admission gate — acyclic peer edge).
- The registry's DisplayCreated/DisplayReleased emits into the host SSE event bus
  invert to a leaf hook: pf-vdisplay emits a neutral DisplayEvent to a
  host-registered DISPLAY_EVENT_SINK, so it never reaches the orchestrator's
  events module.
- The IddCx driver module is renamed pf_vdisplay -> driver (its old name collided
  with the crate name through the host's `mod vdisplay` shim glob).

The host keeps `mod vdisplay { pub use pf_vdisplay::* }` so every crate::vdisplay::*
path (serve/mgmt/native/the capture FrameChannelSender seam) is unchanged; the
heavy deps (wayland/ashpd/tokio + the zkde protocol) moved with the crate.
Co-authored: a fail-closed IOCTL-reply-length security fix (reject short/zeroed
pf-vdisplay driver replies before trusting protocol_version/target_id/wudf_pid/luid,
security-review 2026-07-17) rides this commit in the moved driver module.

Verified: Linux clippy -D warnings (pf-vdisplay + host nvenc,vulkan-encode,pyrowave
--all-targets) + pf-vdisplay 63/63 + host 167/167 tests; Windows clippy -D warnings
(pf-vdisplay --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-17 12:14:08 +02:00
parent f6c6e4e594
commit 27a5d8daac
29 changed files with 291 additions and 122 deletions
@@ -0,0 +1,308 @@
//! Mode-conflict **admission** (design: `design/display-management.md` §5.3, Stage 4). When a
//! *different* client connects while another client's session is already live, the `mode_conflict`
//! policy decides what happens — BEFORE the Welcome / RTSP launch, so the client gets an honest answer
//! instead of a mid-build failure:
//!
//! * `separate` — proceed on a fresh display at the requested mode (today's Linux multi-view / the
//! default; no behavior change unconfigured).
//! * `join` — admit at the live display's mode (honest-downgrade: the Welcome carries the real mode).
//! * `steal` — signal the victim session(s)' stop flag(s), wait the release grace, then serve.
//! * `reject` — refuse with a typed handshake error naming the live mode + client.
//!
//! A **live-session registry** ([`register`]) lets the decision see the current sessions (identity +
//! mode + stop flag); each session registers once admitted and drops its [`LiveGuard`] on end. The
//! decision itself ([`decide`]) is pure over a session slice, so it is unit-tested exhaustively.
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::{Arc, Mutex, OnceLock};
use crate::policy::{self, ModeConflict};
/// A currently-live session, as admission sees it.
#[derive(Clone)]
pub struct LiveSession {
id: u64,
/// The owning client's cert fingerprint (`None` = anonymous / no client cert presented).
pub identity: Option<[u8; 32]>,
pub mode: (u32, u32, u32),
/// The session's stop flag — signaled to preempt it on `steal`.
pub stop: Arc<AtomicBool>,
/// Short client label for `reject` messages.
pub label: String,
}
/// The admission outcome for a connecting session.
#[derive(Debug)]
pub enum Admission {
/// No conflict / `separate`: proceed on a fresh display at the requested mode.
Separate,
/// `join`: admit at this (live) mode — share the existing display (honest-downgrade).
Join((u32, u32, u32)),
/// `steal`: signal these victim stop flags, wait the release grace, then proceed at the requested mode.
Steal(Vec<Arc<AtomicBool>>),
/// `reject`: refuse with this reason (host-busy + live mode + client label).
Reject(String),
}
fn table() -> &'static Mutex<Vec<LiveSession>> {
static T: OnceLock<Mutex<Vec<LiveSession>>> = OnceLock::new();
T.get_or_init(|| Mutex::new(Vec::new()))
}
static NEXT_ID: AtomicU64 = AtomicU64::new(1);
/// Two identities are the same client iff both are present and equal. Anonymous (`None`) never
/// matches — we can't prove it's the same client, so two anonymous clients are treated as distinct
/// (each conflicts), which is the safe side for `steal`/`reject`.
fn same_client(a: Option<[u8; 32]>, b: Option<[u8; 32]>) -> bool {
matches!((a, b), (Some(x), Some(y)) if x == y)
}
/// The mode-conflict decision, pure over the live-session slice (so it's unit-testable). A conflict is
/// a live session owned by a DIFFERENT client — a same-client reconnect adopts / reconfigures its own
/// display and never conflicts (so it always resolves to `Separate` here and preempts downstream).
pub fn decide(
conflict: ModeConflict,
req_identity: Option<[u8; 32]>,
live: &[LiveSession],
) -> Admission {
let others: Vec<&LiveSession> = live
.iter()
.filter(|s| !same_client(s.identity, req_identity))
.collect();
if others.is_empty() {
return Admission::Separate; // no other client is live → no conflict
}
match conflict {
ModeConflict::Separate => Admission::Separate,
// Join at the OLDEST other session's mode (the established "primary" the desktop is built on).
ModeConflict::Join => Admission::Join(others[0].mode),
ModeConflict::Steal => {
Admission::Steal(others.iter().map(|s| Arc::clone(&s.stop)).collect())
}
ModeConflict::Reject => {
let v = others[0];
Admission::Reject(format!(
"host busy: streaming {}x{}@{} to {}",
v.mode.0, v.mode.1, v.mode.2, v.label
))
}
}
}
/// The effective `mode_conflict` policy for THIS host: the console value (default `Separate` when
/// unconfigured), with the **Windows default applied**. On Windows `separate` — including the
/// unconfigured default — still resolves to **`reject`** UNLESS the Stage-W3 validation hatch
/// `PUNKTFUNK_WIN_SEPARATE=1` is set (`design/windows-parallel-virtual-displays.md` §4.3 — the
/// default flips to real `separate` in W5, after the on-glass matrix is green).
///
/// The historical `reject` override guarded against a real wedge: two concurrent Windows sessions
/// both drove the SAME pf-vdisplay monitor's single-capturer IDD-push channel
/// ("newest-delivery-wins"), which froze the live client and could wedge the driver. With the
/// manager's slot map (Stage W1) that wedge is structurally impossible — a second identity gets its
/// OWN slot → own monitor → own sealed ring — so the override is now a validation-soak guard, not a
/// correctness one. `join`/`steal` stay as explicit opt-ins. Linux keeps `separate` (real
/// multi-view). Shared by the native + GameStream admission paths.
pub fn effective_conflict() -> ModeConflict {
let conflict = policy::prefs()
.configured_effective()
.map(|e| e.mode_conflict)
.unwrap_or(ModeConflict::Separate);
#[cfg(windows)]
if matches!(conflict, ModeConflict::Separate)
&& !std::env::var("PUNKTFUNK_WIN_SEPARATE").is_ok_and(|v| v == "1")
{
return ModeConflict::Reject;
}
conflict
}
/// Resolve the admission decision for a connecting native session: [`effective_conflict`] + [`decide`]
/// against the live set, then — when a SECOND display would actually be created (`Separate` with
/// other clients live, Windows) — the Stage-W3 resource budgets: `max_displays` across the manager's
/// live/kept slots, and the encoder's session headroom. Fail-closed at admission
/// (`design/windows-parallel-virtual-displays.md` §2.5): a display we can't afford is DECLINED here,
/// never admitted-then-degrading a live sibling.
pub fn admit(req_identity: Option<[u8; 32]>) -> Admission {
let live = table().lock().unwrap();
let decision = decide(effective_conflict(), req_identity, &live);
#[cfg(windows)]
if matches!(decision, Admission::Separate) && !live.is_empty() {
let max = policy::prefs().get().effective().max_displays;
let slots = super::manager::snapshot().len() as u32;
if slots >= max {
return Admission::Reject(format!(
"host display budget exhausted: {slots} display(s) live/kept, max_displays = {max}"
));
}
if !pf_encode::can_open_another_session() {
return Admission::Reject(
"host encoder budget exhausted: no NVENC session headroom for another display"
.to_string(),
);
}
}
decision
}
/// Pure core of [`preempt_same_identity`]: the stop flags of live sessions owned by the SAME client
/// as `req_identity` (its own zombies). Testable over a slice (the public fn locks the global table).
fn same_identity_stops(
req_identity: Option<[u8; 32]>,
live: &[LiveSession],
) -> Vec<Arc<AtomicBool>> {
live.iter()
.filter(|s| same_client(s.identity, req_identity))
.map(|s| Arc::clone(&s.stop))
.collect()
}
/// Preempt this reconnecting client's OWN still-live session(s). A client has at most one live
/// session, so a new connection from an already-registered identity is a **reconnect** — the old
/// session is a zombie whose QUIC idle timer hasn't fired yet (an unwanted disconnect is only
/// declared dead after `max_idle_timeout`, ~seconds later). Return its stop flag(s) so the caller
/// signals them and waits the release grace: the zombie tears its display down, which (keep-alive on)
/// lingers, and THIS reconnect **reuses** that kept display instead of landing on a fresh SECOND one
/// (the "thrown onto a second display while the old one keeps streaming" bug). Anonymous (`None`)
/// never matches — same limitation as `steal`/`reject`. Call this BEFORE [`admit`] and before this
/// session registers itself, so it only ever signals a *prior* session's flag, never its own.
pub fn preempt_same_identity(req_identity: Option<[u8; 32]>) -> Vec<Arc<AtomicBool>> {
same_identity_stops(req_identity, &table().lock().unwrap())
}
/// Register a now-admitted, live session; the returned guard removes it on drop (session end). Call
/// AFTER [`admit`] (so a session never conflicts with itself) and once the mode + stop flag are known.
pub fn register(
identity: Option<[u8; 32]>,
mode: (u32, u32, u32),
stop: Arc<AtomicBool>,
label: String,
) -> LiveGuard {
let id = NEXT_ID.fetch_add(1, Ordering::Relaxed);
table().lock().unwrap().push(LiveSession {
id,
identity,
mode,
stop,
label,
});
LiveGuard { id }
}
/// RAII handle: removes its live-session entry from the registry on drop (session end).
pub struct LiveGuard {
id: u64,
}
impl Drop for LiveGuard {
fn drop(&mut self) {
table().lock().unwrap().retain(|s| s.id != self.id);
}
}
#[cfg(test)]
mod tests {
use super::*;
fn sess(identity: Option<u8>, mode: (u32, u32, u32)) -> LiveSession {
LiveSession {
id: 0,
identity: identity.map(|n| {
let mut f = [0u8; 32];
f[0] = n;
f
}),
mode,
stop: Arc::new(AtomicBool::new(false)),
label: "peer".into(),
}
}
fn fp(n: u8) -> Option<[u8; 32]> {
let mut f = [0u8; 32];
f[0] = n;
Some(f)
}
#[test]
fn no_live_session_is_always_separate() {
for c in [
ModeConflict::Separate,
ModeConflict::Join,
ModeConflict::Steal,
ModeConflict::Reject,
] {
assert!(matches!(decide(c, fp(1), &[]), Admission::Separate));
}
}
#[test]
fn same_client_never_conflicts() {
let live = [sess(Some(1), (2560, 1440, 60))];
// Even under reject/steal, the SAME client (fp 1) reconnecting is not a conflict.
assert!(matches!(
decide(ModeConflict::Reject, fp(1), &live),
Admission::Separate
));
assert!(matches!(
decide(ModeConflict::Steal, fp(1), &live),
Admission::Separate
));
}
#[test]
fn different_client_applies_policy() {
let live = [sess(Some(1), (2560, 1440, 60))];
assert!(matches!(
decide(ModeConflict::Separate, fp(2), &live),
Admission::Separate
));
assert!(matches!(
decide(ModeConflict::Join, fp(2), &live),
Admission::Join((2560, 1440, 60))
));
assert!(matches!(
decide(ModeConflict::Steal, fp(2), &live),
Admission::Steal(v) if v.len() == 1
));
assert!(matches!(
decide(ModeConflict::Reject, fp(2), &live),
Admission::Reject(r) if r.contains("2560x1440@60")
));
}
#[test]
fn two_anonymous_clients_conflict() {
// Anonymous (None) can't be proven same-client, so a second anon client DOES conflict.
let live = [sess(None, (1920, 1080, 60))];
assert!(matches!(
decide(ModeConflict::Reject, None, &live),
Admission::Reject(_)
));
}
#[test]
fn same_identity_stops_targets_own_zombie_only() {
let live = [
sess(Some(1), (2560, 1440, 60)), // this client's prior (zombie) session
sess(Some(2), (1920, 1080, 60)), // a different client
];
// Reconnecting as client 1 → its own zombie's stop is returned (to preempt), not client 2's.
assert_eq!(same_identity_stops(fp(1), &live).len(), 1);
// A client with no prior session (fp 3) has nothing of its own to preempt.
assert_eq!(same_identity_stops(fp(3), &live).len(), 0);
// Anonymous never matches — we can't prove it's the same client.
assert_eq!(same_identity_stops(None, &live).len(), 0);
}
#[test]
fn join_targets_the_oldest_other_session() {
let live = [
sess(Some(1), (3840, 2160, 60)), // oldest
sess(Some(2), (1280, 720, 120)),
];
assert!(matches!(
decide(ModeConflict::Join, fp(3), &live),
Admission::Join((3840, 2160, 60))
));
}
}
+204
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@@ -0,0 +1,204 @@
//! Virtual-display backend contract (plan §W3 — the trait facade carved out of [`super`]).
//! [`DisplayOwnership`] declares who owns an output's lifecycle, [`VirtualOutput`] is the created
//! output (PipeWire node + RAII keepalive), and [`VirtualDisplay`] is the per-compositor backend
//! trait `super::open` returns boxed. The per-backend `impl`s and the factory stay in `super`.
use super::*;
/// Who owns a [`VirtualOutput`]'s lifecycle — the honest declaration that lets the registry
/// (`design/gamemode-and-dedicated-sessions.md` Part A1) pool **only what it owns** instead of
/// keeping outputs whose real lifecycle lives elsewhere (the gamescope managed/attach paths, which
/// are governed by the gamescope module's own session machinery). Extends the CLAUDE.md invariant
/// "the registry owns display lifecycle" with its converse: what the registry does not own, it must
/// not pretend to keep.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum DisplayOwnership {
/// The registry owns the lifecycle: it may pool, linger, pin, and tear this display down (KWin,
/// Mutter, wlroots, gamescope **bare spawn**, and the Windows manager-delegated monitor). The
/// default — a backend that says nothing is registry-owned.
#[default]
Owned,
/// Someone else's display, merely mirrored: no keep-alive, no topology, no reuse (gamescope
/// **attach** to a foreign session). Codifies the design-doc §7 "attach = unmanaged pass-through"
/// row.
External,
/// A box-level session the gamescope module manages (the managed `gamescope-session-plus` /
/// SteamOS takeover). Passed through by the registry (its restore lifecycle is the gamescope
/// module's until Part A3 hands the registry a real keepalive + restore duty).
SessionManaged,
}
/// A created virtual output: a PipeWire source to capture, plus an owned keepalive whose drop
/// tears the output down (releases the compositor-side resource).
///
/// Allowed dead on non-Linux: the backends that construct it are all `cfg(target_os = "linux")`.
#[allow(dead_code)]
pub struct VirtualOutput {
/// PipeWire node id of the output's screencast stream.
pub node_id: u32,
/// Portal/remote PipeWire fd when the node lives on a sandboxed remote (e.g. Mutter's
/// RemoteDesktop+ScreenCast). `None` means the node is on the user's default PipeWire daemon
/// (KWin `zkde_screencast`), captured by connecting to that daemon directly.
#[cfg(target_os = "linux")]
pub remote_fd: Option<OwnedFd>,
/// `(width, height, refresh_hz)` to prefer in the PipeWire format negotiation. KWin and
/// gamescope outputs are created at the exact size, so this just confirms it; **Mutter sizes
/// its virtual monitor FROM the negotiation**, so here it's what makes the client's mode real.
pub preferred_mode: Option<(u32, u32, u32)>,
/// Windows capture identity (DXGI adapter LUID + GDI output name) for the pf-vdisplay backend —
/// what the host `capture::capture_virtual_output` needs to duplicate the right output.
#[cfg(target_os = "windows")]
pub win_capture: Option<pf_frame::dxgi::WinCaptureTarget>,
/// Keeps the output — and whatever connection/thread backs it — alive; dropped on teardown.
pub keepalive: Box<dyn Send>,
/// Who owns this display's lifecycle (`design/gamemode-and-dedicated-sessions.md` A1). The
/// registry pools/keep-alives only [`DisplayOwnership::Owned`] outputs; `External`/`SessionManaged`
/// pass through (the capturer holds the keepalive, teardown on drop). Defaults to `Owned`.
pub ownership: DisplayOwnership,
/// `Some(gen)` when [`registry::acquire`](crate::registry::acquire) handed this back as a
/// **reused** kept display (`design/gamemode-and-dedicated-sessions.md` A2), so the pipeline builder
/// can [`registry::mark_failed(gen)`](crate::registry::mark_failed) if the first frame
/// fails on it — tearing the corpse down so the retry loop's next acquire creates fresh instead of
/// re-wedging on the same dead node. `None` on a fresh create / non-poolable output. Linux-only (the
/// keep-alive pool is Linux).
#[cfg(target_os = "linux")]
pub reused_gen: Option<u64>,
/// The registry pool generation of this display (fresh AND reused — unlike `reused_gen`), so a
/// mid-stream mode-switch rebuild can [`registry::retire`](crate::registry::retire) the
/// display it supersedes instead of leaving it to accumulate under a linger/forever keep-alive
/// policy (`design/midstream-resolution-resize.md` H4). `None` for non-poolable outputs.
/// Linux-only (the keep-alive pool is Linux).
#[cfg(target_os = "linux")]
pub pool_gen: Option<u64>,
}
impl VirtualOutput {
/// A registry-[owned](DisplayOwnership::Owned) output — the common case (KWin/Mutter/wlroots,
/// gamescope bare-spawn, Windows). Fills `ownership: Owned`; the caller sets the platform fields.
pub fn owned(
node_id: u32,
preferred_mode: Option<(u32, u32, u32)>,
keepalive: Box<dyn Send>,
) -> VirtualOutput {
VirtualOutput {
node_id,
#[cfg(target_os = "linux")]
remote_fd: None,
preferred_mode,
#[cfg(target_os = "windows")]
win_capture: None,
keepalive,
ownership: DisplayOwnership::Owned,
#[cfg(target_os = "linux")]
reused_gen: None,
#[cfg(target_os = "linux")]
pool_gen: None,
}
}
}
/// Pluggable virtual-output creation, per compositor.
pub trait VirtualDisplay: Send {
/// Human-readable backend name (e.g. `"kwin"`, `"wlroots"`, `"mutter"`).
fn name(&self) -> &'static str;
/// Create a virtual output of the given mode. Teardown is RAII: drop the returned
/// [`VirtualOutput`]'s `keepalive`.
fn create(&mut self, mode: Mode) -> Result<VirtualOutput>;
/// Set the per-session command this display should launch into its nested output (the resolved
/// app/game). Carried on the backend instance — NOT a process-global env var — so concurrent
/// sessions can't stomp each other's launch target. Default: no-op (backends that attach to an
/// existing session / don't spawn a nested command ignore it; only gamescope's spawn path uses it).
fn set_launch_command(&mut self, _cmd: Option<String>) {}
/// Set the connecting client's cert fingerprint so the backend can give that client a STABLE virtual
/// monitor identity across reconnects and its saved per-monitor config (notably DPI scaling) is
/// reapplied — via the OS (Windows EDID serial), the compositor (KWin per-slot output name), or
/// host-side persistence (Mutter, whose virtual monitors can't carry a stable identity). Carried on
/// the backend instance; set once before [`create`](Self::create). Default: no-op (wlroots/gamescope
/// have no per-client identity). `None` = anonymous/unpaired/GameStream → the backend's auto
/// (slot-based/shared) identity.
fn set_client_identity(&mut self, _fingerprint: Option<[u8; 32]>) {}
/// Hand the backend the session's deliberate-quit flag (set when the client closes with the QUIT
/// application code — a user "stop", not a network drop) so the last lease's drop can tear the
/// display down IMMEDIATELY, skipping the keep-alive linger — the Windows analogue of the Linux
/// registry's `Linger::Immediate` path. Carried on the backend instance; set once before
/// [`create`](Self::create). Default: no-op — only the Windows pf-vdisplay backend needs it (its
/// leases live in the `VirtualDisplayManager`, which the registry's quit plumbing does not reach;
/// Linux backends get the flag through `registry::acquire`).
fn set_quit_flag(&mut self, _quit: std::sync::Arc<std::sync::atomic::AtomicBool>) {}
/// Hand the backend the CLIENT display's HDR colour volume (`Hello::display_hdr` — primaries /
/// white point / luminance range as reported by the client OS), so a freshly created virtual
/// output can advertise the client's REAL panel in its EDID (pf-vdisplay codes the luminance
/// into the CTA-861.3 HDR static-metadata block) — host apps and the OS then tone-map to the
/// panel the stream actually lands on instead of a built-in placeholder volume. Carried on the
/// backend instance; set once before [`create`](Self::create). `None` = unknown/SDR client →
/// the backend's default EDID. Default: no-op — only the Windows pf-vdisplay backend can mint
/// per-monitor EDIDs today (the Linux compositors' virtual outputs take no EDID from us).
fn set_client_hdr(&mut self, _hdr: Option<punktfunk_core::quic::HdrMeta>) {}
/// The stable identity slot the backend resolved for the most recent [`create`](Self::create) —
/// the per-client id the identity policy assigned (`Some`), or `None` for shared/anonymous. The
/// registry reads it right after `create` to key the display's group **arrangement** (manual
/// per-slot positions) and to label the mgmt `/display/state` slot. Default `None`: a backend
/// with no per-client identity (wlroots/gamescope) always auto-rows. KWin (per-slot output
/// naming) and Mutter (host-persisted per-client scale) report a real slot on Linux.
fn last_identity_slot(&self) -> Option<u32> {
None
}
/// Place the most-recently-[created](Self::create) output at `(x, y)` in the desktop coordinate
/// space (design `display-management.md` §6.2 — layout). The registry, which owns the display
/// **group**, computes the position from the whole group (auto-row or the console's manual
/// arrangement) and calls this right after `create`. Default no-op: only backends that can position
/// an output (KWin) implement it; the registry never calls it for the desktop origin `(0, 0)`, so a
/// single-display / first-of-group session issues no positioning at all. Best-effort — a failure
/// leaves the compositor's default placement.
fn apply_position(&mut self, _x: i32, _y: i32) {}
/// Take the topology **restore** action this [`create`](Self::create) prepared — the work that
/// un-does an `exclusive`/`primary` topology change (e.g. re-enable the physical outputs KWin
/// disabled). The registry lifts it into the display **group** so it runs **once, when the group's
/// last display is torn down** (design §6.1 — per-group restore), not when this one session's
/// display drops: a sibling `exclusive` session must not have the physical re-enabled under it.
/// Called right after `create`; the backend must not also run it itself. Default `None` — a backend
/// whose topology auto-reverts (Mutter `APPLY_TEMPORARY`) or that changes nothing has nothing to
/// hand off.
fn take_topology_restore(&mut self) -> Option<Box<dyn FnOnce() + Send>> {
None
}
/// Tell the backend whether this create will be the **first** display in its group — i.e. no
/// sibling of the same backend is already live (design §6.1). A backend that *establishes* the
/// group's topology (Mutter's sole-monitor `exclusive` `ApplyMonitorsConfig`) applies it only when
/// first; a later sibling **extends** into the already-exclusive desktop instead of re-clobbering it
/// (a fresh sole-monitor config would disable the first session's virtual output). Set by the
/// registry right before [`create`](Self::create). Default no-op: KWin recognises siblings at
/// runtime by output name (first-slot-wins + a group-aware disable filter), and single-display
/// backends never have a sibling.
fn set_first_in_group(&mut self, _first: bool) {}
/// Will a [`create`](Self::create) for the CURRENT request produce a registry-poolable
/// ([`DisplayOwnership::Owned`], keep-alive-able) display? The registry consults this **before**
/// its keep-alive reuse lookup, so it never hands a kept display of one flavor to a request of
/// another — specifically a gamescope managed/attach acquire must not reuse a kept **bare-spawn**
/// (they share the backend name `"gamescope"`). Default `true`; only gamescope overrides it,
/// returning `false` when the env selects attach/managed (consistent with the `ownership` its
/// `create` will report). See `design/gamemode-and-dedicated-sessions.md` A1.
fn poolable_now(&self) -> bool {
true
}
/// The resolved launch command carried on this backend instance (set via
/// [`set_launch_command`](Self::set_launch_command)). The registry reads it to key keep-alive reuse
/// on `(backend, mode, launch)` (`design/gamemode-and-dedicated-sessions.md` A2) — a kept display
/// running game A must never be handed to a session that asked to launch game B. Default `None`
/// (backends that never nest a command); only gamescope reports its `cmd`.
fn launch_command(&self) -> Option<String> {
None
}
/// Is the kept display's `node_id` still live, checked **before** the registry REUSES it on a
/// reconnect (`design/gamemode-and-dedicated-sessions.md` A2)? A `false` tells the registry to tear
/// the dead entry down and create fresh instead of handing back a corpse (which would then fail
/// capture and burn a retry). Default `true` (honest optimism — the [`mark_failed`] path is the
/// backstop for a display that dies between this check and first frame). Only gamescope overrides
/// it (its nested session dies when the game exits, independently of any compositor); KWin/Mutter
/// nodes die only with their compositor, which the session-epoch invalidation (A4) already reaps.
///
/// [`mark_failed`]: crate::registry::mark_failed
fn kept_display_alive(&mut self, _node_id: u32) -> bool {
true
}
}
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//! DDC/CI monitor panel power control — the EXPERIMENTAL `ddc_power_off` display-policy axis.
//!
//! DDC/CI is the VESA command channel to the monitor itself: an I²C bus inside the video cable
//! (dedicated pins on VGA/DVI/HDMI, tunneled over the AUX channel on DisplayPort) whose MCCS
//! "VCP codes" expose the monitor's OSD knobs to software. VCP 0xD6 is the power mode; we command
//! `0x04` (DPMS off — panel + backlight dark, firmware still listening) and never `0x05`
//! (power-button off — many monitors kill their DDC controller in that state and need a physical
//! button press to come back).
//!
//! Why: the "periodic double-jolt while the virtual display is the SOLE active display" stutter
//! class (Apollo #179/#358/#368/#563/#776 and our own field report). When an `Exclusive` isolate
//! deactivates the physical monitor, its link drops and the monitor falls into its no-signal flow:
//! standby with periodic auto-input-scan / link probing that the GPU driver services with
//! display-subsystem stalls at a seconds-scale cadence. A panel commanded off over DDC/CI believes
//! it has an owner and (on cooperating firmware) stops probing. This is deliberately shipped as an
//! experiment: whether it helps discriminates *who initiates* the churn — monitor firmware (DDC-off
//! fixes it) vs. the driver servicing a dark head regardless (only a driven link fixes it, i.e.
//! topology `primary`/`extend`).
//!
//! Everything here is best-effort and warn-and-continue: monitors without DDC/CI support (or with
//! it disabled in the OSD), docks/KVMs that don't pass the channel through, and laptop-internal
//! panels (ACPI backlight, no DDC) all simply probe as unsupported and are skipped. Each DDC
//! transaction can block for tens of ms — callers run at session acquire/teardown, never on the
//! frame path.
use windows::Win32::Devices::Display::{
DestroyPhysicalMonitors, GetNumberOfPhysicalMonitorsFromHMONITOR,
GetPhysicalMonitorsFromHMONITOR, GetVCPFeatureAndVCPFeatureReply, SetVCPFeature,
PHYSICAL_MONITOR,
};
use windows::Win32::Foundation::LPARAM;
use windows::Win32::Graphics::Gdi::{
EnumDisplayMonitors, GetMonitorInfoW, HDC, HMONITOR, MONITORINFOEXW,
};
/// MCCS VCP code 0xD6 — display power mode.
const VCP_POWER_MODE: u8 = 0xD6;
/// VCP 0xD6 value: on.
const POWER_ON: u32 = 0x01;
/// VCP 0xD6 value: DPMS off (dark panel, DDC controller stays responsive). Deliberately NOT 0x05.
const POWER_OFF: u32 = 0x04;
/// One active display: its HMONITOR and GDI device name (`\\.\DISPLAYn`).
struct ActiveMonitor {
hmon: HMONITOR,
device: String,
}
/// Enumerate the active displays (HMONITOR + GDI name). HMONITORs are only valid while a display
/// is part of the desktop — which is exactly why the off-command must run BEFORE a CCD isolate
/// and the on-command AFTER the restore.
fn active_monitors() -> Vec<ActiveMonitor> {
unsafe extern "system" fn collect(
hmon: HMONITOR,
_hdc: HDC,
_rect: *mut windows::Win32::Foundation::RECT,
data: LPARAM,
) -> windows::core::BOOL {
// SAFETY: `data` is the `&mut Vec<ActiveMonitor>` passed by `active_monitors` below,
// valid for the duration of the synchronous EnumDisplayMonitors call that invokes us.
let out = unsafe { &mut *(data.0 as *mut Vec<ActiveMonitor>) };
let mut info = MONITORINFOEXW::default();
info.monitorInfo.cbSize = std::mem::size_of::<MONITORINFOEXW>() as u32;
// SAFETY: `hmon` is the live monitor handle the enumeration just handed us; `info` is a
// properly-sized MONITORINFOEXW local whose cbSize is set, which GetMonitorInfoW requires
// to safely write the extended (szDevice) variant.
if unsafe { GetMonitorInfoW(hmon, &mut info.monitorInfo) }.as_bool() {
let len = info
.szDevice
.iter()
.position(|&c| c == 0)
.unwrap_or(info.szDevice.len());
out.push(ActiveMonitor {
hmon,
device: String::from_utf16_lossy(&info.szDevice[..len]),
});
}
true.into() // keep enumerating
}
let mut out: Vec<ActiveMonitor> = Vec::new();
// SAFETY: `collect` matches MONITORENUMPROC; `&mut out` outlives the synchronous enumeration
// and is only dereferenced inside the callback (single-threaded — user32 invokes it inline).
let _ = unsafe {
EnumDisplayMonitors(
None,
None,
Some(collect),
LPARAM(&mut out as *mut Vec<ActiveMonitor> as isize),
)
};
out
}
/// Apply `value` to VCP 0xD6 on every physical monitor behind `hmon` that answers a 0xD6 probe.
/// Returns how many panels acknowledged the set. `device` is for the log lines only.
fn set_power(hmon: HMONITOR, device: &str, value: u32) -> u32 {
let mut n = 0u32;
// SAFETY: `hmon` is a live monitor handle from the enumeration; `n` is a valid out-param.
if unsafe { GetNumberOfPhysicalMonitorsFromHMONITOR(hmon, &mut n) }.is_err() || n == 0 {
return 0;
}
let mut phys = vec![PHYSICAL_MONITOR::default(); n as usize];
// SAFETY: `phys` is sized to exactly the count the API just reported for this handle.
if unsafe { GetPhysicalMonitorsFromHMONITOR(hmon, &mut phys) }.is_err() {
return 0;
}
let mut acked = 0u32;
for p in &phys {
// PHYSICAL_MONITOR is `packed(1)` (dxva2 header pragma) — copy the fields OUT by value
// before touching them; a reference into a packed field is rejected (E0793, UB).
let handle = p.hPhysicalMonitor;
let desc_raw = p.szPhysicalMonitorDescription;
let len = desc_raw
.iter()
.position(|&c| c == 0)
.unwrap_or(desc_raw.len());
let desc = String::from_utf16_lossy(&desc_raw[..len]);
// Probe first: a monitor without DDC/CI (or with it disabled in the OSD, or behind a
// dock/KVM that drops the channel) fails here and is skipped — never blind-write to a
// bus we can't read.
let (mut current, mut max) = (0u32, 0u32);
// SAFETY: `handle` is the live physical-monitor handle (valid until
// DestroyPhysicalMonitors below); the value pointers are valid locals ('None' for the
// code-type out-param we don't need).
let probe = unsafe {
GetVCPFeatureAndVCPFeatureReply(
handle,
VCP_POWER_MODE,
None,
&mut current,
Some(&mut max),
)
};
if probe == 0 {
tracing::debug!(
device,
monitor = desc,
"DDC/CI: no reply to the power-mode (0xD6) probe — skipping (no DDC/CI, \
disabled in the OSD, or not passed through)"
);
continue;
}
// SAFETY: as the probe above — same live physical-monitor handle, plain value args.
let set = unsafe { SetVCPFeature(handle, VCP_POWER_MODE, value) };
if set == 0 {
tracing::warn!(
device,
monitor = desc,
value,
"DDC/CI: power-mode set failed after a successful probe"
);
} else {
tracing::info!(
device,
monitor = desc,
from = current,
to = value,
"DDC/CI: panel power mode commanded"
);
acked += 1;
}
}
// SAFETY: `phys` holds exactly the handles GetPhysicalMonitorsFromHMONITOR opened for us;
// each is destroyed once, here.
if let Err(e) = unsafe { DestroyPhysicalMonitors(&phys) } {
tracing::debug!(device, "DDC/CI: DestroyPhysicalMonitors failed: {e}");
}
acked
}
/// Command every physical panel EXCEPT `exclude_gdi` (the virtual display) off via DDC/CI
/// (VCP 0xD6 → DPMS off). Call while the physical displays are still ACTIVE — i.e. immediately
/// before the `Exclusive` CCD isolate. Returns how many panels acknowledged.
pub fn panel_off_except(exclude_gdi: &str) -> u32 {
let mut acked = 0;
for m in active_monitors() {
if m.device.eq_ignore_ascii_case(exclude_gdi) {
continue;
}
acked += set_power(m.hmon, &m.device, POWER_OFF);
}
if acked == 0 {
tracing::debug!(
"DDC/CI: no physical panel accepted the DPMS-off command \
(no DDC/CI-capable panel besides the virtual display)"
);
}
acked
}
/// Best-effort wake: command ON to every physical panel that answers. Call AFTER the CCD restore
/// has re-activated the physical paths — the returning signal alone wakes DPMS-off panels on most
/// firmware; this is the belt-and-braces for the rest.
pub fn panel_on_all() -> u32 {
let mut acked = 0;
for m in active_monitors() {
acked += set_power(m.hmon, &m.device, POWER_ON);
}
acked
}
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//! Platform-neutral **per-client → stable display-id map** (design: `design/display-management.md`
//! §5.4 — identity). A client that reconnects gets the SAME small stable id every time, so the
//! desktop environment can key its per-display config (notably **DPI scaling**) to it and reapply it:
//!
//! * **Windows** seeds the pf-vdisplay monitor's EDID serial + IddCx `ConnectorIndex` from the id, so
//! Windows reapplies the client's saved `PerMonitorSettings` scaling. The id must stay `1..=15`
//! (`ConnectorIndex < MaxMonitorsSupported = 16`).
//! * **KWin** names the streamed output `Virtual-punktfunk-<id>`; KWin persists per-output scale/mode
//! in `kwinoutputconfig.json` matched by name, so a stable per-client name makes KDE reapply that
//! client's scaling. (Generalised here from the Windows-only map; the KWin wiring is Stage 3.)
//! * **Mutter** can't carry the id into its virtual monitor (fresh EDID serial per `RecordVirtual`,
//! no API to override), so GNOME's `monitors.xml` never rematches — the host persists the scale
//! itself instead ([`ScaleMap`], keyed by the same [`identity_key`]) and the Mutter backend
//! reapplies it. The slot id still keys the registry's group arrangement/state.
//!
//! The map key is a composable string ([`identity_key`]): the client cert fingerprint alone
//! (`per-client`), or fingerprint + resolution (`per-client-mode` — distinct scaling per resolution).
//! Anonymous/TOFU/GameStream sessions have no fingerprint and resolve to id `0` (auto) upstream,
//! never reaching this map.
//!
//! Persisted to `<config>/display-identity.json` (migrated from the legacy Windows
//! `pf-vdisplay-identity.json`) so ids — and the client→config association — survive host restarts.
use std::path::PathBuf;
use std::sync::{Mutex, OnceLock};
use serde::{Deserialize, Serialize};
/// Max stable id. Bounded by the Windows driver's use of the id as the IddCx `ConnectorIndex`
/// (`< MaxMonitorsSupported = 16`), so ids run `1..=15` on every platform for a single shared map.
const MAX_ID: u32 = 15;
/// The map filename (migrated from the legacy Windows-only `pf-vdisplay-identity.json`).
const FILE: &str = "display-identity.json";
const LEGACY_FILE: &str = "pf-vdisplay-identity.json";
/// Compose the map key for a client. `per_client_mode` appends the resolution so a client keeps a
/// distinct id (and thus distinct persisted scaling) per resolution; otherwise the fingerprint alone.
pub(crate) fn identity_key(fp: [u8; 32], mode: (u32, u32), per_client_mode: bool) -> String {
let hex: String = fp.iter().map(|b| format!("{b:02x}")).collect();
if per_client_mode {
format!("{hex}@{}x{}", mode.0, mode.1)
} else {
hex
}
}
#[derive(Serialize, Deserialize, Default)]
struct Store {
/// Monotonic most-recently-used counter (the entry with the highest `seen` is the MRU). Persisted so
/// the LRU ordering survives host restarts.
tick: u64,
entries: Vec<Entry>,
}
#[derive(Serialize, Deserialize)]
struct Entry {
/// The composed client key ([`identity_key`]) — the map key. (Serialized as `fp` for
/// back-compat with the legacy Windows `pf-vdisplay-identity.json`.)
