feat(packaging): Fedora/Bazzite packaging — COPR RPM, bootc image, gamescope-default config
Roadmap #3 (install on other devices). Bazzite already ships gamescope + PipeWire + the NVIDIA stack, so the host slots in with minimal new deps (ffmpeg-libs from RPM Fusion + opus + libei). - packaging/rpm/punktfunk.spec — builds punktfunk-host from source (cargo), installs the binary + udev rule + systemd user unit + headless helpers; Requires/Recommends mapped from the Ubuntu bootstrap deps to Fedora. - packaging/bootc/Containerfile — layer punktfunk into a bazzite-nvidia bootc image for atomic, image-based installs. - packaging/bazzite/host.env — gamescope-default appliance config (spawned per session). - packaging/copr/ + packaging/README.md — COPR build-from-SCM settings + install docs (rpm-ostree and bootc paths), and why not Flatpak. - LICENSE-MIT + LICENSE-APACHE — materialize the declared `MIT OR Apache-2.0` (was unfiled); the RPM ships them. Not buildable on the Ubuntu dev box (no rpm tooling) — the COPR/Fedora build is operator-run; all spec-referenced files verified present and the cargo build is green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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# Packaging punktfunk for Fedora / Bazzite
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The punktfunk host is Linux-only and links system FFmpeg (NVENC), PipeWire, Opus and
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the NVIDIA driver. This directory packages it for the **Fedora Atomic / Bazzite** world
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(rpm-ostree + bootc), where most of those deps are already present.
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```
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packaging/
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rpm/punktfunk.spec # the RPM (builds punktfunk-host from source with cargo)
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bazzite/host.env # gamescope-default config for a Bazzite appliance
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bootc/Containerfile # bake punktfunk into a Bazzite-based atomic image
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copr/ # COPR build-from-SCM settings
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```
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## What's needed beyond base Fedora
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| Dependency | Where it comes from |
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|---|---|
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| `ffmpeg-libs` with **NVENC** | **RPM Fusion nonfree** (`ffmpeg`, not `ffmpeg-free`) |
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| NVIDIA driver (`libnvidia-encode`, `libEGL_nvidia`) | Bazzite **-nvidia** images ship it; plain Fedora: `akmod-nvidia` + `xorg-x11-drv-nvidia-cuda` |
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| gamescope, PipeWire, wireplumber | **Bazzite ships these**; plain Fedora: `dnf install gamescope pipewire wireplumber` |
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| `opus`, `libei` | Fedora base / updates |
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On **Bazzite** the only genuinely new runtime bits are `ffmpeg-libs` (RPM Fusion) + `opus` +
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`libei` — the rest of the stack is already there. The default backend is **gamescope**
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(`packaging/bazzite/host.env`), which the host spawns headless per session — no desktop login.
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## Option A — COPR (per-host, `rpm-ostree install`)
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1. Create a COPR project, enable **build-from-SCM** pointing at this repo, spec path
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`packaging/rpm/punktfunk.spec` (see `copr/README.md`). Under *External Repositories* add
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RPM Fusion nonfree so `ffmpeg-devel` resolves at build time.
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2. On the Bazzite host:
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```sh
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# RPM Fusion (for the NVENC ffmpeg) — usually already enabled on Bazzite
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rpm-ostree install \
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https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm \
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https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm
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# enable the COPR + install punktfunk
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sudo wget -O /etc/yum.repos.d/_copr_punktfunk.repo \
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https://copr.fedorainfracloud.org/coprs/enricobuehler/punktfunk/repo/fedora-$(rpm -E %fedora)/
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rpm-ostree install punktfunk
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systemctl reboot
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```
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## Option B — bootc (image-based, atomic)
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Layer punktfunk into a Bazzite image once, then rebase any number of hosts onto it — no
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per-host drift. See `bootc/Containerfile`:
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```sh
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podman build -t ghcr.io/<you>/bazzite-punktfunk -f packaging/bootc/Containerfile .
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podman push ghcr.io/<you>/bazzite-punktfunk
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# on the target:
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sudo bootc switch ghcr.io/<you>/bazzite-punktfunk && systemctl reboot
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```
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## First-run setup (either option)
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```sh
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sudo usermod -aG input "$USER" # virtual gamepads need /dev/uinput (then re-login)
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mkdir -p ~/.config/punktfunk
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cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env # edit (gamescope app, etc.)
