feat(core,host,clients): typed pairing rejections — every client says WHY, not "not accepted"
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A host's pairing-gate rejections (not armed / bound to another device /
rate-limited / identity required / denied / approval timeout / superseded /
wire-version mismatch) used to drop the connection with a bare code-0 close,
and every client collapsed that — plus plain unreachability — into one
"wrong PIN / not accepted" message. A dead network path, a disarmed host,
and an operator denial were indistinguishable, which is exactly the
misdiagnosis behind the recent Android pairing support thread.

- core: new ungated `reject` module — shared close-code block 0x60–0x67
  (+ 0x42 busy promoted from the host), `RejectReason`, and
  `PunktfunkError::Rejected`; `pair()`/`connect()` decode the host's
  ApplicationClosed code into `Rejected` instead of a generic Io error.
  C ABI v7: status block −20…−28 and `punktfunk_connect_ex8` (`status_out`
  reports the failure cause; NULL-return alone can't). Wire unchanged —
  old peers see exactly the old bare close.
- host: every gate rejection `conn.close()`s with its typed code (and the
  human reason as close bytes) before erroring out of the session task.
- pf-client-core: shared `pair_error_message`/`connect_reject_message`
  wording consumed by the Windows + Linux + console-UI + CLI surfaces; a
  connect failure now renders the host's stated reason.
- android: `nativeTakeLastError()` JNI token + `ConnectErrors.kt` — a
  network timeout is no longer reported as "wrong PIN, or the host isn't
  armed", and a typed rejection skips the wake-and-wait fallback (the host
  is demonstrably awake).
- apple: `HostRejection` + `.rejected`; the pair sheet and session alerts
  show the stated reason; connect moves to `ex8`.

Completes the cross-client half of the hunks that rode along in 12148243
(client.rs / trust.rs / punktfunk1.rs) — main did not build without this.

Validated: workspace clippy -D warnings + full test suite green on .21
(EXIT=0, 309 host / 148 core suites); macOS core 147+c_abi green; swift
build green; Android Kotlin + native crate green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-15 09:58:43 +02:00
parent 12148243bd
commit 1fc9ef0050
22 changed files with 691 additions and 40 deletions
@@ -303,7 +303,8 @@ internal fun PairPinDialog(
if (fp.isNotEmpty()) {
onPaired(fp) // verified host fp — caller saves + connects
} else {
err = "Pairing failed — wrong PIN, or the host isn't armed."
// Cause-specific: wrong PIN vs not-armed vs unreachable.
err = ConnectErrors.pairMessage(NativeBridge.nativeTakeLastError())
}
}
}
@@ -0,0 +1,69 @@
package io.unom.punktfunk
import io.unom.punktfunk.kit.NativeBridge
/**
* Cause-specific user-facing messages for failed pair/connect attempts, keyed on the stable
* machine token from [NativeBridge.nativeTakeLastError]. One vocabulary for both the PIN
* ceremony and the request-access (delegated approval) path, so a dead network path is never
* reported as "wrong PIN" and an operator denial is never reported as a timeout — the exact
* collapse behind more than one support thread.
*/
object ConnectErrors {
/** Message for a failed SPAKE2 PIN ceremony ([NativeBridge.nativePair] returned `""`). */
fun pairMessage(token: String): String = when (token) {
"crypto" -> "Wrong PIN — check the PIN on the host's Pairing page and try again."
else -> shared(token) ?: transport(token)
}
/**
* Message for a failed connect / request-access ([NativeBridge.nativeConnect] returned `0`).
* [requestAccess] tunes the fallback wording for the delegated-approval path.
*/
fun connectMessage(token: String, requestAccess: Boolean): String =
shared(token) ?: when (token) {
"crypto" ->
"The host's identity doesn't match the saved fingerprint — re-pair with this host."
"timeout", "io", "" ->
if (requestAccess) {
"The request never reached the host, or nobody approved it in time — " +
"check the network path (no VPN, no guest-Wi-Fi isolation) and the " +
"host's console."
} else {
transport(token)
}
else -> "Connection failed — check host/port and logcat."
}
/** The host's typed rejection reasons — identical wording across every punktfunk client. */
private fun shared(token: String): String? = when (token) {
"not-armed" ->
"Pairing isn't armed on the host — arm it on the host's Pairing page, then try again."
"bound-other" ->
"The host's pairing window is armed for a different device — arm it for this one."
"rate-limited" -> "Too many pairing attempts — wait a couple of seconds and try again."
"identity-required" ->
"The host requires pairing — pair this device (PIN or request access) first."
"denied" -> "The host declined this device's request."
"approval-timeout" ->
"Nobody approved the request on the host in time — approve this device in the " +
"host's console or web UI, then request access again."
"superseded" ->
"A newer request from this device replaced this one — approve the latest request " +
"on the host."
"wire-version" -> "Client and host versions don't match — update both to the same release."
"busy" -> "The host is busy with another session."
else -> null
}
/** Transport-level causes (nothing typed arrived from the host). */
private fun transport(token: String): String = when (token) {
"timeout" ->
"The host didn't answer — check that this device and the host are on the same " +
"network (no VPN on this device, no guest-Wi-Fi / AP isolation)."
"io" ->
"Couldn't reach the host — check that this device and the host are on the same " +
"network (no VPN on this device, no guest-Wi-Fi / AP isolation)."
else -> "Pairing failed — the host didn't answer or closed the connection (see logcat)."
}
}
@@ -305,13 +305,17 @@ fun ConnectScreen(
onConnected(handle)
} else {
discovery.start()
if (onFailure != null) {
// Hand off to the wake-and-wait flow — clearing `attempt` above and setting
// `waker.waking` here land in one recompose, so the overlay slides
val token = NativeBridge.nativeTakeLastError()
val unreachable = token == "timeout" || token == "io" || token.isEmpty()
if (onFailure != null && unreachable) {
// Unreachable — hand off to the wake-and-wait flow — clearing `attempt` above
// and setting `waker.waking` here land in one recompose, so the overlay slides
// Connecting → Waking without a blank frame.
onFailure()
} else {
status = "Connection failed — check host/port, PIN, and logcat"
// A typed host rejection (busy / versions differ / pairing required) means the
// host is awake — waking it would be nonsense; show the stated reason instead.
status = ConnectErrors.connectMessage(token, requestAccess = false)
}
}
}
@@ -416,7 +420,12 @@ fun ConnectScreen(
}
onConnected(handle)
} else {
status = "Request timed out — approve this device in the host's console, then retry."
// Cause-specific: an operator denial, an approval timeout, and a request that
// never reached the host are different problems with different fixes.
status = ConnectErrors.connectMessage(
NativeBridge.nativeTakeLastError(),
requestAccess = true,
)
discovery.start()
}
}
@@ -351,7 +351,12 @@ fun GamepadPairPinDialog(pt: PendingTrust, identity: ClientIdentity?, onPaired:
NativeBridge.nativePair(pt.host, pt.port, id.certPem, id.privateKeyPem, pin, name)
}
pairing = false
if (fp.isNotEmpty()) onPaired(fp) else err = "Pairing failed — wrong PIN, or the host isn't armed."
if (fp.isNotEmpty()) {
onPaired(fp)
} else {
// Cause-specific: wrong PIN vs not-armed vs unreachable.
err = ConnectErrors.pairMessage(NativeBridge.nativeTakeLastError())
}
}
}