#[serde(rename = "fp")]
key: String,
/// The client's stable display id (`1..=15`).
id: u32,
/// MRU stamp (compared against [`Store::tick`]).
seen: u64,
}
/// Persistent client-key → stable-id map (see the module docs).
pub(crate) struct DisplayIdentityMap {
path: PathBuf,
store: Store,
}
impl DisplayIdentityMap {
/// Load the persisted map (empty on first run / unreadable / parse failure — a fresh map just
/// re-derives ids, costing a client one scaling re-set the first time). Migrates the legacy
/// Windows `pf-vdisplay-identity.json` if the new file is absent.
pub(crate) fn load() -> Self {
let dir = pf_paths::config_dir();
let path = dir.join(FILE);
let bytes = std::fs::read(&path)
.or_else(|_| std::fs::read(dir.join(LEGACY_FILE)))
.ok();
let mut store = bytes
.and_then(|b| serde_json::from_slice::<Store>(&b).ok())
.unwrap_or_default();
// SANITIZE a hand-edited / corrupt / cross-version file before trusting it: resolve()'s
// found-entry branch returns the stored id verbatim, so an out-of-range id (0 = the "auto"
// sentinel, or > MAX_ID) or a duplicate id/key would flow straight into the display identity.
// Drop out-of-range ids and dedup by BOTH key and id (keeping the most-recently-seen on a
// clash) so no two clients can map to the same id.
store.entries.sort_by_key(|e| std::cmp::Reverse(e.seen));
let mut seen_key = std::collections::HashSet::new();
let mut seen_id = std::collections::HashSet::new();
store.entries.retain(|e| {
(1..=MAX_ID).contains(&e.id) && seen_key.insert(e.key.clone()) && seen_id.insert(e.id)
});
Self { path, store }
}
/// The stable id (`1..=15`) for the client `key` ([`identity_key`]): its remembered id, or a
/// freshly assigned one (lowest free, else LRU-evict at the cap). Bumps the entry to MRU and persists.
pub(crate) fn resolve(&mut self, key: &str) -> u32 {
self.store.tick = self.store.tick.wrapping_add(1);
let now = self.store.tick;
if let Some(e) = self.store.entries.iter_mut().find(|e| e.key == key) {
e.seen = now;
let id = e.id;
self.persist();
return id;
}
// New client: prefer the lowest free id in 1..=MAX_ID; if all are taken, evict the LRU entry and
// reuse its id (the evicted client re-establishes its scaling once on its next connect).
let id = (1..=MAX_ID)
.find(|i| !self.store.entries.iter().any(|e| e.id == *i))
.unwrap_or_else(|| {
let lru = self
.store
.entries
.iter()
.enumerate()
.min_by_key(|(_, e)| e.seen)
.map(|(i, _)| i)
.expect("entries are non-empty whenever every id 1..=MAX_ID is taken");
let evicted = self.store.entries.remove(lru);
evicted.id
});
self.store.entries.push(Entry {
key: key.to_string(),
id,
seen: now,
});
self.persist();
id
}
/// Persist atomically (temp file + rename). Best-effort: a write failure just means a restart may
/// re-derive an id (one scaling re-set). Not a credential, so a plain (non-ACL'd) write is fine.
fn persist(&self) {
let Ok(bytes) = serde_json::to_vec_pretty(&self.store) else {
return;
};
if let Some(dir) = self.path.parent() {
let _ = std::fs::create_dir_all(dir);
}
let tmp = self.path.with_extension("json.tmp");
if std::fs::write(&tmp, &bytes).is_ok() {
let _ = std::fs::rename(&tmp, &self.path);
}
}
}
/// The process-wide identity map (persisted, loaded once). Shared by the Windows manager and the
/// Linux KWin/Mutter backends — never in the same process (a host runs one platform), so one
/// instance ⇒ no clobbering of the shared `display-identity.json`.
pub(crate) fn global() -> &'static Mutex<DisplayIdentityMap> {
static MAP: OnceLock<Mutex<DisplayIdentityMap>> = OnceLock::new();
MAP.get_or_init(|| Mutex::new(DisplayIdentityMap::load()))
}
/// Resolve the connecting client's stable slot id per the `identity` policy. When no policy is
/// configured, `default` applies — **PerClient on Windows / Shared on Linux**, preserving each
/// platform's historical behavior (Windows always keyed monitors per-client; Linux used one shared
/// output name). `None` ⇒ shared / anonymous → the backend uses its base name / auto slot.
pub(crate) fn resolve_slot(
fp: Option<[u8; 32]>,
mode: (u32, u32),
default: crate::policy::Identity,
) -> Option<u32> {
use crate::policy::Identity;
let id_policy = crate::policy::prefs()
.configured_effective()
.map(|e| e.identity)
.unwrap_or(default);
let per_client_mode = match id_policy {
Identity::Shared => return None,
Identity::PerClient => false,
Identity::PerClientMode => true,
};
let fp = fp?;
Some(
global()
.lock()
.unwrap()
.resolve(&identity_key(fp, mode, per_client_mode)),
)
}
// ---------------------------------------------------------------------------------------
// Per-client persisted desktop scale (`<config>/display-scale.json`) — the Mutter carrier
// ---------------------------------------------------------------------------------------
/// The scale-map filename.
const SCALE_FILE: &str = "display-scale.json";
/// The key under which a client's desktop **scale** is persisted: the [`identity_key`] under a
/// per-client policy, or the fixed `"shared"` slot under a Shared policy / for anonymous sessions
/// (can't collide — identity keys are 64 hex chars). Same policy resolution as [`resolve_slot`].
pub(crate) fn scale_key(
fp: Option<[u8; 32]>,
mode: (u32, u32),
default: crate::policy::Identity,
) -> String {
let id_policy = crate::policy::prefs()
.configured_effective()
.map(|e| e.identity)
.unwrap_or(default);
scale_key_for(id_policy, fp, mode)
}
/// Pure core of [`scale_key`] (policy already resolved) — unit-testable without the global store.
fn scale_key_for(
policy: crate::policy::Identity,
fp: Option<[u8; 32]>,
mode: (u32, u32),
) -> String {
use crate::policy::Identity;
match (policy, fp) {
(Identity::Shared, _) | (_, None) => "shared".to_string(),
(Identity::PerClient, Some(fp)) => identity_key(fp, mode, false),
(Identity::PerClientMode, Some(fp)) => identity_key(fp, mode, true),
}
}
/// Persistent client-key → desktop-scale map. Windows and KDE persist per-display scaling
/// themselves once the backend gives the monitor a stable identity — but GNOME **cannot**: Mutter
/// mints a fresh EDID serial (`0x%.6x`, a per-shell counter) for every `RecordVirtual` monitor, so
/// the `monitors.xml` entry GNOME writes never rematches on reconnect, and `RecordVirtual` offers
/// no way to pass a stable identity. The host therefore remembers the scale itself; the Mutter
/// backend reapplies it (`preferred-scale` + its topology `ApplyMonitorsConfig`) and records the
/// user's in-session changes here.
pub(crate) struct ScaleMap {
path: PathBuf,
map: std::collections::BTreeMap<String, f64>,
}
impl ScaleMap {
/// Load the persisted map (empty on first run / unreadable file — a client just re-sets its
/// scaling once). Drops non-finite / out-of-range entries from a hand-edited file.
fn load() -> Self {
let path = pf_paths::config_dir().join(SCALE_FILE);
let mut map: std::collections::BTreeMap<String, f64> = std::fs::read(&path)
.ok()
.and_then(|b| serde_json::from_slice(&b).ok())
.unwrap_or_default();
map.retain(|_, s| s.is_finite() && (0.25..=8.0).contains(s));
Self { path, map }
}
/// The remembered scale for `key`, if any.
pub(crate) fn get(&self, key: &str) -> Option<f64> {
self.map.get(key).copied()
}
/// Remember `scale` for `key` and persist (atomic temp-write + rename, best-effort — a failed
/// write costs one scaling re-set after a restart).
pub(crate) fn set(&mut self, key: &str, scale: f64) {
if !scale.is_finite() || !(0.25..=8.0).contains(&scale) {
return;
}
self.map.insert(key.to_string(), scale);
let Ok(bytes) = serde_json::to_vec_pretty(&self.map) else {
return;
};
if let Some(dir) = self.path.parent() {
let _ = std::fs::create_dir_all(dir);
}
let tmp = self.path.with_extension("json.tmp");
if std::fs::write(&tmp, &bytes).is_ok() {
let _ = std::fs::rename(&tmp, &self.path);
}
}
}
/// The process-wide scale map (persisted, loaded once) — used by the Mutter backend only (see
/// [`ScaleMap`]).
pub(crate) fn scales() -> &'static Mutex<ScaleMap> {
static MAP: OnceLock<Mutex<ScaleMap>> = OnceLock::new();
MAP.get_or_init(|| Mutex::new(ScaleMap::load()))
}
#[cfg(test)]
mod tests {
use super::*;
fn fp(n: u8) -> [u8; 32] {
let mut f = [0u8; 32];
f[0] = n;
f
}
fn temp_map(tag: &str) -> DisplayIdentityMap {
DisplayIdentityMap {
path: std::env::temp_dir().join(format!("pf-id-{tag}-{}.json", std::process::id())),
store: Store::default(),
}
}
#[test]
fn stable_across_calls_and_distinct_per_client() {
let mut m = temp_map("stable");
let a1 = m.resolve(&identity_key(fp(1), (1920, 1080), false));
let b = m.resolve(&identity_key(fp(2), (1920, 1080), false));
let a2 = m.resolve(&identity_key(fp(1), (1280, 720), false)); // per-client: mode ignored
assert_eq!(a1, a2, "same client → same id (per-client ignores mode)");
assert_ne!(a1, b, "distinct clients → distinct ids");
assert!((1..=MAX_ID).contains(&a1) && (1..=MAX_ID).contains(&b));
let _ = std::fs::remove_file(&m.path);
}
#[test]
fn per_client_mode_splits_by_resolution() {
let mut m = temp_map("permode");
let hd = m.resolve(&identity_key(fp(1), (1920, 1080), true));
let uhd = m.resolve(&identity_key(fp(1), (3840, 2160), true));
let hd2 = m.resolve(&identity_key(fp(1), (1920, 1080), true));
assert_ne!(hd, uhd, "same client, different resolution → different id");
assert_eq!(hd, hd2, "same client + resolution → same id");
let _ = std::fs::remove_file(&m.path);
}
#[test]
fn lru_eviction_reuses_an_id_at_the_cap() {
let mut m = temp_map("lru");
for n in 1..=15u8 {
m.resolve(&identity_key(fp(n), (1920, 1080), false));
}
let _ = m.resolve(&identity_key(fp(2), (1920, 1080), false)); // touch 2 so 1 is LRU
let id16 = m.resolve(&identity_key(fp(16), (1920, 1080), false));
assert!((1..=MAX_ID).contains(&id16));
assert_eq!(m.store.entries.len(), 15, "cap holds at 15 entries");
assert!(m.store.entries.iter().all(|e| (1..=MAX_ID).contains(&e.id)));
let _ = std::fs::remove_file(&m.path);
}
#[test]
fn key_composition() {
assert_eq!(identity_key(fp(0xab), (1920, 1080), false).len(), 64); // hex fp only
assert!(identity_key(fp(0xab), (1920, 1080), true).ends_with("@1920x1080"));
}
#[test]
fn scale_key_follows_the_identity_policy() {
use crate::policy::Identity;
// Shared / anonymous → the fixed shared slot.
assert_eq!(
scale_key_for(Identity::Shared, Some(fp(1)), (1920, 1080)),
"shared"
);
assert_eq!(
scale_key_for(Identity::PerClient, None, (1920, 1080)),
"shared"
);
// Per-client → the fingerprint key; per-client-mode appends the resolution.
let pc = scale_key_for(Identity::PerClient, Some(fp(1)), (1920, 1080));
assert_eq!(pc, identity_key(fp(1), (1920, 1080), false));
let pcm = scale_key_for(Identity::PerClientMode, Some(fp(1)), (1920, 1080));
assert!(pcm.ends_with("@1920x1080"));
}
#[test]
fn scale_map_roundtrips_and_rejects_junk() {
let path = std::env::temp_dir().join(format!("pf-scale-{}.json", std::process::id()));
let _ = std::fs::remove_file(&path);
let mut m = ScaleMap {
path: path.clone(),
map: Default::default(),
};
assert_eq!(m.get("k"), None);
m.set("k", 1.5);
m.set("bad-nan", f64::NAN); // ignored
m.set("bad-range", 100.0); // ignored
assert_eq!(m.get("k"), Some(1.5));
assert_eq!(m.get("bad-nan"), None);
assert_eq!(m.get("bad-range"), None);
// Persisted: a fresh map from the same path sees the value.
let bytes = std::fs::read(&path).unwrap();
let reread: std::collections::BTreeMap<String, f64> =
serde_json::from_slice(&bytes).unwrap();
assert_eq!(reread.get("k"), Some(&1.5));
let _ = std::fs::remove_file(&path);
}
}
+142
View File
@@ -0,0 +1,142 @@
//! Pure display-**arrangement** engine (design: `design/display-management.md` §6.2). Given a
//! group's members (in acquire order) and the `layout` policy, compute each member's top-left
//! origin in the desktop coordinate space. No I/O, no OS types — the registry (for the
//! `/display/state` readout) and the per-backend position apply both consume it, so the auto-row /
//! manual math is defined and tested in exactly one place (the `pick_gamescope_mode` / `wiring_plan`
//! discipline).
//!
//! * **auto-row** — left-to-right in acquire order, top-aligned: member *i* sits at
//! `x = Σ widths[0..i]`, `y = 0`. This is what compositors mostly do by default, made
//! deterministic.
//! * **manual** — per-identity-slot offsets from [`Layout::positions`] (console-arranged): a member
//! whose stable identity slot has a stored position sits there; a member with no pin (no stored
//! position, or a shared/anonymous identity that has no slot) falls back to its auto-row origin, so
//! a half-arranged group never collapses everything onto the origin.
//!
//! Group membership + acquire order live in the registry ([`super::registry`]); this file only turns
//! that ordered member list into positions.
use super::policy::{Layout, LayoutMode};
/// One display in a group, as the arranger sees it (given in acquire order).
#[derive(Clone, Copy, Debug)]
pub struct Member {
/// Stable per-client identity slot — the manual-layout key. `None` for a shared/anonymous
/// identity (no per-client slot), which can't carry a manual pin and therefore always auto-rows.
pub identity_slot: Option<u32>,
/// Pixel width, for auto-row `x` accumulation. Clamped at 0 (a bogus negative never shifts a
/// sibling left).
pub width: i32,
}
/// A member's resolved desktop-space top-left origin.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Placement {
pub x: i32,
pub y: i32,
}
/// The auto-row origin of member `i`: the summed width of every prior member, top-aligned.
fn auto_row_x(members: &[Member], i: usize) -> i32 {
members[..i].iter().map(|m| m.width.max(0)).sum()
}
/// Arrange `members` (in acquire order) per `layout`, returning one [`Placement`] per member in the
/// same order. Pure — the single source of truth for auto-row / manual placement, shared by the
/// state readout and (KWin) the per-backend position apply.
pub fn arrange(members: &[Member], layout: &Layout) -> Vec<Placement> {
members
.iter()
.enumerate()
.map(|(i, m)| {
let auto = Placement {
x: auto_row_x(members, i),
y: 0,
};
match layout.mode {
LayoutMode::AutoRow => auto,
// A pinned member sits at its stored offset; an unpinned one falls back to auto-row.
LayoutMode::Manual => m
.identity_slot
.and_then(|slot| layout.positions.get(&slot.to_string()))
.map(|p| Placement { x: p.x, y: p.y })
.unwrap_or(auto),
}
})
.collect()
}
#[cfg(test)]
mod tests {
use super::*;
use crate::policy::Position;
use std::collections::BTreeMap;
fn m(slot: Option<u32>, width: i32) -> Member {
Member {
identity_slot: slot,
width,
}
}
fn manual(pairs: &[(&str, i32, i32)]) -> Layout {
let mut positions = BTreeMap::new();
for (k, x, y) in pairs {
positions.insert(k.to_string(), Position { x: *x, y: *y });
}
Layout {
mode: LayoutMode::Manual,
positions,
}
}
#[test]
fn auto_row_accumulates_widths_top_aligned() {
let members = [m(Some(1), 2560), m(Some(2), 1920), m(None, 1280)];
let out = arrange(&members, &Layout::default()); // default = AutoRow
assert_eq!(
out,
vec![
Placement { x: 0, y: 0 },
Placement { x: 2560, y: 0 },
Placement { x: 4480, y: 0 },
]
);
}
#[test]
fn manual_honors_pins_by_identity_slot() {
let members = [m(Some(1), 2560), m(Some(7), 1920)];
// Client 7 arranged to the LEFT of client 1 (crossing order reversed vs auto-row).
let layout = manual(&[("1", 1920, 0), ("7", 0, 0)]);
let out = arrange(&members, &layout);
assert_eq!(out[0], Placement { x: 1920, y: 0 });
assert_eq!(out[1], Placement { x: 0, y: 0 });
}
#[test]
fn manual_unpinned_and_slotless_fall_back_to_auto_row() {
let members = [m(Some(1), 2560), m(Some(9), 1920), m(None, 1280)];
// Only slot 1 is pinned; slot 9 has no stored pin; the third has no slot at all.
let layout = manual(&[("1", 100, 50)]);
let out = arrange(&members, &layout);
assert_eq!(out[0], Placement { x: 100, y: 50 }, "pinned");
assert_eq!(out[1], Placement { x: 2560, y: 0 }, "unpinned → auto-row");
assert_eq!(out[2], Placement { x: 4480, y: 0 }, "slotless → auto-row");
}
#[test]
fn empty_group_is_empty() {
assert!(arrange(&[], &Layout::default()).is_empty());
assert!(arrange(&[], &manual(&[("1", 0, 0)])).is_empty());
}
#[test]
fn negative_width_never_shifts_siblings_left() {
let members = [m(Some(1), -100), m(Some(2), 1920)];
let out = arrange(&members, &Layout::default());
let origin = Placement { x: 0, y: 0 };
assert_eq!(out[0], origin);
assert_eq!(out[1], origin, "clamped width contributes 0");
}
}
@@ -0,0 +1,338 @@
//! Pure per-display **lifecycle state machine** (design: `design/display-management.md` §3).
//!
//! One virtual display's earned refcount + linger + pin state, with **no I/O and no OS-specific
//! types** — the registry ([`super::registry`]) executes the side effects (backend create /
//! teardown / linger timer) that this machine's transitions dictate. Extracted so the lifecycle
//! logic is unit- and property-testable in isolation, and so the Linux registry and (later) the
//! Windows manager share one audited machine instead of each re-deriving refcount+linger by hand.
//!
//! It is the platform-neutral distillation of the model the Windows `VirtualDisplayManager` already
//! runs on glass: `Idle → Active{refs} → Lingering{until} → Idle`, plus a `Pinned` state for
//! keep-alive-forever. The registry pairs one [`State`] with the owned backend resource; the machine
//! only tracks the discriminant + refcount + deadline and reports what to do.
use std::time::Instant;
use super::policy::Linger;
/// The lifecycle state of one virtual-display slot.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
pub enum State {
/// No display exists.
#[default]
Idle,
/// A display exists with `refs` live sessions holding it.
Active { refs: u32 },
/// The last session left; the display is kept until `until`, then torn down.
Lingering { until: Instant },
/// The last session left; the display is kept indefinitely (keep-alive forever), until an
/// explicit release.
Pinned,
}
/// What acquiring a slot means for the backend.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Acquire {
/// The slot was empty — the backend must CREATE a fresh display.
Create,
/// The slot was already Active — another session JOINS the live display (refcount++).
Join,
/// The slot was kept alive (Lingering/Pinned) — REUSE the existing display (re-attach capture).
Reuse,
}
/// What releasing a hold on a slot means for the backend.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Release {
/// Another session still holds the display — nothing to do.
Decref,
/// The last session left; keep the display until its deadline ([`State::Lingering`]), then tear down.
Linger,
/// The last session left; keep the display indefinitely ([`State::Pinned`]).
Pin,
/// The last session left and keep-alive is off — tear the display down now.
Teardown,
/// A release with no live hold (stale/duplicate) — no-op.
Noop,
}
impl State {
/// True while a backend display resource exists (Active/Lingering/Pinned) — the registry holds
/// the keepalive in exactly these states, and `Idle` means it has been dropped.
pub fn has_display(self) -> bool {
!matches!(self, State::Idle)
}
/// Number of live sessions holding the display (0 unless Active).
pub fn refs(self) -> u32 {
match self {
State::Active { refs } => refs,
_ => 0,
}
}
/// A session acquires the slot. Transitions the state and reports whether the backend must
/// create a fresh display, join the live one, or reuse the kept one.
pub fn acquire(&mut self) -> Acquire {
match *self {
State::Idle => {
*self = State::Active { refs: 1 };
Acquire::Create
}
State::Active { refs } => {
*self = State::Active { refs: refs + 1 };
Acquire::Join
}
State::Lingering { .. } | State::Pinned => {
*self = State::Active { refs: 1 };
Acquire::Reuse
}
}
}
/// A session releases the slot. When the LAST session leaves, `now` + the resolved `linger`
/// decide the kept state. Returns what the registry should do.
pub fn release(&mut self, now: Instant, linger: Linger) -> Release {
match *self {
State::Active { refs } if refs > 1 => {
*self = State::Active { refs: refs - 1 };
Release::Decref
}
State::Active { .. } => match linger {
Linger::Immediate => {
*self = State::Idle;
Release::Teardown
}
Linger::For(d) => {
*self = State::Lingering { until: now + d };
Release::Linger
}
Linger::Forever => {
*self = State::Pinned;
Release::Pin
}
},
// Releasing a slot with no live hold is a stale/duplicate release. The registry's
// gen-stamped leases already make a stale lease's drop a no-op before it reaches here;
// this is the defensive backstop.
State::Idle | State::Lingering { .. } | State::Pinned => Release::Noop,
}
}
/// The registry's linger-timer tick: a Lingering slot past its deadline goes Idle and returns
/// `true` (the registry tears the display down). Pinned and every other state are untouched.
pub fn poll_expiry(&mut self, now: Instant) -> bool {
match *self {
State::Lingering { until } if now >= until => {
*self = State::Idle;
true
}
_ => false,
}
}
/// Force-release a kept display (the `/display/release` endpoint): a Lingering/Pinned slot goes
/// Idle and the registry tears it down (`true`). An Active slot is refused (`false`) — releasing
/// a display that still has live sessions is session management, not display management. Idle → `false`.
pub fn force_release(&mut self) -> bool {
match *self {
State::Lingering { .. } | State::Pinned => {
*self = State::Idle;
true
}
State::Active { .. } | State::Idle => false,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::time::Duration;
#[test]
fn create_join_reuse_and_teardown() {
let mut s = State::default();
assert_eq!(s.acquire(), Acquire::Create);
assert_eq!(s, State::Active { refs: 1 });
// A concurrent session joins.
assert_eq!(s.acquire(), Acquire::Join);
assert_eq!(s.refs(), 2);
// One leaves — still active.
let now = Instant::now();
assert_eq!(s.release(now, Linger::Immediate), Release::Decref);
assert_eq!(s.refs(), 1);
// The last leaves with keep-alive off — teardown.
assert_eq!(s.release(now, Linger::Immediate), Release::Teardown);
assert_eq!(s, State::Idle);
assert!(!s.has_display());
}
#[test]
fn linger_then_reuse_within_window() {
let mut s = State::default();
let t0 = Instant::now();
s.acquire();
assert_eq!(
s.release(t0, Linger::For(Duration::from_secs(10))),
Release::Linger
);
assert!(s.has_display());
// A tick before the deadline does nothing.
assert!(!s.poll_expiry(t0 + Duration::from_secs(5)));
// A reconnect inside the window reuses the kept display.
assert_eq!(s.acquire(), Acquire::Reuse);
assert_eq!(s, State::Active { refs: 1 });
}
#[test]
fn linger_expires_to_teardown() {
let mut s = State::default();
let t0 = Instant::now();
s.acquire();
s.release(t0, Linger::For(Duration::from_secs(10)));
// Past the deadline → teardown.
assert!(s.poll_expiry(t0 + Duration::from_secs(11)));
assert_eq!(s, State::Idle);
// A second tick is idempotent (nothing to tear down).
assert!(!s.poll_expiry(t0 + Duration::from_secs(12)));
}
#[test]
fn pinned_never_expires_but_force_releases() {
let mut s = State::default();
let t0 = Instant::now();
s.acquire();
assert_eq!(s.release(t0, Linger::Forever), Release::Pin);
assert_eq!(s, State::Pinned);
// No amount of ticking tears a pinned display down.
assert!(!s.poll_expiry(t0 + Duration::from_secs(86_400)));
assert!(s.has_display());
// Only an explicit release does.
assert!(s.force_release());
assert_eq!(s, State::Idle);
}
#[test]
fn force_release_refuses_active() {
let mut s = State::default();
s.acquire();
assert!(
!s.force_release(),
"an active display can't be force-released"
);
assert_eq!(s.refs(), 1);
// Idle also can't.
let mut idle = State::default();
assert!(!idle.force_release());
}
#[test]
fn stale_release_is_noop() {
let mut s = State::default();
assert_eq!(s.release(Instant::now(), Linger::Immediate), Release::Noop);
assert_eq!(s, State::Idle);
}
/// Property test (deterministic seeded walk): across an arbitrary interleaving of acquire /
/// release / expiry-tick / force-release, the machine must never (a) leak or double-free the
/// backend resource — `has_display()` must exactly track a shadow "resource alive" flag, with
/// every Create preceded by no live resource and every teardown preceded by one — nor (b)
/// underflow the refcount, nor (c) tear a display down while a session still holds it.
#[test]
fn property_no_leaks_no_double_free_no_underflow() {
// Tiny deterministic LCG (Numerical Recipes) — reproducible, no dependency.
let mut rng: u64 = 0x1234_5678_9abc_def0;
let mut next = || {
rng = rng
.wrapping_mul(6364136223846793005)
.wrapping_add(1442695040888963407);
(rng >> 33) as u32
};
let base = Instant::now();
let mut logical_ms: u64 = 0;
let mut s = State::default();
// Shadow model.
let mut resource_alive = false;
let mut live_holds: u32 = 0;
for _ in 0..200_000 {
// Advance logical time by 0..2000 ms each step so lingers cross their deadlines.
logical_ms += (next() % 2000) as u64;
let now = base + Duration::from_millis(logical_ms);
match next() % 5 {
0 => {
// acquire
let before_alive = resource_alive;
let a = s.acquire();
match a {
Acquire::Create => {
assert!(!before_alive, "Create while a resource was alive")
}
Acquire::Join | Acquire::Reuse => {
assert!(before_alive, "Join/Reuse with no live resource")
}
}
resource_alive = true;
live_holds += 1;
}
1 | 2 => {
// release (weighted 2/5 so refs actually drain)
let linger = match next() % 3 {
0 => Linger::Immediate,
1 => Linger::For(Duration::from_millis((next() % 3000) as u64 + 1)),
_ => Linger::Forever,
};
let held_before = live_holds;
let r = s.release(now, linger);
match r {
Release::Noop => assert_eq!(held_before, 0, "Noop only with no live hold"),
Release::Decref => {
assert!(held_before >= 2, "Decref must leave the display held");
live_holds -= 1;
}
Release::Teardown => {
assert_eq!(held_before, 1, "Teardown only on the last hold");
live_holds = 0;
resource_alive = false;
}
Release::Linger | Release::Pin => {
assert_eq!(held_before, 1, "Linger/Pin only on the last hold");
live_holds = 0;
// resource stays alive (kept)
}
}
}
3 => {
// expiry tick
if s.poll_expiry(now) {
assert_eq!(live_holds, 0, "expiry tore down a held display");
resource_alive = false;
}
}
_ => {
// force release
if s.force_release() {
assert_eq!(live_holds, 0, "force-release tore down a held display");
resource_alive = false;
}
}
}
// Invariant after every step: the machine's own view of "a display exists" matches the
// shadow, and the refcount matches the live-hold count.
assert_eq!(
s.has_display(),
resource_alive,
"has_display drifted from the shadow model"
);
assert_eq!(
s.refs(),
live_holds,
"refs drifted from the live-hold count"
);
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,290 @@
//! gamescope **discovery + probes** (plan §W3, carved out of the backend): finding the compositor's
//! PipeWire node (log line first, then a scoped `pw-dump` fallback), locating its live EIS/libei
//! socket, the version gate, and the dedicated-session game-exit check. Pure read-side plumbing — it
//! observes gamescope, never spawns or tears it down (that stays in [`super`]).
use super::*;
/// Wait for gamescope to report its PipeWire node. Authoritative source: gamescope's own log
/// line `stream available on node ID: N` (its node carries `node.name=gamescope` on TWO objects
/// — the adapter and the inner stream — and only the advertised id is the correct capture
/// target). Falls back to `pw-dump` discovery if the log line doesn't show.
/// B2 (game-exit detection): confirm a **dedicated** gamescope session's game has exited. gamescope is
/// a single-app compositor — it exits when its nested app exits — so once capture is lost, THIS
/// session's `node_id` not reappearing within a short confirmation window means the game quit (vs. a
/// transient PipeWire hiccup). Scoped to the session's own `node_id` (via [`gamescope_node_present`]),
/// so a **coexisting** gamescope (a second dedicated session, or the box's game-mode gamescope beside a
/// non-Steam dedicated launch) doesn't mask the exit (review findings #4/#8). Returns `true` when the
/// node stays absent across the window.
pub(crate) fn game_session_exited(node_id: u32) -> bool {
let deadline = Instant::now() + Duration::from_millis(1500);
loop {
if gamescope_node_present(node_id) {
return false; // OUR node is (still) present → not an exit (transient loss)
}
if Instant::now() >= deadline {
return true; // our node stayed gone across the window → the game exited
}
std::thread::sleep(Duration::from_millis(250));
}
}
/// Poll [`find_gamescope_node`] (unscoped) up to `timeout` — for the managed / SteamOS session, which
/// logs to journald (no per-spawn file) and is single-session (no scoping needed).
pub(super) fn poll_managed_node(timeout: Duration) -> Option<u32> {
let deadline = Instant::now() + timeout;
loop {
if let Some(id) = find_gamescope_node() {
return Some(id);
}
if Instant::now() >= deadline {
return None;
}
std::thread::sleep(Duration::from_millis(300));
}
}
pub(super) fn wait_for_node(
timeout: Duration,
log: &std::path::Path,
child_pid: u32,
) -> Option<u32> {
let deadline = Instant::now() + timeout;
loop {
if let Some(id) = node_from_log(log) {
return Some(id);
}
if Instant::now() >= deadline {
// Last-resort fallback scoped to THIS spawn's process tree (A5), so a coexisting gamescope's
// node isn't picked by mistake.
return find_gamescope_node_scoped(Some(child_pid));
}
std::thread::sleep(Duration::from_millis(300));
}
}
/// Parse `stream available on node ID: N` from a spawned gamescope's per-instance log (ANSI-colored).
fn node_from_log(log: &std::path::Path) -> Option<u32> {
let log = std::fs::read_to_string(log).ok()?;
for line in log.lines().rev() {
if let Some(pos) = line.find("stream available on node ID:") {
let tail = &line[pos + "stream available on node ID:".len()..];
let digits: String = tail.chars().filter(|c| c.is_ascii_digit()).collect();
if let Ok(id) = digits.parse() {
return Some(id);
}
}
}
None
}
/// Is a PipeWire node with exactly `node_id` present on the default daemon right now? Used by the
/// keep-alive reuse liveness probe ([`GamescopeDisplay::kept_display_alive`]): a kept gamescope node
/// vanishes when its nested game exits, so a missing id means "recreate, don't reuse the corpse".
pub(super) fn gamescope_node_present(node_id: u32) -> bool {
let Ok(out) = Command::new("pw-dump").arg(node_id.to_string()).output() else {
// pw-dump unavailable → don't block reuse (mark_failed is the backstop on a genuinely dead node).
return true;
};
let Ok(dump) = serde_json::from_slice::<serde_json::Value>(&out.stdout) else {
return true;
};
dump.as_array()
.map(|objs| {
objs.iter().any(|o| {
o.get("id").and_then(|i| i.as_u64()) == Some(node_id as u64)
&& o.get("type").and_then(|t| t.as_str()) == Some("PipeWire:Interface:Node")
})
})
.unwrap_or(true)
}
/// Find the `gamescope` `Video/Source` node id in a `pw-dump` snapshot of the default daemon.
///
/// `node.name=gamescope` appears on TWO objects (the adapter *and* the inner stream node); only
/// the one whose `media.class` is `Video/Source` is a valid capture target — connecting to the
/// other wedges the link. So we require `Video/Source` first and fall back to a bare name match
/// only if no class-tagged node is present (older gamescope that doesn't set media.class).
pub(super) fn find_gamescope_node() -> Option<u32> {
find_gamescope_node_scoped(None)
}
/// Like [`find_gamescope_node`], but when `scope` is `Some(pid)` only a node whose owning process
/// (`application.process.id`) is `pid` or a descendant of it qualifies (A5 — a spawn's node must
/// belong to OUR gamescope's process tree, so a coexisting foreign / other-session gamescope node is
/// never mistaken for ours). `None` = any gamescope node (the managed/attach paths, single-session).
fn find_gamescope_node_scoped(scope: Option<u32>) -> Option<u32> {
let out = Command::new("pw-dump").output().ok()?;
let dump: serde_json::Value = serde_json::from_slice(&out.stdout).ok()?;
let nodes = dump.as_array()?;
let node_props = |obj: &serde_json::Value| -> Option<(u32, String, String, Option<u32>)> {
if obj.get("type").and_then(|t| t.as_str()) != Some("PipeWire:Interface:Node") {
return None;
}
let id = obj.get("id").and_then(|i| i.as_u64())? as u32;
let props = obj.get("info").and_then(|i| i.get("props"));
let name = props
.and_then(|p| p.get("node.name"))
.and_then(|n| n.as_str())
.unwrap_or("")
.to_string();
let class = props
.and_then(|p| p.get("media.class"))
.and_then(|n| n.as_str())
.unwrap_or("")
.to_string();
// PipeWire records the owning process id as a string or an int depending on version.
let pid = props
.and_then(|p| p.get("application.process.id"))
.and_then(|v| {
v.as_u64()
.or_else(|| v.as_str().and_then(|s| s.parse().ok()))
.map(|n| n as u32)
});
Some((id, name, class, pid))
};
// A node is in-scope when no scope is asked, or its owning pid descends from the scope pid. When
// the pid prop is absent (older gamescope / PipeWire) we DON'T exclude it — falling back to the
// per-instance log is the primary addressing (design §7 risk note).
let in_scope = |pid: Option<u32>| -> bool {
match scope {
None => true,
Some(root) => pid.map(|p| descends_from(p, root)).unwrap_or(true),
}
};
// Preferred: a Video/Source node named (or containing) "gamescope", in scope.
for obj in nodes {
if let Some((id, name, class, pid)) = node_props(obj) {
if class == "Video/Source"
&& (name == "gamescope" || name.contains("gamescope"))
&& in_scope(pid)
{
return Some(id);
}
}
}
// Fallback: a node literally named "gamescope" with no usable class tag, in scope.
for obj in nodes {
if let Some((id, name, _, pid)) = node_props(obj) {
if name == "gamescope" && in_scope(pid) {
tracing::warn!(
node_id = id,
"gamescope node has no media.class=Video/Source tag — capturing it anyway"
);
return Some(id);
}
}
}
None
}
/// Find the live gamescope EIS (libei) socket to inject into when ATTACHING to an existing
/// session (the spawn path instead relays the nested gamescope's `LIBEI_SOCKET` through a file).