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systemctl --user enable --now punktfunk-host
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```
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Pair a stock Moonlight client (mDNS-discovered), or connect the native punktfunk/1 client.
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## Why not Flatpak?
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The host needs unsandboxed access the zero-copy NVENC path, `/dev/uinput`, the PipeWire
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graph and the compositor's privileged protocols — a Flatpak sandbox fights all of these.
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An RPM (or the bootc layer) installs into the host system where those just work.
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## Building the SRPM/RPM locally (Fedora only)
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```sh
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git archive --format=tar.gz --prefix=punktfunk-0.0.1/ -o ~/rpmbuild/SOURCES/punktfunk-0.0.1.tar.gz HEAD
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rpmbuild -ba packaging/rpm/punktfunk.spec # needs the BuildRequires from the spec
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```
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(Not buildable on Debian/Ubuntu — use a Fedora toolbox/container or COPR.)
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# punktfunk host config for Bazzite (~/.config/punktfunk/host.env).
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#
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# Bazzite ships gamescope, PipeWire and the NVIDIA driver, so the default backend here is
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# gamescope: the host spawns a headless gamescope per session at the client's exact mode and
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# captures its PipeWire node — no separate desktop session to bring up. Set PUNKTFUNK_GAMESCOPE_APP
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# to what you want to run inside it (e.g. `steam -gamepadui` for a SteamOS-like couch session).
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XDG_RUNTIME_DIR=/run/user/1000
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DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus
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# gamescope backend: spawned per session, no compositor login required.
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PUNKTFUNK_COMPOSITOR=gamescope
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PUNKTFUNK_VIDEO_SOURCE=virtual
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PUNKTFUNK_GAMESCOPE_APP=steam -gamepadui
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# gamescope hosts its own EIS input socket — input lands in the nested session.
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PUNKTFUNK_INPUT_BACKEND=gamescope
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# GPU zero-copy capture (dmabuf -> CUDA -> NVENC). Auto-falls back to CPU if unavailable.
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PUNKTFUNK_ZEROCOPY=1
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#RUST_LOG=info
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# To drive the full Plasma/GNOME desktop instead of a nested gamescope, switch to:
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# PUNKTFUNK_COMPOSITOR=kwin (and run inside a KDE session — WAYLAND_DISPLAY/XDG_CURRENT_DESKTOP set)
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# PUNKTFUNK_INPUT_BACKEND=libei
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# bootc / OCI image layer that bakes punktfunk into a Bazzite-based atomic image.
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#
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# Bazzite is already a bootc image (Fedora Atomic + gamescope + PipeWire + the NVIDIA
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# stack), so we layer punktfunk on top: enable RPM Fusion (for the NVENC ffmpeg) and our
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# COPR, install the package, and pre-enable the udev rule. Build + push this image, then
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# `bootc switch` (or rebase) a Bazzite host onto it for an image-based, atomic install —
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# no per-host `rpm-ostree install` drift.
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#
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# podman build -t ghcr.io/<you>/bazzite-punktfunk -f packaging/bootc/Containerfile .
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# podman push ghcr.io/<you>/bazzite-punktfunk
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# # on the target Bazzite host:
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# sudo bootc switch ghcr.io/<you>/bazzite-punktfunk # then reboot
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#
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# Pick the base tag that matches your hardware (NVIDIA shown). See ublue-os/bazzite tags.
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ARG BASE_IMAGE=ghcr.io/ublue-os/bazzite-nvidia:stable
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FROM ${BASE_IMAGE}
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# COPR project that hosts the punktfunk RPM (see packaging/copr/README). Override at build.
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ARG PUNKTFUNK_COPR=enricobuehler/punktfunk
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# RPM Fusion nonfree provides the NVENC-capable ffmpeg-libs punktfunk records/encodes with.
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# (Bazzite usually has RPM Fusion enabled already; this is belt-and-suspenders.)
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RUN dnf5 -y install \
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https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm \
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https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm \
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|| true
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# Enable our COPR and install punktfunk.
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RUN dnf5 -y copr enable ${PUNKTFUNK_COPR} && \
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dnf5 -y install punktfunk && \
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dnf5 -y copr disable ${PUNKTFUNK_COPR} && \
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dnf5 clean all
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# The udev rule + systemd *user* unit ship in the RPM; nothing else to enable at image
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# build time (the host runs per-user in the graphical session, enabled with
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# `systemctl --user enable --now punktfunk-host` after first boot).
