fix(apple): recover dropped macOS client features lost in the W7/W8 refactor
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The W7/W8 client refactor (extracting FullscreenController/ApprovalRequest out of ContentView, splitting Settings) landed the DefaultsKeys + scaffolding but dropped the feature WIRING, which was uncommitted WIP shelved in a stash during the 16:28 clipboard/v4 reconcile. Recovered from that stash (+ its untracked-files parent for the whole new ModifierLayout.swift) and re-ported onto the refactored tree: - invertScroll: applied in InputCapture.sendScroll (the one scroll sink) + Settings toggle - modifierLayout (Cmd/Option switch): restored ModifierLayout.swift enum + KeyMaps .applyModifierLayout + InputCapture.emitKey wire-boundary + Settings picker - fullscreen shortcut (Ctrl+Cmd+F): InputCapture ⌃⌘F interception + onToggleFullscreen + StreamView wiring + Stream-menu item (the .punktfunkToggleFullscreen sink + FullscreenController observer already survived on main) - render scale: Settings picker + MatchWindowFollower renderScale/maxDimension application + StreamView/StreamViewIOS plumbing (RenderScale.swift already on main) StreamCommands re-ported by hand (the stash hunk deleted the since-landed clipboard item — kept it, added the fullscreen item alongside). Recovered ModifierLayout + RenderScale tests. swift build green; 15 tests pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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import XCTest
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import PunktfunkShared
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@testable import PunktfunkKit
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/// Pins the location-based modifier remap (`InputCapture.applyModifierLayout`) — the wire-boundary
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/// swap that relocates the Alt/Super role between the physical ⌥/⌘ keys per side, without touching
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/// Control/Shift or the physical detection upstream.
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final class ModifierLayoutMappingTests: XCTestCase {
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// The four physical modifier VKs the remap can touch, and everything else it must not.
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private let lWin: UInt32 = 0x5B, rWin: UInt32 = 0x5C
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private let lAlt: UInt32 = 0xA4, rAlt: UInt32 = 0xA5
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func testMacLayoutIsIdentity() {
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for vk: UInt32 in [lWin, rWin, lAlt, rAlt, 0xA0, 0xA2, 0x41, 0x1B] {
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XCTAssertEqual(InputCapture.applyModifierLayout(vk, .mac), vk)
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}
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}
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func testWindowsLayoutSwapsAltAndSuperPerSide() {
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XCTAssertEqual(InputCapture.applyModifierLayout(lWin, .windows), lAlt) // L ⌘ → L Alt
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XCTAssertEqual(InputCapture.applyModifierLayout(rWin, .windows), rAlt) // R ⌘ → R Alt
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XCTAssertEqual(InputCapture.applyModifierLayout(lAlt, .windows), lWin) // L ⌥ → L Win
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XCTAssertEqual(InputCapture.applyModifierLayout(rAlt, .windows), rWin) // R ⌥ → R Win
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}
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func testWindowsLayoutKeepsSideNeverCrossesLeftRight() {
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// A left key never becomes a right VK or vice-versa.
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XCTAssertNotEqual(InputCapture.applyModifierLayout(lWin, .windows), rAlt)
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XCTAssertNotEqual(InputCapture.applyModifierLayout(rWin, .windows), lAlt)
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}
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func testControlShiftAndRegularKeysNeverMove() {
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for vk: UInt32 in [
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0xA0, 0xA1, // L/R Shift
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0xA2, 0xA3, // L/R Control
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0x41, 0x5A, // A, Z
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0x1B, 0x0D, // Esc, Return
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] {
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XCTAssertEqual(InputCapture.applyModifierLayout(vk, .windows), vk)
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}
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}
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func testWindowsRemapIsItsOwnInverse() {
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// Down-remapped then the same key up-remapped land on the same host VK — no stuck modifier.
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for vk: UInt32 in [lWin, rWin, lAlt, rAlt] {
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let once = InputCapture.applyModifierLayout(vk, .windows)
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XCTAssertEqual(InputCapture.applyModifierLayout(once, .windows), vk)
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}
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}
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}
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@@ -0,0 +1,82 @@
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import XCTest
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import PunktfunkShared
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/// Pins the render-scale geometry (`RenderScale`) — the multiply → aspect-preserve → even-floor →
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/// codec-clamp that turns the `renderScale` setting into a host-valid `Mode`, plus the label/clamp
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/// helpers the UI and the connect share.