///
/// gamescope names its EIS socket `gamescope-<display>-ei` in `XDG_RUNTIME_DIR` (alongside the
/// `gamescope-<display>` wayland socket). Stale sockets from dead sessions linger, so we don't
/// trust the name — we `connect()` each candidate and keep the connectable ones, returning the
/// most recently created (the live session). Returns the bare socket *name* (the injector
/// resolves it against `XDG_RUNTIME_DIR`, matching libei's own `LIBEI_SOCKET` semantics).
pub(super) fn find_gamescope_eis_socket() -> Option<String> {
let runtime = std::env::var("XDG_RUNTIME_DIR").ok()?;
let mut live: Vec<(std::time::SystemTime, String)> = Vec::new();
for entry in std::fs::read_dir(&runtime).ok()?.flatten() {
let name = entry.file_name().to_string_lossy().into_owned();
// The EIS socket itself, not its `.lock` sidecar or the bare wayland socket.
if !(name.starts_with("gamescope-") && name.ends_with("-ei")) {
continue;
}
// Connectable == a live listener is behind it (a dead session's socket refuses).
if std::os::unix::net::UnixStream::connect(entry.path()).is_err() {
continue;
}
let mtime = entry
.metadata()
.and_then(|m| m.modified())
.unwrap_or(std::time::UNIX_EPOCH);
live.push((mtime, name));
}
live.sort_by_key(|(mtime, _)| std::cmp::Reverse(*mtime)); // newest first
live.into_iter().next().map(|(_, n)| n)
}
/// gamescope is usable wherever its binary runs — it spawns its own nested session, so it does
/// not require any particular desktop to be running. Quiet (no version warning — that's for the
/// create path); just checks the binary executes.
pub(crate) fn is_available() -> bool {
std::process::Command::new("gamescope")
.arg("--version")
.output()
.map(|o| o.status.success())
.unwrap_or(false)
}
/// Minimum gamescope that captures reliably: below 3.16.22, headless PipeWire capture deadlocks
/// against PipeWire ≥ 1.6 (a loop-lock bug) and a stuck link head-blocks the whole daemon.
const MIN_GAMESCOPE: (u32, u32, u32) = (3, 16, 22);
/// Best-effort: warn loudly if the installed gamescope is older than [`MIN_GAMESCOPE`]. Parsing
/// failures are silent (don't block a possibly-fine custom build) — this is a diagnostic, not a
/// gate. Returns the parsed version when it could read one.
pub(super) fn check_gamescope_version() -> Option<(u32, u32, u32)> {
let out = Command::new("gamescope").arg("--version").output().ok()?;
// gamescope prints the version banner to stderr on some builds, stdout on others.
let text = format!(
"{}{}",
String::from_utf8_lossy(&out.stdout),
String::from_utf8_lossy(&out.stderr)
);
let ver = parse_version(&text)?;
if ver < MIN_GAMESCOPE {
tracing::warn!(
found = %format!("{}.{}.{}", ver.0, ver.1, ver.2),
min = %format!("{}.{}.{}", MIN_GAMESCOPE.0, MIN_GAMESCOPE.1, MIN_GAMESCOPE.2),
"gamescope is older than the minimum for reliable headless capture — expect a \
capture deadlock against PipeWire ≥ 1.6 (a wedged link head-blocks the daemon); \
upgrade gamescope or use PUNKTFUNK_COMPOSITOR=kwin|mutter"
);
}
Some(ver)
}
/// Extract the first `X.Y.Z` version triple from arbitrary text (e.g. `gamescope version 3.16.22`).
fn parse_version(text: &str) -> Option<(u32, u32, u32)> {
for token in text.split(|c: char| !(c.is_ascii_digit() || c == '.')) {
let mut parts = token.split('.');
let (a, b, c) = (parts.next()?, parts.next(), parts.next());
let (Some(b), Some(c)) = (b, c) else { continue };
if let (Ok(a), Ok(b), Ok(c)) = (a.parse(), b.parse(), c.parse()) {
return Some((a, b, c));
}
}
None
}
#[cfg(test)]
mod tests {
use super::{parse_version, MIN_GAMESCOPE};
#[test]
fn parses_version_banner() {
assert_eq!(
parse_version("gamescope version 3.16.22"),
Some((3, 16, 22))
);
assert_eq!(
parse_version("gamescope: version v3.15.9 (no PipeWire)"),
Some((3, 15, 9))
);
assert_eq!(parse_version("3.16.20-1.fc41"), Some((3, 16, 20)));
assert_eq!(parse_version("no version here"), None);
assert_eq!(parse_version("only 3.16 here"), None); // needs a full triple
}
#[test]
fn flags_known_bad_versions() {
// The 26.04-shipped 3.16.20 is below the minimum (PipeWire 1.6 deadlock).
assert!(parse_version("gamescope version 3.16.20").unwrap() < MIN_GAMESCOPE);
assert!(parse_version("gamescope version 3.16.22").unwrap() >= MIN_GAMESCOPE);
assert!(parse_version("gamescope version 3.17.0").unwrap() >= MIN_GAMESCOPE);
}
}
@@ -0,0 +1,601 @@
//! Hyprland virtual-output backend via `hyprctl` IPC + the xdg ScreenCast portal
//! (xdg-desktop-portal-hyprland / xdph). See `design/hyprland-support.md`.
//!
//! Hyprland dropped wlroots in v0.42 (aquamarine backend) but kept the client-facing wlr
//! protocols, so it shares the wlr virtual-input path with sway — but it needs its own IPC and
//! portal, so it is a **distinct backend** from [`super::wlroots`], not a branch inside it (D1):
//!
//! 1. `hyprctl output create headless PF-<n>` adds a named headless output — Hyprland supports
//! **explicit names**, so no before/after diffing like sway's `HEADLESS-N` (D6). We poll
//! `hyprctl -j monitors` until the name shows up.
//! 2. A monitor rule sets the client's exact mode. [`set_monitor_rule`] uses `hyprctl keyword
//! monitor NAME,WxH@Hz,auto,1` (the hyprlang path — the default config manager on every current
//! release, ≥0.55 included) and falls back to the Lua `hyprctl eval 'hl.monitor{…}'` only for a
//! user on the opt-in Lua config manager, confirming the output actually adopted the mode (D5).
//! 3. The xdg ScreenCast portal (served by **xdph**) yields the output's PipeWire node. There is
//! no GUI to pick an output headlessly, so xdph is steered through its **custom picker**: a
//! managed config (`~/.config/hypr/xdph.conf`) points `screencopy:custom_picker_binary` at a tiny
//! installed shim that cats a per-session selection file we write (`[SELECTION]screen:<NAME>`)
//! right before the handshake — byte-for-byte the xdpw pattern, xdph's picker wire format.
//! 4. Teardown is RAII: drop stops the portal thread (its zbus connection ends the cast) and runs
//! `hyprctl output remove NAME`.
//!
//! Requirements: the host runs inside (or can reach) the Hyprland session — either
//! `HYPRLAND_INSTANCE_SIGNATURE` is inherited, or [`is_available`] discovers it from
//! `$XDG_RUNTIME_DIR/hypr/` and [`super::super::apply_session_env`] exports it for `hyprctl` — with
//! the ScreenCast interface routed to xdph (`scripts/headless/portals.conf`).
//!
//! Contracts verified on **Hyprland 0.55.4 + xdph 1.3.x** (`design/hyprland-support.md` Phase 0):
//! `hyprctl` subcommands / JSON shapes, the `[SELECTION]screen:<name>` picker format, the
//! `~/.config/hypr/xdph.conf` path + `screencopy:custom_picker_binary` key, and that `eval` needs
//! the Lua config manager. Not yet exercised end-to-end on real DRM hardware: a headless output's
//! GBM/dmabuf allocation (fails on a nested/NVIDIA test box — Sunshine#4197); `set_monitor_rule`
//! surfaces that as a clear error instead of streaming a 0×0 output.
use super::{DisplayOwnership, Mode, VirtualDisplay, VirtualOutput};
use anyhow::{anyhow, bail, Context, Result};
use std::os::fd::OwnedFd;
use std::process::Command;
use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
use std::sync::mpsc::Sender;
use std::sync::{Arc, Once};
use std::thread;
use std::time::{Duration, Instant};
/// Per-session file the xdph custom picker reads the selected output from. We write
/// `screen:<NAME>\n` here right before the portal handshake selects sources. Lives under
/// `$XDG_RUNTIME_DIR` (per-user, 0700) — NOT a world-writable /tmp path another local user could
/// pre-create or rewrite between our write and xdph's read (steer capture elsewhere). Mirrors the
/// wlroots chooser file.
fn selection_file() -> String {
let dir = std::env::var("XDG_RUNTIME_DIR").unwrap_or_else(|_| "/tmp".into());
format!("{dir}/punktfunk-xdph-output")
}
/// The installed custom-picker shim: a tiny script that cats [`selection_file`]. xdph runs
/// `custom_picker_binary` and reads one selection line from its stdout; an empty read (no session
/// has written the file) leaves xdph to its interactive picker — the graceful fallback.
fn picker_shim_path() -> String {
let dir = std::env::var("XDG_RUNTIME_DIR").unwrap_or_else(|_| "/tmp".into());
format!("{dir}/punktfunk-xdph-picker.sh")
}
/// The picker line for output `name`. Verified against xdph 1.3.x / hyprland-share-picker on
/// Hyprland 0.55.4: xdph reads the custom picker's stdout and requires the `[SELECTION]` marker
/// followed by `screen:<name>` (or `window:<addr>` / `region:…`); anything else is rejected as
/// "strange output" and falls back to the interactive picker. So a monitor selection is
/// `[SELECTION]screen:<name>`.
fn picker_selection_line(name: &str) -> String {
format!("[SELECTION]screen:{name}\n")
}
/// The managed xdph config: point the screencopy custom picker at our shim so headless output
/// selection needs no GUI. xdph reads its config at startup, so a change restarts it (see
/// [`ensure_xdph_config`]). The *selection* is the per-session file, not this static config.
fn xdph_config() -> String {
format!(
"# managed by punktfunk (vdisplay/hyprland.rs) — headless per-session output selection.\n\
screencopy {{\n\
custom_picker_binary = {}\n\
}}\n",
picker_shim_path()
)
}
/// Monotonic per-process counter for headless output names (`PF-1`, `PF-2`, …). Named outputs kill
/// the before/after diff race sway needs (D6).
static OUTPUT_SEQ: AtomicU32 = AtomicU32::new(0);
fn next_output_name() -> String {
format!("PF-{}", OUTPUT_SEQ.fetch_add(1, Ordering::Relaxed) + 1)
}
/// The Hyprland virtual-display driver. Stateless — each [`create`](VirtualDisplay::create) adds one
/// named headless output and spins up a portal thread owning the cast on it.
pub struct HyprlandDisplay;
impl HyprlandDisplay {
pub fn new() -> Result<Self> {
Ok(HyprlandDisplay)
}
}
/// Hyprland is usable when a live Hyprland instance for our uid is reachable — signalled by
/// `HYPRLAND_INSTANCE_SIGNATURE` (inherited from the session) **or** a discoverable instance socket
/// under `$XDG_RUNTIME_DIR/hypr/*/.socket.sock` (so the systemd `--user` host works without env
/// import, unlike sway's `SWAYSOCK`; the signature is then exported by `apply_session_env`). Cheap,
/// side-effect-free — safe on the enumeration path.
pub fn is_available() -> bool {
if std::env::var_os("HYPRLAND_INSTANCE_SIGNATURE").is_some() {
return true;
}
let dir = match std::env::var_os("XDG_RUNTIME_DIR") {
Some(d) => std::path::PathBuf::from(d).join("hypr"),
None => return false,
};
let Ok(entries) = std::fs::read_dir(dir) else {
return false;
};
entries
.flatten()
.any(|e| e.path().join(".socket.sock").exists())
}
/// Pre-flight for the Hyprland backend: `hyprctl` must reach the compositor (a clear error now
/// beats a create-time failure), and if the permission system is enforcing, warn about the silent
/// black-frame / dropped-input failure mode.
pub fn probe() -> Result<()> {
hyprctl(&["-j", "version"]).context(
"hyprctl not reachable — is Hyprland running and HYPRLAND_INSTANCE_SIGNATURE set? (the \
host must run inside, or be able to reach, the Hyprland session)",
)?;
if let Some((maj, min, pat)) = hyprland_version() {
tracing::info!(version = %format!("{maj}.{min}.{pat}"), "Hyprland backend ready");
}
warn_if_permissions_enforced();
Ok(())
}
impl VirtualDisplay for HyprlandDisplay {
fn name(&self) -> &'static str {
"hyprland"
}
fn create(&mut self, mode: Mode) -> Result<VirtualOutput> {
// Log the permission-system caveat once per process (silent black frames otherwise).
preflight_once();
let name = next_output_name();
hyprctl_dispatch(&["output", "create", "headless", &name]).with_context(|| {
format!("hyprctl output create headless {name} (is hyprctl reachable?)")
})?;
// Own the output from here on so any later error (or drop) removes it.
let output = OutputGuard(name.clone());
wait_monitor_ready(&name, Duration::from_secs(5))
.with_context(|| format!("waiting for headless output {name} to appear"))?;
// The client's exact mode (also the frame clock — a headless output is timer-paced from it).
set_monitor_rule(&name, mode).with_context(|| format!("set monitor rule for {name}"))?;
// Steer xdph's custom picker at our new output, then run the portal handshake on its own
// thread (it parks to keep the cast alive, like the other backends).
ensure_xdph_config()?;
let sel = selection_file();
std::fs::write(&sel, picker_selection_line(&name))
.with_context(|| format!("write {sel}"))?;
let (setup_tx, setup_rx) = std::sync::mpsc::channel::<Result<(OwnedFd, u32), String>>();
let stop = Arc::new(AtomicBool::new(false));
let stop_thread = stop.clone();
thread::Builder::new()
.name("punktfunk-hypr-vout".into())
.spawn(move || portal_thread(setup_tx, stop_thread))
.context("spawn hyprland portal thread")?;
let (fd, node_id) = match setup_rx.recv_timeout(Duration::from_secs(20)) {
Ok(Ok(v)) => v,
Ok(Err(e)) => bail!("ScreenCast portal on {name} failed: {e}"),
Err(_) => bail!("timed out waiting for the ScreenCast portal on {name}"),
};
tracing::info!(
node_id,
output = %name,
w = mode.width,
h = mode.height,
hz = mode.refresh_hz,
"hyprland headless output ready"
);
Ok(VirtualOutput {
node_id,
remote_fd: Some(fd),
preferred_mode: Some((mode.width, mode.height, mode.refresh_hz)),
keepalive: Box::new(Keepalive {
_stop: StopGuard(stop),
_output: output,
}),
// Owned (the compositor output is ours to tear down), but not registry-poolable: the
// portal fd can't be re-opened per attach, so the registry passes it through on
// `remote_fd.is_some()` — same as wlroots.
ownership: DisplayOwnership::Owned,
reused_gen: None,
pool_gen: None,
})
}
}
/// Drop order matters: stop the portal thread first (zbus connection drop ends the cast), then
/// remove the output (fields drop in declaration order).
struct Keepalive {
_stop: StopGuard,
_output: OutputGuard,
}
/// Dropping this ends the portal keepalive thread, closing its zbus connection — the portal then
/// tears the screencast session down.
struct StopGuard(Arc<AtomicBool>);
impl Drop for StopGuard {
fn drop(&mut self) {
self.0.store(true, Ordering::Relaxed);
}
}
/// Owns the created headless output; dropping it removes it from Hyprland.
struct OutputGuard(String);
impl Drop for OutputGuard {
fn drop(&mut self) {
match hyprctl_dispatch(&["output", "remove", &self.0]) {
Ok(_) => tracing::info!(output = %self.0, "hyprland headless output removed"),
Err(e) => {
tracing::warn!(output = %self.0, error = %format!("{e:#}"), "output remove failed")
}
}
}
}
/// Run `hyprctl <args>`, returning stdout. `hyprctl` reads `HYPRLAND_INSTANCE_SIGNATURE` from the
/// env (exported by `apply_session_env`) to reach the right instance socket. It exits non-zero on a
/// hard failure, but for dispatch commands it can print an error with status 0 — see
/// [`hyprctl_dispatch`].
fn hyprctl(args: &[&str]) -> Result<String> {
let out = Command::new("hyprctl")
.args(args)
.output()
.context("run hyprctl (is Hyprland installed?)")?;
if !out.status.success() {
bail!(
"hyprctl {:?} failed: {}{}",
args,
String::from_utf8_lossy(&out.stdout).trim(),
String::from_utf8_lossy(&out.stderr).trim()
);
}
Ok(String::from_utf8_lossy(&out.stdout).into_owned())
}
/// Run a `hyprctl` **dispatch** command (`output …`, `keyword …`, `eval …`) that reports success by
/// printing `ok`. hyprctl often exits 0 even when the command is rejected, printing the error to
/// stdout, so treat a known error marker as failure (this is also how [`set_monitor_rule`] tells the
/// two config eras apart).
fn hyprctl_dispatch(args: &[&str]) -> Result<()> {
let out = hyprctl(args)?;
let t = out.trim();
let lc = t.to_ascii_lowercase();
if lc.contains("invalid")
|| lc.contains("not found")
|| lc.contains("couldn't")
|| lc.contains("could not")
|| lc.contains("unknown")
|| lc.contains("no such")
|| lc.contains("error")
// `hyprctl eval` on a hyprlang (non-Lua) config: "eval is only supported with the lua
// config manager" — a rejection hyprctl reports with exit 0 and no other marker.
|| lc.contains("only supported")
|| lc.contains("not supported")
{
bail!("hyprctl {:?} rejected: {t}", args);
}
Ok(())
}
/// Wait until the named headless output shows up in `hyprctl -j monitors` (it appears near-instantly
/// in practice; poll briefly to be safe).
fn wait_monitor_ready(name: &str, timeout: Duration) -> Result<()> {
let deadline = Instant::now() + timeout;
loop {
if monitor_exists(name)? {
return Ok(());
}
if Instant::now() >= deadline {
bail!("output create succeeded but monitor {name} never appeared");
}
thread::sleep(Duration::from_millis(50));
}
}
/// Is a monitor named `name` present in `hyprctl -j monitors` (JSON)?
fn monitor_exists(name: &str) -> Result<bool> {
let out = hyprctl(&["-j", "monitors"])?;
let monitors: serde_json::Value =
serde_json::from_str(&out).context("parse hyprctl -j monitors")?;
Ok(monitors
.as_array()
.map(|a| {
a.iter()
.any(|m| m.get("name").and_then(|n| n.as_str()) == Some(name))
})
.unwrap_or(false))
}
/// Set the client's exact mode on `name`, supporting both config eras (D5). Encapsulates the whole
/// era split (D5). `hyprctl keyword monitor NAME,WxH@Hz,auto,1` is the hyprlang path — the default
/// config manager on **every** current release, including ≥0.55 (verified on 0.55.4: version does
/// NOT imply the Lua era — a stock 0.55.4 rejects `eval` with "only supported with the lua config
/// manager"). So we try `keyword` first and fall back to the Lua `hyprctl eval 'hl.monitor{…}'` only
/// for a user who opted into the Lua config manager (where `keyword` is gone). Either way we confirm
/// the output actually adopted the mode — some forms print `ok` for a command they ignored.
///
/// A headless output starts at 0×0 and only gets a framebuffer once a mode commits; if neither form
/// makes it adopt a usable (non-zero) size the compositor couldn't back the mode (a headless GBM /
/// dmabuf allocation failure — Sunshine#4197, seen on some NVIDIA setups), which we surface clearly
/// rather than streaming a 0×0 corpse.
fn set_monitor_rule(name: &str, mode: Mode) -> Result<()> {
let hz = mode.refresh_hz.max(1);
let spec = format!("{name},{}x{}@{hz},auto,1", mode.width, mode.height);
let lua = format!(
"hl.monitor{{ output = \"{name}\", mode = \"{}x{}@{hz}\", position = \"auto\", scale = 1 }}",
mode.width, mode.height
);
let keyword: Vec<&str> = vec!["keyword", "monitor", &spec];
let eval: Vec<&str> = vec!["eval", &lua];
for a in [&keyword, &eval] {
// A wrong-era command errors (`keyword` gone under Lua, or `eval` under hyprlang) — skip to
// the other form. A command that's accepted then has up to the timeout to take effect.
if hyprctl_dispatch(a).is_err() {
continue;
}
if wait_exact_mode(name, mode, Duration::from_millis(1500)) {
tracing::debug!(output = %name, cmd = ?a, w = mode.width, h = mode.height, "monitor adopted the requested mode");
return Ok(());
}
}
// Neither form produced the exact mode. Distinguish "usable but different size" (proceed with a
// warning — a working stream beats none) from "0×0 / gone" (the output has no framebuffer at all).
match monitor_size(name)? {
Some((w, h)) if w > 0 && h > 0 => {
tracing::warn!(
output = %name,
requested = %format!("{}x{}", mode.width, mode.height),
got = %format!("{w}x{h}"),
"Hyprland did not adopt the exact requested mode — streaming at the output's current size"
);
Ok(())
}
_ => bail!(
"headless output {name} never got a framebuffer (stayed 0x0) after the monitor rule for \
{}x{}@{hz} — the compositor could not back the mode, likely a headless GBM/dmabuf \
allocation failure (GPU driver; cf. Sunshine#4197). Check the Hyprland log.",
mode.width,
mode.height
),
}
}
/// Poll until monitor `name` reports exactly `mode`'s width×height (the rule applies asynchronously),
/// up to `timeout`. Returns `false` on timeout.
fn wait_exact_mode(name: &str, mode: Mode, timeout: Duration) -> bool {
let deadline = Instant::now() + timeout;
loop {
if matches!(monitor_size(name), Ok(Some((w, h))) if w == mode.width as u64 && h == mode.height as u64)
{
return true;
}
if Instant::now() >= deadline {
return false;
}
thread::sleep(Duration::from_millis(50));
}
}
/// Monitor `name`'s current `(width, height)` from `hyprctl -j monitors all` (includes a disabled
/// output), or `None` if it isn't present. A freshly-created headless output reports `0×0` until a
/// mode commits.
fn monitor_size(name: &str) -> Result<Option<(u64, u64)>> {
let out = hyprctl(&["-j", "monitors", "all"])?;
let monitors: serde_json::Value =
serde_json::from_str(&out).context("parse hyprctl -j monitors")?;
let Some(arr) = monitors.as_array() else {
return Ok(None);
};
for m in arr {
if m.get("name").and_then(|n| n.as_str()) == Some(name) {
let w = m.get("width").and_then(|v| v.as_u64()).unwrap_or(0);
let h = m.get("height").and_then(|v| v.as_u64()).unwrap_or(0);
return Ok(Some((w, h)));
}
}
Ok(None)
}
/// The running Hyprland `(major, minor, patch)` from `hyprctl -j version` (`tag` like `v0.55.4`),
/// for a diagnostic log — the mode-rule path is version-independent (see [`set_monitor_rule`]).
fn hyprland_version() -> Option<(u16, u16, u16)> {
let out = hyprctl(&["-j", "version"]).ok()?;
let json: serde_json::Value = serde_json::from_str(&out).ok()?;
parse_version_tag(json.get("tag").and_then(|t| t.as_str())?)
}
/// Parse a Hyprland `tag` (`v0.55.4`, or a dev `v0.41.2-13-gabcdef`) to `(major, minor, patch)`.
fn parse_version_tag(tag: &str) -> Option<(u16, u16, u16)> {
let t = tag.trim().trim_start_matches(['v', 'V']);
let mut it = t.split(['.', '-', '_', '+']);
let major = it.next()?.parse().ok()?;
let minor = it.next().and_then(|s| s.parse().ok()).unwrap_or(0);
let patch = it.next().and_then(|s| s.parse().ok()).unwrap_or(0);
Some((major, minor, patch))
}
/// Log the permission-system caveat at most once per process: with
/// `ecosystem.enforce_permissions = true` (0.49+, off by default), direct screencopy/virtual-input
/// clients can be denied — and denial is **silent black frames / dropped input**, not an error.
fn preflight_once() {
static WARNED: Once = Once::new();
WARNED.call_once(warn_if_permissions_enforced);
}
fn warn_if_permissions_enforced() {
let Ok(out) = hyprctl(&["-j", "getoption", "ecosystem:enforce_permissions"]) else {
return;
};
let on = serde_json::from_str::<serde_json::Value>(&out)
.ok()
.and_then(|j| j.get("int").and_then(|v| v.as_i64()))
.is_some_and(|v| v != 0);
if on {
tracing::warn!(
"Hyprland ecosystem.enforce_permissions is ON — screencopy/virtual-input may be denied \
as SILENT black frames / dropped input. Grant the host with hl.permission rules \
(screencopy + virtual pointer/keyboard) — see docs/hyprland."
);
}
}
/// Make sure xdph uses our custom picker: install the shim (once) and write the managed config,
/// restarting xdph if the config changed (it reads config only at startup). Mirrors the wlroots
/// `ensure_xdpw_config` pattern.
fn ensure_xdph_config() -> Result<()> {
// 1. Install the picker shim (idempotent — content is fixed).
let shim = picker_shim_path();
let sel = selection_file();
let shim_body = format!("#!/bin/sh\nexec cat \"{sel}\" 2>/dev/null\n");
if std::fs::read_to_string(&shim).is_ok_and(|c| c == shim_body) {
// already installed
} else {
std::fs::write(&shim, &shim_body).with_context(|| format!("write {shim}"))?;
#[cfg(target_os = "linux")]
{
use std::os::unix::fs::PermissionsExt;
std::fs::set_permissions(&shim, std::fs::Permissions::from_mode(0o700))
.with_context(|| format!("chmod {shim}"))?;
}
}
// 2. Write the managed xdph config and restart xdph on change.
let base = std::env::var_os("XDG_CONFIG_HOME")
.map(std::path::PathBuf::from)
.or_else(|| std::env::var_os("HOME").map(|h| std::path::PathBuf::from(h).join(".config")))
.ok_or_else(|| anyhow!("neither XDG_CONFIG_HOME nor HOME set"))?;
let dir = base.join("hypr");
let path = dir.join("xdph.conf");
let cfg = xdph_config();
if std::fs::read_to_string(&path).is_ok_and(|c| c == cfg) {
return Ok(());
}
std::fs::create_dir_all(&dir).with_context(|| format!("mkdir {}", dir.display()))?;
std::fs::write(&path, &cfg).with_context(|| format!("write {}", path.display()))?;
tracing::info!(path = %path.display(), "wrote managed xdg-desktop-portal-hyprland config");
let _ = Command::new("systemctl")
.args([
"--user",
"try-restart",
"xdg-desktop-portal-hyprland.service",
])
.status();
Ok(())
}
/// The ScreenCast portal handshake — the xdg ScreenCast portal is backend-neutral (served here by
/// xdph), so this mirrors the wlroots portal thread: it reports the fd + node id and parks until
/// stopped (the zbus connection is the cast's lifetime). xdph answers source selection via our
/// custom picker, no dialog. (Kept separate from wlroots' copy so each wlr-family backend stays
/// self-owned per D1; unify if they ever diverge no further.)
fn portal_thread(setup_tx: Sender<Result<(OwnedFd, u32), String>>, stop: Arc<AtomicBool>) {
use ashpd::desktop::screencast::{CursorMode, Screencast, SelectSourcesOptions, SourceType};
use ashpd::desktop::PersistMode;
use ashpd::enumflags2::BitFlags;
// Multi-thread runtime: the zbus background reader must be pumped across the
// create_session → select_sources → start handshake (see capture/linux.rs).
let rt = match tokio::runtime::Builder::new_multi_thread()
.worker_threads(2)
.enable_all()
.build()
{
Ok(rt) => rt,
Err(e) => {
let _ = setup_tx.send(Err(format!("build tokio runtime: {e}")));
return;
}
};
let err_tx = setup_tx.clone();
rt.block_on(async move {
let result: Result<()> = async {
let proxy = Screencast::new().await.context(
"connect ScreenCast portal (is xdg-desktop-portal running with the hyprland backend/xdph?)",
)?;
let session = proxy
.create_session(Default::default())
.await
.context("create_session")?;
proxy
.select_sources(
&session,
SelectSourcesOptions::default()
.set_cursor_mode(CursorMode::Embedded)
// xdph offers MONITOR; the custom picker selects our output.
.set_sources(BitFlags::from_flag(SourceType::Monitor))
.set_multiple(false)
.set_persist_mode(PersistMode::DoNot),
)
.await
.context("select_sources")?
.response()
.context("select_sources rejected")?;
let streams = proxy
.start(&session, None, Default::default())
.await
.context("start cast")?
.response()
.context("start response (custom picker declined? check the xdph config/shim/selection file)")?;
let stream = streams
.streams()
.first()
.context("portal returned no streams")?
.clone();
let node_id = stream.pipe_wire_node_id();
let fd = proxy
.open_pipe_wire_remote(&session, Default::default())
.await
.context("open_pipe_wire_remote")?;
setup_tx
.send(Ok((fd, node_id)))
.map_err(|_| anyhow!("virtual-output opener went away"))?;
// Park, keeping `proxy` + `session` (the zbus connection) alive until stopped — the cast
// is torn down when the connection drops.
let _keep_alive = (&proxy, &session);
while !stop.load(Ordering::Relaxed) {
tokio::time::sleep(Duration::from_millis(200)).await;
}
Ok(())
}
.await;
if let Err(e) = result {
let _ = err_tx.send(Err(format!("{e:#}")));
}
});
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn version_tag_parses_release_and_dev_builds() {
assert_eq!(parse_version_tag("v0.55.0"), Some((0, 55, 0)));
assert_eq!(parse_version_tag("0.41.2"), Some((0, 41, 2)));
// Dev builds tack the commit distance + hash on with a dash.
assert_eq!(parse_version_tag("v0.41.2-13-gabcdef"), Some((0, 41, 2)));
// Missing patch defaults to 0; garbage is rejected.
assert_eq!(parse_version_tag("v1.0"), Some((1, 0, 0)));
assert_eq!(parse_version_tag("wat"), None);
}
#[test]
fn output_names_are_unique_and_prefixed() {
let a = next_output_name();
let b = next_output_name();
assert!(a.starts_with("PF-") && b.starts_with("PF-"));
assert_ne!(a, b);
}
#[test]
fn picker_line_carries_the_selection_marker() {
// xdph requires the `[SELECTION]` prefix; a bare `screen:NAME` is rejected as strange output.
assert_eq!(picker_selection_line("PF-1"), "[SELECTION]screen:PF-1\n");
}
}
@@ -0,0 +1,739 @@
//! KWin virtual-output backend via the privileged `zkde_screencast_unstable_v1` Wayland
//! protocol (the mechanism KRdp / krfb-virtualmonitor use).
//!
//! `stream_virtual_output(name, width, height, scale, pointer)` asks KWin to create a new output
//! sized to exactly `width`x`height`, rendered natively (no scaling), and hands back a PipeWire
//! node for it. The node lives on the user's default PipeWire daemon, so [`VirtualOutput::remote_fd`]
//! is `None` and capture connects to that daemon directly.
//!
//! Requirements: KWin must expose the privileged `zkde_screencast` global. It is a *restricted*
//! protocol — KWin advertises it only to a client whose installed `.desktop` lists it under
//! `X-KDE-Wayland-Interfaces` (KWin maps the connecting client to a `.desktop` by resolving
//! `/proc/<pid>/exe` against `Exec=`, then caches the grant per-executable for the session's life).
//! So an interactive Plasma session does NOT hand it to a bare client — the host packages ship
//! `io.unom.Punktfunk.Host.desktop` (`Exec=/usr/bin/punktfunk-host`,
//! `X-KDE-Wayland-Interfaces=zkde_screencast_unstable_v1,…`) so it is present before the host first
//! connects. The headless test path instead exposes it to bare clients via
//! `KWIN_WAYLAND_NO_PERMISSION_CHECKS=1`. The compositor backend must implement
//! `createVirtualOutput`: the **DRM backend** (any version) or the **VirtualBackend since KWin
//! 6.5.6** (`kwin_wayland --virtual`); on `--virtual` < 6.5.6 the request fails with
//! "Could not find output". We talk raw Wayland on `$WAYLAND_DISPLAY`, so the host must run inside
//! the KWin session's environment.
#![allow(clippy::all, dead_code, non_camel_case_types, non_snake_case, unused)]
// Every `unsafe` block in this file carries a `// SAFETY:` proof; enforce it (unsafe-proof program).
#![deny(clippy::undocumented_unsafe_blocks)]
use super::{Mode, VirtualDisplay, VirtualOutput};
use anyhow::{anyhow, bail, Context, Result};
use std::os::fd::{AsFd, AsRawFd};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc::Sender;
use std::sync::Arc;
use std::thread;
use std::time::Duration;
use wayland_client::protocol::wl_registry::{self, WlRegistry};
use wayland_client::{Connection, Dispatch, Proxy, QueueHandle};
// Generate the client bindings for the vendored protocol XML inline (no build.rs). Path is
// relative to CARGO_MANIFEST_DIR. See wayland-rs' "implementing a custom protocol" docs.
#[allow(clippy::all, dead_code, non_camel_case_types, non_snake_case, unused)]
pub mod zkde {
use wayland_client;
use wayland_client::protocol::*;
pub mod __interfaces {
use wayland_client::protocol::__interfaces::*;
wayland_scanner::generate_interfaces!("protocols/zkde-screencast-unstable-v1.xml");
}
use self::__interfaces::*;
wayland_scanner::generate_client_code!("protocols/zkde-screencast-unstable-v1.xml");
}
use zkde::zkde_screencast_stream_unstable_v1::{
Event as StreamEvent, ZkdeScreencastStreamUnstableV1 as ScreencastStream,
};
use zkde::zkde_screencast_unstable_v1::ZkdeScreencastUnstableV1 as Screencast;
/// `pointer` attachment mode (the protocol enum): render the cursor into the stream so the
/// remote sees it move with injected input.
const POINTER_EMBEDDED: u32 = 2;
/// The name we give the created output; KWin exposes it to output-management as `Virtual-<name>`.
const VOUT_NAME: &str = "punktfunk";
/// Highest interface version we drive. KWin currently advertises 5; we rely on the `created`
/// event (deprecated only since v6) for the node id, so cap the bind at 5.
const MAX_VERSION: u32 = 5;
/// The KWin virtual-display driver. Carries the connecting client's cert fingerprint (set before
/// [`create`](VirtualDisplay::create)) so a paired client gets a STABLE per-slot output NAME
/// (`Virtual-punktfunk-<id>`) — KWin persists per-output config (scale/mode) keyed by name in
/// `kwinoutputconfig.json`, so a stable name makes KDE reapply that client's scaling on reconnect
/// (Stage 3). Each `create` spins up its own Wayland connection/thread that owns the output.
#[derive(Default)]
pub struct KwinDisplay {
client_fp: Option<[u8; 32]>,
/// The identity slot the last [`create`](VirtualDisplay::create) resolved (the per-client id, or
/// `None` for shared/anonymous) — reported to the registry via [`last_identity_slot`] so it can key
/// the group arrangement + `/display/state` slot to the same id this backend named the output with.
last_slot: Option<u32>,
/// The base output name the last `create` used (`punktfunk` / `punktfunk-<id>`) — so
/// [`apply_position`](VirtualDisplay::apply_position) can address the KWin output `Virtual-<name>`.
last_name: Option<String>,
/// The topology-restore action the last `create` prepared (re-enable the outputs an `exclusive`
/// topology disabled), pending pickup by the registry via [`take_topology_restore`] — so the
/// physical is re-enabled only when the display GROUP's last member drops (§6.1), not this session's.
/// A backstop [`Drop`] runs it if the registry never took it (so a physical is never left dark).
pending_restore: Option<Box<dyn FnOnce() + Send>>,
}
impl Drop for KwinDisplay {
fn drop(&mut self) {
// Backstop only: the registry takes the restore right after `create` (moving it into the group),
// so this is normally `None`. If some path skipped the take, re-enable here so a physical is
// never stranded dark.
if let Some(restore) = self.pending_restore.take() {
restore();
}
}
}
impl KwinDisplay {
pub fn new() -> Result<Self> {
Ok(KwinDisplay::default())
}
}
impl VirtualDisplay for KwinDisplay {
fn name(&self) -> &'static str {
"kwin"
}
fn set_client_identity(&mut self, fingerprint: Option<[u8; 32]>) {
self.client_fp = fingerprint;
}
fn last_identity_slot(&self) -> Option<u32> {
self.last_slot
}
fn take_topology_restore(&mut self) -> Option<Box<dyn FnOnce() + Send>> {
self.pending_restore.take()
}
fn apply_position(&mut self, x: i32, y: i32) {
let Some(name) = self.last_name.clone() else {
return;
};
let output = format!("Virtual-{name}");
// kscreen-doctor position syntax: `output.<name>.position.<x>,<y>`.
let ok = std::process::Command::new("kscreen-doctor")
.arg(format!("output.{output}.position.{x},{y}"))
.status()
.map(|s| s.success())
.unwrap_or(false);
if ok {
tracing::info!(output, x, y, "KWin: placed output in the desktop layout");
} else {
tracing::warn!(output, x, y, "KWin: output position apply failed");
}
}
fn create(&mut self, mode: Mode) -> Result<VirtualOutput> {
// Per-slot output name (Stage 3): the `identity` policy resolves the client to a stable id →
// `punktfunk-<id>` (KWin exposes `Virtual-punktfunk-<id>`, whose per-output config KWin
// persists by name). Shared / anonymous → the base `punktfunk` (today's single name). Linux
// defaults to Shared when unconfigured, so this is a no-op change until a policy opts in — AND
// it fixes the latent clash where two concurrent sessions both used `Virtual-punktfunk`.
let slot = crate::identity::resolve_slot(
self.client_fp,
(mode.width, mode.height),
crate::policy::Identity::Shared,
);
self.last_slot = slot; // reported to the registry for the group arrangement + state slot
let name = match slot {
Some(id) => format!("{VOUT_NAME}-{id}"),
None => VOUT_NAME.to_string(),
};
self.last_name = Some(name.clone()); // for apply_position (registry-driven §6.2 layout)
let (setup_tx, setup_rx) = std::sync::mpsc::channel::<Result<u32, String>>();
let stop = Arc::new(AtomicBool::new(false));
let stop_thread = stop.clone();
let (width, height) = (mode.width, mode.height);
let name_thread = name.clone();
thread::Builder::new()
.name("punktfunk-kwin-vout".into())
.spawn(move || virtual_output_thread(width, height, name_thread, setup_tx, stop_thread))
.context("spawn KWin virtual-output thread")?;
let node_id = match setup_rx.recv_timeout(Duration::from_secs(20)) {
Ok(Ok(v)) => v,
Ok(Err(e)) => bail!("KWin virtual output failed: {e}"),
Err(_) => bail!("timed out creating the KWin virtual output"),
};
tracing::info!(node_id, width, height, "KWin virtual output ready");
// KWin creates virtual outputs at a hardcoded 60 Hz and `stream_virtual_output` has no
// refresh argument, so above 60 Hz we install + select a custom mode (supported on virtual
// outputs since KWin 6.6) before capture connects PipeWire, so the stream negotiates at the
// higher rate. First cut shells out to kscreen-doctor; the in-process
// kde_output_management_v2 client is a follow-up. `set_custom_refresh` reads back and
// returns what KWin *actually* achieved so the encoder paces to the real source rate (a
// rejected custom mode leaves the output at 60 Hz). At ≤60 Hz there's nothing to install —
// the source runs 60 Hz and the encoder downsamples — so carry the requested rate through.
let achieved_hz = if mode.refresh_hz > 60 {
set_custom_refresh(width, height, mode.refresh_hz, &name)
} else {
mode.refresh_hz
};
// Display-management topology (Stage 2): `Extend` leaves the streamed output an extension;
// `Primary` makes it the primary output but keeps the bootstrap/physical outputs enabled;
// `Exclusive` makes it the SOLE desktop (others disabled, restored on teardown) — so
// plasmashell + windows land on the streamed surface, not the headless `kwin --virtual`
// bootstrap output. Read from the policy (replacing the PUNKTFUNK_KWIN_VIRTUAL_PRIMARY boolean).
use crate::policy::Topology;
let disabled = match crate::effective_topology() {
Topology::Exclusive => apply_virtual_primary(&name),
Topology::Primary => {
apply_virtual_primary_only(&name);
Vec::new() // nothing disabled → nothing to restore
}
Topology::Extend | Topology::Auto => Vec::new(),
};
// Per-group restore (§6.1): DON'T bind the re-enable to this session's keepalive (a per-session
// `StopGuard` restore would re-enable the physical the moment the FIRST of several exclusive
// sessions drops — under a still-live sibling). Instead stash it as a closure the registry lifts
// into the display group and runs once, when the group's LAST member is torn down (ordered before
// that display's output is reclaimed, so KWin never sees zero outputs). Empty ⇒ nothing to restore.
self.pending_restore = (!disabled.is_empty()).then(|| {
let disabled = disabled.clone();
Box::new(move || reenable_outputs(&disabled)) as Box<dyn FnOnce() + Send>
});
// Layout position (§6.2) is applied by the registry via `apply_position` right after create
// (it owns the display group, so it computes auto-row / manual placement over the whole group).