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# bootc image hygiene: the container build must leave a clean ostree commit.
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RUN ostree container commit
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# COPR build-from-SCM settings
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COPR builds the RPM from this git repo (no manual SRPM upload). Configure the project
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once in the COPR web UI (or with `copr-cli`):
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**Project → New Build → SCM**
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- Clone URL: `https://git.unom.io/unom/punktfunk`
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- Committish: `main` (or a release tag)
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- Subdirectory: *(repo root)*
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- Spec File: `packaging/rpm/punktfunk.spec`
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- Source build method: `rpkg` (or `make_srpm`)
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**Project settings**
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- Chroots: `fedora-41-x86_64`, `fedora-42-x86_64` (match your Bazzite Fedora base;
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`rpm -E %fedora` on the host tells you which). Add `aarch64` if needed.
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- External repositories (so `ffmpeg-devel` resolves at build time):
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`https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$releasever.noarch.rpm`
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and the matching `-free-` repo.
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- Enable network during build (cargo fetches crates from crates.io) — COPR allows this by
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default.
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`copr-cli` equivalent:
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```sh
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copr-cli create punktfunk --chroot fedora-42-x86_64 \
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--repo 'https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$releasever.noarch.rpm' \
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--repo 'https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$releasever.noarch.rpm'
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copr-cli buildscm punktfunk \
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--clone-url https://git.unom.io/unom/punktfunk \
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--commit main --spec packaging/rpm/punktfunk.spec --method rpkg
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```
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Note: COPR caps build time/RAM; a full `cargo build --release` of the host (FFmpeg/PipeWire
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sys-crates + aws-lc-rs) is heavy but within the default COPR limits. If a chroot OOMs, lower
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parallelism with `CARGO_BUILD_JOBS` in the spec's `%build`.
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################################################################################
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# punktfunk — low-latency desktop/game streaming host (RPM for Fedora / Bazzite)
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#
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# Builds `punktfunk-host` from source with cargo and installs the binary, the
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# uinput udev rule (virtual gamepads), the systemd *user* unit, and the headless
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# session helpers. Designed for COPR (build-from-SCM): COPR clones the repo and
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# runs this spec; `cargo build` fetches crates over the network (COPR allows it).
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#
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# DEPENDENCIES NOT IN BASE FEDORA:
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# * ffmpeg / ffmpeg-libs with NVENC — from RPM Fusion *nonfree*. Enable it in
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# the COPR project (External Repositories) and on the target host.
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# * The NVIDIA driver (libnvidia-encode / libEGL_nvidia) — present on Bazzite's
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# -nvidia images; on plain Fedora install akmod-nvidia + xorg-x11-drv-nvidia-cuda.
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#
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# Bazzite already ships gamescope, PipeWire and the NVIDIA stack, so on Bazzite the
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# only new runtime bits are ffmpeg-libs (RPM Fusion) + opus + libei.
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################################################################################
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Name: punktfunk
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Version: 0.0.1
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Release: 1%{?dist}
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Summary: Low-latency desktop/game streaming host (Moonlight-compatible + punktfunk/1)
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License: MIT OR Apache-2.0
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URL: https://git.unom.io/unom/punktfunk
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# COPR SCM builds provide the checkout; for a tarball build, drop a git archive here:
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Source0: %{name}-%{version}.tar.gz
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# punktfunk-host is Linux-only and links system FFmpeg/PipeWire/Opus.
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ExclusiveArch: x86_64 aarch64
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# --- Build toolchain ---------------------------------------------------------
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BuildRequires: cargo
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BuildRequires: rust
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BuildRequires: gcc
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BuildRequires: gcc-c++
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BuildRequires: clang
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BuildRequires: clang-devel
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BuildRequires: cmake
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BuildRequires: nasm
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BuildRequires: pkgconfig
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BuildRequires: systemd-rpm-macros
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# Link-time system libraries (the -sys crates probe these via pkg-config):
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BuildRequires: pkgconfig(libpipewire-0.3)
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BuildRequires: pkgconfig(libspa-0.2)
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BuildRequires: pkgconfig(wayland-client)
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BuildRequires: pkgconfig(xkbcommon)
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BuildRequires: pkgconfig(opus)
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# FFmpeg dev headers with NVENC — from RPM Fusion (ffmpeg-devel), NOT ffmpeg-free.
