fix(video): honor the signaled CSC matrix end-to-end + tvOS HDR presentation
Clients derive Y'CbCr->RGB from the stream's SIGNALED matrix x range x depth via shared csc rows (Rust csc_rows + Swift CscRows) instead of hardcoded 709/2020 - a BT.601-signaled stream (a Linux host's RGB-input NVENC) no longer renders with a constant hue error. Host-side signaling made honest across NVENC/VAAPI/openh264/GameStream and the session plan's chroma/bit-depth. Decoded color-bar fixtures (601/709 x limited/full) pin the math in tests on both cores. Same presenter, tvOS HDR: tvOS has no Metal EDR API and a bare PQ colorspace tag composites UNTONE-MAPPED (the "overblown" Apple TV report), so HDR now splits on the display's live EDR headroom - PQ passthrough when the per-session AVDisplayManager mode switch landed (a real HDR10 output tone-maps itself), else an in-shader PQ->SDR tone-map (203-nit reference white, extended-Reinhard 1000-nit knee, 2020->709) into the proven SDR layer config. The 10-bit stream keeps its full decode depth either way. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -53,8 +53,8 @@ pub const SCM_AV1_MAIN10: u32 = 0x0002_0000;
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/// host can actually deliver it ([`host_hdr_capable`]); it is never a static claim, because a non-HDR
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/// host (Linux, or a Windows host without the `PUNKTFUNK_10BIT` opt-in) must not invite a client into
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/// an HDR mode it can't produce. (The previous placeholder 3843 = 0xF03 wrongly claimed HEVC Main10 +
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/// 4:4:4 and *no* AV1.) 4:4:4 stays off entirely: stock Moonlight is 4:2:0 and the Windows IDD-push
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/// capturer can't yet deliver full-chroma frames (`crate::capture::capturer_supports_444`).
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/// 4:4:4 and *no* AV1.) 4:4:4 stays off entirely on GameStream: stock Moonlight is 4:2:0 —
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/// full-chroma is a punktfunk/1-native negotiation only (`crate::capture::capturer_supports_444`).
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pub const SERVER_CODEC_MODE_SUPPORT: u32 = SCM_H264 | SCM_HEVC | SCM_AV1_MAIN8;
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/// Whether this host can deliver an **HDR** (HEVC Main10 / BT.2020 PQ) GameStream — the single gate
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