Ok(VirtualOutput::owned(
node_id,
Some((mode.width, mode.height, achieved_hz)),
Box::new(StopGuard { stop }),
))
}
}
/// Re-enable the outputs an `exclusive` topology disabled (bootstrap / physical), so KWin re-homes onto
/// them. Called by the registry when the display group's last member is torn down (design §6.1), BEFORE
/// that member's output is reclaimed — so KWin is never momentarily left with zero enabled outputs.
fn reenable_outputs(outputs: &[(String, String)]) {
if outputs.is_empty() {
return;
}
// Enable FIRST, as a standalone apply — a bare `output.X.enable` always succeeds, so a physical
// can never be left DARK. (Batching a possibly-stale `mode` arg into the same invocation risks
// kscreen-doctor rejecting the whole config and leaving the output disabled.)
let enable_args: Vec<String> = outputs
.iter()
.map(|(name, _)| format!("output.{name}.enable"))
.collect();
let _ = std::process::Command::new("kscreen-doctor")
.args(&enable_args)
.status();
// THEN re-assert each captured mode, best-effort — a bare re-enable lets KWin fall back to the
// EDID-preferred mode (a 120 Hz panel returns at ~60 Hz); this restores the exact refresh. The
// output is enabled now, so the mode set is valid; a rejected mode just leaves KWin's default.
let mode_args: Vec<String> = outputs
.iter()
.filter(|(_, mode)| !mode.is_empty())
.map(|(name, mode)| format!("output.{name}.mode.{mode}"))
.collect();
if !mode_args.is_empty() {
let _ = std::process::Command::new("kscreen-doctor")
.args(&mode_args)
.status();
}
std::thread::sleep(Duration::from_millis(200));
tracing::info!(reenabled = ?outputs, "KWin: restored the physical/bootstrap outputs at their captured modes (group empty)");
}
/// Best-effort: raise the just-created virtual output's refresh above KWin's default 60 Hz by
/// installing + selecting a custom mode via `kscreen-doctor` (the output is `Virtual-<VOUT_NAME>`,
/// refresh given in mHz), then **read back the active mode** and return the refresh KWin actually
/// gave us. The apply command can report success yet leave the output at 60 Hz (mode rejected),
/// and a silent rate mismatch surfaces downstream as judder / duplicated frames — so the caller
/// paces the encoder to the *achieved* rate, not the requested one.
fn set_custom_refresh(width: u32, height: u32, hz: u32, name: &str) -> u32 {
let output = format!("Virtual-{name}");
let mhz = hz.saturating_mul(1000);
let run = |arg: String| {
std::process::Command::new("kscreen-doctor")
.arg(arg)
.status()
.map(|s| s.success())
.unwrap_or(false)
};
// Add the custom mode (a fresh output has none), then select it.
let _ = run(format!(
"output.{output}.addCustomMode.{width}.{height}.{mhz}.full"
));
let applied = run(format!("output.{output}.mode.{width}x{height}@{hz}"));
match read_active_refresh(&output) {
Some(achieved) if achieved >= hz => {
tracing::info!(
output,
requested = hz,
achieved,
"KWin virtual output: custom refresh applied"
);
achieved
}
Some(achieved) => {
tracing::warn!(
output,
requested = hz,
achieved,
applied,
"KWin virtual output refresh below requested — pacing the encoder to the achieved \
rate (custom-mode install rejected? is kscreen-doctor up to date?)"
);
achieved.max(1)
}
None => {
tracing::warn!(
output,
requested = hz,
applied,
"could not read back KWin virtual output refresh — assuming 60 Hz (is \
kscreen-doctor installed?)"
);
60
}
}
}
/// Read the active refresh (Hz, rounded) of `output` from `kscreen-doctor -j`. `None` if the
/// tool, the output, or its current mode can't be found. Mode/output ids come through as either
/// JSON strings or numbers depending on the KWin version, so both are accepted.
fn read_active_refresh(output: &str) -> Option<u32> {
let out = std::process::Command::new("kscreen-doctor")
.arg("-j")
.output()
.ok()?;
let doc: serde_json::Value = serde_json::from_slice(&out.stdout).ok()?;
let as_id = |v: &serde_json::Value| -> Option<String> {
v.as_str()
.map(|s| s.to_string())
.or_else(|| v.as_u64().map(|n| n.to_string()))
};
let o = doc
.get("outputs")?
.as_array()?
.iter()
.find(|o| o.get("name").and_then(|n| n.as_str()) == Some(output))?;
let current = o.get("currentModeId").and_then(as_id)?;
let mode = o
.get("modes")?
.as_array()?
.iter()
.find(|m| m.get("id").and_then(as_id).as_deref() == Some(current.as_str()))?;
let hz = mode.get("refreshRate").and_then(|r| r.as_f64())?;
Some(hz.round() as u32)
}
/// The prefix EVERY managed KWin output shares — Stage 3 names them `punktfunk` / `punktfunk-<id>`,
/// which KWin exposes as `Virtual-punktfunk` / `Virtual-punktfunk-<id>`. Group membership (§6.1) is
/// recognised by this prefix, so we never have to thread the live set through the backend.
const MANAGED_PREFIX: &str = "Virtual-punktfunk";
/// The current mode of an output as a kscreen-doctor mode setter, from its `-j` entry — preferring
/// the human `WxH@Hz` form (survives a mode-id re-enumeration across disable→enable) and falling back
/// to the raw `currentModeId`. `None` if the current mode can't be resolved.
fn output_current_mode_spec(o: &serde_json::Value) -> Option<String> {
let as_id = |v: &serde_json::Value| -> Option<String> {
v.as_str()
.map(|s| s.to_string())
.or_else(|| v.as_u64().map(|n| n.to_string()))
};
let current = o.get("currentModeId").and_then(&as_id)?;
let mode = o
.get("modes")?
.as_array()?
.iter()
.find(|m| m.get("id").and_then(&as_id).as_deref() == Some(current.as_str()))?;
let human = (|| {
let size = mode.get("size")?;
let w = size.get("width").and_then(|v| v.as_u64())?;
let h = size.get("height").and_then(|v| v.as_u64())?;
let hz = mode.get("refreshRate").and_then(|r| r.as_f64())?.round() as u64;
Some(format!("{w}x{h}@{hz}"))
})();
Some(human.unwrap_or(current))
}
/// Currently-ENABLED outputs that are **not managed by us** — the headless session's bootstrap
/// output(s) + any physical monitor, i.e. exactly what `exclusive` must disable — EACH PAIRED WITH ITS
/// CURRENT MODE (`WxH@Hz`, empty if unresolved) so teardown can put it back at that exact refresh (a
/// bare re-enable drops a 120 Hz panel to KWin's default ~60 Hz).
/// **Group-aware (§6.1):** excludes the WHOLE managed family (the [`MANAGED_PREFIX`]), not just this
/// session's own output — so a 2nd `exclusive` session (with a distinct per-slot name) never disables
/// the 1st session's live output. Parsed from `kscreen-doctor -j` (same source as [`read_active_refresh`]).
fn other_enabled_outputs() -> Vec<(String, String)> {
let out = match std::process::Command::new("kscreen-doctor")
.arg("-j")
.output()
{
Ok(o) => o,
Err(_) => return Vec::new(),
};
let doc: serde_json::Value = match serde_json::from_slice(&out.stdout) {
Ok(d) => d,
Err(_) => return Vec::new(),
};
doc.get("outputs")
.and_then(|o| o.as_array())
.map(|outs| {
outs.iter()
.filter(|o| o.get("enabled").and_then(|e| e.as_bool()).unwrap_or(false))
.filter_map(|o| {
let name = o.get("name").and_then(|n| n.as_str())?;
(!name.starts_with(MANAGED_PREFIX)).then(|| {
(
name.to_string(),
output_current_mode_spec(o).unwrap_or_default(),
)
})
})
.collect()
})
.unwrap_or_default()
}
/// True if any managed group member (the [`MANAGED_PREFIX`] family) is ALREADY the KWin primary —
/// first-slot-wins support (§6.1) so a later exclusive session doesn't steal primary from the group's
/// first member. Best-effort: if kscreen reports no primary flag we treat it as "none" (the session
/// then sets itself primary — the pre-group behavior). Recent kscreen marks the primary with
/// `"priority": 1`; older builds used a `"primary": true` bool — accept either.
fn a_managed_output_is_primary() -> bool {
let Ok(out) = std::process::Command::new("kscreen-doctor")
.arg("-j")
.output()
else {
return false;
};
let Ok(doc) = serde_json::from_slice::<serde_json::Value>(&out.stdout) else {
return false;
};
doc.get("outputs")
.and_then(|o| o.as_array())
.map(|outs| {
outs.iter().any(|o| {
let managed = o
.get("name")
.and_then(|n| n.as_str())
.is_some_and(|n| n.starts_with(MANAGED_PREFIX));
let primary = o.get("primary").and_then(|p| p.as_bool()).unwrap_or(false)
|| o.get("priority").and_then(|p| p.as_u64()) == Some(1);
managed && primary
})
})
.unwrap_or(false)
}
/// Set `Virtual-punktfunk` primary and disable the bootstrap output(s) so the managed group becomes
/// the sole desktop (KWin re-homes plasmashell + windows onto it). Returns the disabled outputs for
/// the keepalive to re-enable on teardown. Best-effort: on failure, streaming continues (just possibly
/// showing only the wallpaper) rather than failing the session.
fn apply_virtual_primary(name: &str) -> Vec<(String, String)> {
let ours = format!("Virtual-{name}");
let kscreen = |args: &[String]| {
std::process::Command::new("kscreen-doctor")
.args(args)
.status()
.map(|s| s.success())
.unwrap_or(false)
};
// First-slot-wins (§6.1): only grab primary if no managed group member is primary yet — so a 2nd
// exclusive session joins as a secondary monitor of the shared desktop instead of stealing the
// shell off the 1st session's output. KWin usually then re-homes the desktop + disables the
// bootstrap on its own; the belt-and-suspenders disable below covers the rest.
if !a_managed_output_is_primary() {
if !kscreen(&[format!("output.{ours}.primary")]) {
tracing::warn!(
"KWin: could not set the virtual output primary; client may see only the wallpaper"
);
}
std::thread::sleep(Duration::from_millis(200));
}
// Disable everything still enabled that ISN'T a managed group member (bootstrap / physical), so
// the group is unambiguously the desktop — never a sibling session's output (group-aware filter).
// Each is captured WITH its current mode so teardown restores its real refresh, not KWin's default.
let others = other_enabled_outputs();
if !others.is_empty() {
let args: Vec<String> = others
.iter()
.map(|(o, _mode)| format!("output.{o}.disable"))
.collect();
let _ = kscreen(&args);
}
tracing::info!(also_disabled = ?others, "KWin: streamed output set as the sole desktop");
others
}
/// **Primary** (Stage 2): make the streamed output the primary but KEEP the other outputs enabled
/// (don't disable the bootstrap/physical) — so the shell re-homes onto the streamed surface while a
/// physical screen stays usable. Nothing to restore on teardown (we disabled nothing).
fn apply_virtual_primary_only(name: &str) {
let ours = format!("Virtual-{name}");
let ok = std::process::Command::new("kscreen-doctor")
.arg(format!("output.{ours}.primary"))
.status()
.map(|s| s.success())
.unwrap_or(false);
if ok {
tracing::info!("KWin: streamed output set primary (physical outputs kept)");
} else {
tracing::warn!("KWin: could not set the virtual output primary");
}
}
/// Dropping this releases the KWin virtual output: it flips the keepalive thread's `stop`, which
/// drops the Wayland connection and makes KWin reclaim the output. The topology **restore** is no
/// longer bound here — it moved to the registry's display group (§6.1, [`reenable_outputs`]), which
/// runs it once when the group's last member drops, BEFORE this keepalive is dropped.
struct StopGuard {
stop: Arc<AtomicBool>,
}
impl Drop for StopGuard {
fn drop(&mut self) {
self.stop.store(true, Ordering::Relaxed);
}
}
#[derive(Default)]
struct State {
screencast: Option<Screencast>,
node_id: Option<u32>,
failed: Option<String>,
closed: bool,
}
impl Dispatch<WlRegistry, ()> for State {
fn event(
state: &mut Self,
registry: &WlRegistry,
event: wl_registry::Event,
_: &(),
_: &Connection,
qh: &QueueHandle<Self>,
) {
if let wl_registry::Event::Global {
name,
interface,
version,
} = event
{
if interface == Screencast::interface().name {
let v = version.min(MAX_VERSION);
state.screencast = Some(registry.bind::<Screencast, _, _>(name, v, qh, ()));
}
}
}
}
// The manager has no events.
impl Dispatch<Screencast, ()> for State {
fn event(
_: &mut Self,
_: &Screencast,
_: zkde::zkde_screencast_unstable_v1::Event,
_: &(),
_: &Connection,
_: &QueueHandle<Self>,
) {
}
}
impl Dispatch<ScreencastStream, ()> for State {
fn event(
state: &mut Self,
_: &ScreencastStream,
event: StreamEvent,
_: &(),
_: &Connection,
_: &QueueHandle<Self>,
) {
match event {
StreamEvent::Created { node } => state.node_id = Some(node),
StreamEvent::Failed { error } => state.failed = Some(error),
StreamEvent::Closed => state.closed = true,
// `serial` (v6) — we use the node id from `created`, so ignore.
_ => {}
}
}
}
/// Worker thread: create a `width`x`height` virtual output on KWin, send its PipeWire node id
/// back over `setup_tx`, then keep the Wayland connection alive (so the output isn't destroyed)
/// until `stop` is set. Mirrors the portal thread's "park to keep the session alive".
fn virtual_output_thread(
width: u32,
height: u32,
name: String,
setup_tx: Sender<Result<u32, String>>,
stop: Arc<AtomicBool>,
) {
if let Err(e) = run(width, height, &name, &setup_tx, &stop) {
// If we never delivered a node id, report the failure to the waiting opener.
let _ = setup_tx.send(Err(format!("{e:#}")));
}
}
/// Readiness probe: connect to the KWin Wayland socket, roundtrip the registry, and confirm
/// the privileged `zkde_screencast` global is actually advertised. This is exactly what
/// [`run`] needs before it can create a virtual output, so a session-bringup script can poll
/// this to gate on the compositor being *ready* (not merely the socket existing) instead of
/// racing it with a blind sleep. `Ok(())` = ready; `Err` = not ready / no global yet.
pub fn probe() -> Result<()> {
let conn = Connection::connect_to_env()
.context("connect to KWin Wayland (is WAYLAND_DISPLAY set to the KWin socket?)")?;
let mut queue = conn.new_event_queue();
let qh = queue.handle();
let _registry = conn.display().get_registry(&qh, ());
let mut state = State::default();
queue.roundtrip(&mut state).context("registry roundtrip")?;
if state.screencast.is_none() {
bail!(
"KWin is up but does not expose zkde_screencast_unstable_v1 to this client — KWin gates \
it on the host's .desktop X-KDE-Wayland-Interfaces (install \
io.unom.Punktfunk.Host.desktop with Exec=/usr/bin/punktfunk-host, then re-login so KWin \
re-reads it — the grant is cached per-exe on first connect), or set \
KWIN_WAYLAND_NO_PERMISSION_CHECKS=1 for the headless test; needs KWin ≥ 6.5.6"
);
}
Ok(())
}
/// KWin is usable iff we're inside a KWin session exposing `zkde_screencast` — exactly what
/// [`probe`] checks, surfaced as a bool for compositor enumeration.
pub fn is_available() -> bool {
probe().is_ok()
}
fn run(
width: u32,
height: u32,
name: &str,
setup_tx: &Sender<Result<u32, String>>,
stop: &AtomicBool,
) -> Result<()> {
let conn = Connection::connect_to_env()
.context("connect to KWin Wayland (is WAYLAND_DISPLAY set to the KWin socket?)")?;
let mut queue = conn.new_event_queue();
let qh = queue.handle();
let _registry = conn.display().get_registry(&qh, ());
let mut state = State::default();
queue.roundtrip(&mut state).context("registry roundtrip")?;
let screencast = state.screencast.clone().ok_or_else(|| {
anyhow!(
"KWin does not expose zkde_screencast_unstable_v1 to this client — install the host's \
.desktop (io.unom.Punktfunk.Host.desktop, X-KDE-Wayland-Interfaces) and re-login so \
KWin authorizes it, or run KWin with KWIN_WAYLAND_NO_PERMISSION_CHECKS=1 (headless test)"
)
})?;
// Create the virtual output sized to the client, cursor composited into the stream.
let stream = screencast.stream_virtual_output(
name.to_string(),
width as i32,
height as i32,
1.0, // scale (logical == physical)
POINTER_EMBEDDED,
&qh,
(),
);
tracing::info!(
width,
height,
"KWin: requested virtual output; awaiting PipeWire node"
);
// Pump events until KWin reports the node id (or an error).
let node_id = loop {
queue
.blocking_dispatch(&mut state)
.context("wayland dispatch (awaiting created)")?;
if let Some(node) = state.node_id {
break node;
}
if let Some(e) = state.failed.take() {
bail!("stream_virtual_output failed: {e}");
}
if state.closed {
bail!("KWin closed the stream before it was created");
}
};
setup_tx
.send(Ok(node_id))
.map_err(|_| anyhow!("virtual-output opener went away"))?;
// Keep the connection (and thus the virtual output) alive until told to stop, observing
// `closed`. blocking_dispatch can't be interrupted, so poll the connection fd with a short
// timeout so `stop` is honored within ~200 ms.
while !stop.load(Ordering::Relaxed) {
queue
.dispatch_pending(&mut state)
.context("dispatch_pending")?;
if state.closed {
tracing::warn!(output = %name, node_id, "KWin closed the virtual-output stream");
break;
}
conn.flush().context("wayland flush")?;
let Some(guard) = conn.prepare_read() else {
continue; // events already queued — loop dispatches them
};
let mut pfd = libc::pollfd {
fd: conn.as_fd().as_raw_fd(),
events: libc::POLLIN,
revents: 0,
};
// SAFETY: `&mut pfd` points at a single live, fully-initialized `libc::pollfd` on the stack, and
// the count `1` matches that one-element array, so `poll` reads `fd`/`events` and writes `revents`
// strictly within `pfd`. `pfd.fd` is the Wayland connection's fd, valid because `conn` (and the
// `prepare_read` guard) are alive across the call. `poll` blocks up to 200 ms and writes only
// `revents`; `pfd` outlives the synchronous call and aliases nothing (a fresh local).
let r = unsafe { libc::poll(&mut pfd, 1, 200) };
if r > 0 && (pfd.revents & libc::POLLIN) != 0 {
let _ = guard.read();
} // else: timeout or signal — drop the guard, re-check `stop`
}
// Best-effort clean teardown; dropping the connection also makes KWin reclaim the output.
stream.close();
let _ = conn.flush();
Ok(())
}
#[cfg(test)]
mod tests {
use super::MANAGED_PREFIX;
/// Group-aware exclusive (§6.1): with two managed group members + a physical panel enabled,
/// exclusive disables ONLY the non-managed panel — never a sibling session's per-slot output
/// (the Stage-3 naming would otherwise make a 2nd exclusive session black out the 1st).
#[test]
fn exclusive_disables_only_non_managed() {
let enabled = [
"Virtual-punktfunk", // base name (shared identity)
"Virtual-punktfunk-1", // client A's per-slot output
"Virtual-punktfunk-7", // client B's per-slot output
"eDP-1", // a physical panel
];
let to_disable: Vec<&str> = enabled
.iter()
.copied()
.filter(|n| !n.starts_with(MANAGED_PREFIX))
.collect();
assert_eq!(to_disable, vec!["eDP-1"]);
}
}
@@ -0,0 +1,978 @@
//! GNOME/Mutter virtual-display backend via Mutter's *direct* D-Bus APIs (the same path
//! gnome-remote-desktop uses for headless sessions — not the xdg portal, which needs an
//! interactive grant):
//!
//! 1. `org.gnome.Mutter.RemoteDesktop.CreateSession()` → a remote-desktop session (read its
//! `SessionId`). The cast is anchored to it, and it's also the future input path.
//! 2. `org.gnome.Mutter.ScreenCast.CreateSession({"remote-desktop-session-id": id})`.
//! 3. `ScreenCast.Session.RecordVirtual({"cursor-mode": embedded})` → Mutter creates a **virtual
//! monitor** and returns a Stream object.
//! 4. `RemoteDesktop.Session.Start()` → the Stream signals `PipeWireStreamAdded(node_id)`.
//!
//! The virtual monitor's *size* follows the PipeWire format negotiation — Mutter adapts it to
//! what the consumer asks for — so the client's exact WxH is plumbed into our consumer's format
//! pod as the preferred size ([`VirtualOutput::preferred_mode`]) rather than passed here.
//! Sessions die with the D-Bus connection, so a keepalive thread owns it (RAII teardown).
//!
//! Requires a running Mutter (`gnome-shell` session, or `gnome-shell --headless` for the
//! headless host) on the session bus. GNOME is detected via `XDG_CURRENT_DESKTOP=GNOME` or
//! forced with `PUNKTFUNK_COMPOSITOR=mutter`.
//!
//! **Per-client scaling** (`identity` policy §5.4): GNOME persists per-monitor scale to
//! `monitors.xml` keyed by connector+vendor+product+**serial**, but Mutter mints a fresh serial
//! (`0x%.6x`, a per-shell counter) for every `RecordVirtual` monitor and the API offers no way to
//! pass a stable identity — so GNOME's own persistence can never rematch our virtual output. The
//! host persists the scale instead ([`identity::ScaleMap`](crate::identity), keyed per
//! client / per the policy): reapplied at connect via the mode's `preferred-scale` plus the
//! topology `ApplyMonitorsConfig`, and the user's mid-session changes are polled from
//! DisplayConfig and written back.
use super::{Mode, VirtualDisplay, VirtualOutput};
use anyhow::{anyhow, bail, Context, Result};
use ashpd::zbus;
use futures_util::StreamExt;
use std::collections::{HashMap, HashSet};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc::Sender;
use std::sync::Arc;
use std::thread;
use std::time::{Duration, Instant};
use zbus::zvariant::{OwnedObjectPath, OwnedValue, Value};
const BUS_RD: &str = "org.gnome.Mutter.RemoteDesktop";
const BUS_SC: &str = "org.gnome.Mutter.ScreenCast";
const BUS_DC: &str = "org.gnome.Mutter.DisplayConfig";
/// `ApplyMonitorsConfig` method: 1 = temporary (auto-reverts on the next monitor change —
/// e.g. when our virtual output is torn down — so we never persist a layout to monitors.xml).
const APPLY_TEMPORARY: u32 = 1;
/// Mutter cursor mode: render the cursor into the stream (matches the KWin/gamescope backends).
const CURSOR_EMBEDDED: u32 = 1;
/// Serializes, process-wide, every Mutter operation that adds/removes a virtual monitor or applies
/// a monitor configuration. Each of these makes Mutter rebuild its monitor topology, and
/// *concurrent* rebuilds have segfaulted gnome-shell on-glass twice now: the teardown-side race is
/// documented at the teardown below, and on 2026-07-10 three simultaneous session setups (three
/// `RecordVirtual` calls within ~200 µs plus an `ApplyMonitorsConfig`) crashed the shell inside
/// `meta_monitor_manager_rebuild` — dropping the box to the GDM greeter until a DM restart. One
/// mutation at a time also keeps [`wait_virtual_connector`] sound: with two virtual outputs
/// appearing at once, "the connector absent from MY pre-snapshot" can name a sibling's monitor.
/// Each session runs on its own dedicated thread (see [`session_thread`]), so blocking on a std
/// mutex — including across the awaits of its single-threaded setup future — is safe.
static TOPOLOGY_LOCK: std::sync::Mutex<()> = std::sync::Mutex::new(());
/// The Mutter virtual-display driver. Each [`create`](VirtualDisplay::create) spins up a
/// keepalive thread owning the D-Bus sessions behind the virtual monitor.
pub struct MutterDisplay {
/// Whether this display is the FIRST of its group (§6.1) — set by the registry before `create`.
/// A later sibling **extends** into the already-exclusive desktop instead of re-applying the
/// sole-monitor config (which would disable the first session's virtual). Defaults true (a lone
/// session establishes topology as before).
first_in_group: bool,
/// The connecting client's cert fingerprint (set before [`create`](VirtualDisplay::create)) —
/// keys the per-client persisted **scale** (GNOME can't persist it itself: Mutter mints a fresh
/// EDID serial per `RecordVirtual` monitor, so `monitors.xml` never rematches; see
/// [`identity::ScaleMap`](crate::identity)).
client_fp: Option<[u8; 32]>,
/// The identity slot the last `create` resolved — reported to the registry via
/// [`last_identity_slot`](VirtualDisplay::last_identity_slot) to key the group arrangement +
/// `/display/state` slot, like the KWin backend.
last_slot: Option<u32>,
}
impl MutterDisplay {
pub fn new() -> Result<Self> {
Ok(MutterDisplay {
first_in_group: true,
client_fp: None,
last_slot: None,
})
}
}
/// Mutter is usable when the host runs inside a GNOME session (its `RecordVirtual` D-Bus API
/// drives the *live* compositor). Cheap signal: `XDG_CURRENT_DESKTOP` names GNOME — same basis
/// as [`super::detect`], avoiding a blocking D-Bus round-trip on the enumeration path.
pub fn is_available() -> bool {
std::env::var("XDG_CURRENT_DESKTOP")
.map(|d| d.to_ascii_uppercase().contains("GNOME"))
.unwrap_or(false)
}
impl VirtualDisplay for MutterDisplay {
fn name(&self) -> &'static str {
"mutter"
}
fn set_first_in_group(&mut self, first: bool) {
self.first_in_group = first;
}
fn set_client_identity(&mut self, fingerprint: Option<[u8; 32]>) {
self.client_fp = fingerprint;
}
fn last_identity_slot(&self) -> Option<u32> {
self.last_slot
}
fn create(&mut self, mode: Mode) -> Result<VirtualOutput> {
// Identity (§5.4): resolve the client's stable slot per the `identity` policy (Linux
// defaults to Shared when unconfigured, like KWin) — it keys the registry's group
// arrangement/state. Mutter can't carry the slot into the monitor's EDID (RecordVirtual
// owns the identity), so the per-client scaling that policy promises is host-persisted
// instead: the session thread reapplies the remembered scale and records the user's
// in-session changes under `scale_key`.
self.last_slot = crate::identity::resolve_slot(
self.client_fp,
(mode.width, mode.height),
crate::policy::Identity::Shared,
);
let scale_key = crate::identity::scale_key(
self.client_fp,
(mode.width, mode.height),
crate::policy::Identity::Shared,
);
let remembered_scale = crate::identity::scales()
.lock()
.unwrap()
.get(&scale_key);
if let Some(scale) = remembered_scale {
tracing::info!(scale, "mutter: reapplying the client's saved display scale");
}
let (setup_tx, setup_rx) = std::sync::mpsc::channel::<Result<u32, String>>();
let stop = Arc::new(AtomicBool::new(false));
let stop_thread = stop.clone();
let first_in_group = self.first_in_group;
thread::Builder::new()
.name("punktfunk-mutter-vout".into())
.spawn(move || {
session_thread(
setup_tx,
stop_thread,
mode,
first_in_group,
scale_key,
remembered_scale,
)
})
.context("spawn Mutter virtual-output thread")?;
// 45 s (was 20 s): setups now queue on TOPOLOGY_LOCK, so a session behind a slow sibling
// (whose guard spans up to a ~10 s stream wait + 6 s connector wait + the apply) must
// outwait it plus its own handshake before this fires.
let node_id = match setup_rx.recv_timeout(Duration::from_secs(45)) {
Ok(Ok(v)) => v,
Ok(Err(e)) => bail!("Mutter virtual monitor failed: {e}"),
Err(_) => bail!("timed out creating the Mutter virtual monitor"),
};
tracing::info!(
node_id,
w = mode.width,
h = mode.height,
"Mutter virtual monitor ready"
);
Ok(VirtualOutput::owned(
node_id,
Some((mode.width, mode.height, mode.refresh_hz)),
Box::new(StopGuard(stop)),
))
}
}
/// Dropping this ends the keepalive thread, closing the D-Bus connection — Mutter then tears
/// the remote-desktop + screencast sessions (and the virtual monitor) down.
struct StopGuard(Arc<AtomicBool>);
impl Drop for StopGuard {
fn drop(&mut self) {
self.0.store(true, Ordering::Relaxed);
}
}
/// Keepalive thread: run the D-Bus handshake on a private tokio runtime, report the PipeWire
/// node id, then hold the connection until stopped. `first_in_group` gates the topology change (a
/// non-first sibling extends into the group's already-exclusive desktop instead of re-clobbering it).
/// `scale_key`/`remembered_scale` carry the per-client persisted scale: reapplied at connect,
/// and the user's in-session changes are recorded back under the key (GNOME itself can't — see
/// [`identity::ScaleMap`](crate::identity)).
// TOPOLOGY_LOCK is deliberately held across the awaits of the setup/teardown sequences: each
// session owns this dedicated OS thread and its own single-future runtime, so the guard never
// blocks a shared executor — it blocks exactly the sibling session threads, which is the point
// (see TOPOLOGY_LOCK).
#[allow(clippy::await_holding_lock)]
fn session_thread(
setup_tx: Sender<Result<u32, String>>,
stop: Arc<AtomicBool>,
mode: Mode,
first_in_group: bool,
scale_key: String,
remembered_scale: Option<f64>,
) {
let rt = match tokio::runtime::Builder::new_multi_thread()
.worker_threads(1)
.enable_all()
.build()
{
Ok(rt) => rt,
Err(e) => {
let _ = setup_tx.send(Err(format!("build tokio runtime: {e}")));
return;
}
};
rt.block_on(async move {
// The whole setup — pre-snapshot → RecordVirtual → ApplyMonitorsConfig — is one
// read-modify-write on Mutter's monitor state; hold TOPOLOGY_LOCK across it so concurrent
// sessions can't interleave rebuilds (gnome-shell SIGSEGV) or poison each other's
// connector diffs. Released before the keepalive park below.
let topology_guard = TOPOLOGY_LOCK.lock().unwrap_or_else(|e| e.into_inner());
// Display-management topology (Stage 2): the console policy's level, resolved to a concrete
// value. `Extend` leaves the virtual output an extension (no config change); `Primary` makes
// it the primary monitor but keeps the physicals as secondaries; `Exclusive` makes it the
// SOLE output (physicals disabled). `Auto` never reaches here — it's resolved upstream.
use crate::policy::Topology;
let topo = crate::effective_topology();
let topo_policy = matches!(topo, Topology::Primary | Topology::Exclusive);
// Group-aware (§6.1): only the FIRST display of the group establishes the topology. A later
// sibling extends into the already-exclusive desktop — re-applying the sole-monitor config would
// disable the first session's virtual output (Mutter connectors are un-nameable, so we can't
// build a config that keeps all group virtuals; skipping is the safe choice). *Concurrent
// Mutter exclusive is on-glass-validation-pending; the APPLY_TEMPORARY revert when the FIRST
// session leaves under a live sibling is a documented residual (design §7).*
let want_config = first_in_group && topo_policy;
if topo_policy && !first_in_group {
tracing::info!(
"mutter: joining an existing display group — extending (the first session owns the \
exclusive/primary topology)"
);
}
let exclusive = matches!(topo, Topology::Exclusive);
// Snapshot the monitor layout BEFORE the virtual output exists — it's how we tell the new
// connector apart, both for the topology apply and for tracking the scale the user sets on
// it. Taken unconditionally now (scale tracking wants it even when we won't touch the
// topology); failure just degrades to no-topology + no-scale-persistence, as before.
let dc_pre = match display_config().await {
Ok(dc) => match get_state(&dc).await {
Ok(state) => Some((dc, state)),
Err(e) => {
tracing::warn!(error = %format!("{e:#}"), "mutter: GetCurrentState (pre) failed; topology + scale persistence off");
None
}
},
Err(e) => {
tracing::warn!(error = %format!("{e:#}"), "mutter: DisplayConfig unavailable; topology + scale persistence off");
None
}
};
let session = match connect(mode, remembered_scale).await {
Ok(s) => s,
Err(e) => {
let _ = setup_tx.send(Err(format!("{e:#}")));
return;
}
};
let _ = setup_tx.send(Ok(session.node_id));
// Identify the virtual connector (present now, absent in the pre-snapshot), then — when this
// session owns the topology — make it the PRIMARY monitor so the GNOME shell + new windows
// land on the surface we stream. Without this, on a host that also has a physical monitor
// attached, the virtual output is an empty extended desktop — you stream only the wallpaper.
// Best-effort: any failure just logs and streaming continues unchanged.
let mut tracked: Option<(zbus::Proxy<'static>, CurrentState, String)> = None;
if let Some((dc, pre)) = dc_pre {
match wait_virtual_connector(&dc, &pre).await {
Ok((vconn, state)) => {
if want_config {
match make_virtual_primary(
&dc,
mode,
&pre,
&state,
&vconn,
exclusive,
remembered_scale,
)
.await
{
Ok(()) => tracing::info!(
exclusive,
"mutter: virtual output set as the primary monitor (physicals {})",
if exclusive { "disabled" } else { "kept" }
),
Err(e) => tracing::warn!(
error = %format!("{e:#}"),
"mutter: could not set the virtual output primary; streaming continues — the desktop may render on the physical monitor"
),
}
}
tracked = Some((dc, pre, vconn));
}
Err(e) => tracing::warn!(
error = %format!("{e:#}"),
"mutter: virtual connector not identified; topology + scale persistence off"
),
}
}
drop(topology_guard);
// Park, keeping `session` (and its zbus connection) alive until told to stop. Every ~5 s,
// read the virtual output's logical-monitor scale and persist a change the user made (GNOME
// Settings mid-stream) under the client's key — polled rather than teardown-only so a host
// crash/redeploy doesn't lose it.
let mut known = remembered_scale.unwrap_or(1.0);
let mut ticks: u32 = 0;
while !stop.load(Ordering::Relaxed) {
tokio::time::sleep(Duration::from_millis(200)).await;
ticks = ticks.wrapping_add(1);
if ticks % 25 == 0 {
if let Some((dc, _, vconn)) = &tracked {
persist_scale_change(dc, vconn, &scale_key, &mut known).await;
}
}
}
// Final scale read BEFORE Stop (the virtual output must still exist to be read).
if let Some((dc, _, vconn)) = &tracked {
persist_scale_change(dc, vconn, &scale_key, &mut known).await;
}
// Tear down: STOP the screencast so Mutter removes the virtual output. We deliberately do NOT
// re-assert the physical layout with our own ApplyMonitorsConfig. Issuing a monitor reconfig
// while the just-removed high-refresh virtual output is still tearing down SIGSEGVs gnome-shell
// on Mutter 50 + NVIDIA — observed live on home-worker-3: the teardown ApplyMonitorsConfig
// returned "recipient disconnected from message bus" because the shell crashed mid-call, after
// which GDM's crash-loop guard dropped to the greeter and wedged EVERY subsequent reconnect.
// make_virtual_primary applied an APPLY_TEMPORARY config; Mutter reverts that on its own once
// the virtual output disappears and our DisplayConfig connection (in `tracked`) closes — so we
// just drop it here and let the revert happen Mutter-side, never touching the layout ourselves.