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BuildRequires: pkgconfig(libavcodec)
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BuildRequires: pkgconfig(libavformat)
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BuildRequires: pkgconfig(libavutil)
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# --- Runtime -----------------------------------------------------------------
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Requires: pipewire
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Requires: pipewire-pulseaudio
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Requires: wireplumber
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Requires: opus
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Requires: libei
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# FFmpeg runtime with NVENC (RPM Fusion). Weak-dep so the package installs even if
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# the user hasn't enabled RPM Fusion yet, but it WILL fail to encode without it.
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Recommends: ffmpeg-libs
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# A compositor to drive. Bazzite ships gamescope; the others are user choice.
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Recommends: gamescope
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Suggests: kwin
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Suggests: mutter
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# NVENC + GPU EGL come from the NVIDIA driver; on Bazzite the -nvidia image has it.
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Recommends: (xorg-x11-drv-nvidia-cuda if xorg-x11-drv-nvidia)
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%description
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punktfunk is a Linux-first, low-latency desktop and game streaming host. It speaks
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the Moonlight/GameStream protocol (pair a stock Moonlight client) and its own native
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punktfunk/1 protocol (GF(2^16) Leopard FEC + AES-GCM, mid-stream mode renegotiation,
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client microphone passthrough). Each session gets a virtual output at the client's
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exact resolution and refresh via a per-compositor backend (KWin, gamescope, Mutter,
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Sway/wlroots), captured zero-copy (dmabuf -> CUDA -> NVENC) and split-encoded above
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~1 Gpix/s. Input (mouse/keyboard/gamepads) is injected back into the session.
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%prep
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%autosetup -n %{name}-%{version}
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%build
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# Release build of the host binary only (the workspace also has the core lib + clients).
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# cargo fetches crates over the network; COPR build hosts allow this.
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export RUSTFLAGS="%{?build_rustflags}"
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cargo build --release -p punktfunk-host
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%install
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# Binary
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install -Dm0755 target/release/punktfunk-host %{buildroot}%{_bindir}/punktfunk-host
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# udev rule — /dev/uinput access for virtual gamepads (input group).
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install -Dm0644 scripts/60-punktfunk.rules %{buildroot}%{_udevrulesdir}/60-punktfunk.rules
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# systemd *user* unit (the host runs in the graphical session, not as root).
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install -Dm0644 scripts/punktfunk-host.service %{buildroot}%{_userunitdir}/punktfunk-host.service
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# Headless session helpers + example config + OpenAPI doc (reference material).
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install -d %{buildroot}%{_datadir}/%{name}/headless
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install -Dm0755 scripts/headless/run-headless-kde.sh %{buildroot}%{_datadir}/%{name}/headless/run-headless-kde.sh
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install -Dm0755 scripts/headless/run-headless-sway.sh %{buildroot}%{_datadir}/%{name}/headless/run-headless-sway.sh
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install -Dm0644 scripts/host.env.example %{buildroot}%{_datadir}/%{name}/host.env.example
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install -Dm0644 packaging/bazzite/host.env %{buildroot}%{_datadir}/%{name}/host.env.bazzite
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install -Dm0644 docs/api/openapi.json %{buildroot}%{_datadir}/%{name}/openapi.json
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%files
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%license LICENSE-MIT LICENSE-APACHE
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%doc README.md docs/implementation-plan.md packaging/README.md
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%{_bindir}/punktfunk-host
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%{_udevrulesdir}/60-punktfunk.rules
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%{_userunitdir}/punktfunk-host.service
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%dir %{_datadir}/%{name}
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%{_datadir}/%{name}/*
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%post
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# Reload udev so /dev/uinput picks up the new rule without a reboot (best-effort).
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udevadm control --reload-rules 2>/dev/null || :
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udevadm trigger --subsystem-match=misc 2>/dev/null || :
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echo "punktfunk installed. Add yourself to the 'input' group (sudo usermod -aG input \$USER)"
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echo "then enable the host: systemctl --user enable --now punktfunk-host"
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echo "Config: cp %{_datadir}/%{name}/host.env.bazzite ~/.config/punktfunk/host.env"
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%changelog
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* Tue Jun 10 2026 punktfunk <noreply@anthropic.com> - 0.0.1-1
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- Initial RPM: punktfunk-host + udev rule + systemd user unit + headless helpers.
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Block a user