fix(video): honor the signaled CSC matrix end-to-end + tvOS HDR presentation
Clients derive Y'CbCr->RGB from the stream's SIGNALED matrix x range x depth via shared csc rows (Rust csc_rows + Swift CscRows) instead of hardcoded 709/2020 - a BT.601-signaled stream (a Linux host's RGB-input NVENC) no longer renders with a constant hue error. Host-side signaling made honest across NVENC/VAAPI/openh264/GameStream and the session plan's chroma/bit-depth. Decoded color-bar fixtures (601/709 x limited/full) pin the math in tests on both cores. Same presenter, tvOS HDR: tvOS has no Metal EDR API and a bare PQ colorspace tag composites UNTONE-MAPPED (the "overblown" Apple TV report), so HDR now splits on the display's live EDR headroom - PQ passthrough when the per-session AVDisplayManager mode switch landed (a real HDR10 output tone-maps itself), else an in-shader PQ->SDR tone-map (203-nit reference white, extended-Reinhard 1000-nit knee, 2020->709) into the proven SDR layer config. The 10-bit stream keeps its full decode depth either way. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -979,6 +979,19 @@ async fn serve_session(
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"encode chroma"
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);
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// Linux 4:4:4 rides the CPU swscale → 8-bit `YUV444P` path (see `encode/linux`) — there
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// is no 10-bit 4:4:4 input there, so a 10-bit-negotiated session would silently encode
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// 8-bit. Resolve the depth DOWN before the Welcome so the wire never overstates what the
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// stream carries. (Windows NVENC composes Main 4:4:4 10 from an RGB input, so it keeps
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// the resolved depth — this clamp is Linux-only.)
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#[cfg(target_os = "linux")]
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let bit_depth: u8 = if chroma.is_444() && bit_depth == 10 {
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tracing::info!("4:4:4 on the Linux path encodes 8-bit YUV444P — resolving bit depth 8");
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8
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} else {
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bit_depth
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};
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// Reserve the data-plane UDP socket up front and HOLD it through streaming (no
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// bind→read→drop→rebind window a concurrent session could race for a fixed port). A fixed
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// `--data-port` yields `direct = true` (stream straight to the client's reported address,
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