// The Stop (+ the revert it triggers) is a topology mutation too — take TOPOLOGY_LOCK so a
// sibling's teardown or setup can't interleave with the rebuild it causes.
let _topology_guard = TOPOLOGY_LOCK.lock().unwrap_or_else(|e| e.into_inner());
let _ = session.rd_session.call_method("Stop", &()).await;
drop(tracked);
});
}
/// The live session objects (held for the stream's lifetime) + the PipeWire node id.
struct MutterSession {
rd_session: zbus::Proxy<'static>,
_sc_session: zbus::Proxy<'static>,
_conn: zbus::Connection,
node_id: u32,
}
/// Run the four-step handshake (see module docs). `preferred_scale` is the client's remembered
/// desktop scale, passed as the virtual mode's `preferred-scale` so Mutter creates the monitor
/// already scaled (Mutter ≥ 48; older Mutter ignores unknown mode keys) — this covers the
/// `extend` topology, where we never issue our own ApplyMonitorsConfig.
async fn connect(mode: Mode, preferred_scale: Option<f64>) -> Result<MutterSession> {
let conn = zbus::Connection::session()
.await
.context("connect session D-Bus")?;
// 1. RemoteDesktop session (the anchor; also the future input path).
let rd = zbus::Proxy::new(
&conn,
BUS_RD,
"/org/gnome/Mutter/RemoteDesktop",
"org.gnome.Mutter.RemoteDesktop",
)
.await
.context("RemoteDesktop proxy (is gnome-shell / `gnome-shell --headless` running?)")?;
let rd_path: OwnedObjectPath = rd
.call("CreateSession", &())
.await
.context("RemoteDesktop.CreateSession")?;
let rd_session = zbus::Proxy::new(
&conn,
BUS_RD,
rd_path,
"org.gnome.Mutter.RemoteDesktop.Session",
)
.await?;
let session_id: String = rd_session
.get_property("SessionId")
.await
.context("read SessionId")?;
// 2. ScreenCast session anchored to it.
let sc = zbus::Proxy::new(
&conn,
BUS_SC,
"/org/gnome/Mutter/ScreenCast",
"org.gnome.Mutter.ScreenCast",
)
.await
.context("ScreenCast proxy")?;
let mut props: HashMap<&str, Value> = HashMap::new();
props.insert("remote-desktop-session-id", Value::from(session_id));
let sc_path: OwnedObjectPath = sc
.call("CreateSession", &(props,))
.await
.context("ScreenCast.CreateSession")?;
let sc_session = zbus::Proxy::new(
&conn,
BUS_SC,
sc_path,
"org.gnome.Mutter.ScreenCast.Session",
)
.await?;
// 3. The virtual monitor. For >60 Hz we pin the client's exact WxH@Hz via RecordVirtual's
// "modes" (explicit size + refresh-rate; Mutter ≥ 47) — validated at 5120×1440@240 on Mutter 50
// + NVIDIA. At ≤60 Hz we let Mutter derive the refresh from the PipeWire framerate (its 60 Hz
// default is already correct), so the custom-mode path only runs when it buys something.
// (A high-refresh virtual CRTC used to SIGSEGV gnome-shell on teardown, which is why this was
// once gated behind PUNKTFUNK_MUTTER_VIRTUAL_REFRESH; the stop-screencast-before-any-monitor-
// reconfig teardown below fixed the crash, so pinning the client's refresh is now the default.)
let mut rec: HashMap<&str, Value> = HashMap::new();
rec.insert("cursor-mode", Value::from(CURSOR_EMBEDDED));
if mode.refresh_hz > 60 || preferred_scale.is_some() {
let mut vmode: HashMap<&str, Value> = HashMap::new();
vmode.insert("size", Value::from((mode.width, mode.height)));
// Only pin the refresh when it buys something (see above) — a remembered scale alone
// rides Mutter's 60 Hz default, exactly like the no-modes path did.
if mode.refresh_hz > 60 {
vmode.insert("refresh-rate", Value::from(mode.refresh_hz as f64));
}
if let Some(scale) = preferred_scale {
vmode.insert("preferred-scale", Value::from(scale));
}
vmode.insert("is-preferred", Value::from(true));
rec.insert("modes", Value::from(vec![vmode]));
}
let stream_path: OwnedObjectPath = sc_session
.call("RecordVirtual", &(rec,))
.await
.context("Session.RecordVirtual")?;
let stream = zbus::Proxy::new(
&conn,
BUS_SC,
stream_path,
"org.gnome.Mutter.ScreenCast.Stream",
)
.await?;
// 4. Subscribe to the node-id signal BEFORE starting, then start the (combined) session.
let mut added = stream
.receive_signal("PipeWireStreamAdded")
.await
.context("subscribe PipeWireStreamAdded")?;
rd_session
.call_method("Start", &())
.await
.context("RemoteDesktop.Session.Start")?;
let msg = tokio::time::timeout(Duration::from_secs(10), added.next())
.await
.map_err(|_| anyhow!("PipeWireStreamAdded did not arrive within 10s"))?
.ok_or_else(|| anyhow!("signal stream ended before PipeWireStreamAdded"))?;
let (node_id,): (u32,) = msg
.body()
.deserialize()
.context("PipeWireStreamAdded body")?;
Ok(MutterSession {
rd_session,
_sc_session: sc_session,
_conn: conn,
node_id,
})
}
// ---------------------------------------------------------------------------------------------
// Optional: make the per-session virtual output the PRIMARY monitor (PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY).
//
// `RecordVirtual` adds the virtual monitor as an *extended* desktop. On a headless host that's the
// only display, so the shell + windows live there. But when a physical monitor is attached, GNOME
// keeps it primary and the virtual output is an empty extension — the stream shows only the
// wallpaper. We fix that by promoting the virtual output to primary (physical kept on, secondary)
// via `org.gnome.Mutter.DisplayConfig.ApplyMonitorsConfig`, and restore on teardown.
// ---------------------------------------------------------------------------------------------
/// `org.gnome.Mutter.DisplayConfig.GetCurrentState` reply shapes (see the interface XML):
/// monitors: `a((ssss)a(siiddada{sv})a{sv})`
/// logical_monitors: `a(iiduba(ssss)a{sv})`
type MonitorSpec = (String, String, String, String); // connector, vendor, product, serial
type DbusMode = (
String,
i32,
i32,
f64,
f64,
Vec<f64>,
HashMap<String, OwnedValue>,
);
type MonitorInfo = (MonitorSpec, Vec<DbusMode>, HashMap<String, OwnedValue>);
type LogicalMonitor = (
i32,
i32,
f64,
u32,
bool,
Vec<MonitorSpec>,
HashMap<String, OwnedValue>,
);
type CurrentState = (
u32,
Vec<MonitorInfo>,
Vec<LogicalMonitor>,
HashMap<String, OwnedValue>,
);
/// `ApplyMonitorsConfig` logical-monitor shape: `(iiduba(ssa{sv}))`, monitor = `(ssa{sv})`.
type ApplyMon = (String, String, HashMap<String, Value<'static>>); // connector, mode_id, props
type ApplyLogical = (i32, i32, f64, u32, bool, Vec<ApplyMon>);
/// A DisplayConfig proxy on its own session-bus connection (owned, so it stays alive for the
/// session — independent of the RemoteDesktop/ScreenCast connection).
async fn display_config() -> Result<zbus::Proxy<'static>> {
let conn = zbus::Connection::session()
.await
.context("connect session D-Bus (DisplayConfig)")?;
zbus::Proxy::new(
&conn,
BUS_DC,
"/org/gnome/Mutter/DisplayConfig",
"org.gnome.Mutter.DisplayConfig",
)
.await
.context("DisplayConfig proxy")
}
async fn get_state(dc: &zbus::Proxy<'_>) -> Result<CurrentState> {
dc.call("GetCurrentState", &())
.await
.context("DisplayConfig.GetCurrentState")
}
fn connectors(state: &CurrentState) -> HashSet<String> {
state.1.iter().map(|m| m.0 .0.clone()).collect()
}
fn mode_flag(md: &DbusMode, key: &str) -> bool {
matches!(md.6.get(key).map(|v| &**v), Some(&Value::Bool(true)))
}
/// The current (else preferred, else first) mode of `connector` → `(mode_id, width, height, refresh)`.
fn current_mode_full(state: &CurrentState, connector: &str) -> Option<(String, i32, i32, f64)> {
let mon = state.1.iter().find(|m| m.0 .0 == connector)?;
let pick = mon
.1
.iter()
.find(|md| mode_flag(md, "is-current"))
.or_else(|| mon.1.iter().find(|md| mode_flag(md, "is-preferred")))
.or_else(|| mon.1.first())?;
Some((pick.0.clone(), pick.1, pick.2, pick.3))
}
/// As [`current_mode_full`] but dropping the refresh (callers that only place by width).
fn current_mode(state: &CurrentState, connector: &str) -> Option<(String, i32, i32)> {
current_mode_full(state, connector).map(|(id, w, h, _)| (id, w, h))
}
/// Pure mode-pick for a KEPT physical (unit-tested). Given the physical's PRE-connect mode
/// (`pre_mode = (id, w, h, refresh)`; `None` when the connector is new since the snapshot) and the
/// mode list Mutter reports for it in the POST-virtual state
/// (`(id, w, h, refresh, is_current, is_preferred)`), return the `(mode_id, width)` to re-apply.
///
/// Mutter re-derives its layout when the `RecordVirtual` output appears and can silently drop a
/// 120 Hz panel to its EDID-preferred 60 Hz — so the post-virtual `is-current` is *already* 60 Hz.
/// We therefore prefer the PRE mode (its real refresh), resolved to a mode id valid at apply time;
/// only when the physical genuinely no longer offers that mode do we fall back to the post-virtual
/// current (never inventing a mode id `ApplyMonitorsConfig` would reject).
fn pick_keep_mode(
pre_mode: Option<(String, i32, i32, f64)>,
state_modes: &[(String, i32, i32, f64, bool, bool)],
) -> Option<(String, i32)> {
let state_current = || {
state_modes
.iter()
.find(|m| m.4)
.or_else(|| state_modes.iter().find(|m| m.5))
.or_else(|| state_modes.first())
.map(|m| (m.0.clone(), m.1))
};
let Some((pre_id, w, h, hz)) = pre_mode else {
return state_current();
};
// The exact pre mode id, if the connector still offers it (same session ⇒ usually true).
if state_modes.iter().any(|m| m.0 == pre_id) {
return Some((pre_id, w));
}
// Else a re-keyed id with the same geometry + refresh (still the real 120 Hz).
if let Some(m) = state_modes
.iter()
.find(|m| m.1 == w && m.2 == h && (m.3 - hz).abs() < 0.5)
{
return Some((m.0.clone(), m.1));
}
// The physical genuinely no longer offers that mode — use whatever is valid now.
state_current()
}
/// The `(mode_id, width)` a kept physical should be RE-APPLIED at — its PRE-connect mode preserved
/// across Mutter's virtual-output layout re-derive. See [`pick_keep_mode`].
fn physical_keep_mode(
pre: &CurrentState,
state: &CurrentState,
conn: &str,
) -> Option<(String, i32)> {
let pre_mode = current_mode_full(pre, conn);
let state_modes: Vec<(String, i32, i32, f64, bool, bool)> = state
.1
.iter()
.find(|m| m.0 .0 == conn)
.map(|mon| {
mon.1
.iter()
.map(|md| {
(
md.0.clone(),
md.1,
md.2,
md.3,
mode_flag(md, "is-current"),
mode_flag(md, "is-preferred"),
)
})
.collect()
})
.unwrap_or_default();
pick_keep_mode(pre_mode, &state_modes)
}
/// Wait for the virtual output to appear in DisplayConfig (its size follows PipeWire negotiation,
/// which lands shortly after the node id) and return its connector name (present now, absent in
/// the pre-snapshot) plus the state that contained it.
async fn wait_virtual_connector(
dc: &zbus::Proxy<'_>,
pre: &CurrentState,
) -> Result<(String, CurrentState)> {
let pre_conns = connectors(pre);
let deadline = Instant::now() + Duration::from_secs(6);
loop {
let state = get_state(dc).await?;
let virt = state
.1
.iter()
.map(|m| m.0 .0.clone())
.find(|c| !pre_conns.contains(c));
if let Some(vconn) = virt {
return Ok((vconn, state));
}
if Instant::now() >= deadline {
bail!("the virtual monitor did not appear in DisplayConfig within 6s");
}
tokio::time::sleep(Duration::from_millis(250)).await;
}
}
/// Make the virtual output the primary output — SOLE (`exclusive`: physicals disabled for the
/// session) or with the physicals kept as secondaries — so the cursor, windows, and keyboard focus
/// stay on the streamed surface. Applied at the client's `remembered_scale` (validated against the
/// mode's supported scales; 1.0 when none is remembered) so a saved DPI setting survives the
/// reconnect. Reverted by Mutter on teardown (APPLY_TEMPORARY).
async fn make_virtual_primary(
dc: &zbus::Proxy<'_>,
mode: Mode,
pre: &CurrentState,
state: &CurrentState,
vconn: &str,
exclusive: bool,
remembered_scale: Option<f64>,
) -> Result<()> {
// Prefer the mode matching the client's WxH; fall back to whatever is current.
let vmode = state
.1
.iter()
.find(|m| m.0 .0 == vconn)
.and_then(|m| {
m.1.iter()
.find(|md| md.1 == mode.width as i32 && md.2 == mode.height as i32)
.map(|md| md.0.clone())
})
.or_else(|| current_mode(state, vconn).map(|(id, _, _)| id));
let Some(vmode) = vmode else {
bail!("virtual monitor {vconn} has no usable mode yet");
};
// The scale to apply. Mutter (≥ its `preferred-scale` support) already derived the virtual's
// logical monitor at the remembered scale we passed to RecordVirtual, PRE-VALIDATED — preserve
// that instead of forcing a value (forcing 1.0 here was the original scale-clobber bug). On an
// older Mutter the derived scale stays 1.0 while a scale is remembered — try the remembered
// value snapped to an integral logical size (Mutter's fractional-scaling validity rule;
// GetCurrentState reports NO supported-scales for virtual monitors to snap to), and retry at
// the derived scale if the whole apply is rejected (an invalid scale fails the entire config —
// losing the primary switch over scaling would be worse).
let derived = logical_scale(state, vconn)
.filter(|s| s.is_finite() && *s > 0.0)
.unwrap_or(1.0);
let mut scale = match remembered_scale {
Some(want) if (want - derived).abs() > 1e-3 => {
snap_integral_scale(want, mode.width, mode.height)
}
_ => derived,
};
loop {
// Exclusive: the virtual output alone (physicals omitted → Mutter disables them).
// Primary: the virtual output primary at (0,0) PLUS the physicals kept as secondaries.
// (On a headless host with no physicals the two are identical.)
let config = if exclusive {
build_exclusive_config(vconn, &vmode, scale)
} else {
build_primary_keeping_physicals(pre, state, vconn, &vmode, mode.width as i32, scale)
};
let res: zbus::Result<()> = dc
.call(
"ApplyMonitorsConfig",
&(
state.0,
APPLY_TEMPORARY,
config,
HashMap::<String, Value<'static>>::new(),
),
)
.await;
match res {
Ok(()) => return Ok(()),
Err(e) if (scale - derived).abs() > 1e-3 => {
tracing::warn!(
scale,
derived,
error = %format!("{e:#}"),
"mutter: ApplyMonitorsConfig at the remembered scale failed — retrying at the derived scale"
);
scale = derived;
}
Err(e) => {
return Err(e).context("DisplayConfig.ApplyMonitorsConfig (set virtual primary)")
}
}
}
}
/// Snap `want` to the nearest scale that gives the mode an **integral logical size** — Mutter only
/// accepts fractional scales where both `width/scale` and `height/scale` are integers, and its
/// GetCurrentState reports no `supported-scales` for virtual monitors to snap to. Searches the few
/// logical widths around the target for one that keeps the aspect exact; falls back to `want`
/// unchanged (the caller retries at the derived scale if Mutter still rejects it). Pure, unit-tested.
fn snap_integral_scale(want: f64, width: u32, height: u32) -> f64 {
if !want.is_finite() || want <= 0.0 {
return 1.0;
}
let (w, h) = (width as i64, height as i64);
let target = (w as f64 / want).round() as i64;
(target - 8..=target + 8)
.filter(|lw| *lw >= 1 && (h * lw) % w == 0)
.map(|lw| w as f64 / lw as f64)
.min_by(|a, b| (a - want).abs().total_cmp(&(b - want).abs()))
.unwrap_or(want)
}
/// The scale of the logical monitor carrying `connector`, if present.
fn logical_scale(state: &CurrentState, connector: &str) -> Option<f64> {
state
.2
.iter()
.find(|l| l.5.iter().any(|spec| spec.0 == connector))
.map(|l| l.2)
}
/// Read the virtual output's current scale and, when the user changed it (GNOME Settings
/// mid-stream), persist it under the client's `scale_key` so the next connect reapplies it.
/// Best-effort: read failures (teardown races, shell restart) are silently skipped.
async fn persist_scale_change(dc: &zbus::Proxy<'_>, vconn: &str, scale_key: &str, known: &mut f64) {
let Ok(state) = get_state(dc).await else {
return;
};
let Some(cur) = logical_scale(&state, vconn) else {
return;
};
if (cur - *known).abs() > 1e-3 {
crate::identity::scales()
.lock()
.unwrap()
.set(scale_key, cur);
*known = cur;
tracing::info!(
scale = cur,
"mutter: persisted the client's display scale for the next connect"
);
}
}
/// **Exclusive** — the virtual output as the SOLE, primary monitor: physical outputs are omitted, so
/// Mutter disables them for the session. This confines the cursor, windows, and keyboard focus to the
/// streamed surface; keeping the physical enabled as a *secondary* monitor instead lets relative
/// pointer motion and window focus wander onto it (invisible to the client — the cursor seems to
/// vanish). The physical layout is restored on teardown.
fn build_exclusive_config(vconn: &str, vmode: &str, scale: f64) -> Vec<ApplyLogical> {
vec![(
0,
0,
scale,
0,
true,
vec![(vconn.to_string(), vmode.to_string(), HashMap::new())],
)]
}
/// **Primary** — the virtual output primary at `(0, 0)`, with every currently-active physical
/// monitor KEPT as a secondary (laid left-to-right past the virtual, each at its **pre-connect**
/// mode). So the shell + new windows land on the streamed surface, but the operator's physical
/// screen stays on **at its real refresh**. On a headless host (no physicals) this is identical to
/// [`build_exclusive_config`].
///
/// `pre` is the snapshot taken *before* the virtual output existed (physical still at its true
/// refresh); `state` is the post-virtual state. We read each physical's mode from `pre` because
/// Mutter can knock a 120 Hz panel down to 60 Hz when it re-derives the layout for the virtual
/// monitor — reading `state` would cement that 60 Hz (`physical_keep_mode`).
///
/// *Physical-keep is unvalidated on-glass* — the lab boxes are headless (no attached display to keep
/// on); the layout math is conservative (append to the right) but wants a display-attached box.
fn build_primary_keeping_physicals(
pre: &CurrentState,
state: &CurrentState,
vconn: &str,
vmode: &str,
virt_width: i32,
scale: f64,
) -> Vec<ApplyLogical> {
let mut logicals: Vec<ApplyLogical> = vec![(
0,
0,
scale,
0,
true,
vec![(vconn.to_string(), vmode.to_string(), HashMap::new())],
)];
// Append each physical (non-virtual) connector that has a usable mode, to the right of the
// virtual output, as a non-primary secondary — at its PRE-connect mode (real refresh preserved).
// Offsets are in the layout's coordinate space: LOGICAL pixels by default on Wayland (the
// virtual's footprint is width/scale), physical pixels only under layout-mode 2.
let physical_layout = matches!(
state.3.get("layout-mode").map(|v| &**v),
Some(&Value::U32(2))
);
let virt_logical_width = if physical_layout {
virt_width
} else {
((virt_width as f64 / scale).round() as i32).max(1)
};
let mut x = virt_logical_width.max(0);
for mon in &state.1 {
let conn = &mon.0 .0;
if conn == vconn {
continue;
}
if let Some((mode_id, w)) = physical_keep_mode(pre, state, conn) {
logicals.push((
x,
0,
1.0,
0,
false,
vec![(conn.clone(), mode_id, HashMap::new())],
));
x += w.max(0);
}
}
logicals
}
#[cfg(test)]
mod tests {
use super::{pick_keep_mode, snap_integral_scale};
// (id, w, h, refresh, is_current, is_preferred)
fn m(
id: &str,
w: i32,
h: i32,
hz: f64,
cur: bool,
pref: bool,
) -> (String, i32, i32, f64, bool, bool) {
(id.to_string(), w, h, hz, cur, pref)
}
#[test]
fn keep_mode_prefers_pre_refresh_over_downgraded_state() {
// Physical was 2560x1440@120 pre-connect; after the virtual appeared Mutter marked 60 Hz
// current (the reported bug). We must re-apply the 120 Hz mode, not the state's 60 Hz.
let pre = Some(("M120".to_string(), 2560, 1440, 120.0));
let state = vec![
m("M120", 2560, 1440, 120.0, false, false),
m("M60", 2560, 1440, 60.0, true, true),
];
assert_eq!(
pick_keep_mode(pre, &state),
Some(("M120".to_string(), 2560))
);
}
#[test]
fn keep_mode_rekeyed_id_matches_by_geometry_and_refresh() {
// The pre id is no longer offered (Mutter re-keyed the mode list), but a 120 Hz mode of the
// same geometry exists — match it so the real refresh survives.
let pre = Some(("old-120".to_string(), 2560, 1440, 120.0));
let state = vec![
m("new-120", 2560, 1440, 119.998, false, false),
m("new-60", 2560, 1440, 60.0, true, true),
];
assert_eq!(
pick_keep_mode(pre, &state),
Some(("new-120".to_string(), 2560))
);
}
#[test]
fn keep_mode_falls_back_to_state_current_when_pre_mode_gone() {
// The physical genuinely no longer offers its pre mode (e.g. cable renegotiated to a lower
// max) — never invent an id; use the post-virtual current.
let pre = Some(("gone-165".to_string(), 3440, 1440, 165.0));
let state = vec![
m("s-100", 3440, 1440, 100.0, true, false),
m("s-60", 3440, 1440, 60.0, false, true),
];
assert_eq!(
pick_keep_mode(pre, &state),
Some(("s-100".to_string(), 3440))
);
}
#[test]
fn snap_integral_scale_keeps_valid_scales_and_snaps_odd_ones() {
// Already-integral scales survive exactly: 1920/1.5 = 1280, 1080/1.5 = 720.
assert_eq!(snap_integral_scale(1.5, 1920, 1080), 1.5);
// The GNOME fractional 1.6666… on 3840x2400 (logical 2304x1440) survives.
let s = snap_integral_scale(1.666_666_6, 3840, 2400);
assert!((s - 3840.0 / 2304.0).abs() < 1e-9, "got {s}");
// A scale with no integral logical size nearby snaps to the closest one that has it:
// 16:9 logical widths must be multiples of 16 → 1.3 snaps to 1920/1472.
let s = snap_integral_scale(1.3, 1920, 1080);
assert!((s - 1920.0 / 1472.0).abs() < 1e-9, "got {s}");
// Junk input degrades to 1.0.
assert_eq!(snap_integral_scale(f64::NAN, 1920, 1080), 1.0);
assert_eq!(snap_integral_scale(-2.0, 1920, 1080), 1.0);
}
#[test]
fn keep_mode_no_pre_uses_state_current_then_preferred() {
// A connector new since the pre-snapshot (no pre mode): is-current wins, else is-preferred.
let state = vec![
m("A", 1920, 1080, 60.0, true, false),
m("B", 1920, 1080, 144.0, false, true),
];
assert_eq!(pick_keep_mode(None, &state), Some(("A".to_string(), 1920)));
let no_current = vec![
m("A", 1920, 1080, 60.0, false, false),
m("B", 1920, 1080, 144.0, false, true),
];
assert_eq!(
pick_keep_mode(None, &no_current),
Some(("B".to_string(), 1920))
);
}
}
@@ -0,0 +1,335 @@
//! wlroots/Sway virtual-output backend via sway IPC + the xdg ScreenCast portal
//! (xdg-desktop-portal-wlr):
//!
//! 1. `swaymsg create_output` adds a headless output (`HEADLESS-N` — sway must run the
//! headless backend, or have it co-loaded; the name is found by diffing
//! `swaymsg -t get_outputs` before/after).
//! 2. `swaymsg output <NAME> mode --custom WxH@HzHz` sets the client's exact mode — a fresh
//! headless output also *needs* a real mode for a refresh clock, or it produces no frames.
//! 3. The ScreenCast portal yields the output's PipeWire node. There is no GUI to pick an
//! output headlessly, so xdpw is steered through its chooser hook: a managed config
//! (`~/.config/xdg-desktop-portal-wlr/config`, written once + portal restarted on change)
//! sets `chooser_type=simple` with a `chooser_cmd` that cats the chooser file, which we
//! write per session (`Monitor: <NAME>` — xdpw 0.8 parses that prefix strictly).
//! 4. Teardown is RAII: drop stops the portal thread (its zbus connection ends the cast) and
//! runs `swaymsg output <NAME> unplug` (headless outputs support unplug since sway 1.8).
//!
//! Requirements: the host runs inside the sway session's environment (`SWAYSOCK` for swaymsg,
//! and the portal activation env — `WAYLAND_DISPLAY`/`XDG_CURRENT_DESKTOP=sway` imported into
//! `systemctl --user`, see `scripts/headless/prepare-session.sh`), with the ScreenCast
//! interface routed to xdpw (`scripts/headless/portals.conf`).
use super::{DisplayOwnership, Mode, VirtualDisplay, VirtualOutput};
use anyhow::{anyhow, bail, Context, Result};
use std::os::fd::OwnedFd;
use std::process::Command;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc::Sender;
use std::sync::Arc;
use std::thread;
use std::time::{Duration, Instant};
/// File the xdpw output chooser reads the selected output from (see [`xdpw_config`]); we
/// write `Monitor: <NAME>\n` here right before the portal handshake selects sources. Lives
/// under `$XDG_RUNTIME_DIR` (per-user, mode 0700) — NOT a fixed world-writable /tmp path,
/// where another local user could pre-create it (DoS) or rewrite it between our write and
/// xdpw's read (steer capture at a different output).
fn chooser_file() -> String {
let dir = std::env::var("XDG_RUNTIME_DIR").unwrap_or_else(|_| "/tmp".into());
format!("{dir}/punktfunk-xdpw-output")
}
/// The managed xdpw config: per-session output selection with no GUI. The `|| echo` fallback
/// keeps plain portal capture (`--source portal` flow) working when no session has written
/// the chooser file. xdpw runs `chooser_cmd` via `/bin/sh -c`, reads stdout.
fn xdpw_config() -> String {
format!(
"# managed by punktfunk (vdisplay/wlroots.rs) — per-session output selection.\n\
[screencast]\n\
chooser_type=simple\n\
chooser_cmd=cat {} 2>/dev/null || echo 'Monitor: HEADLESS-1'\n",
chooser_file()
)
}
/// The wlroots/Sway virtual-display driver. Stateless — each [`create`](VirtualDisplay::create)
/// adds one headless output and spins up a portal thread owning the cast on it.
pub struct WlrootsDisplay;
impl WlrootsDisplay {
pub fn new() -> Result<Self> {
Ok(WlrootsDisplay)
}
}
/// wlroots/Sway is usable when the host runs inside a Sway session — signalled by `SWAYSOCK`
/// (the IPC socket `swaymsg create_output` needs). Cheap env check for the enumeration path.
pub fn is_available() -> bool {
std::env::var_os("SWAYSOCK").is_some()
}
impl VirtualDisplay for WlrootsDisplay {
fn name(&self) -> &'static str {
"wlroots"
}
fn create(&mut self, mode: Mode) -> Result<VirtualOutput> {
let before = output_names()
.context("swaymsg get_outputs (is the host inside the sway session env — SWAYSOCK?)")?;
swaymsg(&["create_output"])
.context("swaymsg create_output (sway needs the headless backend loaded)")?;
// The output appears synchronously in practice; poll briefly to be safe, and own it
// from here on so error unwinding unplugs it.
let output = OutputGuard(wait_new_output(&before, Duration::from_secs(5))?);
let name = output.0.clone();
// The client's exact mode (also the refresh clock that makes the output produce frames).
let m = format!(
"{}x{}@{}Hz",
mode.width,
mode.height,
mode.refresh_hz.max(1)
);
swaymsg(&["output", &name, "mode", "--custom", &m])
.with_context(|| format!("swaymsg output {name} mode --custom {m}"))?;
swaymsg(&["output", &name, "enable"])
.with_context(|| format!("swaymsg output {name} enable"))?;
// Steer xdpw's headless output chooser at our new output, then run the portal
// handshake on its own thread (it parks to keep the cast alive, like the other backends).
ensure_xdpw_config()?;
let chooser = chooser_file();
std::fs::write(&chooser, format!("Monitor: {name}\n"))
.with_context(|| format!("write {chooser}"))?;
let (setup_tx, setup_rx) = std::sync::mpsc::channel::<Result<(OwnedFd, u32), String>>();
let stop = Arc::new(AtomicBool::new(false));
let stop_thread = stop.clone();
thread::Builder::new()
.name("punktfunk-wlr-vout".into())
.spawn(move || portal_thread(setup_tx, stop_thread))
.context("spawn wlroots portal thread")?;
let (fd, node_id) = match setup_rx.recv_timeout(Duration::from_secs(20)) {
Ok(Ok(v)) => v,
Ok(Err(e)) => bail!("ScreenCast portal on {name} failed: {e}"),
Err(_) => bail!("timed out waiting for the ScreenCast portal on {name}"),
};
tracing::info!(
node_id,
output = %name,
w = mode.width,
h = mode.height,
hz = mode.refresh_hz,
"sway headless output ready"
);
Ok(VirtualOutput {
node_id,
remote_fd: Some(fd),
preferred_mode: Some((mode.width, mode.height, mode.refresh_hz)),
keepalive: Box::new(Keepalive {
_stop: StopGuard(stop),
_output: output,
}),
// Owned (the compositor output is ours to tear down), but not registry-poolable: the
// portal fd can't be re-opened per attach, so the registry passes it through on
// `remote_fd.is_some()` (keep-alive stays off for wlroots until fresh-portal re-attach).
ownership: DisplayOwnership::Owned,
reused_gen: None,
pool_gen: None,
})
}
}
/// Drop order matters: stop the portal thread first (zbus connection drop ends the cast),
/// then unplug the output (fields drop in declaration order).
struct Keepalive {
_stop: StopGuard,
_output: OutputGuard,
}
/// Dropping this ends the portal keepalive thread, closing its zbus connection — the portal
/// then tears the screencast session down.
struct StopGuard(Arc<AtomicBool>);
impl Drop for StopGuard {
fn drop(&mut self) {
self.0.store(true, Ordering::Relaxed);
}
}
/// Owns the created headless output; dropping it unplugs it from sway.
struct OutputGuard(String);
impl Drop for OutputGuard {
fn drop(&mut self) {
match swaymsg(&["output", &self.0, "unplug"]) {
Ok(_) => tracing::info!(output = %self.0, "sway headless output unplugged"),
Err(e) => tracing::warn!(output = %self.0, error = %format!("{e:#}"), "unplug failed"),
}
}
}
/// Run `swaymsg -- <args>`, returning stdout (`--` so command tokens like `--custom` reach
/// sway instead of swaymsg's own getopt). swaymsg exits non-zero (with the error on stderr/
/// stdout) when the command fails, so checking the status covers `{"success": false}` too.
fn swaymsg(args: &[&str]) -> Result<String> {
let out = Command::new("swaymsg")
.arg("--")
.args(args)
.output()
.context("run swaymsg (is sway installed?)")?;
if !out.status.success() {
bail!(
"swaymsg {:?} failed: {}{}",
args,
String::from_utf8_lossy(&out.stdout).trim(),
String::from_utf8_lossy(&out.stderr).trim()
);
}
Ok(String::from_utf8_lossy(&out.stdout).into_owned())
}
/// Current output names from `swaymsg -t get_outputs` (JSON).
fn output_names() -> Result<Vec<String>> {
let out = Command::new("swaymsg")
.args(["-t", "get_outputs", "--raw"])
.output()
.context("run swaymsg (is sway installed?)")?;
if !out.status.success() {
bail!(
"swaymsg -t get_outputs failed: {}",
String::from_utf8_lossy(&out.stderr).trim()
);
}
let raw = String::from_utf8_lossy(&out.stdout).into_owned();
let outputs: serde_json::Value = serde_json::from_str(&raw).context("parse get_outputs")?;
Ok(outputs
.as_array()
.context("get_outputs: not an array")?
.iter()
.filter_map(|o| o.get("name").and_then(|n| n.as_str()).map(str::to_owned))
.collect())
}
/// Wait for the output `create_output` added (the name not in `before` — HEADLESS-N).
fn wait_new_output(before: &[String], timeout: Duration) -> Result<String> {
let deadline = Instant::now() + timeout;
loop {
if let Some(name) = output_names()?
.into_iter()
.find(|n| !before.iter().any(|b| b == n))
{
return Ok(name);
}
if Instant::now() >= deadline {
bail!("create_output succeeded but no new output appeared");
}
thread::sleep(Duration::from_millis(50));
}
}
/// Make sure xdpw uses our output chooser. xdpw reads its config only at startup, so on a
/// change restart it if running (`try-restart`; if it isn't, D-Bus activation will start it
/// with the new config). The config itself is static — the *selection* is the chooser file.
fn ensure_xdpw_config() -> Result<()> {
let base = std::env::var_os("XDG_CONFIG_HOME")
.map(std::path::PathBuf::from)
.or_else(|| std::env::var_os("HOME").map(|h| std::path::PathBuf::from(h).join(".config")))
.ok_or_else(|| anyhow!("neither XDG_CONFIG_HOME nor HOME set"))?;
let dir = base.join("xdg-desktop-portal-wlr");
let path = dir.join("config");
let cfg = xdpw_config();
if std::fs::read_to_string(&path).is_ok_and(|c| c == cfg) {
return Ok(());
}
std::fs::create_dir_all(&dir).with_context(|| format!("mkdir {}", dir.display()))?;
std::fs::write(&path, &cfg).with_context(|| format!("write {}", path.display()))?;
tracing::info!(path = %path.display(), "wrote managed xdg-desktop-portal-wlr config");
let _ = Command::new("systemctl")
.args(["--user", "try-restart", "xdg-desktop-portal-wlr.service"])
.status();
Ok(())
}
/// The ScreenCast portal handshake (same shape as the capture module's portal thread, but it
/// reports the fd + node id and parks until stopped — the zbus connection is the cast's
/// lifetime). xdpw answers the source selection via the chooser, no dialog.
fn portal_thread(setup_tx: Sender<Result<(OwnedFd, u32), String>>, stop: Arc<AtomicBool>) {
use ashpd::desktop::screencast::{CursorMode, Screencast, SelectSourcesOptions, SourceType};
use ashpd::desktop::PersistMode;
use ashpd::enumflags2::BitFlags;
// Multi-thread runtime: the zbus background reader must be pumped across the
// create_session → select_sources → start handshake (see capture/linux.rs).
let rt = match tokio::runtime::Builder::new_multi_thread()
.worker_threads(2)
.enable_all()
.build()
{
Ok(rt) => rt,
Err(e) => {
let _ = setup_tx.send(Err(format!("build tokio runtime: {e}")));
return;
}
};
let err_tx = setup_tx.clone();
rt.block_on(async move {
let result: Result<()> = async {
let proxy = Screencast::new().await.context(
"connect ScreenCast portal (is xdg-desktop-portal running with the wlr backend?)",
)?;
let session = proxy
.create_session(Default::default())
.await
.context("create_session")?;
proxy
.select_sources(
&session,
SelectSourcesOptions::default()
.set_cursor_mode(CursorMode::Embedded)
// xdpw offers MONITOR only; the chooser picks our output.
.set_sources(BitFlags::from_flag(SourceType::Monitor))
.set_multiple(false)
.set_persist_mode(PersistMode::DoNot),
)
.await
.context("select_sources")?
.response()
.context("select_sources rejected")?;
let streams = proxy
.start(&session, None, Default::default())
.await
.context("start cast")?
.response()
.context("start response (chooser declined? check the xdpw config/chooser file)")?;
let stream = streams
.streams()
.first()
.context("portal returned no streams")?
.clone();
let node_id = stream.pipe_wire_node_id();
let fd = proxy
.open_pipe_wire_remote(&session, Default::default())
.await
.context("open_pipe_wire_remote")?;
setup_tx
.send(Ok((fd, node_id)))
.map_err(|_| anyhow!("virtual-output opener went away"))?;
// Park, keeping `proxy` + `session` (the zbus connection) alive until stopped —
// the cast is torn down when the connection drops.
let _keep_alive = (&proxy, &session);
while !stop.load(Ordering::Relaxed) {
tokio::time::sleep(Duration::from_millis(200)).await;
}
Ok(())
}
.await;
if let Err(e) = result {
let _ = err_tx.send(Err(format!("{e:#}")));
}
});
}
+862
View File
@@ -0,0 +1,862 @@
//! Virtual-display **management policy** — the user-configurable behavior surface for how virtual
//! displays are created, kept alive, and arranged (design: `design/display-management.md`).
//!
//! This is the pure config layer that sits **above** the per-compositor [`VirtualDisplay`](super)
//! backends: a small set of orthogonal options ([`DisplayPolicy`]) with safe defaults and named
//! [`Preset`]s, persisted to `<config>/display-settings.json` and editable from the web console.
//! The lifecycle/registry that *acts* on this policy lands in later stages; **Stage 0** (this file
//! plus the mgmt endpoints) stands up the surface and wires the two behaviors the existing code can
//! already express — the Windows monitor linger duration and the Linux "make the streamed output
//! the sole desktop" topology — through it.