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final class RenderScaleTests: XCTestCase {
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func testSanitizeClampsToRangeAndDefaultsMissing() {
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XCTAssertEqual(RenderScale.sanitize(0), 1.0) // absent / zero → Native
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XCTAssertEqual(RenderScale.sanitize(-2), 1.0) // nonsense → Native
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XCTAssertEqual(RenderScale.sanitize(0.1), 0.5) // below the floor
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XCTAssertEqual(RenderScale.sanitize(9), 4.0) // above the ceiling
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XCTAssertEqual(RenderScale.sanitize(1.5), 1.5) // in range, untouched
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}
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func testMaxDimensionIsCodecAware() {
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XCTAssertEqual(RenderScale.maxDimension(codec: "h264"), 4096)
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XCTAssertEqual(RenderScale.maxDimension(codec: "hevc"), 8192)
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XCTAssertEqual(RenderScale.maxDimension(codec: "av1"), 8192)
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XCTAssertEqual(RenderScale.maxDimension(codec: "auto"), 8192)
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}
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func testNativeScaleIsIdentity() {
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let m = RenderScale.apply(baseWidth: 1920, baseHeight: 1080, scale: 1.0, maxDimension: 8192)
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XCTAssertEqual(m.width, 1920)
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XCTAssertEqual(m.height, 1080)
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}
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func testSupersampleDoubles() {
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let m = RenderScale.apply(baseWidth: 1920, baseHeight: 1080, scale: 2.0, maxDimension: 8192)
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XCTAssertEqual(m.width, 3840)
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XCTAssertEqual(m.height, 2160)
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}
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func testUnderRenderHalves() {
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let m = RenderScale.apply(baseWidth: 1920, baseHeight: 1080, scale: 0.5, maxDimension: 8192)
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XCTAssertEqual(m.width, 960)
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XCTAssertEqual(m.height, 540)
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}
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func testResultsAreAlwaysEven() {
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// 1280×720 × 1.5 = 1920×1080 (already even); 1366×768 × 1.5 = 2049×1152 → 2048×1152.
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let m = RenderScale.apply(baseWidth: 1366, baseHeight: 768, scale: 1.5, maxDimension: 8192)
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XCTAssertEqual(m.width % 2, 0)
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XCTAssertEqual(m.height % 2, 0)
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XCTAssertEqual(m.width, 2048)
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XCTAssertEqual(m.height, 1152)
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}
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func testOverCeilingClampsUniformlyPreservingAspect() {
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// 4K × 4 would be 15360×8640; both axes exceed 8192, so the LARGER (width) lands on the cap
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// and the ratio is kept (16:9 → 8192×4608, even).
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let m = RenderScale.apply(baseWidth: 3840, baseHeight: 2160, scale: 4.0, maxDimension: 8192)
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XCTAssertLessThanOrEqual(m.width, 8192)
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XCTAssertLessThanOrEqual(m.height, 8192)
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XCTAssertEqual(m.width, 8192)
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XCTAssertEqual(m.height, 4608)
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// 16:9 preserved to within the even-floor rounding.
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XCTAssertEqual(Double(m.width) / Double(m.height), 16.0 / 9.0, accuracy: 0.01)
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}
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func testH264CeilingIsTighter() {
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// 1080p × 4 = 7680×4320; under H.264's 4096 wall the width clamps to 4096, aspect kept.
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let m = RenderScale.apply(baseWidth: 1920, baseHeight: 1080, scale: 4.0, maxDimension: 4096)
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XCTAssertEqual(m.width, 4096)
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XCTAssertEqual(m.height, 2304)
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}
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func testMinimumFloorHonoured() {
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// A tiny base under a small scale can't fall below 320×200.
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let m = RenderScale.apply(baseWidth: 400, baseHeight: 300, scale: 0.5, maxDimension: 8192)
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XCTAssertGreaterThanOrEqual(m.width, 320)
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XCTAssertGreaterThanOrEqual(m.height, 200)
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}
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func testLabels() {
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XCTAssertEqual(RenderScale.label(1.0), "Native (1×)")
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XCTAssertEqual(RenderScale.label(2.0), "2× · supersample")
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XCTAssertEqual(RenderScale.label(0.5), "0.5×")
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}
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}
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