//!
//! Precedence, mirroring the GPU preference (`console preference > env pin > default`): a present,
//! valid `display-settings.json` (console-written) **wins**; when it is absent the host keeps its
//! historical env-knob / default behavior untouched ([`DisplayPolicyStore::configured`] returns
//! `None`, and every Stage-0 call site falls back to exactly what it did before). The policy is
//! read at each acquire/teardown (file state, not a startup-frozen env var), so a console change
//! applies to the next connect without a host restart.
//!
//! The pure logic here — preset expansion, [`DisplayPolicy::effective`], the [`KeepAlive`] linger
//! resolution — is unit-tested; the store adds file I/O around it (the `gpu.rs` discipline:
//! private dir, temp-write + atomic rename, in-memory rollback on a failed write).
use std::collections::BTreeMap;
use std::path::PathBuf;
use std::sync::{Mutex, OnceLock};
use std::time::{Duration, SystemTime, UNIX_EPOCH};
use anyhow::Result;
use serde::{Deserialize, Serialize};
use sha2::{Digest, Sha256};
use utoipa::ToSchema;
/// How long a virtual display (and, on gamescope's bare spawn, the nested session + its game)
/// survives after the last client session detaches. Serialized as an object tagged on `mode`
/// (`{"mode":"off"}` / `{"mode":"duration","seconds":300}` / `{"mode":"forever"}`) so the web form
/// and the OpenAPI schema stay simple.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
#[serde(tag = "mode", rename_all = "snake_case")]
pub enum KeepAlive {
/// Tear the display down at session end (today's default on every backend but Windows, which
/// lingers 10 s).
Off,
/// Keep the display for `seconds` after the last session leaves, then tear it down; a reconnect
/// inside the window reuses it.
Duration {
/// Linger window in seconds.
seconds: u32,
},
/// Keep the display until host shutdown or an explicit release (the `Pinned` lifecycle state).
/// **Not honored until the display-lifecycle stage** — rejected by the mgmt PUT at Stage 0.
Forever,
}
impl Default for KeepAlive {
fn default() -> Self {
// The historical Windows behavior, made explicit; the Linux backends had no linger and map
// `Off`/short-duration onto their (nonexistent) keep-alive as a no-op until the lifecycle stage.
KeepAlive::Duration { seconds: 10 }
}
}
/// Resolved linger for the display lifecycle: teardown immediately, after a fixed window, or never.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Linger {
/// Tear down as soon as the last session leaves.
Immediate,
/// Linger for this window, then tear down.
For(Duration),
/// Never auto-tear-down (Pinned).
Forever,
}
impl KeepAlive {
/// The [`Linger`] this keep-alive resolves to.
pub fn linger(self) -> Linger {
match self {
KeepAlive::Off => Linger::Immediate,
KeepAlive::Duration { seconds } => Linger::For(Duration::from_secs(seconds as u64)),
KeepAlive::Forever => Linger::Forever,
}
}
}
/// What the host does to the box's display topology while managed virtual displays are up.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
#[serde(rename_all = "snake_case")]
pub enum Topology {
/// Today's behavior, resolved per host at acquire time (see [`super::effective_topology`]):
/// exclusive on Windows and the auto-detected Linux desktop path, extend under an explicit
/// `PUNKTFUNK_COMPOSITOR` pin.
#[default]
Auto,
/// Add the virtual display(s); touch nothing else.
Extend,
/// Make the group's primary virtual display the OS primary; physical outputs stay enabled.
Primary,
/// The managed virtual displays become the only enabled outputs (physical outputs disabled,
/// restored on teardown).
Exclusive,
}
/// Admission when a *different* client connects while a display/session is already live and asks for
/// a different mode. Stored at Stage 0; enforced from the mode-conflict admission stage.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
#[serde(rename_all = "snake_case")]
pub enum ModeConflict {
/// Give the new client its own virtual display on the same desktop (today's Linux multi-view).
#[default]
Separate,
/// Stop the existing session(s), tear down / reconfigure, serve the new client.
Steal,
/// Admit the new client at the live display's mode (the honest-downgrade convention).
Join,
/// Refuse the new client with a clear handshake error.
Reject,
}
/// Stable display identity, so desktop environments persist per-display config (KDE scaling). Stored
/// at Stage 0; carriers wired from the identity stage.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
#[serde(rename_all = "kebab-case")]
pub enum Identity {
/// One identity for everything (today's Linux behavior).
Shared,
/// One identity per paired client cert fingerprint (today's Windows behavior).
#[default]
PerClient,
/// One identity per (client, resolution) — distinct scaling per resolution, at the cost of
/// identity slots.
PerClientMode,
}
/// How group members are arranged in the desktop coordinate space. Stored at Stage 0; applied from
/// the multi-monitor stage.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
#[serde(rename_all = "kebab-case")]
pub enum LayoutMode {
/// Left-to-right in acquire order, top-aligned (deterministic default).
#[default]
AutoRow,
/// Per-identity-slot offsets from [`Layout::positions`] (console-arranged).
Manual,
}
/// A desktop-space offset for a display (top-left origin).
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
pub struct Position {
pub x: i32,
pub y: i32,
}
/// Group layout: the arrangement mode plus, for [`LayoutMode::Manual`], per-slot offsets keyed by
/// identity-slot id (string keys for stable JSON).
#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
pub struct Layout {
#[serde(default)]
pub mode: LayoutMode,
#[serde(default)]
pub positions: BTreeMap<String, Position>,
}
/// How a session that **launches a game** (a library id on the Hello / apps.json / Decky pin) is
/// served (`design/gamemode-and-dedicated-sessions.md` §5.2). Orthogonal to the preset/lifecycle axes
/// — a top-level [`DisplayPolicy`] field, NOT part of [`EffectivePolicy`], so a preset never clobbers
/// it. Linux-only in effect (a launching Windows session opens into the one desktop).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
#[serde(rename_all = "snake_case")]
pub enum GameSession {
/// Today's routing: the launch rides whatever session the box is in (managed Steam session on
/// Bazzite/SteamOS, bare spawn on plain distros, spawned into the live desktop on KWin/Mutter/wlroots).
#[default]
Auto,
/// A launching session always gets its OWN headless gamescope at the client's mode, nesting just
/// the game — no Steam Big Picture, no game mode. Degrades to `auto` when gamescope is unavailable.
Dedicated,
}
/// A named bundle of the fields below. `Custom` (the default) means the explicit fields rule; any
/// other preset ignores the stored fields and expands to its own ([`DisplayPolicy::effective`]).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
#[serde(rename_all = "kebab-case")]
pub enum Preset {
/// The explicit fields below define the policy.
#[default]
Custom,
/// Today's behavior, made explicit.
Default,
/// Dedicated headless/couch box: displays + game survive disconnects; whoever connects takes over.
GamingRig,
/// A desktop someone also uses physically: never blank the real monitors, never keep ghosts.
SharedDesktop,
/// One user at a time with fast reattach; a second user is told the box is busy.
Hotdesk,
/// The multi-monitor daily driver: manual arrangement, per-client identity, exclusive.
Workstation,
}
/// The user-facing display-management policy — what `display-settings.json` holds and what the mgmt
/// API GETs/PUTs. When [`preset`](Self::preset) is not [`Preset::Custom`] the explicit fields are
/// ignored (the console writes one or the other); [`effective`](Self::effective) resolves both to a
/// single [`EffectivePolicy`].
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
pub struct DisplayPolicy {
/// Schema version (currently 1) — lets a future field addition migrate rather than reject.
#[serde(default = "one")]
pub version: u32,
#[serde(default)]
pub preset: Preset,
#[serde(default)]
pub keep_alive: KeepAlive,
#[serde(default)]
pub topology: Topology,
#[serde(default)]
pub mode_conflict: ModeConflict,
#[serde(default)]
pub identity: Identity,
#[serde(default)]
pub layout: Layout,
/// Upper bound on simultaneously-live virtual displays (clamped to `1..=16` on write).
#[serde(default = "default_max_displays")]
pub max_displays: u32,
/// How a game-launching session is served (`design/gamemode-and-dedicated-sessions.md` §5.2).
/// Orthogonal to `preset`/lifecycle — preserved across preset changes; `#[serde(default)]` = `Auto`
/// so existing `display-settings.json` files are untouched.
#[serde(default)]
pub game_session: GameSession,
/// EXPERIMENTAL (Windows): command physical monitors' panels off over DDC/CI (VCP 0xD6 →
/// DPMS off) right before an `Exclusive` isolate deactivates them, and back on at restore.
/// Targets the "connected-but-dark head" periodic-stutter class (monitor standby
/// auto-input-scan / DP link churn while the virtual display is the sole active display) at
/// the monitor-firmware level. Best-effort — monitors without DDC/CI (or with it disabled in
/// the OSD) are skipped. Orthogonal to `preset` (like `game_session`): preserved across
/// preset changes; `#[serde(default)]` = off so existing `display-settings.json` files are
/// untouched.
#[serde(default)]
pub ddc_power_off: bool,
/// EXPERIMENTAL (Windows): DISABLE physical monitors' PnP device nodes for the stream's
/// duration (persistently, so a standby monitor/TV whose hot-plug events re-arrive stays
/// disabled) and re-enable them at teardown. Two selectors: the monitors an `Exclusive`
/// isolate deactivated, plus — in ANY topology — external monitors that are connected but not
/// part of the desktop (the standby TV that was never active, whose input auto-scan /
/// instant-on HPD cycling re-probes the link every few seconds). Targets the same
/// "connected-but-dark head" periodic-stutter class as [`Self::ddc_power_off`], but at the
/// Windows-reaction level: a disabled devnode's wake events trigger no PnP arrival, no CCD
/// re-evaluation, no DWM invalidation. A crash-recovery journal re-enables leftovers on host
/// startup. Orthogonal to `preset` (like `game_session`); `#[serde(default)]` = off.
#[serde(default)]
pub pnp_disable_monitors: bool,
}
fn one() -> u32 {
1
}
fn default_max_displays() -> u32 {
4
}
impl Default for DisplayPolicy {
fn default() -> Self {
// Bit-for-bit today's behavior (the `default` preset expanded), so an unconfigured host reads
// the same policy the Stage-0 call sites already produce.
DisplayPolicy {
version: 1,
preset: Preset::Custom,
keep_alive: KeepAlive::default(),
topology: Topology::Auto,
mode_conflict: ModeConflict::default(),
identity: Identity::default(),
layout: Layout::default(),
max_displays: 4,
game_session: GameSession::default(),
ddc_power_off: false,
pnp_disable_monitors: false,
}
}
}
/// The six resolved fields after preset expansion — what the lifecycle/registry and the Stage-0 call
/// sites read, and what the mgmt API echoes as the "currently in force" policy. Pure output of
/// [`DisplayPolicy::effective`].
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
pub struct EffectivePolicy {
pub keep_alive: KeepAlive,
pub topology: Topology,
pub mode_conflict: ModeConflict,
pub identity: Identity,
pub layout: Layout,
pub max_displays: u32,
}
impl DisplayPolicy {
/// Resolve to the [`EffectivePolicy`]: a named preset expands to its bundle; `Custom` uses the
/// explicit fields. Pure — the single source of truth shared by the preset docs and the runtime.
pub fn effective(&self) -> EffectivePolicy {
if let Some(mut e) = preset_fields(self.preset) {
// A preset fixes the six behavior fields but honors an explicit manual layout table
// (positions are data, not behavior — the `workstation` preset only sets the *mode*).
if self.preset == Preset::Workstation && !self.layout.positions.is_empty() {
e.layout.positions = self.layout.positions.clone();
}
e
} else {
EffectivePolicy {
keep_alive: self.keep_alive,
topology: self.topology,
mode_conflict: self.mode_conflict,
identity: self.identity,
layout: self.layout.clone(),
max_displays: self.max_displays,
}
}
}
/// Clamp fields to their valid ranges (called on write). `max_displays` to `1..=16` (the
/// pf-vdisplay connector ceiling / a sane Linux bound).
pub fn sanitized(mut self) -> Self {
self.version = 1;
self.max_displays = self.max_displays.clamp(1, 16);
self
}
}
impl EffectivePolicy {
/// Build a persistable `Custom` [`DisplayPolicy`] that keeps THIS effective behavior but replaces
/// the arrangement with a **manual** layout at `positions` — the `/display/layout` endpoint's
/// transform, factored out pure so arranging displays stays orthogonal to the other axes and is
/// unit-tested without touching the global store. (`Custom` so the explicit fields — incl. the new
/// layout — rule; a named preset would ignore them.)
pub fn with_manual_layout(
&self,
positions: BTreeMap<String, Position>,
game_session: GameSession,
ddc_power_off: bool,
pnp_disable_monitors: bool,
) -> DisplayPolicy {
DisplayPolicy {
version: 1,
preset: Preset::Custom,
keep_alive: self.keep_alive,
topology: self.topology,
mode_conflict: self.mode_conflict,
identity: self.identity,
layout: Layout {
mode: LayoutMode::Manual,
positions,
},
max_displays: self.max_displays,
// Preserve the orthogonal axes (EffectivePolicy doesn't carry them).
game_session,
ddc_power_off,
pnp_disable_monitors,
}
}
}
/// The field bundle a named preset expands to; `None` for [`Preset::Custom`]. The single expansion
/// table — the docs' preset table mirrors this and the `presets_match_doc` test guards the shape.
pub fn preset_fields(preset: Preset) -> Option<EffectivePolicy> {
let base = |keep_alive, topology, mode_conflict, identity, layout_mode| EffectivePolicy {
keep_alive,
topology,
mode_conflict,
identity,
layout: Layout {
mode: layout_mode,
positions: BTreeMap::new(),
},
max_displays: 4,
};
Some(match preset {
Preset::Custom => return None,
Preset::Default => base(
KeepAlive::Duration { seconds: 10 },
Topology::Auto,
ModeConflict::Separate,
Identity::PerClient,
LayoutMode::AutoRow,
),
Preset::GamingRig => base(
KeepAlive::Forever,
Topology::Exclusive,
ModeConflict::Steal,
Identity::PerClient,
LayoutMode::AutoRow,
),
Preset::SharedDesktop => base(
KeepAlive::Off,
Topology::Extend,
ModeConflict::Separate,
Identity::PerClient,
LayoutMode::AutoRow,
),
Preset::Hotdesk => base(
KeepAlive::Duration { seconds: 300 },
Topology::Exclusive,
ModeConflict::Reject,
Identity::PerClientMode,
LayoutMode::AutoRow,
),
Preset::Workstation => base(
KeepAlive::Duration { seconds: 300 },
Topology::Exclusive,
ModeConflict::Separate,
Identity::PerClient,
LayoutMode::Manual,
),
})
}
/// The persisted policy store: the loaded file value (or `None` when no file exists) behind its
/// JSON path. Mirrors [`pf_gpu::GpuPrefStore`] — private dir, temp-write + atomic rename,
/// in-memory rollback if the disk write fails.
pub struct DisplayPolicyStore {
path: PathBuf,
/// `Some` only when a valid `display-settings.json` was loaded / written — the "console has
/// configured this host" signal that gates whether Stage-0 call sites override their historical
/// env/default behavior.
cur: Mutex<Option<DisplayPolicy>>,
}
impl DisplayPolicyStore {
/// Load from `path`. A missing file ⇒ unconfigured (`None`); a corrupt file ⇒ unconfigured with a
/// warning (never fail host startup over a settings file).
pub fn load_from(path: PathBuf) -> Self {
let cur = match std::fs::read(&path) {
Ok(bytes) => match serde_json::from_slice::<DisplayPolicy>(&bytes) {
Ok(p) => Some(p),
Err(e) => {
tracing::warn!(path = %path.display(),
"display-settings.json unreadable — using built-in defaults: {e}");
None
}
},
Err(_) => None,
};
DisplayPolicyStore {
path,
cur: Mutex::new(cur),
}
}
/// The stored policy, or [`DisplayPolicy::default`] when unconfigured (for the mgmt GET).
pub fn get(&self) -> DisplayPolicy {
self.cur.lock().unwrap().clone().unwrap_or_default()
}
/// The console-configured policy, or `None` when no settings file exists. Stage-0 call sites use
/// this to decide whether to override their historical behavior (`None` ⇒ leave it untouched).
pub fn configured(&self) -> Option<DisplayPolicy> {
self.cur.lock().unwrap().clone()
}
/// The effective (preset-expanded) policy the console configured, or `None` when unconfigured.
pub fn configured_effective(&self) -> Option<EffectivePolicy> {
self.configured().map(|p| p.effective())
}
/// The game-session routing axis (`design/gamemode-and-dedicated-sessions.md` §5.2). Orthogonal to
/// the preset — read directly off the stored policy (or the default `Auto` when unconfigured), so a
/// preset selection never resets it.
pub fn game_session(&self) -> GameSession {
self.get().game_session
}
/// The experimental DDC/CI panel-off axis — orthogonal to the preset (like
/// [`Self::game_session`]), read directly off the stored policy (default off when
/// unconfigured).
pub fn ddc_power_off(&self) -> bool {
self.get().ddc_power_off
}
/// The experimental PnP monitor-devnode-disable axis — orthogonal to the preset (like
/// [`Self::game_session`]), read directly off the stored policy (default off when
/// unconfigured).
pub fn pnp_disable_monitors(&self) -> bool {
self.get().pnp_disable_monitors
}
/// Persist + adopt a new policy (sanitized first). The in-memory value changes only if the disk
/// write succeeds, so a full disk can't leave memory and file disagreeing.
pub fn set(&self, policy: DisplayPolicy) -> Result<()> {
let policy = policy.sanitized();
if let Some(dir) = self.path.parent() {
pf_paths::create_private_dir(dir)?;
}
let tmp = self.path.with_extension("json.tmp");
pf_paths::write_secret_file(&tmp, &serde_json::to_vec_pretty(&policy)?)?;
std::fs::rename(&tmp, &self.path)?;
*self.cur.lock().unwrap() = Some(policy);
Ok(())
}
}
/// The process-wide display-policy store (config-dir file), loaded once on first access — the same
/// global-accessor shape as [`pf_gpu::prefs`], because display setup happens deep in the
/// capture/vdisplay path where no app state is threaded.
pub fn prefs() -> &'static DisplayPolicyStore {
static STORE: OnceLock<DisplayPolicyStore> = OnceLock::new();
STORE.get_or_init(|| {
DisplayPolicyStore::load_from(pf_paths::config_dir().join("display-settings.json"))
})
}
// ---------------------------------------------------------------------------------------
// User-defined custom presets (`<config>/display-presets.json`)
// ---------------------------------------------------------------------------------------
/// A user-defined named preset: a saved bundle of the six display-behavior axes (exactly what a
/// built-in [`Preset`] expands to) plus the orthogonal game-session axis, that the operator names
/// and applies from the console.
///
/// Unlike the built-in [`Preset`]s (a closed enum), custom presets are **data** — a catalog stored in
/// `<config>/display-presets.json`. Applying one writes a `Custom` [`DisplayPolicy`] carrying these
/// fields (the console reuses `PUT /display/settings`), so [`DisplayPolicy::effective`] stays pure and
/// the built-in set is never touched. The catalog is decoupled from the active `display-settings.json`:
/// editing or deleting a preset never mutates the running policy (re-apply to adopt a change).
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, ToSchema)]
pub struct CustomPreset {
/// Host-assigned, stable for the life of the entry (the `{id}` in the CRUD path).
pub id: String,
/// User-facing name shown on the preset card; editable.
pub name: String,
/// The six display-behavior axes this preset applies (the same shape a built-in preset expands to).
pub fields: EffectivePolicy,
/// The game-session routing this preset applies (orthogonal to the six axes; see [`GameSession`]).
/// A custom preset captures the operator's *full* setup, so — unlike a built-in preset — applying
/// one does set this axis.
#[serde(default)]
pub game_session: GameSession,
}
/// Request body to create or replace a custom preset (no `id` — the host owns it).
#[derive(Clone, Debug, Deserialize, ToSchema)]
pub struct CustomPresetInput {
pub name: String,
pub fields: EffectivePolicy,
#[serde(default)]
pub game_session: GameSession,
}
fn custom_presets_path() -> PathBuf {
pf_paths::config_dir().join("display-presets.json")
}
/// Clamp a saved preset's fields to their valid ranges — the same bounds [`DisplayPolicy::sanitized`]
/// enforces, so a preset can never carry an out-of-range `max_displays` that a later apply would reject.
fn sanitize_preset_fields(mut fields: EffectivePolicy) -> EffectivePolicy {
fields.max_displays = fields.max_displays.clamp(1, 16);
fields
}
/// Load the saved custom presets (empty + non-fatal if the file is absent or malformed — a bad
/// catalog never breaks the console's settings GET).
pub fn load_custom_presets() -> Vec<CustomPreset> {
match std::fs::read(custom_presets_path()) {
Ok(bytes) => serde_json::from_slice(&bytes).unwrap_or_else(|e| {
tracing::warn!(error = %e, "display-presets.json malformed — ignoring custom presets");
Vec::new()
}),
Err(_) => Vec::new(),
}
}
/// Persist the catalog (private dir, temp-write + atomic rename — the [`DisplayPolicyStore::set`]
/// discipline, so a crash mid-write never truncates it).
fn save_custom_presets(presets: &[CustomPreset]) -> Result<()> {
let path = custom_presets_path();
if let Some(dir) = path.parent() {
pf_paths::create_private_dir(dir)?;
}
let tmp = path.with_extension("json.tmp");
pf_paths::write_secret_file(&tmp, &serde_json::to_vec_pretty(presets)?)?;
std::fs::rename(&tmp, &path)?;
Ok(())
}
/// 12 hex chars from the name + wall-clock nanos — collision-free in practice, no uuid dep (the
/// the host `library` custom-entry id scheme).
fn new_preset_id(name: &str) -> String {
let nanos = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0);
hex::encode(&Sha256::digest(format!("{name}:{nanos}").as_bytes())[..6])
}
/// Create a custom preset, returning it with its assigned id.
pub fn add_custom_preset(input: CustomPresetInput) -> Result<CustomPreset> {
let mut presets = load_custom_presets();
let preset = CustomPreset {
id: new_preset_id(&input.name),
name: input.name,
fields: sanitize_preset_fields(input.fields),
game_session: input.game_session,
};
presets.push(preset.clone());
save_custom_presets(&presets)?;
Ok(preset)
}
/// Replace a custom preset's fields (id preserved). `None` ⇒ no preset with that id.
pub fn update_custom_preset(id: &str, input: CustomPresetInput) -> Result<Option<CustomPreset>> {
let mut presets = load_custom_presets();
let Some(slot) = presets.iter_mut().find(|p| p.id == id) else {
return Ok(None);
};
slot.name = input.name;
slot.fields = sanitize_preset_fields(input.fields);
slot.game_session = input.game_session;
let updated = slot.clone();
save_custom_presets(&presets)?;
Ok(Some(updated))
}
/// Delete a custom preset. `false` ⇒ no preset with that id.
pub fn delete_custom_preset(id: &str) -> Result<bool> {
let mut presets = load_custom_presets();
let before = presets.len();
presets.retain(|p| p.id != id);
if presets.len() == before {
return Ok(false);
}
save_custom_presets(&presets)?;
Ok(true)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn custom_preset_serde_roundtrips_and_defaults_game_session() {
let preset = CustomPreset {
id: "abc123".into(),
name: "My Rig".into(),
fields: preset_fields(Preset::GamingRig).unwrap(),
game_session: GameSession::Dedicated,
};
let json = serde_json::to_string(&preset).unwrap();
assert_eq!(serde_json::from_str::<CustomPreset>(&json).unwrap(), preset);
// A catalog written before `game_session` existed still loads (defaults to `Auto`).
let legacy: CustomPreset = serde_json::from_value(serde_json::json!({
"id": "x",
"name": "Legacy",
"fields": serde_json::to_value(preset_fields(Preset::Default).unwrap()).unwrap(),
}))
.unwrap();
assert_eq!(legacy.game_session, GameSession::Auto);
}
#[test]
fn sanitize_preset_fields_clamps_max_displays() {
let mut f = preset_fields(Preset::Default).unwrap();
f.max_displays = 999;
assert_eq!(sanitize_preset_fields(f.clone()).max_displays, 16);
f.max_displays = 0;
assert_eq!(sanitize_preset_fields(f).max_displays, 1);
}
#[test]
fn keep_alive_serializes_tagged_on_mode() {
assert_eq!(
serde_json::to_value(KeepAlive::Duration { seconds: 300 }).unwrap(),
serde_json::json!({ "mode": "duration", "seconds": 300 })
);
assert_eq!(
serde_json::to_value(KeepAlive::Off).unwrap(),
serde_json::json!({ "mode": "off" })
);
assert_eq!(
serde_json::to_value(KeepAlive::Forever).unwrap(),
serde_json::json!({ "mode": "forever" })
);
// Round-trips.
for k in [
KeepAlive::Off,
KeepAlive::Duration { seconds: 42 },
KeepAlive::Forever,
] {
let s = serde_json::to_string(&k).unwrap();
assert_eq!(serde_json::from_str::<KeepAlive>(&s).unwrap(), k);
}
}
#[test]
fn keep_alive_linger_resolution() {
assert_eq!(KeepAlive::Off.linger(), Linger::Immediate);
assert_eq!(
KeepAlive::Duration { seconds: 30 }.linger(),
Linger::For(Duration::from_secs(30))
);
assert_eq!(KeepAlive::Forever.linger(), Linger::Forever);
}
#[test]
fn default_policy_is_todays_behavior() {
let e = DisplayPolicy::default().effective();
assert_eq!(e.keep_alive, KeepAlive::Duration { seconds: 10 });
assert_eq!(e.topology, Topology::Auto);
assert_eq!(e.mode_conflict, ModeConflict::Separate);
assert_eq!(e.identity, Identity::PerClient);
assert_eq!(e.layout.mode, LayoutMode::AutoRow);
}
#[test]
fn custom_uses_explicit_fields_presets_override_them() {
// Custom: explicit fields flow through.
let p = DisplayPolicy {
preset: Preset::Custom,
keep_alive: KeepAlive::Off,
topology: Topology::Extend,
..DisplayPolicy::default()
};
assert_eq!(p.effective().keep_alive, KeepAlive::Off);
assert_eq!(p.effective().topology, Topology::Extend);
// A named preset ignores the explicit fields.
let p = DisplayPolicy {
preset: Preset::GamingRig,
keep_alive: KeepAlive::Off, // ignored
topology: Topology::Extend, // ignored
..DisplayPolicy::default()
};
let e = p.effective();
assert_eq!(e.keep_alive, KeepAlive::Forever);
assert_eq!(e.topology, Topology::Exclusive);
assert_eq!(e.mode_conflict, ModeConflict::Steal);
}
#[test]
fn workstation_preset_keeps_manual_layout_positions() {
let mut positions = BTreeMap::new();
positions.insert("1".to_string(), Position { x: 2560, y: 0 });
let p = DisplayPolicy {
preset: Preset::Workstation,
layout: Layout {
mode: LayoutMode::AutoRow, // preset forces Manual regardless
positions,
},
..DisplayPolicy::default()
};
let e = p.effective();
assert_eq!(e.layout.mode, LayoutMode::Manual);
assert_eq!(
e.layout.positions.get("1"),
Some(&Position { x: 2560, y: 0 })
);
}
#[test]
fn every_preset_expands() {
for preset in [
Preset::Default,
Preset::GamingRig,
Preset::SharedDesktop,
Preset::Hotdesk,
Preset::Workstation,
] {
assert!(preset_fields(preset).is_some(), "{preset:?} must expand");
}
assert!(preset_fields(Preset::Custom).is_none());
}
#[test]
fn sanitize_clamps_max_displays_and_pins_version() {
let p = DisplayPolicy {
version: 99,
max_displays: 0,
..DisplayPolicy::default()
}
.sanitized();
assert_eq!(p.version, 1);
assert_eq!(p.max_displays, 1);
let p = DisplayPolicy {
max_displays: 999,
..DisplayPolicy::default()
}
.sanitized();
assert_eq!(p.max_displays, 16);
}
#[test]
fn with_manual_layout_preserves_behavior_and_sets_positions() {
// Start from a preset's effective behavior (workstation: 5-min linger, exclusive, per-client).
let eff = DisplayPolicy {
preset: Preset::Workstation,
..DisplayPolicy::default()
}
.effective();
let mut positions = BTreeMap::new();
positions.insert("1".to_string(), Position { x: 0, y: 0 });
positions.insert("7".to_string(), Position { x: 2560, y: 0 });
let p = eff.with_manual_layout(positions, GameSession::Dedicated, true, true);
// The orthogonal axes (game-session, DDC power-off, PnP disable) are preserved through
// the transform.
assert_eq!(p.game_session, GameSession::Dedicated);
assert!(p.ddc_power_off);
assert!(p.pnp_disable_monitors);
// Preset drops to Custom so the explicit fields (incl. the layout) rule…
assert_eq!(p.preset, Preset::Custom);
// …every other behavior axis is preserved verbatim…
assert_eq!(p.keep_alive, eff.keep_alive);
assert_eq!(p.topology, eff.topology);
assert_eq!(p.mode_conflict, eff.mode_conflict);
assert_eq!(p.identity, eff.identity);
assert_eq!(p.max_displays, eff.max_displays);
// …and the arrangement is the manual layout we asked for, surviving the effective round-trip.
let e2 = p.effective();
assert_eq!(e2.layout.mode, LayoutMode::Manual);
let want = Position { x: 2560, y: 0 };
assert_eq!(e2.layout.positions.get("7"), Some(&want));
}
#[test]
fn partial_json_fills_defaults() {
// A hand-written file with only a couple of fields loads, the rest defaulting.
let p: DisplayPolicy =
serde_json::from_str(r#"{ "preset": "custom", "max_displays": 2 }"#).unwrap();
assert_eq!(p.max_displays, 2);
assert_eq!(p.keep_alive, KeepAlive::default());
assert_eq!(p.topology, Topology::Auto);
assert_eq!(p.version, 1);
// A file written before the experimental DDC/PnP axes existed defaults them OFF.
assert!(!p.ddc_power_off);
assert!(!p.pnp_disable_monitors);
}
#[test]
fn store_roundtrips_and_gates_on_file_presence() {
let dir = std::env::temp_dir().join(format!("pf-disp-{}", std::process::id()));
let _ = std::fs::create_dir_all(&dir);
let path = dir.join("display-settings.json");
let _ = std::fs::remove_file(&path);
let store = DisplayPolicyStore::load_from(path.clone());
// Unconfigured: get() yields defaults, configured() is None.
assert!(store.configured().is_none());
assert_eq!(store.get(), DisplayPolicy::default());
// After a write the file gates flip to configured.
let want = DisplayPolicy {
preset: Preset::SharedDesktop,
..DisplayPolicy::default()
};
store.set(want.clone()).unwrap();
assert_eq!(
store.configured().as_ref().map(|p| p.preset),
Some(Preset::SharedDesktop)
);
assert_eq!(
store.configured_effective().unwrap().keep_alive,
KeepAlive::Off
);
// A fresh store reading the same path sees the persisted value.
let reopened = DisplayPolicyStore::load_from(path.clone());
assert_eq!(reopened.configured().unwrap().preset, Preset::SharedDesktop);
let _ = std::fs::remove_file(&path);
}
}
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//! Gamescope-session routing (plan §W3 — carved out of [`super`]): mode selection
//! ([`pick_gamescope_mode`]), input-env routing ([`apply_input_env`]), dedicated-game-session
//! decisions/launch ([`wants_dedicated_game_session`], [`launch_into_gamescope_session`]), and the
//! managed-session restore workers.
use super::*;
/// How a gamescope-backed session is realized. Chosen per connect by [`pick_gamescope_mode`],
/// written into the env knobs `GamescopeDisplay::create` dispatches on.
#[cfg(target_os = "linux")]
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum GamescopeMode {
/// Host-managed `gamescope-session-plus` / SteamOS session at the client's mode.
Managed,
/// Attach to an already-running gamescope (capture + inject, no lifecycle ownership).
Attach,
/// Bare-spawn a headless gamescope per session, nesting the session's launch command.
Spawn,
}
/// Pure sub-mode ladder for gamescope (unit-testable — the env/probe inputs are parameters):
/// explicit `PUNKTFUNK_GAMESCOPE_MANAGED` forces managed; explicit ATTACH/NODE forces attach; an
/// operator-set `PUNKTFUNK_GAMESCOPE_SESSION` keeps managed; otherwise managed only **when the box
/// actually has the session infrastructure** (gamescope-session-plus / SteamOS — the old code
/// defaulted to managed unconditionally and then bailed on a plain distro, killing the session);
/// a foreign (not host-spawned) gamescope on an infra-less box is attached to; and the final
/// default is a per-session bare spawn — the path that nests the client's launch command.
#[cfg(target_os = "linux")]
fn pick_gamescope_mode(
dedicated_launch: bool,
force_managed: bool,
attach_env: bool,
node_env: bool,
session_env: bool,
managed_infra: bool,
foreign_gamescope: bool,
) -> GamescopeMode {
if force_managed {
GamescopeMode::Managed
} else if attach_env || node_env {
GamescopeMode::Attach
} else if dedicated_launch {
// A dedicated game session always spawns its own headless gamescope at the client's mode,
// nesting just the game — outranking managed-infra / foreign-attach, but not the explicit
// operator MANAGED/ATTACH/NODE overrides above (debug/CI). (design/gamemode-and-dedicated-sessions.md §5.3)
GamescopeMode::Spawn
} else if session_env || managed_infra {
GamescopeMode::Managed
} else if foreign_gamescope {
GamescopeMode::Attach
} else {
GamescopeMode::Spawn
}
}
/// Route input to match the chosen video backend (they must not diverge), via the highest-priority
/// `PUNKTFUNK_INPUT_BACKEND` knob the injector honors. For gamescope the sub-mode ladder
/// ([`pick_gamescope_mode`]) selects **managed** (a host-managed session at the client's mode —
/// tears the TV's autologin down on connect, restored on a debounced idle; only where
/// session-plus/SteamOS actually exists), **attach** (mirror a running gamescope at its own mode;
/// explicit via `PUNKTFUNK_GAMESCOPE_ATTACH`/`PUNKTFUNK_GAMESCOPE_NODE`, or the fallback for a
/// foreign gamescope on an infra-less box), or **bare spawn** (a per-session headless gamescope
/// nesting the session's launch command — the plain-distro default). `PUNKTFUNK_GAMESCOPE_MANAGED`
/// forces managed over all of it.
#[cfg(target_os = "linux")]
pub fn apply_input_env(chosen: Compositor, dedicated_launch: bool) {
let _env_guard = ENV_LOCK.lock().unwrap_or_else(|e| e.into_inner());
let backend = match chosen {
Compositor::Gamescope => "gamescope",
// KWin: org_kde_kwin_fake_input — direct injection, no RemoteDesktop portal / approval
// dialog (headless, the krdpserver path), authorized by the host's shipped .desktop.
Compositor::Kwin => "kwin",
// GNOME has neither fake_input nor the wlr protocols → RemoteDesktop portal via libei.
Compositor::Mutter => "libei",
// Hyprland kept `zwlr_virtual_pointer_v1` + `zwp_virtual_keyboard_v1` (D4) — same wlr
// injector as sway/river, no code change.
Compositor::Wlroots | Compositor::Hyprland => "wlr",
};
std::env::set_var("PUNKTFUNK_INPUT_BACKEND", backend);
if chosen == Compositor::Gamescope {
let mode = pick_gamescope_mode(
dedicated_launch,
std::env::var_os("PUNKTFUNK_GAMESCOPE_MANAGED").is_some(),
std::env::var_os("PUNKTFUNK_GAMESCOPE_ATTACH").is_some(),
std::env::var_os("PUNKTFUNK_GAMESCOPE_NODE").is_some(),
std::env::var_os("PUNKTFUNK_GAMESCOPE_SESSION").is_some(),
gamescope::managed_session_available(),
gamescope::foreign_gamescope_running(),
);
tracing::info!(?mode, "gamescope sub-mode");
match mode {
GamescopeMode::Attach => {
std::env::remove_var("PUNKTFUNK_GAMESCOPE_SESSION");
if std::env::var_os("PUNKTFUNK_GAMESCOPE_NODE").is_none() {
std::env::set_var("PUNKTFUNK_GAMESCOPE_NODE", "auto");
}
}
GamescopeMode::Managed => {
if std::env::var_os("PUNKTFUNK_GAMESCOPE_SESSION").is_none() {
std::env::set_var("PUNKTFUNK_GAMESCOPE_SESSION", "steam");
}
std::env::remove_var("PUNKTFUNK_GAMESCOPE_NODE");
}
GamescopeMode::Spawn => {
// Bare spawn: `create` must fall through to the spawn path, so neither knob may
// linger from an earlier connect's managed/attach selection.
std::env::remove_var("PUNKTFUNK_GAMESCOPE_SESSION");
std::env::remove_var("PUNKTFUNK_GAMESCOPE_NODE");
}
}
}
}
#[cfg(not(target_os = "linux"))]
pub fn apply_input_env(_chosen: Compositor, _dedicated_launch: bool) {}
/// Should a game-launching session get a **dedicated** headless gamescope (`game_session=dedicated`
/// policy, `design/gamemode-and-dedicated-sessions.md` B0)? True only when the session carries a
/// launch, the policy selects `dedicated`, AND gamescope is actually available (else it degrades to
/// `auto` honestly). Computed at the handshake and threaded into [`apply_input_env`] /
/// [`resolve_compositor`] as a value (no new env knob — the `ENV_LOCK` discipline).
pub fn wants_dedicated_game_session(has_launch: bool) -> bool {
use policy::GameSession;
if !has_launch || policy::prefs().game_session() != GameSession::Dedicated {
return false;
}
#[cfg(target_os = "linux")]
{
if gamescope::is_available() {
true
} else {
tracing::warn!(
"game_session=dedicated but gamescope is unavailable — falling back to auto routing"
);
false
}
}
#[cfg(not(target_os = "linux"))]
{
false // Windows: a launching session opens into the one desktop (no gamescope)
}
}
/// Will `vd.create` on this backend NEST the session's launch command itself (gamescope's bare
/// spawn runs it inside the new gamescope)? When true the session must NOT also spawn the command
/// into the session — it would start twice. Read AFTER [`apply_input_env`] resolved the gamescope
/// sub-mode (the env knobs are that resolution's output).
#[cfg(target_os = "linux")]
pub fn launch_is_nested(compositor: Compositor) -> bool {
compositor == Compositor::Gamescope
&& with_env_lock(|| {
std::env::var_os("PUNKTFUNK_GAMESCOPE_SESSION").is_none()
&& std::env::var_os("PUNKTFUNK_GAMESCOPE_NODE").is_none()
})
}
/// Launch `cmd` into the live gamescope session (managed/attach — see
/// [`gamescope::launch_into_session`]). Split out so `library.rs` doesn't reach into the private
/// backend module.
#[cfg(target_os = "linux")]
pub fn launch_into_gamescope_session(cmd: &str) -> Result<std::process::Child> {
gamescope::launch_into_session(cmd)
}
/// B2: has a **dedicated** gamescope game session's game exited (its `node_id` doesn't reappear within a
/// short window after capture loss)? The dedicated-spawn session ends cleanly on `true` instead of the
/// capture-loss rebuild. Scoped to the session's OWN node so a coexisting gamescope doesn't mask the
/// exit (review #4/#8). Always `false` off Linux.
#[cfg(target_os = "linux")]
pub fn dedicated_game_exited(node_id: u32) -> bool {
gamescope::game_session_exited(node_id)
}
#[cfg(not(target_os = "linux"))]
pub fn dedicated_game_exited(_node_id: u32) -> bool {
false
}
/// Cancel any pending TV-session restore because a client (re)connected (review #3). No-op off Linux.
#[cfg(target_os = "linux")]
pub fn cancel_pending_tv_restore() {
gamescope::cancel_pending_restore();
}
#[cfg(not(target_os = "linux"))]
pub fn cancel_pending_tv_restore() {}
/// Call when a client session ends: if the host-managed gamescope path took over a box's autologin
/// gaming session (stopped its single-instance Steam to stream at the client's mode), **schedule** a
/// debounced restore so the TV returns to gaming mode — unless a client reconnects within the window
/// (which reuses the warm session, avoiding the per-connect gamescope stop/relaunch that leaked GPU
/// context on F44). No-op on other compositors / when nothing was taken. Needs [`start_restore_worker`]
/// running to actually fire.
#[cfg(target_os = "linux")]
pub fn restore_managed_session() {
gamescope::schedule_restore_tv_session();
}
#[cfg(not(target_os = "linux"))]
pub fn restore_managed_session() {}
/// Start the host-lifetime worker that fires debounced [`restore_managed_session`] restores once a
/// client has been gone long enough. Hold the returned handle for the host's lifetime; dropping it
/// stops the worker. Call once from `serve()`.
#[cfg(target_os = "linux")]
pub fn start_restore_worker() -> std::sync::Arc<()> {
gamescope::start_restore_worker()
}
#[cfg(not(target_os = "linux"))]
pub fn start_restore_worker() -> std::sync::Arc<()> {
std::sync::Arc::new(())
}
/// Recover a stranded TV takeover from a crashed previous host instance
/// (`design/gamemode-and-dedicated-sessions.md` A3). Call once at `serve` startup, alongside
/// [`start_restore_worker`]. No-op when no takeover was persisted (a clean start).
#[cfg(target_os = "linux")]
pub fn restore_takeover_on_startup() {
gamescope::restore_takeover_on_startup();
}
#[cfg(not(target_os = "linux"))]
pub fn restore_takeover_on_startup() {}
#[cfg(all(test, target_os = "linux"))]
mod tests {
use super::*;
#[test]
fn gamescope_mode_ladder() {
use GamescopeMode::*;
let pick = pick_gamescope_mode;
// (dedicated_launch, force_managed, attach_env, node_env, session_env, managed_infra, foreign_gamescope)
// Plain distro, nothing running: bare spawn — the path that nests the launch command.
assert_eq!(pick(false, false, false, false, false, false, false), Spawn);
// Bazzite/SteamOS (session infra present): managed, as validated live.
assert_eq!(
pick(false, false, false, false, false, true, false),
Managed
);
assert_eq!(pick(false, false, false, false, false, true, true), Managed);
// Foreign gamescope on an infra-less box: attach and mirror it.
assert_eq!(pick(false, false, false, false, false, false, true), Attach);
// Operator-set PUNKTFUNK_GAMESCOPE_SESSION keeps managed even without detected infra.
assert_eq!(
pick(false, false, false, false, true, false, false),
Managed
);
// Explicit attach/node wins over infra…
assert_eq!(pick(false, false, true, false, false, true, false), Attach);
assert_eq!(pick(false, false, false, true, true, true, false), Attach);
// …and force-managed wins over everything.
assert_eq!(pick(false, true, true, true, false, false, false), Managed);
// A dedicated launch forces Spawn, outranking managed-infra + foreign-attach…
assert_eq!(pick(true, false, false, false, false, true, true), Spawn);
// …but the explicit operator overrides still win over dedicated.
assert_eq!(pick(true, true, false, false, false, true, false), Managed);
assert_eq!(pick(true, false, true, false, false, false, false), Attach);
assert_eq!(pick(true, false, false, true, false, false, false), Attach);
}
}
+521
View File
@@ -0,0 +1,521 @@
//! Live graphical-session detection + session-epoch + process-env retargeting (plan §W3 — the
//! self-contained subsystem carved out of [`super`]). Detects the active compositor/session
//! ([`detect_active_session`]), tracks the session epoch so pooled displays never outlive their
//! compositor instance, and retargets the process env at the live session ([`apply_session_env`],
//! [`settle_desktop_portal`]) under `super::ENV_LOCK`.
use super::*;
/// The **session epoch** — bumped whenever session detection observes a different compositor
/// *instance*: an [`ActiveKind`] change, **or** a new compositor PID for the same kind (the
/// Desktop→Game→Desktop bounce that brings up a fresh KWin/gamescope with an unrelated node-id space).
/// Pooled displays stamp the epoch at creation; the registry only reuses an entry whose epoch still
/// matches, and its linger timer reaps entries from dead epochs — so a switch can never hand back a
/// node id that now means nothing (`design/gamemode-and-dedicated-sessions.md` A4).
static SESSION_EPOCH: std::sync::atomic::AtomicU64 = std::sync::atomic::AtomicU64::new(1);
/// The current [session epoch](SESSION_EPOCH). Read by the registry at acquire (to stamp new entries
/// and gate reuse) and by its linger timer (to reap dead-epoch zombies).
pub fn session_epoch() -> u64 {
SESSION_EPOCH.load(std::sync::atomic::Ordering::Relaxed)
}
/// Bump the [session epoch](SESSION_EPOCH) — call when session detection sees a new compositor
/// instance (kind change, or same-kind new PID). Returns the new value.
pub fn bump_session_epoch() -> u64 {
SESSION_EPOCH.fetch_add(1, std::sync::atomic::Ordering::Relaxed) + 1
}
/// The last-observed compositor instance `(kind, pid)`, so [`observe_session_instance`] can tell a
/// genuine instance change from a stable re-detect.
static LAST_INSTANCE: std::sync::Mutex<Option<(ActiveKind, Option<u32>)>> =
std::sync::Mutex::new(None);
/// Observe the freshly-[detected](detect_active_session) live session and, if the compositor
/// *instance* changed since the last observation — a different [`ActiveKind`], **or** the same kind
/// with a new PID (a compositor restart / Desktop→Game→Desktop bounce) — bump the [session
/// epoch](SESSION_EPOCH) and [invalidate](registry::invalidate_backend) the previous backend's kept
/// displays, so a reconnect can never reuse a node id from the dead instance (A4). Idempotent per
/// instance; the first observation just records the baseline. Cheap on the steady state (one mutex
/// read); the registry lock is taken only on an actual change. Call from every site that detects the
/// session (the per-connect resolve, the mid-stream watcher, the capture-loss re-detect).
pub fn observe_session_instance(active: &ActiveSession) {
let cur = (active.kind, active.compositor_pid);
let mut last = LAST_INSTANCE.lock().unwrap_or_else(|e| e.into_inner());
if let Some(prev) = *last {
// Only a **desktop** compositor (KWin / Mutter / wlroots) instance change bumps the epoch +
// invalidates its kept displays — its PipeWire node dies with the compositor. A **gamescope**
// session (`ActiveKind::Gaming`) is NOT the epoch's subject: the box's game-mode / managed
// gamescope isn't pooled, and dedicated **spawns** are independent nested sessions whose nodes
// outlive any active-session change. So a game-mode gamescope restart, a Gaming↔Gaming winning-PID
// flap (e.g. B1 stopping the autologin before a dedicated spawn), or a coexisting-gamescope set
// change must NOT bump/invalidate — that would tear down a live/kept dedicated session (review
// findings #6/#7/#10). Gate the whole action on a desktop kind being involved.
if prev != cur && (is_desktop_kind(prev.0) || is_desktop_kind(cur.0)) {
// Invalidate only the OLD backend, and only if it was a desktop compositor (never gamescope).
if is_desktop_kind(prev.0) {
if let Some(old) = compositor_for_kind(prev.0) {
registry::invalidate_backend(old.id());
}
}
let epoch = bump_session_epoch();
tracing::info!(
from = ?prev.0,
to = ?cur.0,
epoch,
"desktop compositor instance changed — session epoch bumped"
);
}
}
*last = Some(cur);
}
/// Is `kind` a **desktop** compositor (KWin / Mutter / wlroots) — one whose kept PipeWire outputs die
/// with the compositor instance, so the session epoch tracks it? `Gaming` (gamescope) and `None` are
/// not (gamescope spawns are independent nested sessions — see [`observe_session_instance`]).
fn is_desktop_kind(kind: ActiveKind) -> bool {
matches!(
kind,
ActiveKind::DesktopKde
| ActiveKind::DesktopGnome
| ActiveKind::DesktopWlroots
| ActiveKind::DesktopHyprland
)
}
/// The kind of graphical session live for our uid *right now* — the basis for per-connect backend
/// selection on a box that flips between Steam Gaming Mode and a KDE/GNOME desktop (Bazzite,
/// SteamOS). Detected by probing which compositor process is actually running, not by a static
/// env var, so the host follows the box as the user switches sessions.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum ActiveKind {
/// A `gamescope` session is live (Steam Gaming Mode / `gamescope-session-plus`).
Gaming,
/// A KWin / Plasma desktop is live.
DesktopKde,
/// A GNOME / Mutter desktop is live.
DesktopGnome,
/// A wlroots-proper (Sway / River) desktop is live.
DesktopWlroots,
/// A Hyprland desktop is live (distinct from [`DesktopWlroots`](ActiveKind::DesktopWlroots):
/// its own `hyprctl` IPC + xdph portal, though it shares the wlr virtual-input path).
DesktopHyprland,
/// No recognized graphical session is running for our uid.
None,
}
/// The session environment that points a backend at the [detected](detect_active_session) active
/// session: the Wayland socket (for the Wayland-protocol backends), the runtime dir + session bus
/// (for PipeWire capture + D-Bus / portal input), and the desktop name (for portal routing). The
/// host serves one session at a time, so [`apply_session_env`] writes these into the process env
/// per connect and every backend that reads them then opens against the live session.
#[derive(Clone, Debug, Default)]
pub struct SessionEnv {
/// `WAYLAND_DISPLAY` of the live compositor (`None` for Gaming-attach / Mutter, which are
/// PipeWire-node / D-Bus driven and don't talk Wayland to us).
pub wayland_display: Option<String>,
/// `/run/user/<uid>` — the trustworthy anchor (the default PipeWire daemon + bus live here).
pub xdg_runtime_dir: String,
/// `DBUS_SESSION_BUS_ADDRESS` (defaults to `unix:path=<runtime>/bus`).
pub dbus_session_bus_address: String,
/// `XDG_CURRENT_DESKTOP` to advertise (KDE/GNOME/sway/Hyprland/gamescope) — drives portal/EIS
/// routing (xdph keys its Hyprland-specific behavior off `Hyprland`).
pub xdg_current_desktop: Option<String>,
/// `HYPRLAND_INSTANCE_SIGNATURE` of the live Hyprland instance (`Some` only for
/// [`ActiveKind::DesktopHyprland`]). `hyprctl` needs it to reach the right instance socket;
/// [`apply_session_env`] exports it so the systemd-`--user` host works without inheriting the
/// session env (unlike sway's `SWAYSOCK`). `None` for every other compositor.
pub hyprland_signature: Option<String>,
}
/// The live session: its [`ActiveKind`] plus the [`SessionEnv`] to target it.
pub struct ActiveSession {
pub kind: ActiveKind,
pub env: SessionEnv,
/// PID of the winning compositor process (`None` when nothing live). The session watcher compares
/// it across polls so a **same-kind** compositor restart (Desktop→Game→Desktop) bumps the session
/// epoch — a fresh instance's node-id space is unrelated to the old one's (A4).
pub compositor_pid: Option<u32>,
}
impl ActiveSession {
/// A "nothing live" result carrying just the runtime-dir anchor.
fn none() -> ActiveSession {
ActiveSession {
kind: ActiveKind::None,
env: SessionEnv {
xdg_runtime_dir: default_runtime_dir(),
dbus_session_bus_address: default_bus(&default_runtime_dir()),
..Default::default()
},
compositor_pid: None,
}
}
}
/// The concrete backend that drives a given live-session kind. `None` for [`ActiveKind::None`].
pub fn compositor_for_kind(kind: ActiveKind) -> Option<Compositor> {
match kind {
ActiveKind::Gaming => Some(Compositor::Gamescope),
ActiveKind::DesktopKde => Some(Compositor::Kwin),
ActiveKind::DesktopGnome => Some(Compositor::Mutter),
ActiveKind::DesktopWlroots => Some(Compositor::Wlroots),
ActiveKind::DesktopHyprland => Some(Compositor::Hyprland),
ActiveKind::None => None,
}
}
#[cfg(target_os = "linux")]
fn default_runtime_dir() -> String {
std::env::var("XDG_RUNTIME_DIR").unwrap_or_else(|_| {
// SAFETY: `getuid()` is a parameterless POSIX call that always succeeds and touches no
// memory — it just returns the calling process's real uid. Nothing is aliased or freed.
let uid = unsafe { libc::getuid() };
format!("/run/user/{uid}")
})
}
#[cfg(not(target_os = "linux"))]
fn default_runtime_dir() -> String {
std::env::var("XDG_RUNTIME_DIR").unwrap_or_default()
}
fn default_bus(runtime: &str) -> String {
std::env::var("DBUS_SESSION_BUS_ADDRESS").unwrap_or_else(|_| format!("unix:path={runtime}/bus"))
}
/// Detect the graphical session live for our uid right now (cheap, side-effect-free: a `/proc`
/// scan plus a runtime-dir socket scan — well under the handshake timeout). The authority is the
/// running compositor process; a desktop compositor outranks a lingering gamescope. Used to route
/// each connect to the correct backend, and to derive the [`SessionEnv`] that targets it.
#[cfg(target_os = "linux")]
pub fn detect_active_session() -> ActiveSession {
use std::os::unix::fs::MetadataExt;
// SAFETY: `getuid()` is a parameterless POSIX call that always succeeds and touches no memory —
// it just returns the calling process's real uid. Nothing is aliased or freed.
let uid = unsafe { libc::getuid() };
let xdg_runtime_dir = default_runtime_dir();
let dbus = default_bus(&xdg_runtime_dir);
// Process probe: the running graphical compositor of THIS uid decides the kind. Priority lets
// a real desktop (kwin/gnome/sway) win over a leftover gamescope child. comm names mirror the
// `pkill -x` discipline (exact, ≤15 chars so untruncated).
let mut kind = ActiveKind::None;
let mut best = 0u8;
// The winning compositor's PID — kept so a same-kind compositor RESTART (a new PID) bumps the
// session epoch (A4), not just a kind change.
let mut winning_pid: Option<u32> = None;
if let Ok(entries) = std::fs::read_dir("/proc") {
for e in entries.flatten() {
let name = e.file_name();
let Some(name) = name.to_str() else { continue };
if name.is_empty() || !name.bytes().all(|b| b.is_ascii_digit()) {
continue;
}
let pid_path = e.path();
let Ok(md) = std::fs::metadata(&pid_path) else {
continue;
};
if md.uid() != uid {
continue;
}
let Ok(comm) = std::fs::read_to_string(pid_path.join("comm")) else {
continue;
};
let (k, prio) = match comm.trim() {
"gamescope" | "gamescope-wl" => (ActiveKind::Gaming, 1),
"kwin_wayland" => (ActiveKind::DesktopKde, 4),
"gnome-shell" => (ActiveKind::DesktopGnome, 4),
// Hyprland is its own backend (hyprctl + xdph) — split it out of the sway/river
// wlroots-proper family (design/hyprland-support.md D1).
"Hyprland" | "hyprland" => (ActiveKind::DesktopHyprland, 4),
"sway" | "river" => (ActiveKind::DesktopWlroots, 4),
_ => continue,
};
let pid = name.parse::<u32>().ok();
if prio > best {
best = prio;
kind = k;
winning_pid = pid;
} else if prio == best {
// Deterministic tie-break among same-top-priority processes: keep the LOWEST pid, so a
// duplicate same-kind compositor (two `kwin_wayland`) can't make `winning_pid` flap with
// `/proc` enumeration order — which `observe_session_instance` would misread as a
// compositor restart and tear a live display down (re-review low-severity note).
if let (Some(p), Some(w)) = (pid, winning_pid) {
if p < w {
kind = k;
winning_pid = Some(p);
}
}
}
}
}
// Wayland-protocol backends (KWin, wlroots, Hyprland) need the live socket for input (the wlr
// virtual pointer/keyboard client connects to it); Gaming-attach and Mutter are node/D-Bus
// driven and don't.
let wayland_display = match kind {
ActiveKind::DesktopKde | ActiveKind::DesktopWlroots | ActiveKind::DesktopHyprland => {
find_wayland_socket(&xdg_runtime_dir, uid)
}
_ => None,
};
let xdg_current_desktop = match kind {
ActiveKind::DesktopKde => Some("KDE".to_string()),
ActiveKind::DesktopGnome => Some("GNOME".to_string()),
ActiveKind::DesktopWlroots => Some("sway".to_string()),
// G4: advertise the real desktop so portal routing (portals.conf `[Hyprland]`) and xdph's
// own Hyprland checks work — NOT the old blanket `sway`.
ActiveKind::DesktopHyprland => Some("Hyprland".to_string()),
ActiveKind::Gaming => Some("gamescope".to_string()),
ActiveKind::None => None,
};
// Discover the Hyprland instance signature so `hyprctl` can reach the compositor even when the
// host runs as a systemd `--user` service that never inherited the session env.
let hyprland_signature = match kind {
ActiveKind::DesktopHyprland => find_hypr_signature(&xdg_runtime_dir, uid),
_ => None,
};
ActiveSession {
kind,
env: SessionEnv {
wayland_display,
xdg_runtime_dir,
dbus_session_bus_address: dbus,
xdg_current_desktop,
hyprland_signature,
},
compositor_pid: winning_pid,
}
}
/// Find the live Hyprland instance signature (`HYPRLAND_INSTANCE_SIGNATURE`) for our uid. Trust a
/// valid inherited value first (the host launched inside the session); otherwise pick the
/// newest-mtime instance directory under `$XDG_RUNTIME_DIR/hypr/` that we own and that still has a
/// live `.socket.sock` — the same "newest wins" heuristic as [`find_wayland_socket`]. A desktop
/// normally exposes exactly one. (Phase-2 refinement: match the instance to `compositor_pid` via
/// `hyprctl instances` when several coexist — `design/hyprland-support.md` §Phase-1.1.)
#[cfg(target_os = "linux")]
fn find_hypr_signature(runtime: &str, uid: u32) -> Option<String> {
use std::os::unix::fs::MetadataExt;
let hypr = std::path::Path::new(runtime).join("hypr");
if let Ok(sig) = std::env::var("HYPRLAND_INSTANCE_SIGNATURE") {
if !sig.is_empty() && hypr.join(&sig).join(".socket.sock").exists() {
return Some(sig);
}
}
let mut cands: Vec<(std::time::SystemTime, String)> = Vec::new();
for e in std::fs::read_dir(&hypr).ok()?.flatten() {
let Ok(md) = e.metadata() else { continue };
if !md.is_dir() || md.uid() != uid {
continue;
}
if !e.path().join(".socket.sock").exists() {
continue;
}
let name = e.file_name().to_string_lossy().into_owned();
let mtime = md.modified().unwrap_or(std::time::UNIX_EPOCH);
cands.push((mtime, name));
}
cands.sort_by_key(|(m, _)| std::cmp::Reverse(*m));
cands.into_iter().next().map(|(_, n)| n)
}
#[cfg(not(target_os = "linux"))]
pub fn detect_active_session() -> ActiveSession {
ActiveSession::none()
}
/// Find the live `wayland-*` socket in `runtime` for our uid (skipping `.lock` sidecars). Trust a
/// valid inherited `WAYLAND_DISPLAY` first; otherwise take the newest-mtime socket we own (a
/// desktop session normally exposes exactly one).
#[cfg(target_os = "linux")]
fn find_wayland_socket(runtime: &str, uid: u32) -> Option<String> {
use std::os::unix::fs::MetadataExt;
if let Ok(w) = std::env::var("WAYLAND_DISPLAY") {
if !w.is_empty() {
let p = if w.starts_with('/') {
std::path::PathBuf::from(&w)
} else {
std::path::Path::new(runtime).join(&w)
};
if p.exists() {
return Some(w);
}
}
}
let mut cands: Vec<(std::time::SystemTime, String)> = Vec::new();
for e in std::fs::read_dir(runtime).ok()?.flatten() {
let name = e.file_name().to_string_lossy().into_owned();
if !name.starts_with("wayland-") || name.ends_with(".lock") {
continue;
}
let Ok(md) = e.metadata() else { continue };
if md.uid() != uid {
continue;
}
let mtime = md.modified().unwrap_or(std::time::UNIX_EPOCH);
cands.push((mtime, name));
}
cands.sort_by_key(|(m, _)| std::cmp::Reverse(*m));
cands.into_iter().next().map(|(_, n)| n)
}
/// Write a detected session's [`SessionEnv`] into the process env so every backend (video capture
/// and input alike) that reads `WAYLAND_DISPLAY` / `XDG_RUNTIME_DIR` / `DBUS_SESSION_BUS_ADDRESS` /
/// `XDG_CURRENT_DESKTOP` at open time targets the live session. Serialized via [`ENV_LOCK`] so
/// concurrent session handshakes can't race the `set_var`s; the next connect re-detects and
/// re-applies.
#[cfg(target_os = "linux")]
pub fn apply_session_env(active: &ActiveSession) {
let _env_guard = ENV_LOCK.lock().unwrap_or_else(|e| e.into_inner());
let e = &active.env;
std::env::set_var("XDG_RUNTIME_DIR", &e.xdg_runtime_dir);
std::env::set_var("DBUS_SESSION_BUS_ADDRESS", &e.dbus_session_bus_address);
if let Some(w) = &e.wayland_display {
std::env::set_var("WAYLAND_DISPLAY", w);
}
if let Some(d) = &e.xdg_current_desktop {
std::env::set_var("XDG_CURRENT_DESKTOP", d);
}
// Hyprland: export the discovered instance signature so `hyprctl` reaches the live compositor
// (fixes G4 for the systemd `--user` host, which never inherited it). Only set when detection
// found a Hyprland session; a stale value from a previous connect is cleared otherwise so a
// Hyprland→sway switch can't leave `hyprctl` pointed at a dead instance.
match &e.hyprland_signature {
Some(sig) => std::env::set_var("HYPRLAND_INSTANCE_SIGNATURE", sig),
None => std::env::remove_var("HYPRLAND_INSTANCE_SIGNATURE"),
}
// NOTHING live ⇒ every session-scoped var still in the env is a leftover from a previous
// connect's retarget, and the availability probes read them: after a gnome-shell crash
// (observed 2026-07-10: SIGSEGV → GDM greeter) a stale `XDG_CURRENT_DESKTOP=GNOME` kept
// `mutter::is_available()` true, so a client's explicit backend request routed into the dead
// session — 45 s create timeouts and a libei error loop instead of the crisp "no live
// graphical session" handshake error. Clear them so `available()` reports the truth and the
// client fails fast (and, when configured, `try_recover_session` can bring the desktop back).
if active.kind == ActiveKind::None {
std::env::remove_var("XDG_CURRENT_DESKTOP");
std::env::remove_var("WAYLAND_DISPLAY");
}
// Topology (Stage 2): the per-compositor backends (KWin/Mutter) now read
// [`effective_topology`] directly at create time — the console policy, else the legacy
// `PUNKTFUNK_{KWIN,MUTTER}_VIRTUAL_PRIMARY` env, else the Auto default (exclusive on the
// auto-desktop path). So this connect-path no longer writes that env (one fewer process-env
// mutation on the `ENV_LOCK` surface); `effective_topology()` computes the identical result.
}
#[cfg(not(target_os = "linux"))]
pub fn apply_session_env(_active: &ActiveSession) {}
/// Fire the operator's session-recovery hook (`PUNKTFUNK_RECOVER_SESSION_CMD`) because a client
/// connected while NO graphical session is live for this uid — the state a compositor crash
/// leaves behind (gnome-shell SIGSEGV → GDM greeter, whose auto-login only fires once per boot,
/// so the box would otherwise sit headless until a walk-up login or a reboot). The command runs
/// detached via `sh -c` (typically a display-manager restart — see the config docs) and is
/// debounced to one launch per minute so a retrying client can't stack restarts. Returns whether
/// a recovery is underway (just launched, or launched within the debounce window), letting the
/// handshake error tell the client to simply retry.
#[cfg(target_os = "linux")]
pub fn try_recover_session() -> bool {
let Some(cmd) = pf_host_config::config().recover_session_cmd.clone() else {
return false;
};
static LAST_LAUNCH: std::sync::Mutex<Option<std::time::Instant>> = std::sync::Mutex::new(None);
const DEBOUNCE: std::time::Duration = std::time::Duration::from_secs(60);
let mut last = LAST_LAUNCH.lock().unwrap_or_else(|e| e.into_inner());
if last.is_some_and(|t| t.elapsed() < DEBOUNCE) {
return true; // a launch is already in flight — the retry lands in the recovered session
}
match std::process::Command::new("/bin/sh")
.arg("-c")
.arg(&cmd)
.stdin(std::process::Stdio::null())
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.spawn()
{
Ok(mut child) => {
*last = Some(std::time::Instant::now());
tracing::warn!(cmd = %cmd,
"no live graphical session — launched the operator's session-recovery command");
// Reap off-thread so the finished child never lingers as a zombie.
std::thread::spawn(move || {
let _ = child.wait();
});
true
}
Err(e) => {
tracing::error!(cmd = %cmd, error = %e,
"session-recovery command failed to launch");
false
}
}
}
#[cfg(not(target_os = "linux"))]
pub fn try_recover_session() -> bool {
false
}
/// On a **mid-stream** switch to a desktop, the xdg-desktop-portal (D-Bus-activated) and the systemd
/// `--user` environment can still point at the OLD session, so the host's RemoteDesktop portal opens
/// against a half-stale env — it accepts events but they don't reach the compositor until a
/// reconnect. Push the live session env into the systemd/D-Bus activation environment and (for KWin,
/// whose input rides the xdg RemoteDesktop portal) restart the portal so it re-reads it — the same
/// settling a fresh desktop login does. Best-effort; mirrors the wlroots portal restart. GNOME uses
/// Mutter's *direct* EIS (no xdg portal), so it only needs the env push.
#[cfg(target_os = "linux")]
pub fn settle_desktop_portal(chosen: Compositor) {
const VARS: &[&str] = &[
"WAYLAND_DISPLAY",
"XDG_CURRENT_DESKTOP",
"DBUS_SESSION_BUS_ADDRESS",
"XDG_RUNTIME_DIR",
];
// Push our (correct) env into the systemd --user manager + the D-Bus activation environment so a
// re-activated portal/backend inherits the live session.
let _ = std::process::Command::new("systemctl")
.args(["--user", "import-environment"])
.args(VARS)
.status();
let _ = std::process::Command::new("dbus-update-activation-environment")
.arg("--systemd")
.args(VARS)
.status();
// KWin input goes through the xdg RemoteDesktop portal; the frontend routes RemoteDesktop to a
// backend by its OWN startup XDG_CURRENT_DESKTOP, so restart it (+ the KDE backend) to re-read
// the now-live session, then let it settle before the injector reopens against it.
if chosen == Compositor::Kwin {
let _ = std::process::Command::new("systemctl")
.args([
"--user",
"try-restart",
"xdg-desktop-portal-kde.service",
"xdg-desktop-portal.service",
])
.status();
std::thread::sleep(std::time::Duration::from_millis(600));
}
// Hyprland capture rides the xdg ScreenCast portal serviced by xdph (G5): on a mid-stream switch
// xdph may still hold the old session's Wayland/instance env, so restart it (+ the frontend) to
// re-read the now-live session, mirroring the KWin settling above.
if chosen == Compositor::Hyprland {
let _ = std::process::Command::new("systemctl")
.args([
"--user",
"try-restart",
"xdg-desktop-portal-hyprland.service",
"xdg-desktop-portal.service",
])
.status();
std::thread::sleep(std::time::Duration::from_millis(600));
}
tracing::info!(
compositor = chosen.id(),
"settled desktop portal env for the switched-to session"
);
}
#[cfg(not(target_os = "linux"))]
pub fn settle_desktop_portal(_chosen: Compositor) {}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,69 @@
//! The backend-specific virtual-display **seam** (SudoVDA vs pf-vdisplay), carved out of the manager
//! (plan §W3): the REMOVE-key type, the `add_monitor` reply, and the IOCTL trait. This is the ONLY
//! thing that differs between the two Windows backends — the refcount machine, linger, pinger, and
//! CCD/GDI glue are all backend-neutral in [`super::VirtualDisplayManager`].
use super::*;
/// The per-backend REMOVE key the driver stamps on ADD and consumes on REMOVE. SudoVDA keys monitors by
/// a fresh `GUID`; pf-vdisplay keys them by a monotonic `u64` session id.
#[derive(Clone, Copy)]
pub(crate) enum MonitorKey {
Guid(windows::core::GUID),
Session(u64),
}
/// What a backend's `add_monitor` returns: the REMOVE key + the OS target id + the render LUID + the
/// driver's WUDFHost pid (the sealed frame channel's handle-duplication target) + the monitor id the
/// driver actually resolved (the per-client stable id when honored; diagnostics on the slot).
pub(crate) struct AddedMonitor {
pub key: MonitorKey,
pub target_id: u32,
pub luid: LUID,
pub wudf_pid: u32,
pub resolved_monitor_id: u32,
}
/// The backend-specific IOCTL surface — the *only* thing that differs between SudoVDA and pf-vdisplay.
/// Everything else (the refcount machine, the linger, the pinger, the CCD/GDI glue) is shared in
/// [`VirtualDisplayManager`]. `Send + Sync` because the manager (and so the boxed driver) is a
/// `&'static` singleton reached from the pinger + linger threads.
pub(crate) trait VdisplayDriver: Send + Sync {
fn name(&self) -> &'static str;
/// Find + open the control device, validate it (version handshake), and read the watchdog
/// timeout. `reap_orphans` (the FIRST open of the process only) additionally `CLEAR_ALL`s
/// monitors orphaned by a crashed previous host — a REOPEN (after a dead handle was retired)
/// must NOT, since sessions this process still considers live may be racing it. Returns the
/// owned handle + watchdog seconds.
///
/// # Safety
/// Issues setup-API + `DeviceIoControl` calls; runs in the caller's apartment.
unsafe fn open(&self, reap_orphans: bool) -> Result<(OwnedHandle, u32)>;
/// ADD a virtual monitor at `mode`, pinning the IDD render GPU to `render_luid` first if `Some`, and
/// requesting `preferred_monitor_id` (the host's per-client stable id; `0` = auto). `client_hdr`
/// is the CLIENT display's HDR volume for the monitor's EDID CTA HDR block (`None` = the
/// driver's built-in defaults). Returns the REMOVE key + target id + the IddCx DISPLAY adapter
/// LUID from the ADD reply (`IDARG_OUT_MONITORARRIVAL.OsAdapterLuid` — NOT the render GPU; the
/// driver reports its render adapter only in the shared frame header).
///
/// # Safety
/// `dev` must be the live control handle from [`open`](Self::open).
unsafe fn add_monitor(
&self,
dev: HANDLE,
mode: Mode,
render_luid: Option<LUID>,
preferred_monitor_id: u32,
client_hdr: Option<punktfunk_core::quic::HdrMeta>,
) -> Result<AddedMonitor>;
/// REMOVE the monitor identified by `key`.
///
/// # Safety
/// `dev` must be the live control handle.
unsafe fn remove_monitor(&self, dev: HANDLE, key: &MonitorKey) -> Result<()>;
/// Watchdog keepalive PING (issued every `watchdog/3` from the pinger thread).
///
/// # Safety
/// `dev` must be the live control handle.
unsafe fn ping(&self, dev: HANDLE) -> Result<()>;
}
@@ -0,0 +1,64 @@
//! The cross-process single-instance guard for pf-vdisplay management (plan §W3, carved out of the
//! manager). A named mutex makes a SECOND host process fail its vdisplay open loudly instead of firing
//! `IOCTL_CLEAR_ALL` and razing the live host's monitors mid-stream.
use super::*;
/// The held single-instance mutex (`None` until claimed). Process-global — not per-manager — so the
/// serve path can claim it EAGERLY at startup, before any session opens the backend: the claim is
/// first-comer-wins, and a lazily-claiming service could otherwise lose its own machine's driver to
/// a stray second host started while the service sat idle (observed on-glass). A failed claim is NOT
/// memoized: once the other instance exits, the next attempt succeeds.
static INSTANCE: Mutex<Option<OwnedHandle>> = Mutex::new(None);
/// Claim (or re-verify) the cross-process single-instance guard. Idempotent; retries after failure.
pub(super) fn claim_instance() -> Result<()> {
let mut g = INSTANCE.lock().unwrap();
if g.is_none() {
*g = Some(acquire_single_instance()?);
}
Ok(())
}
/// Eager startup claim for the serve/service path (Windows): reserves this process as THE
/// pf-vdisplay manager before any client connects. Failure is a loud warning, not fatal — sessions
/// then fail with the same clear in-use error until the other instance exits.
pub fn claim_instance_eagerly() {
if let Err(e) = claim_instance() {
tracing::warn!("pf-vdisplay single-instance claim failed at startup: {e:#}");
}
}
/// The cross-process single-instance guard for pf-vdisplay management. A SECOND host process's
/// first device open used to fire `IOCTL_CLEAR_ALL` and raze the live host's monitors mid-stream —
/// an admin footgun (run `punktfunk-host serve` while the SCM service streams), masked afterwards
/// because both processes' pings satisfy the shared driver watchdog. The named mutex makes the
/// second process fail its vdisplay open LOUDLY instead. Held, never released, for the process
/// lifetime; the OS reclaims it (and frees the name) when the process exits, however it exits.
fn acquire_single_instance() -> Result<OwnedHandle> {
const IN_USE: &str = "another punktfunk-host process is already managing pf-vdisplay on this \
machine — refusing to touch the driver (a second manager's startup CLEAR_ALL would raze \
the live host's monitors mid-stream). Stop the other instance (e.g. `punktfunk-host \
service stop`) first.";
// SAFETY: plain FFI create of a named mutex; the returned handle (checked) is solely owned by
// the `OwnedHandle`, and `GetLastError` is read immediately after the create — the documented
// ERROR_ALREADY_EXISTS protocol for pre-existing named objects.
unsafe {
let h = match CreateMutexW(None, false, w!("Global\\punktfunk-vdisplay-manager")) {
Ok(h) => h,
// The name exists but its creator's DACL denies this token the implicit OPEN (the SCM
// service creates it as SYSTEM; a second elevated-admin host lands here instead of in
// the ALREADY_EXISTS branch — validated on-glass). Same meaning: an instance is live.
Err(e) if e.code().0 == 0x8007_0005u32 as i32 => anyhow::bail!("{IN_USE}"),
Err(e) => {
return Err(e).context("CreateMutexW(punktfunk-vdisplay single-instance guard)");
}
};
let already = GetLastError() == ERROR_ALREADY_EXISTS;
let owned = OwnedHandle::from_raw_handle(h.0 as _);
if already {
anyhow::bail!("{IN_USE}");
}
Ok(owned)
}
}
@@ -0,0 +1,55 @@
//! Runtime display-management knobs read from the console policy (with legacy env-var fallbacks),
//! carved out of the manager (plan §W3): the linger window, the keep-alive-forever pin, and the
//! per-monitor topology action. Pure readers of [`crate::policy`] + env — no manager state.
/// Linger window before a session-less monitor is torn down. The console display-management policy
/// wins when configured (`keep_alive`); otherwise the legacy `PUNKTFUNK_MONITOR_LINGER_MS` env knob,
/// else the 10 s default.
pub(super) fn linger_ms() -> u64 {
use crate::policy::{prefs, Linger};
if let Some(eff) = prefs().configured_effective() {
return match eff.keep_alive.linger() {
Linger::Immediate => 0,
Linger::For(d) => d.as_millis() as u64,
// `forever` is handled BEFORE this by `keep_alive_forever()` in `release` (→ `Pinned`), so
// this arm is only reached defensively (e.g. a caller that resolves ms without the pin
// check) — fall back to the default rather than a huge linger.
Linger::Forever => 10_000,
};
}
std::env::var("PUNKTFUNK_MONITOR_LINGER_MS")
.ok()
.and_then(|s| s.parse().ok())
.unwrap_or(10_000)
}
/// Whether the configured console policy's `keep_alive` resolves to **forever** (`Pinned`) — the
/// gaming-rig preset. `release` uses this to keep the last-released monitor indefinitely instead of
/// lingering. Unconfigured hosts are never forever (default is a short linger).
pub(super) fn keep_alive_forever() -> bool {
use crate::policy::{prefs, Linger};
prefs()
.configured_effective()
.map(|eff| matches!(eff.keep_alive.linger(), Linger::Forever))
.unwrap_or(false)
}
/// The effective display topology for a freshly-created monitor (never `Auto`): the console policy's
/// [`effective_topology`](crate::effective_topology) when configured, else the legacy
/// `PUNKTFUNK_NO_ISOLATE` env knob (`Extend`) / `Exclusive` (today's default). `Extend` leaves the IDD
/// extended; `Primary` makes it primary while keeping the physical(s) active; `Exclusive` disables the
/// physical(s) so the IDD is the sole composited desktop.
pub(super) fn topology_action() -> crate::policy::Topology {
use crate::policy::Topology;
if crate::policy::prefs()
.configured_effective()
.is_some()
{
return crate::effective_topology();
}
if std::env::var("PUNKTFUNK_NO_ISOLATE").is_ok() {
Topology::Extend
} else {
Topology::Exclusive
}
}
@@ -0,0 +1,746 @@
//! Windows virtual-display backend driving **pf-vdisplay** — punktfunk's OWN IddCx Indirect Display
//! Driver (the clean-room replacement for SudoVDA). The Windows analogue of the Linux per-compositor
//! backends: [`create`](VirtualDisplay::create) adds a virtual monitor at the client's exact `WxH@Hz`
//! (the mode is baked into the ADD IOCTL — no EDID seeding), starts the mandatory watchdog ping, and
//! the returned [`VirtualOutput`]'s keepalive `Drop` removes it (RAII).
//!
//! Control surface: a device-interface-GUID + `CreateFileW` + `DeviceIoControl` IOCTL protocol, with
//! the wire contract OWNED by [`pf_driver_proto::control`] (versioned + `#[repr(C)] Pod` structs,
//! NOT the SudoVDA ABI). No DLL, no named pipe. See `design/windows-host-rewrite.md`.
//!
//! This is a faithful clone of [`super::sudovda`] (the shipping fallback) repointed at the new driver:
//! same reference-counted/lingering monitor lifecycle, same CCD isolation + active-mode forcing — those
//! backend-NEUTRAL helpers are REUSED from `sudovda` (a pf-vdisplay monitor's `target_id` is a real OS
//! target id, so the CCD/DXGI code works unchanged). Only the driver-specific bits (GUID, IOCTL codes,
//! request/reply structs, the version handshake) differ, per `pf_driver_proto`.
// Every `unsafe` block in this file carries a `// SAFETY:` proof; enforce it (unsafe-proof program).
#![deny(clippy::undocumented_unsafe_blocks)]
use std::ffi::c_void;
use std::mem::size_of;
use std::os::windows::io::{AsRawHandle, FromRawHandle, OwnedHandle};
use std::sync::atomic::{AtomicU64, Ordering};
use anyhow::{Context, Result};
use windows::core::{GUID, PCWSTR};
use windows::Win32::Devices::DeviceAndDriverInstallation::{
SetupDiDestroyDeviceInfoList, SetupDiEnumDeviceInterfaces, SetupDiGetClassDevsW,
SetupDiGetDeviceInterfaceDetailW, DIGCF_DEVICEINTERFACE, DIGCF_PRESENT, HDEVINFO, SPINT_ACTIVE,
SP_DEVICE_INTERFACE_DATA, SP_DEVICE_INTERFACE_DETAIL_DATA_W,
};
use windows::Win32::Foundation::{CloseHandle, HANDLE, LUID};
use windows::Win32::Storage::FileSystem::{
CreateFileW, FILE_FLAGS_AND_ATTRIBUTES, FILE_SHARE_READ, FILE_SHARE_WRITE, OPEN_EXISTING,
};
use windows::Win32::System::IO::DeviceIoControl;
use pf_driver_proto::control;
use super::manager::{AddedMonitor, MonitorKey, VdisplayDriver};
use super::{Mode, VirtualDisplay, VirtualOutput};
// pf-vdisplay device-interface GUID (pf_driver_proto::PF_VDISPLAY_INTERFACE_GUID_U128). Deliberately
// NOT SudoVDA's `{e5bcc234-…}` — we own this driver, so a private interface GUID signals it and avoids
// any accidental coexistence with a real SudoVDA install.
const PF_VDISPLAY_INTERFACE: GUID =
GUID::from_u128(pf_driver_proto::PF_VDISPLAY_INTERFACE_GUID_U128);
/// Monotonic per-session id keying a pf-vdisplay monitor for `IOCTL_ADD`/`IOCTL_REMOVE`. Unlike
/// SudoVDA's 16-byte GUID + pid-mangling, the proto keys monitors by a plain `u64` — the host-level
/// refcount manager (MGR) owns collision safety (a stale session can never REMOVE a live one), so a
/// simple monotonic counter suffices. Unique per (process, session) within this host's lifetime.
static NEXT_SESSION_ID: AtomicU64 = AtomicU64::new(1);
fn next_session_id() -> u64 {
NEXT_SESSION_ID.fetch_add(1, Ordering::Relaxed)
}
/// One `DeviceIoControl` round trip (METHOD_BUFFERED). `input`/`output` may be empty. Identical to the
/// SudoVDA backend's wrapper; struct<->bytes conversion happens at the call sites via `bytemuck`.
unsafe fn ioctl(h: HANDLE, code: u32, input: &[u8], output: &mut [u8]) -> Result<u32> {
let mut returned = 0u32;
let inp = (!input.is_empty()).then_some(input.as_ptr() as *const c_void);
let outp = (!output.is_empty()).then_some(output.as_mut_ptr() as *mut c_void);
DeviceIoControl(
h,
code,
inp,
input.len() as u32,
outp,
output.len() as u32,
Some(&mut returned),
None,
)
.with_context(|| format!("DeviceIoControl(code={code:#x})"))?;
Ok(returned)
}
/// Reap the ghost (NOT-present) "punktfunk" virtual-monitor device nodes that `IddCxMonitorDeparture`
/// leaves behind. Each departed monitor leaves a not-present "Generic Monitor (punktfunk)" PDO that keeps
/// pinning an OS VidPN target against the IddCx adapter's fixed monitor-slot budget; once ~16 accumulate,
/// `IOCTL_ADD` wedges at 0x80070490 (`ERROR_NOT_FOUND`) and every session black-screens until a manual
/// reset/reboot. Removing the not-present PDOs frees the slots — the in-process equivalent of
/// `reset-pf-vdisplay.ps1` step 2 (proven on-box). Best-effort + idempotent: only NOT-present nodes
/// (`Status != OK`) are removed, so the LIVE session's monitor (`Status OK`) is never touched; any
/// failure is logged and swallowed. Returns the number removed.
fn reap_ghost_monitors() -> u32 {
// Mirrors reset-pf-vdisplay.ps1 step 2. powershell is always present for the SYSTEM service; the
// matched tokens ('OK', 'punktfunk', the InstanceId) are locale-invariant, so this is safe on a
// non-English box (unlike a .ps1 *file* read in the machine codepage).
const REAP_PS: &str = "$ErrorActionPreference='SilentlyContinue'; \
$g = Get-PnpDevice -Class Monitor | Where-Object { $_.Status -ne 'OK' -and $_.FriendlyName -match 'punktfunk' }; \
$n = 0; foreach ($d in $g) { pnputil /remove-device $d.InstanceId *> $null; if ($LASTEXITCODE -eq 0) { $n++ } }; \
Write-Output $n";
// Resolve powershell by full path — the LocalSystem service's PATH is not guaranteed to include
// System32 — with a bare-name fallback.
let ps = std::env::var("SystemRoot")
.map(|r| format!(r"{r}\System32\WindowsPowerShell\v1.0\powershell.exe"))
.unwrap_or_else(|_| "powershell.exe".to_string());
match std::process::Command::new(&ps)
.args([
"-NoProfile",
"-NonInteractive",
"-ExecutionPolicy",
"Bypass",
"-Command",
REAP_PS,
])
.output()
{
Ok(o) => {
let n = String::from_utf8_lossy(&o.stdout)
.trim()
.parse::<u32>()
.unwrap_or(0);
if n > 0 {
tracing::warn!(
reaped = n,
"pf-vdisplay: reaped ghost (not-present) virtual-monitor nodes — IddCx slot-exhaustion prevention"
);
}
n
}
Err(e) => {
tracing::warn!(error = %e, "pf-vdisplay: ghost-monitor reap could not spawn powershell");
0
}
}
}
/// Kick the pf-vdisplay ADAPTER device (disable → enable) — the in-process equivalent of
/// `reset-pf-vdisplay.ps1` step 3. A crashed/killed WUDFHost can leave the devnode "started" yet
/// HOSTLESS (PnP Status OK, no WUDFHost process, zero device-interface instances) — a zombie no
/// session can open until the stack reloads; on-glass, only a device cycle recovered it. Called by
/// [`VdisplayDriver::open`] when `open_device` finds no openable interface; the caller retries the
/// open afterwards. Best-effort + bounded (~7 s inside the script). Returns whether a punktfunk
/// adapter devnode was found (and therefore cycled) — `false` means the driver genuinely is not
/// installed and a retry is pointless.
fn restart_vdisplay_device() -> bool {
// Mirrors reset-pf-vdisplay.ps1's Get-PfAdapter selector ('punktfunk Virtual Display' is the INF
// device description — locale-invariant). Same spawn shape as `reap_ghost_monitors` above.
const CYCLE_PS: &str = "$ErrorActionPreference='SilentlyContinue'; \
$ad = Get-PnpDevice -Class Display | Where-Object { $_.FriendlyName -match 'punktfunk Virtual Display' } | Select-Object -First 1; \
if ($ad) { \
Disable-PnpDevice -InstanceId $ad.InstanceId -Confirm:$false; Start-Sleep -Seconds 3; \
Enable-PnpDevice -InstanceId $ad.InstanceId -Confirm:$false; Start-Sleep -Seconds 3; \
$st = (Get-PnpDevice -InstanceId $ad.InstanceId).Status; \
if ($st -ne 'OK') { Enable-PnpDevice -InstanceId $ad.InstanceId -Confirm:$false; Start-Sleep -Seconds 2; \
$st = (Get-PnpDevice -InstanceId $ad.InstanceId).Status }; \
Write-Output $st \
} else { Write-Output 'ABSENT' }";
let ps = std::env::var("SystemRoot")
.map(|r| format!(r"{r}\System32\WindowsPowerShell\v1.0\powershell.exe"))
.unwrap_or_else(|_| "powershell.exe".to_string());
match std::process::Command::new(&ps)
.args([
"-NoProfile",
"-NonInteractive",
"-ExecutionPolicy",
"Bypass",
"-Command",
CYCLE_PS,
])
.output()
{
Ok(o) => {
let status = String::from_utf8_lossy(&o.stdout).trim().to_string();
if status == "ABSENT" {
tracing::warn!("pf-vdisplay: no adapter devnode to cycle — driver not installed");
} else {
tracing::warn!(
%status,
"pf-vdisplay: cycled the adapter device (hostless-zombie recovery)"
);
}
status != "ABSENT"
}
Err(e) => {
tracing::warn!(error = %e, "pf-vdisplay: adapter cycle could not spawn powershell");
false
}
}
}
/// True if `e`'s chain carries the IddCx monitor-slot-exhaustion wedge HRESULT (0x80070490,
/// `ERROR_NOT_FOUND`) — the `IOCTL_ADD` failure that ghost-PDO accumulation produces. The hex code is
/// locale-invariant (the OS message text is not), so we match on it.
fn is_slot_exhaustion_wedge(e: &anyhow::Error) -> bool {
format!("{e:#}").contains("0x80070490")
}
/// Pin the pf-vdisplay IddCx's RENDER GPU to `luid` (the analogue of Apollo's `SetRenderAdapter`). No
/// output buffer. Issued on the driver handle BEFORE `IOCTL_ADD` to steer which GPU the new target
/// renders on — on a multi-adapter box this stops DXGI from reparenting the virtual output onto a
/// different adapter than the one we duplicate/encode on (the ACCESS_LOST storm). The driver
/// implements it (`control.rs` → `adapter::set_render_adapter`); callers still tolerate an `Err`
/// (warn + continue) since the driver reports its real render LUID in the shared header either way.
unsafe fn set_render_adapter(h: HANDLE, luid: LUID) -> Result<()> {
let req = control::SetRenderAdapterRequest {
luid_low: luid.LowPart,
luid_high: luid.HighPart,
};
let mut none: [u8; 0] = [];
ioctl(
h,
control::IOCTL_SET_RENDER_ADAPTER,
bytemuck::bytes_of(&req),
&mut none,
)
.map(|_| ())
.context("pf-vdisplay SET_RENDER_ADAPTER")
}
/// Deliver a monitor's sealed frame channel to the driver: the handle values `req` carries were just
/// duplicated into the driver's WUDFHost by the IDD-push capturer's broker (`idd_push::ChannelBroker`),
/// and on IOCTL success the DRIVER owns them. No output buffer. The caller reaps the remote duplicates
/// on failure (the broker's `DUPLICATE_CLOSE_SOURCE` sweep) so no path leaks WUDFHost handles.
///
/// # Safety
/// `dev` must be a live pf-vdisplay control handle (see [`super::manager::control_device_handle`]).
pub unsafe fn send_frame_channel(
dev: HANDLE,
req: &control::SetFrameChannelRequest,
) -> Result<()> {
let mut none: [u8; 0] = [];
// SAFETY: per this fn's contract `dev` is the live control handle. `bytes_of(req)` borrows the
// caller's request for the duration of this synchronous call as the input bytes; `none` is empty,
// so there is no output buffer.
unsafe {
ioctl(
dev,
control::IOCTL_SET_FRAME_CHANNEL,
bytemuck::bytes_of(req),
&mut none,
)
}
.map(|_| ())
.context("pf-vdisplay SET_FRAME_CHANNEL")
}
/// RAII over a SetupAPI device-info list: every exit path of [`open_device`] destroys it (the error
/// paths used to leak one `HDEVINFO` per failed open — and a driverless / mid-upgrade box probes
/// repeatedly).
struct DevInfoList(HDEVINFO);
impl Drop for DevInfoList {
fn drop(&mut self) {
// SAFETY: `self.0` is the live device-info list this wrapper solely owns; destroyed exactly
// once here.
unsafe {
let _ = SetupDiDestroyDeviceInfoList(self.0);
}
}
}
unsafe fn open_device() -> Result<HANDLE> {
// SAFETY: plain SetupAPI enumeration call; the returned list is solely owned by the RAII wrapper.
let hdev = DevInfoList(
unsafe {
SetupDiGetClassDevsW(
Some(&PF_VDISPLAY_INTERFACE),
PCWSTR::null(),
None,
DIGCF_DEVICEINTERFACE | DIGCF_PRESENT,
)
}
.context("SetupDiGetClassDevsW(pf-vdisplay) — is the pf-vdisplay driver installed?")?,
);
// Enumerate EVERY interface instance, not just index 0: after a driver upgrade a present-but-
// failed devnode (Code 10) can hold index 0 while the LIVE node's interface sits at a later
// index — the old single-index read then failed every session with "driver not installed"
// even though a working interface existed. `SPINT_ACTIVE` filters dead interfaces (an interface
// is active only while its owning device is started); the first active + openable one wins.
let mut inactive = 0u32;
let mut last_err: Option<anyhow::Error> = None;
for index in 0..64u32 {
let mut idata = SP_DEVICE_INTERFACE_DATA {
cbSize: size_of::<SP_DEVICE_INTERFACE_DATA>() as u32,
..Default::default()
};
// SAFETY: `hdev.0` is the live list; `idata` is a valid, size-stamped out-param.
if unsafe {
SetupDiEnumDeviceInterfaces(hdev.0, None, &PF_VDISPLAY_INTERFACE, index, &mut idata)
}
.is_err()
{
break; // ERROR_NO_MORE_ITEMS — no further candidates
}
if idata.Flags & SPINT_ACTIVE == 0 {
inactive += 1;
continue;
}
let mut required = 0u32;
// SAFETY: sizing call — null buffer plus a valid `required` out-param; the expected
// ERROR_INSUFFICIENT_BUFFER "failure" is ignored and only `required` is consumed.
let _ = unsafe {
SetupDiGetDeviceInterfaceDetailW(hdev.0, &idata, None, 0, Some(&mut required), None)
};
if (required as usize) < size_of::<u32>() {
continue; // sizing failed — never stamp a cbSize through an under-sized buffer
}
let mut buf = vec![0u8; required as usize];
let detail = buf.as_mut_ptr() as *mut SP_DEVICE_INTERFACE_DETAIL_DATA_W;
// SAFETY: `buf` is `required` bytes (>= 4, checked above), so stamping `cbSize` and letting
// the API fill up to `required` bytes stays in bounds; `detail` aliases `buf` only within
// this iteration, and the `DevicePath` pointer is read before `buf` is dropped.
let opened = unsafe {
(*detail).cbSize = size_of::<SP_DEVICE_INTERFACE_DETAIL_DATA_W>() as u32;
SetupDiGetDeviceInterfaceDetailW(hdev.0, &idata, Some(detail), required, None, None)
.context("SetupDiGetDeviceInterfaceDetailW(pf-vdisplay)")
.and_then(|()| {
CreateFileW(
PCWSTR((*detail).DevicePath.as_ptr()),
0xC000_0000, // GENERIC_READ | GENERIC_WRITE
FILE_SHARE_READ | FILE_SHARE_WRITE,
None,
OPEN_EXISTING,
FILE_FLAGS_AND_ATTRIBUTES(0),
None,
)
.context("CreateFileW(pf-vdisplay device)")
})
};
match opened {
Ok(h) => return Ok(h),
// A raced-away or wedged device — remember the error, try the next interface.
Err(e) => last_err = Some(e),
}
}
Err(last_err.unwrap_or_else(|| {
anyhow::anyhow!(
"no ACTIVE pf-vdisplay device interface found ({inactive} inactive) — is the \
pf-vdisplay driver installed and its device started?"
)
}))
}
/// The pf-vdisplay IOCTL surface behind the shared [`VirtualDisplayManager`](super::manager::VirtualDisplayManager)
/// (Goal-1 §2.5) — the wire contract is owned by `pf_driver_proto::control` (versioned, hard-checked).
pub(crate) struct PfVdisplayDriver;
impl VdisplayDriver for PfVdisplayDriver {
fn name(&self) -> &'static str {
"pf-vdisplay"
}
unsafe fn open(&self, reap_orphans: bool) -> Result<(OwnedHandle, u32)> {
// SAFETY: `open_device` is `unsafe` only because it issues SetupAPI enumeration + `CreateFileW`
// FFI; it takes no arguments and returns an owned raw `HANDLE` (or `Err`). Called here on the
// backend-init thread, with no precondition beyond a valid thread context.
let device = match unsafe { open_device() } {
Ok(d) => d,
Err(first) => {
// No openable interface. If a WUDFHost crash left the devnode a hostless zombie
// (validated on-glass: PnP Status OK, zero interface instances), a device cycle
// reloads the stack — kick it once and retry the open over a short arrival window.
if !restart_vdisplay_device() {
return Err(first); // no adapter devnode at all — genuinely not installed
}
let mut reopened = Err(first);
for _ in 0..8 {
std::thread::sleep(std::time::Duration::from_millis(500));
// SAFETY: as above — plain SetupAPI + CreateFileW FFI, no preconditions.
match unsafe { open_device() } {
Ok(d) => {
reopened = Ok(d);
break;
}
Err(e) => reopened = Err(e),
}
}
reopened.context("pf-vdisplay interface still absent after an adapter cycle")?
}
};
// Wrap IMMEDIATELY: every `?` below must close the device exactly once — the old
// wrap-on-success-only shape leaked the raw handle whenever GET_INFO itself failed.
// SAFETY: `device` is the valid handle `open_device` just returned; ownership transfers into
// the `OwnedHandle` (single owner, `CloseHandle` on drop).
let device = unsafe { OwnedHandle::from_raw_handle(device.0 as _) };
let raw = HANDLE(device.as_raw_handle());
// HARD protocol-version check (unlike SudoVDA's best-effort log): a mismatched host/driver pair
// fails loudly here rather than corrupting the IOCTL stream.
let mut info_buf = [0u8; size_of::<control::InfoReply>()];
// SAFETY: `ioctl` requires `h` to be a valid device handle and its slices to be valid for the
// call. `raw` borrows the live `OwnedHandle` above for this synchronous call. `IOCTL_GET_INFO`
// takes no input (`&[]`) and writes into `info_buf`, a stack `[u8; size_of::<InfoReply>()]`
// whose length is passed as the output size — so `DeviceIoControl` can't write OOB — and which
// outlives this synchronous call.
let n = unsafe { ioctl(raw, control::IOCTL_GET_INFO, &[], &mut info_buf) }
.context("pf-vdisplay IOCTL_GET_INFO (version handshake)")?;
// Fail closed on a short driver reply instead of decoding trusted-looking zeros — the decoded
// `protocol_version` (and below, the ADD reply's pid/luid/target) gate host behavior, so a
// buggy/compromised driver under-writing the buffer must not be silently trusted
// (security-review 2026-07-17).
if (n as usize) < size_of::<control::InfoReply>() {
anyhow::bail!(
"pf-vdisplay IOCTL_GET_INFO returned {n} bytes, expected {}",
size_of::<control::InfoReply>()
);
}
let info: control::InfoReply =
bytemuck::pod_read_unaligned(&info_buf[..size_of::<control::InfoReply>()]);
if info.protocol_version != pf_driver_proto::PROTOCOL_VERSION {
anyhow::bail!(
"pf-vdisplay protocol mismatch: host expects {}, driver reports {} — install matching \
host + driver",
pf_driver_proto::PROTOCOL_VERSION,
info.protocol_version
);
}
let watchdog_s = info.watchdog_timeout_s.max(1);
tracing::info!(
"pf-vdisplay protocol {} (watchdog timeout {}s)",
info.protocol_version,
watchdog_s
);
// Reap monitors orphaned by a crashed previous host — a FIRST-CLASS op (driver returns
// SUCCESS). FIRST open of the process only: a REOPEN (the manager retired a dead handle after
// a driver upgrade / WUDFHost restart) can race sessions that still believe they are live, and
// an unconditional CLEAR_ALL there would raze them.
if !reap_orphans {
reap_ghost_monitors();
return Ok((device, watchdog_s));
}
let mut none: [u8; 0] = [];
// SAFETY: `raw` borrows the live `OwnedHandle` above. `IOCTL_CLEAR_ALL` has no input and no
// output: `&[]` and the empty `none` slice pass zero-length buffers, so nothing is read or
// written through them.
if unsafe { ioctl(raw, control::IOCTL_CLEAR_ALL, &[], &mut none) }.is_ok() {
tracing::info!("cleared orphaned virtual monitors on host startup");
} else {
tracing::warn!("pf-vdisplay IOCTL_CLEAR_ALL failed on startup (continuing)");
}
// CLEAR_ALL only departs the driver's own (in-process) monitor list; it can NOT remove the
// OS-side not-present "Generic Monitor (punktfunk)" PDOs that a previous host-run's monitor
// departures left behind. Reap those here so a fresh host start begins with a clean IddCx
// monitor-slot budget — prevents the 0x80070490 slot-exhaustion wedge from carrying across
// restarts (the reason a restart's CLEAR_ALL alone never recovered it before).
reap_ghost_monitors();
Ok((device, watchdog_s))
}
unsafe fn add_monitor(
&self,
dev: HANDLE,
mode: Mode,
render_luid: Option<LUID>,
preferred_monitor_id: u32,
client_hdr: Option<punktfunk_core::quic::HdrMeta>,
) -> Result<AddedMonitor> {
let session_id = next_session_id();
// The client display's volume rides into the monitor's EDID CTA HDR block; all-zero =
// unknown → the driver keeps its built-in defaults (also what an un-upgraded driver, which
// reads only the legacy 24-byte prefix, does).
let (max_luminance_nits, max_frame_avg_nits, min_luminance_millinits) = client_hdr
.map(|m| pf_frame::hdr::vdisplay_luminance_fields(&m))
.unwrap_or((0, 0, 0));
if max_luminance_nits > 0 {
tracing::info!(
max_luminance_nits,
max_frame_avg_nits,
min_luminance_millinits,
"pf-vdisplay ADD: advertising the client display's HDR volume in the monitor EDID"
);
}
let add = control::AddRequest {
session_id,
width: mode.width,
height: mode.height,
refresh_hz: mode.refresh_hz,
preferred_monitor_id,
max_luminance_nits,
max_frame_avg_nits,
min_luminance_millinits,
_reserved: 0,
};
// SET_RENDER_ADAPTER (opt-in; pf-vdisplay IMPLEMENTS it). Non-fatal on failure: the driver reports
// its real render LUID in the shared header, so the host binds correctly even if this is ignored.
if let Some(luid) = render_luid {
// SAFETY: `add_monitor`'s `# Safety` contract guarantees `dev` is the live control handle,
// which is `set_render_adapter`'s precondition; we forward it unchanged. `luid` is a plain
// `Copy` `LUID` passed by value — no borrow crosses the call.
match unsafe { set_render_adapter(dev, luid) } {
Ok(()) => tracing::info!(
luid = format!("{:08x}:{:08x}", luid.HighPart, luid.LowPart),
"pf-vdisplay SET_RENDER_ADAPTER: pinned IDD render GPU"
),
Err(e) => tracing::warn!(
"pf-vdisplay SET_RENDER_ADAPTER failed (continuing on the natural adapter): {e:#}"
),
}
}
let mut out = [0u8; size_of::<control::AddReply>()];
// SAFETY: per `add_monitor`'s contract `dev` is the live control handle. `bytemuck::bytes_of(&add)`
// borrows the local `AddRequest` (alive across this synchronous call) as the input bytes, and
// `out` is a stack `[u8; size_of::<AddReply>()]` whose length bounds the kernel's write — both
// buffers outlive the call.
let add_res = unsafe { ioctl(dev, control::IOCTL_ADD, bytemuck::bytes_of(&add), &mut out) };
let add_res = match add_res {
Err(e) if is_slot_exhaustion_wedge(&e) => {
// The IddCx monitor-slot pool is exhausted by accumulated ghost (departed-but-not-present)
// virtual-monitor PDOs → ADD failed 0x80070490. Reap the ghosts in-process and retry ONCE
// so the wedge SELF-HEALS instead of hard-failing every session until a manual reset/reboot
// (the long-standing failure mode). pnputil removal is synchronous; a brief settle lets the
// OS recompute the adapter's monitor budget before the retry.
let reaped = reap_ghost_monitors();
tracing::warn!(
reaped,
"pf-vdisplay ADD wedged (0x80070490 ERROR_NOT_FOUND) — reaped ghost monitor nodes, retrying ADD"
);
// pnputil removal is durable (the ghosts are gone permanently), but the OS reclaims the
// IddCx VidPN-target slots via ASYNC PnP teardown that can lag the synchronous pnputil
// return. Retry the ADD a few times (300 ms apart, NO re-reap — the ghosts are already
// removed) to ride out that variable reclaim latency rather than guess one magic settle.
// ~1.5 s worst case, only on the rare wedge path.
let mut res = Err(anyhow::anyhow!("pf-vdisplay ADD retry loop did not run"));
for _ in 0..5 {
std::thread::sleep(std::time::Duration::from_millis(300));
// SAFETY: identical to the first IOCTL_ADD above — `dev` is the live control handle
// (`add_monitor`'s contract), and `bytemuck::bytes_of(&add)` + `&mut out` borrow locals
// that outlive this synchronous call.
res = unsafe {
ioctl(dev, control::IOCTL_ADD, bytemuck::bytes_of(&add), &mut out)
};
if res.is_ok() {
break;
}
}
res
}
other => other,
};
let n = add_res.with_context(|| {
format!(
"pf-vdisplay ADD {}x{}@{}",
mode.width, mode.height, mode.refresh_hz
)
})?;
// Fail closed on a short reply — `target_id`/`wudf_pid`/`luid` below feed OpenProcess + the
// WUDFHost verification, so don't decode a partially-written (zeroed) reply as authoritative.
if (n as usize) < size_of::<control::AddReply>() {
anyhow::bail!(
"pf-vdisplay ADD returned {n} bytes, expected {}",
size_of::<control::AddReply>()
);
}
// `pod_read_unaligned` (NOT `from_bytes`): `out` is a stack `[u8; N]` with no guaranteed 4-byte
// alignment, and `from_bytes` PANICS on a mismatch. This copies into an aligned `AddReply`.
let reply: control::AddReply =
bytemuck::pod_read_unaligned(&out[..size_of::<control::AddReply>()]);
let luid = LUID {
LowPart: reply.adapter_luid_low,
HighPart: reply.adapter_luid_high,
};
tracing::info!(
target_id = reply.target_id,
adapter_luid = %format_args!("{:#x}", luid.LowPart),
wudf_pid = reply.wudf_pid,
"pf-vdisplay monitor created {}x{}@{}",
mode.width,
mode.height,
mode.refresh_hz
);
// Per-client identity diagnostic: did the driver honor the host's preferred (stable) monitor id?
// A pre-Phase-2 driver leaves resolved_monitor_id=0 (it ignored the field); a current driver echoes
// the id it actually used. A mismatch means this session fell back to an auto id, so Windows won't
// reapply this client's saved per-monitor config (scaling) until it gets its stable id back.
if preferred_monitor_id != 0 {
if reply.resolved_monitor_id == preferred_monitor_id {
tracing::info!(
monitor_id = preferred_monitor_id,
"pf-vdisplay: per-client monitor id honored (stable identity → saved config persists)"
);
} else {
tracing::warn!(
preferred = preferred_monitor_id,
resolved = reply.resolved_monitor_id,
"pf-vdisplay: preferred monitor id NOT honored (live-id collision, or a pre-Phase-2 \
driver) — per-client config persistence degraded to auto identity this session"
);
}
}
// NOTE: `reply.adapter_luid` is the IddCx DISPLAY adapter
// (`IDARG_OUT_MONITORARRIVAL.OsAdapterLuid`), NOT the render GPU, so it can NOT validate
// SET_RENDER_ADAPTER — a comparison against the pin here fired "DIFFERS from pinned" on
// every ADD (verified on-glass: reply 0x22c05 vs pin 0x15b05 on a single-4090 box). The
// driver reports its ACTUAL render adapter in the shared frame header; the IDD-push
// capturer checks it there and rebinds on a mismatch.
Ok(AddedMonitor {
key: MonitorKey::Session(session_id),
target_id: reply.target_id,
luid,
wudf_pid: reply.wudf_pid,
resolved_monitor_id: reply.resolved_monitor_id,
})
}
unsafe fn remove_monitor(&self, dev: HANDLE, key: &MonitorKey) -> Result<()> {
let MonitorKey::Session(session_id) = key else {
anyhow::bail!("pf-vdisplay: unexpected monitor key kind");
};
let req = control::RemoveRequest {
session_id: *session_id,
};
let mut none: [u8; 0] = [];
// SAFETY: per `remove_monitor`'s contract `dev` is the live control handle. `bytes_of(&req)`
// borrows the local `RemoveRequest` for the duration of this synchronous call as the input
// bytes; `none` is empty, so there is no output buffer.
unsafe {
ioctl(
dev,
control::IOCTL_REMOVE,
bytemuck::bytes_of(&req),
&mut none,
)
}
.map(|_| ())
}
unsafe fn ping(&self, dev: HANDLE) -> Result<()> {
let mut none: [u8; 0] = [];
// SAFETY: per `ping`'s contract `dev` is the live control handle. `IOCTL_PING` has no input
// (`&[]`) and no output (`none` is empty), so no memory is read or written through the buffers.
unsafe { ioctl(dev, control::IOCTL_PING, &[], &mut none) }.map(|_| ())
}
}
/// The Windows pf-vdisplay virtual-display backend. Near-stateless — the lifecycle lives in the shared
/// [`VirtualDisplayManager`](super::manager::VirtualDisplayManager); it only carries the connecting
/// client's fingerprint so the manager can assign a STABLE per-client monitor id (config persistence).
pub struct PfVdisplayDisplay {
/// The connecting client's cert fingerprint (`None` = anonymous/GameStream → the manager's auto id).
/// Set by [`set_client_identity`](VirtualDisplay::set_client_identity) before `create`.
client_fp: Option<[u8; 32]>,
/// The client display's HDR colour volume (`None` = unknown/SDR → the driver's built-in EDID
/// defaults). Set by [`set_client_hdr`](VirtualDisplay::set_client_hdr) before `create`; a
/// freshly created monitor's EDID advertises this volume so host apps tone-map to the client's
/// real panel.
client_hdr: Option<punktfunk_core::quic::HdrMeta>,
/// The session's deliberate-quit flag (`None` = no signal → the linger policy applies). Set by
/// [`set_quit_flag`](VirtualDisplay::set_quit_flag) before `create`; rides into every lease this
/// backend mints so a user "stop" tears the monitor down immediately instead of lingering.
quit: Option<std::sync::Arc<std::sync::atomic::AtomicBool>>,
}
impl PfVdisplayDisplay {
pub fn new() -> Result<Self> {
super::manager::init(Box::new(PfVdisplayDriver)).open_backend()?;
Ok(Self {
client_fp: None,
client_hdr: None,
quit: None,
})
}
}
impl VirtualDisplay for PfVdisplayDisplay {
fn name(&self) -> &'static str {
"pf-vdisplay"
}
fn set_client_identity(&mut self, fingerprint: Option<[u8; 32]>) {
self.client_fp = fingerprint;
}
fn set_client_hdr(&mut self, hdr: Option<punktfunk_core::quic::HdrMeta>) {
self.client_hdr = hdr;
}
fn set_quit_flag(&mut self, quit: std::sync::Arc<std::sync::atomic::AtomicBool>) {
self.quit = Some(quit);
}
fn create(&mut self, mode: Mode) -> Result<VirtualOutput> {
super::manager::vdm().acquire(mode, self.client_fp, self.client_hdr, self.quit.clone())
}
}
/// Readiness probe: can we open the pf-vdisplay control device?
pub fn probe() -> Result<()> {
// SAFETY: `open_device` is `unsafe` only for its SetupAPI + `CreateFileW` FFI; no arguments, returns
// an owned raw `HANDLE` (or `Err`).
let h = unsafe { open_device()? };
// SAFETY: `h` is the handle just opened by `open_device` in this function, owned here and not yet
// handed anywhere else, so this closes it exactly once — no double-close, no use-after-close.
unsafe {
let _ = CloseHandle(h);
}
Ok(())
}
/// Is the pf-vdisplay driver present (device interface enumerable)?
pub fn is_available() -> bool {
// SAFETY: `open_device` returns an owned raw `HANDLE`; on `Ok(h)` the handle is moved into the
// closure (sole owner) and closed exactly once via `CloseHandle`, on `Err` there is nothing to
// close — so no double-close and no leak of an opened handle. The `unsafe` covers both FFI calls.
unsafe { open_device().map(|h| CloseHandle(h)).is_ok() }
}
/// [`is_available`], with self-heal: an interface-less driver whose adapter devnode EXISTS is the
/// hostless-zombie state a WUDFHost crash leaves behind (validated on-glass — PnP reports Status OK
/// with no WUDFHost process and zero interface instances, and every session fails at this gate until
/// the device reloads). Cycle the adapter once and re-probe over a short arrival window. A genuinely
/// uninstalled driver (no adapter devnode) fails fast without the wait.
pub fn ensure_available() -> bool {
if is_available() {
return true;
}
if !restart_vdisplay_device() {
return false;
}
for _ in 0..8 {
std::thread::sleep(std::time::Duration::from_millis(500));
if is_available() {
return true;
}
}
false
}
#[cfg(test)]
mod tests {
use super::*;
use std::thread;
use std::time::Duration;
/// Live hardware round trip — skipped unless `PUNKTFUNK_PF_VDISPLAY_LIVE=1` (needs the pf-vdisplay
/// driver installed). Exercises the real trait path: open -> create -> hold -> drop (REMOVE).
#[test]
fn live_create_drop() {
if std::env::var("PUNKTFUNK_PF_VDISPLAY_LIVE").is_err() {
return;
}
let mut vd = PfVdisplayDisplay::new().expect("open pf-vdisplay");
let vout = vd
.create(Mode {
width: 1920,
height: 1080,
refresh_hz: 60,
})
.expect("create virtual display");
assert_eq!(vout.preferred_mode, Some((1920, 1080, 60)));
thread::sleep(Duration::from_secs(3));
drop(vout); // triggers REMOVE + stops the pinger
}
}